==================================PREV=================================== [INFO:2023-5-11 11:24:21]PJG Start [INFO:2023-5-11 11:24:21]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0 [INFO:2023-5-11 11:24:21]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0 [INFO:2023-5-11 11:24:21]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0 [INFO:2023-5-11 11:24:21]AoUnityStarter Start [INFO:2023-5-11 11:24:21]Start App [INFO:2023-5-11 11:24:21]ResourceCache.Instance.resLoadMode=Direct [INFO:2023-5-11 11:24:21]ResourceCache.Instance.isLuaBundle=False [INFO:2023-5-11 11:24:21]AoUnityStarter StartLua [INFO:2023-5-11 11:24:25][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse [INFO:2023-5-11 11:24:25][tolua.lua:12]:os: Windows, arch: x64 [INFO:2023-5-11 11:24:25][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started... [INFO:2023-5-11 11:24:25][bootstrap/BootstrapHelper.lua:73]:{closure}=======================百田渠道包======================= [WARN:2023-5-11 11:24:25][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly [INFO:2023-5-11 11:24:25][bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!! [INFO:2023-5-11 11:24:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{} [INFO:2023-5-11 11:24:26][bootstrap/check/CheckMgr.lua:280]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-en 4 0 0 com.baitian.unity.editor [INFO:2023-5-11 11:24:26]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0 [INFO:2023-5-11 11:24:26]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0 [INFO:2023-5-11 11:24:26]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0 [INFO:2023-5-11 11:24:26]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 0.0.0 [INFO:2023-5-11 11:24:26][bootstrap/check/CheckMgr.lua:292]:{closure}CheckMgr:onRequestRemoteVersionSuccess review zoneId false 0 [INFO:2023-5-11 11:24:26][bootstrap/BootstrapLauncherBase.lua:109]:{start}BootstrapLauncherBase start [INFO:2023-5-11 11:24:27][bootstrap/BootstrapLauncher.lua:393]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务 [INFO:2023-5-11 11:24:27][bootstrap/BootstrapLauncherBase.lua:102]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone [INFO:2023-5-11 11:24:28][framework/LogicLauncherBase.lua:59]:{start}LogicLauncherBase start [INFO:2023-5-11 11:24:28][logic/logicLauncher/LogicLauncher.lua:10]:{onStart}is img preload:false [INFO:2023-5-11 11:24:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/10.17.1.98:8998\/"} [INFO:2023-5-11 11:24:29][framework/LogicLauncherBase.lua:53]:{onStart}LogicLauncherBase onStart [INFO:2023-5-11 11:24:31][bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机 [INFO:2023-5-11 11:24:31][bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = C:/Users/lijunying/AppData/LocalLow/Unity/baiao_pjg_upg_1 [INFO:2023-5-11 11:24:31][bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150 [INFO:2023-5-11 11:24:31][bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0 [INFO:2023-5-11 11:24:31][bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30 [INFO:2023-5-11 11:24:31][bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0 [INFO:2023-5-11 11:24:32][bootstrap/BootstrapHelper.lua:338]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了 [INFO:2023-5-11 11:24:32][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1 [INFO:2023-5-11 11:24:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{} [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -115489493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -115403093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -93147893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -93061493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -92975093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -89519093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -89432693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -89346293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -89691893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -89605493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -86495093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -86408693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -86322293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -86235893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -86149493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -86063093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -85976693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -85890293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -85803893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -85717493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -85631093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -85544693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -85458293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -85371893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -85285493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -85199093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -85112693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -85026293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -84939893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -84853493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -84767093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -84680693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -84594293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -84507893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -84421493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -84335093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -84248693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -84162293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -84075893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -83989493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -84335093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -84248693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -84162293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -83471093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -83384693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -83298293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -83211893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -83125493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -83039093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -82952693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -82866293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -82779893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -82693493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -82607093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -82520693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -82434293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -82347893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -82261493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -82175093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -82088693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -82002293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -81915893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -81829493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -81743093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -81656693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -81829493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -81743093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -80619893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -80533493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -80447093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -77595893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -75867893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -75781493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -75003893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -74917493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -73448693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -72152693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -69647093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -68955893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -67487093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -67400693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -67314293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -67227893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -66536693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -64895093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -64808693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -64117493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -62389493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -61266293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -61179893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -59538293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -59451893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -58760693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -58674293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -58587893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -57119093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -57032693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -56946293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -56255093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -54699893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -54613493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -54527093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -53835893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -53749493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -53663093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -53576693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -53490293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -53403893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -53317493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -53231093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -53144693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -53058293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -52971893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -52885493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -52799093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -52712693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -52626293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -52539893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -52453493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -52367093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -52280693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -52194293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -52107893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -52021493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -51935093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -52107893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -52021493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -51935093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -51416693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -49861493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -49775093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -49688693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -48392693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -46837493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -46751093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -46664693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -45973493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -44418293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -44331893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -44245493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -43554293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -41999093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -41912693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -41826293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -40703093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -38370293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -38283893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -38197493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -37506293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -35951093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -35864693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -35778293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -35087093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -33531893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -33445493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -33359093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -32667893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -31112693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -31026293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -30939893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -30248693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -31371893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -31285493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -31199093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -31112693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -31026293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -30939893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -30853493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -30767093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -30680693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -30594293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -30507893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -30421493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -30335093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -30248693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -30162293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -30075893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -29989493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -29903093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -29816693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -29730293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -29643893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -29557493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -29471093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -29384693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -29298293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -29211893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -29125493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -29039093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -28952693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -28866293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -28779893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -28693493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -28607093 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -28520693 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -27829493 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -26274293 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -26187893 [INFO:2023-5-11 11:24:32][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -26101493 [INFO:2023-5-11 11:24:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"} [INFO:2023-5-11 11:24:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1023#1024#1025#1027#1028#1029#1032#1033#1034#1037#1038#1039#1041#1042#1043#1045#1046#1047#1048#1049#1050#1053#1054#1055#1058#1059#1060#1063#1064#1065#1068#1069#1070#1073#1074#1075#1078#1079#1080#1083#1084#1085#1088#1089#1090#1093#1094#1095#1098#1099#1100#1103#1104#1105#1108#1109#1110#1113#1114#1115#1118#1119#1120#1123#1124#1125#1128#1129#1130#1133#1134#1135#1138#1139#1140#1143#1144#1145"} [INFO:2023-5-11 11:24:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018#1020#1021"} [INFO:2023-5-11 11:24:32][logic/common/state/kr/KRGameStateMgr.lua:19]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功! [INFO:2023-5-11 11:24:33]VideoMgr url = Assets/GameAssets/language/en/movie/open.mp4 [INFO:2023-5-11 11:24:33]VideoMgr 没有preload,play之前需要prepare下 [INFO:2023-5-11 11:24:33]VideoMgr play开始 [INFO:2023-5-11 11:24:33]视频已经开始播放啦 [INFO:2023-5-11 11:25:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0} [INFO:2023-5-11 11:25:18]VideoMgr stop [INFO:2023-5-11 11:25:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:18]VideoMgr play完毕 [INFO:2023-5-11 11:25:18]VideoMgr stop [INFO:2023-5-11 11:25:18][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = en [INFO:2023-5-11 11:25:18][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json [INFO:2023-5-11 11:25:18][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=en&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1 [INFO:2023-5-11 11:25:18][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}} [INFO:2023-5-11 11:25:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-5-11 11:25:18][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found! [INFO:2023-5-11 11:25:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:40]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{} [INFO:2023-5-11 11:25:40][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1 [INFO:2023-5-11 11:25:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:41][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=ljy3 [INFO:2023-5-11 11:25:41][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-5-11 11:25:41][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.130.152.39/login0.jsp?account=ljy3&platformId=0 [INFO:2023-5-11 11:25:41][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:25:42][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"9889e3bf-4e08-47ff-954a-56141c2998be"} [INFO:2023-5-11 11:25:42][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 9889e3bf-4e08-47ff-954a-56141c2998be [INFO:2023-5-11 11:25:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-5-11 11:25:42][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.130.152.39/login.jsp?btSessionId=9889e3bf-4e08-47ff-954a-56141c2998be&clientVersion=0.0.0&sysType=0&language=en [INFO:2023-5-11 11:25:42][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"6f1bab00-1b43-4026-8790-b4fb259d1ca5","userName":"0_ljy3","zoneInfo":{"id":201,"name":"欧美(周)","prefix":"","state":1}} [INFO:2023-5-11 11:25:43][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0 [INFO:2023-5-11 11:25:43][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1683775543 [INFO:2023-5-11 11:25:43][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true [INFO:2023-5-11 11:25:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil [INFO:2023-5-11 11:25:43][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.130.152.39/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.130.152.39\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":201,"sessionId":"6f1bab00-1b43-4026-8790-b4fb259d1ca5","openKey":""}} [INFO:2023-5-11 11:25:43][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.130.152.39/startgame.jsp?pfKey=&pf=&zoneId=201&sessionId=6f1bab00-1b43-4026-8790-b4fb259d1ca5&openKey= [INFO:2023-5-11 11:25:43][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:25:43][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.130.152.39","isAdmin":false,"pid":201001,"port":9003,"resultCode":0,"state":1,"tips":"Please be patient, Master. The Kongsang Office is maintaining temporal balance of the three realms."} [INFO:2023-5-11 11:25:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:43][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.130.152.39,port=9003 [INFO:2023-5-11 11:25:43][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.130.152.39 9003 [INFO:2023-5-11 11:25:43]==============link network is ipv4============ [INFO:2023-5-11 11:25:43]1 status:Connecting [INFO:2023-5-11 11:25:43]1 Connect,ip=43.130.152.39,port=9003,verson=0 [INFO:2023-5-11 11:25:43][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true [INFO:2023-5-11 11:25:43][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把 [INFO:2023-5-11 11:25:43]1 AsyncConnectCallBack call by system,connectingVersion=0 [INFO:2023-5-11 11:25:43]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True [INFO:2023-5-11 11:25:43]1 Same version,socket.Connected=True [INFO:2023-5-11 11:25:43]1 Do EndConnect [INFO:2023-5-11 11:25:43]1 Do EndConnect Done [INFO:2023-5-11 11:25:43]1 status:Connected [INFO:2023-5-11 11:25:43]1 ConnectSucc True [INFO:2023-5-11 11:25:43][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true [INFO:2023-5-11 11:25:43]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=56 [INFO:2023-5-11 11:25:43]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18 [INFO:2023-5-11 11:25:44]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=17 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data { id: 29 value: 129 } [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <--- [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1 [INFO:2023-5-11 11:25:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9 [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <--- [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.23396149650216 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1 [INFO:2023-5-11 11:25:44][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件========= [INFO:2023-5-11 11:25:44][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调========= [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9 [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3 [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9 [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4 [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9 [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6 [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9 [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9 [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9 [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10 [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey: pf: pfKey: [INFO:2023-5-11 11:25:44]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15 [INFO:2023-5-11 11:25:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:44]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=7424 [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros { heroId: 4360003 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682803059201 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 360007 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2000 baseAttr { hp: 1162 atk: 111 def: 94 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676018235179 rank: 1 luck: 6 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } exp: 0 state: 257 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100001 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4360004 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2004 baseAttr { hp: 1252 atk: 138 def: 123 critic: 120 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682803060045 rank: 1 luck: 2 sks { skillId: 41200400 strengthenLevel: 1 } sks { skillId: 41200401 strengthenLevel: 1 } sks { skillId: 41200402 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300044 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100007 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 810012 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2034 baseAttr { hp: 1139 atk: 105 def: 116 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676965066623 rank: 1 luck: 1 sks { skillId: 41203400 strengthenLevel: 1 } sks { skillId: 41203401 strengthenLevel: 1 } sks { skillId: 41203402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300003 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100036 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 810013 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2054 baseAttr { hp: 947 atk: 110 def: 110 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676965066623 rank: 1 luck: 4 sks { skillId: 41205400 strengthenLevel: 1 } sks { skillId: 41205401 strengthenLevel: 1 } sks { skillId: 41205402 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100056 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 810008 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2029 baseAttr { hp: 1492 atk: 143 def: 152 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676965066622 rank: 1 luck: 5 sks { skillId: 41202900 strengthenLevel: 1 } sks { skillId: 41202901 strengthenLevel: 1 } sks { skillId: 41202902 strengthenLevel: 1 } exp: 668 state: 1 strengthenRate: 0 livingSks { skillId: 40300015 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300042 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100031 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 810009 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2018 baseAttr { hp: 979 atk: 121 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676965066622 rank: 1 luck: 6 sks { skillId: 41201800 strengthenLevel: 1 } sks { skillId: 41201801 strengthenLevel: 1 } sks { skillId: 41201802 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300007 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100021 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 810010 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676965066623 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 810011 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2023 baseAttr { hp: 1285 atk: 98 def: 115 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676965066623 rank: 1 luck: 5 sks { skillId: 41202300 strengthenLevel: 1 } sks { skillId: 41202301 strengthenLevel: 1 } sks { skillId: 41202302 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100025 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 810004 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2012 baseAttr { hp: 3390 atk: 374 def: 368 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676965066622 rank: 2 luck: 6 sks { skillId: 41201200 strengthenLevel: 1 } sks { skillId: 41201201 strengthenLevel: 1 } sks { skillId: 41201202 strengthenLevel: 1 } exp: 101664 state: 5 strengthenRate: 0 breakthroughCnt: 0 skinId: 100017 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 810005 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2036 baseAttr { hp: 913 atk: 115 def: 105 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676965066622 rank: 1 luck: 5 sks { skillId: 41203600 strengthenLevel: 1 } sks { skillId: 41203601 strengthenLevel: 1 } sks { skillId: 41203602 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300008 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100038 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 810006 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2028 baseAttr { hp: 4137 atk: 378 def: 385 critic: 80 critic_dmg: 660 dodge: 60 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676965066622 rank: 2 luck: 6 sks { skillId: 41202800 strengthenLevel: 1 } sks { skillId: 41202801 strengthenLevel: 1 } sks { skillId: 41202802 strengthenLevel: 1 } exp: 101664 state: 1 strengthenRate: 0 livingSks { skillId: 40300028 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300025 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100030 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 810007 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2035 baseAttr { hp: 1271 atk: 157 def: 158 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1676965066622 rank: 1 luck: 4 sks { skillId: 41203500 strengthenLevel: 1 } sks { skillId: 41203501 strengthenLevel: 1 } sks { skillId: 41203502 strengthenLevel: 1 } exp: 668 state: 1 strengthenRate: 0 livingSks { skillId: 40300004 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100037 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3860071 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2140 baseAttr { hp: 1178 atk: 120 def: 127 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682931575879 rank: 1 luck: 6 sks { skillId: 41214000 strengthenLevel: 1 } sks { skillId: 41214001 strengthenLevel: 1 } sks { skillId: 41214002 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100163 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 3860069 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2141 baseAttr { hp: 1312 atk: 125 def: 148 critic: 100 critic_dmg: 600 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1682930858549 rank: 1 luck: 6 sks { skillId: 41214100 strengthenLevel: 1 } sks { skillId: 41214101 strengthenLevel: 1 } sks { skillId: 41214102 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100164 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4910058 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267204077 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4910059 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2078 baseAttr { hp: 1028 atk: 144 def: 96 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267204336 rank: 1 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4910056 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267199434 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4910057 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267199687 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4910062 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267213407 rank: 5 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4910063 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267213837 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4910060 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267208620 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4910061 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267208876 rank: 5 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4860002 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2077 baseAttr { hp: 1353 atk: 134 def: 114 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684199472925 rank: 1 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 0 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4860003 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2078 baseAttr { hp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684199490965 rank: 5 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207802 strengthenLevel: 1 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4910055 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2077 baseAttr { hp: 10232 atk: 818 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267198929 rank: 5 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207702 strengthenLevel: 1 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4860004 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2079 baseAttr { hp: 1228 atk: 108 def: 93 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684199510693 rank: 1 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 4910064 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2017 baseAttr { hp: 1253 atk: 135 def: 129 critic: 80 critic_dmg: 600 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267214089 rank: 1 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201702 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2810006 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2057 baseAttr { hp: 1265 atk: 113 def: 132 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1680689429216 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 0 state: 128 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1660005 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678329833761 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2810007 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2019 baseAttr { hp: 1193 atk: 136 def: 141 critic: 100 critic_dmg: 500 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1680692302238 rank: 1 luck: 7 sks { skillId: 41201900 strengthenLevel: 1 } sks { skillId: 41201910 strengthenLevel: 1 } sks { skillId: 41201902 strengthenLevel: 1 } exp: 0 state: 1 strengthenRate: 0 livingSks { skillId: 40300016 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100013 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2810004 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2007 baseAttr { hp: 2665 atk: 333 def: 260 critic: 115 critic_dmg: 660 dodge: 30 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1680689416617 rank: 2 luck: 5 sks { skillId: 41200700 strengthenLevel: 1 } sks { skillId: 41200701 strengthenLevel: 1 } sks { skillId: 41200702 strengthenLevel: 1 } exp: 20000 state: 67 strengthenRate: 0 livingSks { skillId: 40300023 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100005 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1660007 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678329877061 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 2810005 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 2057 baseAttr { hp: 2410 atk: 215 def: 253 critic: 80 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1680689428704 rank: 1 luck: 3 sks { skillId: 41205700 strengthenLevel: 1 } sks { skillId: 41205701 strengthenLevel: 1 } sks { skillId: 41205702 strengthenLevel: 1 } exp: 20200 state: 1 strengthenRate: 0 livingSks { skillId: 40300017 strengthenLevel: 0 maxStrengthenLevel: 1 } breakthroughCnt: 0 skinId: 100060 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } heros { heroId: 1660006 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1678329833761 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:25:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <--- [INFO:2023-5-11 11:25:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.23408089950681 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1934 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=250 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=1417 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=35 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=1970 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=1188 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo { userId: 14104 name: ljy3 gender: 1 portrait: 11100002 exp: 128160 signature: chefTitle: 0 roleNum: 21 heroRate: 35.6 dungeonCount: 50 longWarCount: 0 serialLoginDays: 2 totalLoginDays: 36 heroCharCover: 2000 frame: 11110001 touchCountLeft: 5 registerTime: 1676017981 lastLogoutTime: 1684219827 birthday: 5-1 pvpScore: 1000 pvpFightCount: 4 usingSkinId: 0 autoUpdateSkinTime: 0 characterCover { heroCharCover: 2000 lastUpdateTime: 1676018235 autoChangeDaily: false } isReturn: false mentorRoleId: 0 settingInfos { settingId: 1 isOpen: false } bondCardAtlasLevel: 1 bondCardAtlasCover: 0 } currencyInfo { currencyId: 2 count: 98117439 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 3 count: 11 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 4 count: 2319 lastRecoverTime: 1684268952937 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 5 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 6 count: 6 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 7 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 8 count: 200 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 9 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 10 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 11 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 12 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 13 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 14 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 15 count: 3 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 1684404000000 } currencyInfo { currencyId: 16 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 21 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 22 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 23 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 24 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 25 count: 1 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 1684404000000 } currencyInfo { currencyId: 26 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 27 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 31 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 33 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 37 count: 10 lastRecoverTime: 1684266852937 dailyRecoveredCount: 0 expiredTime: 0 } currencyInfo { currencyId: 38 count: 0 lastRecoverTime: 1676017971000 dailyRecoveredCount: 0 expiredTime: 0 } simplePropertyList { id: 4 value: 200 } simplePropertyList { id: 11 value: 200 } simplePropertyList { id: 25 value: 10001 } simplePropertyList { id: 29 value: 129 } guideInfo { guideId: 1 stepId: -1 } guideInfo { guideId: 2 stepId: -1 } guideInfo { guideId: 3 stepId: -1 } guideInfo { guideId: 4 stepId: -1 } guideInfo { guideId: 5 stepId: -1 } guideInfo { guideId: 6 stepId: -1 } guideInfo { guideId: 9 stepId: -1 } guideInfo { guideId: 10 stepId: -1 } guideInfo { guideId: 11 stepId: -1 } guideInfo { guideId: 13 stepId: -1 } guideInfo { guideId: 14 stepId: -1 } guideInfo { guideId: 15 stepId: -1 } guideInfo { guideId: 16 stepId: -1 } guideInfo { guideId: 17 stepId: -1 } guideInfo { guideId: 18 stepId: -1 } guideInfo { guideId: 19 stepId: -1 } guideInfo { guideId: 20 stepId: -1 } guideInfo { guideId: 21 stepId: -1 } guideInfo { guideId: 22 stepId: -1 } guideInfo { guideId: 23 stepId: -1 } guideInfo { guideId: 24 stepId: -1 } guideInfo { guideId: 25 stepId: -1 } guideInfo { guideId: 26 stepId: -1 } guideInfo { guideId: 28 stepId: -1 } guideInfo { guideId: 29 stepId: -1 } guideInfo { guideId: 44 stepId: -1 } guideInfo { guideId: 45 stepId: -1 } guideInfo { guideId: 47 stepId: -1 } guideInfo { guideId: 49 stepId: -1 } guideInfo { guideId: 50 stepId: -1 } guideInfo { guideId: 51 stepId: -1 } guideInfo { guideId: 52 stepId: -1 } guideInfo { guideId: 53 stepId: -1 } guideInfo { guideId: 54 stepId: -1 } guideInfo { guideId: 56 stepId: -1 } openInfo { id: 1 isOpen: true } openInfo { id: 2 isOpen: true } openInfo { id: 3 isOpen: true } openInfo { id: 4 isOpen: true } openInfo { id: 5 isOpen: true } openInfo { id: 6 isOpen: true } openInfo { id: 7 isOpen: true } openInfo { id: 8 isOpen: true } openInfo { id: 9 isOpen: true } openInfo { id: 10 isOpen: true } openInfo { id: 11 isOpen: true } openInfo { id: 12 isOpen: true } openInfo { id: 13 isOpen: true } openInfo { id: 14 isOpen: true } openInfo { id: 15 isOpen: true } openInfo { id: 16 isOpen: true } openInfo { id: 17 isOpen: true } openInfo { id: 18 isOpen: true } openInfo { id: 19 isOpen: true } openInfo { id: 20 isOpen: true } openInfo { id: 21 isOpen: true } openInfo { id: 22 isOpen: true } openInfo { id: 23 isOpen: true } openInfo { id: 24 isOpen: true } openInfo { id: 25 isOpen: true } openInfo { id: 28 isOpen: true } openInfo { id: 29 isOpen: false } openInfo { id: 30 isOpen: false } openInfo { id: 31 isOpen: true } openInfo { id: 32 isOpen: false } openInfo { id: 33 isOpen: true } openInfo { id: 34 isOpen: true } openInfo { id: 35 isOpen: false } openInfo { id: 36 isOpen: true } openInfo { id: 37 isOpen: true } openInfo { id: 38 isOpen: true } openInfo { id: 40 isOpen: true } openInfo { id: 41 isOpen: true } openInfo { id: 42 isOpen: true } openInfo { id: 43 isOpen: false } openInfo { id: 44 isOpen: true } openInfo { id: 45 isOpen: false } openInfo { id: 46 isOpen: true } openInfo { id: 47 isOpen: true } openInfo { id: 48 isOpen: true } openInfo { id: 49 isOpen: true } openInfo { id: 50 isOpen: true } openInfo { id: 51 isOpen: true } openInfo { id: 52 isOpen: true } openInfo { id: 53 isOpen: true } openInfo { id: 54 isOpen: true } openInfo { id: 55 isOpen: true } openInfo { id: 56 isOpen: true } openInfo { id: 57 isOpen: true } openInfo { id: 58 isOpen: true } openInfo { id: 59 isOpen: true } openInfo { id: 60 isOpen: true } openInfo { id: 61 isOpen: true } openInfo { id: 62 isOpen: true } openInfo { id: 63 isOpen: true } openInfo { id: 64 isOpen: true } openInfo { id: 65 isOpen: true } openInfo { id: 66 isOpen: true } openInfo { id: 67 isOpen: true } openInfo { id: 68 isOpen: true } openInfo { id: 69 isOpen: true } openInfo { id: 70 isOpen: true } openInfo { id: 85 isOpen: true } openInfo { id: 86 isOpen: true } openInfo { id: 87 isOpen: true } openInfo { id: 88 isOpen: true } openInfo { id: 89 isOpen: true } openInfo { id: 95 isOpen: false } openInfo { id: 96 isOpen: true } openInfo { id: 97 isOpen: true } openInfo { id: 98 isOpen: true } openInfo { id: 99 isOpen: true } openInfo { id: 100 isOpen: true } openInfo { id: 101 isOpen: true } openInfo { id: 102 isOpen: true } openInfo { id: 103 isOpen: true } openInfo { id: 104 isOpen: true } openInfo { id: 106 isOpen: true } openInfo { id: 107 isOpen: true } openInfo { id: 110 isOpen: true } openInfo { id: 111 isOpen: true } openInfo { id: 112 isOpen: true } openInfo { id: 113 isOpen: true } openInfo { id: 117 isOpen: true } openInfo { id: 120 isOpen: true } openInfo { id: 125 isOpen: true } openInfo { id: 127 isOpen: true } openInfo { id: 128 isOpen: true } openInfo { id: 129 isOpen: true } openInfo { id: 130 isOpen: true } openInfo { id: 132 isOpen: true } openInfo { id: 133 isOpen: false } openInfo { id: 134 isOpen: true } openInfo { id: 137 isOpen: true } openInfo { id: 138 isOpen: true } openInfo { id: 140 isOpen: true } openInfo { id: 141 isOpen: false } openInfo { id: 142 isOpen: true } openInfo { id: 143 isOpen: false } openInfo { id: 144 isOpen: true } openInfo { id: 147 isOpen: true } openInfo { id: 149 isOpen: false } openInfo { id: 154 isOpen: false } openInfo { id: 155 isOpen: true } openInfo { id: 156 isOpen: true } openInfo { id: 157 isOpen: true } openInfo { id: 158 isOpen: true } openInfo { id: 165 isOpen: true } openInfo { id: 166 isOpen: true } openInfo { id: 167 isOpen: true } openInfo { id: 168 isOpen: true } openInfo { id: 174 isOpen: true } openInfo { id: 177 isOpen: true } openInfo { id: 179 isOpen: true } openInfo { id: 3001 isOpen: true } openInfo { id: 3002 isOpen: true } openInfo { id: 3003 isOpen: true } openInfo { id: 3004 isOpen: true } openInfo { id: 3005 isOpen: true } openInfo { id: 3007 isOpen: true } [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.43450000137091 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1 [INFO:2023-5-11 11:25:45][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-05-10 22:26:05","roleExp":128160,"serverId":"201","registerTime":1676017981,"lastLogoutTime":"2023-05-16 01:50:27","roleId":"14104","roleCTime":1676017981,"type":2,"roleName":"ljy3","serverName":"欧美(周)","roleLevel":40} [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2023-05-10 22:26:05","roleExp":128160,"serverId":"201","registerTime":1676017981,"lastLogoutTime":"2023-05-16 01:50:27","roleId":"14104","roleCTime":1676017981,"type":2,"roleName":"ljy3","serverName":"欧美(周)","roleLevel":40} [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"201"} [INFO:2023-5-11 11:25:45][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 201 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:25:45][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 4910055 } formationHeros { index: 1 typeId: 1 heroUniqueId: 4910062 } formationHeros { index: 2 typeId: 1 heroUniqueId: 4860003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 4910061 } state: 1 name: team one typeId: 1 } formationInfoList { formationId: 20001 state: 1 name: typeId: 2 } formationInfoList { formationId: 20002 state: 1 name: typeId: 2 } formationInfoList { formationId: 2 formationHeros { index: 0 typeId: 1 heroUniqueId: 2810006 } state: 1 name: Team 2 typeId: 1 } formationInfoList { formationId: 3 state: 1 name: Team 3 typeId: 1 } formationInfoList { formationId: 4 state: 1 name: Team 4 typeId: 1 } formationInfoList { formationId: 5 state: 1 name: Team 5 typeId: 1 } formationInfoList { formationId: 6 state: 1 name: Team 6 typeId: 1 } formationInfoList { formationId: 7 state: 2 name: Team 7 typeId: 1 } formationInfoList { formationId: 8 state: 2 name: Team 8 typeId: 1 } formationInfoList { formationId: 9 state: 2 name: Team 9 typeId: 1 } formationInfoList { formationId: 10 state: 2 name: Team 10 typeId: 1 } [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.43450000137091 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters { heroId: 2017 exp: 0 injuredNum: 0 voice: 1027006 voice: 1027004 voice: 1027003 voice: 1027015 voice: 1027014 voice: 1027013 voice: 1027012 infos: 1000108 unreadInfos: 1000108 usingSkinId: 100023 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2018 exp: 0 injuredNum: 0 voice: 1028015 voice: 1028014 voice: 1028013 voice: 1028003 infos: 1000114 unreadInfos: 1000114 usingSkinId: 100021 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2019 exp: 0 injuredNum: 0 voice: 1029003 voice: 1029015 voice: 1029014 voice: 1029013 infos: 1000120 unreadInfos: 1000120 usingSkinId: 100013 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2054 exp: 0 injuredNum: 0 voice: 1047003 voice: 1047015 voice: 1047014 voice: 1047013 infos: 1000330 unreadInfos: 1000330 usingSkinId: 100056 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2023 exp: 0 injuredNum: 0 voice: 1033003 voice: 1033015 voice: 1033014 voice: 1033013 infos: 1000144 unreadInfos: 1000144 usingSkinId: 100025 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2057 exp: 0 injuredNum: 0 voice: 1056003 voice: 1056004 voice: 1056005 voice: 1056006 voice: 1056008 voice: 1056009 voice: 1056013 voice: 1056014 voice: 1056015 infos: 1000348 unreadInfos: 1000348 usingSkinId: 100060 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 1 maxLevel: 20 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2028 exp: 0 injuredNum: 0 voice: 1035007 voice: 1035006 voice: 1035005 voice: 1035004 voice: 1035003 voice: 1035015 voice: 1035014 voice: 1035013 voice: 1035012 voice: 1035009 infos: 1000174 unreadInfos: 1000174 usingSkinId: 100030 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 40 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2029 exp: 0 injuredNum: 0 voice: 1032015 voice: 1032014 voice: 1032013 voice: 1032008 voice: 1032006 voice: 1032004 voice: 1032003 infos: 1000180 unreadInfos: 1000180 usingSkinId: 100031 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 9999 exp: 0 injuredNum: 0 voice: 1043003 voice: 1043015 voice: 1043014 voice: 1043013 infos: 1000000 unreadInfos: 1000000 usingSkinId: 100048 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2000 exp: 0 injuredNum: 0 voice: 1000015 voice: 1000014 voice: 1000013 voice: 1000023 voice: 1000003 voice: 1000002 voice: 1000001 voice: 1000000 infos: 1000006 usingSkinId: 100001 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2034 exp: 0 injuredNum: 0 voice: 1024015 voice: 1024014 voice: 1024013 voice: 1024003 infos: 1000210 unreadInfos: 1000210 usingSkinId: 100036 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2035 exp: 0 injuredNum: 0 voice: 1042015 voice: 1042014 voice: 1042013 voice: 1042009 voice: 1042008 voice: 1042006 voice: 1042003 infos: 1000216 unreadInfos: 1000216 usingSkinId: 100037 hasShowInjureView: true maxBreakthroughCount: 0 maxRank: 1 maxLevel: 8 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2036 exp: 0 injuredNum: 0 voice: 1061013 voice: 1061014 voice: 1061015 voice: 1061003 infos: 1000222 unreadInfos: 1000222 usingSkinId: 100038 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2004 exp: 121 injuredNum: 0 voice: 1004015 voice: 1004014 voice: 1004013 voice: 1004025 voice: 1004003 infos: 1000030 unreadInfos: 1000030 usingSkinId: 100007 hasShowInjureView: false storyId: 2004001 maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 2 } contractValues { conditionId: 9 value: 1 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2007 exp: 0 injuredNum: 1 voice: 1007007 voice: 1007006 voice: 1007004 voice: 1007003 voice: 1007015 voice: 1007014 voice: 1007013 voice: 1007012 voice: 1007009 infos: 1000048 unreadInfos: 1000048 usingSkinId: 100005 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 20 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2140 exp: 0 injuredNum: 0 voice: 1150003 voice: 1150013 voice: 1150015 voice: 1150014 infos: 1000888 unreadInfos: 1000888 usingSkinId: 100163 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2012 exp: 0 injuredNum: 0 voice: 1014015 voice: 1014014 voice: 1014013 voice: 1014012 voice: 1014011 voice: 1014009 voice: 1014007 voice: 1014006 voice: 1014003 infos: 1000078 unreadInfos: 1000078 usingSkinId: 100017 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 40 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2077 exp: 0 injuredNum: 0 voice: 1062003 voice: 1062004 voice: 1062006 voice: 1062009 voice: 1062012 voice: 1062013 voice: 1062014 voice: 1062015 infos: 1000468 unreadInfos: 1000468 usingSkinId: 100070 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2141 exp: 100 injuredNum: 0 voice: 1151013 voice: 1151015 voice: 1151014 voice: 1151003 voiceHeard: 1151015 infos: 1000894 usingSkinId: 100164 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 1 maxLevel: 1 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2078 exp: 0 injuredNum: 0 voice: 1063012 voice: 1063013 voice: 1063014 voice: 1063015 voice: 1063003 voice: 1063004 voice: 1063006 infos: 1000474 unreadInfos: 1000474 usingSkinId: 100071 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } heroCharacters { heroId: 2079 exp: 0 injuredNum: 0 voice: 1064003 voice: 1064004 voice: 1064006 voice: 1064009 voice: 1064012 voice: 1064013 voice: 1064014 voice: 1064015 infos: 1000480 unreadInfos: 1000480 usingSkinId: 100072 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.43450000137091 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1 [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:25:45][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2023-5-11 11:25:45]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 390001 defineId: 701023 experience: 0 heroUniqueId: 0 isLocked: false star: 1 gainTime: 1677119744000 loveLevel: 0 } [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.51438780128956 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 11300011 count: 0 lastUseTime: 1650996124663 composeCount: 0 } dataList { itemId: 10000017 count: 1 lastUseTime: 1646793882000 composeCount: 0 } dataList { itemId: 10000008 count: 5 lastUseTime: 1644575159000 composeCount: 0 } dataList { itemId: 10000009 count: 103 lastUseTime: 1645583745000 composeCount: 0 } dataList { itemId: 10000005 count: 1 lastUseTime: 1650995143999 composeCount: 0 } dataList { itemId: 11090057 count: 5 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11090056 count: 5 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090058 count: 4 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11240079 count: 14 lastUseTime: 1652732452380 composeCount: 0 } dataList { itemId: 11240078 count: 14 lastUseTime: 1652732452120 composeCount: 0 } dataList { itemId: 11240077 count: 14 lastUseTime: 1652732451051 composeCount: 0 } dataList { itemId: 11090048 count: 8 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090050 count: 9 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090052 count: 1 lastUseTime: 1652668935459 composeCount: 0 } dataList { itemId: 11090055 count: 5 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090054 count: 7 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090077 count: 3 lastUseTime: 1652663589705 composeCount: 0 } dataList { itemId: 11090079 count: 3 lastUseTime: 1652663612926 composeCount: 0 } dataList { itemId: 11090078 count: 2 lastUseTime: 1652663602169 composeCount: 0 } dataList { itemId: 10000038 count: 1 lastUseTime: 1652728678149 composeCount: 0 } dataList { itemId: 10000039 count: 993 lastUseTime: 1652657649919 composeCount: 0 } dataList { itemId: 11190008 count: 3 lastUseTime: 1646793860000 composeCount: 0 } dataList { itemId: 11030001 count: 1 lastUseTime: 1644575178000 composeCount: 0 } dataList { itemId: 11320055 count: 1 lastUseTime: 1646793829000 composeCount: 0 } dataList { itemId: 11190004 count: 1 lastUseTime: 1646793886000 composeCount: 0 } dataList { itemId: 11090141 count: 5 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11090140 count: 3 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11050016 count: 1065 lastUseTime: 1649153568000 composeCount: 0 } dataList { itemId: 11060001 count: 99000 lastUseTime: 1649153500000 composeCount: 0 } dataList { itemId: 11060002 count: 98001 lastUseTime: 1649153506000 composeCount: 0 } dataList { itemId: 11060003 count: 99000 lastUseTime: 1649153512000 composeCount: 0 } dataList { itemId: 11060004 count: 99000 lastUseTime: 1649153519000 composeCount: 0 } dataList { itemId: 11060006 count: 6025 lastUseTime: 1651394909000 composeCount: 0 } dataList { itemId: 11070008 count: 748 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11070009 count: 821 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11070010 count: 848 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11070011 count: 794 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11070001 count: 2000 lastUseTime: 1644575159000 composeCount: 0 } dataList { itemId: 11070007 count: 745 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11190024 count: 258 lastUseTime: 1644481971000 composeCount: 0 } dataList { itemId: 11040003 count: 19999987 lastUseTime: 1649148792000 composeCount: 0 } dataList { itemId: 11050008 count: 895 lastUseTime: 1649153568000 composeCount: 0 } dataList { itemId: 11050009 count: 9965 lastUseTime: 1644575159000 composeCount: 0 } dataList { itemId: 11050010 count: 2345 lastUseTime: 1649153577000 composeCount: 0 } dataList { itemId: 11050011 count: 995 lastUseTime: 1649153573000 composeCount: 0 } dataList { itemId: 11050012 count: 755 lastUseTime: 1649153568000 composeCount: 0 } dataList { itemId: 11050013 count: 9965 lastUseTime: 1644575159000 composeCount: 0 } dataList { itemId: 11050014 count: 2420 lastUseTime: 1649153577000 composeCount: 0 } dataList { itemId: 11050015 count: 970 lastUseTime: 1649153573000 composeCount: 0 } dataList { itemId: 11050001 count: 9995 lastUseTime: 1644575159000 composeCount: 0 } dataList { itemId: 11050002 count: 2505 lastUseTime: 1649153577000 composeCount: 0 } dataList { itemId: 11050003 count: 1265 lastUseTime: 1649153573000 composeCount: 0 } dataList { itemId: 11050004 count: 1080 lastUseTime: 1649153568000 composeCount: 0 } dataList { itemId: 11050005 count: 9965 lastUseTime: 1644575159000 composeCount: 0 } dataList { itemId: 11050006 count: 2480 lastUseTime: 1649153577000 composeCount: 0 } dataList { itemId: 11210005 count: 1 lastUseTime: 1651847666471 composeCount: 0 } dataList { itemId: 11050007 count: 1125 lastUseTime: 1649153573000 composeCount: 0 } dataList { itemId: 11090025 count: 5 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090024 count: 12 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090027 count: 5 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090026 count: 10 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090029 count: 10 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090028 count: 6 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090031 count: 9 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090030 count: 5 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090017 count: 7 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090016 count: 7 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090019 count: 9 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090018 count: 6 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090021 count: 4 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090020 count: 7 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11090023 count: 7 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090022 count: 2 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11090041 count: 3 lastUseTime: 1652664199607 composeCount: 0 } dataList { itemId: 11090040 count: 3 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090043 count: 8 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090044 count: 6 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090033 count: 9 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090032 count: 4 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090035 count: 6 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090034 count: 6 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090037 count: 3 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11090036 count: 2 lastUseTime: 1652668935459 composeCount: 0 } dataList { itemId: 11090039 count: 6 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090038 count: 5 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11240012 count: 2 lastUseTime: 1649149005000 composeCount: 0 } dataList { itemId: 11240007 count: 2 lastUseTime: 1652731191135 composeCount: 0 } dataList { itemId: 11240004 count: 1 lastUseTime: 1651267871000 composeCount: 0 } dataList { itemId: 11090009 count: 6 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090008 count: 3 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090011 count: 10 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090010 count: 4 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090013 count: 9 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090012 count: 7 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11099999 count: 7 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11090015 count: 5 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11240028 count: 2 lastUseTime: 1649149030000 composeCount: 0 } dataList { itemId: 11090014 count: 7 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090001 count: 3 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090000 count: 6 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090003 count: 7 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11240017 count: 14 lastUseTime: 1652732451306 composeCount: 0 } dataList { itemId: 11090002 count: 5 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090005 count: 9 lastUseTime: 1651394924000 composeCount: 0 } dataList { itemId: 11090004 count: 6 lastUseTime: 1652663627503 composeCount: 0 } dataList { itemId: 11090007 count: 5 lastUseTime: 1652664199607 composeCount: 0 } dataList { itemId: 11090006 count: 8 lastUseTime: 1651394924000 composeCount: 0 } [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.51438780128956 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 10001 barrierId: 10001011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10001 barrierId: 10001122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002011 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002012 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002021 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002022 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002031 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002032 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002041 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002042 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002051 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002052 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002061 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002062 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002071 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002072 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002081 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002082 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002091 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002092 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002101 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002102 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002111 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002112 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002121 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002122 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10002 barrierId: 10002123 star: 2 hasGetBonus: bestFightRound: 1 } userBarrierList { dungeonId: 10003 barrierId: 10003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20000 barrierId: 20000001 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20001 barrierId: 20001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20002 barrierId: 20002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20003 barrierId: 20003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 20004 barrierId: 20004011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50001 barrierId: 50001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50002 barrierId: 50002011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 50003 barrierId: 50003011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 70001 barrierId: 70001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 110001 barrierId: 110001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 170001 barrierId: 170001011 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 180001 barrierId: 180001011 star: 8 hasGetBonus: bestFightRound: 5 } userBarrierList { dungeonId: 180001 barrierId: 180001021 star: 8 hasGetBonus: bestFightRound: 8 } userBarrierList { dungeonId: 180001 barrierId: 180001031 star: 8 hasGetBonus: bestFightRound: 4 } userBarrierList { dungeonId: 180001 barrierId: 180001041 star: -1 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 200001 barrierId: 200001011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 200001 barrierId: 200001021 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 200001 barrierId: 200001031 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 200001 barrierId: 200001041 star: 8 hasGetBonus: bestFightRound: 8 } userBarrierList { dungeonId: 200001 barrierId: 200001051 star: 0 hasGetBonus: bestFightRound: 0 } notFirstInDungeonId: 10003 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.51438780128956 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.54791320115328 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes { id: 1 expireTime: 0 isUsing: true autoChange: false } [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.54791320115328 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=20 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8 [INFO:2023-5-11 11:25:45]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { count: 10010601 totalPayCount: 10013341 } [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1 [INFO:2023-5-11 11:25:45][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.64807450398803 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1 [INFO:2023-5-11 11:25:45][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz [INFO:2023-5-11 11:25:45][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650 [INFO:2023-5-11 11:25:45][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1] [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData { phoneModel: Editor sdkVersion: 1.0.0.0 sdkType: 0 imsi: 00000000 imei: 00000000 gameVersionName: 0.0.0 gameVersionCode: 0 gamepackageName: com.baitian.unity.editor densityDpi: 240 displayScreenWidth: 720 displayScreenHeight: 1280 networkInfo: WIFI sysVersion: 1 othersdkVersion: channelId: 0 pushRegisterId: cpuHardware: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz memory: 0 gLRender: NVIDIA GeForce GTX 1650 gLVersion: Direct3D 11.0 [level 11.1] startFromGameCenter: false } [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=46,cmd=1,size=220 [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连=========== [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5 [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6 [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9 [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9 [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7 [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9 [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10 [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11 [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9 [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11 [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:45][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作=========== [INFO:2023-5-11 11:25:45][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame' logic/logicLauncher/LogicLauncher:240: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/playerinfo/controller/PlayerController:128: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/currency/agent/CurrencyAgent:42: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-5-11 11:25:45]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9 [INFO:2023-5-11 11:25:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:45][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-11 11:25:45][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 userCount: 3 [INFO:2023-5-11 11:25:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <--- [INFO:2023-5-11 11:25:45][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1 [INFO:2023-5-11 11:25:45][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:25:45][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-11 11:25:45][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:25:45]DestroyUnusedResources:17,2,time=,paths: [INFO:2023-5-11 11:25:45][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-5-11 11:25:46][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-5-11 11:25:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8 [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8 [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=162 [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8 [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=1649 [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=1635 [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=33 [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=147 [INFO:2023-5-11 11:25:46][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-5-11 11:25:46][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [INFO:2023-5-11 11:25:46][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.93831180408597 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 15 1 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.93831180408597 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 16 1 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen { position: 1 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1676111159000 endTime: 1676111159000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 2 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1676346763000 endTime: 1676346763000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 3 heroUniqueId: 810004 cookBookId: 0 num: 0 beginTime: 1680686683000 endTime: 1680686683000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 4 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1680686686000 endTime: 1680686686000 addTime: 0 helpTime: 0 uniqueId: 0 } kitchen { position: 5 heroUniqueId: 0 cookBookId: 0 num: 0 beginTime: 1680686688000 endTime: 1680686688000 addTime: 0 helpTime: 0 uniqueId: 0 } askHelpCount: 0 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.93831180408597 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetKitchenReply 17 1 [INFO:2023-5-11 11:25:46][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:25:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10 [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8 [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=32 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.97205000370741 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 18 1 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { taskId: 63000065 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682803059 doneCount: 1 lastFinishedTime: 1682803871 } taskInfos { taskId: 63000001 state: 0 heroUniqueId: 0 heroId: 2000 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1677119750 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000131 state: 0 heroUniqueId: 0 heroId: 2077 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684199472 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000130 state: 0 heroUniqueId: 0 heroId: 2077 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684199472 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000005 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682803059 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000133 state: 0 heroUniqueId: 0 heroId: 2078 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684199490 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000132 state: 0 heroUniqueId: 0 heroId: 2077 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684199472 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000071 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000135 state: 0 heroUniqueId: 0 heroId: 2079 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684199510 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000134 state: 0 heroUniqueId: 0 heroId: 2078 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684199490 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000008 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1680689417 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000077 state: 0 heroUniqueId: 0 heroId: 2019 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1680692302 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000013 state: 0 heroUniqueId: 0 heroId: 2012 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000076 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684267213 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000081 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000337 state: 0 heroUniqueId: 0 heroId: 2140 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682931576 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000019 state: 0 heroUniqueId: 0 heroId: 2018 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000339 state: 0 heroUniqueId: 0 heroId: 2141 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682930859 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000018 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684267213 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000338 state: 0 heroUniqueId: 0 heroId: 2140 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682931576 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000341 state: 0 heroUniqueId: 0 heroId: 2141 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682930859 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000340 state: 0 heroUniqueId: 0 heroId: 2141 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682930859 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000020 state: 0 heroUniqueId: 0 heroId: 2019 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1680692302 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000024 state: 0 heroUniqueId: 0 heroId: 2023 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000029 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000030 state: 0 heroUniqueId: 0 heroId: 2029 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000035 state: 0 heroUniqueId: 0 heroId: 2034 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000037 state: 0 heroUniqueId: 0 heroId: 2036 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000036 state: 0 heroUniqueId: 0 heroId: 2035 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000105 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1682803059 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000109 state: 0 heroUniqueId: 0 heroId: 2017 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1684267213 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000110 state: 0 heroUniqueId: 0 heroId: 0 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1680692302 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000112 state: 0 heroUniqueId: 0 heroId: 2028 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000055 state: 0 heroUniqueId: 0 heroId: 2054 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1676965067 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000119 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1680689417 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000118 state: 0 heroUniqueId: 0 heroId: 2057 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1680689429 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000120 state: 0 heroUniqueId: 0 heroId: 2007 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1680689417 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000058 state: 0 heroUniqueId: 0 heroId: 2057 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1680689429 doneCount: 0 lastFinishedTime: 0 } taskInfos { taskId: 63000063 state: 0 heroUniqueId: 0 heroId: 9999 location { category: 0 defineId: 0 heroInfo: } expireTime: 0 unLockTime: 1678329834 doneCount: 0 lastFinishedTime: 0 } heroCounts { heroId: 2017 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2018 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2019 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2054 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2023 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2057 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2028 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2029 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 9999 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2000 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2034 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2035 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2004 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2036 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2007 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2012 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2140 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2077 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2141 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2078 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } heroCounts { heroId: 2079 isUnLocked: true dailyCount: 0 expireTime: 1684317600 } [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.97205000370741 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 19 1 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 512 replaceAll: false } redDotInfos { defineId: 256 replaceAll: false } redDotInfos { defineId: 1 infos { id: 2141 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 257 replaceAll: false } redDotInfos { defineId: 258 replaceAll: false } redDotInfos { defineId: 6 infos { id: 2017 value: 1 time: 0 } infos { id: 2018 value: 1 time: 0 } infos { id: 2019 value: 1 time: 0 } infos { id: 2054 value: 1 time: 0 } infos { id: 2023 value: 1 time: 0 } infos { id: 2057 value: 1 time: 0 } infos { id: 2028 value: 1 time: 0 } infos { id: 2029 value: 1 time: 0 } infos { id: 9999 value: 1 time: 0 } infos { id: 2034 value: 1 time: 0 } infos { id: 2035 value: 1 time: 0 } infos { id: 2036 value: 1 time: 0 } infos { id: 2004 value: 1 time: 0 } infos { id: 2007 value: 1 time: 0 } infos { id: 2140 value: 1 time: 0 } infos { id: 2012 value: 1 time: 0 } infos { id: 2077 value: 1 time: 0 } infos { id: 2078 value: 1 time: 0 } infos { id: 2079 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 11 replaceAll: false } redDotInfos { defineId: 268 replaceAll: false } redDotInfos { defineId: 269 replaceAll: false } redDotInfos { defineId: 270 replaceAll: false } redDotInfos { defineId: 276 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 280 replaceAll: false } redDotInfos { defineId: 281 infos { id: 0 value: 0 time: 1684317600 } replaceAll: false } redDotInfos { defineId: 286 replaceAll: false } redDotInfos { defineId: 32 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 33 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 289 replaceAll: false } redDotInfos { defineId: 34 replaceAll: false } redDotInfos { defineId: 552 replaceAll: false } redDotInfos { defineId: 296 replaceAll: false } redDotInfos { defineId: 297 replaceAll: false } redDotInfos { defineId: 298 replaceAll: false } redDotInfos { defineId: 43 replaceAll: false } redDotInfos { defineId: 44 infos { id: 0 value: 1 time: 1684270800 } replaceAll: false } redDotInfos { defineId: 45 replaceAll: false } redDotInfos { defineId: 49 replaceAll: false } redDotInfos { defineId: 50 infos { id: 0 value: 1 time: 1684443600 } replaceAll: false } redDotInfos { defineId: 51 replaceAll: false } redDotInfos { defineId: 52 infos { id: 10001 value: 1 time: 1684299600 } infos { id: 10004 value: 1 time: 0 } infos { id: 10011 value: 1 time: 1684276200 } replaceAll: false } redDotInfos { defineId: 569 replaceAll: false } redDotInfos { defineId: 570 replaceAll: false } redDotInfos { defineId: 61 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 573 replaceAll: false } redDotInfos { defineId: 62 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 319 replaceAll: false } redDotInfos { defineId: 322 replaceAll: false } redDotInfos { defineId: 326 replaceAll: false } redDotInfos { defineId: 327 replaceAll: false } redDotInfos { defineId: 72 replaceAll: false } redDotInfos { defineId: 81 infos { id: 1 value: 1 time: 0 } infos { id: 2 value: 1 time: 0 } infos { id: 3 value: 1 time: 0 } infos { id: 4 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 83 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 339 replaceAll: false } redDotInfos { defineId: 88 replaceAll: false } redDotInfos { defineId: 89 replaceAll: false } redDotInfos { defineId: 93 replaceAll: false } redDotInfos { defineId: 99 replaceAll: false } redDotInfos { defineId: 355 replaceAll: false } redDotInfos { defineId: 100 infos { id: 4910062 value: 1 time: 0 } infos { id: 4910061 value: 1 time: 0 } infos { id: 4860003 value: 1 time: 0 } infos { id: 4910055 value: 1 time: 0 } infos { id: 2810006 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 101 infos { id: 4910062 value: 1 time: 0 } infos { id: 4910061 value: 1 time: 0 } infos { id: 4860003 value: 1 time: 0 } infos { id: 4910055 value: 1 time: 0 } infos { id: 2810006 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 107 replaceAll: false } redDotInfos { defineId: 108 infos { id: 1 value: 0 time: 1685613600 } infos { id: 2 value: 0 time: 1685613600 } infos { id: 3 value: 0 time: 1685613600 } infos { id: 4 value: 0 time: 1685613600 } infos { id: 5 value: 0 time: 1685613600 } infos { id: 6 value: 0 time: 1685613600 } infos { id: 7 value: 0 time: 1685613600 } infos { id: 8 value: 0 time: 1685613600 } infos { id: 9 value: 0 time: 1685613600 } infos { id: 10 value: 0 time: 1685613600 } infos { id: 11 value: 0 time: 1685613600 } infos { id: 12 value: 0 time: 1685613600 } infos { id: 13 value: 0 time: 1685613600 } infos { id: 14 value: 0 time: 1685613600 } infos { id: 15 value: 0 time: 1685613600 } replaceAll: false } redDotInfos { defineId: 623 replaceAll: false } redDotInfos { defineId: 117 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 121 replaceAll: false } redDotInfos { defineId: 378 replaceAll: false } redDotInfos { defineId: 123 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 124 replaceAll: false } redDotInfos { defineId: 126 infos { id: 5 value: 0 time: 1685681999 } infos { id: 6 value: 0 time: 1684731600 } infos { id: 30 value: 0 time: 1684299599 } infos { id: 31 value: 0 time: 1684299599 } replaceAll: false } redDotInfos { defineId: 386 replaceAll: false } redDotInfos { defineId: 131 infos { id: 0 value: 1 time: 1684317600 } replaceAll: false } redDotInfos { defineId: 387 replaceAll: false } redDotInfos { defineId: 132 infos { id: 0 value: 1 time: 1685588400 } replaceAll: false } redDotInfos { defineId: 133 replaceAll: false } redDotInfos { defineId: 135 replaceAll: