[INFO:2023-5-25 15:14:45]PJG Start [INFO:2023-5-25 15:14:45]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0 [INFO:2023-5-25 15:14:45]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0 [INFO:2023-5-25 15:14:45]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0 [INFO:2023-5-25 15:14:45]AoUnityStarter Start [INFO:2023-5-25 15:14:45]Start App [INFO:2023-5-25 15:14:45]ResourceCache.Instance.resLoadMode=Direct [INFO:2023-5-25 15:14:45]ResourceCache.Instance.isLuaBundle=False [INFO:2023-5-25 15:14:45]AoUnityStarter StartLua [INFO:2023-5-25 15:14:46][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse [INFO:2023-5-25 15:14:46][tolua.lua:12]:os: Windows, arch: x64 [INFO:2023-5-25 15:14:46][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2023-5-25 15:14:46][bootstrap/BootstrapHelper.lua:73]:{closure}=======================百田渠道包======================= [WARN:2023-5-25 15:14:46][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-5-25 15:14:46][bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-5-25 15:14:47]GameDevice isFront = False [INFO:2023-5-25 15:15:7]GameDevice isFront = True [INFO:2023-5-25 15:15:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{} [INFO:2023-5-25 15:15:7][bootstrap/check/CheckMgr.lua:280]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-en 4 0 0 com.baitian.unity.editor [INFO:2023-5-25 15:15:7]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0 [INFO:2023-5-25 15:15:7]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0 [INFO:2023-5-25 15:15:7]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0 [INFO:2023-5-25 15:15:7]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 0.0.0 [INFO:2023-5-25 15:15:7][bootstrap/check/CheckMgr.lua:292]:{closure}CheckMgr:onRequestRemoteVersionSuccess review zoneId false 0 [INFO:2023-5-25 15:15:7][bootstrap/BootstrapLauncherBase.lua:109]:{start}BootstrapLauncherBase start [INFO:2023-5-25 15:15:7][bootstrap/BootstrapLauncher.lua:393]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-5-25 15:15:7][bootstrap/BootstrapLauncherBase.lua:102]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-5-25 15:15:9][framework/LogicLauncherBase.lua:59]:{start}LogicLauncherBase start [INFO:2023-5-25 15:15:9][logic/logicLauncher/LogicLauncher.lua:10]:{onStart}is img preload:false [INFO:2023-5-25 15:15:10]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/10.17.1.98:8998\/"} [INFO:2023-5-25 15:15:10]GameDevice isFront = False [INFO:2023-5-25 15:15:20]GameDevice isFront = True [INFO:2023-5-25 15:15:20][framework/LogicLauncherBase.lua:53]:{onStart}LogicLauncherBase onStart [INFO:2023-5-25 15:15:23][bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2023-5-25 15:15:23][bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = C:/Users/lijunying/AppData/LocalLow/Unity/baiao_pjg_upg_1 [INFO:2023-5-25 15:15:23][bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-5-25 15:15:23][bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2023-5-25 15:15:23][bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-5-25 15:15:23][bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2023-5-25 15:15:24][bootstrap/BootstrapHelper.lua:338]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-5-25 15:15:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-5-25 15:15:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{} [INFO:2023-5-25 15:15:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"} [INFO:2023-5-25 15:15:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1041#1043"} [INFO:2023-5-25 15:15:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018"} [INFO:2023-5-25 15:15:24][logic/common/state/kr/KRGameStateMgr.lua:19]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功! [INFO:2023-5-25 15:15:24]VideoMgr url = Assets/GameAssets/language/en/movie/open.mp4 [INFO:2023-5-25 15:15:24]VideoMgr 没有preload,play之前需要prepare下 [INFO:2023-5-25 15:15:24]VideoMgr play开始 [INFO:2023-5-25 15:15:24]视频已经开始播放啦 [INFO:2023-5-25 15:15:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2023-5-25 15:15:26]VideoMgr stop [INFO:2023-5-25 15:15:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:26]VideoMgr play完毕 [INFO:2023-5-25 15:15:26]VideoMgr stop [INFO:2023-5-25 15:15:26][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = en [INFO:2023-5-25 15:15:26][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json [INFO:2023-5-25 15:15:26][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=en&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1 [INFO:2023-5-25 15:15:26][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}} [INFO:2023-5-25 15:15:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-5-25 15:15:26][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found! [INFO:2023-5-25 15:15:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{} [INFO:2023-5-25 15:15:28][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1 [INFO:2023-5-25 15:15:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:29][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=ljy3 [INFO:2023-5-25 15:15:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-5-25 15:15:29][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.131.241.226/login0.jsp?account=ljy3&platformId=0 [INFO:2023-5-25 15:15:29][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-25 15:15:29][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"4cdcb15c-1fa6-4b2a-8a99-76cc68044ce5"} [INFO:2023-5-25 15:15:29][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 4cdcb15c-1fa6-4b2a-8a99-76cc68044ce5 [INFO:2023-5-25 15:15:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-5-25 15:15:29][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.131.241.226/login.jsp?btSessionId=4cdcb15c-1fa6-4b2a-8a99-76cc68044ce5&clientVersion=0.0.0&sysType=0&language=en [INFO:2023-5-25 15:15:29][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":true,"resultCode":0,"sessionId":"eb48fe2c-5a27-47a4-a0d5-5c501e49bdba","userName":"0_ljy3","zoneInfo":{"id":102,"name":"韩国(周)","prefix":"","state":1}} [INFO:2023-5-25 15:15:30][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-5-25 15:15:30][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1684998930 [INFO:2023-5-25 15:15:30][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-5-25 15:15:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-5-25 15:15:30][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.131.241.226/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.131.241.226\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":102,"sessionId":"eb48fe2c-5a27-47a4-a0d5-5c501e49bdba","openKey":""}} [INFO:2023-5-25 15:15:30][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.131.241.226/startgame.jsp?pfKey=&pf=&zoneId=102&sessionId=eb48fe2c-5a27-47a4-a0d5-5c501e49bdba&openKey= [INFO:2023-5-25 15:15:30][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-25 15:15:30][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.131.241.226","isAdmin":true,"pid":102001,"port":9003,"resultCode":0,"state":1,"tips":"공상 관리사가 삼계시공을 점검 중입니다. 잠시만 기다려 주세요."} [INFO:2023-5-25 15:15:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:30][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.131.241.226,port=9003 [INFO:2023-5-25 15:15:30][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.131.241.226 9003 [INFO:2023-5-25 15:15:30]==============link network is ipv4============ [INFO:2023-5-25 15:15:30]1 status:Connecting [INFO:2023-5-25 15:15:30]1 Connect,ip=43.131.241.226,port=9003,verson=0 [INFO:2023-5-25 15:15:30][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-5-25 15:15:30][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-5-25 15:15:30]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2023-5-25 15:15:30]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-5-25 15:15:30]1 Same version,socket.Connected=True [INFO:2023-5-25 15:15:30]1 Do EndConnect [INFO:2023-5-25 15:15:30]1 Do EndConnect Done [INFO:2023-5-25 15:15:30]1 status:Connected [INFO:2023-5-25 15:15:30]1 ConnectSucc True [INFO:2023-5-25 15:15:30][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=56 [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2023-5-25 15:15:30]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=17 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 251 } [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2023-5-25 15:15:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.10021759942174 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2023-5-25 15:15:30][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-5-25 15:15:30][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-5-25 15:15:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-5-25 15:15:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-5-25 15:15:30]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-5-25 15:15:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:30]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=18368 [INFO:2023-5-25 15:15:30]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=2012 [INFO:2023-5-25 15:15:30]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=573 [INFO:2023-5-25 15:15:30]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=2390 [INFO:2023-5-25 15:15:30]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=943 [INFO:2023-5-25 15:15:30]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=1935 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 5000012 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321905227 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000013 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321905393 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000014 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321905557 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000015 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321905723 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321847612 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321847837 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000010 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321904738 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000011 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321905064 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000005 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 10610 atk: 843 def: 920 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321846881 rank: 5 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000006 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321847268 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321847441 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3300134 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682565016524 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3300135 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682565783453 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000020 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321910493 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000021 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321910653 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3300137 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682566790307 rank: 1 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000016 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321905888 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000017 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321909985 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3400110 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2141 baseAttr { hp: 1312 atk: 125 def: 148 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682583587194 rank: 1 luck: 6 sks { skillId: 41214100 strengthenLevel: 1 } sks { skillId: 41214101 strengthenLevel: 1 } sks { skillId: 41214102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100164 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3200045 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2008 baseAttr { hp: 968 atk: 108 def: 111 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682518127579 rank: 1 luck: 8 sks { skillId: 41200800 strengthenLevel: 1 } sks { skillId: 41200801 strengthenLevel: 1 } sks { skillId: 41200802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100006 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000018 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 1224 atk: 172 def: 115 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321910160 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 280 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5000019 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685321910326 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5350009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2051 baseAttr { hp: 1243 atk: 118 def: 120 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685855919797 rank: 1 luck: 9 sks { skillId: 41205107 strengthenLevel: 3 } sks { skillId: 41205108 strengthenLevel: 3 } sks { skillId: 41205109 strengthenLevel: 4 } exp: 0 state: 3 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 140119 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350043 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682575246278 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5350008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2051 baseAttr { hp: 1243 atk: 118 def: 120 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685854377713 rank: 1 luck: 9 sks { skillId: 41205100 strengthenLevel: 1 } sks { skillId: 41205101 strengthenLevel: 1 } sks { skillId: 41205102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300038 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300022 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100049 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350042 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682575246277 rank: 1 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350041 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682573206890 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350044 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2140 baseAttr { hp: 1178 atk: 120 def: 127 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682575475259 rank: 1 luck: 6 sks { skillId: 41214000 strengthenLevel: 1 } sks { skillId: 41214001 strengthenLevel: 1 } sks { skillId: 41214002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100163 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350019 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2028 baseAttr { hp: 1404 atk: 125 def: 131 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682571818447 rank: 1 luck: 6 sks { skillId: 41202800 strengthenLevel: 1 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350018 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2014 baseAttr { hp: 1127 atk: 143 def: 137 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682571697349 rank: 1 luck: 4 sks { skillId: 41201400 strengthenLevel: 1 } sks { skillId: 41201401 strengthenLevel: 1 } sks { skillId: 41201402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350017 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2014 baseAttr { hp: 7692 atk: 1017 def: 887 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } createTime: 1682571696130 rank: 5 luck: 4 sks { skillId: 41201407 strengthenLevel: 3 } sks { skillId: 41201408 strengthenLevel: 3 } sks { skillId: 41201409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100020 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9400 atk: 0 def: 940 critic: 0 critic_dmg: 0 dodge: 70 effect_hit: 0 effect_resist: 890 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355911125 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 256 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355910956 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 4 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3350020 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2028 baseAttr { hp: 9275 atk: 917 def: 850 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 5620 atk: 0 def: 563 critic: 0 critic_dmg: 0 dodge: 43 effect_hit: 0 effect_resist: 648 hit: 0 } createTime: 1682571818991 rank: 5 luck: 6 sks { skillId: 41202807 strengthenLevel: 3 } sks { skillId: 41202808 strengthenLevel: 3 } sks { skillId: 41202809 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 5620 atk: 0 def: 563 critic: 0 critic_dmg: 0 dodge: 43 effect_hit: 0 effect_resist: 648 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355903377 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 256 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750002 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355902877 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2002 baseAttr { hp: 1073 atk: 114 def: 104 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355910610 rank: 1 luck: 4 sks { skillId: 41200200 strengthenLevel: 1 } sks { skillId: 41200201 strengthenLevel: 1 } sks { skillId: 41200202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750006 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 7905 atk: 1040 def: 805 critic: 270 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 8140 atk: 0 def: 563 critic: 0 critic_dmg: 0 dodge: 43 effect_hit: 0 effect_resist: 756 hit: 0 } createTime: 1676355903891 rank: 5 luck: 2 sks { skillId: 41200407 strengthenLevel: 3 } sks { skillId: 41200408 strengthenLevel: 3 } sks { skillId: 41200409 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 8140 atk: 0 def: 563 critic: 0 critic_dmg: 0 dodge: 43 effect_hit: 0 effect_resist: 756 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750005 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355903721 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 4 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 750004 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676355903551 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4000002 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682476789272 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5450003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685981758186 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650009 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2041 baseAttr { hp: 1142 atk: 108 def: 106 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 1 luck: 5 sks { skillId: 41204100 strengthenLevel: 1 } sks { skillId: 41204101 strengthenLevel: 1 } sks { skillId: 41204102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100043 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150064 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682459638280 rank: 1 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150065 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682466838920 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650011 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119539 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150067 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2039 baseAttr { hp: 928 atk: 128 def: 99 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682470337094 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650010 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2039 baseAttr { hp: 6054 atk: 982 def: 667 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 5 luck: 6 sks { skillId: 41203907 strengthenLevel: 3 } sks { skillId: 41203908 strengthenLevel: 3 } sks { skillId: 41203909 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150068 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2039 baseAttr { hp: 1060 atk: 146 def: 113 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682470338024 rank: 1 luck: 6 sks { skillId: 41203900 strengthenLevel: 1 } sks { skillId: 41203901 strengthenLevel: 1 } sks { skillId: 41203902 strengthenLevel: 1 } exp: 213 state: 2 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100041 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150069 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682470895984 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150070 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682471452681 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150071 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2035 baseAttr { hp: 953 atk: 118 def: 119 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682471853651 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650003 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2021 baseAttr { hp: 7087 atk: 1129 def: 752 critic: 250 critic_dmg: 1200 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 9400 atk: 0 def: 846 critic: 0 critic_dmg: 0 dodge: 43 effect_hit: 0 effect_resist: 769 hit: 0 } createTime: 1677943119537 rank: 5 luck: 3 sks { skillId: 41202107 strengthenLevel: 3 } sks { skillId: 41202108 strengthenLevel: 3 } sks { skillId: 41202109 strengthenLevel: 4 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100015 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 9400 atk: 0 def: 846 critic: 0 critic_dmg: 0 dodge: 43 effect_hit: 0 effect_resist: 769 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650002 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2012 baseAttr { hp: 1160 atk: 122 def: 125 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119535 rank: 1 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650005 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2002 baseAttr { hp: 7386 atk: 852 def: 698 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 5 luck: 4 sks { skillId: 41200207 strengthenLevel: 3 } sks { skillId: 41200208 strengthenLevel: 3 } sks { skillId: 41200209 strengthenLevel: 4 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 7 skinId: 100002 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650004 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119537 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1650006 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2026 baseAttr { hp: 894 atk: 123 def: 88 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1677943119538 rank: 1 luck: 3 sks { skillId: 41202600 strengthenLevel: 1 } sks { skillId: 41202601 strengthenLevel: 1 } sks { skillId: 41202602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100028 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3650018 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2141 baseAttr { hp: 1312 atk: 125 def: 148 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1683648824252 rank: 1 luck: 6 sks { skillId: 41214100 strengthenLevel: 1 } sks { skillId: 41214101 strengthenLevel: 1 } sks { skillId: 41214102 strengthenLevel: 1 } exp: 0 state: 2 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100164 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3400164 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2141 baseAttr { hp: 1312 atk: 125 def: 148 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682632120125 rank: 1 luck: 6 sks { skillId: 41214100 strengthenLevel: 1 } sks { skillId: 41214101 strengthenLevel: 1 } sks { skillId: 41214102 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100164 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150063 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682459544873 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550004 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036399507 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550005 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036411250 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550006 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2040 baseAttr { hp: 1184 atk: 118 def: 131 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036422207 rank: 1 luck: 4 sks { skillId: 41204000 strengthenLevel: 1 } sks { skillId: 41204001 strengthenLevel: 1 } sks { skillId: 41204002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300019 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100042 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5100073 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2052 baseAttr { hp: 1506 atk: 121 def: 126 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685455605738 rank: 1 luck: 8 sks { skillId: 41205200 strengthenLevel: 1 } sks { skillId: 41205201 strengthenLevel: 1 } sks { skillId: 41205202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300027 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100054 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550002 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2075 baseAttr { hp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036126706 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 500065 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676020221835 rank: 1 luck: 6 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } exp: 0 state: 257 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5100075 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685498573163 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5100074 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2013 baseAttr { hp: 1108 atk: 135 def: 101 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1685498571966 rank: 1 luck: 3 sks { skillId: 41201300 strengthenLevel: 1 } sks { skillId: 41201301 strengthenLevel: 1 } sks { skillId: 41201302 strengthenLevel: 1 } exp: 0 state: 5 strengthenRate: 0 livingSks { skillId: 40300020 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100018 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 5550003 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036149599 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 129 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2100042 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1679212986335 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3400159 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2022 baseAttr { hp: 942 atk: 118 def: 90 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682586900324 rank: 1 luck: 4 sks { skillId: 41202200 strengthenLevel: 1 } sks { skillId: 41202201 strengthenLevel: 1 } sks { skillId: 41202202 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300006 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100024 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3400158 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682585575845 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3400156 