false } redDotInfos { defineId: 137 replaceAll: false } redDotInfos { defineId: 138 infos { id: 1 value: 1 time: 1684317600 } infos { id: 3 value: 1 time: 1685588400 } replaceAll: false } redDotInfos { defineId: 395 replaceAll: false } redDotInfos { defineId: 396 replaceAll: false } redDotInfos { defineId: 397 replaceAll: false } redDotInfos { defineId: 142 infos { id: 0 value: 2 time: 1684317600 } replaceAll: false } redDotInfos { defineId: 398 replaceAll: false } redDotInfos { defineId: 143 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 144 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 145 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 148 replaceAll: false } redDotInfos { defineId: 150 replaceAll: false } redDotInfos { defineId: 152 replaceAll: false } redDotInfos { defineId: 412 replaceAll: false } redDotInfos { defineId: 161 infos { id: 0 value: 3 time: 1684276200 } replaceAll: false } redDotInfos { defineId: 162 replaceAll: false } redDotInfos { defineId: 164 infos { id: 6 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 167 infos { id: 0 value: 1 time: 1684299600 } replaceAll: false } redDotInfos { defineId: 168 replaceAll: false } redDotInfos { defineId: 175 infos { id: 0 value: 1 time: 1684317610 } replaceAll: false } redDotInfos { defineId: 176 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 177 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 182 replaceAll: false } redDotInfos { defineId: 183 replaceAll: false } redDotInfos { defineId: 184 replaceAll: false } redDotInfos { defineId: 192 replaceAll: false } redDotInfos { defineId: 200 infos { id: 10058 value: 1 time: 1684299600 } infos { id: 10028 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 208 replaceAll: false } redDotInfos { defineId: 464 replaceAll: false } redDotInfos { defineId: 209 replaceAll: false } redDotInfos { defineId: 465 replaceAll: false } redDotInfos { defineId: 466 replaceAll: false } redDotInfos { defineId: 467 replaceAll: false } redDotInfos { defineId: 468 replaceAll: false } redDotInfos { defineId: 213 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 214 infos { id: 0 value: 1 time: 0 } replaceAll: false } redDotInfos { defineId: 473 replaceAll: false } redDotInfos { defineId: 474 replaceAll: false } redDotInfos { defineId: 223 replaceAll: false } redDotInfos { defineId: 226 replaceAll: false } redDotInfos { defineId: 227 replaceAll: false } redDotInfos { defineId: 239 replaceAll: false } redDotInfos { defineId: 242 replaceAll: false } redDotInfos { defineId: 246 replaceAll: false } redDotInfos { defineId: 249 infos { id: 0 value: 0 time: 1684317602 } replaceAll: false } redDotInfos { defineId: 506 replaceAll: false } redDotInfos { defineId: 252 replaceAll: false } [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.97205000370741 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 20 1 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 31601 friendIds: 14101 friendIds: 14102 friendIds: 20103 friendIds: 14604 friendIds: 31101 friendIds: 21101 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 1.0186313055456 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 21 1 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo { guildId: 44 name: 1111 cliqueId: 1 purpose: 1111 heroId: 2000 level: 1 liveness: 0 memberCount: 1 auditJoin: false leaderMember { userId: 14104 nickName: ljy3 position: 1 liveness: 0 isOnline: true datetime: 1684264531 portrait: 11100002 frame: 11110001 level: 40 banChatTime: 0 gender: 1 isReturn: false } myMember { userId: 14104 nickName: ljy3 position: 1 liveness: 0 isOnline: true datetime: 1684264531 portrait: 11100002 frame: 11110001 level: 40 banChatTime: 0 gender: 1 isReturn: false } extInfo { } capital: 0 geCapital: 0 createTime: 1676346018 mergeTime: 0 } createSNCount: 0 leaveTime: 0 joinTime: 1676346018 leaveReason: 2 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 1.0186313055456 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 22 1 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 1.0186313055456 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 23 1 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.0524011068046 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 24 1 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1 usingIds: 2 usingIds: 3 usingIds: 7 usingIds: 10 usingIds: 13 usingIds: 403 usingIds: 404 usingIds: 405 usingIds: 406 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.0524011068046 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 25 1 [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.0524011068046 [WARN:2023-5-11 11:25:46][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-5-11 11:25:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 6 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 7 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-5-11 11:25:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 8 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:25:46][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 9 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 10 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 11 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 12 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 13 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 14 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=17 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 canGetToday: true remainDay: 7 } [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <--- [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.35849589109421 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetMonthCardInfoReply 27 1 [INFO:2023-5-11 11:25:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 14 [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest [INFO:2023-5-11 11:25:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4 [INFO:2023-5-11 11:25:46]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11 [INFO:2023-5-11 11:25:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:46][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3116 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=524 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2023-5-11 11:25:47][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.6528607904911 移走了序号= 1 的消息,当前队列数量= 13 || 0 GetWeeklyCardInfoReply 28 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.6528607904911 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleInfoReply 29 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.6528607904911 移走了序号= 1 的消息,当前队列数量= 11 || 0 ReconnectBattleReply 30 1 [INFO:2023-5-11 11:25:47][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.68640219047666 移走了序号= 1 的消息,当前队列数量= 10 || 0 MentorAllInfoReply 31 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 4100 buyCount: 0 } infos { topupId: 8201 buyCount: 0 } infos { topupId: 8202 buyCount: 0 } infos { topupId: 8203 buyCount: 0 } infos { topupId: 8204 buyCount: 0 } infos { topupId: 8205 buyCount: 0 } infos { topupId: 8207 buyCount: 0 } infos { topupId: 6201 buyCount: 0 } infos { topupId: 6202 buyCount: 0 } infos { topupId: 6203 buyCount: 0 } infos { topupId: 6204 buyCount: 0 } infos { topupId: 6205 buyCount: 0 } infos { topupId: 6206 buyCount: 0 } infos { topupId: 6207 buyCount: 0 } infos { topupId: 6208 buyCount: 0 } infos { topupId: 6209 buyCount: 0 } infos { topupId: 6210 buyCount: 0 } infos { topupId: 6211 buyCount: 0 } infos { topupId: 6212 buyCount: 0 } infos { topupId: 6213 buyCount: 0 } infos { topupId: 6214 buyCount: 0 } infos { topupId: 8301 buyCount: 0 } infos { topupId: 8302 buyCount: 0 } infos { topupId: 8303 buyCount: 0 } infos { topupId: 8304 buyCount: 1 } infos { topupId: 8305 buyCount: 0 } infos { topupId: 8306 buyCount: 2 } infos { topupId: 8307 buyCount: 1 } infos { topupId: 8308 buyCount: 0 } infos { topupId: 8309 buyCount: 0 } infos { topupId: 8310 buyCount: 0 } infos { topupId: 8311 buyCount: 0 } infos { topupId: 8312 buyCount: 0 } infos { topupId: 6303 buyCount: 0 } infos { topupId: 8401 buyCount: 0 } infos { topupId: 8402 buyCount: 0 } infos { topupId: 8403 buyCount: 0 } infos { topupId: 8404 buyCount: 0 } infos { topupId: 8405 buyCount: 0 } infos { topupId: 8406 buyCount: 0 } infos { topupId: 8407 buyCount: 0 } infos { topupId: 8408 buyCount: 0 } infos { topupId: 8409 buyCount: 0 } infos { topupId: 8410 buyCount: 0 } infos { topupId: 8411 buyCount: 0 } infos { topupId: 8412 buyCount: 0 } infos { topupId: 8413 buyCount: 0 } infos { topupId: 8414 buyCount: 0 } infos { topupId: 8415 buyCount: 0 } infos { topupId: 8416 buyCount: 0 } infos { topupId: 8417 buyCount: 0 } infos { topupId: 8418 buyCount: 0 } infos { topupId: 8603 buyCount: 0 } infos { topupId: 8604 buyCount: 0 } infos { topupId: 8605 buyCount: 0 } infos { topupId: 8606 buyCount: 0 } infos { topupId: 8607 buyCount: 0 } infos { topupId: 8608 buyCount: 0 } infos { topupId: 8701 buyCount: 0 } infos { topupId: 8702 buyCount: 0 } infos { topupId: 8703 buyCount: 0 } infos { topupId: 8704 buyCount: 0 } infos { topupId: 8705 buyCount: 0 } infos { topupId: 8706 buyCount: 0 } infos { topupId: 8707 buyCount: 0 } infos { topupId: 8801 buyCount: 0 } infos { topupId: 8802 buyCount: 0 } infos { topupId: 8803 buyCount: 0 } infos { topupId: 8804 buyCount: 0 } infos { topupId: 8805 buyCount: 0 } infos { topupId: 8806 buyCount: 0 } infos { topupId: 8807 buyCount: 0 } infos { topupId: 8808 buyCount: 0 } infos { topupId: 8809 buyCount: 0 } infos { topupId: 8810 buyCount: 0 } infos { topupId: 8811 buyCount: 0 } infos { topupId: 8812 buyCount: 0 } infos { topupId: 8813 buyCount: 0 } infos { topupId: 8814 buyCount: 0 } infos { topupId: 8815 buyCount: 0 } infos { topupId: 8901 buyCount: 0 } infos { topupId: 8902 buyCount: 0 } infos { topupId: 8903 buyCount: 0 } infos { topupId: 8904 buyCount: 0 } infos { topupId: 4809 buyCount: 0 } infos { topupId: 8905 buyCount: 0 } infos { topupId: 8906 buyCount: 0 } infos { topupId: 6901 buyCount: 0 } infos { topupId: 6902 buyCount: 0 } infos { topupId: 6903 buyCount: 0 } infos { topupId: 6904 buyCount: 0 } infos { topupId: 6905 buyCount: 0 } infos { topupId: 6906 buyCount: 0 } infos { topupId: 6907 buyCount: 0 } infos { topupId: 6908 buyCount: 0 } infos { topupId: 4905 buyCount: 0 } infos { topupId: 9001 buyCount: 0 } infos { topupId: 4906 buyCount: 0 } infos { topupId: 9002 buyCount: 0 } infos { topupId: 4907 buyCount: 0 } infos { topupId: 9003 buyCount: 0 } infos { topupId: 4908 buyCount: 0 } infos { topupId: 9004 buyCount: 0 } infos { topupId: 4909 buyCount: 0 } infos { topupId: 9005 buyCount: 0 } infos { topupId: 4910 buyCount: 0 } infos { topupId: 9006 buyCount: 0 } infos { topupId: 4911 buyCount: 0 } infos { topupId: 9007 buyCount: 0 } infos { topupId: 9008 buyCount: 0 } infos { topupId: 9009 buyCount: 0 } infos { topupId: 9010 buyCount: 0 } infos { topupId: 9011 buyCount: 0 } infos { topupId: 9012 buyCount: 0 } infos { topupId: 9013 buyCount: 0 } infos { topupId: 9014 buyCount: 0 } infos { topupId: 9015 buyCount: 0 } infos { topupId: 7001 buyCount: 0 } infos { topupId: 7002 buyCount: 0 } infos { topupId: 7003 buyCount: 0 } infos { topupId: 7004 buyCount: 0 } infos { topupId: 7005 buyCount: 0 } infos { topupId: 7006 buyCount: 0 } infos { topupId: 7007 buyCount: 0 } infos { topupId: 9101 buyCount: 0 } infos { topupId: 9102 buyCount: 0 } infos { topupId: 9103 buyCount: 0 } infos { topupId: 9104 buyCount: 0 } infos { topupId: 9105 buyCount: 0 } infos { topupId: 9106 buyCount: 0 } infos { topupId: 7101 buyCount: 0 } infos { topupId: 7102 buyCount: 0 } infos { topupId: 7103 buyCount: 0 } infos { topupId: 7104 buyCount: 0 } infos { topupId: 7105 buyCount: 0 } infos { topupId: 7106 buyCount: 0 } infos { topupId: 7107 buyCount: 0 } infos { topupId: 7108 buyCount: 0 } infos { topupId: 7109 buyCount: 0 } infos { topupId: 7110 buyCount: 0 } infos { topupId: 7111 buyCount: 0 } infos { topupId: 7112 buyCount: 0 } infos { topupId: 7113 buyCount: 0 } infos { topupId: 7114 buyCount: 0 } infos { topupId: 1001 buyCount: 0 } infos { topupId: 1002 buyCount: 0 } infos { topupId: 1003 buyCount: 0 } infos { topupId: 1004 buyCount: 0 } infos { topupId: 1005 buyCount: 0 } infos { topupId: 1006 buyCount: 0 } infos { topupId: 1007 buyCount: 0 } infos { topupId: 1008 buyCount: 0 } infos { topupId: 1009 buyCount: 0 } infos { topupId: 1010 buyCount: 0 } infos { topupId: 9202 buyCount: 0 } infos { topupId: 9203 buyCount: 0 } infos { topupId: 9204 buyCount: 0 } infos { topupId: 9205 buyCount: 0 } infos { topupId: 9206 buyCount: 0 } infos { topupId: 9207 buyCount: 0 } infos { topupId: 9208 buyCount: 0 } infos { topupId: 9209 buyCount: 0 } infos { topupId: 9210 buyCount: 0 } infos { topupId: 9211 buyCount: 0 } infos { topupId: 9212 buyCount: 0 } infos { topupId: 9213 buyCount: 0 } infos { topupId: 9214 buyCount: 0 } infos { topupId: 9215 buyCount: 0 } 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activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.73328679054976 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetActivityInfosReply 34 1 [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 9 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 10 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2023-5-11 11:25:47]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:47]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 11 [INFO:2023-5-11 11:25:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 12 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9 [INFO:2023-5-11 11:25:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:47]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9 [INFO:2023-5-11 11:25:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.73328679054976 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 35 1 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=8 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=188 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26 [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 12 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.77487989142537 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 36 1 [INFO:2023-5-11 11:25:47]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9 [INFO:2023-5-11 11:25:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 10 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2028 count: 1 poolCount: 3 cdTime: 3 } extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 3 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 5 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 6 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 30 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 31 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 133 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.77487989142537 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 37 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.77487989142537 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 38 1 [INFO:2023-5-11 11:25:47][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================ [INFO:2023-5-11 11:25:47][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.80821609124541 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 39 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.80821609124541 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 40 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo { currencyId: 4 count: 2319 lastRecoverTime: 1684268952937 dailyRecoveredCount: 0 expiredTime: 0 } [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.44972020015121 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetCurrencyInfoReply 41 1 [INFO:2023-5-11 11:25:47][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:25:47]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:25:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:25:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 2 } [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.28866590186954 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 42 1 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=656 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 1 recommendHero: 2003 recommendHero: 2017 recommendHero: 2048 recommendHero: 2001 recommendHero: 2002 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 2 recommendHero: 2026 recommendHero: 2054 recommendHero: 2013 recommendHero: 2015 recommendHero: 2012 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 3 recommendHero: 2022 recommendHero: 2033 recommendHero: 2034 recommendHero: 2043 recommendHero: 2009 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 4 recommendHero: 2003 recommendHero: 2008 recommendHero: 2041 recommendHero: 2023 recommendHero: 2029 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 5 recommendHero: 2018 recommendHero: 2054 recommendHero: 2036 recommendHero: 2014 recommendHero: 2056 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 6 recommendHero: 2028 recommendHero: 2018 recommendHero: 2017 recommendHero: 2032 recommendHero: 2035 } exploreInfos { id: 0 startExploreTime: 0 finishExploreTime: 0 exploreId: 7 recommendHero: 2048 recommendHero: 9999 recommendHero: 2025 recommendHero: 2011 recommendHero: 2001 } maxUnlockTeam: 3 exploreTime: 0 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.24178130179644 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 43 1 [INFO:2023-5-11 11:25:47][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:25:47]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.12 } infos { day: 2 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.13 } infos { day: 3 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.14 } infos { day: 4 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.15 } infos { day: 5 hasSignIn: false luckLevel: 2 drawIds: 78 drawIds: 10 drawIds: 33 drawIds: 17 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.16 } infos { day: 6 hasSignIn: false luckLevel: 2 drawIds: 82 drawIds: 88 drawIds: 1 drawIds: 17 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.17 lunarFestival: Beginning of Summer } infos { day: 7 hasSignIn: false luckLevel: 4 drawIds: 78 drawIds: 16 drawIds: 19 drawIds: 18 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.18 } infos { day: 8 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.19 } infos { day: 9 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.20 } infos { day: 10 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.21 } infos { day: 11 hasSignIn: false luckLevel: 2 drawIds: 78 drawIds: 62 drawIds: 6 drawIds: 18 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.22 } infos { day: 12 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.23 } infos { day: 13 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.24 } infos { day: 14 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.25 } infos { day: 15 hasSignIn: true luckLevel: 5 drawIds: 16 drawIds: 18 drawIds: 19 drawIds: 17 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.26 } infos { day: 16 hasSignIn: false luckLevel: 4 drawIds: 8 drawIds: 20 drawIds: 16 drawIds: 17 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.27 } serverTime: 1684269223892 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.27552590146661 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 44 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 4596 updateTime: 1684269220 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.27552590146661 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 45 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.27552590146661 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 46 1 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=3388 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail { incrId: 6280031 mailId: 60011 params: attachment: 1#11040002#2|1#11060006#5|1#11190024#5|1#11040001#5|2#2#50000|1#10000009#3|2#6#200|1#11060001#1 state: 0 createTime: 1682046472000 isCollection: false } userMail { incrId: 7180013 mailId: 29 params: attachment: 2#2#1000|1#11070001#500 state: 0 createTime: 1684341572859 isCollection: false } userMail { incrId: 7580019 mailId: 307701 params: ljy3 attachment: 1#11240077#2 state: 1 createTime: 1684268448510 isCollection: false } userMail { incrId: 6280030 mailId: 60010 params: attachment: 8#11110050#1|1#11190024#5|1#10000009#3 state: 0 createTime: 1682046472000 isCollection: false } userMail { incrId: 7580018 mailId: 300701 params: ljy3 attachment: 1#11240007#2 state: 1 createTime: 1684267186778 isCollection: false } userMail { incrId: 6280029 mailId: 60009 params: attachment: 1#11040002#2|1#11060001#1 state: 0 createTime: 1682046472000 isCollection: false } userMail { incrId: 5780058 mailId: 29 params: attachment: 1#11070002#400|1#11070001#500|2#6#10|2#2#1000 state: 0 createTime: 1682946018000 isCollection: false } userMail { incrId: 6280028 mailId: 60008 params: attachment: 1#11060006#5|2#6#200 state: 0 createTime: 1682046472000 isCollection: false } userMail { incrId: 7580016 mailId: 29 params: attachment: 2#2#1000|2#4#20|2#6#10|1#11070002#400|1#11070001#500|2#1#10 state: 0 createTime: 1684264531932 isCollection: false } userMail { incrId: 6280027 mailId: 60007 params: attachment: 1#11040001#5|2#2#50000 state: 0 createTime: 1682046472000 isCollection: false } userMail { incrId: 4280005 mailId: 301201 params: ljy3 attachment: 1#11240012#2 state: 1 createTime: 1680685000000 isCollection: false } userMail { incrId: 7580023 mailId: 307702 params: ljy3 attachment: 1#11240077#3 state: 1 createTime: 1684268453390 isCollection: false } userMail { incrId: 6280026 mailId: 60006 params: attachment: 1#11190024#10 state: 0 createTime: 1682046468000 isCollection: false } userMail { incrId: 7580022 mailId: 307901 params: ljy3 attachment: 1#11240079#2 state: 1 createTime: 1684268450793 isCollection: false } userMail { incrId: 6280025 mailId: 29 params: attachment: 1#11070002#400|1#11070001#500|2#1#10|2#2#1000|2#4#20|2#6#10 state: 0 createTime: 1682046468000 isCollection: false } userMail { incrId: 4280007 mailId: 29 params: attachment: 2#1#10|2#2#1000|2#4#20|1#11070002#400|1#11070001#500|2#6#10 state: 0 createTime: 1680688876000 isCollection: false } userMail { incrId: 7580021 mailId: 307801 params: ljy3 attachment: 1#11240078#2 state: 1 createTime: 1684268450031 isCollection: false } userMail { incrId: 4280006 mailId: 302801 params: ljy3 attachment: 1#11240028#2 state: 1 createTime: 1680685026000 isCollection: false } userMail { incrId: 7580020 mailId: 301701 params: ljy3 attachment: 1#11240017#2 state: 1 createTime: 1684268449272 isCollection: false } userMail { incrId: 7580027 mailId: 307703 params: ljy3 attachment: 1#11240077#4 state: 1 createTime: 1684268458221 isCollection: false } userMail { incrId: 2630048 mailId: 20016 params: 7日召唤礼包#7#2 attachment: 2#2#1000|1#11190024#1 state: 0 createTime: 1679288400000 isCollection: false } userMail { incrId: 7580026 mailId: 307902 params: ljy3 attachment: 1#11240079#3 state: 1 createTime: 1684268456441 isCollection: false } userMail { incrId: 7580025 mailId: 307802 params: ljy3 attachment: 1#11240078#3 state: 1 createTime: 1684268455171 isCollection: false } userMail { incrId: 6380010 mailId: 103 params: attachment: 1#10000064#1 state: 0 createTime: 1682780418000 isCollection: false } userMail { incrId: 7580024 mailId: 301702 params: ljy3 attachment: 1#11240017#3 state: 1 createTime: 1684268454408 isCollection: false } userMail { incrId: 7580031 mailId: 307704 params: ljy3 attachment: 1#11240077#5 state: 1 createTime: 1684268463299 isCollection: false } userMail { incrId: 7580030 mailId: 307903 params: ljy3 attachment: 1#11240079#4 state: 1 createTime: 1684268461523 isCollection: false } userMail { incrId: 7580029 mailId: 307803 params: ljy3 attachment: 1#11240078#4 state: 1 createTime: 1684268460253 isCollection: false } userMail { incrId: 7580028 mailId: 301703 params: ljy3 attachment: 1#11240017#4 state: 1 createTime: 1684268459495 isCollection: false } userMail { incrId: 6880072 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1683294805625 isCollection: false } userMail { incrId: 4780009 mailId: 29 params: attachment: 1#11070001#500|2#1#10|1#11070002#400|2#6#10|2#2#1000|2#4#20 state: 0 createTime: 1682503204000 isCollection: false } userMail { incrId: 7080015 mailId: 20035 params: 3*11300011*name#Shells attachment: 2#2#9970 state: 0 createTime: 1684189033553 isCollection: false } userMail { incrId: 6780232 mailId: 29 params: attachment: 2#6#10|2#4#20|2#2#1000|2#1#10|1#11070002#400|1#11070001#500 state: 0 createTime: 1683954369275 isCollection: false } userMail { incrId: 2480021 mailId: 29 params: attachment: 2#2#1000|1#11070001#500 state: 0 createTime: 1679215397000 isCollection: false } userMail { incrId: 2480023 mailId: 20016 params: 7-Day Summon Pack#7#1 attachment: 2#2#1000|1#11190024#1 state: 0 createTime: 1679202000000 isCollection: false } userMail { incrId: 2480022 mailId: 60001 params: attachment: 1#11190024#10 state: 0 createTime: 1679215397000 isCollection: false } userMail { incrId: 4380020 mailId: 29 params: attachment: 1#11070001#500|1#11070002#400|2#4#20|2#2#1000|2#1#10|2#6#10 state: 0 createTime: 1680775217000 isCollection: false } userMail { incrId: 4530041 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1681092375000 isCollection: false } userMail { incrId: 4230012 mailId: 29 params: attachment: 2#2#1000|2#4#20|1#11070002#400|1#11070001#500|2#6#10 state: 0 createTime: 1680662658000 isCollection: false } userMail { incrId: 7080016 mailId: 29 params: attachment: 2#2#1000|2#6#10|1#11070001#500 state: 0 createTime: 1684189033561 isCollection: false } userMail { incrId: 4230013 mailId: 86 params: attachment: 1#11190024#10 state: 0 createTime: 1680662658000 isCollection: false } userMail { incrId: 7080017 mailId: 20017 params: 5#6#5*10019*name attachment: 2#2#1000|1#11040002#3|1#11300011#300 state: 0 createTime: 1684189033564 isCollection: false } userMail { incrId: 7080018 mailId: 20009 params: 55657 attachment: 2#2#10000|2#1#100|2#8#340 state: 0 createTime: 1684162741830 isCollection: false } userMail { incrId: 4230014 mailId: 60003 params: attachment: state: 0 createTime: 1680662658000 isCollection: false } userMail { incrId: 6280032 mailId: 60012 params: attachment: 1#10000009#2|2#6#100 state: 0 createTime: 1682046472000 isCollection: false } userMail { incrId: 2830179 mailId: 20016 params: 7日召唤礼包#7#6 attachment: 1#11190024#1|2#2#1000 state: 0 createTime: 1679634000000 isCollection: false } userMail { incrId: 6980003 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1683381247312 isCollection: false } userMail { incrId: 2830178 mailId: 20016 params: 7日召唤礼包#7#5 attachment: 1#11190024#1|2#2#1000 state: 0 createTime: 1679547600000 isCollection: false } userMail { incrId: 2830177 mailId: 20016 params: 7日召唤礼包#7#4 attachment: 1#11190024#1|2#2#1000 state: 0 createTime: 1679461200000 isCollection: false } userMail { incrId: 2830176 mailId: 20016 params: 7日召唤礼包#7#3 attachment: 1#11190024#1|2#2#1000 state: 0 createTime: 1679374800000 isCollection: false } userMail { incrId: 2830180 mailId: 20026 params: attachment: state: 0 createTime: 1679547600000 isCollection: false } userMail { incrId: 2830203 mailId: 20027 params: 7-Day Summon Pack attachment: state: 0 createTime: 1679720400000 isCollection: false } userMail { incrId: 2830202 mailId: 20016 params: 7-Day Summon Pack#7#7 attachment: 1#11190024#1|2#2#1000 state: 0 createTime: 1679720400000 isCollection: false } userMail { incrId: 5430016 mailId: 100 params: attachment: 1#10000064#1 state: 0 createTime: 1682535828000 isCollection: false } userMail { incrId: 6780091 mailId: 29 params: attachment: 2#6#10|2#4#20|2#2#1000|2#1#10|1#11070002#400|1#11070001#500 state: 0 createTime: 1683126443000 isCollection: false } userMail { incrId: 3180013 mailId: 29 params: attachment: 2#2#1000|2#1#10|2#4#20|1#11070001#500|1#11070002#400|2#6#10 state: 0 createTime: 1679381710000 isCollection: false } userMail { incrId: 6780037 mailId: 29 params: attachment: 2#6#10|2#2#1000|1#11070002#400|1#11070001#500 state: 0 createTime: 1682598162000 isCollection: false } userMail { incrId: 7580034 mailId: 307904 params: ljy3 attachment: 1#11240079#5 state: 1 createTime: 1684268466601 isCollection: false } userMail { incrId: 7580033 mailId: 307804 params: ljy3 attachment: 1#11240078#5 state: 1 createTime: 1684268465329 isCollection: false } userMail { incrId: 7580032 mailId: 301704 params: ljy3 attachment: 1#11240017#5 state: 1 createTime: 1684268464570 isCollection: false } userMail { incrId: 2830175 mailId: 29 params: attachment: 2#2#1000 state: 0 createTime: 1679375016000 isCollection: false } userMail { incrId: 5780012 mailId: 29 params: attachment: 1#11070001#500|2#2#1000 state: 0 createTime: 1682926126000 isCollection: false } userMail { incrId: 6880022 mailId: 29 params: attachment: 2#2#1000|1#11070001#500 state: 0 createTime: 1682527571978 isCollection: false } [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.43432500213385 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 47 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 124 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 48 1 [INFO:2023-5-11 11:25:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:47]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9 [INFO:2023-5-11 11:25:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:47]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=48 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 0 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 1 showCount: 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <--- [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.23358950391412 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 49 1 [INFO:2023-5-11 11:25:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1 [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest [INFO:2023-5-11 11:25:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 16 ids: 18 ids: 17 ids: 19 ids: 20 ids: 15 ids: 12 ids: 13 ids: 14 [INFO:2023-5-11 11:25:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:47]==> Sender Auto Serialize Message,extId=50,cmd=6,size=27 [INFO:2023-5-11 11:25:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:48]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8 [INFO:2023-5-11 11:25:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <--- [INFO:2023-5-11 11:25:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.23413579910994 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 50 1 [INFO:2023-5-11 11:25:48][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:25:48]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-5-11 11:25:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 21 当前队列数量= 1 [INFO:2023-5-11 11:25:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardSimpleInfoRequest [INFO:2023-5-11 11:25:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:25:50]==> Sender Auto Serialize Message,extId=53,cmd=21,size=9 [INFO:2023-5-11 11:25:50]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:51]<== Receiver Message, socketClient version=1,extId=53,cmd=21,status=0,size=19 [INFO:2023-5-11 11:25:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { topupId: 2001 expiredTime: 1684818000 } [INFO:2023-5-11 11:25:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardSimpleInfoReply <--- [INFO:2023-5-11 11:25:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 21 所需时间单位秒 = 0.23378339782357 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMonthCardSimpleInfoReply 51 1 [INFO:2023-5-11 11:25:51][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-5-11 11:25:51][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸 [INFO:2023-5-11 11:25:51][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:25:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 18 当前队列数量= 1 [INFO:2023-5-11 11:25:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityDungeonRequest [INFO:2023-5-11 11:25:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonType: 20 [INFO:2023-5-11 11:25:52]==> Sender Auto Serialize Message,extId=31,cmd=18,size=11 [INFO:2023-5-11 11:25:52]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:52]<== Receiver Message, socketClient version=1,extId=31,cmd=18,status=0,size=93 [INFO:2023-5-11 11:25:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList { dungeonId: 200001 barrierId: 200001011 star: 0 hasGetBonus: bestFightRound: 0 } userBarrierList { dungeonId: 200001 barrierId: 200001021 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 200001 barrierId: 200001031 star: 8 hasGetBonus: bestFightRound: 6 } userBarrierList { dungeonId: 200001 barrierId: 200001041 star: 8 hasGetBonus: bestFightRound: 8 } userBarrierList { dungeonId: 200001 barrierId: 200001051 star: 0 hasGetBonus: bestFightRound: 0 } [INFO:2023-5-11 11:25:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityDungeonReply <--- [INFO:2023-5-11 11:25:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 18 所需时间单位秒 = 0.26727909222245 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityDungeonReply 52 1 [INFO:2023-5-11 11:25:52][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=13,id=107 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fbactivity/controller/FbActivityController:113: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/controller/BaseController:51: in function 'localNotify' logic/extensions/fb/agent/FbAgent:298: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-5-11 11:25:52][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205 [INFO:2023-5-11 11:25:52][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-11 11:25:52][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:25:52][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:25:52][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-11 11:25:52][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:25:52]DestroyUnusedResources:37,2,time=,paths: [INFO:2023-5-11 11:25:52][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=13,id=107 [INFO:2023-5-11 11:25:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:52][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-5-11 11:25:52][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2023-5-11 11:25:52][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 137 找到: true [INFO:2023-5-11 11:25:52][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 143 找到: true [INFO:2023-5-11 11:25:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:25:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:25:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:25:52]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:25:52]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:52][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 137 go: Fullmoon [INFO:2023-5-11 11:25:52][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 137 触发器: Fullmoon zoneId: 200001 zoneName: g-s02_wrold-activity_p2 [INFO:2023-5-11 11:25:52][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 143 go: scene_baofenyu [INFO:2023-5-11 11:25:53][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 143 触发器: scene_baofenyu zoneId: 200001 zoneName: g-s02_wrold-activity_p2 [INFO:2023-5-11 11:25:53]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:25:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:25:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:25:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:25:53]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:25:53]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:25:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:25:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.31965709850192 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActBossReply 53 1 [INFO:2023-5-11 11:25:53][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=13,id=107,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/FbActivitySceneStage:63: in function [INFO:2023-5-11 11:25:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:25:53]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:25:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:25:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:25:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.2342291995883 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 54 1 [INFO:2023-5-11 11:25:53][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:25:53][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180003 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:25:53][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:25:53][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:25:53][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:25:53][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:25:54][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:25:54]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-5-11 11:25:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:25:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:25:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:25:55]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:25:55]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:55]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:25:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:25:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:25:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.26060869544744 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 55 1 [INFO:2023-5-11 11:25:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:25:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:25:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:25:58]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:25:58]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:59]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:25:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.26738959923387 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 57 1 [INFO:2023-5-11 11:25:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3 id: 180001041 [INFO:2023-5-11 11:25:59]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-5-11 11:25:59]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 2 [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2023-5-11 11:25:59]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11 [INFO:2023-5-11 11:25:59]||||| Sender socketClient version=1 [INFO:2023-5-11 11:25:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:25:59]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=664 [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 14102 name: ko1 level: 61 type: 1 logoutTime: 1684266635890 cd: 0 hero { heroId: 360005 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 33 contractUnlock: false contractLevel: 0 } } aidInfos { id: 21101 name: 伊苡擎 level: 20 type: 1 logoutTime: 1684217578809 cd: 0 hero { heroId: 1160059 heroTypeIdx: 2000 level: 10 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 31601 name: Bishop Yi level: 30 type: 1 logoutTime: 1684135766158 cd: 0 hero { heroId: 2410002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 289 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14101 name: 伊友茗 level: 100 type: 1 logoutTime: 0 cd: 0 hero { heroId: 360002 heroTypeIdx: 2000 level: 13 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 100001 breakthroughCnt: 4 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14604 name: ko2 level: 28 type: 1 logoutTime: 1683782783727 cd: 0 hero { heroId: 360016 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 401 contractUnlock: false contractLevel: 0 } } aidInfos { id: 26604 name: tx002 level: 36 type: 2 logoutTime: 1679220912000 cd: 0 hero { heroId: 1760152 heroTypeIdx: 2000 level: 5 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 3 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 26107 name: 伊茹飞 level: 36 type: 2 logoutTime: 1679437131000 cd: 0 hero { heroId: 1710014 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 3 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 26104 name: 伊笑薇 level: 36 type: 2 logoutTime: 1679299537000 cd: 0 hero { heroId: 1710010 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-5-11 11:25:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.24261689558625 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAidInfoListReply 58 1 [INFO:2023-5-11 11:25:59]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=70 [INFO:2023-5-11 11:25:59]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10 [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 4910055 } formationHeros { index: 1 typeId: 1 heroUniqueId: 4910062 } formationHeros { index: 2 typeId: 1 heroUniqueId: 4860003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 4910061 } state: 1 name: team one typeId: 1 } [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-5-11 11:25:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 59 1 [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 [INFO:2023-5-11 11:25:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <--- [INFO:2023-5-11 11:25:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.35396510735154 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 60 1 [INFO:2023-5-11 11:26:0][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:26:1][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:26:1]DestroyUnusedResources:16,2,time=,paths: [INFO:2023-5-11 11:26:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-5-11 11:26:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-5-11 11:26:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 3000 [INFO:2023-5-11 11:26:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:1]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-5-11 11:26:1]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:26:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:26:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:26:1]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:26:1]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:2]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-5-11 11:26:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-5-11 11:26:2][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.26755489781499 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 61 1 [INFO:2023-5-11 11:26:2]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:26:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:26:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:26:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.4682857953012 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 62 1 [INFO:2023-5-11 11:26:2][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:26:2][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180003 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:26:2][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:26:2][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:26:2][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:26:2][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:26:2][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:26:3][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:26:3]DestroyUnusedResources:12,2,time=,paths: [INFO:2023-5-11 11:26:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 51 当前队列数量= 1 [INFO:2023-5-11 11:26:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSecondaryVerificationRequest [INFO:2023-5-11 11:26:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}IMEI: 00000000 [INFO:2023-5-11 11:26:8]==> Sender Auto Serialize Message,extId=20,cmd=51,size=19 [INFO:2023-5-11 11:26:8]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:8]<== Receiver Message, socketClient version=1,extId=20,cmd=51,status=0,size=14 [INFO:2023-5-11 11:26:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isAuthentic: false existPassword: false expiredTime: 0 [INFO:2023-5-11 11:26:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSecondaryVerificationReply <--- [INFO:2023-5-11 11:26:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 51 所需时间单位秒 = 0.26733300089836 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetSecondaryVerificationReply 64 1 [INFO:2023-5-11 11:26:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 1 [INFO:2023-5-11 11:26:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 1660007 [INFO:2023-5-11 11:26:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 2 [INFO:2023-5-11 11:26:10]==> Sender Auto Serialize Message,extId=22,cmd=20,size=18 [INFO:2023-5-11 11:26:10]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 1660006 [INFO:2023-5-11 11:26:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 3 [INFO:2023-5-11 11:26:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 4 [INFO:2023-5-11 11:26:10]==> Sender Auto Serialize Message,extId=22,cmd=20,size=18 [INFO:2023-5-11 11:26:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:10]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:10]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:10]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:10]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:10]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:11]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 1000 count: 98116439 } [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 65 1 [INFO:2023-5-11 11:26:11][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 5 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 1660007 [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 6 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 1660006 [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 7 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:11]==> Sender Auto Serialize Message,extId=22,cmd=20,size=18 [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 8 [INFO:2023-5-11 11:26:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:11]==> Sender Auto Serialize Message,extId=22,cmd=20,size=18 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:11]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:11]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:11]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=83 [INFO:2023-5-11 11:26:11]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-5-11 11:26:11]<== Receiver Message, socketClient version=1,extId=22,cmd=3,status=0,size=12 [INFO:2023-5-11 11:26:11]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=236 [INFO:2023-5-11 11:26:11]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=321 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011003 progress: 2021400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 2021400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 2021400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 2021400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 2021400 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 66 1 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 133 infos { id: 0 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 67 1 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 1660007 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteHeroPush <--- [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 3 || 0 DeleteHeroPush 68 1 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910055 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2077 baseAttr { hp: 10232 atk: 818 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267198929 rank: 5 luck: 6 sks { skillId: 41207700 strengthenLevel: 1 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207703 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 69 1 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4360003 value: 0 time: 0 } infos { id: 360007 value: 0 time: 0 } infos { id: 4360004 value: 0 time: 0 } infos { id: 810012 value: 0 time: 0 } infos { id: 810013 value: 0 time: 0 } infos { id: 810008 value: 0 time: 0 } infos { id: 810009 value: 0 time: 0 } infos { id: 810010 value: 0 time: 0 } infos { id: 810011 value: 0 time: 0 } infos { id: 810004 value: 0 time: 0 } infos { id: 810005 value: 0 time: 0 } infos { id: 810006 value: 0 time: 0 } infos { id: 810007 value: 0 time: 0 } infos { id: 3860071 value: 0 time: 0 } infos { id: 3860069 value: 0 time: 0 } infos { id: 4910058 value: 0 time: 0 } infos { id: 4910059 value: 0 time: 0 } infos { id: 4910056 value: 0 time: 0 } infos { id: 4910057 value: 0 time: 0 } infos { id: 4910063 value: 0 time: 0 } infos { id: 4910060 value: 0 time: 0 } infos { id: 4860002 value: 0 time: 0 } infos { id: 4860004 value: 0 time: 0 } infos { id: 4910064 value: 0 time: 0 } infos { id: 1660005 value: 0 time: 0 } infos { id: 2810007 value: 0 time: 0 } infos { id: 2810004 value: 0 time: 0 } infos { id: 1660006 value: 0 time: 0 } infos { id: 2810005 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 70 1 [INFO:2023-5-11 11:26:11]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=0,size=8 [INFO:2023-5-11 11:26:11]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.0022123083472 移走了序号= 1 的消息,当前队列数量= 7 || 0 BreakthroughReply 71 1 [INFO:2023-5-11 11:26:11][logic/extensions/hero/agent/kr/KRHeroAgent.lua:37]:{func}数据统计-食魂突破 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 1000 count: 98115439 } [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 72 1 [INFO:2023-5-11 11:26:11][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:26:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 8 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 1660006 [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 9 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:11]==> Sender Auto Serialize Message,extId=22,cmd=20,size=18 [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 10 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:11]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 11 [INFO:2023-5-11 11:26:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:11]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:11]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=83 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=22,cmd=3,status=0,size=12 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=214 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011003 progress: 2022400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 2022400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 2022400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 2022400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 2022400 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 73 1 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 1660006 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteHeroPush <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 3 || 0 DeleteHeroPush 74 1 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910062 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267213407 rank: 5 luck: 5 sks { skillId: 41201700 strengthenLevel: 1 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201703 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 1 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 75 1 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=0,size=8 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 12 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 13 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 14 [INFO:2023-5-11 11:26:12]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:12]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:12]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 15 [INFO:2023-5-11 11:26:12]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:12]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:12]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:12]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:12]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.5371835157275 移走了序号= 1 的消息,当前队列数量= 14 || 0 BreakthroughReply 76 1 [INFO:2023-5-11 11:26:12][logic/extensions/hero/agent/kr/KRHeroAgent.lua:37]:{func}数据统计-食魂突破 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910065 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269248859 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 77 1 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910065 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 78 1 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 36 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 36 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 36 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 36 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 36 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 36 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 36 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 79 1 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 1.7710895128548 移走了序号= 1 的消息,当前队列数量= 13 || 0 GainHeroReply 80 1 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910066 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269249113 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 81 1 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910066 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 82 1 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 37 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 37 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 37 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 37 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 37 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 37 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 37 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 83 1 [INFO:2023-5-11 11:26:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:12]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 14 [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-5-11 11:26:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2023-5-11 11:26:12]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-5-11 11:26:12]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 15 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910065 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 16 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910066 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 17 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 18 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 9999 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 2.0776007175446 移走了序号= 1 的消息,当前队列数量= 17 || 0 GainHeroReply 84 1 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.5431678108871 移走了序号= 1 的消息,当前队列数量= 16 || -8 BreakthroughReply 85 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.5431678108871 移走了序号= 1 的消息,当前队列数量= 15 || -8 BreakthroughReply 86 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910067 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269249368 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 87 1 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 16 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910067 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 88 1 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 38 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 38 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 38 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 38 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 38 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 38 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 38 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 89 1 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 1.7432607114315 移走了序号= 1 的消息,当前队列数量= 15 || 0 GainHeroReply 90 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910068 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269249622 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 91 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910068 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 92 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 39 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 39 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 39 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 39 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 39 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 39 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 39 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 93 1 [INFO:2023-5-11 11:26:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 16 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910065 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 17 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910066 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 18 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4860003 materialId: 4910067 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 19 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910061 materialId: 4910068 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 2.0439761094749 移走了序号= 1 的消息,当前队列数量= 18 || 0 GainHeroReply 94 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.5428628064692 移走了序号= 1 的消息,当前队列数量= 17 || -8 BreakthroughReply 95 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910069 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269249910 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 96 1 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 18 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910069 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 97 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 40 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 40 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 40 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 40 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 40 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 40 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 40 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 98 1 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:13]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 1.8100571073592 移走了序号= 1 的消息,当前队列数量= 17 || 0 GainHeroReply 99 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910070 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269250165 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 100 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910070 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 101 1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 41 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 41 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 41 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 41 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 41 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 41 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 41 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 102 1 [INFO:2023-5-11 11:26:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 18 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910065 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 19 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910066 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 20 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4860003 materialId: 4910067 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 21 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910061 materialId: 4910068 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:13]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 2.1106576062739 移走了序号= 1 的消息,当前队列数量= 20 || 0 GainHeroReply 103 1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910071 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269250464 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 104 1 [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 21 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910071 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 105 1 [INFO:2023-5-11 11:26:14]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-5-11 11:26:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 42 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 42 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 42 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 42 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 42 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 42 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 42 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 106 1 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 2.4114208072424 移走了序号= 1 的消息,当前队列数量= 20 || 0 GainHeroReply 107 1 [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 21 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910065 [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 22 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910066 [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 23 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4860003 materialId: 4910067 [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 24 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:14]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910061 materialId: 4910068 [INFO:2023-5-11 11:26:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:14]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:14]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:14]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910072 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269250718 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 108 1 [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 25 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910072 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 109 1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 43 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 43 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 43 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 43 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 43 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 43 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 43 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 110 1 [INFO:2023-5-11 11:26:14]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-5-11 11:26:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 2.3109754994512 移走了序号= 1 的消息,当前队列数量= 24 || 0 GainHeroReply 111 1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910073 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269251028 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 112 1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910073 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 113 1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 44 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 44 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 44 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 44 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 44 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 44 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 44 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 114 1 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:14]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 2.4114883989096 移走了序号= 1 的消息,当前队列数量= 23 || 0 GainHeroReply 115 1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910074 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269251283 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 116 1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910074 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 117 1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 45 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 45 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 45 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 45 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 45 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 45 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 45 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 118 1 [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 24 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910065 [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 25 [INFO:2023-5-11 11:26:14]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910066 [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 26 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4860003 materialId: 4910067 [INFO:2023-5-11 11:26:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 27 [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910061 materialId: 4910068 [INFO:2023-5-11 11:26:14]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:14]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:14]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 2.6790096946061 移走了序号= 1 的消息,当前队列数量= 26 || 0 GainHeroReply 119 1 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910075 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269251537 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 120 1 [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 27 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910075 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 121 1 [INFO:2023-5-11 11:26:15]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-5-11 11:26:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 46 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 46 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 46 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 46 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 46 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 46 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 46 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 122 1 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 2.9130415990949 移走了序号= 1 的消息,当前队列数量= 26 || 0 GainHeroReply 123 1 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 2.4786977991462 移走了序号= 1 的消息,当前队列数量= 25 || 0 Get114InfoReply 124 1 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 2000 count: 98113439 } [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 125 1 [INFO:2023-5-11 11:26:15][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 26 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910065 [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 27 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910066 [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 28 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4860003 materialId: 4910067 [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 29 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910061 materialId: 4910068 [INFO:2023-5-11 11:26:15]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:15]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:15]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:15]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=83 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=22,cmd=3,status=0,size=13 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=236 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=31 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011003 progress: 2024400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 2024400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 2024400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 2024400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 2024400 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 126 1 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910065 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteHeroPush <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 3 || 0 DeleteHeroPush 127 1 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910055 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2077 baseAttr { hp: 10232 atk: 818 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267198929 rank: 5 luck: 6 sks { skillId: 41207704 strengthenLevel: 2 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207703 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 0 1 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62022002 progress: 1 reachTime: 1684269252 isGainBonus: false } achievementTypeInfos { id: 1 typeScore: 0 } [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 1 1 [INFO:2023-5-11 11:26:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=0,size=8 [INFO:2023-5-11 11:26:15]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.9072131030262 移走了序号= 1 的消息,当前队列数量= 28 || 0 BreakthroughReply 2 1 [INFO:2023-5-11 11:26:15][logic/extensions/hero/agent/kr/KRHeroAgent.lua:37]:{func}数据统计-食魂突破 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 2000 count: 98111439 } [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 3 1 [INFO:2023-5-11 11:26:15][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:26:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 29 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910066 [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 30 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910067 [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 31 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4860003 materialId: 4910068 [INFO:2023-5-11 11:26:15]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 32 [INFO:2023-5-11 11:26:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:15]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910061 materialId: 4910069 [INFO:2023-5-11 11:26:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:15]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:15]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=83 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=22,cmd=3,status=0,size=13 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=214 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011003 progress: 2026400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 2026400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 2026400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 2026400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 2026400 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 4 1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910066 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteHeroPush <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 3 || 0 DeleteHeroPush 5 1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910062 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2017 baseAttr { hp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267213407 rank: 5 luck: 5 sks { skillId: 41201704 strengthenLevel: 2 } sks { skillId: 41201701 strengthenLevel: 1 } sks { skillId: 41201703 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 breakthroughCnt: 2 skinId: 100023 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 6 1 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=0,size=8 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.408392906189 移走了序号= 1 的消息,当前队列数量= 31 || 0 BreakthroughReply 7 1 [INFO:2023-5-11 11:26:16][logic/extensions/hero/agent/kr/KRHeroAgent.lua:37]:{func}数据统计-食魂突破 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910076 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269252809 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 8 1 [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 32 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910076 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 9 1 [INFO:2023-5-11 11:26:16]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-5-11 11:26:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 47 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 47 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 47 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 47 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 47 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 47 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 47 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 10 1 [INFO:2023-5-11 11:26:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 33 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910067 [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 34 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910068 [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 35 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4860003 materialId: 4910069 [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 36 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:16]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910061 materialId: 4910070 [INFO:2023-5-11 11:26:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:16]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:16]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:16]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=207 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 3.6425301022828 移走了序号= 1 的消息,当前队列数量= 35 || 0 GainHeroReply 11 1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910077 isInFormation: false masterPlayerID: 14104 heroTypeIdx: 9999 baseAttr { hp: 1050 atk: 105 def: 105 critic: 100 critic_dmg: 500 dodge: 50 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684269253063 rank: 1 luck: 9 sks { skillId: 41999900 strengthenLevel: 1 } sks { skillId: 41999901 strengthenLevel: 1 } sks { skillId: 41999902 strengthenLevel: 1 } exp: 0 state: 0 strengthenRate: 0 breakthroughCnt: 0 skinId: 100048 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 12 1 [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 36 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 100 infos { id: 4910077 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 13 1 [INFO:2023-5-11 11:26:16]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11 [INFO:2023-5-11 11:26:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62012002 progress: 48 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012003 progress: 48 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012004 progress: 48 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012005 progress: 48 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012006 progress: 48 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012007 progress: 48 reachTime: 0 isGainBonus: false } achievementInfos { id: 62012008 progress: 48 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 14 1 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:16]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 3.9097793996334 移走了序号= 1 的消息,当前队列数量= 35 || 0 GainHeroReply 15 1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 3.8764043003321 移走了序号= 1 的消息,当前队列数量= 34 || 0 Get114InfoReply 16 1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.4425526000559 移走了序号= 1 的消息,当前队列数量= 33 || -8 BreakthroughReply 17 1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.4761040993035 移走了序号= 1 的消息,当前队列数量= 32 || -8 BreakthroughReply 18 1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 1000 count: 98110439 } [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 19 1 [INFO:2023-5-11 11:26:16][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:26:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 33 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910067 [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 34 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:16]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910068 [INFO:2023-5-11 11:26:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 35 [INFO:2023-5-11 11:26:16]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4860003 materialId: 4910069 [INFO:2023-5-11 11:26:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 36 [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910061 materialId: 4910070 [INFO:2023-5-11 11:26:16]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:16]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=83 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=3,status=0,size=13 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=226 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011003 progress: 2027400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 2027400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 2027400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 2027400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 2027400 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 20 1 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910067 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteHeroPush <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 3 || 0 DeleteHeroPush 21 1 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4860003 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2078 baseAttr { hp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684199490965 rank: 5 luck: 6 sks { skillId: 41207800 strengthenLevel: 1 } sks { skillId: 41207801 strengthenLevel: 1 } sks { skillId: 41207803 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300021 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100071 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 22 1 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=0,size=8 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.9440494924784 移走了序号= 1 的消息,当前队列数量= 35 || 0 BreakthroughReply 23 1 [INFO:2023-5-11 11:26:17][logic/extensions/hero/agent/kr/KRHeroAgent.lua:37]:{func}数据统计-食魂突破 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 1000 count: 98109439 } [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 24 1 [INFO:2023-5-11 11:26:17][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:26:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 36 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910068 [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 37 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910069 [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 38 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4860003 materialId: 4910070 [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 39 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910061 materialId: 4910071 [INFO:2023-5-11 11:26:17]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:17]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:17]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:17]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:17]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:17]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:17]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:17]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=83 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=3,status=0,size=13 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=226 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011003 progress: 2028400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 2028400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 2028400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 2028400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 2028400 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 25 1 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910068 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteHeroPush <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 3 || 0 DeleteHeroPush 26 1 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910061 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267208876 rank: 5 luck: 6 sks { skillId: 41207900 strengthenLevel: 1 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207903 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 1 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 27 1 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=0,size=8 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-5-11 11:26:17]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 4.4455675892532 移走了序号= 1 的消息,当前队列数量= 38 || 0 BreakthroughReply 28 1 [INFO:2023-5-11 11:26:17][logic/extensions/hero/agent/kr/KRHeroAgent.lua:37]:{func}数据统计-食魂突破 