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2055 baseAttr { hp: 956 atk: 110 def: 108 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682585164090 rank: 1 luck: 4 sks { skillId: 41205500 strengthenLevel: 1 } sks { skillId: 41205501 strengthenLevel: 1 } sks { skillId: 41205502 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100058 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350003 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128052262 rank: 5 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350006 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128053337 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3150021 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682458425087 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350007 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128075814 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350004 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128052911 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350005 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128053125 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350010 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 1610 atk: 160 def: 135 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128101156 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 280 state: 5 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350011 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2077 baseAttr { hp: 10232 atk: 818 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128101640 rank: 5 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207703 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350008 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2078 baseAttr { hp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128076297 rank: 5 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207803 strengthenLevel: 2 } exp: 2531010 state: 1 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350014 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128126960 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4350013 isInFormation: false masterPlayerID: 15008 heroTypeIdx: 2017 baseAttr { hp: 5150 atk: 577 def: 525 critic: 80 critic_dmg: 780 dodge: 80 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684128126541 rank: 3 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 440000 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.23397460207343 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 15008 name: 哈 哈 gender: 2 portrait: 11100001 exp: 504454 signature: chefTitle: 0 roleNum: 34 heroRate: 53.1 dungeonCount: 141 longWarCount: 0 serialLoginDays: 1 totalLoginDays: 60 heroCharCover: 2051 frame: 11110001 touchCountLeft: 5 registerTime: 1676020107 lastLogoutTime: 1684837165 birthday: pvpScore: 1000 pvpFightCount: 5 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2051 lastUpdateTime: 1685857089 autoChangeDaily: false } isReturn: true mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } currencyInfo { currencyId: 2 count: 90044594 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 85 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 324 lastRecoverTime: 1686036510370 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 2434 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 380 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 590 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 1686085200000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 1686085200000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1686025110370 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1676017501000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 251 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 46 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 53 stepId: -1 } guideInfo { guideId: 54 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } guideInfo { guideId: 57 stepId: -1 } guideInfo { guideId: 58 stepId: -1 } guideInfo { guideId: 59 stepId: -1 } guideInfo { guideId: 60 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: true } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 3001 isOpen: true } openInfo { id: 3002 isOpen: true } openInfo { id: 3003 isOpen: true } openInfo { id: 3004 isOpen: true } openInfo { id: 3005 isOpen: true } openInfo { id: 3007 isOpen: true } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.23397460207343 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [INFO:2023-5-25 15:15:31][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-05-25 15:15:56","roleExp":504454,"serverId":"102","registerTime":1676020107,"lastLogoutTime":"2023-05-23 18:19:25","roleId":"15008","roleCTime":1676020107,"type":2,"roleName":"哈 哈","serverName":"韩国(周)","roleLevel":61} [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2023-05-25 15:15:56","roleExp":504454,"serverId":"102","registerTime":1676020107,"lastLogoutTime":"2023-05-23 18:19:25","roleId":"15008","roleCTime":1676020107,"type":2,"roleName":"哈 哈","serverName":"韩国(周)","roleLevel":61} [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"102"} [INFO:2023-5-25 15:15:31][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 102 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=3927 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=18 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 20001 state: 1 name: 요망 팀 typeId: 2 } formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 3350017 equipUniqueIds: 2380001 equipUniqueIds: 2380002 equipUniqueIds: 2380003 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3350020 equipUniqueIds: 2380004 equipUniqueIds: 2380008 equipUniqueIds: 2380009 } formationHeros { index: 2 typeId: 1 heroUniqueId: 750006 equipUniqueIds: 2380006 equipUniqueIds: 2380007 equipUniqueIds: 2380011 } formationHeros { index: 3 typeId: 1 heroUniqueId: 1650003 equipUniqueIds: 2380005 equipUniqueIds: 2380012 equipUniqueIds: 2380010 } state: 1 name: 편대1 typeId: 1 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 5550003 } formationHeros { index: 1 typeId: 1 heroUniqueId: 5550002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 5550005 } formationHeros { index: 3 typeId: 1 heroUniqueId: 5550004 } state: 1 name: 편대2 typeId: 1 } formationInfoList { formationId: 20002 state: 1 name: 포악 팀 typeId: 2 } formationInfoList { formationId: 3 state: 1 name: 편대3 typeId: 1 } formationInfoList { formationId: 4 formationHeros { index: 0 typeId: 1 heroUniqueId: 1650003 equipUniqueIds: 2380005 equipUniqueIds: 2380012 equipUniqueIds: 2380010 } formationHeros { index: 1 typeId: 1 heroUniqueId: 3350020 equipUniqueIds: 2380004 equipUniqueIds: 2380008 equipUniqueIds: 2380009 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3350017 equipUniqueIds: 2380001 equipUniqueIds: 2380002 equipUniqueIds: 2380003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 750006 equipUniqueIds: 2380006 equipUniqueIds: 2380007 equipUniqueIds: 2380011 } state: 1 name: 편대4 typeId: 1 } formationInfoList { formationId: 5 formationHeros { index: 0 typeId: 1 heroUniqueId: 3350020 equipUniqueIds: 2380004 equipUniqueIds: 2380008 equipUniqueIds: 2380009 } formationHeros { index: 1 typeId: 1 heroUniqueId: 1650003 equipUniqueIds: 2380005 equipUniqueIds: 2380012 equipUniqueIds: 2380010 } formationHeros { index: 2 typeId: 1 heroUniqueId: 3350017 equipUniqueIds: 2380001 equipUniqueIds: 2380002 equipUniqueIds: 2380003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 750006 equipUniqueIds: 2380006 equipUniqueIds: 2380007 equipUniqueIds: 2380011 } state: 1 name: 편대5 typeId: 1 } formationInfoList { formationId: 6 state: 1 name: 편대6 typeId: 1 } formationInfoList { formationId: 7 state: 1 name: 편대7 typeId: 1 } formationInfoList { formationId: 8 state: 1 name: 편대8 typeId: 1 } formationInfoList { formationId: 9 state: 2 name: 편대9 typeId: 1 } formationInfoList { formationId: 10 state: 2 name: 편대10 typeId: 1 } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.23397460207343 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2051 exp: 24 injuredNum: 2 voice: 1052000 voice: 1052003 voice: 1052004 voice: 1052007 voice: 1052023 voice: 1052008 voice: 1052025 voice: 1052026 voice: 1052013 voice: 1052014 voice: 1052015 infos: 1000312 unreadInfos: 1000312 usingSkinId: 140119 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2052 exp: 0 injuredNum: 0 voice: 1049012 voice: 1049013 voice: 1049014 voice: 1049015 voice: 1049003 infos: 1000318 unreadInfos: 1000318 usingSkinId: 100054 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2054 exp: 0 injuredNum: 0 voice: 1047003 voice: 1047015 voice: 1047014 voice: 1047013 infos: 1000330 unreadInfos: 1000330 usingSkinId: 100056 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2055 exp: 0 injuredNum: 0 voice: 1045003 voice: 1045015 voice: 1045014 voice: 1045013 infos: 1000336 unreadInfos: 1000336 usingSkinId: 100058 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2059 exp: 0 injuredNum: 0 voice: 1065013 voice: 1065014 voice: 1065015 voice: 1065003 voice: 1065004 infos: 1000360 unreadInfos: 1000360 usingSkinId: 100073 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2060 exp: 0 injuredNum: 0 voice: 1066003 voice: 1066004 voice: 1066013 voice: 1066014 voice: 1066015 infos: 1000366 unreadInfos: 1000366 usingSkinId: 100074 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 0 injuredNum: 0 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2000 exp: 20 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000023 voice: 1000003 voice: 1000002 voice: 1000001 voice: 1000000 infos: 1000006 unreadInfos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2002 exp: 0 injuredNum: 0 voice: 1002023 voice: 1002015 voice: 1002014 voice: 1002013 voice: 1002012 voice: 1002011 voice: 1002009 voice: 1002008 voice: 1002007 voice: 1002006 voice: 1002005 voice: 1002004 voice: 1002003 infos: 1000018 unreadInfos: 1000018 usingSkinId: 100002 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2004 exp: 0 injuredNum: 1 voice: 1004015 voice: 1004014 voice: 1004013 voice: 1004012 voice: 1004011 voice: 1004009 voice: 1004007 voice: 1004006 voice: 1004005 voice: 1004004 voice: 1004003 voice: 1004026 voice: 1004023 infos: 1000030 unreadInfos: 1000030 usingSkinId: 100007 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2008 exp: 0 injuredNum: 0 voice: 1008015 voice: 1008014 voice: 1008013 voice: 1008003 infos: 1000054 unreadInfos: 1000054 usingSkinId: 100006 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2075 exp: 0 injuredNum: 0 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067003 voice: 1067004 infos: 1000456 unreadInfos: 1000456 usingSkinId: 100076 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2076 exp: 0 injuredNum: 0 voice: 1068003 voice: 1068004 voice: 1068013 voice: 1068014 voice: 1068015 infos: 1000462 unreadInfos: 1000462 usingSkinId: 100075 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2140 exp: 0 injuredNum: 0 voice: 1150003 voice: 1150013 voice: 1150015 voice: 1150014 voiceHeard: 1150013 voiceHeard: 1150015 voiceHeard: 1150014 infos: 1000888 unreadInfos: 1000888 usingSkinId: 100163 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2077 exp: 0 injuredNum: 0 voice: 1062003 voice: 1062004 voice: 1062006 voice: 1062007 voice: 1062023 voice: 1062009 voice: 1062011 voice: 1062012 voice: 1062013 voice: 1062014 voice: 1062015 infos: 1000468 unreadInfos: 1000468 usingSkinId: 100070 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2013 exp: 0 injuredNum: 0 voice: 1012015 voice: 1012014 voice: 1012013 voice: 1012011 voice: 1012003 infos: 1000084 unreadInfos: 1000084 usingSkinId: 100018 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2141 exp: 0 injuredNum: 1 voice: 1151013 voice: 1151015 voice: 1151014 voice: 1151003 voice: 1151004 voice: 1151007 voiceHeard: 1151013 voiceHeard: 1151015 voiceHeard: 1151014 voiceHeard: 1151003 infos: 1000894 unreadInfos: 1000894 usingSkinId: 100164 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2014 exp: 100 injuredNum: 1 voice: 1013007 voice: 1013006 voice: 1013005 voice: 1013004 voice: 1013003 voice: 1013026 voice: 1013023 voice: 1013015 voice: 1013014 voice: 1013013 voice: 1013012 voice: 1013009 voice: 1013008 infos: 1000090 unreadInfos: 1000090 usingSkinId: 100020 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2078 exp: 0 injuredNum: 0 voice: 1063009 voice: 1063012 voice: 1063013 voice: 1063014 voice: 1063015 voice: 1063003 voice: 1063004 voice: 1063006 voice: 1063023 infos: 1000474 unreadInfos: 1000474 usingSkinId: 100071 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2079 exp: 0 injuredNum: 0 voice: 1064003 voice: 1064004 voice: 1064006 voice: 1064012 voice: 1064013 voice: 1064014 voice: 1064015 infos: 1000480 unreadInfos: 1000480 usingSkinId: 100072 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2017 exp: 0 injuredNum: 0 voice: 1027007 voice: 1027006 voice: 1027004 voice: 1027003 voice: 1027015 voice: 1027014 voice: 1027013 voice: 1027012 voice: 1027009 voice: 1027008 infos: 1000108 unreadInfos: 1000108 usingSkinId: 100023 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 3 maxLevel: 60 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 60 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2018 exp: 0 injuredNum: 0 voice: 1028015 voice: 1028014 voice: 1028013 voice: 1028003 infos: 1000114 unreadInfos: 1000114 usingSkinId: 100021 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2021 exp: 0 injuredNum: 0 voice: 1021007 voice: 1021006 voice: 1021005 voice: 1021004 voice: 1021003 voice: 1021023 voice: 1021015 voice: 1021014 voice: 1021013 voice: 1021012 voice: 1021011 voice: 1021009 voice: 1021008 infos: 1000132 unreadInfos: 1000132 usingSkinId: 100015 hasShowInjureView: true maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2022 exp: 0 injuredNum: 0 voice: 1034015 voice: 1034014 voice: 1034013 voice: 1034003 infos: 1000138 unreadInfos: 1000138 usingSkinId: 100024 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2023 exp: 0 injuredNum: 0 voice: 1033003 voice: 1033015 voice: 1033014 voice: 1033013 infos: 1000144 unreadInfos: 1000144 usingSkinId: 100025 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2026 exp: 0 injuredNum: 0 voice: 1038015 voice: 1038014 voice: 1038013 voice: 1038003 infos: 1000162 unreadInfos: 1000162 usingSkinId: 100028 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2028 exp: 0 injuredNum: 1 voice: 1035023 voice: 1035015 voice: 1035014 voice: 1035013 voice: 1035012 voice: 1035009 voice: 1035008 voice: 1035007 voice: 1035006 voice: 1035005 voice: 1035004 voice: 1035003 voice: 1035026 infos: 1000174 unreadInfos: 1000174 usingSkinId: 100030 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 100 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 0 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024003 infos: 1000210 unreadInfos: 1000210 usingSkinId: 100036 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 infos: 1000222 unreadInfos: 1000222 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2039 exp: 0 injuredNum: 1 voice: 1019023 voice: 1019007 voice: 1019006 voice: 1019005 voice: 1019004 voice: 1019003 voice: 1019015 voice: 1019014 voice: 1019013 voice: 1019012 voice: 1019009 infos: 1000240 unreadInfos: 1000240 usingSkinId: 100041 hasShowInjureView: false maxBreakthroughCount: 7 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2040 exp: 0 injuredNum: 0 voice: 1017003 voice: 1017015 voice: 1017014 voice: 1017013 infos: 1000246 unreadInfos: 1000246 usingSkinId: 100042 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2041 exp: 0 injuredNum: 0 voice: 1020015 voice: 1020014 voice: 1020013 voice: 1020004 voice: 1020003 infos: 1000252 unreadInfos: 1000252 usingSkinId: 100043 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.34718390181661 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 2380004 defineId: 701001 experience: 7600 heroUniqueId: 3350020 isLocked: false star: 3 sourceInfos { sourceId: 1 heroUniqueId: 3350020 } gainTime: 1682573377000 loveLevel: 0 } equipInfoList { uniqueId: 2380005 defineId: 702001 experience: 30695 heroUniqueId: 1650003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1650003 } gainTime: 1682573377000 loveLevel: 0 } equipInfoList { uniqueId: 2380006 defineId: 703001 experience: 7600 heroUniqueId: 750006 isLocked: false star: 3 sourceInfos { sourceId: 1 heroUniqueId: 750006 } gainTime: 1682573377000 loveLevel: 0 } equipInfoList { uniqueId: 2380007 defineId: 701001 experience: 7600 heroUniqueId: 750006 isLocked: false star: 3 sourceInfos { sourceId: 1 heroUniqueId: 750006 } gainTime: 1682573377000 loveLevel: 0 } equipInfoList { uniqueId: 2430048 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587111000 loveLevel: 0 } equipInfoList { uniqueId: 2380001 defineId: 701001 experience: 30695 heroUniqueId: 3350017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3350017 } gainTime: 1682573376000 loveLevel: 0 } equipInfoList { uniqueId: 2380002 defineId: 702001 experience: 30695 heroUniqueId: 3350017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3350017 } gainTime: 1682573376000 loveLevel: 0 } equipInfoList { uniqueId: 2380003 defineId: 703001 experience: 30695 heroUniqueId: 3350017 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 3350017 } gainTime: 1682573377000 loveLevel: 0 } equipInfoList { uniqueId: 2380012 defineId: 703001 experience: 30695 heroUniqueId: 1650003 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 1650003 } gainTime: 1682573378000 loveLevel: 0 } equipInfoList { uniqueId: 2380008 defineId: 702001 experience: 7600 heroUniqueId: 3350020 isLocked: false star: 3 sourceInfos { sourceId: 1 heroUniqueId: 3350020 } gainTime: 1682573377000 loveLevel: 0 } equipInfoList { uniqueId: 2980001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1683184147000 loveLevel: 0 } equipInfoList { uniqueId: 2380009 defineId: 703001 experience: 7600 heroUniqueId: 3350020 isLocked: false star: 3 sourceInfos { sourceId: 1 heroUniqueId: 3350020 } gainTime: 1682573378000 loveLevel: 0 } equipInfoList { uniqueId: 2380010 defineId: 701001 experience: 7600 heroUniqueId: 1650003 isLocked: false star: 3 sourceInfos { sourceId: 1 heroUniqueId: 1650003 } gainTime: 1682573378000 loveLevel: 0 } equipInfoList { uniqueId: 2380011 defineId: 702001 experience: 26005 heroUniqueId: 750006 isLocked: false star: 5 sourceInfos { sourceId: 1 heroUniqueId: 750006 } gainTime: 1682573378000 loveLevel: 0 } equipInfoList { uniqueId: 2980002 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1683184147000 loveLevel: 0 } equipInfoList { uniqueId: 2430005 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682586148000 loveLevel: 0 } equipInfoList { uniqueId: 2430006 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682586149000 loveLevel: 0 } equipInfoList { uniqueId: 2380033 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682573381000 loveLevel: 0 } equipInfoList { uniqueId: 2380034 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682573382000 loveLevel: 0 } equipInfoList { uniqueId: 2430025 defineId: 702001 experience: 1000 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682586504000 loveLevel: 0 } equipInfoList { uniqueId: 2430037 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587062000 loveLevel: 0 } equipInfoList { uniqueId: 2430036 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587062000 loveLevel: 0 } equipInfoList { uniqueId: 2430039 defineId: 702001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587085000 loveLevel: 0 } equipInfoList { uniqueId: 2430032 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587061000 loveLevel: 0 } equipInfoList { uniqueId: 2430035 defineId: 701001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587062000 loveLevel: 0 } equipInfoList { uniqueId: 2430044 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587111000 loveLevel: 0 } equipInfoList { uniqueId: 2430047 defineId: 703001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587111000 loveLevel: 0 } equipInfoList { uniqueId: 2430040 defineId: 702001 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1682587085000 loveLevel: 0 } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.34718390181661 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000016 count: 22 lastUseTime: 1651174013000 composeCount: 0 } dataList { itemId: 10000008 count: 15 lastUseTime: 1644819273000 composeCount: 0 } dataList { itemId: 10000009 count: 237 lastUseTime: 1644924788000 composeCount: 0 } dataList { itemId: 10000001 count: 96 lastUseTime: 1651050596000 composeCount: 0 } dataList { itemId: 10000004 count: 1 lastUseTime: 1652247788000 composeCount: 0 } dataList { itemId: 10000005 count: 6 lastUseTime: 1651638678000 composeCount: 0 } dataList { itemId: 11090056 count: 3 lastUseTime: 1653785449000 composeCount: 0 } dataList { itemId: 11090058 count: 1 lastUseTime: 1653785449000 composeCount: 0 } dataList { itemId: 11240079 count: 14 lastUseTime: 1652593174000 composeCount: 0 } dataList { itemId: 11240078 count: 14 lastUseTime: 1652592734000 composeCount: 0 } dataList { itemId: 11240077 count: 14 lastUseTime: 1652593088000 composeCount: 0 } dataList { itemId: 11090048 count: 2 lastUseTime: 1653785449000 composeCount: 0 } dataList { itemId: 11090050 count: 1 lastUseTime: 1653785449000 composeCount: 0 } dataList { itemId: 10000053 count: 260 lastUseTime: 1654485946108 composeCount: 0 } dataList { itemId: 11090052 count: 3 lastUseTime: 1653785381000 composeCount: 0 } dataList { itemId: 11090055 count: 2 lastUseTime: 1653785449000 composeCount: 0 } dataList { itemId: 11090054 count: 1 lastUseTime: 1653785449000 composeCount: 0 } dataList { itemId: 11090078 count: 1 lastUseTime: 1653785449000 composeCount: 0 } dataList { itemId: 10000039 count: 0 lastUseTime: 1653120237000 composeCount: 0 } dataList { itemId: 11340011 count: 1 lastUseTime: 1652247676000 composeCount: 0 } dataList { itemId: 11030001 count: 4 lastUseTime: 1651630763000 composeCount: 0 } dataList { itemId: 11190004 count: 3 lastUseTime: 1651550477000 composeCount: 0 } dataList { itemId: 11160003 count: 2 lastUseTime: 1650940786000 composeCount: 0 } dataList { itemId: 11050016 count: 1460 lastUseTime: 1650922054000 composeCount: 0 } dataList { itemId: 11060001 count: 99002 lastUseTime: 1650922025000 composeCount: 0 } dataList { itemId: 11060002 count: 99000 lastUseTime: 1650922031000 composeCount: 0 } dataList { itemId: 11060003 count: 98001 lastUseTime: 1650922017000 composeCount: 0 } dataList { itemId: 11060004 count: 98001 lastUseTime: 1650922011000 composeCount: 0 } dataList { itemId: 11060006 count: 999001 lastUseTime: 1653785445000 composeCount: 0 } dataList { itemId: 11070008 count: 228 lastUseTime: 1653785388000 composeCount: 0 } dataList { itemId: 11070009 count: 221 lastUseTime: 1653785388000 composeCount: 0 } dataList { itemId: 11070010 count: 219 lastUseTime: 1653785388000 composeCount: 0 } dataList { itemId: 11070011 count: 211 lastUseTime: 1653785388000 composeCount: 0 } dataList { itemId: 11070001 count: 3331 lastUseTime: 1644819273000 composeCount: 0 } dataList { itemId: 11070002 count: 5296 lastUseTime: 1644819892000 composeCount: 0 } dataList { itemId: 11070007 count: 221 lastUseTime: 1653785388000 composeCount: 0 } dataList { itemId: 11190024 count: 60 lastUseTime: 1644481501000 composeCount: 0 } dataList { itemId: 11040001 count: 3 lastUseTime: 1654321268727 composeCount: 0 } dataList { itemId: 11040002 count: 4 lastUseTime: 1654321268727 composeCount: 0 } dataList { itemId: 11040003 count: 99398 lastUseTime: 1650922004000 composeCount: 0 } dataList { itemId: 11210011 count: 1 lastUseTime: 1653617754000 composeCount: 0 } dataList { itemId: 11050008 count: 1915 lastUseTime: 1650922054000 composeCount: 0 } dataList { itemId: 11050009 count: 10005 lastUseTime: 1644819274000 composeCount: 0 } dataList { itemId: 11210010 count: 1 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1653785449000 composeCount: 0 } dataList { itemId: 11090006 count: 1 lastUseTime: 1653785449000 composeCount: 0 } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.34718390181661 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 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userBarrierList { dungeonId: 10003 barrierId: 10003022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 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dungeonId: 10004 barrierId: 10004052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10004 barrierId: 10004102 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userBarrierList { dungeonId: 10005 barrierId: 10005032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10005 barrierId: 10005123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10006 barrierId: 10006011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10006 barrierId: 10006012 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 10006 barrierId: 10006021 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 10006 barrierId: 10006022 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 10006 barrierId: 10006031 star: 8 hasGetBonus: 4#2018#1 bestFightRound: 4 } userBarrierList { dungeonId: 10006 barrierId: 10006032 star: 8 hasGetBonus: 4#2026#1 bestFightRound: 6 } userBarrierList { dungeonId: 10006 barrierId: 10006041 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10006 barrierId: 10006042 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 10006 barrierId: 10006051 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10006 barrierId: 10006052 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 10006 barrierId: 10006061 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10006 barrierId: 10006062 star: 8 hasGetBonus: bestFightRound: 10 } userBarrierList { dungeonId: 10006 barrierId: 10006071 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10006 barrierId: 10006072 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 10006 barrierId: 10006081 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10006 barrierId: 10006082 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 10006 barrierId: 10006091 star: 8 hasGetBonus: 4#2054#1 bestFightRound: 4 } userBarrierList { dungeonId: 10006 barrierId: 10006092 star: 8 hasGetBonus: bestFightRound: 9 } userBarrierList { dungeonId: 10006 barrierId: 10006101 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10006 barrierId: 10006102 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 10006 barrierId: 10006111 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10006 barrierId: 10006112 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 10006 barrierId: 10006121 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10006 barrierId: 10006122 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 10006 barrierId: 10006123 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 10007 barrierId: 10007011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10007 barrierId: 10007012 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 10007 barrierId: 10007021 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10007 barrierId: 10007022 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 10007 barrierId: 10007031 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10007 barrierId: 10007032 star: 8 hasGetBonus: 4#2035#1 bestFightRound: 9 } userBarrierList { dungeonId: 10007 barrierId: 10007041 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10007 barrierId: 10007042 star: 8 hasGetBonus: 4#2054#1 bestFightRound: 6 } userBarrierList { dungeonId: 10007 barrierId: 10007051 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10007 barrierId: 10007052 star: 8 hasGetBonus: bestFightRound: 8 } userBarrierList { dungeonId: 10007 barrierId: 10007061 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 10007 barrierId: 10007062 star: 8 hasGetBonus: 4#2035#1 bestFightRound: 10 } userBarrierList { dungeonId: 10007 barrierId: 10007071 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 10007 barrierId: 10007072 star: 8 hasGetBonus: bestFightRound: 7 } userBarrierList { dungeonId: 10007 barrierId: 10007081 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10007 barrierId: 10007082 star: 8 hasGetBonus: 4#2008#1 bestFightRound: 7 } userBarrierList { dungeonId: 10007 barrierId: 10007091 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10007 barrierId: 10007092 star: 8 hasGetBonus: 4#2023#1 bestFightRound: 10 } userBarrierList { dungeonId: 10007 barrierId: 10007101 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10007 barrierId: 10007102 star: 8 hasGetBonus: bestFightRound: 9 } userBarrierList { dungeonId: 10007 barrierId: 10007111 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 10007 barrierId: 10007112 star: 8 hasGetBonus: 4#2054#1 bestFightRound: 9 } userBarrierList { dungeonId: 10007 barrierId: 10007121 star: 8 hasGetBonus: bestFightRound: 8 } userBarrierList { dungeonId: 10007 barrierId: 10007122 star: 8 hasGetBonus: 4#2026#1 bestFightRound: 11 } userBarrierList { dungeonId: 10007 barrierId: 10007123 star: 8 hasGetBonus: bestFightRound: 12 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: 8 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 20001 barrierId: 20001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: 8 hasGetBonus: bestFightRound: 2 } userBarrierList { dungeonId: 20003 barrierId: 20003021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: 8 hasGetBonus: bestFightRound: 2 } userBarrierList { dungeonId: 20004 barrierId: 20004021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: 8 hasGetBonus: bestFightRound: 3 } userBarrierList { dungeonId: 50001 barrierId: 50001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110001 barrierId: 110001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110002 barrierId: 110002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110003 barrierId: 110003041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110004 barrierId: 110004041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110005 barrierId: 110005041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 110006 barrierId: 110006011 star: 8 hasGetBonus: 4#2022#1 bestFightRound: 12 } userBarrierList { dungeonId: 110006 barrierId: 110006021 star: 8 hasGetBonus: bestFightRound: 13 } userBarrierList { dungeonId: 110006 barrierId: 110006031 star: 8 hasGetBonus: 4#2026#1|4#2018#1 bestFightRound: 11 } userBarrierList { dungeonId: 110006 barrierId: 110006041 star: 8 hasGetBonus: 4#2055#1 bestFightRound: 12 } userBarrierList { dungeonId: 110007 barrierId: 110007011 star: 8 hasGetBonus: 4#2054#1 bestFightRound: 12 } userBarrierList { dungeonId: 110007 barrierId: 110007021 star: 8 hasGetBonus: bestFightRound: 13 } userBarrierList { dungeonId: 110007 barrierId: 110007031 star: 8 hasGetBonus: 4#2022#1 bestFightRound: 13 } userBarrierList { dungeonId: 110007 barrierId: 110007041 star: 8 hasGetBonus: bestFightRound: 11 } userBarrierList { dungeonId: 210001 barrierId: 210001011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 210001 barrierId: 210001021 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 210001 barrierId: 210001031 star: 8 hasGetBonus: bestFightRound: 4 } userBarrierList { dungeonId: 210001 barrierId: 210001041 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 210001 barrierId: 210001051 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 220001 barrierId: 220001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 220001 barrierId: 220001021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 220001 barrierId: 220001031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 220001 barrierId: 220001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 220002 barrierId: 220002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 220002 barrierId: 220002021 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 220002 barrierId: 220002031 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 220002 barrierId: 220002041 star: -1 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10007 notFirstInDungeonId: 10001 notFirstInDungeonId: 10003 notFirstInDungeonId: 10006 notFirstInDungeonId: 10005 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.38051940128207 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.38051940128207 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.38051940128207 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 199851 totalPayCount: 203092 } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2023-5-25 15:15:31][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.41407600045204 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2023-5-25 15:15:31][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz [INFO:2023-5-25 15:15:31][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2023-5-25 15:15:31][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=46,cmd=1,size=220 [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11 [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-5-25 15:15:31]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-5-25 15:15:31]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:31][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:240: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-5-25 15:15:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:31][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-25 15:15:31][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 2 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2023-5-25 15:15:31][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-25 15:15:31][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-25 15:15:31][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-25 15:15:31]DestroyUnusedResources:17,2,time=,paths: [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=158 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=143 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=2629 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=1795 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=41 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=166 [INFO:2023-5-25 15:15:31][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.6022570990026 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 15 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}food { foodId: 10001 tag: 2 num: 0 makeCount: 60 } food { foodId: 10001 tag: 5 num: 11 makeCount: 60 } food { foodId: 10101 tag: 5 num: 30 makeCount: 90 } food { foodId: 10201 tag: 2 num: 30 makeCount: 78 } food { foodId: 10501 tag: 5#4 num: 8 makeCount: 8 } food { foodId: 10201 tag: 5 num: 0 makeCount: 78 } food { foodId: 10701 tag: 5#3 num: 30 makeCount: 60 } food { foodId: 10401 tag: 2 num: 30 makeCount: 30 } food { foodId: 11001 tag: 1#2 num: 30 makeCount: 30 } food { foodId: 11401 tag: 2 num: 0 makeCount: 53 } food { foodId: 11401 tag: 5 num: 19 makeCount: 53 } food { foodId: 10701 tag: 2 num: 30 makeCount: 60 } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.6022570990026 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 16 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 750005 cookBookId: 10102 num: 30 beginTime: 1685498390000 endTime: 1685503190000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 750008 cookBookId: 11401 num: 30 beginTime: 1685498393000 endTime: 1685507393000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 4350010 cookBookId: 10801 num: 30 beginTime: 1685498396000 endTime: 1685501711000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 5100074 cookBookId: 0 num: 0 beginTime: 1685503087000 endTime: 1685503087000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.6022570990026 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetKitchenReply 17 1 [INFO:2023-5-25 15:15:31][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-25 15:15:31]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.71302809938788 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 18 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676460793 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000131 state: 0 heroUniqueId: 0 heroId: 2077 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684128101 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000003 state: 0 heroUniqueId: 0 heroId: 2002 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676460793 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000130 state: 0 heroUniqueId: 0 heroId: 2077 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684128101 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000133 state: 0 heroUniqueId: 0 heroId: 2078 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684128076 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676460793 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000132 state: 0 heroUniqueId: 0 heroId: 2077 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684128101 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000135 state: 0 heroUniqueId: 0 heroId: 2079 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684128052 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000134 state: 0 heroUniqueId: 0 heroId: 2078 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684128076 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000009 state: 0 heroUniqueId: 0 heroId: 2008 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682518128 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000137 state: 0 heroUniqueId: 0 heroId: 2059 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036399 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000136 state: 0 heroUniqueId: 0 heroId: 2052 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1685321847 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000139 state: 0 heroUniqueId: 0 heroId: 2075 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036126 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000138 state: 0 heroUniqueId: 0 heroId: 2060 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036411 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000013 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000141 state: 0 heroUniqueId: 0 heroId: 2075 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036126 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000140 state: 0 heroUniqueId: 0 heroId: 2075 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036126 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000015 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682571696 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000143 state: 0 heroUniqueId: 0 heroId: 2076 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036149 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000014 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1685498572 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000142 state: 0 heroUniqueId: 0 heroId: 2076 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036149 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000144 state: 0 heroUniqueId: 0 heroId: 2076 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036149 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000019 state: 0 heroUniqueId: 0 heroId: 2018 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682459545 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000018 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684128127 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000023 state: 0 heroUniqueId: 0 heroId: 2022 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000022 state: 0 heroUniqueId: 0 heroId: 2021 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000024 state: 0 heroUniqueId: 0 heroId: 2023 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682565017 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000027 state: 0 heroUniqueId: 0 heroId: 2026 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000029 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682571818 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000035 state: 0 heroUniqueId: 0 heroId: 2034 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000037 state: 0 heroUniqueId: 0 heroId: 2036 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000036 state: 0 heroUniqueId: 0 heroId: 2035 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682470896 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000041 state: 0 heroUniqueId: 0 heroId: 2040 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036422 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000040 state: 0 heroUniqueId: 0 heroId: 2039 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000042 state: 0 heroUniqueId: 0 heroId: 2041 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000053 state: 0 heroUniqueId: 0 heroId: 2052 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1685321847 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000052 state: 0 heroUniqueId: 0 heroId: 2051 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1685854377 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000055 state: 0 heroUniqueId: 0 heroId: 2054 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682466839 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000056 state: 0 heroUniqueId: 0 heroId: 2055 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000061 state: 0 heroUniqueId: 0 heroId: 2060 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036411 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000060 state: 0 heroUniqueId: 0 heroId: 2059 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036399 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000063 state: 0 heroUniqueId: 0 heroId: 9999 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682458425 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000065 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676460793 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000071 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000073 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682571696 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000072 state: 0 heroUniqueId: 0 heroId: 2013 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1685498572 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000076 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684128127 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000079 state: 0 heroUniqueId: 0 heroId: 2021 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000337 state: 0 heroUniqueId: 0 heroId: 2140 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682575475 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000081 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682571818 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000339 state: 0 heroUniqueId: 0 heroId: 2141 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682583587 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000338 state: 0 heroUniqueId: 0 heroId: 2140 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682575475 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000341 state: 0 heroUniqueId: 0 heroId: 2141 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682583587 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000340 state: 0 heroUniqueId: 0 heroId: 2141 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682583587 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000088 state: 0 heroUniqueId: 0 heroId: 2040 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1686036422 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000095 state: 0 heroUniqueId: 0 heroId: 2052 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1685321847 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000094 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1685854377 doneCount: 1 lastFinishedTime: 1685857264 } taskInfos { taskId: 63000105 state: 0 heroUniqueId: 0 heroId: 2004 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676460793 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000109 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684128127 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000108 state: 0 heroUniqueId: 0 heroId: 2014 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682571696 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000111 state: 0 heroUniqueId: 0 heroId: 2021 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677943120 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000112 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682571818 doneCount: 0 lastFinishedTime: 0 } heroCounts { heroId: 2051 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2052 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2054 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2055 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2059 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2060 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 9999 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2000 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2002 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2004 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2008 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2075 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2076 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2140 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2012 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2141 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2077 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2013 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2014 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2078 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2079 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2017 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2018 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2021 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2022 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2023 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2026 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2028 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2034 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2035 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2036 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2039 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2040 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } heroCounts { heroId: 2041 isUnLocked: true dailyCount: 0 expireTime: 1686085200 } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.71302809938788 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 19 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 infos { id: 2014 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2051 value: 1 time: 0 } infos { id: 2052 value: 1 time: 0 } infos { id: 2054 value: 1 time: 0 } infos { id: 2055 value: 1 time: 0 } infos { id: 2059 value: 1 time: 0 } infos { id: 2060 value: 1 time: 0 } infos { id: 9999 value: 1 time: 0 } infos { id: 2000 value: 1 time: 0 } infos { id: 2002 value: 1 time: 0 } infos { id: 2004 value: 1 time: 0 } infos { id: 2008 value: 1 time: 0 } infos { id: 2075 value: 1 time: 0 } infos { id: 2076 value: 1 time: 0 } infos { id: 2140 value: 1 time: 0 } infos { id: 2012 value: 1 time: 0 } infos { id: 2077 value: 1 time: 0 } infos { id: 2013 value: 1 time: 0 } infos { id: 2141 value: 1 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replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 33 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 34 replaceAll: false } redDotInfos { defineId: 552 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 43 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 44 infos { id: 0 value: 1 time: 1686038400 } replaceAll: false } redDotInfos { defineId: 45 replaceAll: false } redDotInfos { defineId: 49 replaceAll: false } redDotInfos { defineId: 50 infos { id: 0 value: 1 time: 1686211200 } replaceAll: false } redDotInfos { defineId: 51 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1686067200 } infos { id: 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replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 93 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 99 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 100 replaceAll: false } redDotInfos { defineId: 101 infos { id: 5550004 value: 1 time: 0 } infos { id: 5550005 value: 1 time: 0 } infos { id: 5550002 value: 1 time: 0 } infos { id: 5550003 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 107 replaceAll: false } redDotInfos { defineId: 108 infos { id: 1 value: 0 time: 1688158800 } infos { id: 2 value: 0 time: 1688158800 } infos { id: 3 value: 0 time: 1688158800 } infos { id: 4 value: 0 time: 1688158800 } infos { id: 5 value: 0 time: 1688158800 } infos { id: 6 value: 0 time: 1688158800 } infos { id: 7 value: 0 time: 1688158800 } infos { id: 8 value: 0 time: 1688158800 } infos { id: 9 value: 0 time: 1688158800 } infos 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redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 infos { id: 10005 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 5 time: 1686043800 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 1 time: 1686067200 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 175 infos { id: 0 value: 1 time: 1686085210 } replaceAll: false } redDotInfos { defineId: 176 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 200 replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 infos { id: 2 value: 1 time: 1685635199 } replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 215 infos { id: 10069 value: 1 time: 1686067200 } infos { id: 10060 value: 0 time: 1686049200 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 infos { id: 10061 value: 0 time: 1686240000 } replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1686085200 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.71302809938788 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 20 1 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=78 [INFO:2023-5-25 15:15:31]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=32 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 13504 friendIds: 16001 friendIds: 22002 friendIds: 22501 friendIds: 13501 friendIds: 17501 friendIds: 47501 friendIds: 19502 friendIds: 17007 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.74636279791594 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 21 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 142 name: AQ cliqueId: 1 purpose: fw heroId: 2141 level: 11 liveness: 0 memberCount: 4 auditJoin: false leaderMember { userId: 28505 nickName: 伊闭立 position: 1 liveness: 0 isOnline: false datetime: 1686021870 portrait: 11100002 frame: 11110001 level: 50 banChatTime: 0 gender: 1 isReturn: true } myMember { userId: 15008 nickName: 哈 哈 position: 4 liveness: 1422993 isOnline: true datetime: 1686021875 portrait: 11100001 frame: 11110001 level: 61 banChatTime: 0 gender: 2 isReturn: true } extInfo { } capital: 0 geCapital: 1109997 createTime: 1677947763 mergeTime: 0 } createSNCount: 0 leaveTime: 0 joinTime: 1677947763 leaveReason: 2 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.74636279791594 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 22 1 [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2023-5-25 15:15:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2023-5-25 15:15:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.74636279791594 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 23 1 [INFO:2023-5-25 15:15:31][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-5-25 15:15:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:32][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-5-25 15:15:32][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-5-25 15:15:32][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}skinInfos { skinId: 140018 expirySeconds: 0 isView: false } skinInfos { skinId: 140119 expirySeconds: 0 isView: true } skinInfos { skinId: 140007 expirySeconds: 0 isView: false } skinInfos { skinId: 140011 expirySeconds: 0 isView: false } skinInfos { skinId: 140009 expirySeconds: 0 isView: false } skinInfos { skinId: 140028 expirySeconds: 0 isView: false } skinInfos { skinId: 140189 expirySeconds: 0 isView: false } [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.0459986850619 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 24 1 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 7 usingIds: 10 usingIds: 13 usingIds: 403 usingIds: 404 usingIds: 405 usingIds: 406 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.0459986850619 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 25 1 [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.0459986850619 [WARN:2023-5-25 15:15:32][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-5-25 15:15:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-25 15:15:32][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=17 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=14 