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 4.4119860902429 移走了序号= 1 的消息,当前队列数量= 37 || 0 Get114InfoReply 29 1 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.9443491883576 移走了序号= 1 的消息,当前队列数量= 36 || -8 BreakthroughReply 30 1 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.9776833876967 移走了序号= 1 的消息,当前队列数量= 35 || -8 BreakthroughReply 31 1 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.9776833876967 移走了序号= 1 的消息,当前队列数量= 34 || -8 BreakthroughReply 32 1 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.9776833876967 移走了序号= 1 的消息,当前队列数量= 33 || -8 BreakthroughReply 33 1 [INFO:2023-5-11 11:26:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 34 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910055 materialId: 4910069 [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 35 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910062 materialId: 4910070 [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 36 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4860003 materialId: 4910071 [INFO:2023-5-11 11:26:17]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 20 当前队列数量= 37 [INFO:2023-5-11 11:26:17]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BreakthroughRequest [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910061 materialId: 4910072 [INFO:2023-5-11 11:26:17]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:17]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:17]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:17]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:17]==> Sender Auto Serialize Message,extId=22,cmd=20,size=19 [INFO:2023-5-11 11:26:17]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:17][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 3.9108590893447 移走了序号= 1 的消息,当前队列数量= 36 || 0 Get114InfoReply 34 1 [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.509832687676 移走了序号= 1 的消息,当前队列数量= 35 || -8 BreakthroughReply 35 1 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.6433543898165 移走了序号= 1 的消息,当前队列数量= 34 || -8 BreakthroughReply 36 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.6433543898165 移走了序号= 1 的消息,当前队列数量= 33 || -8 BreakthroughReply 37 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.6433543898165 移走了序号= 1 的消息,当前队列数量= 32 || -8 BreakthroughReply 38 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 3.4094685912132 移走了序号= 1 的消息,当前队列数量= 31 || 0 Get114InfoReply 39 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.1753229908645 移走了序号= 1 的消息,当前队列数量= 30 || -8 BreakthroughReply 40 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.1753229908645 移走了序号= 1 的消息,当前队列数量= 29 || -8 BreakthroughReply 41 1 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=83 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=3,status=0,size=13 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=226 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.2088039927185 移走了序号= 1 的消息,当前队列数量= 28 || -8 BreakthroughReply 42 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 3.2088039927185 移走了序号= 1 的消息,当前队列数量= 27 || -8 BreakthroughReply 43 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 3.0415817983449 移走了序号= 1 的消息,当前队列数量= 26 || 0 Get114InfoReply 44 1 [INFO:2023-5-11 11:26:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.7405910901725 移走了序号= 1 的消息,当前队列数量= 25 || -8 BreakthroughReply 45 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.7405910901725 移走了序号= 1 的消息,当前队列数量= 24 || -8 BreakthroughReply 46 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.7405910901725 移走了序号= 1 的消息,当前队列数量= 23 || -8 BreakthroughReply 47 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.7740494906902 移走了序号= 1 的消息,当前队列数量= 22 || -8 BreakthroughReply 48 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.2729325890541 移走了序号= 1 的消息,当前队列数量= 21 || -8 BreakthroughReply 49 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.2729325890541 移走了序号= 1 的消息,当前队列数量= 20 || -8 BreakthroughReply 50 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.4049774855375 移走了序号= 1 的消息,当前队列数量= 19 || -8 BreakthroughReply 51 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 2000 count: 98107439 } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 52 1 [INFO:2023-5-11 11:26:18][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011003 progress: 2030400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 2030400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 2030400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 2030400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 2030400 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 53 1 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=0,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910069 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteHeroPush <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 3 || 0 DeleteHeroPush 54 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910061 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267208876 rank: 5 luck: 6 sks { skillId: 41207904 strengthenLevel: 2 } sks { skillId: 41207901 strengthenLevel: 1 } sks { skillId: 41207903 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 55 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.6592025905848 移走了序号= 1 的消息,当前队列数量= 18 || 0 BreakthroughReply 56 1 [INFO:2023-5-11 11:26:18][logic/extensions/hero/agent/kr/KRHeroAgent.lua:37]:{func}数据统计-食魂突破 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 2.2581786848605 移走了序号= 1 的消息,当前队列数量= 17 || 0 Get114InfoReply 57 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.1912130862474 移走了序号= 1 的消息,当前队列数量= 16 || -8 BreakthroughReply 58 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.1912130862474 移走了序号= 1 的消息,当前队列数量= 15 || -8 BreakthroughReply 59 1 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=83 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=3,status=0,size=13 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=226 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=31 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.2245463877916 移走了序号= 1 的消息,当前队列数量= 14 || -8 BreakthroughReply 60 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 3000 count: 98104439 } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 61 1 [INFO:2023-5-11 11:26:18][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011003 progress: 2033400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 2033400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 2033400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 2033400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 2033400 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 62 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910070 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteHeroPush <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 3 || 0 DeleteHeroPush 63 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910061 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267208876 rank: 5 luck: 6 sks { skillId: 41207904 strengthenLevel: 2 } sks { skillId: 41207905 strengthenLevel: 2 } sks { skillId: 41207903 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 3 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 64 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62022003 progress: 1 reachTime: 1684269255 isGainBonus: false } achievementTypeInfos { id: 1 typeScore: 0 } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 65 1 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=0,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.4584840871394 移走了序号= 1 的消息,当前队列数量= 14 || 0 BreakthroughReply 66 1 [INFO:2023-5-11 11:26:18][logic/extensions/hero/agent/kr/KRHeroAgent.lua:37]:{func}数据统计-食魂突破 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 getBonusCount: 0 } [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 2.2913124896586 移走了序号= 1 的消息,当前队列数量= 13 || 0 Get114InfoReply 67 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.9570802934468 移走了序号= 1 的消息,当前队列数量= 12 || -8 BreakthroughReply 68 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.9907072931528 移走了序号= 1 的消息,当前队列数量= 11 || -8 BreakthroughReply 69 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.9907072931528 移走了序号= 1 的消息,当前队列数量= 10 || -8 BreakthroughReply 70 1 [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.9907072931528 移走了序号= 1 的消息,当前队列数量= 9 || -8 BreakthroughReply 71 1 [INFO:2023-5-11 11:26:19][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:26:19]DestroyUnusedResources:5,2,time=,paths: [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=83 [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=22,cmd=3,status=0,size=13 [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=226 [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=31 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.5226255990565 移走了序号= 1 的消息,当前队列数量= 8 || -8 BreakthroughReply 72 1 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.5226255990565 移走了序号= 1 的消息,当前队列数量= 7 || -8 BreakthroughReply 73 1 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.5226255990565 移走了序号= 1 的消息,当前队列数量= 6 || -8 BreakthroughReply 74 1 [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=0,size=8 [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-8,size=8 [INFO:2023-5-11 11:26:19]<== Receiver Message, socketClient version=1,extId=22,cmd=20,status=-37,size=8 [INFO:2023-5-11 11:26:19][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 4000 count: 98100439 } [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 75 1 [INFO:2023-5-11 11:26:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62011003 progress: 2037400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011004 progress: 2037400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011005 progress: 2037400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011006 progress: 2037400 reachTime: 0 isGainBonus: false } achievementInfos { id: 62011007 progress: 2037400 reachTime: 0 isGainBonus: false } [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 76 1 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4910071 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = DeleteHeroPush <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 3 || 0 DeleteHeroPush 77 1 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910061 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2079 baseAttr { hp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267208876 rank: 5 luck: 6 sks { skillId: 41207904 strengthenLevel: 2 } sks { skillId: 41207905 strengthenLevel: 2 } sks { skillId: 41207906 strengthenLevel: 3 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300001 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 4 skinId: 100072 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 78 1 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos { id: 62022004 progress: 1 reachTime: 1684269255 isGainBonus: false } achievementTypeInfos { id: 1 typeScore: 0 } [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 79 1 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 2.068912986666 移走了序号= 1 的消息,当前队列数量= 5 || 0 BreakthroughReply 80 1 [INFO:2023-5-11 11:26:19][logic/extensions/hero/agent/kr/KRHeroAgent.lua:37]:{func}数据统计-食魂突破 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.6009633913636 移走了序号= 1 的消息,当前队列数量= 4 || -8 BreakthroughReply 81 1 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.6009633913636 移走了序号= 1 的消息,当前队列数量= 3 || -8 BreakthroughReply 82 1 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.6009633913636 移走了序号= 1 的消息,当前队列数量= 2 || -8 BreakthroughReply 83 1 [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:26:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BreakthroughReply <--- [INFO:2023-5-11 11:26:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 20 所需时间单位秒 = 1.6342970915139 移走了序号= 1 的消息,当前队列数量= 1 || -37 BreakthroughReply 84 1 [INFO:2023-5-11 11:26:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:22][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:26:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:26:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:26:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:26:23]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:26:23]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:23]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:26:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:26:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:26:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23403620347381 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 86 1 [INFO:2023-5-11 11:26:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:26:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:26:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:26:53]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:26:53]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:53]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:26:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:26:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:26:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23396969586611 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 90 1 [INFO:2023-5-11 11:26:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:54][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:26:57][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:26:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:26:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:26:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:26:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:26:58]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:26:58]||||| Sender socketClient version=1 [INFO:2023-5-11 11:26:59]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:26:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:26:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:26:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.26414159685373 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 91 1 [INFO:2023-5-11 11:27:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:27:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:27:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:27:0]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:27:0]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:1]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:27:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:27:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:27:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.26741490140557 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 92 1 [INFO:2023-5-11 11:27:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-5-11 11:27:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-5-11 11:27:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3 id: 180001041 [INFO:2023-5-11 11:27:1]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-5-11 11:27:1]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:1]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=668 [INFO:2023-5-11 11:27:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 14102 name: ko1 level: 61 type: 1 logoutTime: 1684266635890 cd: 0 hero { heroId: 360005 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 33 contractUnlock: false contractLevel: 0 } } aidInfos { id: 21101 name: 伊苡擎 level: 20 type: 1 logoutTime: 1684217578809 cd: 0 hero { heroId: 1160059 heroTypeIdx: 2000 level: 10 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 31601 name: Bishop Yi level: 30 type: 1 logoutTime: 1684135766158 cd: 0 hero { heroId: 2410002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 289 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14101 name: 伊友茗 level: 100 type: 1 logoutTime: 0 cd: 0 hero { heroId: 360002 heroTypeIdx: 2000 level: 13 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 100001 breakthroughCnt: 4 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14604 name: ko2 level: 28 type: 1 logoutTime: 1683782783727 cd: 0 hero { heroId: 360016 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 401 contractUnlock: false contractLevel: 0 } } aidInfos { id: 26104 name: 伊笑薇 level: 36 type: 2 logoutTime: 1679299537000 cd: 0 hero { heroId: 1710010 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 39109 name: Marcus Yi level: 36 type: 2 logoutTime: 1682367467000 cd: 0 hero { heroId: 3160029 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 100001 breakthroughCnt: 4 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14603 name: 伊从斜 level: 40 type: 2 logoutTime: 1682199734000 cd: 0 hero { heroId: 360011 heroTypeIdx: 2000 level: 6 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 2 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } [INFO:2023-5-11 11:27:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-5-11 11:27:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.23680249974132 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 93 1 [INFO:2023-5-11 11:27:2][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:27:3][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:27:3]DestroyUnusedResources:20,2,time=,paths: [INFO:2023-5-11 11:27:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-5-11 11:27:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-5-11 11:27:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 6 [INFO:2023-5-11 11:27:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2 [INFO:2023-5-11 11:27:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-5-11 11:27:3]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-5-11 11:27:3]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-5-11 11:27:3]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-5-11 11:27:3]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:4]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2023-5-11 11:27:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-5-11 11:27:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.92963930591941 移走了序号= 1 的消息,当前队列数量= 1 || 0 ClickIconLogReply 95 1 [INFO:2023-5-11 11:27:4]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-5-11 11:27:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-5-11 11:27:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 1.1301211081445 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 96 1 [INFO:2023-5-11 11:27:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 20 当前队列数量= 1 [INFO:2023-5-11 11:27:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetIllustrationsRequest [INFO:2023-5-11 11:27:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 5 [INFO:2023-5-11 11:27:6]==> Sender Auto Serialize Message,extId=20,cmd=20,size=11 [INFO:2023-5-11 11:27:6]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:6]<== Receiver Message, socketClient version=1,extId=20,cmd=20,status=0,size=177 [INFO:2023-5-11 11:27:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}illustrations { type: 5 ids: 67 hasGainBonus { id: 1 hasGain: false } hasGainBonus { id: 2 hasGain: false } hasGainBonus { id: 3 hasGain: false } hasGainBonus { id: 4 hasGain: false } hasGainBonus { id: 5 hasGain: false } hasGainBonus { id: 6 hasGain: false } hasGainBonus { id: 7 hasGain: false } hasGainBonus { id: 8 hasGain: false } hasGainBonus { id: 9 hasGain: false } hasGainBonus { id: 10 hasGain: false } hasGainBonus { id: 11 hasGain: false } hasGainBonus { id: 12 hasGain: false } hasGainBonus { id: 13 hasGain: false } hasGainBonus { id: 14 hasGain: false } hasGainBonus { id: 15 hasGain: false } hasGainBonus { id: 16 hasGain: false } hasGainBonus { id: 17 hasGain: false } hasGainBonus { id: 18 hasGain: false } hasGainBonus { id: 19 hasGain: false } hasGainBonus { id: 20 hasGain: false } hasGainBonus { id: 21 hasGain: false } hasGainBonus { id: 22 hasGain: false } hasGainBonus { id: 23 hasGain: false } hasGainBonus { id: 24 hasGain: false } hasGainBonus { id: 25 hasGain: false } hasGainBonus { id: 26 hasGain: false } hasGainBonus { id: 27 hasGain: false } } [INFO:2023-5-11 11:27:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetIllustrationsReply <--- [INFO:2023-5-11 11:27:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 20 所需时间单位秒 = 0.2680371068418 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetIllustrationsReply 97 1 [INFO:2023-5-11 11:27:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 5 当前队列数量= 1 [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipWieldRequest [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}uniqueIds: 390001 heroUniqueId: 4910055 sourceId: 1 [INFO:2023-5-11 11:27:8]==> Sender Auto Serialize Message,extId=51,cmd=5,size=20 [INFO:2023-5-11 11:27:8]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:8]<== Receiver Message, socketClient version=1,extId=51,cmd=2,status=0,size=47 [INFO:2023-5-11 11:27:8]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=236 [INFO:2023-5-11 11:27:8]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=432 [INFO:2023-5-11 11:27:8]<== Receiver Message, socketClient version=1,extId=51,cmd=5,status=0,size=17 [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList { uniqueId: 390001 defineId: 701023 experience: 0 heroUniqueId: 4910055 isLocked: false star: 1 sourceInfos { sourceId: 1 heroUniqueId: 4910055 } gainTime: 1677119744000 loveLevel: 0 } [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoUpdatePush <--- [INFO:2023-5-11 11:27:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 51 2 || 0 EquipInfoUpdatePush 98 1 [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero { heroId: 4910055 isInFormation: true masterPlayerID: 14104 heroTypeIdx: 2077 baseAttr { hp: 10232 atk: 818 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 } equipAttr { hp: 0 atk: 17 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } createTime: 1684267198929 rank: 5 luck: 6 sks { skillId: 41207704 strengthenLevel: 2 } sks { skillId: 41207701 strengthenLevel: 1 } sks { skillId: 41207703 strengthenLevel: 2 } exp: 2531010 state: 129 strengthenRate: 0 livingSks { skillId: 40300036 strengthenLevel: 1 maxStrengthenLevel: 1 } livingSks { skillId: 40300034 strengthenLevel: 1 maxStrengthenLevel: 1 } breakthroughCnt: 2 skinId: 100070 quality: 0 equipAttrList { sourceId: 1 equipAttr { hp: 0 atk: 17 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 2 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } equipAttrList { sourceId: 3 equipAttr { hp: 0 atk: 0 def: 0 critic: 0 critic_dmg: 0 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 } } contractUnlock: false contractLevel: 0 autoUpdateSkinTime: 0 loveLevel: 0 } [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <--- [INFO:2023-5-11 11:27:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 99 1 [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 101 infos { id: 4360003 value: 0 time: 0 } infos { id: 360007 value: 0 time: 0 } infos { id: 4360004 value: 0 time: 0 } infos { id: 810012 value: 0 time: 0 } infos { id: 810013 value: 0 time: 0 } infos { id: 810008 value: 0 time: 0 } infos { id: 810009 value: 0 time: 0 } infos { id: 810010 value: 0 time: 0 } infos { id: 810011 value: 0 time: 0 } infos { id: 810004 value: 0 time: 0 } infos { id: 810005 value: 0 time: 0 } infos { id: 810006 value: 0 time: 0 } infos { id: 810007 value: 0 time: 0 } infos { id: 3860071 value: 0 time: 0 } infos { id: 3860069 value: 0 time: 0 } infos { id: 4910058 value: 0 time: 0 } infos { id: 4910059 value: 0 time: 0 } infos { id: 4910056 value: 0 time: 0 } infos { id: 4910057 value: 0 time: 0 } infos { id: 4910062 value: 0 time: 0 } infos { id: 4910063 value: 0 time: 0 } infos { id: 4910060 value: 0 time: 0 } infos { id: 4910061 value: 0 time: 0 } infos { id: 4860002 value: 0 time: 0 } infos { id: 4860003 value: 0 time: 0 } infos { id: 4910055 value: 0 time: 0 } infos { id: 4860004 value: 0 time: 0 } infos { id: 4910074 value: 0 time: 0 } infos { id: 4910075 value: 0 time: 0 } infos { id: 4910072 value: 0 time: 0 } infos { id: 4910073 value: 0 time: 0 } infos { id: 4910076 value: 0 time: 0 } infos { id: 4910077 value: 0 time: 0 } infos { id: 4910064 value: 0 time: 0 } infos { id: 2810006 value: 0 time: 0 } infos { id: 1660005 value: 0 time: 0 } infos { id: 2810007 value: 0 time: 0 } infos { id: 2810004 value: 0 time: 0 } infos { id: 2810005 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:27:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 100 1 [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}uniqueIds: 390001 heroUniqueId: 4910055 [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipWieldResponse <--- [INFO:2023-5-11 11:27:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 5 所需时间单位秒 = 0.30844059959054 移走了序号= 1 的消息,当前队列数量= 0 || 0 EquipWieldResponse 101 1 [WARN:2023-5-11 11:27:8][@logic/extensions/team/agent/TeamAgent.lua:113]:{sendUpdateFormationEquipRequest}sendUpdateFormationEquipRequest 1 4910055 [INFO:2023-5-11 11:27:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 8 当前队列数量= 1 [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = UpdateFormationEquipRequest [INFO:2023-5-11 11:27:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 heroUniqueId: 4910055 [INFO:2023-5-11 11:27:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:8]==> Sender Auto Serialize Message,extId=8,cmd=8,size=16 [INFO:2023-5-11 11:27:8]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:9][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:27:9]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=74 [INFO:2023-5-11 11:27:9]<== Receiver Message, socketClient version=1,extId=8,cmd=8,status=0,size=15 [INFO:2023-5-11 11:27:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList { formationId: 1 formationHeros { index: 0 typeId: 1 heroUniqueId: 4910055 equipUniqueIds: 390001 } formationHeros { index: 1 typeId: 1 heroUniqueId: 4910062 } formationHeros { index: 2 typeId: 1 heroUniqueId: 4860003 } formationHeros { index: 3 typeId: 1 heroUniqueId: 4910061 } state: 1 name: team one typeId: 1 } [INFO:2023-5-11 11:27:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <--- [INFO:2023-5-11 11:27:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 102 1 [INFO:2023-5-11 11:27:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1 heroUniqueId: 4910055 [INFO:2023-5-11 11:27:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateFormationEquipReply <--- [INFO:2023-5-11 11:27:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 8 所需时间单位秒 = 0.50386898219585 移走了序号= 1 的消息,当前队列数量= 0 || 0 UpdateFormationEquipReply 103 1 [INFO:2023-5-11 11:27:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:27:10][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:27:10]DestroyUnusedResources:11,2,time=,paths: [INFO:2023-5-11 11:27:13][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:27:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 2 [INFO:2023-5-11 11:27:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest [INFO:2023-5-11 11:27:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 180001 barrierId: 180001041 formationId: 1 useDouble: false isQuickBattle: false [INFO:2023-5-11 11:27:14]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24 [INFO:2023-5-11 11:27:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:14]<== Receiver Message, socketClient version=1,extId=31,cmd=19,status=0,size=13 [INFO:2023-5-11 11:27:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 181010143 [INFO:2023-5-11 11:27:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <--- [INFO:2023-5-11 11:27:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.76856869831681 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 105 1 [INFO:2023-5-11 11:27:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-5-11 11:27:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-5-11 11:27:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 6000 [INFO:2023-5-11 11:27:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:14]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-5-11 11:27:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:27:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:27:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:27:14]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:27:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12240 isShaping:false skinId:130059 otherSkillId:nil skills:[42122401,0] otherSkills:null allSkillActions:[13006007] allNormalActions:{} [INFO:2023-5-11 11:27:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12240 isShaping:false skinId:130059 otherSkillId:nil skills:[42122401,0] otherSkills:null allSkillActions:[13006007] allNormalActions:{} [INFO:2023-5-11 11:27:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12240 isShaping:false skinId:130059 otherSkillId:nil skills:[42122401,0] otherSkills:null allSkillActions:[13006007] allNormalActions:{} [INFO:2023-5-11 11:27:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22228 isShaping:false skinId:130057 otherSkillId:nil skills:[42222281,42222282,42222283,42222284] otherSkills:null allSkillActions:[13006607,13006609] allNormalActions:{} [INFO:2023-5-11 11:27:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22228 isShaping:false skinId:130057 otherSkillId:nil skills:[42222281,42222282,42222283,42222284] otherSkills:null allSkillActions:[13006607,13006609] allNormalActions:{} [INFO:2023-5-11 11:27:14][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220020 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:334: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-5-11 11:27:14][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-5-11 11:27:14][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=13,id=107 [INFO:2023-5-11 11:27:14][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-11 11:27:14][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:27:14][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:27:15][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:27:15][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-11 11:27:15][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:27:15]DestroyUnusedResources:34,2,time=,paths: [INFO:2023-5-11 11:27:15]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-5-11 11:27:15]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:27:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-5-11 11:27:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.14042399823666 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 106 1 [INFO:2023-5-11 11:27:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:27:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:27:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.14042399823666 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 107 1 [INFO:2023-5-11 11:27:15][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220020 [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2077_1,加载的特效[总数=]11,路径=["effect\/prefabs\/hit_xnc_skill1.prefab","effect\/prefabs\/show_xnc_skill2.prefab","effect\/prefabs\/show_xnc_skill1.prefab","effect\/prefabs\/atk_xnc_skill2.prefab","effect\/prefabs\/show_xnc_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2017_2,加载的特效[总数=]7,路径=["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/show_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2078_3,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_ghj_skill2.prefab","effect\/prefabs\/show_ghj_skill2.prefab","effect\/prefabs\/hit_ghj_skill1.prefab","effect\/prefabs\/atk_ghj_skill3.prefab","effect\/prefabs\/show_ghj_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2079_4,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_yb_skll2.prefab","effect\/prefabs\/show_yb_skll2.prefab","effect\/prefabs\/hit_yb_skll1.prefab","effect\/prefabs\/atk_yb_skll3.prefab","effect\/prefabs\/atk_yb_skll1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=181010143_1_12240,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_ygd_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=181010143_2_12240,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_ygd_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=181010143_3_12240,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_ygd_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=181010143_4_22228,加载的特效[总数=]4,路径=["effect\/prefabs\/atk_gct_skill3.prefab","effect\/prefabs\/hit_gct_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=181010143_999_22228,加载的特效[总数=]4,路径=["effect\/prefabs\/atk_gct_skill3.prefab","effect\/prefabs\/hit_gct_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:27:15][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-5-11 11:27:15][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 180001041 0 [INFO:2023-5-11 11:27:15][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220020 [INFO:2023-5-11 11:27:15][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-5-11 11:27:15][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22002001个地图区域]加载完毕! [INFO:2023-5-11 11:27:15][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-5-11 11:27:15][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2077_1 ====== MyRole_2077_1 英雄的模型 [INFO:2023-5-11 11:27:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xnc_skill1.prefab effect obj pool create effect/prefabs/atk_xnc_skill2.prefab effect obj pool create effect/prefabs/show_xnc_skill3.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_xnc_skill1.prefab effect obj pool create effect/prefabs/show_xnc_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2077_1 ====== MyRole_2077_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xnc_skill1.prefab","effect\/prefabs\/atk_xnc_skill2.prefab","effect\/prefabs\/show_xnc_skill3.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_xnc_skill1.prefab","effect\/prefabs\/show_xnc_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2077_1 ====== MyRole_2077_1 英雄的头顶ui [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2017_2 ====== MyRole_2017_2 英雄的头顶ui [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2078_3 ====== MyRole_2078_3 英雄的头顶ui [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2079_4 ====== MyRole_2079_4 英雄的头顶ui [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2017_2 ====== MyRole_2017_2 英雄的模型 [INFO:2023-5-11 11:27:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yipinguo_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yipinguo_skill3.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill2.prefab effect obj pool create effect/prefabs/hit_yipinguo_skill1.prefab effect obj pool [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2017_2 ====== MyRole_2017_2 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab"] [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2078_3 ====== MyRole_2078_3 英雄的模型 [INFO:2023-5-11 11:27:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ghj_skill3.prefab effect obj pool create effect/prefabs/atk_ghj_skill2.prefab effect obj pool create effect/prefabs/atk_ghj_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_ghj_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_ghj_skill2.prefab effect obj pool [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2078_3 ====== MyRole_2078_3 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_ghj_skill3.prefab","effect\/prefabs\/atk_ghj_skill2.prefab","effect\/prefabs\/atk_ghj_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_ghj_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_ghj_skill2.prefab"] [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2079_4 ====== MyRole_2079_4 英雄的模型 [INFO:2023-5-11 11:27:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_yb_skll2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_yb_skll1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yb_skll2.prefab effect obj pool create effect/prefabs/atk_yb_skll3.prefab effect obj pool create effect/prefabs/hit_yb_skll1.prefab effect obj pool [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2079_4 ====== MyRole_2079_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_yb_skll2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_yb_skll1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yb_skll2.prefab","effect\/prefabs\/atk_yb_skll3.prefab","effect\/prefabs\/hit_yb_skll1.prefab"] [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 181010143_1_12240 ====== Monster_181010143_1_12240 怪物的模型 [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 181010143_2_12240 ====== Monster_181010143_2_12240 怪物的模型 [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 181010143_3_12240 ====== Monster_181010143_3_12240 怪物的模型 [INFO:2023-5-11 11:27:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_ygd_skill1.prefab effect obj pool [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 181010143_1_12240 ====== Monster_181010143_1_12240 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_ygd_skill1.prefab"] [INFO:2023-5-11 11:27:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_ygd_skill1.prefab effect obj pool [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 181010143_2_12240 ====== Monster_181010143_2_12240 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_ygd_skill1.prefab"] [INFO:2023-5-11 11:27:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_ygd_skill1.prefab effect obj pool [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 181010143_3_12240 ====== Monster_181010143_3_12240 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_ygd_skill1.prefab"] [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 181010143_1_12240 ====== Monster_181010143_1_12240 怪物的头顶ui [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 181010143_2_12240 ====== Monster_181010143_2_12240 怪物的头顶ui [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 181010143_3_12240 ====== Monster_181010143_3_12240 怪物的头顶ui [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 181010143_4_22228 ====== Monster_181010143_4_22228 怪物的头顶ui [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 181010143_999_22228 ====== Monster_181010143_999_22228 怪物的头顶ui [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 181010143_4_22228 ====== Monster_181010143_4_22228 怪物的模型 [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 181010143_999_22228 ====== Monster_181010143_999_22228 怪物的模型 [INFO:2023-5-11 11:27:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_gct_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_gct_skill1.prefab effect obj pool [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 181010143_4_22228 ====== Monster_181010143_4_22228 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_gct_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_gct_skill1.prefab"] [INFO:2023-5-11 11:27:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_gct_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_gct_skill1.prefab effect obj pool [INFO:2023-5-11 11:27:16][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 181010143_999_22228 ====== Monster_181010143_999_22228 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_gct_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_gct_skill1.prefab"] [INFO:2023-5-11 11:27:16][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-5-11 11:27:17][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-5-11 11:27:17][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220020,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-5-11 11:27:17][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 180001041 [INFO:2023-5-11 11:27:17][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 0 zoneId: nil [INFO:2023-5-11 11:27:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:17][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 180001041 0 [INFO:2023-5-11 11:27:17][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 18; 180001041 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-5-11 11:27:17][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:27:17][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-5-11 11:27:17][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1 [INFO:2023-5-11 11:27:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-5-11 11:27:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:17]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-5-11 11:27:17]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:17]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2023-5-11 11:27:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-5-11 11:27:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.31703019887209 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 108 1 [INFO:2023-5-11 11:27:18][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:27:18]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-5-11 11:27:19][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 180001041 turnIndex: 1 [INFO:2023-5-11 11:27:19][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:19][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:19][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:19][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:19][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:27:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:19][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:27:19][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:27:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:27:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:27:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-5-11 11:27:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-5-11 11:27:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:21]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-5-11 11:27:21]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:21]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-5-11 11:27:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-5-11 11:27:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23430709913373 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 109 1 [INFO:2023-5-11 11:27:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-5-11 11:27:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-5-11 11:27:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-5-11 11:27:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:27:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:27:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:27:21]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-5-11 11:27:21]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:21]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:27:21]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:21][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:27:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:27:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:27:21][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:27:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:27:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:27:21][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:27:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:27:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:27:21][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:27:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:27:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:27:21][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:27:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:27:21][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:27:22]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=872 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:27:22][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:27:22][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2023-5-11 11:27:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2023-5-11 11:27:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2077 skinId: 100070 position: 1 baseAttributes { hp: 10232 thp: 10232 atk: 835 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207704 position: 1 CD: 0 } skillInfo { skillId: 41207701 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207703 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 41207710 position: 4 CD: 0 } skillInfo { skillId: 41207711 position: 5 CD: 0 } skillInfo { skillId: 41207712 position: 6 CD: 0 } skillInfo { skillId: 41207713 position: 7 CD: 0 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2017 skinId: 100023 position: 2 baseAttributes { hp: 8412 thp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201704 position: 1 CD: 0 } skillInfo { skillId: 41201701 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201703 position: 3 CD: 2 maxCD: 5 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2078 skinId: 100071 position: 3 baseAttributes { hp: 7628 thp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207800 position: 1 CD: 0 } skillInfo { skillId: 41207801 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207803 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2079 skinId: 100072 position: 4 baseAttributes { hp: 8768 thp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207904 position: 1 CD: 0 } skillInfo { skillId: 41207905 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207906 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 14104 } defender { units { id: 5 modelId: 12240 skinId: 130059 position: 1 baseAttributes { hp: 8299 thp: 8299 atk: 705 def: 783 critic: 220 critic_dmg: 950 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122401 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12240 skinId: 130059 position: 2 baseAttributes { hp: 8299 thp: 8299 atk: 705 def: 783 critic: 220 critic_dmg: 950 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122401 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12240 skinId: 130059 position: 3 baseAttributes { hp: 8299 thp: 8299 atk: 705 def: 783 critic: 220 critic_dmg: 950 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122401 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 22228 skinId: 130057 position: 4 baseAttributes { hp: 29049 thp: 29049 atk: 1037 def: 783 critic: 110 critic_dmg: 475 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42222281 position: 1 CD: 0 } skillInfo { skillId: 42222282 position: 2 CD: 0 } skillInfo { skillId: 42222283 position: 3 CD: 1 } skillInfo { skillId: 42222284 position: 4 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301026 duration: 1 id: 9 } } targetId: 0 } isFinish: false } [INFO:2023-5-11 11:27:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-5-11 11:27:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.32124811410904 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 110 1 [INFO:2023-5-11 11:27:22][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2077, "skinId":100070, "position":1, "baseAttributes": { "hp":10232, "thp":10232, "atk":835, "def":902, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207704, "position":1, "CD":0 }, { "skillId":41207701, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207703, "position":3, "CD":1, "maxCD":5 }, { "skillId":41207710, "position":4, "CD":0 }, { "skillId":41207711, "position":5, "CD":0 }, { "skillId":41207712, "position":6, "CD":0 }, { "skillId":41207713, "position":7, "CD":0 } ], "buffState": [], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2017, "skinId":100023, "position":2, "baseAttributes": { "hp":8412, "thp":8412, "atk":976, "def":842, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201704, "position":1, "CD":0 }, { "skillId":41201701, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201703, "position":3, "CD":2, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2078, "skinId":100071, "position":3, "baseAttributes": { "hp":7628, "thp":7628, "atk":925, "def":702, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207800, "position":1, "CD":0 }, { "skillId":41207801, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207803, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2079, "skinId":100072, "position":4, "baseAttributes": { "hp":8768, "thp":8768, "atk":718, "def":685, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207904, "position":1, "CD":0 }, { "skillId":41207905, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207906, "position":3, "CD":1, "maxCD":5 } ], "buffState": [], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "14104" ] }, "defender": { "units": [ { "id":5, "modelId":12240, "skinId":130059, "position":1, "baseAttributes": { "hp":8299, "thp":8299, "atk":705, "def":783, "critic":220, "critic_dmg":950, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122401, "position":1, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12240, "skinId":130059, "position":2, "baseAttributes": { "hp":8299, "thp":8299, "atk":705, "def":783, "critic":220, "critic_dmg":950, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122401, "position":1, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12240, "skinId":130059, "position":3, "baseAttributes": { "hp":8299, "thp":8299, "atk":705, "def":783, "critic":220, "critic_dmg":950, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122401, "position":1, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":22228, "skinId":130057, "position":4, "baseAttributes": { "hp":29049, "thp":29049, "atk":1037, "def":783, "critic":110, "critic_dmg":475, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42222281, "position":1, "CD":0 }, { "skillId":42222282, "position":2, "CD":0 }, { "skillId":42222283, "position":3, "CD":1 }, { "skillId":42222284, "position":4, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-5-11 11:27:22]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:27:22][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:27:22][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:27:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10003 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10004 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10005 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10007 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10011 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10014 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10018 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10028 startTime: 1684162800000 endTime: 1684817940000 } activityInfos { id: 10035 startTime: 1683910800000 endTime: 1684342800000 } activityInfos { id: 10037 startTime: 1684162800000 endTime: 0 } activityInfos { id: 10053 startTime: 1684162800000 endTime: 1684731540000 } activityInfos { id: 10055 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:27:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:27:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.47800661250949 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 111 1 [WARN:2023-5-11 11:27:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:27:22][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:27:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/1 [INFO:2023-5-11 11:27:22][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":9, "buffId":301026, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-5-11 11:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-5-11 11:27:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:124]:{_beginAddBuff}非技能触发 ,8[Monster_8_4_181010143][4] 增加了一个 buff [301026] [INFO:2023-5-11 11:27:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [WARN:2023-5-11 11:27:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [INFO:2023-5-11 11:27:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:1/1, round done [INFO:2023-5-11 11:27:22][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:27:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:27:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:27:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:22]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:27:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:22]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:27:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:27:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:27:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23417029902339 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1 [INFO:2023-5-11 11:27:22][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:27:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:27:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:27:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:22]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:27:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:23]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:27:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2023-5-11 11:27:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:27:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23379380255938 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1 [INFO:2023-5-11 11:27:23][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:27:23][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:27:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:27:23][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:27:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-5-11 11:27:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-5-11 11:27:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2023-5-11 11:27:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:40]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-5-11 11:27:40]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:40]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2023-5-11 11:27:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-5-11 11:27:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.26694259792566 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 116 1 [INFO:2023-5-11 11:27:41][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-5-11 11:27:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:27:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:27:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-5-11 11:27:41]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:27:41]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:41]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=670 [INFO:2023-5-11 11:27:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207701 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301009 duration: 2 id: 10 additional: 1535 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301051 duration: 1 id: 11 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41207701 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41201701 actEffect { targetId: 5 effectType: 2 effectNum: 991 additional: 7308 additional2: 991 additional3: 991 } actEffect { targetId: 6 effectType: 2 effectNum: 1002 additional: 7297 additional2: 1002 additional3: 1002 } actEffect { targetId: 7 effectType: 2 effectNum: 981 additional: 7318 additional2: 981 additional3: 981 } actEffect { targetId: 8 effectType: 2 effectNum: 996 additional: 28053 additional2: 996 additional3: 996 } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 12 } } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 13 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201701 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41207800 actEffect { targetId: 8 effectType: 3 effectNum: 787 additional: 27266 additional2: 787 additional3: 787 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301040 duration: 1 id: 14 } } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41207904 actEffect { targetId: 7 effectType: 3 effectNum: 504 additional: 6814 additional2: 504 additional3: 504 } actEffect { targetId: 4 effectType: 8 effectNum: 0 additional: 41207905 additional2: 2 } targetId: 7 } battleStep { actorType: 1 castorId: 5 actorId: 42122401 actEffect { targetId: 4 effectType: 2 effectNum: 271 additional: 8497 additional2: 271 additional3: 0 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41207905 additional2: 1 } actEffect { targetId: 4 effectType: 8 effectNum: 2 additional: 41207906 additional2: 1 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 42122401 actEffect { targetId: 3 effectType: 2 effectNum: 270 additional: 7358 additional2: 270 additional3: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 1 additional: 41207801 additional2: 1 } actEffect { targetId: 3 effectType: 8 effectNum: 2 additional: 41207803 additional2: 1 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 42122401 actEffect { targetId: 4 effectType: 2 effectNum: 267 additional: 8230 additional2: 267 additional3: 0 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 42222281 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 10232 additional2: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 700 additional: 7712 additional2: 700 additional3: 0 } actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 7358 additional2: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 1069 additional: 7161 additional2: 1069 additional3: 0 } targetId: 4 } battleStep { actorType: 2 castorId: 8 actorId: 14 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 10 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 10 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 12 actEffect { targetId: 6 effectType: 2 effectNum: 414 additional: 6883 additional2: 414 additional3: 414 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 13 actEffect { targetId: 8 effectType: 2 effectNum: 1452 additional: 25814 additional2: 1452 additional3: 1452 } targetId: 0 } battleStep { actorType: 2 castorId: 6 actorId: 12 actEffect { targetId: 6 effectType: 6 effectNum: 0 additional: 12 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 13 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 13 } targetId: 0 } isFinish: false } [INFO:2023-5-11 11:27:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:27:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23387609794736 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 117 1 [INFO:2023-5-11 11:27:41][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207701, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301009, "duration":2, "id":10, "additional":1535 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301051, "duration":1, "id":11 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41207701 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41201701, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":991, "additional":7308, "additional2":991, "additional3":991 }, { "targetId":6, "effectType":2, "effectNum":1002, "additional":7297, "additional2":1002, "additional3":1002 }, { "targetId":7, "effectType":2, "effectNum":981, "additional":7318, "additional2":981, "additional3":981 }, { "targetId":8, "effectType":2, "effectNum":996, "additional":28053, "additional2":996, "additional3":996 }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":12 } }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":13 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201701 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41207800, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":787, "additional":27266, "additional2":787, "additional3":787 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301040, "duration":1, "id":14 } } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41207904, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":504, "additional":6814, "additional2":504, "additional3":504 }, { "targetId":4, "effectType":8, "effectNum":0, "additional":41207905, "additional2":2 } ], "targetId":7 }, { "actorType":1, "castorId":5, "actorId":42122401, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":271, "additional":8497, "additional2":271, "additional3":0 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41207905, "additional2":1 }, { "targetId":4, "effectType":8, "effectNum":2, "additional":41207906, "additional2":1 } ], "targetId":4 }, { "actorType":1, "castorId":6, "actorId":42122401, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":270, "additional":7358, "additional2":270, "additional3":0 }, { "targetId":3, "effectType":8, "effectNum":1, "additional":41207801, "additional2":1 }, { "targetId":3, "effectType":8, "effectNum":2, "additional":41207803, "additional2":1 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":42122401, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":267, "additional":8230, "additional2":267, "additional3":0 } ], "targetId":4 }, { "actorType":1, "castorId":8, "actorId":42222281, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":10232, "additional2":0 }, { "targetId":2, "effectType":2, "effectNum":700, "additional":7712, "additional2":700, "additional3":0 }, { "targetId":3, "effectType":1, "effectNum":0, "additional":7358, "additional2":0 }, { "targetId":4, "effectType":3, "effectNum":1069, "additional":7161, "additional2":1069, "additional3":0 } ], "targetId":4 }, { "actorType":2, "castorId":8, "actorId":14, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":10, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":10 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":12, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":414, "additional":6883, "additional2":414, "additional3":414 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":13, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1452, "additional":25814, "additional2":1452, "additional3":1452 } ], "targetId":0 }, { "actorType":2, "castorId":6, "actorId":12, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":0, "additional":12 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":13, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":13 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-5-11 11:27:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9 [INFO:2023-5-11 11:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207701, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":1535, "duration":2, "id":10, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":11, "buffId":301051, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207701, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:27:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:27:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2023-5-11 11:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207701 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:27:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207701[10008108] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207701 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301009] [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301009 effect/prefabs/battle_shield.prefab [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207701 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301051] [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301009 effect/prefabs/battle_shield.prefab [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41207701 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201701, "actEffect": [ { "additional":7308, "targetId":5, "multipleEffectNumReal":0, "additional3":991, "effectNum":991, "multipleEffectNum":0, "effectType":2, "additional2":991 }, { "additional":7297, "targetId":6, "multipleEffectNumReal":0, "additional3":1002, "effectNum":1002, "multipleEffectNum":0, "effectType":2, "additional2":1002 }, { "additional":7318, "targetId":7, "multipleEffectNumReal":0, "additional3":981, "effectNum":981, "multipleEffectNum":0, "effectType":2, "additional2":981 }, { "additional":28053, "targetId":8, "multipleEffectNumReal":0, "additional3":996, "effectNum":996, "multipleEffectNum":0, "effectType":2, "additional2":996 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201701, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-5-11 11:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-5-11 11:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 7 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201701 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201701[10002608] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:27:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 8299/8299 原来有盾: 0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:991/991 本段飘:991 本段扣血:991 本段扣盾:0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 7308/8299 剩余盾: 0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 8299/8299 原来有盾: 0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1002/1002 本段飘:1002 本段扣血:1002 本段扣盾:0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 7297/8299 剩余盾: 0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 8299/8299 原来有盾: 0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:981/981 本段飘:981 本段扣血:981 本段扣盾:0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 7318/8299 剩余盾: 0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 29049/29049 原来有盾: 0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:996/996 本段飘:996 本段扣血:996 本段扣盾:0 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 28053/29049 剩余盾: 0 [WARN:2023-5-11 11:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-5-11 11:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 7 [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201701 ,令到 6[Monster_6_2_181010143][2] 增加了一个 buff [301019] [INFO:2023-5-11 11:27:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201701 ,令到 8[Monster_8_4_181010143][4] 增加了一个 buff [301019] [INFO:2023-5-11 11:27:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-5-11 11:27:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201701 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:27:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 7 [INFO:2023-5-11 11:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2023-5-11 11:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:27:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step [INFO:2023-5-11 11:27:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9 [INFO:2023-5-11 11:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41207800, "actEffect": [ { "additional":27266, "targetId":8, "multipleEffectNumReal":0, "additional3":787, "effectNum":787, "multipleEffectNum":0, "effectType":3, "additional2":787 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301040, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-5-11 11:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:27:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207800 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:27:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41207800[10008207] 不是aoe 干了 8[Monster_8_4_181010143][4] 一下 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 28053/29049 原来有盾: 0 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:787/787 本段飘:787 本段扣血:787 本段扣盾:0 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 27266/29049 剩余盾: 0 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41207800 ,令到 8[Monster_8_4_181010143][4] 增加了一个 buff [301040] [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 8 301040 effect/prefabs/battle_drunk.prefab [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:27:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_drunk.prefab effect obj pool [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41207904, "actEffect": [ { "additional":6814, "targetId":7, "multipleEffectNumReal":0, "additional3":504, "effectNum":504, "multipleEffectNum":0, "effectType":3, "additional2":504 }, { "additional":41207905, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207904 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207904[10008307] 不是aoe 干了 7[Monster_7_3_181010143][3] 一下 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 33 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 7318/8299 原来有盾: 0 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:504/504 本段飘:504 本段扣血:504 本段扣盾:0 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 6814/8299 剩余盾: 0 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41207904 ,令到 4[MyRole_4_4][4] 减少 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122401, "actEffect": [ { "additional":8497, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":271, "multipleEffectNum":0, "effectType":2, "additional2":271 }, { "additional":41207905, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41207906, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:27:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:27:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_181010143][1] 用 42122401[13006007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8768/8768 原来有盾: 0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:81/271 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8687/8768 剩余盾: 0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8687/8768 原来有盾: 0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:162/271 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8606/8768 剩余盾: 0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8606/8768 原来有盾: 0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:271/271 本段飘:109 本段扣血:109 本段扣盾:0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8497/8768 剩余盾: 0 [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}5[Monster_5_1_181010143][1] 使用技能 42122401 ,令到 4[MyRole_4_4][4] 增加 技能CD,具体哪个技能没有说 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}5[Monster_5_1_181010143][1] 使用技能 42122401 ,令到 4[MyRole_4_4][4] 增加 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122401, "actEffect": [ { "additional":7358, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":270, "multipleEffectNum":0, "effectType":2, "additional2":270 }, { "additional":41207801, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41207803, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_181010143][2] 用 42122401[13006007] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7628/7628 原来有盾: 0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:81/270 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7547/7628 剩余盾: 0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7547/7628 原来有盾: 0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:162/270 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2023-5-11 11:27:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7466/7628 剩余盾: 0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7466/7628 原来有盾: 0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:270/270 本段飘:108 本段扣血:108 本段扣盾:0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7358/7628 剩余盾: 0 [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_181010143][2] 使用技能 42122401 ,令到 3[MyRole_3_3][3] 增加 技能CD,具体哪个技能没有说 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_181010143][2] 使用技能 42122401 ,令到 3[MyRole_3_3][3] 增加 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122401, "actEffect": [ { "additional":8230, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":267, "multipleEffectNum":0, "effectType":2, "additional2":267 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_181010143][3] 用 42122401[13006007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8497/8768 原来有盾: 0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:80/267 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8417/8768 剩余盾: 0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8417/8768 原来有盾: 0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:160/267 本段飘:80 本段扣血:80 本段扣盾:0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8337/8768 剩余盾: 0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8337/8768 原来有盾: 0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:267/267 本段飘:107 本段扣血:107 本段扣盾:0 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8230/8768 剩余盾: 0 [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42222281, "actEffect": [ { "additional":10232, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":7712, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":700, "multipleEffectNum":0, "effectType":2, "additional2":700 }, { "additional":7358, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":7161, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1069, "multipleEffectNum":0, "effectType":3, "additional2":1069 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-5-11 11:27:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222281 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:27:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_181010143][4] 用 42222281[13006607] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 8412/8412 原来有盾: 0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.5) -》 多段已飘:350/700 本段飘:350 本段扣血:350 本段扣盾:0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 8062/8412 剩余盾: 0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8230/8768 原来有盾: 0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.5) -》 多段已飘:534/1069 本段飘:534 本段扣血:534 本段扣盾:0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7696/8768 剩余盾: 0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 8062/8412 原来有盾: 0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:700/700 本段飘:350 本段扣血:350 本段扣盾:0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7712/8412 剩余盾: 0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7696/8768 原来有盾: 0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:1069/1069 本段飘:535 本段扣血:535 本段扣盾:0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7161/8768 剩余盾: 0 [WARN:2023-5-11 11:27:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":14, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":6883, "targetId":6, "multipleEffectNumReal":0, "additional3":414, "effectNum":414, "multipleEffectNum":0, "effectType":2, "additional2":414 }, { "additional":25814, "targetId":8, "multipleEffectNumReal":0, "additional3":1452, "effectNum":1452, "multipleEffectNum":0, "effectType":2, "additional2":1452 }, { "additional":12, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":13, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:14 buffId:301040 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:10 buffId:301009 持续时间:1 [INFO:2023-5-11 11:27:47][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 原有血: 7297 原有盾: 0 扣血量: 414 扣盾量: 0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 6 现有血: 6883 现有盾: 0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 原有血: 27266 原有盾: 0 扣血量: 1452 扣盾量: 0 [INFO:2023-5-11 11:27:47][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 8 现有血: 25814 现有盾: 0 [INFO:2023-5-11 11:27:47][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-5-11 11:27:47][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:12 buffId:301019 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:13 buffId:301019 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done [INFO:2023-5-11 11:27:47][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:27:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:27:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:27:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:47]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:27:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:48]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:27:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:27:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:27:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23414150252938 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 119 1 [INFO:2023-5-11 11:27:48][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:27:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:27:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:27:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:27:48]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:27:48]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:48]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:27:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-5-11 11:27:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:27:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23424499854445 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 120 1 [INFO:2023-5-11 11:27:48][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:27:48][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:27:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:27:48][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:27:48][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-5-11 11:27:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:27:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:27:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:27:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-5-11 11:27:48]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:27:48]||||| Sender socketClient version=1 [INFO:2023-5-11 11:27:48]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=515 [INFO:2023-5-11 11:27:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207703 actEffect { targetId: 6 effectType: 2 effectNum: 3622 additional: 3261 additional2: 3622 additional3: 3622 } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41207703 } actEffect { targetId: 1 effectType: 17 effectNum: 2558 additional: 7674 } targetId: 6 } battleStep { actorType: 1 castorId: 1 actorId: 41207711 actEffect { targetId: 6 effectType: 2 effectNum: 2717 additional: 544 additional2: 2717 additional3: 2717 } actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 11 } actEffect { targetId: 1 effectType: 17 effectNum: 1918 additional: 5756 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41201704 actEffect { targetId: 8 effectType: 2 effectNum: 615 additional: 25199 additional2: 615 additional3: 615 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41207801 actEffect { targetId: 1 effectType: 4 effectNum: 3814 additional: 9570 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41207801 } targetId: 1 } battleStep { actorType: 1 castorId: 4 actorId: 41207904 actEffect { targetId: 8 effectType: 2 effectNum: 330 additional: 24869 additional2: 330 additional3: 330 } actEffect { targetId: 4 effectType: 8 effectNum: 0 additional: 41207905 additional2: 2 } targetId: 8 } battleStep { actorType: 1 castorId: 5 actorId: 42122401 actEffect { targetId: 4 effectType: 2 effectNum: 264 additional: 6897 additional2: 264 additional3: 0 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41207905 additional2: 1 } actEffect { targetId: 4 effectType: 8 effectNum: 2 additional: 41207906 additional2: 1 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 42122401 actEffect { targetId: 2 effectType: 2 effectNum: 239 additional: 7473 additional2: 239 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201701 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 2 additional: 41201703 additional2: 1 } targetId: 2 } battleStep { actorType: 1 castorId: 7 actorId: 42122401 actEffect { targetId: 2 effectType: 2 effectNum: 245 additional: 7228 additional2: 245 additional3: 0 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201701 additional2: 1 } actEffect { targetId: 2 effectType: 8 effectNum: 3 additional: 41201703 additional2: 1 } targetId: 2 } battleStep { actorType: 1 castorId: 8 actorId: 42222281 actEffect { targetId: 1 effectType: 3 effectNum: 1010 additional: 9570 additional2: 0 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 662 additional: 6566 additional2: 662 additional3: 0 } actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 7358 additional2: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 733 additional: 6164 additional2: 733 additional3: 0 } targetId: 4 } battleStep { actorType: 2 castorId: 1 actorId: 10 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 10 } targetId: 0 } isFinish: false } [INFO:2023-5-11 11:27:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:27:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26621329784393 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 121 1 [INFO:2023-5-11 11:27:48][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207703, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":3622, "additional":3261, "additional2":3622, "additional3":3622 }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41207703 }, { "targetId":1, "effectType":17, "effectNum":2558, "additional":7674 } ], "targetId":6 }, { "actorType":1, "castorId":1, "actorId":41207711, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":2717, "additional":544, "additional2":2717, "additional3":2717 }, { "targetId":1, "effectType":6, "effectNum":1, "additional":11 }, { "targetId":1, "effectType":17, "effectNum":1918, "additional":5756 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41201704, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":615, "additional":25199, "additional2":615, "additional3":615 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41207801, "actEffect": [ { "targetId":1, "effectType":4, "effectNum":3814, "additional":9570 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41207801 } ], "targetId":1 }, { "actorType":1, "castorId":4, "actorId":41207904, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":330, "additional":24869, "additional2":330, "additional3":330 }, { "targetId":4, "effectType":8, "effectNum":0, "additional":41207905, "additional2":2 } ], "targetId":8 }, { "actorType":1, "castorId":5, "actorId":42122401, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":264, "additional":6897, "additional2":264, "additional3":0 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41207905, "additional2":1 }, { "targetId":4, "effectType":8, "effectNum":2, "additional":41207906, "additional2":1 } ], "targetId":4 }, { "actorType":1, "castorId":6, "actorId":42122401, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":239, "additional":7473, "additional2":239, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201701, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":2, "additional":41201703, "additional2":1 } ], "targetId":2 }, { "actorType":1, "castorId":7, "actorId":42122401, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":245, "additional":7228, "additional2":245, "additional3":0 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201701, "additional2":1 }, { "targetId":2, "effectType":8, "effectNum":3, "additional":41201703, "additional2":1 } ], "targetId":2 }, { "actorType":1, "castorId":8, "actorId":42222281, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":1010, "additional":9570, "additional2":0, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":662, "additional":6566, "additional2":662, "additional3":0 }, { "targetId":3, "effectType":1, "effectNum":0, "additional":7358, "additional2":0 }, { "targetId":4, "effectType":2, "effectNum":733, "additional":6164, "additional2":733, "additional3":0 } ], "targetId":4 }, { "actorType":2, "castorId":1, "actorId":10, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":10 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-5-11 11:27:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2023-5-11 11:27:48][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/xnc/xnc6 [INFO:2023-5-11 11:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207703, "actEffect": [ { "additional":3261, "targetId":6, "multipleEffectNumReal":0, "additional3":3622, "effectNum":3622, "multipleEffectNum":0, "effectType":2, "additional2":3622 }, { "additional":41207703, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":7674, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2558, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:27:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:27:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:27:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-5-11 11:27:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 3 ~ 3 [INFO:2023-5-11 11:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207703 , 大招:true 结束方式:闪光帧 [INFO:2023-5-11 11:27:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207703[10008109] 不是aoe 干了 6[Monster_6_2_181010143][2] 一下 [INFO:2023-5-11 11:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 103 [INFO:2023-5-11 11:27:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 6883/8299 原来有盾: 0 [INFO:2023-5-11 11:27:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:724/3622 本段飘:724 本段扣血:724 本段扣盾:0 [INFO:2023-5-11 11:27:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 6159/8299 剩余盾: 0 [INFO:2023-5-11 11:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 215 [INFO:2023-5-11 11:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-5-11 11:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.5 2 1 [INFO:2023-5-11 11:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 216 [INFO:2023-5-11 11:27:52][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 6159/8299 原来有盾: 0 [INFO:2023-5-11 11:27:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:1013/3622 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-5-11 11:27:52][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 5870/8299 剩余盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 219 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 5870/8299 原来有盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:1302/3622 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 5581/8299 剩余盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 223 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 5581/8299 原来有盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:1591/3622 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 5292/8299 剩余盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 227 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 5292/8299 原来有盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:1880/3622 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 5003/8299 剩余盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 232 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 5003/8299 原来有盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:2169/3622 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 4714/8299 剩余盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 237 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 4714/8299 原来有盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:2458/3622 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 4425/8299 剩余盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 242 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 4425/8299 原来有盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:2747/3622 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 4136/8299 剩余盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 248 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 4136/8299 原来有盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:3036/3622 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3847/8299 剩余盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 261 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3847/8299 原来有盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:3325/3622 本段飘:289 本段扣血:289 本段扣盾:0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3558/8299 剩余盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 268 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3558/8299 原来有盾: 0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:3622/3622 本段飘:297 本段扣血:297 本段扣盾:0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 3261/8299 剩余盾: 0 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41207703 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 3 3 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41207703 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10232/10232 原来有盾: 1535 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:2558/2558 本段飘:2558 本段扣血:2558 本段扣盾:0 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7674/10232 剩余盾: 1535 [WARN:2023-5-11 11:27:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 3 3 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 273 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}扣血帧来了,美术资源对了 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 279 [INFO:2023-5-11 11:27:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 286 [INFO:2023-5-11 11:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-5-11 11:27:54][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2023-5-11 11:27:54][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2023-5-11 11:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207711, "actEffect": [ { "additional":544, "targetId":6, "multipleEffectNumReal":0, "additional3":2717, "effectNum":2717, "multipleEffectNum":0, "effectType":2, "additional2":2717 }, { "additional":11, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":5756, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1918, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-5-11 11:27:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 3 ~ 3 [INFO:2023-5-11 11:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207711 , 大招:true 结束方式:闪光帧 [INFO:2023-5-11 11:27:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207711[10008109] 不是aoe 干了 6[Monster_6_2_181010143][2] 一下 [INFO:2023-5-11 11:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 103 [INFO:2023-5-11 11:27:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 3261/8299 原来有盾: 0 [INFO:2023-5-11 11:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:543/2717 本段飘:543 本段扣血:543 本段扣盾:0 [INFO:2023-5-11 11:27:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2718/8299 剩余盾: 0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 215 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.5 2 1 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 216 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2718/8299 原来有盾: 0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:760/2717 本段飘:217 本段扣血:217 本段扣盾:0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2501/8299 剩余盾: 0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 219 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2501/8299 原来有盾: 0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:977/2717 本段飘:217 本段扣血:217 本段扣盾:0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2284/8299 剩余盾: 0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 223 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2284/8299 原来有盾: 0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:1194/2717 本段飘:217 本段扣血:217 本段扣盾:0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2067/8299 剩余盾: 0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 227 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2067/8299 原来有盾: 0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:1411/2717 本段飘:217 本段扣血:217 本段扣盾:0 [INFO:2023-5-11 11:27:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1850/8299 剩余盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 232 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1850/8299 原来有盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:1628/2717 本段飘:217 本段扣血:217 本段扣盾:0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1633/8299 剩余盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 237 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1633/8299 原来有盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:1845/2717 本段飘:217 本段扣血:217 本段扣盾:0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1416/8299 剩余盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 242 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1416/8299 原来有盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:2062/2717 本段飘:217 本段扣血:217 本段扣盾:0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1199/8299 剩余盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 248 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1199/8299 原来有盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:2279/2717 本段飘:217 本段扣血:217 本段扣盾:0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 982/8299 剩余盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 261 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 982/8299 原来有盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:2496/2717 本段飘:217 本段扣血:217 本段扣盾:0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 765/8299 剩余盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 268 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 765/8299 原来有盾: 0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:2717/2717 本段飘:221 本段扣血:221 本段扣盾:0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 544/8299 剩余盾: 0 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}1[MyRole_1_1][1] 用 41207711 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301051],不提示id不需要播放效果 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 3 3 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41207711 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7674/10232 原来有盾: 1535 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1918/1918 本段飘:1918 本段扣血:1918 本段扣盾:0 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 5756/10232 剩余盾: 1535 [WARN:2023-5-11 11:27:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 3 3 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 273 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}扣血帧来了,美术资源对了 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 279 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 286 [INFO:2023-5-11 11:27:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 6339 [INFO:2023-5-11 11:27:59][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-5-11 11:27:59][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41201704, "actEffect": [ { "additional":25199, "targetId":8, "multipleEffectNumReal":0, "additional3":615, "effectNum":615, "multipleEffectNum":0, "effectType":2, "additional2":615 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:27:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:27:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201704[10002607] 不是aoe 干了 8[Monster_8_4_181010143][4] 一下 [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:27:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 25814/29049 原来有盾: 0 [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:615/615 本段飘:615 本段扣血:615 本段扣盾:0 [INFO:2023-5-11 11:27:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 25199/29049 剩余盾: 0 [WARN:2023-5-11 11:27:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207801, "actEffect": [ { "additional":9570, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3814, "multipleEffectNum":0, "effectType":4, "additional2":0 }, { "additional":41207801, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-5-11 11:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1 [WARN:2023-5-11 11:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207801 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41207801[10008208] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}1 原来有 5756 血 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}1 被补了 3814 血 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}1 剩余 9570 血 [WARN:2023-5-11 11:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1 [WARN:2023-5-11 11:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41207801 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:28:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41207904, "actEffect": [ { "additional":24869, "targetId":8, "multipleEffectNumReal":0, "additional3":330, "effectNum":330, "multipleEffectNum":0, "effectType":2, "additional2":330 }, { "additional":41207905, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-5-11 11:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207904 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207904[10008307] 不是aoe 干了 8[Monster_8_4_181010143][4] 一下 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 33 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 25199/29049 原来有盾: 0 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:330/330 本段飘:330 本段扣血:330 本段扣盾:0 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 24869/29049 剩余盾: 0 [WARN:2023-5-11 11:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41207904 ,令到 4[MyRole_4_4][4] 减少 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122401, "actEffect": [ { "additional":6897, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":264, "multipleEffectNum":0, "effectType":2, "additional2":264 }, { "additional":41207905, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41207906, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-5-11 11:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_181010143][1] 用 42122401[13006007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7161/8768 原来有盾: 0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:79/264 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7082/8768 剩余盾: 0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7082/8768 原来有盾: 0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:158/264 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 7003/8768 剩余盾: 0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 7003/8768 原来有盾: 0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:264/264 本段飘:106 本段扣血:106 本段扣盾:0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 6897/8768 剩余盾: 0 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}5[Monster_5_1_181010143][1] 使用技能 42122401 ,令到 4[MyRole_4_4][4] 增加 技能CD,具体哪个技能没有说 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}5[Monster_5_1_181010143][1] 使用技能 42122401 ,令到 4[MyRole_4_4][4] 增加 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122401, "actEffect": [ { "additional":7473, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":239, "multipleEffectNum":0, "effectType":2, "additional2":239 }, { "additional":41201701, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201703, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_181010143][2] 用 42122401[13006007] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7712/8412 原来有盾: 0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:71/239 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7641/8412 剩余盾: 0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7641/8412 原来有盾: 0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:142/239 本段飘:71 本段扣血:71 本段扣盾:0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7570/8412 剩余盾: 0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7570/8412 原来有盾: 0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:239/239 本段飘:97 本段扣血:97 本段扣盾:0 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7473/8412 剩余盾: 0 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_181010143][2] 使用技能 42122401 ,令到 2[MyRole_2_2][2] 增加 技能CD,具体哪个技能没有说 [INFO:2023-5-11 11:28:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_181010143][2] 使用技能 42122401 ,令到 2[MyRole_2_2][2] 增加 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:28:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122401, "actEffect": [ { "additional":7228, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":245, "multipleEffectNum":0, "effectType":2, "additional2":245 }, { "additional":41201701, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41201703, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":1 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_181010143][3] 用 42122401[13006007] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7473/8412 原来有盾: 0 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:73/245 本段飘:73 本段扣血:73 本段扣盾:0 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7400/8412 剩余盾: 0 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7400/8412 原来有盾: 0 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:146/245 本段飘:73 本段扣血:73 本段扣盾:0 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7327/8412 剩余盾: 0 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7327/8412 原来有盾: 0 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:245/245 本段飘:99 本段扣血:99 本段扣盾:0 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 7228/8412 剩余盾: 0 [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}7[Monster_7_3_181010143][3] 使用技能 42122401 ,令到 2[MyRole_2_2][2] 增加 技能CD,具体哪个技能没有说 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}7[Monster_7_3_181010143][3] 使用技能 42122401 ,令到 2[MyRole_2_2][2] 增加 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42222281, "actEffect": [ { "additional":9570, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1010, "multipleEffectNum":0, "effectType":3, "additional2":0 }, { "additional":6566, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":662, "multipleEffectNum":0, "effectType":2, "additional2":662 }, { "additional":7358, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":6164, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":733, "multipleEffectNum":0, "effectType":2, "additional2":733 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-5-11 11:28:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222281 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_181010143][4] 用 42222281[13006607] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9570/10232 原来有盾: 1535 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.5) -》 多段已飘:505/1010 本段飘:505 本段扣血:0 本段扣盾:505 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9570/10232 剩余盾: 1030 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 7228/8412 原来有盾: 0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.5) -》 多段已飘:331/662 本段飘:331 本段扣血:331 本段扣盾:0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 6897/8412 剩余盾: 0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 6897/8768 原来有盾: 0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.5) -》 多段已飘:366/733 本段飘:366 本段扣血:366 本段扣盾:0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 6531/8768 剩余盾: 0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9570/10232 原来有盾: 1030 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:1010/1010 本段飘:505 本段扣血:0 本段扣盾:505 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 9570/10232 剩余盾: 525 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 6897/8412 原来有盾: 0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:662/662 本段飘:331 本段扣血:331 本段扣盾:0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 6566/8412 剩余盾: 0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 6531/8768 原来有盾: 0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:733/733 本段飘:367 本段扣血:367 本段扣盾:0 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 6164/8768 剩余盾: 0 [WARN:2023-5-11 11:28:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":10, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:10 buffId:301009 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2023-5-11 11:28:4][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:28:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:28:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:28:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:28:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:28:4]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:28:4]||||| Sender socketClient version=1 [INFO:2023-5-11 11:28:4]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:28:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:28:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:28:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23408910259604 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 123 1 [INFO:2023-5-11 11:28:4][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:28:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:28:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:28:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:28:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:28:4]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:28:4]||||| Sender socketClient version=1 [INFO:2023-5-11 11:28:5]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:28:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-5-11 11:28:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:28:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23363780602813 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 124 1 [INFO:2023-5-11 11:28:5][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:28:5][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:28:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:28:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:28:5][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-5-11 11:28:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:28:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:28:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:28:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-5-11 11:28:5]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:28:5]||||| Sender socketClient version=1 [INFO:2023-5-11 11:28:5]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=527 [INFO:2023-5-11 11:28:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207704 actEffect { targetId: 8 effectType: 3 effectNum: 661 additional: 24208 additional2: 661 additional3: 661 } targetId: 8 } battleStep { actorType: 1 castorId: 2 actorId: 41201704 actEffect { targetId: 7 effectType: 3 effectNum: 1357 additional: 5457 additional2: 1357 additional3: 1357 } targetId: 7 } battleStep { actorType: 1 castorId: 3 actorId: 41207803 actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301008 duration: 1 id: 15 } } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41207803 } targetId: 3 } battleStep { actorType: 1 castorId: 4 actorId: 41207904 actEffect { targetId: 8 effectType: 3 effectNum: 532 additional: 23676 additional2: 532 additional3: 532 } actEffect { targetId: 4 effectType: 8 effectNum: 0 additional: 41207905 additional2: 2 } targetId: 8 } battleStep { actorType: 1 castorId: 5 actorId: 42122401 actEffect { targetId: 4 effectType: 2 effectNum: 273 additional: 5891 additional2: 273 additional3: 0 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41207905 additional2: 1 } actEffect { targetId: 4 effectType: 8 effectNum: 2 additional: 41207906 additional2: 1 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 42122401 actEffect { targetId: 1 effectType: 1 effectNum: 0 additional: 9570 additional2: 0 } targetId: 1 } battleStep { actorType: 1 castorId: 7 actorId: 42122401 actEffect { targetId: 3 effectType: 2 effectNum: 265 additional: 7093 additional2: 265 additional3: 0 } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 15 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 42222283 actEffect { targetId: 1 effectType: 2 effectNum: 4691 additional: 4879 additional2: 4691 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 4310 additional: 2256 additional2: 4310 additional3: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 5414 additional: 1679 additional2: 5414 additional3: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 4699 additional: 1192 additional2: 4699 additional3: 0 } actEffect { targetId: 1 effectType: 5 effectNum: 4 buff { buffId: 301015 duration: 4 id: 16 } } actEffect { targetId: 2 effectType: 5 effectNum: 4 buff { buffId: 301015 duration: 4 id: 17 } } actEffect { targetId: 3 effectType: 11 effectNum: 0 additional: 15 } actEffect { targetId: 3 effectType: 5 effectNum: 0 } actEffect { targetId: 4 effectType: 5 effectNum: 4 buff { buffId: 301015 duration: 4 id: 19 } } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 16 actEffect { targetId: 1 effectType: 7 effectNum: 3 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 17 actEffect { targetId: 2 effectType: 7 effectNum: 3 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 15 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 19 actEffect { targetId: 4 effectType: 7 effectNum: 3 additional: 19 } targetId: 0 } isFinish: false } [INFO:2023-5-11 11:28:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:28:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23391310125589 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 125 1 [INFO:2023-5-11 11:28:5][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207704, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":661, "additional":24208, "additional2":661, "additional3":661 } ], "targetId":8 }, { "actorType":1, "castorId":2, "actorId":41201704, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":1357, "additional":5457, "additional2":1357, "additional3":1357 } ], "targetId":7 }, { "actorType":1, "castorId":3, "actorId":41207803, "actEffect": [ { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301008, "duration":1, "id":15 } }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41207803 } ], "targetId":3 }, { "actorType":1, "castorId":4, "actorId":41207904, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":532, "additional":23676, "additional2":532, "additional3":532 }, { "targetId":4, "effectType":8, "effectNum":0, "additional":41207905, "additional2":2 } ], "targetId":8 }, { "actorType":1, "castorId":5, "actorId":42122401, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":273, "additional":5891, "additional2":273, "additional3":0 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41207905, "additional2":1 }, { "targetId":4, "effectType":8, "effectNum":2, "additional":41207906, "additional2":1 } ], "targetId":4 }, { "actorType":1, "castorId":6, "actorId":42122401, "actEffect": [ { "targetId":1, "effectType":1, "effectNum":0, "additional":9570, "additional2":0 } ], "targetId":1 }, { "actorType":1, "castorId":7, "actorId":42122401, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":265, "additional":7093, "additional2":265, "additional3":0 }, { "targetId":3, "effectType":11, "effectNum":0, "additional":15 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":42222283, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":4691, "additional":4879, "additional2":4691, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":4310, "additional":2256, "additional2":4310, "additional3":0 }, { "targetId":3, "effectType":3, "effectNum":5414, "additional":1679, "additional2":5414, "additional3":0 }, { "targetId":4, "effectType":2, "effectNum":4699, "additional":1192, "additional2":4699, "additional3":0 }, { "targetId":1, "effectType":5, "effectNum":4, "buff": { "buffId":301015, "duration":4, "id":16 } }, { "targetId":2, "effectType":5, "effectNum":4, "buff": { "buffId":301015, "duration":4, "id":17 } }, { "targetId":3, "effectType":11, "effectNum":0, "additional":15 }, { "targetId":3, "effectType":5, "effectNum":0 }, { "targetId":4, "effectType":5, "effectNum":4, "buff": { "buffId":301015, "duration":4, "id":19 } } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":16, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":3, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":17, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":3, "additional":17 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":15, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":19, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":3, "additional":19 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41207704, "actEffect": [ { "additional":24208, "targetId":8, "multipleEffectNumReal":0, "additional3":661, "effectNum":661, "multipleEffectNum":0, "effectType":3, "additional2":661 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:28:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:28:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207704[10008107] 不是aoe 干了 8[Monster_8_4_181010143][4] 一下 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 24869/29049 原来有盾: 0 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:661/661 本段飘:661 本段扣血:661 本段扣盾:0 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 24208/29049 剩余盾: 0 [WARN:2023-5-11 11:28:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41201704, "actEffect": [ { "additional":5457, "targetId":7, "multipleEffectNumReal":0, "additional3":1357, "effectNum":1357, "multipleEffectNum":0, "effectType":3, "additional2":1357 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:28:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:28:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201704[10002607] 不是aoe 干了 7[Monster_7_3_181010143][3] 一下 [INFO:2023-5-11 11:28:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-5-11 11:28:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 6814/8299 原来有盾: 0 [INFO:2023-5-11 11:28:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1357/1357 本段飘:1357 本段扣血:1357 本段扣盾:0 [INFO:2023-5-11 11:28:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 5457/8299 剩余盾: 0 [WARN:2023-5-11 11:28:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step [INFO:2023-5-11 11:28:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9 [INFO:2023-5-11 11:28:6][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ghj/ghj6 [INFO:2023-5-11 11:28:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41207803, "actEffect": [ { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207803, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-5-11 11:28:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:28:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-5-11 11:28:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207803 , 大招:true 结束方式:闪光帧 [INFO:2023-5-11 11:28:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41207803[10008209] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2023-5-11 11:28:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-5-11 11:28:9][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41207803 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301008] [INFO:2023-5-11 11:28:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-5-11 11:28:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41207803 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:28:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-5-11 11:28:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 219 [INFO:2023-5-11 11:28:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-5-11 11:28:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step [INFO:2023-5-11 11:28:11][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9 [INFO:2023-5-11 11:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41207904, "actEffect": [ { "additional":23676, "targetId":8, "multipleEffectNumReal":0, "additional3":532, "effectNum":532, "multipleEffectNum":0, "effectType":3, "additional2":532 }, { "additional":41207905, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-5-11 11:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207904 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207904[10008307] 不是aoe 干了 8[Monster_8_4_181010143][4] 一下 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 33 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 24208/29049 原来有盾: 0 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:532/532 本段飘:532 本段扣血:532 本段扣盾:0 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 23676/29049 剩余盾: 0 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41207904 ,令到 4[MyRole_4_4][4] 减少 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122401, "actEffect": [ { "additional":5891, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":273, "multipleEffectNum":0, "effectType":2, "additional2":273 }, { "additional":41207905, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41207906, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_181010143][1] 用 42122401[13006007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 6164/8768 原来有盾: 0 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:81/273 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 6083/8768 剩余盾: 0 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 6083/8768 原来有盾: 0 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:162/273 本段飘:81 本段扣血:81 本段扣盾:0 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 6002/8768 剩余盾: 0 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 6002/8768 原来有盾: 0 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:273/273 本段飘:111 本段扣血:111 本段扣盾:0 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 5891/8768 剩余盾: 0 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}5[Monster_5_1_181010143][1] 使用技能 42122401 ,令到 4[MyRole_4_4][4] 增加 技能CD,具体哪个技能没有说 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}5[Monster_5_1_181010143][1] 使用技能 42122401 ,令到 4[MyRole_4_4][4] 增加 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":42122401, "actEffect": [ { "additional":9570, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:28:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_181010143][2] 用 42122401[13006007] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122401, "actEffect": [ { "additional":7093, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":265, "multipleEffectNum":0, "effectType":2, "additional2":265 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_181010143][3] 用 42122401[13006007] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7358/7628 原来有盾: 0 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:79/265 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7279/7628 剩余盾: 0 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7279/7628 原来有盾: 0 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:158/265 本段飘:79 本段扣血:79 本段扣盾:0 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7200/7628 剩余盾: 0 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7200/7628 原来有盾: 0 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:265/265 本段飘:107 本段扣血:107 本段扣盾:0 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 7093/7628 剩余盾: 0 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:13][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}7[Monster_7_3_181010143][3] 使用技能 42122401 导致 3[MyRole_3_3][3] 触发了buff效果: [301008] Immune [WARN:2023-5-11 11:28:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step [INFO:2023-5-11 11:28:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9 [INFO:2023-5-11 11:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42222283, "actEffect": [ { "additional":4879, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4691, "multipleEffectNum":0, "effectType":2, "additional2":4691 }, { "additional":2256, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4310, "multipleEffectNum":0, "effectType":2, "additional2":4310 }, { "additional":1679, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5414, "multipleEffectNum":0, "effectType":3, "additional2":5414 }, { "additional":1192, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":4699, "multipleEffectNum":0, "effectType":2, "additional2":4699 }, { "additional":0, "targetId":1, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":16, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":17, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":11, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":5, "additional2":0 }, { "additional":0, "targetId":4, "effectNum":4, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":4, "id":19, "buffId":301015, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-5-11 11:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 9 [WARN:2023-5-11 11:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-5-11 11:28:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 9 [INFO:2023-5-11 11:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222283 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_181010143][4] 用 42222283[13006609] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 9570/10232 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.4) -》 多段已飘:1876/4691 本段飘:1876 本段扣血:1876 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7694/10232 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 6566/8412 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:1724/4310 本段飘:1724 本段扣血:1724 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 4842/8412 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 7093/7628 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.4) -》 多段已飘:2165/5414 本段飘:2165 本段扣血:2165 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 4928/7628 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 5891/8768 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.4) -》 多段已飘:1879/4699 本段飘:1879 本段扣血:1879 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 4012/8768 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 43 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7694/10232 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:3283/4691 本段飘:1407 本段扣血:1407 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 6287/10232 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 4842/8412 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:3016/4310 本段飘:1292 本段扣血:1292 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 3550/8412 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 4928/7628 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:3789/5414 本段飘:1624 本段扣血:1624 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 3304/7628 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 4012/8768 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:3288/4699 本段飘:1409 本段扣血:1409 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 2603/8768 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 47 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 6287/10232 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:4691/4691 本段飘:1408 本段扣血:1408 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 4879/10232 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 3550/8412 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:4310/4310 本段飘:1294 本段扣血:1294 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 2256/8412 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 3304/7628 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:5414/5414 本段飘:1625 本段扣血:1625 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1679/7628 剩余盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 2603/8768 原来有盾: 0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:4699/4699 本段飘:1411 本段扣血:1411 本段扣盾:0 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1192/8768 剩余盾: 0 [WARN:2023-5-11 11:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-5-11 11:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 9 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_181010143][4] 用 42222283 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301015] [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_181010143][4] 用 42222283 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301015] [INFO:2023-5-11 11:28:15][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}8[Monster_8_4_181010143][4] 使用技能 42222283 导致 3[MyRole_3_3][3] 触发了buff效果: [301008] Immune [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}8[Monster_8_4_181010143][4] 用 42222283 ,令到 3[MyRole_3_3][3] 加一个buff,但是buff加满了,没有表现,直接返回算了 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_181010143][4] 用 42222283 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301015] [INFO:2023-5-11 11:28:15][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [WARN:2023-5-11 11:28:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 9 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 52 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":19, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:16 buffId:301015 持续时间:3 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:17 buffId:301015 持续时间:3 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:15 buffId:301008 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:19 buffId:301015 持续时间:3 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done [INFO:2023-5-11 11:28:15][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:28:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:28:15]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:28:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:28:15]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:28:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:28:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:28:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23379679396749 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 127 1 [INFO:2023-5-11 11:28:15][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:28:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:28:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:28:15]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:28:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:28:15]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:28:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2023-5-11 11:28:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:28:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23385950177908 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 0 1 [INFO:2023-5-11 11:28:15][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:28:15][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:28:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:28:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:28:15][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-5-11 11:28:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:28:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:28:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:28:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-5-11 11:28:15]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:28:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:28:16]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=520 [INFO:2023-5-11 11:28:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207704 actEffect { targetId: 5 effectType: 2 effectNum: 432 additional: 6876 additional2: 432 additional3: 432 } targetId: 5 } battleStep { actorType: 1 castorId: 2 actorId: 41201704 actEffect { targetId: 5 effectType: 2 effectNum: 576 additional: 6300 additional2: 576 additional3: 576 } targetId: 5 } battleStep { actorType: 1 castorId: 3 actorId: 41207800 actEffect { targetId: 8 effectType: 2 effectNum: 501 additional: 23175 additional2: 501 additional3: 501 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301040 duration: 1 id: 20 } } targetId: 8 } battleStep { actorType: 1 castorId: 4 actorId: 41207904 actEffect { targetId: 5 effectType: 2 effectNum: 335 additional: 5965 additional2: 335 additional3: 335 } actEffect { targetId: 4 effectType: 8 effectNum: 0 additional: 41207905 additional2: 2 } targetId: 5 } battleStep { actorType: 1 castorId: 5 actorId: 42122401 actEffect { targetId: 4 effectType: 2 effectNum: 407 additional: 785 additional2: 407 additional3: 0 } actEffect { targetId: 4 effectType: 8 effectNum: 1 additional: 41207905 additional2: 1 } actEffect { targetId: 4 effectType: 8 effectNum: 2 additional: 41207906 additional2: 1 } targetId: 4 } battleStep { actorType: 1 castorId: 6 actorId: 42122401 actEffect { targetId: 3 effectType: 2 effectNum: 280 additional: 1399 additional2: 280 additional3: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 3 additional: 41207801 additional2: 1 } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41207803 additional2: 1 } targetId: 3 } battleStep { actorType: 1 castorId: 7 actorId: 42122401 actEffect { targetId: 3 effectType: 2 effectNum: 262 additional: 1137 additional2: 262 additional3: 0 } actEffect { targetId: 3 effectType: 8 effectNum: 4 additional: 41207801 additional2: 1 } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41207803 additional2: 1 } targetId: 3 } battleStep { actorType: 1 castorId: 8 actorId: 42222283 actEffect { targetId: 1 effectType: 3 effectNum: 7011 additional: 0 additional2: 7011 additional3: 0 } actEffect { targetId: 2 effectType: 3 effectNum: 6448 additional: 0 additional2: 6448 additional3: 0 } actEffect { targetId: 3 effectType: 3 effectNum: 5451 additional: 0 additional2: 5451 additional3: 0 } actEffect { targetId: 4 effectType: 3 effectNum: 6662 additional: 0 additional2: 6662 additional3: 0 } targetId: 4 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 1 effectType: 6 effectNum: 1 additional: 16 } actEffect { targetId: 1 effectType: 9 effectNum: 0 } actEffect { targetId: 2 effectType: 6 effectNum: 1 additional: 17 } actEffect { targetId: 2 effectType: 9 effectNum: 0 } actEffect { targetId: 3 effectType: 9 effectNum: 0 } actEffect { targetId: 4 effectType: 6 effectNum: 1 additional: 19 } actEffect { targetId: 4 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 8 actorId: 20 actEffect { targetId: 8 effectType: 6 effectNum: 0 additional: 20 } targetId: 0 } isFinish: false } [INFO:2023-5-11 11:28:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:28:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.2337336987257 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 1 1 [INFO:2023-5-11 11:28:16][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207704, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":432, "additional":6876, "additional2":432, "additional3":432 } ], "targetId":5 }, { "actorType":1, "castorId":2, "actorId":41201704, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":576, "additional":6300, "additional2":576, "additional3":576 } ], "targetId":5 }, { "actorType":1, "castorId":3, "actorId":41207800, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":501, "additional":23175, "additional2":501, "additional3":501 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301040, "duration":1, "id":20 } } ], "targetId":8 }, { "actorType":1, "castorId":4, "actorId":41207904, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":335, "additional":5965, "additional2":335, "additional3":335 }, { "targetId":4, "effectType":8, "effectNum":0, "additional":41207905, "additional2":2 } ], "targetId":5 }, { "actorType":1, "castorId":5, "actorId":42122401, "actEffect": [ { "targetId":4, "effectType":2, "effectNum":407, "additional":785, "additional2":407, "additional3":0 }, { "targetId":4, "effectType":8, "effectNum":1, "additional":41207905, "additional2":1 }, { "targetId":4, "effectType":8, "effectNum":2, "additional":41207906, "additional2":1 } ], "targetId":4 }, { "actorType":1, "castorId":6, "actorId":42122401, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":280, "additional":1399, "additional2":280, "additional3":0 }, { "targetId":3, "effectType":8, "effectNum":3, "additional":41207801, "additional2":1 }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41207803, "additional2":1 } ], "targetId":3 }, { "actorType":1, "castorId":7, "actorId":42122401, "actEffect": [ { "targetId":3, "effectType":2, "effectNum":262, "additional":1137, "additional2":262, "additional3":0 }, { "targetId":3, "effectType":8, "effectNum":4, "additional":41207801, "additional2":1 }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41207803, "additional2":1 } ], "targetId":3 }, { "actorType":1, "castorId":8, "actorId":42222283, "actEffect": [ { "targetId":1, "effectType":3, "effectNum":7011, "additional":0, "additional2":7011, "additional3":0 }, { "targetId":2, "effectType":3, "effectNum":6448, "additional":0, "additional2":6448, "additional3":0 }, { "targetId":3, "effectType":3, "effectNum":5451, "additional":0, "additional2":5451, "additional3":0 }, { "targetId":4, "effectType":3, "effectNum":6662, "additional":0, "additional2":6662, "additional3":0 } ], "targetId":4 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":1, "additional":16 }, { "targetId":1, "effectType":9, "effectNum":0 }, { "targetId":2, "effectType":6, "effectNum":1, "additional":17 }, { "targetId":2, "effectType":9, "effectNum":0 }, { "targetId":3, "effectType":9, "effectNum":0 }, { "targetId":4, "effectType":6, "effectNum":1, "additional":19 }, { "targetId":4, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":8, "actorId":20, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":0, "additional":20 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/10 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41207704, "actEffect": [ { "additional":6876, "targetId":5, "multipleEffectNumReal":0, "additional3":432, "effectNum":432, "multipleEffectNum":0, "effectType":2, "additional2":432 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207704[10008107] 不是aoe 干了 5[Monster_5_1_181010143][1] 一下 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 7308/8299 原来有盾: 0 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:432/432 本段飘:432 本段扣血:432 本段扣盾:0 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 6876/8299 剩余盾: 0 [WARN:2023-5-11 11:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/10, next step [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/10 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201704, "actEffect": [ { "additional":6300, "targetId":5, "multipleEffectNumReal":0, "additional3":576, "effectNum":576, "multipleEffectNum":0, "effectType":2, "additional2":576 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201704[10002607] 不是aoe 干了 5[Monster_5_1_181010143][1] 一下 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 6876/8299 原来有盾: 0 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:576/576 本段飘:576 本段扣血:576 本段扣盾:0 [INFO:2023-5-11 11:28:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 6300/8299 剩余盾: 0 [WARN:2023-5-11 11:28:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/10, next step [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/10 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41207800, "actEffect": [ { "additional":23175, "targetId":8, "multipleEffectNumReal":0, "additional3":501, "effectNum":501, "multipleEffectNum":0, "effectType":2, "additional2":501 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301040, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-5-11 11:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207800 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41207800[10008207] 不是aoe 干了 8[Monster_8_4_181010143][4] 一下 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 23676/29049 原来有盾: 0 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:501/501 本段飘:501 本段扣血:501 本段扣盾:0 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 23175/29049 剩余盾: 0 [WARN:2023-5-11 11:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41207800 ,令到 8[Monster_8_4_181010143][4] 增加了一个 buff [301040] [WARN:2023-5-11 11:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/10, next step [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/10 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41207904, "actEffect": [ { "additional":5965, "targetId":5, "multipleEffectNumReal":0, "additional3":335, "effectNum":335, "multipleEffectNum":0, "effectType":2, "additional2":335 }, { "additional":41207905, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-5-11 11:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207904 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207904[10008307] 不是aoe 干了 5[Monster_5_1_181010143][1] 一下 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 33 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 6300/8299 原来有盾: 0 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:335/335 本段飘:335 本段扣血:335 本段扣盾:0 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 5965/8299 剩余盾: 0 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41207904 ,令到 4[MyRole_4_4][4] 减少 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/10, next step [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/10 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42122401, "actEffect": [ { "additional":785, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":407, "multipleEffectNum":0, "effectType":2, "additional2":407 }, { "additional":41207905, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41207906, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":8, "additional2":1 } ], "castorId":5, "originalTargetId":0 } [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_181010143][1] 用 42122401[13006007] 不是aoe 干了 4[MyRole_4_4][4] 一下 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1192/8768 原来有盾: 0 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:122/407 本段飘:122 本段扣血:122 本段扣盾:0 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1070/8768 剩余盾: 0 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 1070/8768 原来有盾: 0 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:244/407 本段飘:122 本段扣血:122 本段扣盾:0 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 948/8768 剩余盾: 0 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 948/8768 原来有盾: 0 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:407/407 本段飘:163 本段扣血:163 本段扣盾:0 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 785/8768 剩余盾: 0 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}5[Monster_5_1_181010143][1] 使用技能 42122401 ,令到 4[MyRole_4_4][4] 增加 技能CD,具体哪个技能没有说 [INFO:2023-5-11 11:28:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}5[Monster_5_1_181010143][1] 使用技能 42122401 ,令到 4[MyRole_4_4][4] 增加 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:28:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/10, next step [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/10 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122401, "actEffect": [ { "additional":1399, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":280, "multipleEffectNum":0, "effectType":2, "additional2":280 }, { "additional":41207801, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41207803, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":1 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_181010143][2] 用 42122401[13006007] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1679/7628 原来有盾: 0 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:84/280 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1595/7628 剩余盾: 0 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1595/7628 原来有盾: 0 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:168/280 本段飘:84 本段扣血:84 本段扣盾:0 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1511/7628 剩余盾: 0 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1511/7628 原来有盾: 0 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:280/280 本段飘:112 本段扣血:112 本段扣盾:0 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1399/7628 剩余盾: 0 [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_181010143][2] 使用技能 42122401 ,令到 3[MyRole_3_3][3] 增加 技能CD,具体哪个技能没有说 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}6[Monster_6_2_181010143][2] 使用技能 42122401 ,令到 3[MyRole_3_3][3] 增加 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/10, next step [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/10 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":42122401, "actEffect": [ { "additional":1137, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":262, "multipleEffectNum":0, "effectType":2, "additional2":262 }, { "additional":41207801, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":1 }, { "additional":41207803, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":1 } ], "castorId":7, "originalTargetId":0 } [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:28:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122401 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_181010143][3] 用 42122401[13006007] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1399/7628 原来有盾: 0 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:78/262 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1321/7628 剩余盾: 0 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1321/7628 原来有盾: 0 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:156/262 本段飘:78 本段扣血:78 本段扣盾:0 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1243/7628 剩余盾: 0 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1243/7628 原来有盾: 0 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:262/262 本段飘:106 本段扣血:106 本段扣盾:0 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1137/7628 剩余盾: 0 [WARN:2023-5-11 11:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}7[Monster_7_3_181010143][3] 使用技能 42122401 ,令到 3[MyRole_3_3][3] 增加 技能CD,具体哪个技能没有说 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}7[Monster_7_3_181010143][3] 使用技能 42122401 ,令到 3[MyRole_3_3][3] 增加 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/10, next step [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/10 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":42222283, "actEffect": [ { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":7011, "multipleEffectNum":0, "effectType":3, "additional2":7011 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":6448, "multipleEffectNum":0, "effectType":3, "additional2":6448 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5451, "multipleEffectNum":0, "effectType":3, "additional2":5451 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":6662, "multipleEffectNum":0, "effectType":3, "additional2":6662 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-5-11 11:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-5-11 11:28:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42222283 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:28:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_181010143][4] 用 42222283[13006609] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 4879/10232 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.4) -》 多段已飘:2804/7011 本段飘:2804 本段扣血:2804 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 2075/10232 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 2256/8412 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:2579/6448 本段飘:2579 本段扣血:2579 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 0/8412 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1137/7628 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.4) -》 多段已飘:2180/5451 本段飘:2180 本段扣血:2180 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/7628 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 785/8768 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.4) -》 多段已飘:2664/6662 本段飘:2664 本段扣血:2664 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/8768 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 43 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 2075/10232 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:0.3) -》 多段已飘:4907/7011 本段飘:2103 本段扣血:2103 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/10232 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 0/8412 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.3) -》 多段已飘:4513/6448 本段飘:1934 本段扣血:1934 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 0/8412 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 0/7628 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.3) -》 多段已飘:3815/5451 本段飘:1635 本段扣血:1635 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/7628 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 0/8768 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:4662/6662 本段飘:1998 本段扣血:1998 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/8768 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 47 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 0/10232 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:7011/7011 本段飘:2104 本段扣血:2104 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 0/10232 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 0/8412 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:6448/6448 本段飘:1935 本段扣血:1935 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 0/8412 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 0/7628 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:5451/5451 本段飘:1636 本段扣血:1636 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/7628 剩余盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 0/8768 原来有盾: 0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:6662/6662 本段飘:2000 本段扣血:2000 本段扣盾:0 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 0/8768 剩余盾: 0 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 52 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/10, next step [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/10 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":16, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":17, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":19, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 5 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 6 ~ 6 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 7 ~ 7 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 1[MyRole_1_1][1] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [WARN:2023-5-11 11:28:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3 [INFO:2023-5-11 11:28:21][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 2[MyRole_2_2][2] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [WARN:2023-5-11 11:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3 [WARN:2023-5-11 11:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 5 [WARN:2023-5-11 11:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 5 [WARN:2023-5-11 11:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 6 6 [INFO:2023-5-11 11:28:22][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 4[MyRole_4_4][4] 覆盖移除了一个 buff[301015],不提示id不需要播放效果 [WARN:2023-5-11 11:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 6 6 [WARN:2023-5-11 11:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 7 7 [WARN:2023-5-11 11:28:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 7 7 [INFO:2023-5-11 11:28:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1 [INFO:2023-5-11 11:28:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 1 [INFO:2023-5-11 11:28:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_1_1 [INFO:2023-5-11 11:28:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:4 [INFO:2023-5-11 11:28:24][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-5-11 11:28:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-5-11 11:28:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:28:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:539]:{_doRelive}救了 1 [INFO:2023-5-11 11:28:24]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-5-11 11:28:24]||||| Sender socketClient version=1 [INFO:2023-5-11 11:28:24][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 2 [INFO:2023-5-11 11:28:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-5-11 11:28:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:28:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:28:24]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-5-11 11:28:24]||||| Sender socketClient version=1 [INFO:2023-5-11 11:28:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:28:24]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-5-11 11:28:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:28:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-5-11 11:28:24][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.23381640389562 移走了序号= 1 的消息,当前队列数量= 1 || 0 BossBattleManualLogReply 3 1 [INFO:2023-5-11 11:28:24]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-5-11 11:28:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:28:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-5-11 11:28:24][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.43390690535307 移走了序号= 1 的消息,当前队列数量= 0 || 0 BossBattleManualLogReply 4 1 [INFO:2023-5-11 11:29:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:29:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2 [INFO:2023-5-11 11:29:55][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 2 [INFO:2023-5-11 11:29:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:29:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-5-11 11:29:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-5-11 11:29:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:29:55]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-5-11 11:29:55]||||| Sender socketClient version=1 [INFO:2023-5-11 11:29:55]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-5-11 11:29:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:29:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-5-11 11:29:55][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.26717399805784 移走了序号= 1 的消息,当前队列数量= 0 || 0 BossBattleManualLogReply 13 1 [INFO:2023-5-11 11:29:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_2_2 [INFO:2023-5-11 11:29:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:3 [WARN:2023-5-11 11:29:56][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 8 [INFO:2023-5-11 11:29:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:29:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-5-11 11:29:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-5-11 11:29:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2017 voiceId: 1027007 [INFO:2023-5-11 11:29:56]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-5-11 11:29:56]||||| Sender socketClient version=1 [INFO:2023-5-11 11:29:56]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=93 [INFO:2023-5-11 11:29:56]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-5-11 11:29:56]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-5-11 11:29:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2017 exp: 0 injuredNum: 0 voice: 1027007 voice: 1027006 voice: 1027004 voice: 1027003 voice: 1027015 voice: 1027014 voice: 1027013 voice: 1027012 infos: 1000108 unreadInfos: 1000108 usingSkinId: 100023 hasShowInjureView: false maxBreakthroughCount: 2 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 100 } contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-11 11:29:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-11 11:29:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 14 1 [INFO:2023-5-11 11:29:56][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:29:56]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:29:56][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:29:56]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:29:56][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:29:56]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:29:56][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:29:56]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:29:56][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2023-5-11 11:29:56]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2023-5-11 11:29:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2017 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:29:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:29:56][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 15 1 [INFO:2023-5-11 11:29:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:29:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-5-11 11:29:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.23782459646463 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 16 1 [INFO:2023-5-11 11:29:57][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:209]:{onEndDrag}救援结束拖拽 -> isRescue: true isDoNothing: false alwaysRescue: false [INFO:2023-5-11 11:29:57][logic/extensions/battle/core/core/behavior/reviveaction/BBReliveListener.lua:37]:{tweenCallback}救援结束拖拽后小人弹回原点 -> 玩家选择的操作(1救 2不救): 1 [INFO:2023-5-11 11:29:58][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:171]:{executeRelive}救了 2 [INFO:2023-5-11 11:29:58][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-5-11 11:29:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-5-11 11:29:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:29:58]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-5-11 11:29:58]||||| Sender socketClient version=1 [INFO:2023-5-11 11:29:59]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-5-11 11:29:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:29:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-5-11 11:29:59][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.23354889824986 移走了序号= 1 的消息,当前队列数量= 0 || 0 BossBattleManualLogReply 18 1 [INFO:2023-5-11 11:29:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 3 [INFO:2023-5-11 11:29:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 3 [INFO:2023-5-11 11:29:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:30:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_3_3 [INFO:2023-5-11 11:30:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:2 [WARN:2023-5-11 11:30:0][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 8 [INFO:2023-5-11 11:30:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-5-11 11:30:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-5-11 11:30:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2078 voiceId: 1063007 [INFO:2023-5-11 11:30:0]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-5-11 11:30:0]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:0]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=79 [INFO:2023-5-11 11:30:0]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-5-11 11:30:0]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-5-11 11:30:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2078 exp: 0 injuredNum: 0 voice: 1063012 voice: 1063013 voice: 1063014 voice: 1063015 voice: 1063003 voice: 1063004 voice: 1063006 voice: 1063007 infos: 1000474 unreadInfos: 1000474 usingSkinId: 100071 hasShowInjureView: false maxBreakthroughCount: 1 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-11 11:30:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-11 11:30:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 19 1 [INFO:2023-5-11 11:30:0][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:30:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:30:0][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:30:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:30:0][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:30:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:30:0][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:30:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:30:0][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2023-5-11 11:30:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2023-5-11 11:30:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2078 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:30:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:30:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 20 1 [INFO:2023-5-11 11:30:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-5-11 11:30:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.24300349876285 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 21 1 [INFO:2023-5-11 11:30:1][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:209]:{onEndDrag}救援结束拖拽 -> isRescue: true isDoNothing: false alwaysRescue: false [INFO:2023-5-11 11:30:1][logic/extensions/battle/core/core/behavior/reviveaction/BBReliveListener.lua:37]:{tweenCallback}救援结束拖拽后小人弹回原点 -> 玩家选择的操作(1救 2不救): 1 [INFO:2023-5-11 11:30:3][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:171]:{executeRelive}救了 3 [INFO:2023-5-11 11:30:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-5-11 11:30:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-5-11 11:30:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:3]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-5-11 11:30:3]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:3]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-5-11 11:30:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-5-11 11:30:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.2341787032783 移走了序号= 1 的消息,当前队列数量= 0 || 0 BossBattleManualLogReply 22 1 [INFO:2023-5-11 11:30:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 4 [INFO:2023-5-11 11:30:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 4 [INFO:2023-5-11 11:30:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:30:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_4_4 [INFO:2023-5-11 11:30:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:1 [WARN:2023-5-11 11:30:4][@logic/extensions/battle/handler/BattleFlowHandler.lua:352]:{checkHeroWillRelive}6 8 [INFO:2023-5-11 11:30:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1 [INFO:2023-5-11 11:30:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest [INFO:2023-5-11 11:30:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2079 voiceId: 1064007 [INFO:2023-5-11 11:30:4]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16 [INFO:2023-5-11 11:30:4]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:4]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=83 [INFO:2023-5-11 11:30:4]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23 [INFO:2023-5-11 11:30:4]<== Receiver Message, socketClient version=1,extId=23,cmd=5,status=0,size=8 [INFO:2023-5-11 11:30:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2079 exp: 0 injuredNum: 0 voice: 1064003 voice: 1064004 voice: 1064006 voice: 1064007 voice: 1064009 voice: 1064012 voice: 1064013 voice: 1064014 voice: 1064015 infos: 1000480 unreadInfos: 1000480 usingSkinId: 100072 hasShowInjureView: false maxBreakthroughCount: 4 maxRank: 5 maxLevel: 100 contractUnlockTime: 0 contractLevel: 0 contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-11 11:30:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-11 11:30:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 23 1 [INFO:2023-5-11 11:30:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:30:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:30:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:30:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:30:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:30:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:30:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:30:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:30:4][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2023-5-11 11:30:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2023-5-11 11:30:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos { defineId: 11 infos { id: 2079 value: 0 time: 0 } replaceAll: false } [INFO:2023-5-11 11:30:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <--- [INFO:2023-5-11 11:30:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 24 1 [INFO:2023-5-11 11:30:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <--- [INFO:2023-5-11 11:30:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.23390030115843 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 25 1 [INFO:2023-5-11 11:30:5][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:209]:{onEndDrag}救援结束拖拽 -> isRescue: true isDoNothing: false alwaysRescue: false [INFO:2023-5-11 11:30:5][logic/extensions/battle/core/core/behavior/reviveaction/BBReliveListener.lua:37]:{tweenCallback}救援结束拖拽后小人弹回原点 -> 玩家选择的操作(1救 2不救): 1 [INFO:2023-5-11 11:30:6][logic/extensions/battle/handler/BattleUnitReliveDragHandler.lua:171]:{executeRelive}救了 4 [INFO:2023-5-11 11:30:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 13 当前队列数量= 1 [INFO:2023-5-11 11:30:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = BossBattleManualLogRequest [INFO:2023-5-11 11:30:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:6]==> Sender Auto Serialize Message,extId=46,cmd=13,size=9 [INFO:2023-5-11 11:30:6]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:7]<== Receiver Message, socketClient version=1,extId=46,cmd=13,status=0,size=8 [INFO:2023-5-11 11:30:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BossBattleManualLogReply <--- [INFO:2023-5-11 11:30:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 13 所需时间单位秒 = 0.23439019918442 移走了序号= 1 的消息,当前队列数量= 0 || 0 BossBattleManualLogReply 26 1 [INFO:2023-5-11 11:30:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 5 [INFO:2023-5-11 11:30:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit [INFO:2023-5-11 11:30:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:9/10, next step [INFO:2023-5-11 11:30:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:10/10 [INFO:2023-5-11 11:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":20, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-11 11:30:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:8 buffServerId:20 buffId:301040 [INFO:2023-5-11 11:30:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:30:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:10/10, round done [INFO:2023-5-11 11:30:7][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- { "reliveUnitIds": [ 1, 2, 3, 4 ] } [INFO:2023-5-11 11:30:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:30:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:30:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveUnitIds: 1 reliveUnitIds: 2 reliveUnitIds: 3 reliveUnitIds: 4 [INFO:2023-5-11 11:30:7]==> Sender Auto Serialize Message,extId=4,cmd=5,size=17 [INFO:2023-5-11 11:30:7]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:7]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=476 [INFO:2023-5-11 11:30:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { reliveUnitInfos { id: 1 modelId: 2077 skinId: 100070 position: 1 baseAttributes { hp: 512 