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=38 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=855 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3116 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=658 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=382 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=14 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=223 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-5-25 15:15:32]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=34 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 canGetToday: true remainDay: 56 } [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.50614051520824 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 27 1 [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}buffDoneCount { buffId: 5 count: 0 } [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.50614051520824 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 28 1 [INFO:2023-5-25 15:15:32]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-5-25 15:15:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4 fbInfo { dungeonId: 220001 barrierId: 220001011 formationId: 2 guideIdE: 0 stepIdE: 0 battleId: 240010113 turnNum: 0 allDamage: 0 bossDamage: 0 } [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.50614051520824 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 29 1 [INFO:2023-5-25 15:15:32][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2076 skinId: 100075 position: 1 baseAttributes { hp: 429 thp: 1010 atk: 159 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207600 position: 1 CD: 0 } skillInfo { skillId: 41207601 position: 2 CD: 0 } skillInfo { skillId: 41207602 position: 3 CD: 1 maxCD: 6 } buffState { buffId: 301046 duration: 2 id: 9 } battleUnitType: 1 userId: 15008 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2075 skinId: 100076 position: 2 baseAttributes { hp: 68 thp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207500 position: 1 CD: 0 } skillInfo { skillId: 41207501 position: 2 CD: 4 maxCD: 4 } skillInfo { skillId: 41207502 position: 3 CD: 1 maxCD: 6 } battleUnitType: 1 userId: 15008 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2060 skinId: 100074 position: 3 baseAttributes { hp: 3 thp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41206000 position: 1 CD: 0 } skillInfo { skillId: 41206001 position: 2 CD: 1 maxCD: 1 } skillInfo { skillId: 41206002 position: 3 CD: 2 maxCD: 5 } battleUnitType: 1 userId: 15008 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2059 skinId: 100073 position: 4 baseAttributes { hp: 0 thp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41205900 position: 1 CD: 0 } skillInfo { skillId: 41205910 position: 2 CD: 0 } skillInfo { skillId: 41205902 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 41205901 position: 4 CD: 0 } skillInfo { skillId: 41205905 position: 5 CD: 0 } skillInfo { skillId: 41205908 position: 6 CD: 0 } battleUnitType: 1 userId: 15008 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 15008 } defender { units { id: 5 modelId: 12235 skinId: 130062 position: 1 baseAttributes { hp: 906 thp: 906 atk: 329 def: 352 critic: 560 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122351 position: 1 CD: 0 } buffState { buffId: 301003 duration: 1 id: 10 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12236 skinId: 130063 position: 2 baseAttributes { hp: 814 thp: 906 atk: 329 def: 352 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122361 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12229 skinId: 130049 position: 3 baseAttributes { hp: 906 thp: 906 atk: 329 def: 352 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122291 position: 1 CD: 0 } skillInfo { skillId: 42122292 position: 2 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 22238 skinId: 100030 position: 4 baseAttributes { hp: 12689 thp: 12689 atk: 453 def: 352 critic: 160 critic_dmg: 730 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41202807 position: 1 CD: 0 } skillInfo { skillId: 41202808 position: 2 CD: 4 maxCD: 4 } skillInfo { skillId: 41202809 position: 3 CD: 1 maxCD: 4 } buffState { buffId: 301007 duration: 1 id: 11 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } curRoundDeadUnitIds: 4 totalDamage: 183 bossDamage: 91 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.54592741653323 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 30 1 [INFO:2023-5-25 15:15:32][logic/extensions/battle/controller/BattleReconnectMgr.lua:234]:{_tryReconnect}有可重连的战斗 -------------》玩法类型: 4 [INFO:2023-5-25 15:15:32][logic/extensions/battle/controller/BattleReconnectMgr.lua:236]:{_tryReconnect}dungeonId: 220001 [INFO:2023-5-25 15:15:32][logic/extensions/battle/controller/BattleReconnectMgr.lua:237]:{_tryReconnect}barrierId: 220001011 [INFO:2023-5-25 15:15:32][logic/extensions/battle/controller/BattleReconnectMgr.lua:238]:{_tryReconnect}formationId: 2 [INFO:2023-5-25 15:15:32][logic/extensions/battle/controller/BattleReconnectMgr.lua:239]:{_tryReconnect}battleIds: 240010113 [INFO:2023-5-25 15:15:32][logic/extensions/battle/controller/BattleReconnectMgr.lua:240]:{_tryReconnect}已挑战波数:turnNum -> 0 [INFO:2023-5-25 15:15:32][logic/extensions/battle/controller/BattleReconnectMgr.lua:242]:{_tryReconnect}需要重连战斗: true [INFO:2023-5-25 15:15:32][logic/extensions/battle/controller/BattleReconnectMgr.lua:244]:{_tryReconnect}需要救援英雄:1个 -> 4 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-5-25 15:15:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.54592741653323 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 31 1 [INFO:2023-5-25 15:15:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } 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15:15:33]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2023-5-25 15:15:33][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):fumaozi.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 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expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 0 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 20001 buyCount: 0 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9923 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10016 buyCount: 0 expiredTime: 0 } infos { id: 10017 buyCount: 3 isNew: false expiredTime: 0 } infos { id: 10024 buyCount: 1 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.73149411007762 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 33 1 [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 9 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:33]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-5-25 15:15:33]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10013 startTime: 1685635200000 endTime: 1686499199000 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10035 startTime: 1685678400000 endTime: 1686110400000 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1685313826972 endTime: 1686517200000 } activityInfos { id: 10040 startTime: 1685313826972 endTime: 1686517200000 } activityInfos { id: 10041 startTime: 1685313826972 endTime: 1686517200000 } activityInfos { id: 10043 startTime: 1685313826972 endTime: 1686517200000 } activityInfos { id: 10060 startTime: 1686016800000 endTime: 1687449599000 } activityInfos { id: 10061 startTime: 1686016800000 endTime: 1686240000000 } activityInfos { id: 50001 startTime: 1677618000000 endTime: 1689282000000 } activityInfos { id: 10066 startTime: 1686016800000 endTime: 1687622399000 } activityInfos { id: 10067 startTime: 1686016800000 endTime: 1687449599000 } activityInfos { id: 10068 startTime: 1686016800000 endTime: 1687449599000 } activityInfos { id: 10069 startTime: 1686016800000 endTime: 1687449599000 } [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.73149411007762 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetActivityInfosReply 34 1 [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 9 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 10 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:33]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 11 [INFO:2023-5-25 15:15:33]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2023-5-25 15:15:33]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2023-5-25 15:15:33]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 12 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:33]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2023-5-25 15:15:33]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:33]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-5-25 15:15:33]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.73149411007762 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 35 1 [INFO:2023-5-25 15:15:33]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 12 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 expiredTime: 0 } [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.8556519113481 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 36 1 [INFO:2023-5-25 15:15:33]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-5-25 15:15:33]||||| Sender socketClient version=1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 10 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2021 count: 1 poolCount: 2 cdTime: 2 } extraDailyCount: 0 needCountUntilSsr: 8 } summonPools { poolId: 3 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 5 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 6 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 7 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 9 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 10 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 21 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 30 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 31 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.8556519113481 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 37 1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.8556519113481 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 38 1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.88918011263013 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 39 1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 7 count: 5 } infos { id: 6 count: 3 } infos { id: 1 count: 0 } infos { id: 12 count: 0 } day: 9 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.88918011263013 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 40 1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 324 lastRecoverTime: 1686036510370 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.38303959742188 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 41 1 [INFO:2023-5-25 15:15:33][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-25 15:15:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 3 } [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.1910193040967 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 42 1 [INFO:2023-5-25 15:15:33]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187 [INFO:2023-5-25 15:15:33]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=249 [INFO:2023-5-25 15:15:33]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2023-5-25 15:15:33]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2003 recommendHero: 2006 recommendHero: 2025 recommendHero: 2005 recommendHero: 2017 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2026 recommendHero: 2054 recommendHero: 2036 recommendHero: 2019 recommendHero: 9999 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2022 recommendHero: 2055 recommendHero: 2034 recommendHero: 2043 recommendHero: 2033 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2003 recommendHero: 2008 recommendHero: 2044 recommendHero: 2037 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2026 recommendHero: 2054 recommendHero: 2036 recommendHero: 2050 recommendHero: 2018 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2013 recommendHero: 2035 recommendHero: 2030 recommendHero: 2000 recommendHero: 2011 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2029 recommendHero: 2004 recommendHero: 2011 recommendHero: 2055 recommendHero: 2022 } maxUnlockTeam: 4 exploreTime: 0 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.22435300424695 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 43 1 [INFO:2023-5-25 15:15:33][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-25 15:15:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 4.14 } infos { day: 2 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 4.15 } infos { day: 3 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 4.16 } infos { day: 4 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 4.17 } infos { day: 5 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 4.18 } infos { day: 6 hasSignIn: false luckLevel: 5 drawIds: 16 drawIds: 17 drawIds: 19 drawIds: 18 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 4.19 lunarFestival: Grain in Ear } serverTime: 1686036532562 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.22435300424695 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 44 1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 4800 updateTime: 1686036529 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.22435300424695 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 45 1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 12 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.25792250409722 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 46 1 [INFO:2023-5-25 15:15:33]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=5148 [INFO:2023-5-25 15:15:33]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 7670003 mailId: 29 params: attachment: 1#11070001#500|2#4#20|1#11070002#400|2#2#1000|2#1#10|2#6#10 state: 0 createTime: 1684210644000 isCollection: false } userMail { incrId: 8720002 mailId: 20008 params: AQ#哈 哈#伊闭立 attachment: state: 0 createTime: 1686016788120 isCollection: false } userMail { incrId: 4920025 mailId: 300402 params: 哈 哈 attachment: 1#11240004#3 state: 1 createTime: 1682458096000 isCollection: false } userMail { incrId: 4920024 mailId: 300401 params: 哈 哈 attachment: 1#11240004#2 state: 1 createTime: 1682458081000 isCollection: false } userMail { incrId: 4920031 mailId: 302101 params: 哈 哈 attachment: 1#11240021#2 state: 1 createTime: 1682458235000 isCollection: false } userMail { incrId: 4920030 mailId: 300403 params: 哈 哈 attachment: 1#11240004#4 state: 1 createTime: 1682458201000 isCollection: false } userMail { incrId: 8570014 mailId: 20035 params: 3*10000039*name#贝币 attachment: 2#2#39720 state: 0 createTime: 1685981607787 isCollection: false } userMail { incrId: 8570015 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1685981607794 isCollection: false } userMail { incrId: 8370016 mailId: 29 params: attachment: 2#6#10|2#4#20|2#2#1000|2#1#10|1#11070001#500|1#11070002#400 state: 0 createTime: 1685852464880 isCollection: false } userMail { incrId: 4920043 mailId: 300202 params: 哈 哈 attachment: 1#11240002#3 state: 1 createTime: 1682458459000 isCollection: false } userMail { incrId: 7220046 mailId: 20005 params: 3 attachment: 1#11040002#4|1#11190024#1|2#2#20000 state: 0 createTime: 1683907290000 isCollection: false } userMail { incrId: 6670021 mailId: 307801 params: 哈 哈 attachment: 1#11240078#2 state: 1 createTime: 1684128547000 isCollection: false } userMail { incrId: 4920042 mailId: 303902 params: 哈 哈 attachment: 1#11240039#3 state: 1 createTime: 1682458458000 isCollection: false } userMail { incrId: 7220047 mailId: 20005 params: 6 attachment: 1#11060006#10|1#11190024#1|2#2#30000 state: 0 createTime: 1683907290000 isCollection: false } userMail { incrId: 6670023 mailId: 307701 params: 哈 哈 attachment: 1#11240077#2 state: 1 createTime: 1684128795000 isCollection: false } userMail { incrId: 7220044 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1683907290000 isCollection: false } userMail { incrId: 4920041 mailId: 300201 params: 哈 哈 attachment: 1#11240002#2 state: 1 createTime: 1682458457000 isCollection: false } userMail { incrId: 6670022 mailId: 307802 params: 哈 哈 attachment: 1#11240078#3 state: 1 createTime: 1684128748000 isCollection: false } userMail { incrId: 4920040 mailId: 300404 params: 哈 哈 attachment: 1#11240004#5 state: 1 createTime: 1682458456000 isCollection: false } userMail { incrId: 7220045 mailId: 20005 params: 1 attachment: 1#11040002#3|2#2#10000 state: 0 createTime: 1683907290000 isCollection: false } userMail { incrId: 4920047 mailId: 300204 params: 哈 哈 attachment: 1#11240002#5 state: 1 createTime: 1682458463000 isCollection: false } userMail { incrId: 4920046 mailId: 303904 params: 哈 哈 attachment: 1#11240039#5 state: 1 createTime: 1682458462000 isCollection: false } userMail { incrId: 4920045 mailId: 300203 params: 哈 哈 attachment: 1#11240002#4 state: 1 createTime: 1682458461000 isCollection: false } userMail { incrId: 4920044 mailId: 303903 params: 哈 哈 attachment: 1#11240039#4 state: 1 createTime: 1682458460000 isCollection: false } userMail { incrId: 4920035 mailId: 302103 params: 哈 哈 attachment: 1#11240021#4 state: 1 createTime: 1682458277000 isCollection: false } userMail { incrId: 4920034 mailId: 302102 params: 哈 哈 attachment: 1#11240021#3 state: 1 createTime: 1682458247000 isCollection: false } userMail { incrId: 8570027 mailId: 29 params: attachment: 2#6#10|1#11070001#500|1#11070002#400|2#4#20|2#2#1000|2#1#10 state: 0 createTime: 1686052100959 isCollection: false } userMail { incrId: 4920039 mailId: 303901 params: 哈 哈 attachment: 1#11240039#2 state: 1 createTime: 1682458456000 isCollection: false } userMail { incrId: 4920037 mailId: 302104 params: 哈 哈 attachment: 1#11240021#5 state: 1 createTime: 1682458299000 isCollection: false } userMail { incrId: 7720005 mailId: 29 params: attachment: 1#11070001#500|1#11070002#400|2#6#10|2#4#20|2#2#1000|2#1#10 state: 0 createTime: 1685635111000 isCollection: false } userMail { incrId: 8120015 mailId: 20021 params: 1#3#10 attachment: state: 0 createTime: 1688094213663 isCollection: false } userMail { incrId: 7720002 mailId: 29 params: attachment: 1#11070001#500|1#11070002#400|2#6#10|2#4#20|2#2#1000|2#1#10 state: 0 createTime: 1684112673000 isCollection: false } userMail { incrId: 6670045 mailId: 307902 params: 哈 哈 attachment: 1#11240079#3 state: 1 createTime: 1684129183000 isCollection: false } userMail { incrId: 6670044 mailId: 307901 params: 哈 哈 attachment: 1#11240079#2 state: 1 createTime: 1684129146000 isCollection: false } userMail { incrId: 6670047 mailId: 301702 params: 哈 哈 attachment: 1#11240017#3 state: 1 createTime: 1684129240000 isCollection: false } userMail { incrId: 6670046 mailId: 301701 params: 哈 哈 attachment: 1#11240017#2 state: 1 createTime: 1684129223000 isCollection: false } userMail { incrId: 7220050 mailId: 20005 params: 19 attachment: 1#11040002#8|1#11060006#15|1#11190024#5 state: 0 createTime: 1683907290000 isCollection: false } userMail { incrId: 6670043 mailId: 307703 params: 哈 哈 attachment: 1#11240077#4 state: 1 createTime: 1684129123000 isCollection: false } userMail { incrId: 7220048 mailId: 20005 params: 9 attachment: 1#11040002#5|1#10000016#1|1#11190024#1 state: 0 createTime: 1683907290000 isCollection: false } userMail { incrId: 7220049 mailId: 20005 params: 12 attachment: 1#11040002#6|1#11190024#2|2#6#1800 state: 0 createTime: 1683907290000 isCollection: false } userMail { incrId: 6770008 mailId: 20016 params: 1*11101*name#5#1 attachment: 1#11190024#1|1#10000008#2|2#4#30|1#10000009#2 state: 1 createTime: 1683734400000 isCollection: true } userMail { incrId: 6670042 mailId: 307702 params: 哈 哈 attachment: 1#11240077#3 state: 1 createTime: 1684129101000 isCollection: false } userMail { incrId: 7370032 mailId: 29 params: attachment: 1#11070001#500|2#1#10|1#11070002#400|2#6#10|2#2#1000|2#4#20 state: 0 createTime: 1684633819000 isCollection: false } userMail { incrId: 5120014 mailId: 301401 params: 哈 哈 attachment: 1#11240014#2 state: 1 createTime: 1682571890000 isCollection: false } userMail { incrId: 5120015 mailId: 302801 params: 哈 哈 attachment: 1#11240028#2 state: 1 createTime: 1682571890000 isCollection: false } userMail { incrId: 7370036 mailId: 29 params: attachment: 1#11070001#500|2#1#10|1#11070002#400|2#6#10|2#2#1000|2#4#20 state: 0 createTime: 1684720742000 isCollection: false } userMail { incrId: 6970018 mailId: 29 params: attachment: 1#11070001#500|2#4#20|2#6#10|2#1#10|1#11070002#400|2#2#1000 state: 0 createTime: 1684538092000 isCollection: false } userMail { incrId: 7370041 mailId: 29 params: attachment: 1#11070001#500|2#1#10|1#11070002#400|2#6#10|2#2#1000|2#4#20 state: 0 createTime: 1684807141000 isCollection: false } userMail { incrId: 7370043 mailId: 29 params: attachment: 1#11070001#500|2#1#10|1#11070002#400|2#6#10|2#2#1000|2#4#20 state: 0 createTime: 1685152741000 isCollection: false } userMail { incrId: 6970017 mailId: 29 params: attachment: 1#11070001#500|2#4#20|2#6#10|2#1#10|1#11070002#400|2#2#1000 state: 0 createTime: 1684511912000 isCollection: false } userMail { incrId: 6970022 mailId: 29 params: attachment: 1#11070001#500|2#4#20|2#6#10|2#1#10|1#11070002#400|2#2#1000 state: 0 createTime: 1684654951000 isCollection: false } userMail { incrId: 7370044 mailId: 29 params: attachment: 1#11070001#500|2#1#10|1#11070002#400|2#6#10|2#2#1000|2#4#20 state: 0 createTime: 1685462226000 isCollection: false } userMail { incrId: 6820004 mailId: 29 params: attachment: 1#11070001#500|2#4#20|1#11070002#400|2#2#1000|2#1#10|2#6#10 state: 0 createTime: 1683861598000 isCollection: false } userMail { incrId: 6820005 mailId: 20016 params: 1*11101*name#5#2 attachment: 1#11190024#1|2#4#30|1#10000008#2|1#10000009#2 state: 0 createTime: 1683820800000 isCollection: false } userMail { incrId: 7370045 mailId: 29 params: attachment: 1#11070001#500|2#1#10|1#11070002#400|2#6#10|2#2#1000|2#4#20 state: 0 createTime: 1685548201000 isCollection: false } userMail { incrId: 7370046 mailId: 85 params: attachment: state: 0 createTime: 1685548210000 isCollection: false } userMail { incrId: 7370047 mailId: 29 params: attachment: 1#11070001#500|2#1#10|1#11070002#400|2#6#10|2#2#1000|2#4#20 state: 0 createTime: 1685587977000 isCollection: false } userMail { incrId: 7370020 mailId: 29 params: attachment: 1#11070001#500|2#1#10|1#11070002#400|2#6#10|2#2#1000|2#4#20 state: 0 createTime: 1684288684000 isCollection: false } userMail { incrId: 5120020 mailId: 301404 params: 哈 哈 attachment: 1#11240014#5 state: 1 createTime: 1682571894000 isCollection: false } userMail { incrId: 5120021 mailId: 302804 params: 哈 哈 attachment: 1#11240028#5 state: 1 createTime: 1682571896000 isCollection: false } userMail { incrId: 5120018 mailId: 301403 params: 哈 哈 attachment: 1#11240014#4 state: 1 createTime: 1682571893000 isCollection: false } userMail { incrId: 5120019 mailId: 302803 params: 哈 哈 attachment: 1#11240028#4 state: 1 createTime: 1682571894000 isCollection: false } userMail { incrId: 5120016 mailId: 301402 params: 哈 哈 attachment: 1#11240014#3 state: 1 createTime: 1682571891000 isCollection: false } userMail { incrId: 5120017 mailId: 302802 params: 哈 哈 attachment: 1#11240028#3 state: 1 createTime: 1682571892000 isCollection: false } userMail { incrId: 8620003 mailId: 29 params: attachment: 2#6#10|1#11070001#500|1#11070002#400|2#4#20|2#2#1000|2#1#10 state: 0 createTime: 1684815509089 isCollection: false } userMail { incrId: 7920024 mailId: 307803 params: 哈 哈 attachment: 1#11240078#4 state: 1 createTime: 1685322054000 isCollection: false } userMail { incrId: 8070043 mailId: 305204 params: 哈 哈 attachment: 1#11240052#5 state: 1 createTime: 1685455674000 isCollection: false } userMail { incrId: 7270030 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1684396544000 isCollection: false } userMail { incrId: 8670052 mailId: 29 params: attachment: 2#6#10|1#11070001#500|2#2#1000 state: 0 createTime: 1686021875599 isCollection: false } userMail { incrId: 8070042 mailId: 305203 params: 哈 哈 attachment: 1#11240052#4 state: 1 createTime: 1685455662000 isCollection: false } userMail { incrId: 7920025 mailId: 307804 params: 哈 哈 attachment: 1#11240078#5 state: 1 createTime: 1685322073000 isCollection: false } userMail { incrId: 8070041 mailId: 305202 params: 哈 哈 attachment: 1#11240052#3 state: 1 createTime: 1685455645000 isCollection: false } userMail { incrId: 7770004 mailId: 29 params: attachment: 2#1#10|1#11070002#400|2#4#20|2#2#1000|1#11070001#500|2#6#10 state: 0 createTime: 1684684734000 isCollection: false } userMail { incrId: 7920026 mailId: 307903 params: 哈 哈 attachment: 1#11240079#4 state: 1 createTime: 1685322117000 isCollection: false } userMail { incrId: 8070040 mailId: 305201 params: 哈 哈 attachment: 1#11240052#2 state: 1 createTime: 1685455622000 isCollection: false } userMail { incrId: 7920027 mailId: 307904 params: 哈 哈 attachment: 1#11240079#5 state: 1 createTime: 1685322134000 isCollection: false } userMail { incrId: 8070047 mailId: 29 params: attachment: 2#1#10|1#11070002#400|2#4#20|2#2#1000|1#11070001#500|2#6#10 state: 0 createTime: 1685492800000 isCollection: false } userMail { incrId: 8670051 mailId: 20035 params: 3*10000039*name#贝币 attachment: 2#2#800 state: 0 createTime: 1686021875596 isCollection: false } userMail { incrId: 8070039 mailId: 29 params: attachment: 2#1#10|1#11070002#400|2#4#20|2#2#1000|1#11070001#500|2#6#10 state: 0 createTime: 1685455450000 isCollection: false } userMail { incrId: 7920022 mailId: 29 params: attachment: 2#6#10|2#2#1000|1#11070001#500 state: 0 createTime: 1685313827000 isCollection: false } userMail { incrId: 7920023 mailId: 307704 params: 哈 哈 attachment: 1#11240077#5 state: 1 createTime: 1685322023000 isCollection: false } userMail { incrId: 6970011 mailId: 20016 params: 1*11101*name#5#3 attachment: 1#11190024#1|2#4#30|1#10000009#2|1#10000008#2 state: 0 createTime: 1683907200000 isCollection: false } userMail { incrId: 6970014 mailId: 20016 params: 1*11101*name#5#5 attachment: 1#11190024#1|2#4#30|1#10000009#2|1#10000008#2 state: 0 createTime: 1684080000000 isCollection: false } userMail { incrId: 6970015 mailId: 20027 params: 1*11101*name attachment: state: 0 createTime: 1684511911000 isCollection: false } userMail { incrId: 6970012 mailId: 20015 params: Fruitful Harvest attachment: 1#11060003#1|1#11060002#6|2#2#10000 state: 0 createTime: 1683911006000 isCollection: false } userMail { incrId: 6970013 mailId: 20016 params: 1*11101*name#5#4 attachment: 1#11190024#1|2#4#30|1#10000009#2|1#10000008#2 state: 0 createTime: 1683993600000 isCollection: false } userMail { incrId: 8470009 mailId: 29 params: attachment: 2#6#10|1#11070002#400|1#11070001#500|2#2#1000 state: 0 createTime: 1685676227252 isCollection: false } userMail { incrId: 7120017 mailId: 29 params: attachment: 2#6#10|2#4#20|2#2#1000|2#1#10|1#11070001#500|1#11070002#400 state: 0 createTime: 1684253052000 isCollection: false } [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.16709840297699 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 47 1 [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-25 15:15:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-25 15:15:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 48 1 [INFO:2023-5-25 15:15:33][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: fumaozi.