thp: 10232 atk: 835 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207704 position: 1 CD: 0 } skillInfo { skillId: 41207701 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41207703 position: 3 CD: 3 maxCD: 5 } skillInfo { skillId: 41207710 position: 4 CD: 0 } skillInfo { skillId: 41207711 position: 5 CD: 0 } skillInfo { skillId: 41207712 position: 6 CD: 0 } skillInfo { skillId: 41207713 position: 7 CD: 0 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } reliveUnitInfos { id: 2 modelId: 2017 skinId: 100023 position: 2 baseAttributes { hp: 421 thp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201704 position: 1 CD: 0 } skillInfo { skillId: 41201701 position: 2 CD: 2 maxCD: 4 } skillInfo { skillId: 41201703 position: 3 CD: 1 maxCD: 5 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } reliveUnitInfos { id: 3 modelId: 2078 skinId: 100071 position: 3 baseAttributes { hp: 381 thp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207800 position: 1 CD: 0 } skillInfo { skillId: 41207801 position: 2 CD: 4 maxCD: 4 } skillInfo { skillId: 41207803 position: 3 CD: 5 maxCD: 5 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } reliveUnitInfos { id: 4 modelId: 2079 skinId: 100072 position: 4 baseAttributes { hp: 438 thp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207904 position: 1 CD: 0 } skillInfo { skillId: 41207905 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41207906 position: 3 CD: 2 maxCD: 5 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } isFinish: false } [INFO:2023-5-11 11:30:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:30:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2337664924562 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 27 1 [INFO:2023-5-11 11:30:7][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "reliveUnitInfos": [ { "id":1, "modelId":2077, "skinId":100070, "position":1, "baseAttributes": { "hp":512, "thp":10232, "atk":835, "def":902, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207704, "position":1, "CD":0 }, { "skillId":41207701, "position":2, "CD":1, "maxCD":4 }, { "skillId":41207703, "position":3, "CD":3, "maxCD":5 }, { "skillId":41207710, "position":4, "CD":0 }, { "skillId":41207711, "position":5, "CD":0 }, { "skillId":41207712, "position":6, "CD":0 }, { "skillId":41207713, "position":7, "CD":0 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":2, "modelId":2017, "skinId":100023, "position":2, "baseAttributes": { "hp":421, "thp":8412, "atk":976, "def":842, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201704, "position":1, "CD":0 }, { "skillId":41201701, "position":2, "CD":2, "maxCD":4 }, { "skillId":41201703, "position":3, "CD":1, "maxCD":5 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":3, "modelId":2078, "skinId":100071, "position":3, "baseAttributes": { "hp":381, "thp":7628, "atk":925, "def":702, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207800, "position":1, "CD":0 }, { "skillId":41207801, "position":2, "CD":4, "maxCD":4 }, { "skillId":41207803, "position":3, "CD":5, "maxCD":5 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false }, { "id":4, "modelId":2079, "skinId":100072, "position":4, "baseAttributes": { "hp":438, "thp":8768, "atk":718, "def":685, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207904, "position":1, "CD":0 }, { "skillId":41207905, "position":2, "CD":1, "maxCD":4 }, { "skillId":41207906, "position":3, "CD":2, "maxCD":5 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false } ], "isFinish":false } } [INFO:2023-5-11 11:30:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:30:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:30:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:7]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:30:7]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:7]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:30:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2023-5-11 11:30:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:30:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23414419963956 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 28 1 [INFO:2023-5-11 11:30:7][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:30:7][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 0 [WARN:2023-5-11 11:30:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:30:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:30:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1 [INFO:2023-5-11 11:30:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest [INFO:2023-5-11 11:30:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win [INFO:2023-5-11 11:30:11]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21 [INFO:2023-5-11 11:30:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 2 [INFO:2023-5-11 11:30:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest [INFO:2023-5-11 11:30:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win [INFO:2023-5-11 11:30:11]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21 [INFO:2023-5-11 11:30:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:12]<== Receiver Message, socketClient version=1,extId=21,cmd=1,status=0,size=10 [INFO:2023-5-11 11:30:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0 [INFO:2023-5-11 11:30:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <--- [INFO:2023-5-11 11:30:12][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.26753450185061 移走了序号= 1 的消息,当前队列数量= 1 || 0 GMReply 30 1 [INFO:2023-5-11 11:30:12][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0 [INFO:2023-5-11 11:30:12]<== Receiver Message, socketClient version=1,extId=21,cmd=1,status=0,size=10 [INFO:2023-5-11 11:30:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0 [INFO:2023-5-11 11:30:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <--- [INFO:2023-5-11 11:30:12][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.26727660372853 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 31 1 [INFO:2023-5-11 11:30:12][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0 [INFO:2023-5-11 11:30:13][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [ { "skillId":41207704, "castorId":1, "targetId":5, "targetId2":0 }, { "skillId":41201704, "castorId":2, "targetId":5, "targetId2":0 }, { "skillId":41207800, "castorId":3, "targetId":5, "targetId2":0 }, { "skillId":41207904, "castorId":4, "targetId":5, "targetId2":0 } ] } [INFO:2023-5-11 11:30:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target { skillId: 41207704 castorId: 1 targetId: 5 targetId2: 0 } target { skillId: 41201704 castorId: 2 targetId: 5 targetId2: 0 } target { skillId: 41207800 castorId: 3 targetId: 5 targetId2: 0 } target { skillId: 41207904 castorId: 4 targetId: 5 targetId2: 0 } [INFO:2023-5-11 11:30:13]==> Sender Auto Serialize Message,extId=4,cmd=2,size=61 [INFO:2023-5-11 11:30:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:13]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=12 [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { isFinish: true } [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:30:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.26736219599843 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 32 1 [INFO:2023-5-11 11:30:13][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [], "isFinish":true } } [INFO:2023-5-11 11:30:13][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:30:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:13]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:30:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:13]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:30:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23369620367885 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 33 1 [INFO:2023-5-11 11:30:13][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-5-11 11:30:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:13]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:30:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:13]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 5 [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:30:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23398049548268 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 34 1 [INFO:2023-5-11 11:30:13][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:30:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-5-11 11:30:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:13]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-5-11 11:30:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:30:14]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 12 count: 2307 } [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:30:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 35 1 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:30:14]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47 [INFO:2023-5-11 11:30:14]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=8 [INFO:2023-5-11 11:30:14]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=12 [INFO:2023-5-11 11:30:14]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000010 progress: 48 hasFinished: false donCount: 0 } taskInfos { id: 60000009 progress: 48 hasFinished: false donCount: 0 } taskInfos { id: 61000007 progress: 66 hasFinished: false donCount: 0 } [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-5-11 11:30:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 36 1 [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-5-11 11:30:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 37 1 [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 128280 [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-5-11 11:30:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 38 1 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:30:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:30:14][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2023-5-11 11:30:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 1600 count: 98102039 } [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:30:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 39 1 [INFO:2023-5-11 11:30:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:30:14]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27 [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000039 count: 1083 lastUseTime: 1652657649919 composeCount: 0 } [INFO:2023-5-11 11:30:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-5-11 11:30:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 40 1 [INFO:2023-5-11 11:30:15]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=248 [INFO:2023-5-11 11:30:15]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-5-11 11:30:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 120 heroExp: 0 heroExp: 0 heroExp: 0 heroExp: 0 dropBonus { materilType: 2 materilId: 2 change: 1600 } dropBonus { materilType: 1 materilId: 10000039 change: 90 } newBarrier { dungeonId: 180004 barrierId: 180004011 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 2184 hasGetBonus: allDamage: 18805 itemAdditionShow { eachItemAddition { materilType: 1 materilId: 10000039 change: 30 } itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2077 num: 20 isRate: true } source { isFromHero: true id: 0 heroId: 2079 num: 10 isRate: true } } itemAdditionShowGroup { groupId: 8 source { isFromHero: true id: 0 heroId: 2077 num: 20 isRate: true } source { isFromHero: true id: 0 heroId: 2017 num: 12 isRate: true } source { isFromHero: true id: 0 heroId: 2078 num: 10 isRate: true } source { isFromHero: true id: 0 heroId: 2079 num: 8 isRate: true } } } teamDamage { teamTypeId: 1 teamDamage: 18805 teamGetDamage: 56379 unitDamages { position: 1 damage: 7432 getDamage: 17188 unqiueId: 4910055 } unitDamages { position: 2 damage: 6518 getDamage: 12604 unqiueId: 4910062 } unitDamages { position: 3 damage: 1288 getDamage: 11942 unqiueId: 4860003 } unitDamages { position: 4 damage: 1701 getDamage: 14645 unqiueId: 4910061 } } [INFO:2023-5-11 11:30:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-5-11 11:30:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 41 1 [INFO:2023-5-11 11:30:15][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"18805", "teamGetDamage":"56379", "unitDamages": [ { "position":1, "damage":"7432", "getDamage":"17188", "unqiueId":"4910055" }, { "position":2, "damage":"6518", "getDamage":"12604", "unqiueId":"4910062" }, { "position":3, "damage":"1288", "getDamage":"11942", "unqiueId":"4860003" }, { "position":4, "damage":"1701", "getDamage":"14645", "unqiueId":"4910061" } ] } [INFO:2023-5-11 11:30:15][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-5-11 11:30:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:30:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-5-11 11:30:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 1.5240279957652 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 42 1 [INFO:2023-5-11 11:30:15][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-5-11 11:30:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:30:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:30:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:30:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-5-11 11:30:17][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-5-11 11:30:17][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 180001041 0 [INFO:2023-5-11 11:30:17][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-5-11 11:30:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:17][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-5-11 11:30:17][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-5-11 11:30:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:30:19][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-5-11 11:30:19][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-5-11 11:31:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:31:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:31:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-5-11 11:31:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:31:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:31:44]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:31:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:31:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:31:44][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2023-5-11 11:31:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2023-5-11 11:31:44]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:31:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10003 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10004 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10005 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10007 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10011 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10014 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10018 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10028 startTime: 1684162800000 endTime: 1684817940000 } activityInfos { id: 10035 startTime: 1683910800000 endTime: 1684342800000 } activityInfos { id: 10037 startTime: 1684162800000 endTime: 0 } activityInfos { id: 10053 startTime: 1684162800000 endTime: 1684731540000 } activityInfos { id: 10055 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:31:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:31:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.23776139691472 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 51 1 [INFO:2023-5-11 11:31:46][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 18; 180001041 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-5-11 11:31:46][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=13,id=107 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fbactivity/controller/FbActivityController:113: in function '_onEnterCommomScene' logic/extensions/fbactivity/controller/FbActivityController:145: in function 'backToActivityFbScene' logic/extensions/fb/config/FbExitConfig:177: in function logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-5-11 11:31:46][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-5-11 11:31:46][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220020 [INFO:2023-5-11 11:31:46][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-11 11:31:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:31:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:31:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:31:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:31:47][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:31:47][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-11 11:31:47][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:31:47]DestroyUnusedResources:112,2,time=,paths: [INFO:2023-5-11 11:31:47][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=13,id=107 [INFO:2023-5-11 11:31:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:31:47][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-5-11 11:31:47][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2023-5-11 11:31:47][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 137 找到: true [INFO:2023-5-11 11:31:47][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 143 找到: true [INFO:2023-5-11 11:31:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:31:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:31:47]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:31:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:31:47][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 137 go: Fullmoon [INFO:2023-5-11 11:31:47][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 137 触发器: Fullmoon zoneId: 200001 zoneName: g-s02_wrold-activity_p2 [INFO:2023-5-11 11:31:47][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 143 go: scene_baofenyu [INFO:2023-5-11 11:31:47][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 143 触发器: scene_baofenyu zoneId: 200001 zoneName: g-s02_wrold-activity_p2 [INFO:2023-5-11 11:31:47]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:31:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:31:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:31:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:31:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:31:47]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:31:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:31:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:31:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:31:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.33593659847975 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActBossReply 52 1 [INFO:2023-5-11 11:31:47][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=13,id=107,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/FbActivitySceneStage:63: in function [INFO:2023-5-11 11:31:47][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:31:47]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.27660719677806 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 53 1 [INFO:2023-5-11 11:31:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:31:48][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:31:48][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180003 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:31:48][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:31:48][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:31:48][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:31:48][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:31:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:31:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:31:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:31:48]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:31:48]||||| Sender socketClient version=1 [INFO:2023-5-11 11:31:48]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:31:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:31:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:31:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.36357719451189 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 55 1 [INFO:2023-5-11 11:31:49][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:31:49]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-5-11 11:32:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:32:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:32:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:32:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:32:4]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:32:4]||||| Sender socketClient version=1 [INFO:2023-5-11 11:32:4]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:32:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:32:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:32:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.26704110205173 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 57 1 [INFO:2023-5-11 11:32:4][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:32:4][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180003 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:32:4][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:32:4][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:32:4][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:32:4][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:32:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:32:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:32:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:32:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:32:4]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:32:4]||||| Sender socketClient version=1 [INFO:2023-5-11 11:32:5]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:32:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:32:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:32:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.26721820235252 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 58 1 [INFO:2023-5-11 11:32:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:32:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:32:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:32:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:32:18]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:32:18]||||| Sender socketClient version=1 [INFO:2023-5-11 11:32:18]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:32:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:32:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:32:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23395459726453 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 60 1 [INFO:2023-5-11 11:32:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:32:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:32:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:32:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:32:48]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:32:48]||||| Sender socketClient version=1 [INFO:2023-5-11 11:32:48]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:32:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:32:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:32:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23368080332875 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 64 1 [INFO:2023-5-11 11:33:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:33:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:33:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:33:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:33:0]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:33:0]||||| Sender socketClient version=1 [INFO:2023-5-11 11:33:1]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:33:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 2 progress: 30 [INFO:2023-5-11 11:33:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:33:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.26759449765086 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 66 1 [INFO:2023-5-11 11:33:1][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:33:1][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180003 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:33:1][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:33:1][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:33:1][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:33:1][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:33:1][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:33:2][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:33:2]DestroyUnusedResources:15,2,time=,paths: [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:63]:{logValues}[logVals l:2] === [bootstrap/starter_lua.lua]:20 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:2]localVals k: msg, v: logic/extensions/fb/config/FbCommonConfig:233: table index is nil [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:63]:{logValues}[logVals l:3] === [logic/extensions/fb/config/FbCommonConfig]:233 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: barrierSetId, v: 0 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: (*temporary), v: table index is nil [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:3]localVals k: self, v: table: 0x0217649b0be8 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:63]:{logValues}[logVals l:4] === [logic/extensions/fb/model/FbModel]:210 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: barrierSetId, v: 0 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:4]localVals k: self, v: table: 0x021764b1c210 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:63]:{logValues}[logVals l:5] === [logic/extensions/fbactivity/model/FbActivityModel]:265 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: self, v: table: 0x021764b44fd8 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: barrierSetId, v: 0 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:5]localVals k: bSatisfiedItem, v: true [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:63]:{logValues}[logVals l:6] === [logic/scene/fbactivity/interaction/FbActivityInteraction]:73 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: barrierSetId, v: 0 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:6]localVals k: self, v: table: 0x0217d7423488 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:63]:{logValues}[logVals l:7] === [logic/scene/fbactivity/interaction/FbActivityInteraction]:57 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:7]localVals k: pos, v: [327.90322875977,406.45162963867,0] [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:7]localVals k: barrierSetId, v: 0 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:7]localVals k: hitInfo, v: table: 0x0217c7104ac8 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:7]localVals k: self, v: table: 0x0217d7423488 [INFO:2023-5-11 11:33:3][bootstrap/core/debug.lua:80]:{logValues}[logVals l:7]localVals k: colliderId, v: Fullmoon [ERROR:2023-5-11 11:33:3]11:33:03.468-209: [@logic/extensions/fb/config/FbCommonConfig.lua:233]:logic/extensions/fb/config/FbCommonConfig:233: table index is nil stack traceback: bootstrap/starter_lua.lua:21: in function '__newindex' logic/extensions/fb/config/FbCommonConfig:233: in function 'getBarrierListByBarrierSetId' logic/extensions/fb/model/FbModel:210: in function 'getIsUnLockBarrierSetById' logic/extensions/fbactivity/model/FbActivityModel:265: in function 'checkOpenBarrierSetViewCheckTimeFirst' logic/scene/fbactivity/interaction/FbActivityInteraction:73: in function '_onClickBarrierSet' logic/scene/fbactivity/interaction/FbActivityInteraction:57: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onClick (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:144) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:272) [ERROR:2023-5-11 11:33:3]11:33:03.468-209: [@logic/extensions/fb/config/FbCommonConfig.lua:233]:logic/extensions/fb/config/FbCommonConfig:233: table index is nil stack traceback: bootstrap/starter_lua.lua:21: in function '__newindex' logic/extensions/fb/config/FbCommonConfig:233: in function 'getBarrierListByBarrierSetId' logic/extensions/fb/model/FbModel:210: in function 'getIsUnLockBarrierSetById' logic/extensions/fbactivity/model/FbActivityModel:265: in function 'checkOpenBarrierSetViewCheckTimeFirst' logic/scene/fbactivity/interaction/FbActivityInteraction:73: in function '_onClickBarrierSet' logic/scene/fbactivity/interaction/FbActivityInteraction:57: in function UnityEngine.Debug:LogError (object) LuaInterface.Debugger:LogError (string) LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214) LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732) LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,UnityEngine.Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onClick (UnityEngine.Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:144) Pjg.GlobalTouchTrigger:Update () (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:272) [ERROR:2023-5-11 11:33:3]LuaException: logic/extensions/fb/config/FbCommonConfig:233: table index is nil LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onClick(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:144) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:272) [ERROR:2023-5-11 11:33:3]LuaException: logic/extensions/fb/config/FbCommonConfig:233: table index is nil LuaInterface.LuaState:PCall(Int32, Int32) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:737) LuaInterface.LuaFunction:PCall() (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110) LuaInterface.LuaFunction:Call(LuaTable, Vector3) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151) Pjg.GlobalTouchTrigger:onClick(Vector3) (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:144) Pjg.GlobalTouchTrigger:Update() (at Assets/Scripts/CSharp/Common/GlobalTouchTrigger.cs:272) [INFO:2023-5-11 11:33:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:33:8][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:33:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:33:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:33:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:33:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:33:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:33:18]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:33:18]||||| Sender socketClient version=1 [INFO:2023-5-11 11:33:18]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:33:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:33:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:33:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23402870073915 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 69 1 [INFO:2023-5-11 11:33:21][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1 [INFO:2023-5-11 11:33:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest [INFO:2023-5-11 11:33:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: set activity148 600000 [INFO:2023-5-11 11:33:21]==> Sender Auto Serialize Message,extId=21,cmd=1,size=33 [INFO:2023-5-11 11:33:21]||||| Sender socketClient version=1 [INFO:2023-5-11 11:33:22]<== Receiver Message, socketClient version=1,extId=21,cmd=1,status=0,size=10 [INFO:2023-5-11 11:33:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0 [INFO:2023-5-11 11:33:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <--- [INFO:2023-5-11 11:33:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.26733539998531 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 70 1 [INFO:2023-5-11 11:33:22][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0 [INFO:2023-5-11 11:33:24][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:33:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:33:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:33:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:33:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:33:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:33:25]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:33:25]||||| Sender socketClient version=1 [INFO:2023-5-11 11:33:25]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=25 [INFO:2023-5-11 11:33:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 bonusInfos { id: 3 time: 1684269678 } [INFO:2023-5-11 11:33:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:33:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.24512249976397 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 71 1 [INFO:2023-5-11 11:33:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:33:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:33:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:33:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:33:27]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:33:27]||||| Sender socketClient version=1 [INFO:2023-5-11 11:33:27]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=25 [INFO:2023-5-11 11:33:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 bonusInfos { id: 3 time: 1684269678 } [INFO:2023-5-11 11:33:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:33:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.26737920194864 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 73 1 [INFO:2023-5-11 11:33:27][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:33:27][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180003 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:33:27][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:33:27][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:33:27][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:33:27][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:33:28][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:33:29][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:33:29]DestroyUnusedResources:15,2,time=,paths: [INFO:2023-5-11 11:33:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:33:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:33:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:33:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:33:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:33:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:33:48]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:33:48]||||| Sender socketClient version=1 [INFO:2023-5-11 11:33:48]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:33:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:33:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:33:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23385419696569 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 75 1 [INFO:2023-5-11 11:34:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:34:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 2 当前队列数量= 1 [INFO:2023-5-11 11:34:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148BonusRequest [INFO:2023-5-11 11:34:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 id: 3 [INFO:2023-5-11 11:34:7]==> Sender Auto Serialize Message,extId=148,cmd=2,size=14 [INFO:2023-5-11 11:34:7]||||| Sender socketClient version=1 [INFO:2023-5-11 11:34:7]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27 [INFO:2023-5-11 11:34:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000039 count: 2083 lastUseTime: 1652657649919 composeCount: 0 } [INFO:2023-5-11 11:34:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-5-11 11:34:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 78 1 [INFO:2023-5-11 11:34:8]<== Receiver Message, socketClient version=1,extId=148,cmd=2,status=0,size=25 [INFO:2023-5-11 11:34:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 id: 3 bonus { materilType: 1 materilId: 10000039 change: 1000 } [INFO:2023-5-11 11:34:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148BonusReply <--- [INFO:2023-5-11 11:34:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 2 所需时间单位秒 = 0.76825020462275 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148BonusReply 79 1 [INFO:2023-5-11 11:34:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [WARN:2023-5-11 11:34:8][@logic/extensions/fbactivity/core/unit/component/UnitCompFbActivityBarrierSetUI.lua:161]:{_checkIsNextChallengeBarrierSet}没有找到关卡配置表数据,请检查,barrierId= nil [INFO:2023-5-11 11:34:8][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-5-11 11:34:8][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-5-11 11:34:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:34:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:34:10][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:34:10][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:34:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):liaofa.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-11 11:34:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: liaofa.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:34:14][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:34:15][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-5-11 11:34:15][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-5-11 11:34:15][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:34:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:34:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:34:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:34:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:34:18]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:34:18]||||| Sender socketClient version=1 [INFO:2023-5-11 11:34:18]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:34:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:34:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:34:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.2336147017777 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 81 1 [INFO:2023-5-11 11:34:21][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:chijing.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-5-11 11:34:37][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-5-11 11:34:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:34:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:34:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:34:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:34:48]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:34:48]||||| Sender socketClient version=1 [INFO:2023-5-11 11:34:48]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:34:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:34:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:34:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23439290001988 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 85 1 [INFO:2023-5-11 11:35:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-5-11 11:35:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:35:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:35:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:35:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:35:18]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:35:18]||||| Sender socketClient version=1 [INFO:2023-5-11 11:35:18]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:35:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:35:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:35:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23423779755831 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 89 1 [INFO:2023-5-11 11:35:23][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-5-11 11:35:45][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-5-11 11:35:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:35:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:35:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:35:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:35:48]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:35:48]||||| Sender socketClient version=1 [INFO:2023-5-11 11:35:48]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:35:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:35:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:35:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23403280228376 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 92 1 [INFO:2023-5-11 11:35:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 400002 [INFO:2023-5-11 11:35:55]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-5-11 11:35:55]||||| Sender socketClient version=1 [INFO:2023-5-11 11:35:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:35:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:35:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:35:55]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:35:55]||||| Sender socketClient version=1 [INFO:2023-5-11 11:35:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 3 [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:35:55]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:35:55]||||| Sender socketClient version=1 [INFO:2023-5-11 11:35:55]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-5-11 11:35:55][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.25201449915767 移走了序号= 1 的消息,当前队列数量= 2 || 0 SkipStoryLogReply 94 1 [INFO:2023-5-11 11:35:55]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:35:55]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:35:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.45242000371218 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act148InfoReply 95 1 [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:35:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:35:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.28515000268817 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 96 1 [INFO:2023-5-11 11:35:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:35:57][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:35:57]DestroyUnusedResources:21,2,time=,paths: [INFO:2023-5-11 11:36:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:36:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:36:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:36:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:36:18]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:36:18]||||| Sender socketClient version=1 [INFO:2023-5-11 11:36:18]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:36:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:36:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:36:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23393260315061 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 99 1 [INFO:2023-5-11 11:36:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:36:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:36:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:36:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:36:48]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:36:48]||||| Sender socketClient version=1 [INFO:2023-5-11 11:36:48]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:36:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:36:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:36:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.23405480012298 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 103 1 [INFO:2023-5-11 11:37:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:37:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:37:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:37:2]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:37:2]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:3]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:37:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:37:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:37:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.26728800311685 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 105 1 [INFO:2023-5-11 11:37:3][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:37:3][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:37:3][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:37:3][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:37:3][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:37:3][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:37:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:4][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:37:4]DestroyUnusedResources:11,2,time=,paths: [INFO:2023-5-11 11:37:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1 [INFO:2023-5-11 11:37:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest [INFO:2023-5-11 11:37:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 200001 barrierId: 200001061 formationId: 0 useDouble: false isQuickBattle: false [INFO:2023-5-11 11:37:5]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24 [INFO:2023-5-11 11:37:5]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:6]<== Receiver Message, socketClient version=1,extId=31,cmd=19,status=0,size=8 [INFO:2023-5-11 11:37:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:37:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <--- [INFO:2023-5-11 11:37:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.80278040468693 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 106 1 [INFO:2023-5-11 11:37:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:6][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:37:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):zhaohuan.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-11 11:37:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: zhaohuan.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:37:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:37:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):liaofa.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-11 11:37:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: liaofa.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:37:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:37:18][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000108 [INFO:2023-5-11 11:37:18]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-5-11 11:37:18]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:37:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 20 当前队列数量= 3 [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndActivityStoryBarrierRequest [INFO:2023-5-11 11:37:18]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:37:18]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:18]==> Sender Auto Serialize Message,extId=31,cmd=20,size=9 [INFO:2023-5-11 11:37:18]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 4 [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:37:18]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:37:18]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:18]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-5-11 11:37:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.26725950464606 移走了序号= 1 的消息,当前队列数量= 3 || 0 SkipStoryLogReply 108 1 [INFO:2023-5-11 11:37:18]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:37:18]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27 [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:37:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.46748750656843 移走了序号= 1 的消息,当前队列数量= 3 || 0 Act148InfoReply 109 1 [INFO:2023-5-11 11:37:18][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:37:18][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:37:18][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:37:18][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:37:18][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000039 count: 2133 lastUseTime: 1652657649919 composeCount: 0 } [INFO:2023-5-11 11:37:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-5-11 11:37:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 110 1 [INFO:2023-5-11 11:37:19][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:37:19]<== Receiver Message, socketClient version=1,extId=31,cmd=20,status=0,size=47 [INFO:2023-5-11 11:37:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 firstBonus { materilType: 1 materilId: 10000039 change: 50 } newBarrier { dungeonId: 200001 barrierId: 200001071 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-5-11 11:37:19]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:37:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndActivityStoryBarrierReply <--- [INFO:2023-5-11 11:37:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 20 所需时间单位秒 = 1.1937912963331 移走了序号= 1 的消息,当前队列数量= 2 || 0 EndActivityStoryBarrierReply 111 1 [INFO:2023-5-11 11:37:19][logic/scene/battle/trigger/BattleSceneTriggerCommonder.lua:87]:{exeTrigger}触发器已经执行结束: 143 1 [INFO:2023-5-11 11:37:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 3 [INFO:2023-5-11 11:37:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:37:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:37:19]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:37:19]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:37:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:37:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 1.1714584939182 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActBossReply 112 1 [INFO:2023-5-11 11:37:19][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-5-11 11:37:19][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-5-11 11:37:19]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:37:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:37:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:37:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.24451879784465 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 114 1 [INFO:2023-5-11 11:37:19][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:37:19][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:37:19][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:37:19][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:37:19][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:37:20][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:37:20]DestroyUnusedResources:18,2,time=,paths: [INFO:2023-5-11 11:37:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:21][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:37:21][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:37:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:24][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:37:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1 [INFO:2023-5-11 11:37:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest [INFO:2023-5-11 11:37:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 200001 barrierId: 200001071 formationId: 0 useDouble: false isQuickBattle: false [INFO:2023-5-11 11:37:25]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24 [INFO:2023-5-11 11:37:25]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:25][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:37:25]DestroyUnusedResources:4,2,time=,paths: [INFO:2023-5-11 11:37:25]<== Receiver Message, socketClient version=1,extId=31,cmd=19,status=0,size=11 [INFO:2023-5-11 11:37:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 141 [INFO:2023-5-11 11:37:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <--- [INFO:2023-5-11 11:37:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.13400220125914 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 115 1 [INFO:2023-5-11 11:37:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:26][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:37:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-5-11 11:37:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-5-11 11:37:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000109 [INFO:2023-5-11 11:37:38]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-5-11 11:37:38]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:37:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:37:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:37:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 20 当前队列数量= 3 [INFO:2023-5-11 11:37:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndActivityStoryBarrierRequest [INFO:2023-5-11 11:37:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:37:38]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:37:38]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:38]==> Sender Auto Serialize Message,extId=31,cmd=20,size=9 [INFO:2023-5-11 11:37:38]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:38]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-5-11 11:37:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:37:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-5-11 11:37:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.26767520606518 移走了序号= 1 的消息,当前队列数量= 2 || 0 SkipStoryLogReply 117 1 [INFO:2023-5-11 11:37:38]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:37:38]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27 [INFO:2023-5-11 11:37:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:37:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:37:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.46838730573654 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act148InfoReply 118 1 [INFO:2023-5-11 11:37:39][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:37:39][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:37:39][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:37:39][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:37:39][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:37:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000039 count: 2183 lastUseTime: 1652657649919 composeCount: 0 } [INFO:2023-5-11 11:37:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-5-11 11:37:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 119 1 [INFO:2023-5-11 11:37:39][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:37:39]<== Receiver Message, socketClient version=1,extId=31,cmd=20,status=0,size=47 [INFO:2023-5-11 11:37:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0 firstBonus { materilType: 1 materilId: 10000039 change: 50 } newBarrier { dungeonId: 200001 barrierId: 200001081 star: -1 hasGetBonus: bestFightRound: 0 } [INFO:2023-5-11 11:37:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndActivityStoryBarrierReply <--- [INFO:2023-5-11 11:37:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 20 所需时间单位秒 = 1.4037999995053 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndActivityStoryBarrierReply 120 1 [INFO:2023-5-11 11:37:39][logic/scene/battle/trigger/BattleSceneTriggerCommonder.lua:87]:{exeTrigger}触发器已经执行结束: 143 1 [INFO:2023-5-11 11:37:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:37:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:37:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:37:39]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:37:39]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:40][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-5-11 11:37:40][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-5-11 11:37:40]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:37:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:37:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:37:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.24316610395908 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 121 1 [INFO:2023-5-11 11:37:40][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:37:40][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:37:40][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:37:40][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:37:40][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:37:40][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:37:40]DestroyUnusedResources:12,2,time=,paths: [INFO:2023-5-11 11:37:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:41][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:37:42][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:37:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:44][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:37:45][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:37:45]DestroyUnusedResources:4,2,time=,paths: [INFO:2023-5-11 11:37:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:46][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:37:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:37:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:37:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:37:48]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:37:48]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:48]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:37:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:37:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:37:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.2345822006464 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 123 1 [INFO:2023-5-11 11:37:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-5-11 11:37:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-5-11 11:37:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3 id: 200001081 [INFO:2023-5-11 11:37:55]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-5-11 11:37:55]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:55]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=667 [INFO:2023-5-11 11:37:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 14102 name: ko1 level: 61 type: 1 logoutTime: 1684266635890 cd: 0 hero { heroId: 360005 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 33 contractUnlock: false contractLevel: 0 } } aidInfos { id: 21101 name: 伊苡擎 level: 20 type: 1 logoutTime: 1684217578809 cd: 0 hero { heroId: 1160059 heroTypeIdx: 2000 level: 10 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 31601 name: Bishop Yi level: 30 type: 1 logoutTime: 1684135766158 cd: 0 hero { heroId: 2410002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 289 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14101 name: 伊友茗 level: 100 type: 1 logoutTime: 0 cd: 0 hero { heroId: 360002 heroTypeIdx: 2000 level: 13 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 100001 breakthroughCnt: 4 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14604 name: ko2 level: 28 type: 1 logoutTime: 1683782783727 cd: 0 hero { heroId: 360016 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 401 contractUnlock: false contractLevel: 0 } } aidInfos { id: 26107 name: 伊茹飞 level: 36 type: 2 logoutTime: 1679437131000 cd: 0 hero { heroId: 1710014 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 3 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 39103 name: Lala Yi level: 40 type: 2 logoutTime: 1682199877000 cd: 0 hero { heroId: 3160006 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 29101 name: 伊鸣冬 level: 36 type: 2 logoutTime: 1682262065000 cd: 0 hero { heroId: 3760034 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 1 contractUnlock: false contractLevel: 0 } } [INFO:2023-5-11 11:37:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-5-11 11:37:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.2717813923955 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 125 1 [INFO:2023-5-11 11:37:56][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:37:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1 [INFO:2023-5-11 11:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest [INFO:2023-5-11 11:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 200001 barrierId: 200001081 formationId: 1 useDouble: false isQuickBattle: false [INFO:2023-5-11 11:37:57]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24 [INFO:2023-5-11 11:37:57]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:57]<== Receiver Message, socketClient version=1,extId=31,cmd=19,status=0,size=23 [INFO:2023-5-11 11:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 120020811 battleId: 120020812 battleId: 120020813 [INFO:2023-5-11 11:37:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <--- [INFO:2023-5-11 11:37:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.76842449605465 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 126 1 [INFO:2023-5-11 11:37:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-5-11 11:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-5-11 11:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-5-11 11:37:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:57]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-5-11 11:37:57]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:37:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:37:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:37:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:37:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:37:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:37:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:37:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:37:57]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:37:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12239 isShaping:false skinId:130056 otherSkillId:nil skills:[42122391,0] otherSkills:null allSkillActions:[13006107] allNormalActions:{} [INFO:2023-5-11 11:37:57]||||| Sender socketClient version=1 [INFO:2023-5-11 11:37:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{} [INFO:2023-5-11 11:37:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12215 isShaping:false skinId:130036 otherSkillId:nil skills:[42122151,42122152,0] otherSkills:null allSkillActions:[13003608,13003607] allNormalActions:{} [INFO:2023-5-11 11:37:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12239 isShaping:false skinId:130056 otherSkillId:nil skills:[42122391,0] otherSkills:null allSkillActions:[13006107] allNormalActions:{} [INFO:2023-5-11 11:37:57][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220015 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:334: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-5-11 11:37:57][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-5-11 11:37:57][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=13,id=107 [INFO:2023-5-11 11:37:57][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-11 11:37:57][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:37:57][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:37:58][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:37:58][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-11 11:37:58][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:37:58]DestroyUnusedResources:39,2,time=,paths: [INFO:2023-5-11 11:37:58]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-5-11 11:37:58]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:37:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-5-11 11:37:58][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13815350085497 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 127 1 [INFO:2023-5-11 11:37:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:37:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:37:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.13815350085497 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 0 1 [INFO:2023-5-11 11:37:58][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220015 [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2077_1,加载的特效[总数=]11,路径=["effect\/prefabs\/hit_xnc_skill1.prefab","effect\/prefabs\/show_xnc_skill2.prefab","effect\/prefabs\/show_xnc_skill1.prefab","effect\/prefabs\/atk_xnc_skill2.prefab","effect\/prefabs\/show_xnc_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2017_2,加载的特效[总数=]7,路径=["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/show_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2078_3,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_ghj_skill2.prefab","effect\/prefabs\/show_ghj_skill2.prefab","effect\/prefabs\/hit_ghj_skill1.prefab","effect\/prefabs\/atk_ghj_skill3.prefab","effect\/prefabs\/show_ghj_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2079_4,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_yb_skll2.prefab","effect\/prefabs\/show_yb_skll2.prefab","effect\/prefabs\/hit_yb_skll1.prefab","effect\/prefabs\/atk_yb_skll3.prefab","effect\/prefabs\/atk_yb_skll1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020811_1_12239,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020811_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020811_3_12215,加载的特效[总数=]6,路径=["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020811_999_12239,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:37:58][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-5-11 11:37:58][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 200001081 2000110 [INFO:2023-5-11 11:37:58][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220015 [INFO:2023-5-11 11:37:58][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-5-11 11:37:58][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22001501个地图区域]加载完毕! [INFO:2023-5-11 11:37:58][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-5-11 11:37:58][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2077_1 ====== MyRole_2077_1 英雄的模型 [INFO:2023-5-11 11:37:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xnc_skill1.prefab effect obj pool create effect/prefabs/atk_xnc_skill2.prefab effect obj pool create effect/prefabs/show_xnc_skill3.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_xnc_skill1.prefab effect obj pool create effect/prefabs/show_xnc_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2077_1 ====== MyRole_2077_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xnc_skill1.prefab","effect\/prefabs\/atk_xnc_skill2.prefab","effect\/prefabs\/show_xnc_skill3.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_xnc_skill1.prefab","effect\/prefabs\/show_xnc_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2077_1 ====== MyRole_2077_1 英雄的头顶ui [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2017_2 ====== MyRole_2017_2 英雄的头顶ui [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2078_3 ====== MyRole_2078_3 英雄的头顶ui [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2079_4 ====== MyRole_2079_4 英雄的头顶ui [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2017_2 ====== MyRole_2017_2 英雄的模型 [INFO:2023-5-11 11:37:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yipinguo_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yipinguo_skill3.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill2.prefab effect obj pool create effect/prefabs/hit_yipinguo_skill1.prefab effect obj pool [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2017_2 ====== MyRole_2017_2 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab"] [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2078_3 ====== MyRole_2078_3 英雄的模型 [INFO:2023-5-11 11:37:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ghj_skill3.prefab effect obj pool create effect/prefabs/atk_ghj_skill2.prefab effect obj pool create effect/prefabs/atk_ghj_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_ghj_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_ghj_skill2.prefab effect obj pool [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2078_3 ====== MyRole_2078_3 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_ghj_skill3.prefab","effect\/prefabs\/atk_ghj_skill2.prefab","effect\/prefabs\/atk_ghj_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_ghj_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_ghj_skill2.prefab"] [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2079_4 ====== MyRole_2079_4 英雄的模型 [INFO:2023-5-11 11:37:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_yb_skll2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_yb_skll1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yb_skll2.prefab effect obj pool create effect/prefabs/atk_yb_skll3.prefab effect obj pool create effect/prefabs/hit_yb_skll1.prefab effect obj pool [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2079_4 ====== MyRole_2079_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_yb_skll2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_yb_skll1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yb_skll2.prefab","effect\/prefabs\/atk_yb_skll3.prefab","effect\/prefabs\/hit_yb_skll1.prefab"] [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020811_1_12239 ====== Monster_120020811_1_12239 怪物的模型 [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020811_999_12239 ====== Monster_120020811_999_12239 怪物的模型 [INFO:2023-5-11 11:37:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_xlt_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020811_1_12239 ====== Monster_120020811_1_12239 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-5-11 11:37:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_xlt_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020811_999_12239 ====== Monster_120020811_999_12239 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-5-11 11:37:59][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020811_1_12239 ====== Monster_120020811_1_12239 怪物的头顶ui [INFO:2023-5-11 11:38:0][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020811_2_12218 ====== Monster_120020811_2_12218 怪物的头顶ui [INFO:2023-5-11 11:38:0][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020811_3_12215 ====== Monster_120020811_3_12215 怪物的头顶ui [INFO:2023-5-11 11:38:0][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020811_999_12239 ====== Monster_120020811_999_12239 怪物的头顶ui [INFO:2023-5-11 11:38:0][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020811_2_12218 ====== Monster_120020811_2_12218 怪物的模型 [INFO:2023-5-11 11:38:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool [INFO:2023-5-11 11:38:0][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020811_2_12218 ====== Monster_120020811_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"] [INFO:2023-5-11 11:38:0][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020811_3_12215 ====== Monster_120020811_3_12215 怪物的模型 [INFO:2023-5-11 11:38:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_bingqilin_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_bingqilin_skill2.prefab effect obj pool create effect/prefabs/show_bingqilin_skill1.prefab effect obj pool create effect/prefabs/hit_bingqilin_skill1.prefab effect obj pool [INFO:2023-5-11 11:38:0][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020811_3_12215 ====== Monster_120020811_3_12215 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab","effect\/prefabs\/hit_bingqilin_skill1.prefab"] [INFO:2023-5-11 11:38:0][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-5-11 11:38:0][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-5-11 11:38:0][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220015,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-5-11 11:38:0][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 200001081 [INFO:2023-5-11 11:38:0][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 0 zoneId: nil [INFO:2023-5-11 11:38:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:0][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 200001081 2000110 [INFO:2023-5-11 11:38:0][logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 2000110 [INFO:2023-5-11 11:38:0][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 20; 200001081 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-5-11 11:38:0][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:38:0][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-5-11 11:38:1][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:38:1]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-5-11 11:38:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-5-11 11:38:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-5-11 11:38:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000110 [INFO:2023-5-11 11:38:10]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-5-11 11:38:10]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 2 [INFO:2023-5-11 11:38:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest [INFO:2023-5-11 11:38:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:11]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9 [INFO:2023-5-11 11:38:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:11][logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-5-11 11:38:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 3 [INFO:2023-5-11 11:38:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-5-11 11:38:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000110 barrierId: 200001081 [INFO:2023-5-11 11:38:11]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-5-11 11:38:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:11]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-5-11 11:38:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-5-11 11:38:11][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.24236579984426 移走了序号= 1 的消息,当前队列数量= 2 || 0 SkipStoryLogReply 2 1 [INFO:2023-5-11 11:38:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:11]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8 [INFO:2023-5-11 11:38:11]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-5-11 11:38:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <--- [INFO:2023-5-11 11:38:11][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.4429500028491 移走了序号= 1 的消息,当前队列数量= 1 || 0 ManualBattleLogReply 3 1 [INFO:2023-5-11 11:38:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-5-11 11:38:11][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.47647780179977 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 4 1 [INFO:2023-5-11 11:38:12][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 200001081 1 0 -10.310096740723 0.016665816307068 -2.2999999523163 -11.8 0 -2 1.4899032592773 [INFO:2023-5-11 11:38:12][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 200001081 turnIndex: 1 [INFO:2023-5-11 11:38:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:38:12][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:38:12][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:38:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-5-11 11:38:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-5-11 11:38:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:13]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-5-11 11:38:13]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:14]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-5-11 11:38:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23464919999242 移走了序号= 1 的消息,当前队列数量= 1 || 0 StartBattleReply 5 1 [INFO:2023-5-11 11:38:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:14]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-5-11 11:38:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-5-11 11:38:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:38:14]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:38:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:38:14][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:38:14][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2023-5-11 11:38:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2023-5-11 11:38:14]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=798 [INFO:2023-5-11 11:38:14]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2077 skinId: 100070 position: 1 baseAttributes { hp: 10232 thp: 10232 atk: 835 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207704 position: 1 CD: 0 } skillInfo { skillId: 41207701 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207703 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 41207710 position: 4 CD: 0 } skillInfo { skillId: 41207711 position: 5 CD: 0 } skillInfo { skillId: 41207712 position: 6 CD: 0 } skillInfo { skillId: 41207713 position: 7 CD: 0 } buffState { buffId: 301033 duration: 1 id: 8 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2017 skinId: 100023 position: 2 baseAttributes { hp: 8412 thp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201704 position: 1 CD: 0 } skillInfo { skillId: 41201701 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201703 position: 3 CD: 2 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2078 skinId: 100071 position: 3 baseAttributes { hp: 7628 thp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207800 position: 1 CD: 0 } skillInfo { skillId: 41207801 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207803 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2079 skinId: 100072 position: 4 baseAttributes { hp: 8768 thp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207904 position: 1 CD: 0 } skillInfo { skillId: 41207905 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207906 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 14104 } defender { units { id: 5 modelId: 12239 skinId: 130056 position: 1 baseAttributes { hp: 824 thp: 824 atk: 299 def: 320 critic: 150 critic_dmg: 700 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122391 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12218 skinId: 130026 position: 2 baseAttributes { hp: 782 thp: 782 atk: 284 def: 320 critic: 150 critic_dmg: 700 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122181 position: 1 CD: 0 } skillInfo { skillId: 42122182 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12215 skinId: 130036 position: 3 baseAttributes { hp: 824 thp: 824 atk: 299 def: 320 critic: 150 critic_dmg: 700 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122151 position: 1 CD: 0 } skillInfo { skillId: 42122152 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-5-11 11:38:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.42129249870777 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 7 1 [INFO:2023-5-11 11:38:14][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2077, "skinId":100070, "position":1, "baseAttributes": { "hp":10232, "thp":10232, "atk":835, "def":902, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207704, "position":1, "CD":0 }, { "skillId":41207701, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207703, "position":3, "CD":1, "maxCD":5 }, { "skillId":41207710, "position":4, "CD":0 }, { "skillId":41207711, "position":5, "CD":0 }, { "skillId":41207712, "position":6, "CD":0 }, { "skillId":41207713, "position":7, "CD":0 } ], "buffState": [ { "buffId":301033, "duration":1, "id":8 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2017, "skinId":100023, "position":2, "baseAttributes": { "hp":8412, "thp":8412, "atk":976, "def":842, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201704, "position":1, "CD":0 }, { "skillId":41201701, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201703, "position":3, "CD":2, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2078, "skinId":100071, "position":3, "baseAttributes": { "hp":7628, "thp":7628, "atk":925, "def":702, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207800, "position":1, "CD":0 }, { "skillId":41207801, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207803, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2079, "skinId":100072, "position":4, "baseAttributes": { "hp":8768, "thp":8768, "atk":718, "def":685, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207904, "position":1, "CD":0 }, { "skillId":41207905, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207906, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "14104" ] }, "defender": { "units": [ { "id":5, "modelId":12239, "skinId":130056, "position":1, "baseAttributes": { "hp":824, "thp":824, "atk":299, "def":320, "critic":150, "critic_dmg":700, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122391, "position":1, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12218, "skinId":130026, "position":2, "baseAttributes": { "hp":782, "thp":782, "atk":284, "def":320, "critic":150, "critic_dmg":700, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122181, "position":1, "CD":0 }, { "skillId":42122182, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12215, "skinId":130036, "position":3, "baseAttributes": { "hp":824, "thp":824, "atk":299, "def":320, "critic":150, "critic_dmg":700, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122151, "position":1, "CD":0 }, { "skillId":42122152, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10003 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10004 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10005 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10007 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10011 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10014 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10018 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10028 startTime: 1684162800000 endTime: 1684817940000 } activityInfos { id: 10035 startTime: 1683910800000 endTime: 1684342800000 } activityInfos { id: 10037 startTime: 1684162800000 endTime: 0 } activityInfos { id: 10053 startTime: 1684162800000 endTime: 1684731540000 } activityInfos { id: 10055 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:38:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.42129249870777 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 8 1 [INFO:2023-5-11 11:38:14][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:38:14][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-5-11 11:38:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:38:14][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:38:14][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:38:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:38:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:14]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:38:14]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:15]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:38:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:38:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:38:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2341663017869 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 9 1 [INFO:2023-5-11 11:38:15][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:38:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:38:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:38:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:15]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:38:15]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:15]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:38:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2023-5-11 11:38:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:38:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23381349816918 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 10 1 [INFO:2023-5-11 11:38:15][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:38:15][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:38:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:38:15][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:38:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1 [INFO:2023-5-11 11:38:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest [INFO:2023-5-11 11:38:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1 count: 1 formatKey: 0 [INFO:2023-5-11 11:38:16]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15 [INFO:2023-5-11 11:38:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:16][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-5-11 11:38:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2 [INFO:2023-5-11 11:38:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:38:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-5-11 11:38:16]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:38:16]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:17]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8 [INFO:2023-5-11 11:38:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <--- [INFO:2023-5-11 11:38:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.26751700043678 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 11 1 [INFO:2023-5-11 11:38:17]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=209 [INFO:2023-5-11 11:38:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207701 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301009 duration: 2 id: 12 additional: 1535 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301051 duration: 1 id: 13 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41207701 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41201701 actEffect { targetId: 5 effectType: 2 effectNum: 1437 additional: 0 additional2: 1437 additional3: 1437 } actEffect { targetId: 6 effectType: 2 effectNum: 1402 additional: 0 additional2: 1402 additional3: 1402 } actEffect { targetId: 7 effectType: 2 effectNum: 1334 additional: 0 additional2: 1334 additional3: 1334 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201701 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 12 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 12 } targetId: 0 } isFinish: true } [INFO:2023-5-11 11:38:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:38:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.30082280561328 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 12 1 [INFO:2023-5-11 11:38:17][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207701, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301009, "duration":2, "id":12, "additional":1535 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301051, "duration":1, "id":13 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41207701 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41201701, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1437, "additional":0, "additional2":1437, "additional3":1437 }, { "targetId":6, "effectType":2, "effectNum":1402, "additional":0, "additional2":1402, "additional3":1402 }, { "targetId":7, "effectType":2, "effectNum":1334, "additional":0, "additional2":1334, "additional3":1334 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201701 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 }, { "targetId":6, "effectType":9, "effectNum":0 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":12, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":12 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207701, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":1535, "duration":2, "id":12, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301051, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207701, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207701 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207701[10008108] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207701 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301009] [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301009 effect/prefabs/battle_shield.prefab [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207701 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301051] [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301009 effect/prefabs/battle_shield.prefab [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41207701 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41201701, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":1437, "effectNum":1437, "multipleEffectNum":0, "effectType":2, "additional2":1437 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":1402, "effectNum":1402, "multipleEffectNum":0, "effectType":2, "additional2":1402 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":1334, "effectNum":1334, "multipleEffectNum":0, "effectType":2, "additional2":1334 }, { "additional":41201701, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-5-11 11:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-5-11 11:38:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201701 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:38:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201701[10002608] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:38:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 824/824 原来有盾: 0 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1437/1437 本段飘:1437 本段扣血:1437 本段扣盾:0 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 782/782 原来有盾: 0 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1402/1402 本段飘:1402 本段扣血:1402 本段扣盾:0 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/782 剩余盾: 0 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 824/824 原来有盾: 0 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1334/1334 本段飘:1334 本段扣血:1334 本段扣盾:0 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/824 剩余盾: 0 [WARN:2023-5-11 11:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-5-11 11:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2023-5-11 11:38:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201701 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:38:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:38:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:38:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 3 [WARN:2023-5-11 11:38:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 3 [WARN:2023-5-11 11:38:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 3 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:38:19][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:38:19][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:38:19][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":12, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:12 buffId:301009 持续时间:1 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-5-11 11:38:19][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:38:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:38:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:38:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:19]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:38:19]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:19]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:38:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-5-11 11:38:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:38:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23392580449581 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 13 1 [INFO:2023-5-11 11:38:19][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-5-11 11:38:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:38:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:38:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:19]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:38:19]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:19]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:38:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 1 [INFO:2023-5-11 11:38:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:38:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23419180139899 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 14 1 [INFO:2023-5-11 11:38:19][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:38:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-5-11 11:38:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-5-11 11:38:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:19]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-5-11 11:38:19]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120020811 [INFO:2023-5-11 11:38:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120020811 [INFO:2023-5-11 11:38:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120020811 [INFO:2023-5-11 11:38:20]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-5-11 11:38:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-5-11 11:38:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.23418049886823 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 15 1 [INFO:2023-5-11 11:38:20][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-5-11 11:38:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:38:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:38:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-5-11 11:38:22][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020812_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020812_1_12221 ====== Monster_120020812_1_12221 怪物的头顶ui [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020812_2_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020812_2_12226 ====== Monster_120020812_2_12226 怪物的头顶ui [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020812_3_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020812_3_12221 ====== Monster_120020812_3_12221 怪物的头顶ui [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020812_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020812_999_12221 ====== Monster_120020812_999_12221 怪物的头顶ui [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020812_1_12221 ====== Monster_120020812_1_12221 怪物的模型 [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020812_3_12221 ====== Monster_120020812_3_12221 怪物的模型 [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020812_999_12221 ====== Monster_120020812_999_12221 怪物的模型 [INFO:2023-5-11 11:38:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020812_1_12221 ====== Monster_120020812_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-5-11 11:38:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020812_3_12221 ====== Monster_120020812_3_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-5-11 11:38:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020812_999_12221 ====== Monster_120020812_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"] [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020812_2_12226 ====== Monster_120020812_2_12226 怪物的模型 [INFO:2023-5-11 11:38:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-5-11 11:38:22][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020812_2_12226 ====== Monster_120020812_2_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:23][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-5-11 11:38:23][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-5-11 11:38:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:23][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-5-11 11:38:28][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 200001081 2 1 -54.157913208008 0.016665816307068 -2.2999999523163 -55.5 0 -2 1.3420867919922 [INFO:2023-5-11 11:38:28][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 200001081 turnIndex: 2 [INFO:2023-5-11 11:38:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:28][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:38:28][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:38:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-5-11 11:38:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-5-11 11:38:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:29]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-5-11 11:38:29]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:29]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-5-11 11:38:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-5-11 11:38:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23425100371242 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 17 1 [INFO:2023-5-11 11:38:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-5-11 11:38:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-5-11 11:38:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-5-11 11:38:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:38:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:38:29]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:38:29]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:38:29]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:38:29]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:38:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:38:29][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2023-5-11 11:38:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2023-5-11 11:38:30]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=811 [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2077 skinId: 100070 position: 1 baseAttributes { hp: 10232 thp: 10232 atk: 835 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207704 position: 1 CD: 0 } skillInfo { skillId: 41207701 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41207703 position: 3 CD: 0 maxCD: 5 } skillInfo { skillId: 41207710 position: 4 CD: 0 } skillInfo { skillId: 41207711 position: 5 CD: 0 } skillInfo { skillId: 41207712 position: 6 CD: 0 } skillInfo { skillId: 41207713 position: 7 CD: 0 } buffState { buffId: 301033 duration: 1 id: 8 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2017 skinId: 100023 position: 2 baseAttributes { hp: 8412 thp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201704 position: 1 CD: 0 } skillInfo { skillId: 41201701 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41201703 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2078 skinId: 100071 position: 3 baseAttributes { hp: 7628 thp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207800 position: 1 CD: 0 } skillInfo { skillId: 41207801 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207803 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2079 skinId: 100072 position: 4 baseAttributes { hp: 8768 thp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207904 position: 1 CD: 0 } skillInfo { skillId: 41207905 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207906 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 14104 } defender { units { id: 5 modelId: 12221 skinId: 130029 position: 1 baseAttributes { hp: 824 thp: 824 atk: 299 def: 320 critic: 150 critic_dmg: 700 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12226 skinId: 130034 position: 2 baseAttributes { hp: 618 thp: 618 atk: 239 def: 400 critic: 150 critic_dmg: 700 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122261 position: 1 CD: 0 } skillInfo { skillId: 42122262 position: 2 CD: 2 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12221 skinId: 130029 position: 3 baseAttributes { hp: 824 thp: 824 atk: 299 def: 320 critic: 150 critic_dmg: 700 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122211 position: 1 CD: 0 } skillInfo { skillId: 42122212 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 2 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-5-11 11:38:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.22399210184813 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 18 1 [INFO:2023-5-11 11:38:30][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2077, "skinId":100070, "position":1, "baseAttributes": { "hp":10232, "thp":10232, "atk":835, "def":902, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207704, "position":1, "CD":0 }, { "skillId":41207701, "position":2, "CD":3, "maxCD":4 }, { "skillId":41207703, "position":3, "CD":0, "maxCD":5 }, { "skillId":41207710, "position":4, "CD":0 }, { "skillId":41207711, "position":5, "CD":0 }, { "skillId":41207712, "position":6, "CD":0 }, { "skillId":41207713, "position":7, "CD":0 } ], "buffState": [ { "buffId":301033, "duration":1, "id":8 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2017, "skinId":100023, "position":2, "baseAttributes": { "hp":8412, "thp":8412, "atk":976, "def":842, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201704, "position":1, "CD":0 }, { "skillId":41201701, "position":2, "CD":3, "maxCD":4 }, { "skillId":41201703, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2078, "skinId":100071, "position":3, "baseAttributes": { "hp":7628, "thp":7628, "atk":925, "def":702, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207800, "position":1, "CD":0 }, { "skillId":41207801, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207803, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2079, "skinId":100072, "position":4, "baseAttributes": { "hp":8768, "thp":8768, "atk":718, "def":685, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207904, "position":1, "CD":0 }, { "skillId":41207905, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207906, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "14104" ] }, "defender": { "units": [ { "id":5, "modelId":12221, "skinId":130029, "position":1, "baseAttributes": { "hp":824, "thp":824, "atk":299, "def":320, "critic":150, "critic_dmg":700, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12226, "skinId":130034, "position":2, "baseAttributes": { "hp":618, "thp":618, "atk":239, "def":400, "critic":150, "critic_dmg":700, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122261, "position":1, "CD":0 }, { "skillId":42122262, "position":2, "CD":2, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12221, "skinId":130029, "position":3, "baseAttributes": { "hp":824, "thp":824, "atk":299, "def":320, "critic":150, "critic_dmg":700, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122211, "position":1, "CD":0 }, { "skillId":42122212, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":2, "maxRound":30, "isFinish":false } [INFO:2023-5-11 11:38:30][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:38:30][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:38:30]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10003 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10004 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10005 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10007 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10011 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10014 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10018 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10028 startTime: 1684162800000 endTime: 1684817940000 } activityInfos { id: 10035 startTime: 1683910800000 endTime: 1684342800000 } activityInfos { id: 10037 startTime: 1684162800000 endTime: 0 } activityInfos { id: 10053 startTime: 1684162800000 endTime: 1684731540000 } activityInfos { id: 10055 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:38:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.42404570057988 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 19 1 [WARN:2023-5-11 11:38:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:38:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:38:30][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:38:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:30]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:38:30]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:30]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:38:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23376560583711 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 20 1 [INFO:2023-5-11 11:38:30][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:38:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:30]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:38:30]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:30]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:38:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23403820022941 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 21 1 [INFO:2023-5-11 11:38:30][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:38:30][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:38:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:38:30][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:38:30][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-5-11 11:38:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:38:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-5-11 11:38:30]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:38:30]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:31]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=222 [INFO:2023-5-11 11:38:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207704 actEffect { targetId: 7 effectType: 2 effectNum: 629 additional: 195 additional2: 629 additional3: 629 } targetId: 7 } battleStep { actorType: 1 castorId: 2 actorId: 41201704 actEffect { targetId: 5 effectType: 2 effectNum: 843 additional: 0 additional2: 843 additional3: 843 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41207800 actEffect { targetId: 7 effectType: 2 effectNum: 662 additional: 0 additional2: 662 additional3: 662 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 4 actorId: 41207904 actEffect { targetId: 6 effectType: 2 effectNum: 478 additional: 140 additional2: 478 additional3: 478 } targetId: 6 } battleStep { actorType: 1 castorId: 6 actorId: 42122261 actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301009 duration: 1 id: 12 additional: 93 } } actEffect { targetId: 6 effectType: 5 effectNum: 1 buff { buffId: 301002 duration: 1 id: 13 } } targetId: 6 } isFinish: false } [INFO:2023-5-11 11:38:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:38:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23386390134692 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 22 1 [INFO:2023-5-11 11:38:31][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207704, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":629, "additional":195, "additional2":629, "additional3":629 } ], "targetId":7 }, { "actorType":1, "castorId":2, "actorId":41201704, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":843, "additional":0, "additional2":843, "additional3":843 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41207800, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":662, "additional":0, "additional2":662, "additional3":662 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":4, "actorId":41207904, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":478, "additional":140, "additional2":478, "additional3":478 } ], "targetId":6 }, { "actorType":1, "castorId":6, "actorId":42122261, "actEffect": [ { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301009, "duration":1, "id":12, "additional":93 } }, { "targetId":6, "effectType":5, "effectNum":1, "buff": { "buffId":301002, "duration":1, "id":13 } } ], "targetId":6 } ], "isFinish":false } } [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41207704, "actEffect": [ { "additional":195, "targetId":7, "multipleEffectNumReal":0, "additional3":629, "effectNum":629, "multipleEffectNum":0, "effectType":2, "additional2":629 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207704[10008107] 不是aoe 干了 7[Monster_7_3_120020812][3] 一下 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 824/824 原来有盾: 0 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:629/629 本段飘:629 本段扣血:629 本段扣盾:0 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 195/824 剩余盾: 0 [WARN:2023-5-11 11:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201704, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":843, "effectNum":843, "multipleEffectNum":0, "effectType":2, "additional2":843 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201704[10002607] 不是aoe 干了 5[Monster_5_1_120020812][1] 一下 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 824/824 原来有盾: 0 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:843/843 本段飘:843 本段扣血:843 本段扣盾:0 [INFO:2023-5-11 11:38:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/824 剩余盾: 0 [WARN:2023-5-11 11:38:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:38:32][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41207800, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":662, "effectNum":662, "multipleEffectNum":0, "effectType":2, "additional2":662 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207800 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41207800[10008207] 不是aoe 干了 7[Monster_7_3_120020812][3] 一下 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 195/824 原来有盾: 0 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:662/662 本段飘:662 本段扣血:662 本段扣盾:0 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/824 剩余盾: 0 [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120020812 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:38:32][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207904, "actEffect": [ { "additional":140, "targetId":6, "multipleEffectNumReal":0, "additional3":478, "effectNum":478, "multipleEffectNum":0, "effectType":2, "additional2":478 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:38:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207904 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:38:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207904[10008307] 不是aoe 干了 6[Monster_6_2_120020812][2] 一下 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 33 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 618/618 原来有盾: 0 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:478/478 本段飘:478 本段扣血:478 本段扣盾:0 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 140/618 剩余盾: 0 [WARN:2023-5-11 11:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":42122261, "actEffect": [ { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":93, "duration":1, "id":12, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":6, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301002, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-5-11 11:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122261 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_120020812][2] 用 42122261[13003407] 不是aoe 干了 6[Monster_6_2_120020812][2] 一下 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120020812 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_120020812][2] 用 42122261 ,令到 6[Monster_6_2_120020812][2] 增加了一个 buff [301009] [INFO:2023-5-11 11:38:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 6 301009 effect/prefabs/battle_shield.prefab [INFO:2023-5-11 11:38:33][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-5-11 11:38:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_120020812][2] 用 42122261 ,令到 6[Monster_6_2_120020812][2] 增加了一个 buff [301002] [WARN:2023-5-11 11:38:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-5-11 11:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:38:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-5-11 11:38:34][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:38:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:34]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:38:34]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:34]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23381249979138 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 23 1 [INFO:2023-5-11 11:38:34][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:38:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:34]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:38:34]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:34]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23419620469213 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 24 1 [INFO:2023-5-11 11:38:34][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:38:34][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:38:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:38:34][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:38:34][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-5-11 11:38:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-5-11 11:38:34]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:38:34]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:34]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=98 [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207704 actEffect { targetId: 6 effectType: 2 effectNum: 450 additional: 0 additional2: 357 additional3: 450 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301051 duration: 1 id: 14 } } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 12 } actEffect { targetId: 6 effectType: 6 effectNum: 1 additional: 13 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-5-11 11:38:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:38:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23394969850779 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 25 1 [INFO:2023-5-11 11:38:34][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207704, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":450, "additional":0, "additional2":357, "additional3":450 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301051, "duration":1, "id":14 } } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":6, "effectNum":1, "additional":12 }, { "targetId":6, "effectType":6, "effectNum":1, "additional":13 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-5-11 11:38:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-5-11 11:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207704, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":450, "effectNum":450, "multipleEffectNum":0, "effectType":2, "additional2":357 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301051, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:38:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:38:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207704[10008107] 不是aoe 干了 6[Monster_6_2_120020812][2] 一下 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 140/618 原来有盾: 93 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:450/450 本段飘:450 本段扣血:357 本段扣盾:93 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/618 剩余盾: 0 [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207704 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301051] [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":12, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":13, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3 [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_2_120020812][2] 覆盖移除了一个 buff[301009],不提示id不需要播放效果 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_2_120020812][2] 覆盖移除了一个 buff[301002],不提示id不需要播放效果 [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3 [WARN:2023-5-11 11:38:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:38:35][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-5-11 11:38:35][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:38:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:38:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:38:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:35]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:38:35]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:35]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:38:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-5-11 11:38:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:38:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2337643019855 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 26 1 [INFO:2023-5-11 11:38:35][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-5-11 11:38:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:38:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:38:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:35]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:38:35]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:36]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:38:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 3 [INFO:2023-5-11 11:38:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:38:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23387880250812 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 27 1 [INFO:2023-5-11 11:38:36][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:38:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-5-11 11:38:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-5-11 11:38:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:36]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-5-11 11:38:36]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:36]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-5-11 11:38:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-5-11 11:38:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.23358350247145 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 28 1 [INFO:2023-5-11 11:38:36][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-5-11 11:38:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120020812 [INFO:2023-5-11 11:38:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:38:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:38:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-5-11 11:38:38][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12217 isShaping:false skinId:130031 otherSkillId:nil skills:[42122171,42122172,0] otherSkills:null allSkillActions:[13003108,13003107] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12239 isShaping:false skinId:130056 otherSkillId:nil skills:[42122391,0] otherSkills:null allSkillActions:[13006107] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12240 isShaping:false skinId:130059 otherSkillId:nil skills:[42122401,0] otherSkills:null allSkillActions:[13006007] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22234 isShaping:false skinId:140015 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[15002608,15002607,15002609] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:22234 isShaping:false skinId:140015 otherSkillId:nil skills:[41201707,41201708,41201709] otherSkills:null allSkillActions:[15002608,15002607,15002609] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020813_1_12217,加载的特效[总数=]5,路径=["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020813_1_12217 ====== Monster_120020813_1_12217 怪物的头顶ui [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020813_2_12239 ====== Monster_120020813_2_12239 怪物的模型 [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020813_2_12239,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:38:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_xlt_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020813_2_12239 ====== Monster_120020813_2_12239 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020813_2_12239 ====== Monster_120020813_2_12239 怪物的头顶ui [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020813_3_12240,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_ygd_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020813_3_12240 ====== Monster_120020813_3_12240 怪物的头顶ui [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020813_4_22234,加载的特效[总数=]7,路径=["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/show_ypg_yhxz_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020813_4_22234 ====== Monster_120020813_4_22234 怪物的头顶ui [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020813_999_22234,加载的特效[总数=]7,路径=["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/show_ypg_yhxz_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020813_999_22234 ====== Monster_120020813_999_22234 怪物的头顶ui [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020813_1_12217 ====== Monster_120020813_1_12217 怪物的模型 [INFO:2023-5-11 11:38:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/hit_chonfengzhu_skill1.prefab effect obj pool [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020813_1_12217 ====== Monster_120020813_1_12217 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab"] [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020813_3_12240 ====== Monster_120020813_3_12240 怪物的模型 [INFO:2023-5-11 11:38:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_ygd_skill1.prefab effect obj pool [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020813_3_12240 ====== Monster_120020813_3_12240 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_ygd_skill1.prefab"] [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020813_4_22234 ====== Monster_120020813_4_22234 怪物的模型 [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020813_999_22234 ====== Monster_120020813_999_22234 怪物的模型 [INFO:2023-5-11 11:38:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yipinguo_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_ypg_yhxz_skill3.prefab effect obj pool create effect/prefabs/hit_yipinguo_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill3.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill2.prefab effect obj pool [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020813_4_22234 ====== Monster_120020813_4_22234 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_ypg_yhxz_skill3.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab"] [INFO:2023-5-11 11:38:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yipinguo_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_ypg_yhxz_skill3.prefab effect obj pool create effect/prefabs/hit_yipinguo_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill3.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill2.prefab effect obj pool [INFO:2023-5-11 11:38:38][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020813_999_22234 ====== Monster_120020813_999_22234 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_ypg_yhxz_skill3.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab"] [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:39][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-5-11 11:38:39][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-5-11 11:38:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:39][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-5-11 11:38:42][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 200001081 turnIndex: 3 [INFO:2023-5-11 11:38:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:42][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:38:42][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:38:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:38:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-5-11 11:38:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-5-11 11:38:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:43]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-5-11 11:38:43]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:44]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-5-11 11:38:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23396010324359 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 30 1 [INFO:2023-5-11 11:38:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:38:44]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-5-11 11:38:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:44]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:38:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:38:44][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:38:44][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2023-5-11 11:38:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2023-5-11 11:38:44]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=889 [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2077 skinId: 100070 position: 1 baseAttributes { hp: 10232 thp: 10232 atk: 835 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207704 position: 1 CD: 0 } skillInfo { skillId: 41207701 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41207703 position: 3 CD: 0 maxCD: 5 } skillInfo { skillId: 41207710 position: 4 CD: 0 } skillInfo { skillId: 41207711 position: 5 CD: 0 } skillInfo { skillId: 41207712 position: 6 CD: 0 } skillInfo { skillId: 41207713 position: 7 CD: 0 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2017 skinId: 100023 position: 2 baseAttributes { hp: 8412 thp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201704 position: 1 CD: 0 } skillInfo { skillId: 41201701 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41201703 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2078 skinId: 100071 position: 3 baseAttributes { hp: 7628 thp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207800 position: 1 CD: 0 } skillInfo { skillId: 41207801 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207803 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2079 skinId: 100072 position: 4 baseAttributes { hp: 8768 thp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207904 position: 1 CD: 0 } skillInfo { skillId: 41207905 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207906 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 12 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 14104 } defender { units { id: 5 modelId: 12217 skinId: 130031 position: 1 baseAttributes { hp: 824 thp: 824 atk: 299 def: 320 critic: 300 critic_dmg: 700 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122171 position: 1 CD: 0 } skillInfo { skillId: 42122172 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12239 skinId: 130056 position: 2 baseAttributes { hp: 824 thp: 824 atk: 299 def: 320 critic: 150 critic_dmg: 700 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122391 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12240 skinId: 130059 position: 3 baseAttributes { hp: 824 thp: 824 atk: 299 def: 320 critic: 150 critic_dmg: 700 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122401 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 22234 skinId: 140015 position: 4 baseAttributes { hp: 3147 thp: 3147 atk: 298 def: 316 critic: 150 critic_dmg: 700 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201707 position: 1 CD: 0 } skillInfo { skillId: 41201708 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201709 position: 3 CD: 2 maxCD: 5 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 4 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-5-11 11:38:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.22269250452518 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 31 1 [INFO:2023-5-11 11:38:44][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2077, "skinId":100070, "position":1, "baseAttributes": { "hp":10232, "thp":10232, "atk":835, "def":902, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207704, "position":1, "CD":0 }, { "skillId":41207701, "position":2, "CD":1, "maxCD":4 }, { "skillId":41207703, "position":3, "CD":0, "maxCD":5 }, { "skillId":41207710, "position":4, "CD":0 }, { "skillId":41207711, "position":5, "CD":0 }, { "skillId":41207712, "position":6, "CD":0 }, { "skillId":41207713, "position":7, "CD":0 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2017, "skinId":100023, "position":2, "baseAttributes": { "hp":8412, "thp":8412, "atk":976, "def":842, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201704, "position":1, "CD":0 }, { "skillId":41201701, "position":2, "CD":1, "maxCD":4 }, { "skillId":41201703, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2078, "skinId":100071, "position":3, "baseAttributes": { "hp":7628, "thp":7628, "atk":925, "def":702, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207800, "position":1, "CD":0 }, { "skillId":41207801, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207803, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2079, "skinId":100072, "position":4, "baseAttributes": { "hp":8768, "thp":8768, "atk":718, "def":685, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207904, "position":1, "CD":0 }, { "skillId":41207905, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207906, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":12 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "14104" ] }, "defender": { "units": [ { "id":5, "modelId":12217, "skinId":130031, "position":1, "baseAttributes": { "hp":824, "thp":824, "atk":299, "def":320, "critic":300, "critic_dmg":700, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122171, "position":1, "CD":0 }, { "skillId":42122172, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12239, "skinId":130056, "position":2, "baseAttributes": { "hp":824, "thp":824, "atk":299, "def":320, "critic":150, "critic_dmg":700, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122391, "position":1, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12240, "skinId":130059, "position":3, "baseAttributes": { "hp":824, "thp":824, "atk":299, "def":320, "critic":150, "critic_dmg":700, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122401, "position":1, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":22234, "skinId":140015, "position":4, "baseAttributes": { "hp":3147, "thp":3147, "atk":298, "def":316, "critic":150, "critic_dmg":700, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201707, "position":1, "CD":0 }, { "skillId":41201708, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201709, "position":3, "CD":2, "maxCD":5 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":4, "maxRound":30, "isFinish":false } [INFO:2023-5-11 11:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:38:44][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:38:44]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10003 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10004 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10005 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10007 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10011 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10014 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10018 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10028 startTime: 1684162800000 endTime: 1684817940000 } activityInfos { id: 10035 startTime: 1683910800000 endTime: 1684342800000 } activityInfos { id: 10037 startTime: 1684162800000 endTime: 0 } activityInfos { id: 10053 startTime: 1684162800000 endTime: 1684731540000 } activityInfos { id: 10055 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:38:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.42308760434389 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 32 1 [WARN:2023-5-11 11:38:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:38:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:38:44][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:38:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:44]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:38:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:44]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:38:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23420140147209 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 33 1 [INFO:2023-5-11 11:38:44][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:38:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:38:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:38:44]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:38:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:45]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:38:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2023-5-11 11:38:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:38:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23417450115085 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 34 1 [INFO:2023-5-11 11:38:45][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:38:45][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:38:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:38:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:38:45][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-5-11 11:38:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:38:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:38:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:38:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-5-11 11:38:45]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:38:45]||||| Sender socketClient version=1 [INFO:2023-5-11 11:38:45]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=599 [INFO:2023-5-11 11:38:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207703 actEffect { targetId: 6 effectType: 2 effectNum: 4871 additional: 0 additional2: 4871 additional3: 4871 } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41207703 } actEffect { targetId: 1 effectType: 17 effectNum: 2558 additional: 7674 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41201703 actEffect { targetId: 5 effectType: 2 effectNum: 1864 additional: 0 additional2: 1864 additional3: 1864 } actEffect { targetId: 7 effectType: 2 effectNum: 2019 additional: 0 additional2: 2019 additional3: 2019 } actEffect { targetId: 8 effectType: 2 effectNum: 1935 additional: 1212 additional2: 1935 additional3: 1935 } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41201703 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41207803 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301008 duration: 1 id: 13 } } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41207803 } targetId: 1 } battleStep { actorType: 1 castorId: 4 actorId: 41207906 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301028 duration: 1 id: 14 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301028 duration: 1 id: 15 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301028 duration: 1 id: 16 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301028 duration: 1 id: 17 } } actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 13 } actEffect { targetId: 1 effectType: 7 effectNum: 2 additional: 14 } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41207906 } targetId: 1 } battleStep { actorType: 1 castorId: 8 actorId: 41201708 actEffect { targetId: 1 effectType: 2 effectNum: 29 additional: 7645 additional2: 29 additional3: 0 } actEffect { targetId: 2 effectType: 2 effectNum: 29 additional: 8383 additional2: 29 additional3: 0 } actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 7628 additional2: 0 } actEffect { targetId: 4 effectType: 2 effectNum: 36 additional: 8732 additional2: 36 additional3: 0 } actEffect { targetId: 2 effectType: 5 effectNum: 2 buff { buffId: 301019 duration: 2 id: 18 } } actEffect { targetId: 8 effectType: 8 effectNum: 4 additional: 41201708 } targetId: 1 } battleStep { actorType: 2 castorId: 1 actorId: 13 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 13 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 16 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 17 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 17 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 18 actEffect { targetId: 2 effectType: 2 effectNum: 84 additional: 8299 additional2: 84 additional3: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 18 actEffect { targetId: 2 effectType: 7 effectNum: 1 additional: 18 } targetId: 0 } isFinish: false } [INFO:2023-5-11 11:38:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:38:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23355900123715 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 35 1 [INFO:2023-5-11 11:38:45][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207703, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":4871, "additional":0, "additional2":4871, "additional3":4871 }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41207703 }, { "targetId":1, "effectType":17, "effectNum":2558, "additional":7674 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41201703, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1864, "additional":0, "additional2":1864, "additional3":1864 }, { "targetId":7, "effectType":2, "effectNum":2019, "additional":0, "additional2":2019, "additional3":2019 }, { "targetId":8, "effectType":2, "effectNum":1935, "additional":1212, "additional2":1935, "additional3":1935 }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41201703 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41207803, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301008, "duration":1, "id":13 } }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41207803 } ], "targetId":1 }, { "actorType":1, "castorId":4, "actorId":41207906, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301028, "duration":1, "id":14 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301028, "duration":1, "id":15 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301028, "duration":1, "id":16 } }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301028, "duration":1, "id":17 } }, { "targetId":1, "effectType":7, "effectNum":2, "additional":13 }, { "targetId":1, "effectType":7, "effectNum":2, "additional":14 }, { "targetId":4, "effectType":8, "effectNum":5, "additional":41207906 } ], "targetId":1 }, { "actorType":1, "castorId":8, "actorId":41201708, "actEffect": [ { "targetId":1, "effectType":2, "effectNum":29, "additional":7645, "additional2":29, "additional3":0 }, { "targetId":2, "effectType":2, "effectNum":29, "additional":8383, "additional2":29, "additional3":0 }, { "targetId":3, "effectType":1, "effectNum":0, "additional":7628, "additional2":0 }, { "targetId":4, "effectType":2, "effectNum":36, "additional":8732, "additional2":36, "additional3":0 }, { "targetId":2, "effectType":5, "effectNum":2, "buff": { "buffId":301019, "duration":2, "id":18 } }, { "targetId":8, "effectType":8, "effectNum":4, "additional":41201708 } ], "targetId":1 }, { "actorType":2, "castorId":1, "actorId":13, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":13 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":14, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":15, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":16, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":17, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":17 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":18, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":84, "additional":8299, "additional2":84, "additional3":0 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":18, "actEffect": [ { "targetId":2, "effectType":7, "effectNum":1, "additional":18 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-5-11 11:38:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-5-11 11:38:45][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/xnc/xnc6 [INFO:2023-5-11 11:38:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207703, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":4871, "effectNum":4871, "multipleEffectNum":0, "effectType":2, "additional2":4871 }, { "additional":41207703, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":7674, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2558, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:38:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:38:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:38:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-5-11 11:38:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 3 ~ 3 [INFO:2023-5-11 11:38:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207703 , 大招:true 结束方式:闪光帧 [INFO:2023-5-11 11:38:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207703[10008109] 不是aoe 干了 6[Monster_6_2_120020813][2] 一下 [INFO:2023-5-11 11:38:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 103 [INFO:2023-5-11 11:38:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 824/824 原来有盾: 0 [INFO:2023-5-11 11:38:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:974/4871 本段飘:974 本段扣血:974 本段扣盾:0 [INFO:2023-5-11 11:38:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 215 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.5 2 1 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 216 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/824 原来有盾: 0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:1363/4871 本段飘:389 本段扣血:389 本段扣盾:0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 219 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/824 原来有盾: 0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:1752/4871 本段飘:389 本段扣血:389 本段扣盾:0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 223 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/824 原来有盾: 0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:2141/4871 本段飘:389 本段扣血:389 本段扣盾:0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 227 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/824 原来有盾: 0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:2530/4871 本段飘:389 本段扣血:389 本段扣盾:0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 232 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/824 原来有盾: 0 [INFO:2023-5-11 11:38:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:2919/4871 本段飘:389 本段扣血:389 本段扣盾:0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 237 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/824 原来有盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:3308/4871 本段飘:389 本段扣血:389 本段扣盾:0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 242 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/824 原来有盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:3697/4871 本段飘:389 本段扣血:389 本段扣盾:0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 248 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/824 原来有盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:4086/4871 本段飘:389 本段扣血:389 本段扣盾:0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 261 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/824 原来有盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.08) -》 多段已飘:4475/4871 本段飘:389 本段扣血:389 本段扣盾:0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 268 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/824 原来有盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:4871/4871 本段飘:396 本段扣血:396 本段扣盾:0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/824 剩余盾: 0 [WARN:2023-5-11 11:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41207703 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-5-11 11:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 3 3 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41207703 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10232/10232 原来有盾: 0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:2558/2558 本段飘:2558 本段扣血:2558 本段扣盾:0 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7674/10232 剩余盾: 0 [WARN:2023-5-11 11:38:50][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 3 3 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 273 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}扣血帧来了,美术资源对了 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 279 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 286 [INFO:2023-5-11 11:38:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-5-11 11:38:51][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 4871 [INFO:2023-5-11 11:38:51][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-5-11 11:38:51][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-5-11 11:38:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-5-11 11:38:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-5-11 11:38:52][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-11 11:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-11 11:38:52][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-11 11:38:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:38:52][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:38:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-5-11 11:38:52][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-5-11 11:38:52][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/en/speech/character/audiogongyong/basis/ypg/ypg6 [INFO:2023-5-11 11:38:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120020813 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41201703, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":1864, "effectNum":1864, "multipleEffectNum":0, "effectType":2, "additional2":1864 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":2019, "effectNum":2019, "multipleEffectNum":0, "effectType":2, "additional2":2019 }, { "additional":1212, "targetId":8, "multipleEffectNumReal":0, "additional3":1935, "effectNum":1935, "multipleEffectNum":0, "effectType":2, "additional2":1935 }, { "additional":41201703, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:38:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-5-11 11:38:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-5-11 11:38:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201703 , 大招:true 结束方式:闪光帧 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201703[10002609] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 824/824 原来有盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:186/1864 本段飘:186 本段扣血:186 本段扣盾:0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 638/824 剩余盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 824/824 原来有盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:201/2019 本段飘:201 本段扣血:201 本段扣盾:0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 623/824 剩余盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3147/3147 原来有盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:193/1935 本段飘:193 本段扣血:193 本段扣盾:0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2954/3147 剩余盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:53][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 638/824 原来有盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:372/1864 本段飘:186 本段扣血:186 本段扣盾:0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 452/824 剩余盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 623/824 原来有盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:402/2019 本段飘:201 本段扣血:201 本段扣盾:0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 422/824 剩余盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2954/3147 原来有盾: 0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:386/1935 本段飘:193 本段扣血:193 本段扣盾:0 [INFO:2023-5-11 11:38:53][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2761/3147 剩余盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 452/824 原来有盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:558/1864 本段飘:186 本段扣血:186 本段扣盾:0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 266/824 剩余盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 422/824 原来有盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:603/2019 本段飘:201 本段扣血:201 本段扣盾:0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 221/824 剩余盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2761/3147 原来有盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:579/1935 本段飘:193 本段扣血:193 本段扣盾:0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2568/3147 剩余盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 266/824 原来有盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:744/1864 本段飘:186 本段扣血:186 本段扣盾:0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 80/824 剩余盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 221/824 原来有盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:804/2019 本段飘:201 本段扣血:201 本段扣盾:0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 20/824 剩余盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2568/3147 原来有盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:772/1935 本段飘:193 本段扣血:193 本段扣盾:0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2375/3147 剩余盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 83 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 101 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:38:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 80/824 原来有盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1864/1864 本段飘:1120 本段扣血:1120 本段扣盾:0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 20/824 原来有盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:2019/2019 本段飘:1215 本段扣血:1215 本段扣盾:0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/824 剩余盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2375/3147 原来有盾: 0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1935/1935 本段飘:1163 本段扣血:1163 本段扣盾:0 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1212/3147 剩余盾: 0 [WARN:2023-5-11 11:38:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-5-11 11:38:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2023-5-11 11:38:54][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201703 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:38:54][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2023-5-11 11:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2023-5-11 11:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:38:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 5818 [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 2 [WARN:2023-5-11 11:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 2 [WARN:2023-5-11 11:38:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 2 [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:38:57][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:38:57][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-5-11 11:38:57][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ghj/ghj6 [INFO:2023-5-11 11:38:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120020813 [INFO:2023-5-11 11:38:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120020813 [INFO:2023-5-11 11:38:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207803, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207803, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-5-11 11:38:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:38:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-5-11 11:38:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207803 , 大招:true 结束方式:闪光帧 [INFO:2023-5-11 11:38:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41207803[10008209] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:39:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2023-5-11 11:39:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:39:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-5-11 11:39:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41207803 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301008] [INFO:2023-5-11 11:39:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41207803 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:39:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-5-11 11:39:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 219 [INFO:2023-5-11 11:39:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-5-11 11:39:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:39:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-5-11 11:39:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-5-11 11:39:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207906, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":13, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41207906, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-5-11 11:39:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-5-11 11:39:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 7 [INFO:2023-5-11 11:39:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207906 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:39:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41207906[10008309] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:39:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:39:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:39:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 7 [INFO:2023-5-11 11:39:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41207906 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301028] [INFO:2023-5-11 11:39:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41207906 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301028] [INFO:2023-5-11 11:39:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-5-11 11:39:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41207906 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301028] [INFO:2023-5-11 11:39:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-5-11 11:39:4][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41207906 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301028] [INFO:2023-5-11 11:39:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-5-11 11:39:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41207906 令到 1[MyRole_1_1][1] 的buff [301008] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-5-11 11:39:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41207906 令到 1[MyRole_1_1][1] 的buff [301028] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-5-11 11:39:4][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41207906 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:39:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 7 [INFO:2023-5-11 11:39:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 124 [INFO:2023-5-11 11:39:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:289]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-5-11 11:39:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:39:5][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:39:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-5-11 11:39:5][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-5-11 11:39:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41201708, "actEffect": [ { "additional":7645, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":29, "multipleEffectNum":0, "effectType":2, "additional2":29 }, { "additional":8383, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":29, "multipleEffectNum":0, "effectType":2, "additional2":29 }, { "additional":7628, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 }, { "additional":8732, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":36, "multipleEffectNum":0, "effectType":2, "additional2":36 }, { "additional":0, "targetId":2, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":2, "id":18, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201708, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-5-11 11:39:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6 [WARN:2023-5-11 11:39:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4 [WARN:2023-5-11 11:39:5][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 6 [INFO:2023-5-11 11:39:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201708 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:39:5][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_120020813][4] 用 41201708[15002608] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:39:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 7674/10232 原来有盾: 0 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:29/29 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7645/10232 剩余盾: 0 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 8412/8412 原来有盾: 0 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:29/29 本段飘:29 本段扣血:29 本段扣盾:0 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 8383/8412 剩余盾: 0 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 8768/8768 原来有盾: 0 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:36/36 本段飘:36 本段扣血:36 本段扣盾:0 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 8732/8768 剩余盾: 0 [WARN:2023-5-11 11:39:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4 [WARN:2023-5-11 11:39:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 6 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}8[Monster_8_4_120020813][4] 用 41201708 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019] [INFO:2023-5-11 11:39:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}8[Monster_8_4_120020813][4] 使用技能 41201708 ,令到 8[Monster_8_4_120020813][4] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:39:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 6 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":13, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":8299, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":84, "multipleEffectNum":0, "effectType":2, "additional2":84 }, { "additional":18, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:13 buffId:301008 持续时间:1 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:14 buffId:301028 持续时间:1 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:15 buffId:301028 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:16 buffId:301028 [INFO:2023-5-11 11:39:6][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:17 buffId:301028 [INFO:2023-5-11 11:39:7][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 8383 原有盾: 0 扣血量: 84 扣盾量: 0 [INFO:2023-5-11 11:39:7][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 8299 现有盾: 0 [INFO:2023-5-11 11:39:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool [INFO:2023-5-11 11:39:7][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:18 buffId:301019 持续时间:1 [INFO:2023-5-11 11:39:7][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:39:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-5-11 11:39:7][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:39:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:39:7]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:39:7]||||| Sender socketClient version=1 [INFO:2023-5-11 11:39:7]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:39:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23389509692788 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 38 1 [INFO:2023-5-11 11:39:7][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:39:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:39:7]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:39:7]||||| Sender socketClient version=1 [INFO:2023-5-11 11:39:7]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:39:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23403429985046 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 39 1 [INFO:2023-5-11 11:39:7][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:39:7][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:39:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:39:7][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:39:7][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-5-11 11:39:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-5-11 11:39:7]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:39:7]||||| Sender socketClient version=1 [INFO:2023-5-11 11:39:7]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=199 [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207701 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301009 duration: 2 id: 19 additional: 1535 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301051 duration: 1 id: 20 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41207701 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41201701 actEffect { targetId: 8 effectType: 2 effectNum: 1352 additional: 0 additional2: 1352 additional3: 1352 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201701 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 13 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 13 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 19 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 19 } targetId: 0 } isFinish: true } [INFO:2023-5-11 11:39:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:39:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23430269956589 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 40 1 [INFO:2023-5-11 11:39:7][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207701, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301009, "duration":2, "id":19, "additional":1535 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301051, "duration":1, "id":20 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41207701 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41201701, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1352, "additional":0, "additional2":1352, "additional3":1352 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201701 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":13, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":13 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":14, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":19, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":19 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-5-11 11:39:7][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-5-11 11:39:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207701, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":1535, "duration":2, "id":19, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301051, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207701, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:39:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:39:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2023-5-11 11:39:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207701 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:39:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207701[10008108] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:39:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207701 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301009] [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207701 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301051] [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41207701 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:39:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41201701, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":1352, "effectNum":1352, "multipleEffectNum":0, "effectType":2, "additional2":1352 }, { "additional":41201701, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:39:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:39:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:39:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201701 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:39:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201701[10002608] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:39:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2023-5-11 11:39:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:39:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:39:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1212/3147 原来有盾: 0 [INFO:2023-5-11 11:39:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1352/1352 本段飘:1352 本段扣血:1352 本段扣盾:0 [INFO:2023-5-11 11:39:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3147 剩余盾: 0 [WARN:2023-5-11 11:39:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:39:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:39:9][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201701 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:39:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:39:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2023-5-11 11:39:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:39:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:39:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-11 11:39:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-11 11:39:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:39:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":13, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":19, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:13 buffId:301008 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:14 buffId:301028 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:19 buffId:301009 持续时间:1 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:39:10][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-5-11 11:39:10][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:39:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:39:10]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:39:10]||||| Sender socketClient version=1 [INFO:2023-5-11 11:39:10]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:39:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23360230401158 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 42 1 [INFO:2023-5-11 11:39:10][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-5-11 11:39:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:39:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:39:10]||||| Sender socketClient version=1 [INFO:2023-5-11 11:39:10]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 5 [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:39:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23446339741349 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 43 1 [INFO:2023-5-11 11:39:10][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:39:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:39:10]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-5-11 11:39:10]||||| Sender socketClient version=1 [INFO:2023-5-11 11:39:10]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 2301 } [INFO:2023-5-11 11:39:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:39:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 44 1 [INFO:2023-5-11 11:39:10][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:39:10]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:39:11][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_120020813 [INFO:2023-5-11 11:39:11]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47 [INFO:2023-5-11 11:39:11]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27 [INFO:2023-5-11 11:39:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000010 progress: 54 hasFinished: false donCount: 0 } taskInfos { id: 60000009 progress: 54 hasFinished: false donCount: 0 } taskInfos { id: 61000007 progress: 72 hasFinished: false donCount: 0 } [INFO:2023-5-11 11:39:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-5-11 11:39:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 45 1 [INFO:2023-5-11 11:39:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000039 count: 2233 lastUseTime: 1652657649919 composeCount: 0 } [INFO:2023-5-11 11:39:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-5-11 11:39:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 46 1 [INFO:2023-5-11 11:39:11]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=12 [INFO:2023-5-11 11:39:11]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20 [INFO:2023-5-11 11:39:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 128340 [INFO:2023-5-11 11:39:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-5-11 11:39:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 47 1 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:39:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:39:11][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2023-5-11 11:39:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2023-5-11 11:39:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 470 count: 98102509 } [INFO:2023-5-11 11:39:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:39:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 48 1 [INFO:2023-5-11 11:39:11][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:39:11]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27 [INFO:2023-5-11 11:39:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000039 count: 2248 lastUseTime: 1652657649919 composeCount: 0 } [INFO:2023-5-11 11:39:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-5-11 11:39:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 49 1 [INFO:2023-5-11 11:39:12]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=255 [INFO:2023-5-11 11:39:12]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-5-11 11:39:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 0 heroExp: 0 heroExp: 0 heroExp: 0 firstBonus { materilType: 1 materilId: 10000039 change: 50 } dropBonus { materilType: 2 materilId: 2 change: 470 } dropBonus { materilType: 1 materilId: 10000039 change: 15 } newBarrier { dungeonId: 200001 barrierId: 200001091 star: -1 hasGetBonus: bestFightRound: 0 } exExp: 924 hasGetBonus: allDamage: 30684 itemAdditionShow { eachItemAddition { materilType: 1 materilId: 10000039 change: 5 } itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2077 num: 20 isRate: true } source { isFromHero: true id: 0 heroId: 2079 num: 10 isRate: true } } itemAdditionShowGroup { groupId: 8 source { isFromHero: true id: 0 heroId: 2077 num: 20 isRate: true } source { isFromHero: true id: 0 heroId: 2017 num: 12 isRate: true } source { isFromHero: true id: 0 heroId: 2078 num: 10 isRate: true } source { isFromHero: true id: 0 heroId: 2079 num: 8 isRate: true } } } teamDamage { teamTypeId: 1 teamDamage: 30684 teamGetDamage: 2736 unitDamages { position: 1 damage: 7029 getDamage: 2587 unqiueId: 4910055 } unitDamages { position: 2 damage: 21375 getDamage: 113 unqiueId: 4910062 } unitDamages { position: 3 damage: 1324 getDamage: 0 unqiueId: 4860003 } unitDamages { position: 4 damage: 956 getDamage: 36 unqiueId: 4910061 } } [INFO:2023-5-11 11:39:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-5-11 11:39:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 50 1 [INFO:2023-5-11 11:39:12][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"30684", "teamGetDamage":"2736", "unitDamages": [ { "position":1, "damage":"7029", "getDamage":"2587", "unqiueId":"4910055" }, { "position":2, "damage":"21375", "getDamage":"113", "unqiueId":"4910062" }, { "position":3, "damage":"1324", "getDamage":"0", "unqiueId":"4860003" }, { "position":4, "damage":"956", "getDamage":"36", "unqiueId":"4910061" } ] } [INFO:2023-5-11 11:39:12][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-5-11 11:39:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:39:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-5-11 11:39:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 1.8226740136743 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 51 1 [INFO:2023-5-11 11:39:12][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-5-11 11:39:14][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:39:14][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:39:14][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:39:14][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-5-11 11:39:14][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-5-11 11:39:14][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 200001081 2000111 [INFO:2023-5-11 11:39:14][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 2000111 [INFO:2023-5-11 11:39:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):kending.