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-25 15:15:33][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-25 15:15:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:15:37][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-5-25 15:15:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-5-25 15:15:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-25 15:15:38][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: BattleReconnectMgr [INFO:2023-5-25 15:15:39][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: BattleReconnectMgr [INFO:2023-5-25 15:15:39][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: BattleReconnectMgr [INFO:2023-5-25 15:15:40][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: BattleReconnectMgr [INFO:2023-5-25 15:15:40][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-5-25 15:15:40][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-5-25 15:15:40][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: BattleReconnectMgr [INFO:2023-5-25 15:15:41][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: BattleReconnectMgr [INFO:2023-5-25 15:16:7][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-5-25 15:16:7][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-5-25 15:16:37][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-5-25 15:16:37][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-5-25 15:17:7][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-5-25 15:17:7][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-5-25 15:17:37][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-5-25 15:17:37][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-5-25 15:18:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 1 [INFO:2023-5-25 15:18:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-5-25 15:18:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:2]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-5-25 15:18:2]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:3]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=38 [INFO:2023-5-25 15:18:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 4 fbInfo { dungeonId: 220001 barrierId: 220001011 formationId: 2 guideIdE: 0 stepIdE: 0 battleId: 240010113 turnNum: 0 allDamage: 0 bossDamage: 0 } [INFO:2023-5-25 15:18:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-5-25 15:18:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.13353990018368 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReconnectBattleInfoReply 62 1 [INFO:2023-5-25 15:18:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1 [INFO:2023-5-25 15:18:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2023-5-25 15:18:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 2 [INFO:2023-5-25 15:18:3]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2023-5-25 15:18:3]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:3][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:3][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:3][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:3][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902,41205901,41205905,41205908] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:3][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12235 isShaping:false skinId:130062 otherSkillId:nil skills:[42122351] otherSkills:null allSkillActions:[13005608] allNormalActions:{} [INFO:2023-5-25 15:18:3][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12236 isShaping:false skinId:130063 otherSkillId:nil skills:[42122361] otherSkills:null allSkillActions:[13005708] allNormalActions:{} [INFO:2023-5-25 15:18:3][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12229 isShaping:false skinId:130049 otherSkillId:nil skills:[42122291,42122292] otherSkills:null allSkillActions:[13005007,13005008] allNormalActions:{} [INFO:2023-5-25 15:18:3][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22238 isShaping:false skinId:100030 otherSkillId:nil skills:[41202807,41202808,41202809] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{} [INFO:2023-5-25 15:18:3][logic/extensions/battle/reconnect/FbReconnector.lua:120]:{onStart}第1波(回战斗) -》坐标:(3.800000,0.000000,-2.000000) , 加载英雄数量:4, 加载怪物数量:4 [INFO:2023-5-25 15:18:3][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220029 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/battle/reconnect/FbReconnector:125: in function 'onStart' logic/extensions/battle/reconnect/BattleConnectorBase:23: in function 'start' logic/extensions/battle/controller/BattleReconnectMgr:323: in function '_invokeReconnect' logic/extensions/battle/controller/BattleReconnectMgr:186: in function 'handleReconnectInfo' logic/extensions/playerinfo/agent/PlayerInfoAgent:500: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-5-25 15:18:3][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-5-25 15:18:3][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-5-25 15:18:3][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-25 15:18:3][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-25 15:18:3]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=69 [INFO:2023-5-25 15:18:3]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2023-5-25 15:18:3][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-25 15:18:3][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-25 15:18:3][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-25 15:18:3]DestroyUnusedResources:32,2,time=,paths: [INFO:2023-5-25 15:18:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 5550003 } formationHeros { index: 1 typeId: 1 heroUniqueId: 5550002 } formationHeros { index: 2 typeId: 1 heroUniqueId: 5550005 } formationHeros { index: 3 typeId: 1 heroUniqueId: 5550004 } state: 1 name: 편대2 typeId: 1 } [INFO:2023-5-25 15:18:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-5-25 15:18:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 63 1 [INFO:2023-5-25 15:18:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 2 [INFO:2023-5-25 15:18:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2023-5-25 15:18:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.13469449803233 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 64 1 [INFO:2023-5-25 15:18:3][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220029 [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2076_1,加载的特效[总数=]11,路径=["effect\/prefabs\/atk_flt_skill1.prefab","effect\/prefabs\/show_flt_skill1.prefab","effect\/prefabs\/show_flt_loop.prefab","effect\/prefabs\/show_flt_skill3.prefab","effect\/prefabs\/show_flt_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2075_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_fssq_loop.prefab","effect\/prefabs\/show_fssq_skill1.prefab","effect\/prefabs\/atk_fssq_skill2.prefab","effect\/prefabs\/show_fssq_skill2.prefab","effect\/prefabs\/atk_fssq_skill1.prefab","effect\/prefabs\/show_fssq_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2060_3,加载的特效[总数=]4,路径=["effect\/prefabs\/atk_tcyb_skill3.prefab","effect\/prefabs\/hit_tcyb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2059_4,加载的特效[总数=]8,路径=["effect\/prefabs\/atk_btxl_skill3.prefab","effect\/prefabs\/show_btxl_skill1.prefab","effect\/prefabs\/atk_btxl_skill1.prefab","effect\/prefabs\/show_btxl_skill2.prefab","effect\/prefabs\/atk_btxl_skill2.prefab","effect\/prefabs\/show_btxl_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=240010113_1_12235,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xjj_skill2.prefab","effect\/prefabs\/hit_xjj_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=240010113_2_12236,加载的特效[总数=]3,路径=["effect\/prefabs\/hit_fssb_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=240010113_3_12229,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=240010113_4_22238,加载的特效[总数=]8,路径=["effect\/prefabs\/show_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-25 15:18:3][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-5-25 15:18:3][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220029 [INFO:2023-5-25 15:18:3][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-5-25 15:18:3][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22002901个地图区域]加载完毕! [INFO:2023-5-25 15:18:3][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-5-25 15:18:3][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2076_1 ====== MyRole_2076_1 英雄的模型 [INFO:2023-5-25 15:18:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_flt_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_flt_loop.prefab effect obj pool create effect/prefabs/show_flt_skill2.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_flt_skill3.prefab effect obj pool create effect/prefabs/show_flt_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2076_1 ====== MyRole_2076_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/atk_flt_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_flt_loop.prefab","effect\/prefabs\/show_flt_skill2.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_flt_skill3.prefab","effect\/prefabs\/show_flt_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2076_1 ====== MyRole_2076_1 英雄的头顶ui [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2075_2 ====== MyRole_2075_2 英雄的头顶ui [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2060_3 ====== MyRole_2060_3 英雄的头顶ui [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2059_4 ====== MyRole_2059_4 英雄的头顶ui [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2075_2 ====== MyRole_2075_2 英雄的模型 [INFO:2023-5-25 15:18:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fssq_skill3.prefab effect obj pool create effect/prefabs/show_fssq_loop.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_fssq_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_fssq_skill2.prefab effect obj pool create effect/prefabs/atk_fssq_skill2.prefab effect obj pool create effect/prefabs/show_fssq_skill1.prefab effect obj pool [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2075_2 ====== MyRole_2075_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_fssq_skill3.prefab","effect\/prefabs\/show_fssq_loop.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_fssq_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_fssq_skill2.prefab","effect\/prefabs\/atk_fssq_skill2.prefab","effect\/prefabs\/show_fssq_skill1.prefab"] [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2060_3 ====== MyRole_2060_3 英雄的模型 [INFO:2023-5-25 15:18:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_tcyb_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_tcyb_skill3.prefab effect obj pool [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2060_3 ====== MyRole_2060_3 英雄的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_tcyb_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_tcyb_skill3.prefab"] [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2059_4 ====== MyRole_2059_4 英雄的模型 [INFO:2023-5-25 15:18:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_btxl_skill3.prefab effect obj pool create effect/prefabs/atk_btxl_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_btxl_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_btxl_skill1.prefab effect obj pool create effect/prefabs/atk_btxl_skill1.prefab effect obj pool create effect/prefabs/atk_btxl_skill3.prefab effect obj pool [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2059_4 ====== MyRole_2059_4 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_btxl_skill3.prefab","effect\/prefabs\/atk_btxl_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_btxl_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_btxl_skill1.prefab","effect\/prefabs\/atk_btxl_skill1.prefab","effect\/prefabs\/atk_btxl_skill3.prefab"] [INFO:2023-5-25 15:18:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 240010113_1_12235 ====== Monster_240010113_1_12235 怪物的模型 [INFO:2023-5-25 15:18:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_xjj_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_xjj_skill2.prefab effect obj pool [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 240010113_1_12235 ====== Monster_240010113_1_12235 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_xjj_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_xjj_skill2.prefab"] [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 240010113_1_12235 ====== Monster_240010113_1_12235 怪物的头顶ui [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 240010113_2_12236 ====== Monster_240010113_2_12236 怪物的头顶ui [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 240010113_3_12229 ====== Monster_240010113_3_12229 怪物的头顶ui [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 240010113_4_22238 ====== Monster_240010113_4_22238 怪物的头顶ui [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 240010113_2_12236 ====== Monster_240010113_2_12236 怪物的模型 [INFO:2023-5-25 15:18:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fssb_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 240010113_2_12236 ====== Monster_240010113_2_12236 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fssb_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 240010113_3_12229 ====== Monster_240010113_3_12229 怪物的模型 [INFO:2023-5-25 15:18:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_xrg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_xrg_skill2.prefab effect obj pool [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 240010113_3_12229 ====== Monster_240010113_3_12229 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_xrg_skill2.prefab"] [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 240010113_4_22238 ====== Monster_240010113_4_22238 怪物的模型 [INFO:2023-5-25 15:18:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_baxianguihainaoluohan_skill1.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill1.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill2.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill2.prefab effect obj pool [INFO:2023-5-25 15:18:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 240010113_4_22238 ====== Monster_240010113_4_22238 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/atk_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill2.prefab"] [INFO:2023-5-25 15:18:5][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-5-25 15:18:5][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-5-25 15:18:5][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220029,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-5-25 15:18:5][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-25 15:18:5][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-5-25 15:18:5][logic/extensions/battle/reconnect/FbReconnector.lua:184]:{_enterFb}重连副本系统, barrierId: 220001011 [INFO:2023-5-25 15:18:5][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 0 zoneId: nil [INFO:2023-5-25 15:18:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:5][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 220001011 0 [INFO:2023-5-25 15:18:5][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:116]:{startFbEnter}startFbEnter ok(重连)-------> barrierId: 220001011 turnIndex: 1 [INFO:2023-5-25 15:18:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:5][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 22; 220001011 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/battle/reconnect/FbReconnector:224: in function '_enterFb' logic/extensions/battle/reconnect/FbReconnector:162: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/stage/BattleSceneStage:112: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-5-25 15:18:5][logic/extensions/battle/reconnect/FbReconnector.lua:229]:{_enterFb}重连副本战斗 -> 英雄数量:4,怪物数量:4 [INFO:2023-5-25 15:18:5][logic/extensions/battle/reconnect/FbReconnector.lua:232]:{_enterFb}英雄 -》id:1 position:1 heroId:2076 血量:429/1010 [INFO:2023-5-25 15:18:5][logic/extensions/battle/reconnect/FbReconnector.lua:232]:{_enterFb}英雄 -》id:2 position:2 heroId:2075 血量:68/1164 [INFO:2023-5-25 15:18:5][logic/extensions/battle/reconnect/FbReconnector.lua:232]:{_enterFb}英雄 -》id:3 position:3 heroId:2060 血量:3/1132 [INFO:2023-5-25 15:18:5][logic/extensions/battle/reconnect/FbReconnector.lua:232]:{_enterFb}英雄 -》id:4 position:4 heroId:2059 血量:0/1225 [INFO:2023-5-25 15:18:5][logic/extensions/battle/reconnect/FbReconnector.lua:239]:{_enterFb}怪物 -》id:5 position:1 monsterId:12235 血量:906/906 [INFO:2023-5-25 15:18:5][logic/extensions/battle/reconnect/FbReconnector.lua:239]:{_enterFb}怪物 -》id:6 position:2 monsterId:12236 血量:814/906 [INFO:2023-5-25 15:18:5][logic/extensions/battle/reconnect/FbReconnector.lua:239]:{_enterFb}怪物 -》id:7 position:3 monsterId:12229 血量:906/906 [INFO:2023-5-25 15:18:5][logic/extensions/battle/reconnect/FbReconnector.lua:239]:{_enterFb}怪物 -》id:8 position:4 monsterId:22238 血量:12689/12689 [INFO:2023-5-25 15:18:5][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2023-5-25 15:18:5][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2023-5-25 15:18:6][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2023-5-25 15:18:6][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:26]:{_onTriggerFightPoint}not enter [INFO:2023-5-25 15:18:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-5-25 15:18:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-5-25 15:18:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:6]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-5-25 15:18:6]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:6][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-25 15:18:6][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-25 15:18:6]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2023-5-25 15:18:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-5-25 15:18:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.21400960162282 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 66 1 [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-25 15:18:6][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-25 15:18:6]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2076 isShaping:false skinId:100075 otherSkillId:nil skills:[41207600,41207601,41207602] otherSkills:null allSkillActions:[10008007,10008009,10008008] allNormalActions:[10008015,10008004] [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2075 isShaping:false skinId:100076 otherSkillId:nil skills:[41207500,41207501,41207502] otherSkills:null allSkillActions:[10007908,10007909,10007907] allNormalActions:[10007904,10007915] [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2060 isShaping:false skinId:100074 otherSkillId:nil skills:[41206000,41206001,41206002] otherSkills:null allSkillActions:[10006107,10006109,10006108] allNormalActions:{} [INFO:2023-5-25 15:18:7][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2059 isShaping:false skinId:100073 otherSkillId:nil skills:[41205900,41205910,41205902] otherSkills:[41205901,41205905,41205908] allSkillActions:[10006009,10006008,10006007,10006019] allNormalActions:{} [INFO:2023-5-25 15:18:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-5-25 15:18:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-25 15:18:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-25 15:18:7]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-25 15:18:7]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":3,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:7][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2023-5-25 15:18:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2023-5-25 15:18:7][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗(重连)---------------------- { "attacker": { "units": [ { "id":1, "modelId":2076, "skinId":100075, "position":1, "baseAttributes": { "hp":429, "thp":1010, "atk":159, "def":140, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207600, "position":1, "CD":0 }, { "skillId":41207601, "position":2, "CD":0 }, { "skillId":41207602, "position":3, "CD":1, "maxCD":6 } ], "buffState": [ { "buffId":301046, "duration":2, "id":9 } ], "battleUnitType":1, "userId":"15008", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2075, "skinId":100076, "position":2, "baseAttributes": { "hp":68, "thp":1164, "atk":133, "def":157, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207500, "position":1, "CD":0 }, { "skillId":41207501, "position":2, "CD":4, "maxCD":4 }, { "skillId":41207502, "position":3, "CD":1, "maxCD":6 } ], "buffState": [], "battleUnitType":1, "userId":"15008", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2060, "skinId":100074, "position":3, "baseAttributes": { "hp":3, "thp":1132, "atk":128, "def":114, "critic":100, "critic_dmg":500, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41206000, "position":1, "CD":0 }, { "skillId":41206001, "position":2, "CD":1, "maxCD":1 }, { "skillId":41206002, "position":3, "CD":2, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"15008", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2059, "skinId":100073, "position":4, "baseAttributes": { "hp":0, "thp":1225, "atk":118, "def":124, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41205900, "position":1, "CD":0 }, { "skillId":41205910, "position":2, "CD":0 }, { "skillId":41205902, "position":3, "CD":1, "maxCD":5 }, { "skillId":41205901, "position":4, "CD":0 }, { "skillId":41205905, "position":5, "CD":0 }, { "skillId":41205908, "position":6, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"15008", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "15008" ] }, "defender": { "units": [ { "id":5, "modelId":12235, "skinId":130062, "position":1, "baseAttributes": { "hp":906, "thp":906, "atk":329, "def":352, "critic":560, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122351, "position":1, "CD":0 } ], "buffState": [ { "buffId":301003, "duration":1, "id":10 } ], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12236, "skinId":130063, "position":2, "baseAttributes": { "hp":814, "thp":906, "atk":329, "def":352, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122361, "position":1, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12229, "skinId":130049, "position":3, "baseAttributes": { "hp":906, "thp":906, "atk":329, "def":352, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122291, "position":1, "CD":0 }, { "skillId":42122292, "position":2, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":22238, "skinId":100030, "position":4, "baseAttributes": { "hp":12689, "thp":12689, "atk":453, "def":352, "critic":160, "critic_dmg":730, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41202807, "position":1, "CD":0 }, { "skillId":41202808, "position":2, "CD":4, "maxCD":4 }, { "skillId":41202809, "position":3, "CD":1, "maxCD":4 } ], "buffState": [ { "buffId":301007, "duration":1, "id":11 } ], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-5-25 15:18:7][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-25 15:18:7][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-25 15:18:7]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=382 [INFO:2023-5-25 15:18:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10003 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10004 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10005 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10007 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10011 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10013 startTime: 1685635200000 endTime: 1686499199000 } activityInfos { id: 10014 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10018 startTime: 1681088400000 endTime: 0 } activityInfos { id: 10035 startTime: 1685678400000 endTime: 1686110400000 } activityInfos { id: 10037 startTime: 1684116000000 endTime: 0 } activityInfos { id: 10038 startTime: 1685313826972 endTime: 1686517200000 } activityInfos { id: 10040 startTime: 1685313826972 endTime: 1686517200000 } activityInfos { id: 10041 startTime: 1685313826972 endTime: 1686517200000 } activityInfos { id: 10043 startTime: 1685313826972 endTime: 1686517200000 } activityInfos { id: 10060 startTime: 1686016800000 endTime: 1687449599000 } activityInfos { id: 10061 startTime: 1686016800000 endTime: 1686240000000 } activityInfos { id: 50001 startTime: 1677618000000 endTime: 1689282000000 } activityInfos { id: 10066 startTime: 1686016800000 endTime: 1687622399000 } activityInfos { id: 10067 startTime: 1686016800000 endTime: 1687449599000 } activityInfos { id: 10068 startTime: 1686016800000 endTime: 1687449599000 } activityInfos { id: 10069 startTime: 1686016800000 endTime: 1687449599000 } [INFO:2023-5-25 15:18:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-25 15:18:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.23553639277816 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 67 1 [WARN:2023-5-25 15:18:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-25 15:18:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-25 15:18:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2023-5-25 15:18:7][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "actorId":0, "actEffect": [ { "effectType":9, "targetId":4 } ], "castorId":"", "originalTargetId":0 } [WARN:2023-5-25 15:18:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-25 15:18:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-25 15:18:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-25 15:18:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-25 15:18:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-5-25 15:18:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 4 [INFO:2023-5-25 15:18:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-25 15:18:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_4_4 [INFO:2023-5-25 15:18:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:4 [INFO:2023-5-25 15:18:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-5-25 15:18:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-5-25 15:18:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2059 voiceId: 1065007 [INFO:2023-5-25 15:18:8]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-5-25 