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-11 11:39:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: kending.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:39:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:39:23][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-11 11:39:23][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:39:23][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:39:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-5-11 11:39:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-5-11 11:39:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000111 [INFO:2023-5-11 11:39:25]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-5-11 11:39:25]||||| Sender socketClient version=1 [INFO:2023-5-11 11:39:25][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-5-11 11:39:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-5-11 11:39:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-5-11 11:39:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000111 barrierId: 200001081 [INFO:2023-5-11 11:39:25][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-5-11 11:39:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:25]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-5-11 11:39:25]||||| Sender socketClient version=1 [INFO:2023-5-11 11:39:25][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-5-11 11:39:25][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-5-11 11:39:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:25]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-5-11 11:39:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:39:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-5-11 11:39:25][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.2715485021472 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 53 1 [INFO:2023-5-11 11:39:26]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-5-11 11:39:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:39:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-5-11 11:39:26][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.47214610502124 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 54 1 [INFO:2023-5-11 11:39:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:27][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-5-11 11:39:27][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-5-11 11:39:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:39:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-5-11 11:39:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:39:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:39:32]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:39:32]||||| Sender socketClient version=1 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:39:32][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:39:32][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2023-5-11 11:39:32]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2023-5-11 11:39:32]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:39:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10003 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10004 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10005 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10007 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10011 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10014 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10018 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10028 startTime: 1684162800000 endTime: 1684817940000 } activityInfos { id: 10035 startTime: 1683910800000 endTime: 1684342800000 } activityInfos { id: 10037 startTime: 1684162800000 endTime: 0 } activityInfos { id: 10053 startTime: 1684162800000 endTime: 1684731540000 } activityInfos { id: 10055 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:39:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:39:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.27230179309845 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 56 1 [INFO:2023-5-11 11:40:58][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 20; 200001081 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-5-11 11:40:58][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=13,id=107 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/config/FbExitConfig:158: in function logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-5-11 11:40:58][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-5-11 11:40:58][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220015 [INFO:2023-5-11 11:40:58][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-11 11:40:58][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:40:58][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:40:58][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:40:58][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:40:59][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:40:59][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-11 11:40:59][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:40:59]DestroyUnusedResources:135,2,time=,paths: [INFO:2023-5-11 11:40:59][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=13,id=107 [INFO:2023-5-11 11:40:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:40:59][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-5-11 11:40:59][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2023-5-11 11:40:59][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 137 找到: true [INFO:2023-5-11 11:40:59][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 143 找到: true [INFO:2023-5-11 11:40:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:40:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:40:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:40:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:40:59]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:40:59]||||| Sender socketClient version=1 [INFO:2023-5-11 11:40:59][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 137 go: Fullmoon [INFO:2023-5-11 11:40:59][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 137 触发器: Fullmoon zoneId: 200001 zoneName: g-s02_wrold-activity_p2 [INFO:2023-5-11 11:40:59][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 143 go: scene_baofenyu [INFO:2023-5-11 11:40:59][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 143 触发器: scene_baofenyu zoneId: 200001 zoneName: g-s02_wrold-activity_p2 [INFO:2023-5-11 11:40:59]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:40:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:40:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:40:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.31683140620589 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 64 1 [INFO:2023-5-11 11:40:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:40:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 1 [INFO:2023-5-11 11:40:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:40:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:40:59]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:40:59]||||| Sender socketClient version=1 [INFO:2023-5-11 11:40:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:40:59][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=13,id=107,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/FbActivitySceneStage:63: in function [INFO:2023-5-11 11:41:0][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:41:0]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:41:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:41:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:41:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.27805700525641 移走了序号= 1 的消息,当前队列数量= 1 || 0 Act148InfoReply 65 1 [INFO:2023-5-11 11:41:0][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:41:0][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:41:0][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:41:0][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:41:0][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过 [INFO:2023-5-11 11:41:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:0][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-5-11 11:41:0][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-5-11 11:41:1][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:41:1]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-5-11 11:41:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:15][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:41:16][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:41:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:18][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:41:19][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:41:19]DestroyUnusedResources:7,2,time=,paths: [INFO:2023-5-11 11:41:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1 [INFO:2023-5-11 11:41:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest [INFO:2023-5-11 11:41:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3 id: 200001091 [INFO:2023-5-11 11:41:20]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16 [INFO:2023-5-11 11:41:20]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:20]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=669 [INFO:2023-5-11 11:41:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos { id: 14102 name: ko1 level: 61 type: 1 logoutTime: 1684266635890 cd: 0 hero { heroId: 360005 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 33 contractUnlock: false contractLevel: 0 } } aidInfos { id: 21101 name: 伊苡擎 level: 20 type: 1 logoutTime: 1684217578809 cd: 0 hero { heroId: 1160059 heroTypeIdx: 2000 level: 10 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 385 contractUnlock: false contractLevel: 0 } } aidInfos { id: 31601 name: Bishop Yi level: 30 type: 1 logoutTime: 1684135766158 cd: 0 hero { heroId: 2410002 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 289 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14101 name: 伊友茗 level: 100 type: 1 logoutTime: 0 cd: 0 hero { heroId: 360002 heroTypeIdx: 2000 level: 13 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 100001 breakthroughCnt: 4 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 14604 name: ko2 level: 28 type: 1 logoutTime: 1683782783727 cd: 0 hero { heroId: 360016 heroTypeIdx: 2000 level: 100 rank: 5 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200003 strengthenLevel: 2 } skinId: 100001 breakthroughCnt: 1 quality: 0 state: 401 contractUnlock: false contractLevel: 0 } } aidInfos { id: 42103 name: 정준허 level: 40 type: 2 logoutTime: 1682915091000 cd: 0 hero { heroId: 3510049 heroTypeIdx: 2000 level: 20 rank: 1 sks { skillId: 41200004 strengthenLevel: 2 } sks { skillId: 41200005 strengthenLevel: 2 } sks { skillId: 41200006 strengthenLevel: 3 } skinId: 100001 breakthroughCnt: 4 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 26102 name: 伊飞英 level: 36 type: 2 logoutTime: 1684183093296 cd: 0 hero { heroId: 1710008 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } aidInfos { id: 26104 name: 伊笑薇 level: 36 type: 2 logoutTime: 1679299537000 cd: 0 hero { heroId: 1710010 heroTypeIdx: 2000 level: 1 rank: 1 sks { skillId: 41200000 strengthenLevel: 1 } sks { skillId: 41200001 strengthenLevel: 1 } sks { skillId: 41200002 strengthenLevel: 1 } skinId: 100001 breakthroughCnt: 0 quality: 0 state: 257 contractUnlock: false contractLevel: 0 } } [INFO:2023-5-11 11:41:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <--- [INFO:2023-5-11 11:41:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.27569149434566 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 68 1 [INFO:2023-5-11 11:41:21][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:41:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1 [INFO:2023-5-11 11:41:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest [INFO:2023-5-11 11:41:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 200001 barrierId: 200001091 formationId: 1 useDouble: false isQuickBattle: false [INFO:2023-5-11 11:41:21]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24 [INFO:2023-5-11 11:41:21]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:22]<== Receiver Message, socketClient version=1,extId=31,cmd=19,status=0,size=25 [INFO:2023-5-11 11:41:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 120020911 battleId: 120020912 battleId: 120020913 triggerId: 105 [INFO:2023-5-11 11:41:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <--- [INFO:2023-5-11 11:41:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 1.102320894599 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 70 1 [INFO:2023-5-11 11:41:22][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1 [INFO:2023-5-11 11:41:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest [INFO:2023-5-11 11:41:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7 time: 2000 [INFO:2023-5-11 11:41:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:22]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14 [INFO:2023-5-11 11:41:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:41:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:41:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:41:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12215 isShaping:false skinId:130036 otherSkillId:nil skills:[42122151,42122152,0] otherSkills:null allSkillActions:[13003608,13003607] allNormalActions:{} [INFO:2023-5-11 11:41:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12239 isShaping:false skinId:130056 otherSkillId:nil skills:[42122391,0] otherSkills:null allSkillActions:[13006107] allNormalActions:{} [INFO:2023-5-11 11:41:22]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:41:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} [INFO:2023-5-11 11:41:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12215 isShaping:false skinId:130036 otherSkillId:nil skills:[42122151,42122152,0] otherSkills:null allSkillActions:[13003608,13003607] allNormalActions:{} [INFO:2023-5-11 11:41:22][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220015 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/controller/FbSelectController:199: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/fb/agent/FbAgent:334: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg' logic/common/logic/FrameworkReLogicMgr:393: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/network/NetConnMgr:273: in function [INFO:2023-5-11 11:41:22][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-5-11 11:41:22][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=13,id=107 [INFO:2023-5-11 11:41:22][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-11 11:41:22][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:41:22][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:41:22][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:41:22][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-11 11:41:22][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:41:22]DestroyUnusedResources:37,2,time=,paths: [INFO:2023-5-11 11:41:22]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8 [INFO:2023-5-11 11:41:23]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:41:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <--- [INFO:2023-5-11 11:41:23][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.14328430220485 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 71 1 [INFO:2023-5-11 11:41:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:41:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:41:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.14328430220485 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 72 1 [INFO:2023-5-11 11:41:23][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220015 [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2077_1,加载的特效[总数=]11,路径=["effect\/prefabs\/hit_xnc_skill1.prefab","effect\/prefabs\/show_xnc_skill2.prefab","effect\/prefabs\/show_xnc_skill1.prefab","effect\/prefabs\/atk_xnc_skill2.prefab","effect\/prefabs\/show_xnc_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"] [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2017_2,加载的特效[总数=]7,路径=["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/show_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2078_3,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_ghj_skill2.prefab","effect\/prefabs\/show_ghj_skill2.prefab","effect\/prefabs\/hit_ghj_skill1.prefab","effect\/prefabs\/atk_ghj_skill3.prefab","effect\/prefabs\/show_ghj_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2079_4,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_yb_skll2.prefab","effect\/prefabs\/show_yb_skll2.prefab","effect\/prefabs\/hit_yb_skll1.prefab","effect\/prefabs\/atk_yb_skll3.prefab","effect\/prefabs\/atk_yb_skll1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020911_1_12215,加载的特效[总数=]6,路径=["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020911_2_12239,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020911_3_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020911_999_12215,加载的特效[总数=]6,路径=["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:23][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-5-11 11:41:23][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 200001091 2000112 [INFO:2023-5-11 11:41:23][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220015 [INFO:2023-5-11 11:41:23][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕 [INFO:2023-5-11 11:41:23][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22001501个地图区域]加载完毕! [INFO:2023-5-11 11:41:23][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕 [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2077_1 ====== MyRole_2077_1 英雄的模型 [INFO:2023-5-11 11:41:23][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_xnc_skill1.prefab effect obj pool create effect/prefabs/atk_xnc_skill2.prefab effect obj pool create effect/prefabs/show_xnc_skill3.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/show_xnc_skill1.prefab effect obj pool create effect/prefabs/show_xnc_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2077_1 ====== MyRole_2077_1 英雄的特效总数[11],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_xnc_skill1.prefab","effect\/prefabs\/atk_xnc_skill2.prefab","effect\/prefabs\/show_xnc_skill3.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/show_xnc_skill1.prefab","effect\/prefabs\/show_xnc_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2077_1 ====== MyRole_2077_1 英雄的头顶ui [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2017_2 ====== MyRole_2017_2 英雄的头顶ui [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2078_3 ====== MyRole_2078_3 英雄的头顶ui [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2079_4 ====== MyRole_2079_4 英雄的头顶ui [INFO:2023-5-11 11:41:23][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2017_2 ====== MyRole_2017_2 英雄的模型 [INFO:2023-5-11 11:41:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yipinguo_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yipinguo_skill3.prefab effect obj pool create effect/prefabs/atk_yipinguo_skill2.prefab effect obj pool create effect/prefabs/hit_yipinguo_skill1.prefab effect obj pool [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2017_2 ====== MyRole_2017_2 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_yipinguo_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_yipinguo_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yipinguo_skill3.prefab","effect\/prefabs\/atk_yipinguo_skill2.prefab","effect\/prefabs\/hit_yipinguo_skill1.prefab"] [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2078_3 ====== MyRole_2078_3 英雄的模型 [INFO:2023-5-11 11:41:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_ghj_skill3.prefab effect obj pool create effect/prefabs/atk_ghj_skill2.prefab effect obj pool create effect/prefabs/atk_ghj_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_ghj_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_ghj_skill2.prefab effect obj pool [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2078_3 ====== MyRole_2078_3 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_ghj_skill3.prefab","effect\/prefabs\/atk_ghj_skill2.prefab","effect\/prefabs\/atk_ghj_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_ghj_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_ghj_skill2.prefab"] [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2079_4 ====== MyRole_2079_4 英雄的模型 [INFO:2023-5-11 11:41:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_yb_skll2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_yb_skll1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yb_skll2.prefab effect obj pool create effect/prefabs/atk_yb_skll3.prefab effect obj pool create effect/prefabs/hit_yb_skll1.prefab effect obj pool [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2079_4 ====== MyRole_2079_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_yb_skll2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_yb_skll1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yb_skll2.prefab","effect\/prefabs\/atk_yb_skll3.prefab","effect\/prefabs\/hit_yb_skll1.prefab"] [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020911_1_12215 ====== Monster_120020911_1_12215 怪物的模型 [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020911_999_12215 ====== Monster_120020911_999_12215 怪物的模型 [INFO:2023-5-11 11:41:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_bingqilin_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bingqilin_skill2.prefab effect obj pool create effect/prefabs/show_bingqilin_skill2.prefab effect obj pool create effect/prefabs/show_bingqilin_skill1.prefab effect obj pool [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020911_1_12215 ====== Monster_120020911_1_12215 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab"] [INFO:2023-5-11 11:41:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_bingqilin_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_bingqilin_skill2.prefab effect obj pool create effect/prefabs/show_bingqilin_skill2.prefab effect obj pool create effect/prefabs/show_bingqilin_skill1.prefab effect obj pool [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020911_999_12215 ====== Monster_120020911_999_12215 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/hit_bingqilin_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_bingqilin_skill2.prefab","effect\/prefabs\/show_bingqilin_skill2.prefab","effect\/prefabs\/show_bingqilin_skill1.prefab"] [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020911_1_12215 ====== Monster_120020911_1_12215 怪物的头顶ui [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020911_2_12239 ====== Monster_120020911_2_12239 怪物的头顶ui [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020911_3_12208 ====== Monster_120020911_3_12208 怪物的头顶ui [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020911_999_12215 ====== Monster_120020911_999_12215 怪物的头顶ui [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020911_2_12239 ====== Monster_120020911_2_12239 怪物的模型 [INFO:2023-5-11 11:41:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_xlt_skill1.prefab effect obj pool [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020911_2_12239 ====== Monster_120020911_2_12239 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_xlt_skill1.prefab"] [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020911_3_12208 ====== Monster_120020911_3_12208 怪物的模型 [INFO:2023-5-11 11:41:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool [INFO:2023-5-11 11:41:24][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020911_3_12208 ====== Monster_120020911_3_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab"] [INFO:2023-5-11 11:41:24][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕 [INFO:2023-5-11 11:41:25][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕 [INFO:2023-5-11 11:41:25][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220015,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-5-11 11:41:25][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 200001091 [INFO:2023-5-11 11:41:25][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil [INFO:2023-5-11 11:41:25][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 105 找到: true [INFO:2023-5-11 11:41:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:25][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 200001091 2000112 [INFO:2023-5-11 11:41:25][logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 2000112 [INFO:2023-5-11 11:41:25][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 20; 200001091 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB' logic/extensions/fb/controller/FbSelectController:219: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/SceneMgr:344: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded' logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded' logic/scene/battle/stage/BattleSceneStage:41: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback' framework/resource/loader/MultiResLoader:114: in function [INFO:2023-5-11 11:41:25][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:41:25][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍 [INFO:2023-5-11 11:41:25][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 105 go: SceneTrigger_105_4 [INFO:2023-5-11 11:41:26][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:41:26]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-5-11 11:41:31][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-11 11:41:32][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:41:32][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:41:37][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-11 11:41:37][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:41:37][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:41:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:903: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-5-11 11:41:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:903: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-5-11 11:41:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:903: in function '_fadeCallback' logic/extensions/common/unit/component/live2d/UnitCompLive2DRender:89: in function 'updateCallback' logic/common/time/TweenUtil:74: in function [C]: in function 'trycall' framework/schedule/ScheduleEntry:61: in function 'update' framework/schedule/Scheduler:30: in function [C]: in function 'f' event:166: in function 'UpdateBeat' event:203: in function [INFO:2023-5-11 11:41:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-5-11 11:41:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-5-11 11:41:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000112 [INFO:2023-5-11 11:41:40]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-5-11 11:41:40]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:40][logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish [INFO:2023-5-11 11:41:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-5-11 11:41:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-5-11 11:41:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000112 barrierId: 200001091 [INFO:2023-5-11 11:41:40]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-5-11 11:41:40]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:40]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-5-11 11:41:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-5-11 11:41:40][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.24559500068426 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 74 1 [INFO:2023-5-11 11:41:40]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-5-11 11:41:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-5-11 11:41:40][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.44617900252342 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 75 1 [INFO:2023-5-11 11:41:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1 [INFO:2023-5-11 11:41:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest [INFO:2023-5-11 11:41:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 105 [INFO:2023-5-11 11:41:41]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11 [INFO:2023-5-11 11:41:41]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:41]<== Receiver Message, socketClient version=1,extId=31,cmd=12,status=0,size=10 [INFO:2023-5-11 11:41:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 105 [INFO:2023-5-11 11:41:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <--- [INFO:2023-5-11 11:41:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.26781809702516 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 76 1 [INFO:2023-5-11 11:41:42][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 200001091 1 0 -10.348149299622 0.016665816307068 -2.2999999523163 -11.8 0 -2 1.4518507003784 [INFO:2023-5-11 11:41:42][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 200001091 turnIndex: 1 [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:41:42][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:41:42][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:41:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:43]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-5-11 11:41:43]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:43]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-5-11 11:41:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23407619819045 移走了序号= 1 的消息,当前队列数量= 1 || 0 StartBattleReply 77 1 [INFO:2023-5-11 11:41:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2 [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3 [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:43]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:41:43]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:43]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:41:43]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:41:43][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:41:43][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043 [INFO:2023-5-11 11:41:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000} [INFO:2023-5-11 11:41:43]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=798 [INFO:2023-5-11 11:41:43]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2077 skinId: 100070 position: 1 baseAttributes { hp: 10232 thp: 10232 atk: 835 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207704 position: 1 CD: 0 } skillInfo { skillId: 41207701 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207703 position: 3 CD: 1 maxCD: 5 } skillInfo { skillId: 41207710 position: 4 CD: 0 } skillInfo { skillId: 41207711 position: 5 CD: 0 } skillInfo { skillId: 41207712 position: 6 CD: 0 } skillInfo { skillId: 41207713 position: 7 CD: 0 } buffState { buffId: 301033 duration: 1 id: 8 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2017 skinId: 100023 position: 2 baseAttributes { hp: 8412 thp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201704 position: 1 CD: 0 } skillInfo { skillId: 41201701 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41201703 position: 3 CD: 2 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2078 skinId: 100071 position: 3 baseAttributes { hp: 7628 thp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207800 position: 1 CD: 0 } skillInfo { skillId: 41207801 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207803 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2079 skinId: 100072 position: 4 baseAttributes { hp: 8768 thp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207904 position: 1 CD: 0 } skillInfo { skillId: 41207905 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207906 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 14104 } defender { units { id: 5 modelId: 12215 skinId: 130036 position: 1 baseAttributes { hp: 852 thp: 852 atk: 309 def: 331 critic: 160 critic_dmg: 710 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122151 position: 1 CD: 0 } skillInfo { skillId: 42122152 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12239 skinId: 130056 position: 2 baseAttributes { hp: 852 thp: 852 atk: 309 def: 331 critic: 160 critic_dmg: 710 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122391 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12208 skinId: 130005 position: 3 baseAttributes { hp: 766 thp: 766 atk: 324 def: 331 critic: 160 critic_dmg: 710 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 1 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-5-11 11:41:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.38642800226808 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 79 1 [INFO:2023-5-11 11:41:43][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2077, "skinId":100070, "position":1, "baseAttributes": { "hp":10232, "thp":10232, "atk":835, "def":902, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207704, "position":1, "CD":0 }, { "skillId":41207701, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207703, "position":3, "CD":1, "maxCD":5 }, { "skillId":41207710, "position":4, "CD":0 }, { "skillId":41207711, "position":5, "CD":0 }, { "skillId":41207712, "position":6, "CD":0 }, { "skillId":41207713, "position":7, "CD":0 } ], "buffState": [ { "buffId":301033, "duration":1, "id":8 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2017, "skinId":100023, "position":2, "baseAttributes": { "hp":8412, "thp":8412, "atk":976, "def":842, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201704, "position":1, "CD":0 }, { "skillId":41201701, "position":2, "CD":0, "maxCD":4 }, { "skillId":41201703, "position":3, "CD":2, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2078, "skinId":100071, "position":3, "baseAttributes": { "hp":7628, "thp":7628, "atk":925, "def":702, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207800, "position":1, "CD":0 }, { "skillId":41207801, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207803, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2079, "skinId":100072, "position":4, "baseAttributes": { "hp":8768, "thp":8768, "atk":718, "def":685, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207904, "position":1, "CD":0 }, { "skillId":41207905, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207906, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "14104" ] }, "defender": { "units": [ { "id":5, "modelId":12215, "skinId":130036, "position":1, "baseAttributes": { "hp":852, "thp":852, "atk":309, "def":331, "critic":160, "critic_dmg":710, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122151, "position":1, "CD":0 }, { "skillId":42122152, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12239, "skinId":130056, "position":2, "baseAttributes": { "hp":852, "thp":852, "atk":309, "def":331, "critic":160, "critic_dmg":710, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122391, "position":1, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12208, "skinId":130005, "position":3, "baseAttributes": { "hp":766, "thp":766, "atk":324, "def":331, "critic":160, "critic_dmg":710, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":1, "maxRound":30, "isFinish":false } [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10003 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10004 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10005 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10007 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10011 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10014 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10018 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10028 startTime: 1684162800000 endTime: 1684817940000 } activityInfos { id: 10035 startTime: 1683910800000 endTime: 1684342800000 } activityInfos { id: 10037 startTime: 1684162800000 endTime: 0 } activityInfos { id: 10053 startTime: 1684162800000 endTime: 1684731540000 } activityInfos { id: 10055 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:41:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:41:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.38642800226808 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 80 1 [INFO:2023-5-11 11:41:43][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:41:43][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [WARN:2023-5-11 11:41:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:41:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:41:44][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:41:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:44]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:41:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:44]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:41:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23414549976587 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 81 1 [INFO:2023-5-11 11:41:44][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:41:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:44]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:41:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:44]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 1 [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:41:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23397779837251 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 82 1 [INFO:2023-5-11 11:41:44][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:41:44][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:41:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:41:44][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:41:44][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-5-11 11:41:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-5-11 11:41:44]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:41:44]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:44]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=209 [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207701 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301009 duration: 2 id: 12 additional: 1535 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301051 duration: 1 id: 13 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41207701 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41201701 actEffect { targetId: 5 effectType: 2 effectNum: 1338 additional: 0 additional2: 1338 additional3: 1338 } actEffect { targetId: 6 effectType: 2 effectNum: 1321 additional: 0 additional2: 1321 additional3: 1321 } actEffect { targetId: 7 effectType: 2 effectNum: 1419 additional: 0 additional2: 1419 additional3: 1419 } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201701 } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 12 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 12 } targetId: 0 } isFinish: true } [INFO:2023-5-11 11:41:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:41:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23375139757991 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 83 1 [INFO:2023-5-11 11:41:44][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207701, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301009, "duration":2, "id":12, "additional":1535 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301051, "duration":1, "id":13 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41207701 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41201701, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":1338, "additional":0, "additional2":1338, "additional3":1338 }, { "targetId":6, "effectType":2, "effectNum":1321, "additional":0, "additional2":1321, "additional3":1321 }, { "targetId":7, "effectType":2, "effectNum":1419, "additional":0, "additional2":1419, "additional3":1419 }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201701 } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 }, { "targetId":6, "effectType":9, "effectNum":0 }, { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":12, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":12 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-5-11 11:41:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/4 [INFO:2023-5-11 11:41:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207701, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":1535, "duration":2, "id":12, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301051, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207701, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:41:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:41:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2023-5-11 11:41:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207701 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:41:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207701[10008108] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:41:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207701 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301009] [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301009 effect/prefabs/battle_shield.prefab [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207701 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301051] [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 1 301009 effect/prefabs/battle_shield.prefab [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41207701 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:41:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/4, next step [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/4 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41201701, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":1338, "effectNum":1338, "multipleEffectNum":0, "effectType":2, "additional2":1338 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":1321, "effectNum":1321, "multipleEffectNum":0, "effectType":2, "additional2":1321 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":1419, "effectNum":1419, "multipleEffectNum":0, "effectType":2, "additional2":1419 }, { "additional":41201701, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:41:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-5-11 11:41:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-5-11 11:41:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201701 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:41:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201701[10002608] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:41:45][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:41:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 852/852 原来有盾: 0 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1338/1338 本段飘:1338 本段扣血:1338 本段扣盾:0 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 852/852 原来有盾: 0 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1321/1321 本段飘:1321 本段扣血:1321 本段扣盾:0 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 766/766 原来有盾: 0 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1419/1419 本段飘:1419 本段扣血:1419 本段扣盾:0 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/766 剩余盾: 0 [WARN:2023-5-11 11:41:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-5-11 11:41:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201701 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:41:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/4, next step [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/4 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:41:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:41:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 3 [WARN:2023-5-11 11:41:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 3 [WARN:2023-5-11 11:41:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 3 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:41:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:41:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:41:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/4, next step [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/4 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":12, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:12 buffId:301009 持续时间:1 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:41:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:4/4, round done [INFO:2023-5-11 11:41:46][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:41:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:41:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:41:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:46]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:41:46]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:47]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:41:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-5-11 11:41:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:41:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23390989750624 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 84 1 [INFO:2023-5-11 11:41:47][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-5-11 11:41:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:41:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:41:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:47]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:41:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:47]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:41:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 1 [INFO:2023-5-11 11:41:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:41:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23412569612265 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 85 1 [INFO:2023-5-11 11:41:47][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:41:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-5-11 11:41:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-5-11 11:41:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:47]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-5-11 11:41:47]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120020911 [INFO:2023-5-11 11:41:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120020911 [INFO:2023-5-11 11:41:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120020911 [INFO:2023-5-11 11:41:47]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-5-11 11:41:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-5-11 11:41:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.23425459861755 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 86 1 [INFO:2023-5-11 11:41:47][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-5-11 11:41:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:41:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:41:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-5-11 11:41:49][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12216 isShaping:false skinId:130033 otherSkillId:nil skills:[42122161,42122162,0] otherSkills:null allSkillActions:[13003308,13003307] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4 [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020912_1_12208 ====== Monster_120020912_1_12208 怪物的模型 [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020912_1_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020912_1_12208 ====== Monster_120020912_1_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020912_1_12208 ====== Monster_120020912_1_12208 怪物的头顶ui [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020912_2_12208 ====== Monster_120020912_2_12208 怪物的模型 [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020912_2_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020912_2_12208 ====== Monster_120020912_2_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020912_2_12208 ====== Monster_120020912_2_12208 怪物的头顶ui [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020912_3_12216,加载的特效[总数=]5,路径=["effect\/prefabs\/show_chayedan_skill2.prefab","effect\/prefabs\/hit_chayedan_skill1.prefab","effect\/prefabs\/atk_chayedan_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020912_3_12216 ====== Monster_120020912_3_12216 怪物的头顶ui [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020912_999_12208 ====== Monster_120020912_999_12208 怪物的模型 [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020912_999_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:41:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020912_999_12208 ====== Monster_120020912_999_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020912_999_12208 ====== Monster_120020912_999_12208 怪物的头顶ui [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020912_3_12216 ====== Monster_120020912_3_12216 怪物的模型 [INFO:2023-5-11 11:41:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_chayedan_skill2.prefab effect obj pool create effect/prefabs/atk_chayedan_skill2.prefab effect obj pool create effect/prefabs/hit_chayedan_skill1.prefab effect obj pool [INFO:2023-5-11 11:41:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020912_3_12216 ====== Monster_120020912_3_12216 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_chayedan_skill2.prefab","effect\/prefabs\/atk_chayedan_skill2.prefab","effect\/prefabs\/hit_chayedan_skill1.prefab"] [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:50][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-5-11 11:41:50][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-5-11 11:41:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:50][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-5-11 11:41:55][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 200001091 turnIndex: 2 [INFO:2023-5-11 11:41:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:55][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:41:55][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:41:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:41:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-5-11 11:41:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-5-11 11:41:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:56]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-5-11 11:41:56]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:57]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-5-11 11:41:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.2342613004148 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 88 1 [INFO:2023-5-11 11:41:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:57]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:41:57]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:41:57]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:41:57]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:41:57][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:41:57][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041 [INFO:2023-5-11 11:41:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000} [INFO:2023-5-11 11:41:57]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=811 [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2077 skinId: 100070 position: 1 baseAttributes { hp: 10232 thp: 10232 atk: 835 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207704 position: 1 CD: 0 } skillInfo { skillId: 41207701 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41207703 position: 3 CD: 0 maxCD: 5 } skillInfo { skillId: 41207710 position: 4 CD: 0 } skillInfo { skillId: 41207711 position: 5 CD: 0 } skillInfo { skillId: 41207712 position: 6 CD: 0 } skillInfo { skillId: 41207713 position: 7 CD: 0 } buffState { buffId: 301033 duration: 1 id: 8 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2017 skinId: 100023 position: 2 baseAttributes { hp: 8412 thp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201704 position: 1 CD: 0 } skillInfo { skillId: 41201701 position: 2 CD: 3 maxCD: 4 } skillInfo { skillId: 41201703 position: 3 CD: 1 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2078 skinId: 100071 position: 3 baseAttributes { hp: 7628 thp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207800 position: 1 CD: 0 } skillInfo { skillId: 41207801 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207803 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2079 skinId: 100072 position: 4 baseAttributes { hp: 8768 thp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207904 position: 1 CD: 0 } skillInfo { skillId: 41207905 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207906 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 14104 } defender { units { id: 5 modelId: 12208 skinId: 130005 position: 1 baseAttributes { hp: 766 thp: 766 atk: 324 def: 331 critic: 160 critic_dmg: 710 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12208 skinId: 130005 position: 2 baseAttributes { hp: 766 thp: 766 atk: 324 def: 331 critic: 160 critic_dmg: 710 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12216 skinId: 130033 position: 3 baseAttributes { hp: 852 thp: 852 atk: 309 def: 331 critic: 160 critic_dmg: 710 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122161 position: 1 CD: 0 } skillInfo { skillId: 42122162 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 2 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-5-11 11:41:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.22034280002117 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 89 1 [INFO:2023-5-11 11:41:57][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2077, "skinId":100070, "position":1, "baseAttributes": { "hp":10232, "thp":10232, "atk":835, "def":902, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207704, "position":1, "CD":0 }, { "skillId":41207701, "position":2, "CD":3, "maxCD":4 }, { "skillId":41207703, "position":3, "CD":0, "maxCD":5 }, { "skillId":41207710, "position":4, "CD":0 }, { "skillId":41207711, "position":5, "CD":0 }, { "skillId":41207712, "position":6, "CD":0 }, { "skillId":41207713, "position":7, "CD":0 } ], "buffState": [ { "buffId":301033, "duration":1, "id":8 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2017, "skinId":100023, "position":2, "baseAttributes": { "hp":8412, "thp":8412, "atk":976, "def":842, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201704, "position":1, "CD":0 }, { "skillId":41201701, "position":2, "CD":3, "maxCD":4 }, { "skillId":41201703, "position":3, "CD":1, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2078, "skinId":100071, "position":3, "baseAttributes": { "hp":7628, "thp":7628, "atk":925, "def":702, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207800, "position":1, "CD":0 }, { "skillId":41207801, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207803, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2079, "skinId":100072, "position":4, "baseAttributes": { "hp":8768, "thp":8768, "atk":718, "def":685, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207904, "position":1, "CD":0 }, { "skillId":41207905, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207906, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "14104" ] }, "defender": { "units": [ { "id":5, "modelId":12208, "skinId":130005, "position":1, "baseAttributes": { "hp":766, "thp":766, "atk":324, "def":331, "critic":160, "critic_dmg":710, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12208, "skinId":130005, "position":2, "baseAttributes": { "hp":766, "thp":766, "atk":324, "def":331, "critic":160, "critic_dmg":710, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12216, "skinId":130033, "position":3, "baseAttributes": { "hp":852, "thp":852, "atk":309, "def":331, "critic":160, "critic_dmg":710, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122161, "position":1, "CD":0 }, { "skillId":42122162, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":2, "maxRound":30, "isFinish":false } [INFO:2023-5-11 11:41:57][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:41:57][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:41:57]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10003 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10004 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10005 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10007 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10011 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10014 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10018 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10028 startTime: 1684162800000 endTime: 1684817940000 } activityInfos { id: 10035 startTime: 1683910800000 endTime: 1684342800000 } activityInfos { id: 10037 startTime: 1684162800000 endTime: 0 } activityInfos { id: 10053 startTime: 1684162800000 endTime: 1684731540000 } activityInfos { id: 10055 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:41:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.42112850025296 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 90 1 [WARN:2023-5-11 11:41:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:41:57][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:41:57][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:41:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:41:57]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:57]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:41:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23372099921107 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 91 1 [INFO:2023-5-11 11:41:57][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:41:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:41:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:41:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:41:57]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:58]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:41:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 2 [INFO:2023-5-11 11:41:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:41:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23385529965162 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 92 1 [INFO:2023-5-11 11:41:58][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:41:58][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:41:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:41:58][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:41:58][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-5-11 11:41:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:41:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:41:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:41:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-5-11 11:41:58]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:41:58]||||| Sender socketClient version=1 [INFO:2023-5-11 11:41:58]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=227 [INFO:2023-5-11 11:41:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207704 actEffect { targetId: 6 effectType: 2 effectNum: 621 additional: 145 additional2: 621 additional3: 621 } targetId: 6 } battleStep { actorType: 1 castorId: 2 actorId: 41201704 actEffect { targetId: 5 effectType: 2 effectNum: 816 additional: 0 additional2: 816 additional3: 816 } targetId: 5 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41207800 actEffect { targetId: 7 effectType: 2 effectNum: 665 additional: 187 additional2: 665 additional3: 665 } targetId: 7 } battleStep { actorType: 1 castorId: 4 actorId: 41207904 actEffect { targetId: 7 effectType: 3 effectNum: 715 additional: 0 additional2: 715 additional3: 715 } actEffect { targetId: 4 effectType: 8 effectNum: 0 additional: 41207905 additional2: 2 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 6 actorId: 42122082 actEffect { targetId: 2 effectType: 2 effectNum: 57 additional: 8355 additional2: 57 additional3: 0 } actEffect { targetId: 6 effectType: 8 effectNum: 3 additional: 42122082 } targetId: 2 } isFinish: false } [INFO:2023-5-11 11:41:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:41:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23383010178804 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 93 1 [INFO:2023-5-11 11:41:58][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207704, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":621, "additional":145, "additional2":621, "additional3":621 } ], "targetId":6 }, { "actorType":1, "castorId":2, "actorId":41201704, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":816, "additional":0, "additional2":816, "additional3":816 } ], "targetId":5 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41207800, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":665, "additional":187, "additional2":665, "additional3":665 } ], "targetId":7 }, { "actorType":1, "castorId":4, "actorId":41207904, "actEffect": [ { "targetId":7, "effectType":3, "effectNum":715, "additional":0, "additional2":715, "additional3":715 }, { "targetId":4, "effectType":8, "effectNum":0, "additional":41207905, "additional2":2 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":6, "actorId":42122082, "actEffect": [ { "targetId":2, "effectType":2, "effectNum":57, "additional":8355, "additional2":57, "additional3":0 }, { "targetId":6, "effectType":8, "effectNum":3, "additional":42122082 } ], "targetId":2 } ], "isFinish":false } } [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7 [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207704, "actEffect": [ { "additional":145, "targetId":6, "multipleEffectNumReal":0, "additional3":621, "effectNum":621, "multipleEffectNum":0, "effectType":2, "additional2":621 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:41:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:41:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207704[10008107] 不是aoe 干了 6[Monster_6_2_120020912][2] 一下 [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:41:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 766/766 原来有盾: 0 [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:621/621 本段飘:621 本段扣血:621 本段扣盾:0 [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 145/766 剩余盾: 0 [WARN:2023-5-11 11:41:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:41:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":5, "actorId":41201704, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":816, "effectNum":816, "multipleEffectNum":0, "effectType":2, "additional2":816 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201704[10002607] 不是aoe 干了 5[Monster_5_1_120020912][1] 一下 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 766/766 原来有盾: 0 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:816/816 本段飘:816 本段扣血:816 本段扣盾:0 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/766 剩余盾: 0 [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:41:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41207800, "actEffect": [ { "additional":187, "targetId":7, "multipleEffectNumReal":0, "additional3":665, "effectNum":665, "multipleEffectNum":0, "effectType":2, "additional2":665 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207800 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41207800[10008207] 不是aoe 干了 7[Monster_7_3_120020912][3] 一下 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 852/852 原来有盾: 0 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:665/665 本段飘:665 本段扣血:665 本段扣盾:0 [INFO:2023-5-11 11:41:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 187/852 剩余盾: 0 [WARN:2023-5-11 11:41:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120020912 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41207904, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":715, "effectNum":715, "multipleEffectNum":0, "effectType":3, "additional2":715 }, { "additional":41207905, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":8, "additional2":2 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207904 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41207904[10008307] 不是aoe 干了 7[Monster_7_3_120020912][3] 一下 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 33 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 187/852 原来有盾: 0 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:715/715 本段飘:715 本段扣血:715 本段扣盾:0 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}4[MyRole_4_4][4] 使用技能 41207904 ,令到 4[MyRole_4_4][4] 减少 技能CD,具体哪个技能没有说 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:42:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":2, "actorId":42122082, "actEffect": [ { "additional":8355, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":57, "multipleEffectNum":0, "effectType":2, "additional2":57 }, { "additional":42122082, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":3, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":6, "originalTargetId":0 } [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:42:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122082 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:42:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_120020912][2] 用 42122082[13000508] 不是aoe 干了 2[MyRole_2_2][2] 一下 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 8412/8412 原来有盾: 0 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:57 本段扣血:57 本段扣盾:0 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 8355/8412 剩余盾: 0 [WARN:2023-5-11 11:42:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:42:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_2_120020912][2] 使用技能 42122082 ,令到 6[Monster_6_2_120020912][2] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:42:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120020912 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done [INFO:2023-5-11 11:42:1][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:42:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:42:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:42:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:1]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:42:1]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:1]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:42:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:42:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:42:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23402759432793 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 94 1 [INFO:2023-5-11 11:42:1][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:42:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:42:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:42:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:1]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:42:1]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:1]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:42:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 3 [INFO:2023-5-11 11:42:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:42:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23407419770956 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 95 1 [INFO:2023-5-11 11:42:1][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:42:1][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:42:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:42:1][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:42:1][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":true, "focusTeamMateId":0 } [INFO:2023-5-11 11:42:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:42:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:42:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: true focusTeamMateId: 0 [INFO:2023-5-11 11:42:1]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:42:1]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:2]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=78 [INFO:2023-5-11 11:42:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207704 actEffect { targetId: 6 effectType: 2 effectNum: 620 additional: 0 additional2: 620 additional3: 620 } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301051 duration: 1 id: 12 } } targetId: 6 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } isFinish: true } [INFO:2023-5-11 11:42:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:42:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23430120199919 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 96 1 [INFO:2023-5-11 11:42:2][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207704, "actEffect": [ { "targetId":6, "effectType":2, "effectNum":620, "additional":0, "additional2":620, "additional3":620 }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301051, "duration":1, "id":12 } } ], "targetId":6 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":6, "actorId":41207704, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":620, "effectNum":620, "multipleEffectNum":0, "effectType":2, "additional2":620 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":12, "buffId":301051, "additional2":0 }, "additional3":0, "multipleEffectNum":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207704 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207704[10008107] 不是aoe 干了 6[Monster_6_2_120020912][2] 一下 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 145/766 原来有盾: 0 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:620/620 本段飘:620 本段扣血:620 本段扣盾:0 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/766 剩余盾: 0 [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207704 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301051] [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-11 11:42:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:42:2][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done [INFO:2023-5-11 11:42:2][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:42:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:42:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:42:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:2]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:42:2]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:3]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:42:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-5-11 11:42:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:42:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23434679955244 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 97 1 [INFO:2023-5-11 11:42:3][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-5-11 11:42:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:42:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:42:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:3]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:42:3]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:3]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:42:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 3 [INFO:2023-5-11 11:42:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:42:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23403199762106 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 98 1 [INFO:2023-5-11 11:42:3][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:42:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-5-11 11:42:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-5-11 11:42:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:3]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-5-11 11:42:3]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120020912 [INFO:2023-5-11 11:42:3]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-5-11 11:42:3][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-5-11 11:42:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.2341610006988 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 99 1 [INFO:2023-5-11 11:42:3][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-5-11 11:42:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:42:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:42:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-5-11 11:42:5][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12239 isShaping:false skinId:130056 otherSkillId:nil skills:[42122391,0] otherSkills:null allSkillActions:[13006107] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12208 isShaping:false skinId:130005 otherSkillId:nil skills:[42122081,42122082,0] otherSkills:null allSkillActions:[13000508,13000507] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12224 isShaping:false skinId:130027 otherSkillId:nil skills:[42122241,42122242,0] otherSkills:null allSkillActions:[13002707,13002708] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207907,41207908,41207909] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207907,41207908,41207909] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5 [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020913_1_12239 ====== Monster_120020913_1_12239 怪物的模型 [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020913_1_12239,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:42:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_xlt_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020913_1_12239 ====== Monster_120020913_1_12239 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab"] [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020913_1_12239 ====== Monster_120020913_1_12239 怪物的头顶ui [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020913_2_12208 ====== Monster_120020913_2_12208 怪物的模型 [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020913_2_12208,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_yumiguai_skill1.