15:18:8]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:8]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2023-5-25 15:18:8]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-5-25 15:18:8]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-5-25 15:18:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2059 exp: 0 injuredNum: 0 voice: 1065013 voice: 1065014 voice: 1065015 voice: 1065003 voice: 1065004 voice: 1065007 infos: 1000360 unreadInfos: 1000360 usingSkinId: 100073 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 68 1 [INFO:2023-5-25 15:18:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:8][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2023-5-25 15:18:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2023-5-25 15:18:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2059 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-25 15:18:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-25 15:18:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 69 1 [INFO:2023-5-25 15:18:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-5-25 15:18:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.13619399815798 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 70 1 [INFO:2023-5-25 15:18:10][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:209]:{onEndDrag}救援结束拖拽 -> isRescue: false isDoNothing: false alwaysRescue: false [INFO:2023-5-25 15:18:10][logic/extensions/battle/core/core/behavior/reviveaction/BBReliveListener.lua:37]:{tweenCallback}救援结束拖拽后小人弹回原点 -> 玩家选择的操作(1救 2不救): 2 [INFO:2023-5-25 15:18:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:568]:{func}不救 4 [INFO:2023-5-25 15:18:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-5-25 15:18:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-5-25 15:18:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2023-5-25 15:18:12][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-25 15:18:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-25 15:18:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-25 15:18:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:12]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-25 15:18:12]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:12]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-25 15:18:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-25 15:18:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-25 15:18:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.10013139992952 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 71 1 [INFO:2023-5-25 15:18:12][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-25 15:18:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-25 15:18:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-25 15:18:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:12]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-25 15:18:12]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:12]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-25 15:18:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-5-25 15:18:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-25 15:18:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.10023709759116 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 72 1 [INFO:2023-5-25 15:18:12][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-25 15:18:12][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-25 15:18:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-25 15:18:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-25 15:18:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2023-5-25 15:18:13]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-5-25 15:18:13]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:13][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-5-25 15:18:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2 [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-5-25 15:18:13]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-25 15:18:13]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:13]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-5-25 15:18:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.1336749009788 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 73 1 [INFO:2023-5-25 15:18:13]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=758 [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207602 actEffect { targetId: 6 effectType: 2 effectNum: 163 additional: 651 additional2: 163 additional3: 163 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301008 duration: 1 id: 13 } } actEffect { targetId: 1 effectType: 8 effectNum: 6 additional: 41207602 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41207502 actEffect { targetId: 5 effectType: 2 effectNum: 35 additional: 871 additional2: 35 additional3: 35 } actEffect { targetId: 6 effectType: 2 effectNum: 36 additional: 615 additional2: 36 additional3: 36 } actEffect { targetId: 7 effectType: 2 effectNum: 36 additional: 870 additional2: 36 additional3: 36 } actEffect { targetId: 8 effectType: 2 effectNum: 36 additional: 12653 additional2: 36 additional3: 36 } actEffect { targetId: 14 effectType: 13 effectNum: 2 additional: 2 summon { id: 14 modelId: 22235 skinId: 130065 position: 0 baseAttributes { hp: 1164 thp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222351 position: 1 CD: 99 maxCD: 99 } skillInfo { skillId: 42222352 position: 2 CD: 0 } battleUnitType: 2 userId: 0 summonType: 1 isTransform: false contractLevel: -1 isCopy: false } } actEffect { targetId: 2 effectType: 8 effectNum: 6 additional: 41207502 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41206000 actEffect { targetId: 6 effectType: 2 effectNum: 34 additional: 581 additional2: 34 additional3: 34 } targetId: 6 } battleStep { actorType: 2 castorId: 1 actorId: 9 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 9 } targetId: 0 } battleStep { actorType: 1 castorId: 5 actorId: 42122351 actEffect { targetId: 2 effectType: 2 effectNum: 258 additional: 0 additional2: 258 additional3: 0 } actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 10 } actEffect { targetId: 5 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 15 } } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 9 effectNum: 0 } actEffect { targetId: 14 effectType: 14 effectNum: 1 additional: 2 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42122361 actEffect { targetId: 3 effectType: 2 effectNum: 132 additional: 0 additional2: 132 additional3: 0 } actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 11 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301007 duration: 2 id: 16 } } targetId: 3 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 3 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 7 actorId: 42122291 actEffect { targetId: 1 effectType: 2 effectNum: 339 additional: 90 additional2: 339 additional3: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 1 actorId: 41207601 actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 9 } actEffect { targetId: 1 effectType: 4 effectNum: 50 additional: 140 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41202809 actEffect { targetId: 1 effectType: 2 effectNum: 1670 additional: 0 additional2: 1670 additional3: 0 } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 18 } } actEffect { targetId: 8 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 19 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41202809 } targetId: 1 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 9 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 13 } actEffect { targetId: 1 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 2 effectNum: 1268 additional: 11385 additional2: 1268 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 16 actEffect { targetId: 8 effectType: 4 effectNum: 1903 additional: 12689 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 16 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 18 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 19 actEffect { targetId: 8 effectType: 7 effectNum: 1 additional: 19 } targetId: 0 } isFinish: false } [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-25 15:18:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16708840057254 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 74 1 [INFO:2023-5-25 15:18:13][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207602, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":163, "additional":651, "additional2":163, "additional3":163 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301008, "duration":1, "id":13 } }, { "targetId":1, "effectType":8, "effectNum":6, "additional":41207602 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41207502, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":35, "additional":871, "additional2":35, "additional3":35 }, { "targetId":6, "effectType":2, "effectNum":36, "additional":615, "additional2":36, "additional3":36 }, { "targetId":7, "effectType":2, "effectNum":36, "additional":870, "additional2":36, "additional3":36 }, { "targetId":8, "effectType":2, "effectNum":36, "additional":12653, "additional2":36, "additional3":36 }, { "targetId":14, "effectType":13, "effectNum":2, "additional":2, "summon": { "id":14, "modelId":22235, "skinId":130065, "position":0, "baseAttributes": { "hp":1164, "thp":1164, "atk":133, "def":157, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222351, "position":1, "CD":99, "maxCD":99 }, { "skillId":42222352, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false } }, { "targetId":2, "effectType":8, "effectNum":6, "additional":41207502 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41206000, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":34, "additional":581, "additional2":34, "additional3":34 } ], "targetId":6 }, { "actorType":2, "castorId":1, "actorId":9, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":9 } ], "targetId":0 }, { "actorType":1, "castorId":5, "actorId":42122351, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":258, "additional":0, "additional2":258, "additional3":0 }, { "targetId":5, "effectType":6, "effectNum":1, "additional":10 }, { "targetId":5, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":15 } } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":9, "effectNum":0 }, { "targetId":14, "effectType":14, "effectNum":1, "additional":2 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42122361, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":132, "additional":0, "additional2":132, "additional3":0 }, { "targetId":8, "effectType":6, "effectNum":1, "additional":11 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301007, "duration":2, "id":16 } } ], "targetId":3 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":3, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":7, "actorId":42122291, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":339, "additional":90, "additional2":339, "additional3":0 } ], "targetId":1 }, { "actorType":1, "castorId":1, "actorId":41207601, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":2, "additional":9 }, { "targetId":1, "effectType":4, "effectNum":50, "additional":140 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41202809, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":1670, "additional":0, "additional2":1670, "additional3":0 }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":18 } }, { "targetId":8, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":19 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41202809 } ], "targetId":1 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":9 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":13 }, { "targetId":1, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":18, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1268, "additional":11385, "additional2":1268, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":16, "actEffect": [ { "targetId":8, "effectType":4, "effectNum":1903, "additional":12689 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":16, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":18, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":18 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":19, "actEffect": [ { "targetId":8, "effectType":7, "effectNum":1, "additional":19 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-5-25 15:18:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/13 [INFO:2023-5-25 15:18:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2076 voiceId: 1068006 [INFO:2023-5-25 15:18:13][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/flt/flt6 [INFO:2023-5-25 15:18:13]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-5-25 15:18:13]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:13]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=85 [INFO:2023-5-25 15:18:13]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-5-25 15:18:13]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2076 exp: 0 injuredNum: 0 voice: 1068003 voice: 1068004 voice: 1068006 voice: 1068013 voice: 1068014 voice: 1068015 infos: 1000462 unreadInfos: 1000462 usingSkinId: 100075 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 75 1 [INFO:2023-5-25 15:18:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:13][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2023-5-25 15:18:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2076 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-25 15:18:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 76 1 [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-5-25 15:18:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.10038959980011 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 77 1 [INFO:2023-5-25 15:18:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207602, "actEffect": [ { "additional":651, "targetId":6, "multipleEffectNumReal":0, "additional3":163, "effectNum":163, "multipleEffectNum":0, "effectType":2, "additional2":163 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207602, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-25 15:18:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-25 15:18:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-25 15:18:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-25 15:18:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207602 , 大招:true 结束方式:闪光帧 [INFO:2023-5-25 15:18:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207602[10008009] 不是aoe 干了 6[Monster_6_2_240010113][2] 一下 [INFO:2023-5-25 15:18:15][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_flt_skill3_camera.prefab effect obj pool [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 135 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 814/906 原来有盾: 0 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:48/163 本段飘:48 本段扣血:48 本段扣盾:0 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 766/906 剩余盾: 0 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 138 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 766/906 原来有盾: 0 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:96/163 本段飘:48 本段扣血:48 本段扣盾:0 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 718/906 剩余盾: 0 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 141 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 718/906 原来有盾: 0 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:163/163 本段飘:67 本段扣血:67 本段扣盾:0 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 651/906 剩余盾: 0 [WARN:2023-5-25 15:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-25 15:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207602 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301008] [INFO:2023-5-25 15:18:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41207602 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-5-25 15:18:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-25 15:18:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 153 [INFO:2023-5-25 15:18:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-5-25 15:18:19][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 163 [INFO:2023-5-25 15:18:19][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-5-25 15:18:19][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-5-25 15:18:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/13, next step [INFO:2023-5-25 15:18:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/13 [INFO:2023-5-25 15:18:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-5-25 15:18:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-5-25 15:18:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2075 voiceId: 1067006 [INFO:2023-5-25 15:18:19][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/en/speech/character/audiogongyong/basis/fssq/fssq6 [INFO:2023-5-25 15:18:19]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-5-25 15:18:19]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:19]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=85 [INFO:2023-5-25 15:18:19]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-5-25 15:18:19]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-5-25 15:18:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2075 exp: 0 injuredNum: 0 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067003 voice: 1067004 voice: 1067006 infos: 1000456 unreadInfos: 1000456 usingSkinId: 100076 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 79 1 [INFO:2023-5-25 15:18:19][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:19][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:19][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:19][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:19][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-5-25 15:18:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2023-5-25 15:18:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2075 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-25 15:18:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-25 15:18:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 80 1 [INFO:2023-5-25 15:18:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-5-25 15:18:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.10060399770737 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 81 1 [INFO:2023-5-25 15:18:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41207502, "actEffect": [ { "additional":871, "targetId":5, "multipleEffectNumReal":0, "additional3":35, "effectNum":35, "multipleEffectNum":0, "effectType":2, "additional2":35 }, { "additional":615, "targetId":6, "multipleEffectNumReal":0, "additional3":36, "effectNum":36, "multipleEffectNum":0, "effectType":2, "additional2":36 }, { "additional":870, "targetId":7, "multipleEffectNumReal":0, "additional3":36, "effectNum":36, "multipleEffectNum":0, "effectType":2, "additional2":36 }, { "additional":12653, "targetId":8, "multipleEffectNumReal":0, "additional3":36, "effectNum":36, "multipleEffectNum":0, "effectType":2, "additional2":36 }, { "additional":2, "targetId":14, "effectNum":2, "effectType":13, "additional2":0, "unitData": { "id":14, "modelId":22235, "skinId":130065, "position":0, "baseAttributes": { "hp":1164, "thp":1164, "atk":133, "def":157, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222351, "position":1, "CD":99, "maxCD":99 }, { "skillId":42222352, "position":2, "CD":0 } ], "battleUnitType":2, "userId":"0", "summonType":1, "isTransform":false, "contractLevel":-1, "isCopy":false }, "multipleEffectNumReal":0, "multipleEffectNum":0, "additional3":0 }, { "additional":41207502, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-25 15:18:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-5-25 15:18:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-5-25 15:18:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionLive , Range: 5 ~ 5 [WARN:2023-5-25 15:18:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [INFO:2023-5-25 15:18:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207502 , 大招:true 结束方式:闪光帧 [INFO:2023-5-25 15:18:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41207502[10007909] 是aoe 干了 对面一堆人 [INFO:2023-5-25 15:18:21][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fssq_skill3_camera.prefab effect obj pool [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 107 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 906/906 原来有盾: 0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.05) -》 多段已飘:1/35 本段飘:1 本段扣血:1 本段扣盾:0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 905/906 剩余盾: 0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 651/906 原来有盾: 0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.05) -》 多段已飘:1/36 本段飘:1 本段扣血:1 本段扣盾:0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 650/906 剩余盾: 0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 906/906 原来有盾: 0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.05) -》 多段已飘:1/36 本段飘:1 本段扣血:1 本段扣盾:0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 905/906 剩余盾: 0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12689/12689 原来有盾: 0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.05) -》 多段已飘:1/36 本段飘:1 本段扣血:1 本段扣盾:0 [INFO:2023-5-25 15:18:22][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12688/12689 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 117 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 905/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.05) -》 多段已飘:2/35 本段飘:1 本段扣血:1 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 904/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 650/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.05) -》 多段已飘:2/36 本段飘:1 本段扣血:1 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 649/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 905/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.05) -》 多段已飘:2/36 本段飘:1 本段扣血:1 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 904/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12688/12689 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.05) -》 多段已飘:2/36 本段飘:1 本段扣血:1 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12687/12689 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 127 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 904/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:5/35 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 901/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 649/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:5/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 646/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 904/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:5/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 901/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12687/12689 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:5/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12684/12689 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 137 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 901/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:8/35 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 898/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 646/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:8/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 643/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 901/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:8/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 898/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12684/12689 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:8/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12681/12689 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 147 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 898/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:11/35 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 895/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 643/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:11/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 640/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 898/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:11/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 895/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12681/12689 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:11/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12678/12689 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 157 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 895/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:14/35 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 892/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 640/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:14/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 637/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 895/906 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:14/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 892/906 剩余盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12678/12689 原来有盾: 0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:14/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12675/12689 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 167 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 892/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:17/35 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 889/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 637/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:17/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 634/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 892/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:17/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 889/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12675/12689 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:17/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12672/12689 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 177 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 889/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:20/35 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 886/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 634/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:20/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 631/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 889/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:20/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 886/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12672/12689 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:20/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12669/12689 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 187 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 886/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:23/35 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 883/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 631/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:23/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 628/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 886/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:23/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 883/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12669/12689 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:23/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12666/12689 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 197 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 883/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:26/35 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 880/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 628/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:26/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 625/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 883/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:26/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 880/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12666/12689 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:26/36 本段飘:3 本段扣血:3 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12663/12689 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 207 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 880/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:35/35 本段飘:9 本段扣血:9 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 871/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 625/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:36/36 本段飘:10 本段扣血:10 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 615/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 880/906 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:36/36 本段飘:10 本段扣血:10 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 870/906 剩余盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 12663/12689 原来有盾: 0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:36/36 本段飘:10 本段扣血:10 本段扣盾:0 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 12653/12689 剩余盾: 0 [WARN:2023-5-25 15:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-5-25 15:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionLive 5 5 [INFO:2023-5-25 15:18:24][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22235 isShaping:false skinId:130065 otherSkillId:nil skills:[42222351,42222352] otherSkills:null allSkillActions:[16000307] allNormalActions:[16000304,16000303,16000306] [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/stepaction/StepActionLive.lua:87]:{onStart}开始加载单位 -> R:0 L:1 [INFO:2023-5-25 15:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-25 15:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-25 15:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=1,已经加载过了的数量=0,检查后真正要加载的总数=1 [INFO:2023-5-25 15:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=240010113_11_22235_14,加载的特效[总数=]5,路径=["effect\/prefabs\/show_dlcx_skill1.prefab","effect\/prefabs\/show_dlcx_skill1_loop.prefab","effect\/prefabs\/show_dlcx_skill1_loopdie.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-25 15:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 240010113_11_22235_14 ====== Monster_240010113_11_22235_14 怪物的头顶ui [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-25 15:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionLive 5 5 [INFO:2023-5-25 15:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 240010113_11_22235_14 ====== Monster_240010113_11_22235_14 怪物的模型 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 213 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-5-25 15:18:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:273]:{executeByOccasion}补充未执行到的技能效果 -------------> { "additional":41207502, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":6, "multipleEffectNum":0, "effectType":8, "additional2":0 } [WARN:2023-5-25 15:18:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionLive 5 5 [INFO:2023-5-25 15:18:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_dlcx_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dlcx_skill1_loop.prefab effect obj pool create effect/prefabs/show_dlcx_skill1_loopdie.prefab effect obj pool [INFO:2023-5-25 15:18:24][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 240010113_11_22235_14 ====== Monster_240010113_11_22235_14 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_dlcx_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dlcx_skill1_loop.prefab","effect\/prefabs\/show_dlcx_skill1_loopdie.prefab"] [WARN:2023-5-25 15:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionLive 5 5 [WARN:2023-5-25 15:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2023-5-25 15:18:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41207502 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-5-25 15:18:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 143 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/13, next step [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/13 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41206000, "actEffect": [ { "additional":581, "targetId":6, "multipleEffectNumReal":0, "additional3":34, "effectNum":34, "multipleEffectNum":0, "effectType":2, "additional2":34 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-5-25 15:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-25 15:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41206000 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41206000[10006107] 不是aoe 干了 6[Monster_6_2_240010113][2] 一下 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 21 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 615/906 原来有盾: 0 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:34/34 本段飘:34 本段扣血:34 本段扣盾:0 [INFO:2023-5-25 15:18:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 581/906 剩余盾: 0 [WARN:2023-5-25 15:18:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/13, next step [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/13 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":9, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:9 buffId:301046 持续时间:1 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/13, next step [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/13 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122351, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":258, "multipleEffectNum":0, "effectType":2, "additional2":258 }, { "additional":10, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-5-25 15:18:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-25 15:18:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-25 15:18:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122351 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_240010113][1] 用 42122351[13005608] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 68/1164 原来有盾: 0 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:258/258 本段飘:258 本段扣血:258 本段扣盾:0 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 0/1164 剩余盾: 0 [WARN:2023-5-25 15:18:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-25 15:18:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_1_240010113][1] 用 42122351 的带来了一个 ,令到 5[Monster_5_1_240010113][1] 覆盖移除了一个 buff[301003],不提示id不需要播放效果 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_240010113][1] 用 42122351 ,令到 5[Monster_5_1_240010113][1] 增加了一个 buff [301003] [INFO:2023-5-25 15:18:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-5-25 15:18:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-25 15:18:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/13, next step [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/13 [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":2, "targetId":14, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":14, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-25 15:18:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-25 15:18:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 2 [WARN:2023-5-25 15:18:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 2 [WARN:2023-5-25 15:18:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 2 [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-25 15:18:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 2 [INFO:2023-5-25 15:18:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_14_11_240010113 [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_2_2 [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:4 [INFO:2023-5-25 15:18:28][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-5-25 15:18:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-5-25 15:18:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:539]:{_doRelive}救了 2 [INFO:2023-5-25 15:18:28]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-5-25 15:18:28]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:28][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 2 [INFO:2023-5-25 15:18:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-5-25 15:18:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:28]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-5-25 15:18:28]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:28]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-5-25 15:18:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-5-25 15:18:28][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.10017999634147 移走了序号= 1 的消息,当前队列数量= 1 || 0 BossBattleManualLogReply 83 1 [INFO:2023-5-25 15:18:28]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-5-25 15:18:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-5-25 15:18:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.2007856965065 移走了序号= 1 的消息,当前队列数量= 0 || 0 BossBattleManualLogReply 84 1 [INFO:2023-5-25 15:18:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/13, next step [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/13 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122361, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":132, "multipleEffectNum":0, "effectType":2, "additional2":132 }, { "additional":11, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":16, "buffId":301007, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-5-25 15:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-25 15:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-25 15:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122361 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_240010113][2] 用 42122361[13005708] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-5-25 15:18:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-5-25 15:18:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-5-25 15:18:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:30]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-5-25 15:18:30]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:30]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-5-25 15:18:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-5-25 15:18:30][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.13378259539604 移走了序号= 1 的消息,当前队列数量= 0 || 0 BossBattleManualLogReply 85 1 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 3/1132 原来有盾: 0 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:132/132 本段飘:132 本段扣血:132 本段扣盾:0 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/1132 剩余盾: 0 [WARN:2023-5-25 15:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-25 15:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}6[Monster_6_2_240010113][2] 用 42122361 的带来了一个 ,令到 8[Monster_8_4_240010113][4] 覆盖移除了一个 buff[301007],不提示id不需要播放效果 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_240010113][2] 用 42122361 ,令到 8[Monster_8_4_240010113][4] 增加了一个 buff [301007] [INFO:2023-5-25 15:18:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-5-25 15:18:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24 [INFO:2023-5-25 15:18:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-25 15:18:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-25 15:18:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/13, next step [INFO:2023-5-25 15:18:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/13 [INFO:2023-5-25 15:18:31][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-25 15:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-25 15:18:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-5-25 15:18:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 3 [INFO:2023-5-25 15:18:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-25 15:18:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_3_3 [INFO:2023-5-25 15:18:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:3 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}2 1 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}7 1 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}4 1 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}2 1 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}5 8 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}5 8 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}8 8 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 1 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 1 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}9 1 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}2 8 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}4 8 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}7 8 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}7 8 [WARN:2023-5-25 15:18:31][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}7 8 [INFO:2023-5-25 15:18:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-5-25 15:18:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-5-25 15:18:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2060 voiceId: 1066007 [INFO:2023-5-25 15:18:32]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-5-25 15:18:32]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:32]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2023-5-25 15:18:32]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-5-25 15:18:32]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-5-25 15:18:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2060 exp: 0 injuredNum: 0 voice: 1066003 voice: 1066004 voice: 1066007 voice: 1066013 voice: 1066014 voice: 1066015 infos: 1000366 unreadInfos: 1000366 usingSkinId: 100074 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 86 1 [INFO:2023-5-25 15:18:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:32][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2023-5-25 15:18:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2023-5-25 15:18:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2060 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-25 15:18:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-25 15:18:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 87 1 [INFO:2023-5-25 15:18:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-5-25 15:18:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.1337421014905 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 88 1 [INFO:2023-5-25 15:18:33][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:209]:{onEndDrag}救援结束拖拽 -> isRescue: false isDoNothing: false alwaysRescue: false [INFO:2023-5-25 15:18:33][logic/extensions/battle/core/core/behavior/reviveaction/BBReliveListener.lua:37]:{tweenCallback}救援结束拖拽后小人弹回原点 -> 玩家选择的操作(1救 2不救): 2 [INFO:2023-5-25 15:18:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:568]:{func}不救 3 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/13, next step [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/13 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122291, "actEffect": [ { "additional":90, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":339, "multipleEffectNum":0, "effectType":2, "additional2":339 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-5-25 15:18:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-25 15:18:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122291 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_240010113][3] 用 42122291[13005007] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 429/1010 原来有盾: 0 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:339/339 本段飘:339 本段扣血:339 本段扣盾:0 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 90/1010 剩余盾: 0 [WARN:2023-5-25 15:18:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/13, next step [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/13 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207601, "actEffect": [ { "additional":9, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":140, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":50, "multipleEffectNum":0, "effectType":4, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-25 15:18:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-25 15:18:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-5-25 15:18:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 2 ~ 2 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207601 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-25 15:18:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207601[10008008] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-5-25 15:18:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 13 [INFO:2023-5-25 15:18:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-25 15:18:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-5-25 15:18:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}1[MyRole_1_1][1] 使用技能 41207601 令到 1[MyRole_1_1][1] 的buff [301046] 持续时间变更为 [2],没效果看的是刷新数据和ui [WARN:2023-5-25 15:18:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-5-25 15:18:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 2 2 [INFO:2023-5-25 15:18:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 90 血 [INFO:2023-5-25 15:18:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 50 血 [INFO:2023-5-25 15:18:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 140 血 [WARN:2023-5-25 15:18:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 2 2 [INFO:2023-5-25 15:18:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-25 15:18:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:10/13, next step [INFO:2023-5-25 15:18:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:11/13 [INFO:2023-5-25 15:18:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41202809, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1670, "multipleEffectNum":0, "effectType":2, "additional2":1670 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":18, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":19, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41202809, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-5-25 15:18:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-5-25 15:18:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-25 15:18:37][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4 [INFO:2023-5-25 15:18:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202809 , 大招:true 结束方式:闪光帧 [INFO:2023-5-25 15:18:37][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_240010113][4] 用 41202809[10002809] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 140/1010 原来有盾: 0 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:167/1670 本段飘:167 本段扣血:167 本段扣盾:0 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/1010 剩余盾: 0 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/1010 原来有盾: 0 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:334/1670 本段飘:167 本段扣血:167 本段扣盾:0 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/1010 剩余盾: 0 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/1010 原来有盾: 0 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:501/1670 本段飘:167 本段扣血:167 本段扣盾:0 [INFO:2023-5-25 15:18:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/1010 剩余盾: 0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/1010 原来有盾: 0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:667/1670 本段飘:166 本段扣血:166 本段扣盾:0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/1010 剩余盾: 0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/1010 原来有盾: 0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:833/1670 本段飘:166 本段扣血:166 本段扣盾:0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/1010 剩余盾: 0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/1010 原来有盾: 0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:999/1670 本段飘:166 本段扣血:166 本段扣盾:0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/1010 剩余盾: 0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/1010 原来有盾: 0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.1) -》 多段已飘:1165/1670 本段飘:166 本段扣血:166 本段扣盾:0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/1010 剩余盾: 0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/1010 原来有盾: 0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1670/1670 本段飘:505 本段扣血:505 本段扣盾:0 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/1010 剩余盾: 0 [WARN:2023-5-25 15:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-25 15:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4 [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_240010113][4] 用 41202809 ,令到 8[Monster_8_4_240010113][4] 增加了一个 buff [301019] [INFO:2023-5-25 15:18:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_240010113][4] 用 41202809 ,令到 8[Monster_8_4_240010113][4] 增加了一个 buff [301019] [INFO:2023-5-25 15:18:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_240010113][4] 使用技能 41202809 ,令到 8[Monster_8_4_240010113][4] 此技能进入 技能CD 等待 [WARN:2023-5-25 15:18:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4 [INFO:2023-5-25 15:18:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180 [INFO:2023-5-25 15:18:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-25 15:18:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194 [INFO:2023-5-25 15:18:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-5-25 15:18:42][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1670 [INFO:2023-5-25 15:18:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:11/13, next step [INFO:2023-5-25 15:18:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:12/13 [INFO:2023-5-25 15:18:42][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":9, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":13, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-25 15:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-25 15:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-5-25 15:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2023-5-25 15:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-5-25 15:18:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301046],不提示id不需要播放效果 [INFO:2023-5-25 15:18:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301008],不提示id不需要播放效果 [WARN:2023-5-25 15:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2023-5-25 15:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2023-5-25 15:18:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2023-5-25 15:18:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-5-25 15:18:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 1 [INFO:2023-5-25 15:18:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_1_1 [INFO:2023-5-25 15:18:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:3 [WARN:2023-5-25 15:18:43][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}2 8 [WARN:2023-5-25 15:18:43][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}4 8 [WARN:2023-5-25 15:18:43][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}7 8 [WARN:2023-5-25 15:18:43][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}7 8 [WARN:2023-5-25 15:18:43][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}7 8 [INFO:2023-5-25 15:18:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-5-25 15:18:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-5-25 15:18:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2076 voiceId: 1068007 [INFO:2023-5-25 15:18:44]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-5-25 15:18:44]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:44]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=89 [INFO:2023-5-25 15:18:44]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-5-25 15:18:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2076 exp: 0 injuredNum: 0 voice: 1068003 voice: 1068004 voice: 1068006 voice: 1068007 voice: 1068013 voice: 1068014 voice: 1068015 infos: 1000462 unreadInfos: 1000462 usingSkinId: 100075 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 90 1 [INFO:2023-5-25 15:18:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:44][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2023-5-25 15:18:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2023-5-25 15:18:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-5-25 15:18:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.11832989752293 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 91 1 [WARN:2023-5-25 15:18:45][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 1 [INFO:2023-5-25 15:18:46][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:209]:{onEndDrag}救援结束拖拽 -> isRescue: false isDoNothing: false alwaysRescue: false [INFO:2023-5-25 15:18:46][logic/extensions/battle/core/core/behavior/reviveaction/BBReliveListener.lua:37]:{tweenCallback}救援结束拖拽后小人弹回原点 -> 玩家选择的操作(1救 2不救): 2 [INFO:2023-5-25 15:18:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:568]:{func}不救 1 [INFO:2023-5-25 15:18:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-5-25 15:18:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-5-25 15:18:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:12/13, next step [INFO:2023-5-25 15:18:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:13/13 [INFO:2023-5-25 15:18:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":11385, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1268, "multipleEffectNum":0, "effectType":2, "additional2":1268 }, { "additional":12689, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1903, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":18, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":19, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-25 15:18:48][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 原有血: 12653 原有盾: 0 扣血量: 1268 扣盾量: 0 [INFO:2023-5-25 15:18:48][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 现有血: 11385 现有盾: 0 [INFO:2023-5-25 15:18:48][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-5-25 15:18:48][logic/extensions/battle/handler/BattleUnitCommonder.lua:436]:{updateUnitBloodByBuff}治疗buff -> targetId: 8 原有血: 11385 原有盾: 0 补血量: 1903 [INFO:2023-5-25 15:18:48][logic/extensions/battle/handler/BattleUnitCommonder.lua:446]:{updateUnitBloodByBuff}治疗buff -> targetId: 8 现有血: 12689 现有盾: 0 [INFO:2023-5-25 15:18:48][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_healing.prefab effect obj pool [INFO:2023-5-25 15:18:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:16 buffId:301007 持续时间:1 [INFO:2023-5-25 15:18:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:18 buffId:301019 持续时间:1 [INFO:2023-5-25 15:18:48][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:8 buffServerId:19 buffId:301019 持续时间:1 [INFO:2023-5-25 15:18:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:13/13, round done [INFO:2023-5-25 15:18:48][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- { "reliveUnitIds": [ 2 ] } [INFO:2023-5-25 15:18:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-25 15:18:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-25 15:18:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveUnitIds: 2 [INFO:2023-5-25 15:18:48]==> Sender Auto Serialize Message,extId=4,cmd=5,size=11 [INFO:2023-5-25 15:18:48]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:48]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=114 [INFO:2023-5-25 15:18:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { reliveUnitInfos { id: 2 modelId: 2075 skinId: 100076 position: 2 baseAttributes { hp: 58 thp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207500 position: 1 CD: 0 } skillInfo { skillId: 41207501 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41207502 position: 3 CD: 6 maxCD: 6 } battleUnitType: 1 userId: 15008 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } isFinish: false } [INFO:2023-5-25 15:18:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-25 15:18:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.1003565043211 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 92 1 [INFO:2023-5-25 15:18:48][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "reliveUnitInfos": [ { "id":2, "modelId":2075, "skinId":100076, "position":2, "baseAttributes": { "hp":58, "thp":1164, "atk":133, "def":157, "critic":80, "critic_dmg":600, "dodge":50, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207500, "position":1, "CD":0 }, { "skillId":41207501, "position":2, "CD":3, "maxCD":4 }, { "skillId":41207502, "position":3, "CD":6, "maxCD":6 } ], "battleUnitType":1, "userId":"15008", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "isFinish":false } } [INFO:2023-5-25 15:18:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-25 15:18:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-25 15:18:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:48]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-25 15:18:48]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:49]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-25 15:18:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-5-25 15:18:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-25 15:18:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.10037070140243 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 93 1 [INFO:2023-5-25 15:18:49][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-25 15:18:49][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 3 [WARN:2023-5-25 15:18:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-25 15:18:49][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-25 15:18:50][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41207500, "castorId":2, "targetId":5, "targetId2":0 } ] } [INFO:2023-5-25 15:18:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-25 15:18:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-25 15:18:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41207500 castorId: 2 targetId: 5 targetId2: 0 } [INFO:2023-5-25 15:18:50]==> Sender Auto Serialize Message,extId=4,cmd=2,size=22 [INFO:2023-5-25 15:18:50]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:50]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=225 [INFO:2023-5-25 15:18:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 2 actorId: 41207500 actEffect { targetId: 5 effectType: 2 effectNum: 35 additional: 836 additional2: 35 additional3: 35 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 42122351 actEffect { targetId: 2 effectType: 3 effectNum: 458 additional: 0 additional2: 458 additional3: 0 } actEffect { targetId: 5 effectType: 6 effectNum: 1 additional: 15 } actEffect { targetId: 5 effectType: 5 effectNum: 1 buff { buffId: 301003 duration: 1 id: 20 } } targetId: 2 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 2 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 2 effectNum: 1268 additional: 11421 additional2: 1268 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 16 actEffect { targetId: 8 effectType: 4 effectNum: 1903 additional: 12689 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 16 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 18 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 18 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 19 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 19 } targetId: 0 } isFinish: false } [INFO:2023-5-25 15:18:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-25 15:18:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13372690230608 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 95 1 [INFO:2023-5-25 15:18:50][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":2, "actorId":41207500, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":35, "additional":836, "additional2":35, "additional3":35 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":42122351, "actEffect": [ { "targetId":2, "effectType":3, "effectNum":458, "additional":0, "additional2":458, "additional3":0 }, { "targetId":5, "effectType":6, "effectNum":1, "additional":15 }, { "targetId":5, "effectType":5, "effectNum":1, "buff": { "buffId":301003, "duration":1, "id":20 } } ], "targetId":2 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":2, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":18, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1268, "additional":11421, "additional2":1268, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":16, "actEffect": [ { "targetId":8, "effectType":4, "effectNum":1903, "additional":12689 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":16, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":18, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":18 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":19, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":19 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41207500, "actEffect": [ { "additional":836, "targetId":5, "multipleEffectNumReal":0, "additional3":35, "effectNum":35, "multipleEffectNum":0, "effectType":2, "additional2":35 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-25 15:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-25 15:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207500 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41207500[10007908] 不是aoe 干了 5[Monster_5_1_240010113][1] 一下 [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 871/906 原来有盾: 0 [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:35/35 本段飘:35 本段扣血:35 本段扣盾:0 [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 836/906 剩余盾: 0 [WARN:2023-5-25 15:18:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-25 15:18:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122351, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":458, "multipleEffectNum":0, "effectType":3, "additional2":458 }, { "additional":15, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":5, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301003, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122351 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_240010113][1] 用 42122351[13005608] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 58/1164 原来有盾: 0 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:458/458 本段飘:458 本段扣血:458 本段扣盾:0 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 0/1164 剩余盾: 0 [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}5[Monster_5_1_240010113][1] 用 42122351 的带来了一个 ,令到 5[Monster_5_1_240010113][1] 覆盖移除了一个 buff[301003],不提示id不需要播放效果 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_240010113][1] 用 42122351 ,令到 5[Monster_5_1_240010113][1] 增加了一个 buff [301003] [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-25 15:18:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-5-25 15:18:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 2 [INFO:2023-5-25 15:18:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_2_2 [INFO:2023-5-25 15:18:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:3 [WARN:2023-5-25 15:18:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}2 8 [WARN:2023-5-25 15:18:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}4 8 [WARN:2023-5-25 15:18:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 8 [WARN:2023-5-25 15:18:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 8 [WARN:2023-5-25 15:18:52][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 8 [INFO:2023-5-25 15:18:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-5-25 15:18:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-5-25 15:18:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2075 voiceId: 1067007 [INFO:2023-5-25 15:18:52]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-5-25 15:18:52]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:53]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=89 [INFO:2023-5-25 15:18:53]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-5-25 15:18:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2075 exp: 0 injuredNum: 0 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067003 voice: 1067004 voice: 1067006 voice: 1067007 infos: 1000456 unreadInfos: 1000456 usingSkinId: 100076 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 96 1 [INFO:2023-5-25 15:18:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:53][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2023-5-25 15:18:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2023-5-25 15:18:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-5-25 15:18:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.13361340016127 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 97 1 [INFO:2023-5-25 15:18:54][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:209]:{onEndDrag}救援结束拖拽 -> isRescue: false isDoNothing: false alwaysRescue: false [INFO:2023-5-25 15:18:54][logic/extensions/battle/core/core/behavior/reviveaction/BBReliveListener.lua:37]:{tweenCallback}救援结束拖拽后小人弹回原点 -> 玩家选择的操作(1救 2不救): 2 [INFO:2023-5-25 15:18:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:568]:{func}不救 2 [INFO:2023-5-25 15:18:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-5-25 15:18:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-5-25 15:18:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-5-25 15:18:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-5-25 15:18:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":11421, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1268, "multipleEffectNum":0, "effectType":2, "additional2":1268 }, { "additional":12689, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1903, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":16, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":18, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":19, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-25 15:18:56][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 原有血: 12689 原有盾: 0 扣血量: 1268 扣盾量: 0 [INFO:2023-5-25 15:18:56][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 现有血: 11421 现有盾: 0 [INFO:2023-5-25 15:18:56][logic/extensions/battle/handler/BattleUnitCommonder.lua:436]:{updateUnitBloodByBuff}治疗buff -> targetId: 8 原有血: 11421 原有盾: 0 补血量: 1903 [INFO:2023-5-25 15:18:56][logic/extensions/battle/handler/BattleUnitCommonder.lua:446]:{updateUnitBloodByBuff}治疗buff -> targetId: 8 现有血: 12689 现有盾: 0 [INFO:2023-5-25 15:18:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:16 buffId:301007 [INFO:2023-5-25 15:18:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:18 buffId:301019 [INFO:2023-5-25 15:18:56][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:19 buffId:301019 [INFO:2023-5-25 15:18:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-25 15:18:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-5-25 15:18:56][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-25 15:18:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-25 15:18:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-25 15:18:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:56]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-25 15:18:56]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:56]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-25 15:18:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-5-25 15:18:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-25 15:18:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.10006759688258 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 98 1 [INFO:2023-5-25 15:18:56][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-5-25 15:18:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-25 15:18:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-25 15:18:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:56]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-25 15:18:56]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:56]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-25 15:18:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 3 [INFO:2023-5-25 15:18:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-25 15:18:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.10086229816079 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 99 1 [INFO:2023-5-25 15:18:56][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-25 15:18:56][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 3 [INFO:2023-5-25 15:18:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-5-25 15:18:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-5-25 15:18:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:56]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-5-25 15:18:56]||||| Sender socketClient version=1 [INFO:2023-5-25 15:18:57]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 1 count: 323 } [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-25 15:18:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 100 1 [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-25 15:18:57]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47 [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 61000007 progress: 7 hasFinished: false donCount: 0 } taskInfos { id: 60000010 progress: 7 hasFinished: false donCount: 0 } taskInfos { id: 60000009 progress: 7 hasFinished: false donCount: 0 } [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-5-25 15:18:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 101 1 [INFO:2023-5-25 15:18:57]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=91 [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: -1 allDamage: 558 teamDamage { teamTypeId: 1 teamDamage: 558 teamGetDamage: 7564 unitDamages { position: 1 damage: 223 getDamage: 2640 unqiueId: 5550003 } unitDamages { position: 2 damage: 241 getDamage: 1812 unqiueId: 5550002 } unitDamages { position: 3 damage: 66 getDamage: 1261 unqiueId: 5550005 } unitDamages { position: 4 damage: 28 getDamage: 1851 unqiueId: 5550004 } } [INFO:2023-5-25 15:18:57]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=857 [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-5-25 15:18:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 102 1 [INFO:2023-5-25 15:18:57]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=89 [INFO:2023-5-25 15:18:57]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=89 [INFO:2023-5-25 15:18:57]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2023-5-25 15:18:57][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"558", "teamGetDamage":"7564", "unitDamages": [ { "position":1, "damage":"223", "getDamage":"2640", "unqiueId":"5550003" }, { "position":2, "damage":"241", "getDamage":"1812", "unqiueId":"5550002" }, { "position":3, "damage":"66", "getDamage":"1261", "unqiueId":"5550005" }, { "position":4, "damage":"28", "getDamage":"1851", "unqiueId":"5550004" } ] } [INFO:2023-5-25 15:18:57]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=71 [INFO:2023-5-25 15:18:57]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=296 [INFO:2023-5-25 15:18:57]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-5-25 15:18:57][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 5550003 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2076 baseAttr { hp: 1010 atk: 153 def: 140 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036149599 rank: 1 luck: 6 sks { skillId: 41207600 strengthenLevel: 1 } sks { skillId: 41207601 strengthenLevel: 1 } sks { skillId: 41207602 strengthenLevel: 1 } exp: 0 state: 131 strengthenRate: 0 livingSks { skillId: 40300026 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100075 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 5550002 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2075 baseAttr { hp: 1164 atk: 133 def: 157 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036126706 rank: 1 luck: 6 sks { skillId: 41207500 strengthenLevel: 1 } sks { skillId: 41207501 strengthenLevel: 1 } sks { skillId: 41207502 strengthenLevel: 1 } exp: 0 state: 131 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100076 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 5550005 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2060 baseAttr { hp: 1132 atk: 128 def: 114 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036411250 rank: 1 luck: 7 sks { skillId: 41206000 strengthenLevel: 1 } sks { skillId: 41206001 strengthenLevel: 1 } sks { skillId: 41206002 strengthenLevel: 1 } exp: 0 state: 131 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100074 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } hero { heroId: 5550004 isInFormation: true masterPlayerID: 15008 heroTypeIdx: 2059 baseAttr { hp: 1225 atk: 118 def: 124 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1686036399507 rank: 1 luck: 7 sks { skillId: 41205900 strengthenLevel: 1 } sks { skillId: 41205910 strengthenLevel: 1 } sks { skillId: 41205902 strengthenLevel: 1 } exp: 0 state: 131 strengthenRate: 0 breakthroughCnt: 0 skinId: 100073 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-25 15:18:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 103 1 [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2076 exp: 0 injuredNum: 0 voice: 1068003 voice: 1068004 voice: 1068006 voice: 1068007 voice: 1068013 voice: 1068014 voice: 1068015 infos: 1000462 unreadInfos: 1000462 usingSkinId: 100075 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 104 1 [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2075 exp: 0 injuredNum: 0 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067003 voice: 1067004 voice: 1067006 voice: 1067007 infos: 1000456 unreadInfos: 1000456 usingSkinId: 100076 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 105 1 [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2060 exp: 0 injuredNum: 0 voice: 1066003 voice: 1066004 voice: 1066007 voice: 1066013 voice: 1066014 voice: 1066015 infos: 1000366 unreadInfos: 1000366 usingSkinId: 100074 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 106 1 [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2059 exp: 0 injuredNum: 0 voice: 1065013 voice: 1065014 voice: 1065015 voice: 1065003 voice: 1065004 voice: 1065007 infos: 1000360 unreadInfos: 1000360 usingSkinId: 100073 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 107 1 [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2076 exp: 0 injuredNum: 1 voice: 1068003 voice: 1068004 voice: 1068006 voice: 1068007 voice: 1068013 voice: 1068014 voice: 1068015 infos: 1000462 unreadInfos: 1000462 usingSkinId: 100075 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacter { heroId: 2075 exp: 0 injuredNum: 1 voice: 1067013 voice: 1067014 voice: 1067015 voice: 1067003 voice: 1067004 voice: 1067006 voice: 1067007 infos: 1000456 unreadInfos: 1000456 usingSkinId: 100076 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 9 value: 1 } contractValues { conditionId: 8 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacter { heroId: 2060 exp: 0 injuredNum: 1 voice: 1066003 voice: 1066004 voice: 1066007 voice: 1066013 voice: 1066014 voice: 1066015 infos: 1000366 unreadInfos: 1000366 usingSkinId: 100074 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacter { heroId: 2059 exp: 0 injuredNum: 1 voice: 1065013 voice: 1065014 voice: 1065015 voice: 1065003 voice: 1065004 voice: 1065007 infos: 1000360 unreadInfos: 1000360 usingSkinId: 100073 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-25 15:18:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 108 1 [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-25 15:18:57][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-5-25 15:18:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-25 15:18:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-5-25 15:18:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.73498110100627 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 109 1 [INFO:2023-5-25 15:18:57][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-5-25 15:18:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-25 15:18:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-25 15:18:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-25 15:18:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-25 15:18:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-5-25 15:18:59][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-5-25 15:18:59][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:42]:{onStart}战斗失败,不是新手 -》不播story [INFO:2023-5-25 15:18:59][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-5-25 15:18:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:18:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-25 15:19:2][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 22; 220001011 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:99: in function 'onFbFailViewClose' logic/extensions/fb/core/core/impl/FbSpace:191: in function 'func' bootstrap/starter_lua.lua:30: in function ... logic/extensions/fb/view/FbFailView:40: in function 'onExitFinished' frameworkext/lmvc/view/ViewPresentor:167: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:361: in function '_org_onCloseAnimationDone' logic/common/logic/FrameworkReLogicMgr:292: in function '_onCloseAnimationDone' logic/extensions/fb/view/FbFailViewPresentor:17: in function 'playCloseAnimation' frameworkext/lmvc/view/ViewPresentor:247: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' frameworkext/lmvc/view/ViewComponent:151: in function 'close' logic/extensions/fb/view/FbFailView:44: in function [ERROR:2023-5-25 15:19:2]15:19:02.134-471: [@logic/extensions/fbactivity/controller/FbActivityController.lua:108]:{_onEnterCommomScene}没有配置活动本对应场景类型,请检查!副本类型= 22 stack traceback: logic/extensions/fbactivity/controller/FbActivityController:145: in function 'backToActivityFbScene' logic/extensions/fb/config/FbExitConfig:177: in function logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:99: in function 'onFbFailViewClose' logic/extensions/fb/core/core/impl/FbSpace:191: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbFailView:40: in function 'onExitFinished' frameworkext/lmvc/view/ViewPresentor:167: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:361: in function '_org_onCloseAnimationDone' logic/common/logic/FrameworkReLogicMgr:292: in function '_onCloseAnimationDone' logic/extensions/fb/view/FbFailViewPresentor:17: in function 'playCloseAnimation' frameworkext/lmvc/view/ViewPresentor:247: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' frameworkext/lmvc/view/ViewComponent:151: in function 'close' logic/extensions/fb/view/FbFailView:44: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:142) Framework.ButtonAdapter:OnClickBtn () (at Assets/aounity-framework/Scripts/CSharp/FrameworkExt/UGUI/LuaAdapter/ButtonAdapter.cs:83) UnityEngine.EventSystems.EventSystem:Update () (at Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:385) [ERROR:2023-5-25 15:19:2]15:19:02.134-471: [@logic/extensions/fbactivity/controller/FbActivityController.lua:108]:{_onEnterCommomScene}没有配置活动本对应场景类型,请检查!副本类型= 22 stack traceback: logic/extensions/fbactivity/controller/FbActivityController:145: in function 'backToActivityFbScene' logic/extensions/fb/config/FbExitConfig:177: in function logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:99: in function 'onFbFailViewClose' logic/extensions/fb/core/core/impl/FbSpace:191: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify' logic/extensions/fb/view/FbFailView:40: in function 'onExitFinished' frameworkext/lmvc/view/ViewPresentor:167: in function '_onVisualEvent' frameworkext/lmvc/view/ViewPresentor:361: in function '_org_onCloseAnimationDone' logic/common/logic/FrameworkReLogicMgr:292: in function '_onCloseAnimationDone' logic/extensions/fb/view/FbFailViewPresentor:17: in function 'playCloseAnimation' frameworkext/lmvc/view/ViewPresentor:247: in function '_doClose' frameworkext/lmvc/view/ViewPresentor:297: in function 'close' frameworkext/lmvc/view/ViewMgr:372: in function 'close' frameworkext/lmvc/view/ViewComponent:151: in function 'close' logic/extensions/fb/view/FbFailView:44: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:142) Framework.ButtonAdapter:OnClickBtn () (at Assets/aounity-framework/Scripts/CSharp/FrameworkExt/UGUI/LuaAdapter/ButtonAdapter.cs:83) UnityEngine.EventSystems.EventSystem:Update () (at Library/PackageCache/com.unity.ugui@1.0.0/Runtime/EventSystem/EventSystem.cs:385)