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:42:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_yumiguai_skill1.prefab effect obj pool [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020913_2_12208 ====== Monster_120020913_2_12208 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yumiguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_yumiguai_skill1.prefab"] [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020913_2_12208 ====== Monster_120020913_2_12208 怪物的头顶ui [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020913_3_12224,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_taijiyutou_skill2.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/hit_taijiyutou_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020913_3_12224 ====== Monster_120020913_3_12224 怪物的头顶ui [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020913_4_2079 ====== Monster_120020913_4_2079 怪物的模型 [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020913_4_2079,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_yb_skll2.prefab","effect\/prefabs\/show_yb_skll2.prefab","effect\/prefabs\/hit_yb_skll1.prefab","effect\/prefabs\/atk_yb_skll3.prefab","effect\/prefabs\/atk_yb_skll1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:42:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_yb_skll3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_yb_skll1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yb_skll2.prefab effect obj pool create effect/prefabs/atk_yb_skll2.prefab effect obj pool create effect/prefabs/hit_yb_skll1.prefab effect obj pool [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020913_4_2079 ====== Monster_120020913_4_2079 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_yb_skll3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_yb_skll1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yb_skll2.prefab","effect\/prefabs\/atk_yb_skll2.prefab","effect\/prefabs\/hit_yb_skll1.prefab"] [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020913_4_2079 ====== Monster_120020913_4_2079 怪物的头顶ui [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020913_999_2079 ====== Monster_120020913_999_2079 怪物的模型 [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020913_999_2079,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_yb_skll2.prefab","effect\/prefabs\/show_yb_skll2.prefab","effect\/prefabs\/hit_yb_skll1.prefab","effect\/prefabs\/atk_yb_skll3.prefab","effect\/prefabs\/atk_yb_skll1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"] [INFO:2023-5-11 11:42:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_yb_skll3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_yb_skll1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_yb_skll2.prefab effect obj pool create effect/prefabs/atk_yb_skll2.prefab effect obj pool create effect/prefabs/hit_yb_skll1.prefab effect obj pool [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020913_999_2079 ====== Monster_120020913_999_2079 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_yb_skll3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_yb_skll1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_yb_skll2.prefab","effect\/prefabs\/atk_yb_skll2.prefab","effect\/prefabs\/hit_yb_skll1.prefab"] [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020913_999_2079 ====== Monster_120020913_999_2079 怪物的头顶ui [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020913_3_12224 ====== Monster_120020913_3_12224 怪物的模型 [INFO:2023-5-11 11:42:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_taijiyutou_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_taijiyutou_skill2.prefab effect obj pool create effect/prefabs/hit_taijiyutou_skill1.prefab effect obj pool [INFO:2023-5-11 11:42:5][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020913_3_12224 ====== Monster_120020913_3_12224 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_taijiyutou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_taijiyutou_skill2.prefab","effect\/prefabs\/hit_taijiyutou_skill1.prefab"] [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:6][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story [INFO:2023-5-11 11:42:6][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-5-11 11:42:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:6][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort [INFO:2023-5-11 11:42:9][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 200001091 3 2 -80.403167724609 2.0166659355164 -2.2999999523163 -81.9 2 -2 1.4968322753906 [INFO:2023-5-11 11:42:9][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 200001091 turnIndex: 3 [INFO:2023-5-11 11:42:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:9][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:42:9][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab [INFO:2023-5-11 11:42:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2077 isShaping:false skinId:100070 otherSkillId:nil skills:[41207704,41207701,41207703] otherSkills:[41207710,41207711,41207712,41207713] allSkillActions:[10008107,10008109,10008108] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2017 isShaping:false skinId:100023 otherSkillId:nil skills:[41201704,41201701,41201703] otherSkills:null allSkillActions:[10002607,10002609,10002608] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2078 isShaping:false skinId:100071 otherSkillId:nil skills:[41207800,41207801,41207803] otherSkills:null allSkillActions:[10008207,10008209,10008208] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2079 isShaping:false skinId:100072 otherSkillId:nil skills:[41207904,41207905,41207906] otherSkills:null allSkillActions:[10008307,10008309,10008308] allNormalActions:{} [INFO:2023-5-11 11:42:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1 [INFO:2023-5-11 11:42:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest [INFO:2023-5-11 11:42:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:10]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9 [INFO:2023-5-11 11:42:10]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:10]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8 [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <--- [INFO:2023-5-11 11:42:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.23366279527545 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 101 1 [INFO:2023-5-11 11:42:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1 [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2 [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:42:11]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:42:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:42:11]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:42:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:42:11][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:42:11][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2023-5-11 11:42:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2023-5-11 11:42:11]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=901 [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle { attacker { units { id: 1 modelId: 2077 skinId: 100070 position: 1 baseAttributes { hp: 10232 thp: 10232 atk: 835 def: 902 critic: 80 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207704 position: 1 CD: 0 } skillInfo { skillId: 41207701 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41207703 position: 3 CD: 0 maxCD: 5 } skillInfo { skillId: 41207710 position: 4 CD: 0 } skillInfo { skillId: 41207711 position: 5 CD: 0 } skillInfo { skillId: 41207712 position: 6 CD: 0 } skillInfo { skillId: 41207713 position: 7 CD: 0 } buffState { buffId: 301033 duration: 1 id: 9 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 2 modelId: 2017 skinId: 100023 position: 2 baseAttributes { hp: 8355 thp: 8412 atk: 976 def: 842 critic: 80 critic_dmg: 1200 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41201704 position: 1 CD: 0 } skillInfo { skillId: 41201701 position: 2 CD: 1 maxCD: 4 } skillInfo { skillId: 41201703 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 10 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 3 modelId: 2078 skinId: 100071 position: 3 baseAttributes { hp: 7628 thp: 7628 atk: 925 def: 702 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207800 position: 1 CD: 0 } skillInfo { skillId: 41207801 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207803 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 11 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 4 modelId: 2079 skinId: 100072 position: 4 baseAttributes { hp: 8768 thp: 8768 atk: 718 def: 685 critic: 250 critic_dmg: 500 dodge: 150 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207904 position: 1 CD: 0 } skillInfo { skillId: 41207905 position: 2 CD: 0 maxCD: 4 } skillInfo { skillId: 41207906 position: 3 CD: 0 maxCD: 5 } buffState { buffId: 301033 duration: 1 id: 12 } battleUnitType: 1 userId: 14104 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 4 remainReliveCount: 4 userIds: 14104 } defender { units { id: 5 modelId: 12239 skinId: 130056 position: 1 baseAttributes { hp: 852 thp: 852 atk: 309 def: 331 critic: 160 critic_dmg: 710 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122391 position: 1 CD: 0 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 6 modelId: 12208 skinId: 130005 position: 2 baseAttributes { hp: 766 thp: 766 atk: 324 def: 331 critic: 160 critic_dmg: 710 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122081 position: 1 CD: 0 } skillInfo { skillId: 42122082 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 7 modelId: 12224 skinId: 130027 position: 3 baseAttributes { hp: 852 thp: 852 atk: 309 def: 331 critic: 160 critic_dmg: 710 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 42122241 position: 1 CD: 0 } skillInfo { skillId: 42122242 position: 2 CD: 0 maxCD: 3 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } units { id: 8 modelId: 2079 skinId: 100072 position: 4 baseAttributes { hp: 3797 thp: 3797 atk: 292 def: 281 critic: 160 critic_dmg: 710 dodge: 0 effect_hit: 0 effect_resist: 0 hit: 0 sp: 0 max_sp: 0 } skillInfo { skillId: 41207907 position: 1 CD: 0 } skillInfo { skillId: 41207908 position: 2 CD: 0 maxCD: 3 } skillInfo { skillId: 41207909 position: 3 CD: 1 maxCD: 4 } battleUnitType: 2 userId: 0 summonType: 0 isTransform: false contractLevel: -1 isCopy: false } maxReliveCount: 0 remainReliveCount: 0 } curRound: 4 maxRound: 30 isFinish: false } round0 { isFinish: false } [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <--- [INFO:2023-5-11 11:42:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.29021690040827 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 102 1 [INFO:2023-5-11 11:42:11][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗---------------------- { "attacker": { "units": [ { "id":1, "modelId":2077, "skinId":100070, "position":1, "baseAttributes": { "hp":10232, "thp":10232, "atk":835, "def":902, "critic":80, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207704, "position":1, "CD":0 }, { "skillId":41207701, "position":2, "CD":1, "maxCD":4 }, { "skillId":41207703, "position":3, "CD":0, "maxCD":5 }, { "skillId":41207710, "position":4, "CD":0 }, { "skillId":41207711, "position":5, "CD":0 }, { "skillId":41207712, "position":6, "CD":0 }, { "skillId":41207713, "position":7, "CD":0 } ], "buffState": [ { "buffId":301033, "duration":1, "id":9 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":2, "modelId":2017, "skinId":100023, "position":2, "baseAttributes": { "hp":8355, "thp":8412, "atk":976, "def":842, "critic":80, "critic_dmg":1200, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41201704, "position":1, "CD":0 }, { "skillId":41201701, "position":2, "CD":1, "maxCD":4 }, { "skillId":41201703, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":10 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":3, "modelId":2078, "skinId":100071, "position":3, "baseAttributes": { "hp":7628, "thp":7628, "atk":925, "def":702, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207800, "position":1, "CD":0 }, { "skillId":41207801, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207803, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":11 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":4, "modelId":2079, "skinId":100072, "position":4, "baseAttributes": { "hp":8768, "thp":8768, "atk":718, "def":685, "critic":250, "critic_dmg":500, "dodge":150, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207904, "position":1, "CD":0 }, { "skillId":41207905, "position":2, "CD":0, "maxCD":4 }, { "skillId":41207906, "position":3, "CD":0, "maxCD":5 } ], "buffState": [ { "buffId":301033, "duration":1, "id":12 } ], "battleUnitType":1, "userId":"14104", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":4, "remainReliveCount":4, "sceneSummons": [], "userIds": [ "14104" ] }, "defender": { "units": [ { "id":5, "modelId":12239, "skinId":130056, "position":1, "baseAttributes": { "hp":852, "thp":852, "atk":309, "def":331, "critic":160, "critic_dmg":710, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122391, "position":1, "CD":0 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":6, "modelId":12208, "skinId":130005, "position":2, "baseAttributes": { "hp":766, "thp":766, "atk":324, "def":331, "critic":160, "critic_dmg":710, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122081, "position":1, "CD":0 }, { "skillId":42122082, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":7, "modelId":12224, "skinId":130027, "position":3, "baseAttributes": { "hp":852, "thp":852, "atk":309, "def":331, "critic":160, "critic_dmg":710, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":42122241, "position":1, "CD":0 }, { "skillId":42122242, "position":2, "CD":0, "maxCD":3 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] }, { "id":8, "modelId":2079, "skinId":100072, "position":4, "baseAttributes": { "hp":3797, "thp":3797, "atk":292, "def":281, "critic":160, "critic_dmg":710, "dodge":0, "effect_hit":0, "effect_resist":0, "hit":0, "sp":0, "max_sp":0 }, "skillInfo": [ { "skillId":41207907, "position":1, "CD":0 }, { "skillId":41207908, "position":2, "CD":0, "maxCD":3 }, { "skillId":41207909, "position":3, "CD":1, "maxCD":4 } ], "buffState": [], "battleUnitType":2, "userId":"0", "summonType":0, "isTransform":false, "contractLevel":-1, "isCopy":false, "accessoriesIds": [] } ], "maxReliveCount":0, "remainReliveCount":0, "sceneSummons": [] }, "curRound":4, "maxRound":30, "isFinish":false } [INFO:2023-5-11 11:42:11][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄 [INFO:2023-5-11 11:42:11][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物 [INFO:2023-5-11 11:42:11]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10003 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10004 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10005 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10007 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10011 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10014 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10018 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10028 startTime: 1684162800000 endTime: 1684817940000 } activityInfos { id: 10035 startTime: 1683910800000 endTime: 1684342800000 } activityInfos { id: 10037 startTime: 1684162800000 endTime: 0 } activityInfos { id: 10053 startTime: 1684162800000 endTime: 1684731540000 } activityInfos { id: 10055 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:42:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.49114279821515 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 103 1 [WARN:2023-5-11 11:42:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:42:11][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:42:11][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:42:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:11]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:42:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:11]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:42:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23362220078707 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 104 1 [INFO:2023-5-11 11:42:11][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:42:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:42:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:11]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:42:11]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:12]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:42:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 4 [INFO:2023-5-11 11:42:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:42:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23384980112314 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 105 1 [INFO:2023-5-11 11:42:12][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:42:12][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:42:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:42:12][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:42:12][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-5-11 11:42:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:42:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:42:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-5-11 11:42:12]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:42:12]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:12]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=478 [INFO:2023-5-11 11:42:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207703 actEffect { targetId: 7 effectType: 2 effectNum: 4831 additional: 0 additional2: 4831 additional3: 4831 } actEffect { targetId: 1 effectType: 8 effectNum: 5 additional: 41207703 } actEffect { targetId: 1 effectType: 17 effectNum: 2558 additional: 7674 } targetId: 7 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 7 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 2 actorId: 41201703 actEffect { targetId: 5 effectType: 2 effectNum: 2021 additional: 0 additional2: 2021 additional3: 2021 } actEffect { targetId: 6 effectType: 2 effectNum: 1898 additional: 0 additional2: 1898 additional3: 1898 } actEffect { targetId: 8 effectType: 2 effectNum: 2049 additional: 1748 additional2: 2049 additional3: 2049 } actEffect { targetId: 2 effectType: 8 effectNum: 5 additional: 41201703 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 5 effectType: 9 effectNum: 0 } actEffect { targetId: 6 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 1 castorId: 3 actorId: 41207803 actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301008 duration: 1 id: 13 } } actEffect { targetId: 3 effectType: 8 effectNum: 5 additional: 41207803 } targetId: 4 } battleStep { actorType: 1 castorId: 4 actorId: 41207906 actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301028 duration: 1 id: 14 } } actEffect { targetId: 2 effectType: 5 effectNum: 1 buff { buffId: 301028 duration: 1 id: 15 } } actEffect { targetId: 3 effectType: 5 effectNum: 1 buff { buffId: 301028 duration: 1 id: 16 } } actEffect { targetId: 4 effectType: 5 effectNum: 1 buff { buffId: 301028 duration: 1 id: 17 } } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 13 } actEffect { targetId: 4 effectType: 7 effectNum: 2 additional: 17 } actEffect { targetId: 4 effectType: 8 effectNum: 5 additional: 41207906 } targetId: 4 } battleStep { actorType: 1 castorId: 8 actorId: 41207907 actEffect { targetId: 3 effectType: 1 effectNum: 0 additional: 7628 additional2: 0 } targetId: 3 } battleStep { actorType: 2 castorId: 1 actorId: 14 actEffect { targetId: 1 effectType: 6 effectNum: 0 additional: 14 } targetId: 0 } battleStep { actorType: 2 castorId: 2 actorId: 15 actEffect { targetId: 2 effectType: 6 effectNum: 0 additional: 15 } targetId: 0 } battleStep { actorType: 2 castorId: 3 actorId: 16 actEffect { targetId: 3 effectType: 6 effectNum: 0 additional: 16 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 13 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 13 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 17 actEffect { targetId: 4 effectType: 7 effectNum: 1 additional: 17 } targetId: 0 } isFinish: false } [INFO:2023-5-11 11:42:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:42:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23342979699373 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 106 1 [INFO:2023-5-11 11:42:12][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207703, "actEffect": [ { "targetId":7, "effectType":2, "effectNum":4831, "additional":0, "additional2":4831, "additional3":4831 }, { "targetId":1, "effectType":8, "effectNum":5, "additional":41207703 }, { "targetId":1, "effectType":17, "effectNum":2558, "additional":7674 } ], "targetId":7 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":7, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":2, "actorId":41201703, "actEffect": [ { "targetId":5, "effectType":2, "effectNum":2021, "additional":0, "additional2":2021, "additional3":2021 }, { "targetId":6, "effectType":2, "effectNum":1898, "additional":0, "additional2":1898, "additional3":1898 }, { "targetId":8, "effectType":2, "effectNum":2049, "additional":1748, "additional2":2049, "additional3":2049 }, { "targetId":2, "effectType":8, "effectNum":5, "additional":41201703 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":5, "effectType":9, "effectNum":0 }, { "targetId":6, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":1, "castorId":3, "actorId":41207803, "actEffect": [ { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301008, "duration":1, "id":13 } }, { "targetId":3, "effectType":8, "effectNum":5, "additional":41207803 } ], "targetId":4 }, { "actorType":1, "castorId":4, "actorId":41207906, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301028, "duration":1, "id":14 } }, { "targetId":2, "effectType":5, "effectNum":1, "buff": { "buffId":301028, "duration":1, "id":15 } }, { "targetId":3, "effectType":5, "effectNum":1, "buff": { "buffId":301028, "duration":1, "id":16 } }, { "targetId":4, "effectType":5, "effectNum":1, "buff": { "buffId":301028, "duration":1, "id":17 } }, { "targetId":4, "effectType":7, "effectNum":2, "additional":13 }, { "targetId":4, "effectType":7, "effectNum":2, "additional":17 }, { "targetId":4, "effectType":8, "effectNum":5, "additional":41207906 } ], "targetId":4 }, { "actorType":1, "castorId":8, "actorId":41207907, "actEffect": [ { "targetId":3, "effectType":1, "effectNum":0, "additional":7628, "additional2":0 } ], "targetId":3 }, { "actorType":2, "castorId":1, "actorId":14, "actEffect": [ { "targetId":1, "effectType":6, "effectNum":0, "additional":14 } ], "targetId":0 }, { "actorType":2, "castorId":2, "actorId":15, "actEffect": [ { "targetId":2, "effectType":6, "effectNum":0, "additional":15 } ], "targetId":0 }, { "actorType":2, "castorId":3, "actorId":16, "actEffect": [ { "targetId":3, "effectType":6, "effectNum":0, "additional":16 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":13, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":13 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":17, "actEffect": [ { "targetId":4, "effectType":7, "effectNum":1, "additional":17 } ], "targetId":0 } ], "isFinish":false } } [INFO:2023-5-11 11:42:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8 [INFO:2023-5-11 11:42:12][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/xnc/xnc6 [INFO:2023-5-11 11:42:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":7, "actorId":41207703, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":4831, "effectNum":4831, "multipleEffectNum":0, "effectType":2, "additional2":4831 }, { "additional":41207703, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 }, { "additional":7674, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":2558, "multipleEffectNum":0, "effectType":17, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:42:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:42:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:42:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2 [WARN:2023-5-11 11:42:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 3 ~ 3 [INFO:2023-5-11 11:42:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207703 , 大招:true 结束方式:闪光帧 [INFO:2023-5-11 11:42:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207703[10008109] 不是aoe 干了 7[Monster_7_3_120020913][3] 一下 [INFO:2023-5-11 11:42:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 103 [INFO:2023-5-11 11:42:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 852/852 原来有盾: 0 [INFO:2023-5-11 11:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:966/4831 本段飘:966 本段扣血:966 本段扣盾:0 [INFO:2023-5-11 11:42:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 215 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.5 2 1 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 216 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/852 原来有盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.08) -》 多段已飘:1352/4831 本段飘:386 本段扣血:386 本段扣盾:0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 219 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/852 原来有盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.08) -》 多段已飘:1738/4831 本段飘:386 本段扣血:386 本段扣盾:0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 223 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/852 原来有盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.08) -》 多段已飘:2124/4831 本段飘:386 本段扣血:386 本段扣盾:0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 227 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/852 原来有盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.08) -》 多段已飘:2510/4831 本段飘:386 本段扣血:386 本段扣盾:0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 232 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/852 原来有盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.08) -》 多段已飘:2896/4831 本段飘:386 本段扣血:386 本段扣盾:0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 237 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/852 原来有盾: 0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.08) -》 多段已飘:3282/4831 本段飘:386 本段扣血:386 本段扣盾:0 [INFO:2023-5-11 11:42:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 242 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/852 原来有盾: 0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.08) -》 多段已飘:3668/4831 本段飘:386 本段扣血:386 本段扣盾:0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 248 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/852 原来有盾: 0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.08) -》 多段已飘:4054/4831 本段飘:386 本段扣血:386 本段扣盾:0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 261 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/852 原来有盾: 0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.08) -》 多段已飘:4440/4831 本段飘:386 本段扣血:386 本段扣盾:0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 268 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/852 原来有盾: 0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:4831/4831 本段飘:391 本段扣血:391 本段扣盾:0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/852 剩余盾: 0 [WARN:2023-5-11 11:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41207703 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2 [WARN:2023-5-11 11:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 3 3 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}1[MyRole_1_1][1] 用 41207703 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 10232/10232 原来有盾: 0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:2558/2558 本段飘:2558 本段扣血:2558 本段扣盾:0 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 7674/10232 剩余盾: 0 [WARN:2023-5-11 11:42:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 3 3 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 273 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}扣血帧来了,美术资源对了 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 279 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 286 [INFO:2023-5-11 11:42:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-5-11 11:42:18][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 4831 [INFO:2023-5-11 11:42:18][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-5-11 11:42:18][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab [INFO:2023-5-11 11:42:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step [INFO:2023-5-11 11:42:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8 [INFO:2023-5-11 11:42:18][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":7, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1 [WARN:2023-5-11 11:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1 [WARN:2023-5-11 11:42:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1 [INFO:2023-5-11 11:42:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:42:18][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:42:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step [INFO:2023-5-11 11:42:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8 [INFO:2023-5-11 11:42:19][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/en/speech/character/audiogongyong/basis/ypg/ypg6 [INFO:2023-5-11 11:42:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120020913 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41201703, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":2021, "effectNum":2021, "multipleEffectNum":0, "effectType":2, "additional2":2021 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":1898, "effectNum":1898, "multipleEffectNum":0, "effectType":2, "additional2":1898 }, { "additional":1748, "targetId":8, "multipleEffectNumReal":0, "additional3":2049, "effectNum":2049, "multipleEffectNum":0, "effectType":2, "additional2":2049 }, { "additional":41201703, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4 [WARN:2023-5-11 11:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3 [WARN:2023-5-11 11:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201703 , 大招:true 结束方式:闪光帧 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201703[10002609] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 852/852 原来有盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:202/2021 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 650/852 剩余盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 766/766 原来有盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:189/1898 本段飘:189 本段扣血:189 本段扣盾:0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 577/766 剩余盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3797/3797 原来有盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:204/2049 本段飘:204 本段扣血:204 本段扣盾:0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3593/3797 剩余盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 650/852 原来有盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:404/2021 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 448/852 剩余盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 577/766 原来有盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:378/1898 本段飘:189 本段扣血:189 本段扣盾:0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 388/766 剩余盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3593/3797 原来有盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:408/2049 本段飘:204 本段扣血:204 本段扣盾:0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3389/3797 剩余盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 58 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 448/852 原来有盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:606/2021 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 246/852 剩余盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 388/766 原来有盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:567/1898 本段飘:189 本段扣血:189 本段扣盾:0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 199/766 剩余盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3389/3797 原来有盾: 0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:612/2049 本段飘:204 本段扣血:204 本段扣盾:0 [INFO:2023-5-11 11:42:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 3185/3797 剩余盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 246/852 原来有盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:808/2021 本段飘:202 本段扣血:202 本段扣盾:0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 44/852 剩余盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 199/766 原来有盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:756/1898 本段飘:189 本段扣血:189 本段扣盾:0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 10/766 剩余盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 3185/3797 原来有盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:816/2049 本段飘:204 本段扣血:204 本段扣盾:0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 2981/3797 剩余盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 83 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 101 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 44/852 原来有盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:2021/2021 本段飘:1213 本段扣血:1213 本段扣盾:0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/852 剩余盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 10/766 原来有盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1898/1898 本段飘:1142 本段扣血:1142 本段扣盾:0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/766 剩余盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2981/3797 原来有盾: 0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:2049/2049 本段飘:1233 本段扣血:1233 本段扣盾:0 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1748/3797 剩余盾: 0 [WARN:2023-5-11 11:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3 [WARN:2023-5-11 11:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4 [INFO:2023-5-11 11:42:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201703 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:42:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4 [INFO:2023-5-11 11:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110 [INFO:2023-5-11 11:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:42:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束 [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 5968 [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8 [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":0, "targetId":5, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 }, { "additional":0, "targetId":6, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:42:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:42:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 2 [WARN:2023-5-11 11:42:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 2 [WARN:2023-5-11 11:42:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 2 [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:42:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:42:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8 [INFO:2023-5-11 11:42:24][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/ghj/ghj6 [INFO:2023-5-11 11:42:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120020913 [INFO:2023-5-11 11:42:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120020913 [INFO:2023-5-11 11:42:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41207803, "actEffect": [ { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":13, "buffId":301008, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207803, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-5-11 11:42:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:42:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2 [INFO:2023-5-11 11:42:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207803 , 大招:true 结束方式:闪光帧 [INFO:2023-5-11 11:42:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}3[MyRole_3_3][3] 用 41207803[10008209] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:42:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140 [INFO:2023-5-11 11:42:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:42:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2 [INFO:2023-5-11 11:42:27][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41207803 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301008] [INFO:2023-5-11 11:42:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-5-11 11:42:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41207803 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:42:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2 [INFO:2023-5-11 11:42:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 219 [INFO:2023-5-11 11:42:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个 [INFO:2023-5-11 11:42:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step [INFO:2023-5-11 11:42:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8 [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":4, "actorId":41207906, "actEffect": [ { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":14, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":2, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":15, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":3, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":16, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":4, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":17, "buffId":301028, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":2, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":41207906, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":5, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":4, "originalTargetId":0 } [WARN:2023-5-11 11:42:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7 [WARN:2023-5-11 11:42:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 7 [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207906 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41207906[10008309] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30 [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:42:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 7 [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41207906 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301028] [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41207906 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301028] [INFO:2023-5-11 11:42:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41207906 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301028] [INFO:2023-5-11 11:42:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41207906 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301028] [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41207906 令到 4[MyRole_4_4][4] 的buff [301008] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:202]:{func}4[MyRole_4_4][4] 使用技能 41207906 令到 4[MyRole_4_4][4] 的buff [301028] 持续时间变更为 [2],没效果看的是刷新数据和ui [INFO:2023-5-11 11:42:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41207906 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:42:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 7 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 124 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:289]:{func}【普通技能】 闪光帧结束,等攻击动作结束 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":3, "actorId":41207907, "actEffect": [ { "additional":7628, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":1, "additional2":0 } ], "castorId":8, "originalTargetId":0 } [WARN:2023-5-11 11:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207907 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}8[Monster_8_4_120020913][4] 用 41207907[10008307] 不是aoe 干了 3[MyRole_3_3][3] 一下 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 33 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 18 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避 [WARN:2023-5-11 11:42:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":14, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":15, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":16, "targetId":3, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:1 buffServerId:14 buffId:301028 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:15 buffId:301028 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:16 buffId:301028 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:13 buffId:301008 持续时间:1 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:4 buffServerId:17 buffId:301028 持续时间:1 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done [INFO:2023-5-11 11:42:32][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:42:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:42:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:42:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:32]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:42:32]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:33]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:42:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: false } [INFO:2023-5-11 11:42:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:42:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23368569463491 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 109 1 [INFO:2023-5-11 11:42:33][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":false } } [INFO:2023-5-11 11:42:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:42:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:42:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:33]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:42:33]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:33]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:42:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false nextRoundId: 5 [INFO:2023-5-11 11:42:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:42:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23363480344415 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 110 1 [INFO:2023-5-11 11:42:33][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:42:33][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4 [WARN:2023-5-11 11:42:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求----------------------> [WARN:2023-5-11 11:42:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认----------------------> [INFO:2023-5-11 11:42:33][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)------------------------------- { "target": [], "focusTargetId":0, "forbidUseSkill3":false, "focusTeamMateId":0 } [INFO:2023-5-11 11:42:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1 [INFO:2023-5-11 11:42:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest [INFO:2023-5-11 11:42:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0 forbidUseSkill3: false focusTeamMateId: 0 [INFO:2023-5-11 11:42:33]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15 [INFO:2023-5-11 11:42:33]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:33]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=258 [INFO:2023-5-11 11:42:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData { battleStep { actorType: 1 castorId: 1 actorId: 41207701 actEffect { targetId: 1 effectType: 5 effectNum: 2 buff { buffId: 301009 duration: 2 id: 18 additional: 1535 } } actEffect { targetId: 1 effectType: 5 effectNum: 1 buff { buffId: 301051 duration: 1 id: 19 } } actEffect { targetId: 1 effectType: 8 effectNum: 4 additional: 41207701 } targetId: 1 } battleStep { actorType: 1 castorId: 2 actorId: 41201701 actEffect { targetId: 8 effectType: 2 effectNum: 1370 additional: 378 additional2: 1370 additional3: 1370 } actEffect { targetId: 8 effectType: 5 effectNum: 1 buff { buffId: 301019 duration: 1 id: 20 } } actEffect { targetId: 2 effectType: 8 effectNum: 4 additional: 41201701 } targetId: 8 } battleStep { actorType: 1 castorId: 3 actorId: 41207800 actEffect { targetId: 8 effectType: 3 effectNum: 1026 additional: 0 additional2: 1026 additional3: 1026 } targetId: 8 } battleStep { actorType: 3 castorId: 0 actorId: 0 actEffect { targetId: 8 effectType: 6 effectNum: 1 additional: 20 } actEffect { targetId: 8 effectType: 9 effectNum: 0 } targetId: 0 } battleStep { actorType: 2 castorId: 1 actorId: 18 actEffect { targetId: 1 effectType: 7 effectNum: 1 additional: 18 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 13 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 13 } targetId: 0 } battleStep { actorType: 2 castorId: 4 actorId: 17 actEffect { targetId: 4 effectType: 6 effectNum: 0 additional: 17 } targetId: 0 } isFinish: true } [INFO:2023-5-11 11:42:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <--- [INFO:2023-5-11 11:42:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.23392080143094 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 111 1 [INFO:2023-5-11 11:42:33][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)----------------------- { "roundData": { "battleStep": [ { "actorType":1, "castorId":1, "actorId":41207701, "actEffect": [ { "targetId":1, "effectType":5, "effectNum":2, "buff": { "buffId":301009, "duration":2, "id":18, "additional":1535 } }, { "targetId":1, "effectType":5, "effectNum":1, "buff": { "buffId":301051, "duration":1, "id":19 } }, { "targetId":1, "effectType":8, "effectNum":4, "additional":41207701 } ], "targetId":1 }, { "actorType":1, "castorId":2, "actorId":41201701, "actEffect": [ { "targetId":8, "effectType":2, "effectNum":1370, "additional":378, "additional2":1370, "additional3":1370 }, { "targetId":8, "effectType":5, "effectNum":1, "buff": { "buffId":301019, "duration":1, "id":20 } }, { "targetId":2, "effectType":8, "effectNum":4, "additional":41201701 } ], "targetId":8 }, { "actorType":1, "castorId":3, "actorId":41207800, "actEffect": [ { "targetId":8, "effectType":3, "effectNum":1026, "additional":0, "additional2":1026, "additional3":1026 } ], "targetId":8 }, { "actorType":3, "castorId":0, "actorId":0, "actEffect": [ { "targetId":8, "effectType":6, "effectNum":1, "additional":20 }, { "targetId":8, "effectType":9, "effectNum":0 } ], "targetId":0 }, { "actorType":2, "castorId":1, "actorId":18, "actEffect": [ { "targetId":1, "effectType":7, "effectNum":1, "additional":18 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":13, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":13 } ], "targetId":0 }, { "actorType":2, "castorId":4, "actorId":17, "actEffect": [ { "targetId":4, "effectType":6, "effectNum":0, "additional":17 } ], "targetId":0 } ], "isFinish":true } } [INFO:2023-5-11 11:42:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/5 [INFO:2023-5-11 11:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":1, "actorId":41207701, "actEffect": [ { "additional":0, "targetId":1, "effectNum":2, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":1535, "duration":2, "id":18, "buffId":301009, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":0, "targetId":1, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":19, "buffId":301051, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41207701, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":1, "originalTargetId":0 } [WARN:2023-5-11 11:42:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:42:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3 [INFO:2023-5-11 11:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207701 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:42:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41207701[10008108] 不是aoe 干了 1[MyRole_1_1][1] 一下 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [WARN:2023-5-11 11:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207701 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301009] [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41207701 ,令到 1[MyRole_1_1][1] 增加了一个 buff [301051] [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41207701 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/5, next step [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/5 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41201701, "actEffect": [ { "additional":378, "targetId":8, "multipleEffectNumReal":0, "additional3":1370, "effectNum":1370, "multipleEffectNum":0, "effectType":2, "additional2":1370 }, { "additional":0, "targetId":8, "effectNum":1, "effectType":5, "additional2":0, "multipleEffectNumReal":0, "buff": { "additional":0, "duration":1, "id":20, "buffId":301019, "additional2":0 }, "additional3":0, "multipleEffectNum":0 }, { "additional":41201701, "targetId":2, "multipleEffectNumReal":0, "additional3":0, "effectNum":4, "multipleEffectNum":0, "effectType":8, "additional2":0 } ], "castorId":2, "originalTargetId":0 } [WARN:2023-5-11 11:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3 [WARN:2023-5-11 11:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [WARN:2023-5-11 11:42:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201701 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:42:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201701[10002608] 是aoe 干了 对面一堆人 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1748/3797 原来有盾: 0 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1370/1370 本段飘:1370 本段扣血:1370 本段扣盾:0 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 378/3797 剩余盾: 0 [WARN:2023-5-11 11:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [WARN:2023-5-11 11:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201701 ,令到 8[Monster_8_4_120020913][4] 增加了一个 buff [301019] [INFO:2023-5-11 11:42:35][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201701 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待 [WARN:2023-5-11 11:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 70 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/5, next step [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/5 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招----------------------------- { "actorType":1, "targetId":8, "actorId":41207800, "actEffect": [ { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":1026, "effectNum":1026, "multipleEffectNum":0, "effectType":3, "additional2":1026 } ], "castorId":3, "originalTargetId":0 } [WARN:2023-5-11 11:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1 [WARN:2023-5-11 11:42:35][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41207800 , 大招:false 结束方式:攻击动作完成 [INFO:2023-5-11 11:42:35][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41207800[10008207] 不是aoe 干了 8[Monster_8_4_120020913][4] 一下 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了 [WARN:2023-5-11 11:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 378/3797 原来有盾: 0 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1026/1026 本段飘:1026 本段扣血:1026 本段扣盾:0 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/3797 剩余盾: 0 [WARN:2023-5-11 11:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/5, next step [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/5 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect----------------------------- { "actorType":3, "targetId":0, "actorId":0, "actEffect": [ { "additional":20, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":0, "targetId":8, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":9, "additional2":0 } ], "castorId":0, "originalTargetId":0 } [WARN:2023-5-11 11:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2 [WARN:2023-5-11 11:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1 [WARN:2023-5-11 11:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 2 [WARN:2023-5-11 11:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_120020913][4] 覆盖移除了一个 buff[301019],不提示id不需要播放效果 [WARN:2023-5-11 11:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1 [WARN:2023-5-11 11:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 2 [WARN:2023-5-11 11:42:36][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 2 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤! [INFO:2023-5-11 11:42:36][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/5, next step [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/5 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff----------------------------- { "actEffect": [ { "additional":18, "targetId":1, "multipleEffectNumReal":0, "additional3":0, "effectNum":1, "multipleEffectNum":0, "effectType":7, "additional2":0 }, { "additional":13, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 }, { "additional":17, "targetId":4, "multipleEffectNumReal":0, "additional3":0, "effectNum":0, "multipleEffectNum":0, "effectType":6, "additional2":0 } ], "originalTargetId":0, "actorType":2 } [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:1 buffServerId:18 buffId:301009 持续时间:1 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:13 buffId:301008 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:17 buffId:301028 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死 [INFO:2023-5-11 11:42:36][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:5/5, round done [INFO:2023-5-11 11:42:36][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人---------------------------- {} [INFO:2023-5-11 11:42:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1 [INFO:2023-5-11 11:42:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest [INFO:2023-5-11 11:42:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9 [INFO:2023-5-11 11:42:36]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:36]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12 [INFO:2023-5-11 11:42:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData { isFinish: true } [INFO:2023-5-11 11:42:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <--- [INFO:2023-5-11 11:42:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.23396020010114 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1 [INFO:2023-5-11 11:42:36][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)---------------------------- { "reliveData": { "isFinish":true } } [INFO:2023-5-11 11:42:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1 [INFO:2023-5-11 11:42:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest [INFO:2023-5-11 11:42:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:36]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9 [INFO:2023-5-11 11:42:36]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:37]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12 [INFO:2023-5-11 11:42:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true nextRoundId: 5 [INFO:2023-5-11 11:42:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <--- [INFO:2023-5-11 11:42:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.23356219753623 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1 [INFO:2023-5-11 11:42:37][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合=============== [INFO:2023-5-11 11:42:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:42:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1 [INFO:2023-5-11 11:42:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest [INFO:2023-5-11 11:42:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:37]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9 [INFO:2023-5-11 11:42:37]||||| Sender socketClient version=1 [INFO:2023-5-11 11:42:37]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17 [INFO:2023-5-11 11:42:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 4 change: 6 count: 2295 } [INFO:2023-5-11 11:42:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:42:37][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 114 1 [INFO:2023-5-11 11:42:37][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:42:37]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:42:37][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_120020913 [INFO:2023-5-11 11:42:37]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47 [INFO:2023-5-11 11:42:37]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27 [INFO:2023-5-11 11:42:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos { id: 60000010 progress: 60 hasFinished: false donCount: 0 } taskInfos { id: 60000009 progress: 60 hasFinished: false donCount: 0 } taskInfos { id: 61000007 progress: 78 hasFinished: false donCount: 0 } [INFO:2023-5-11 11:42:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <--- [INFO:2023-5-11 11:42:37][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 115 1 [INFO:2023-5-11 11:42:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000039 count: 2298 lastUseTime: 1652657649919 composeCount: 0 } [INFO:2023-5-11 11:42:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-5-11 11:42:37][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 116 1 [INFO:2023-5-11 11:42:38]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=12 [INFO:2023-5-11 11:42:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 128400 [INFO:2023-5-11 11:42:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <--- [INFO:2023-5-11 11:42:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 117 1 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:42:38]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=28 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:42:38][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:42:38][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042 [INFO:2023-5-11 11:42:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000} [INFO:2023-5-11 11:42:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { currencyId: 2 change: 480 count: 98102989 } dataList { currencyId: 6 change: 2 count: 8 } [INFO:2023-5-11 11:42:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <--- [INFO:2023-5-11 11:42:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 118 1 [INFO:2023-5-11 11:42:38][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2 [INFO:2023-5-11 11:42:38][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6 [INFO:2023-5-11 11:42:38]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=27 [INFO:2023-5-11 11:42:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList { itemId: 10000039 count: 2313 lastUseTime: 1652657649919 composeCount: 0 } [INFO:2023-5-11 11:42:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <--- [INFO:2023-5-11 11:42:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 119 1 [INFO:2023-5-11 11:42:39]<== Receiver Message, socketClient version=1,extId=47,cmd=1,status=0,size=15 [INFO:2023-5-11 11:42:39]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=97 [INFO:2023-5-11 11:42:39]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=237 [INFO:2023-5-11 11:42:39]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8 [INFO:2023-5-11 11:42:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openInfos { id: 133 isOpen: true } [INFO:2023-5-11 11:42:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateOpenPush <--- [INFO:2023-5-11 11:42:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 47 1 || 0 UpdateOpenPush 120 1 [INFO:2023-5-11 11:42:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter { heroId: 2007 exp: 0 injuredNum: 1 voice: 1007007 voice: 1007006 voice: 1007004 voice: 1007003 voice: 1007015 voice: 1007014 voice: 1007013 voice: 1007012 voice: 1007009 infos: 1000048 unreadInfos: 1000048 usingSkinId: 100005 hasShowInjureView: false maxBreakthroughCount: 0 maxRank: 2 maxLevel: 25 contractUnlockTime: 0 contractLevel: 0 contractValues { conditionId: 8 value: 1 } contractValues { conditionId: 9 value: 25 } contractContent: autoUpdateSkinTime: 0 } [INFO:2023-5-11 11:42:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <--- [INFO:2023-5-11 11:42:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 121 1 [INFO:2023-5-11 11:42:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:42:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:42:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:42:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:42:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:42:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:42:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:42:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:42:39][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2023-5-11 11:42:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2023-5-11 11:42:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8 playerExp: 60 heroExp: 0 heroExp: 0 heroExp: 0 heroExp: 0 firstBonus { materilType: 1 materilId: 10000039 change: 50 } dropBonus { materilType: 2 materilId: 2 change: 480 } dropBonus { materilType: 1 materilId: 10000039 change: 15 } dropBonus { materilType: 2 materilId: 6 change: 2 } exExp: 928 hasGetBonus: allDamage: 32303 itemAdditionShow { eachItemAddition { materilType: 1 materilId: 10000039 change: 5 } itemAdditionShowGroup { groupId: 4 source { isFromHero: true id: 0 heroId: 2077 num: 20 isRate: true } source { isFromHero: true id: 0 heroId: 2079 num: 10 isRate: true } } itemAdditionShowGroup { groupId: 8 source { isFromHero: true id: 0 heroId: 2077 num: 20 isRate: true } source { isFromHero: true id: 0 heroId: 2017 num: 12 isRate: true } source { isFromHero: true id: 0 heroId: 2078 num: 10 isRate: true } source { isFromHero: true id: 0 heroId: 2079 num: 8 isRate: true } } } teamDamage { teamTypeId: 1 teamDamage: 32303 teamGetDamage: 2672 unitDamages { position: 1 damage: 7313 getDamage: 2558 unqiueId: 4910055 } unitDamages { position: 2 damage: 21204 getDamage: 114 unqiueId: 4910062 } unitDamages { position: 3 damage: 2356 getDamage: 0 unqiueId: 4860003 } unitDamages { position: 4 damage: 1430 getDamage: 0 unqiueId: 4910061 } } [INFO:2023-5-11 11:42:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <--- [INFO:2023-5-11 11:42:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 122 1 [INFO:2023-5-11 11:42:39][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计 { "teamTypeId":1, "teamDamage":"32303", "teamGetDamage":"2672", "unitDamages": [ { "position":1, "damage":"7313", "getDamage":"2558", "unqiueId":"4910055" }, { "position":2, "damage":"21204", "getDamage":"114", "unqiueId":"4910062" }, { "position":3, "damage":"2356", "getDamage":"0", "unqiueId":"4860003" }, { "position":4, "damage":"1430", "getDamage":"0", "unqiueId":"4910061" } ] } [INFO:2023-5-11 11:42:39][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow [INFO:2023-5-11 11:42:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:42:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <--- [INFO:2023-5-11 11:42:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 2.0224207043648 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 123 1 [INFO:2023-5-11 11:42:39][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false [INFO:2023-5-11 11:42:41][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:42:41][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:42:41][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:42:41][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [WARN:2023-5-11 11:42:41][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC--------------------------------- [INFO:2023-5-11 11:42:41][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 200001091 2000118 [INFO:2023-5-11 11:42:41][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 2000118 [INFO:2023-5-11 11:42:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:43:11][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-5-11 11:43:11][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-5-11 11:43:11][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:43:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-5-11 11:43:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:96: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-5-11 11:43:13][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-5-11 11:43:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function [INFO:2023-5-11 11:43:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):liaofa.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-5-11 11:43:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:shengqi.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-5-11 11:43:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: liaofa.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:43:25][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function [INFO:2023-5-11 11:43:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:950: in function [INFO:2023-5-11 11:43:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:950: in function [INFO:2023-5-11 11:43:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [C]: in function 'GetResource' bootstrap/shortcut_csharp:22: in function 'getres' logic/common/MultiResLoaderOptimize:89: in function 'load' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load' ... [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect' logic/extensions/story/view/StoryDialogView:950: in function [INFO:2023-5-11 11:43:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-11 11:43:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:43:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:43:51][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):nanshou.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-5-11 11:43:51][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:434: in function [INFO:2023-5-11 11:43:51][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: nanshou.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:43:54][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):fuyanjing.mtn,default:idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion' logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn' logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-5-11 11:43:54][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression' logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList' logic/extensions/story/view/StoryDialogView:1085: in function '_playExp' logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion' logic/extensions/story/view/StoryDialogView:256: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' ... framework/notify/NotifyDispatcher:210: in function 'dispatch' logic/extensions/story/controller/StoryController:272: in function 'openStoryView' logic/extensions/story/core/STFunction:11: in function '_actionFunc' logic/extensions/story/core/STNode:37: in function 'execute' logic/extensions/story/core/STree:208: in function '_nodeExecute' logic/extensions/story/core/STree:195: in function 'execute' logic/extensions/story/controller/StoryController:114: in function 'execute' logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation' logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish' logic/extensions/story/view/StoryDialogView:1401: in function [INFO:2023-5-11 11:43:54][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: fuyanjing.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:43:58][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1 [INFO:2023-5-11 11:43:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest [INFO:2023-5-11 11:43:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000118 [INFO:2023-5-11 11:43:58]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13 [INFO:2023-5-11 11:43:58]||||| Sender socketClient version=1 [INFO:2023-5-11 11:43:58][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish [INFO:2023-5-11 11:43:58][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2 [INFO:2023-5-11 11:43:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest [INFO:2023-5-11 11:43:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000118 barrierId: 200001091 [INFO:2023-5-11 11:43:58][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish------------- [INFO:2023-5-11 11:43:58]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18 [INFO:2023-5-11 11:43:58]||||| Sender socketClient version=1 [INFO:2023-5-11 11:43:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:43:58][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-5-11 11:43:58][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab [INFO:2023-5-11 11:43:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:43:58]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8 [INFO:2023-5-11 11:43:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:43:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <--- [INFO:2023-5-11 11:43:58][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.27156599983573 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 4 1 [INFO:2023-5-11 11:43:58]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8 [INFO:2023-5-11 11:43:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:43:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <--- [INFO:2023-5-11 11:43:58][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.47254310175776 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 5 1 [INFO:2023-5-11 11:44:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:0][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-5-11 11:44:0][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab [INFO:2023-5-11 11:44:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1 [INFO:2023-5-11 11:44:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest [INFO:2023-5-11 11:44:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003 [INFO:2023-5-11 11:44:4]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9 [INFO:2023-5-11 11:44:4]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021 [INFO:2023-5-11 11:44:4][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147 [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043} [INFO:2023-5-11 11:44:4][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001 [INFO:2023-5-11 11:44:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000} [INFO:2023-5-11 11:44:4]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=287 [INFO:2023-5-11 11:44:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos { id: 10001 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10003 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10004 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10005 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10007 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10011 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10014 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10018 startTime: 1681135200000 endTime: 0 } activityInfos { id: 10028 startTime: 1684162800000 endTime: 1684817940000 } activityInfos { id: 10035 startTime: 1683910800000 endTime: 1684342800000 } activityInfos { id: 10037 startTime: 1684162800000 endTime: 0 } activityInfos { id: 10053 startTime: 1684162800000 endTime: 1684731540000 } activityInfos { id: 10055 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10056 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 10057 startTime: 1684162800000 endTime: 1685854740000 } activityInfos { id: 10058 startTime: 1684162800000 endTime: 1685681940000 } activityInfos { id: 50001 startTime: 1677664800000 endTime: 1689328800000 } [INFO:2023-5-11 11:44:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <--- [INFO:2023-5-11 11:44:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.23521910235286 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 6 1 [INFO:2023-5-11 11:44:4][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 20; 200001091 stack traceback: logic/common/GameUtils:1194: in function 'forcePrintStackTrace' logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback' logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy' logic/extensions/battle/context/BattleContext:61: in function 'destroy' logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext' logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace' logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-5-11 11:44:4][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=13,id=107 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/fb/config/FbExitConfig:158: in function logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene' logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene' logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose' logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/lmvc/view/ViewComponent:111: in function 'notify' logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf' logic/extensions/fb/view/FbFightResultView:66: in function [INFO:2023-5-11 11:44:4][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-5-11 11:44:4][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220015 [INFO:2023-5-11 11:44:4][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-11 11:44:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:44:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:44:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:44:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool [INFO:2023-5-11 11:44:4][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:44:4][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-11 11:44:4][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:44:5]DestroyUnusedResources:138,2,time=,paths: [INFO:2023-5-11 11:44:5][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=13,id=107 [INFO:2023-5-11 11:44:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:5][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件===== [INFO:2023-5-11 11:44:5][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil [INFO:2023-5-11 11:44:5][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 137 找到: true [INFO:2023-5-11 11:44:5][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 143 找到: true [INFO:2023-5-11 11:44:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1 [INFO:2023-5-11 11:44:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest [INFO:2023-5-11 11:44:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1 [INFO:2023-5-11 11:44:5]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11 [INFO:2023-5-11 11:44:5]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:5][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 137 go: Fullmoon [INFO:2023-5-11 11:44:5][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 137 触发器: Fullmoon zoneId: 200001 zoneName: g-s02_wrold-activity_p2 [INFO:2023-5-11 11:44:5][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 143 go: scene_baofenyu [INFO:2023-5-11 11:44:5][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 143 触发器: scene_baofenyu zoneId: 200001 zoneName: g-s02_wrold-activity_p2 [INFO:2023-5-11 11:44:5]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22 [INFO:2023-5-11 11:44:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 148 1 当前队列数量= 2 [INFO:2023-5-11 11:44:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Act148InfoRequest [INFO:2023-5-11 11:44:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 [INFO:2023-5-11 11:44:5]==> Sender Auto Serialize Message,extId=148,cmd=1,size=12 [INFO:2023-5-11 11:44:5]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss { defineId: 1 expiredTime: 1685249999 damage: 0 challenge: 0 } [INFO:2023-5-11 11:44:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <--- [INFO:2023-5-11 11:44:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.33766730874777 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActBossReply 7 1 [INFO:2023-5-11 11:44:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:5][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=13,id=107,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded' logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded' logic/scene/fbactivity/stage/FbActivitySceneStage:63: in function [INFO:2023-5-11 11:44:5][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:44:5]<== Receiver Message, socketClient version=1,extId=148,cmd=1,status=0,size=15 [INFO:2023-5-11 11:44:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 10056 currentId: 3 progress: 60 [INFO:2023-5-11 11:44:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Act148InfoReply <--- [INFO:2023-5-11 11:44:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 148 1 所需时间单位秒 = 0.24678960442543 移走了序号= 1 的消息,当前队列数量= 0 || 0 Act148InfoReply 8 1 [INFO:2023-5-11 11:44:5][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间 [INFO:2023-5-11 11:44:5][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间 [INFO:2023-5-11 11:44:5][logic/extensions/fbactivity/view/FbActivityBtnView.lua:257]:{closure}180004 ==============不满足关卡额外解锁条件 [INFO:2023-5-11 11:44:5][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间 [INFO:2023-5-11 11:44:5][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}190001 =============不在开启时间 [INFO:2023-5-11 11:44:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:6][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-5-11 11:44:6][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab [INFO:2023-5-11 11:44:6][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:44:6]DestroyUnusedResources:0,1,time=,paths: [INFO:2023-5-11 11:44:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:8][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:44:8][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc--------- [INFO:2023-5-11 11:44:11][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:44:12][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:44:12]DestroyUnusedResources:17,2,time=,paths: [INFO:2023-5-11 11:44:21][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:173: in function 'enter' logic/extensions/main/controller/MainController:147: in function 'enterMainScene' logic/extensions/common/controller/CommonController:50: in function 'handleBackScene' logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene' logic/extensions/fbactivity/view/FbActivityView:49: in function [INFO:2023-5-11 11:44:21][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件===== [INFO:2023-5-11 11:44:21][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=13,id=107 [INFO:2023-5-11 11:44:21][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题======= [INFO:2023-5-11 11:44:21][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:44:21][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:44:21][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================ [INFO:2023-5-11 11:44:21][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:44:21]DestroyUnusedResources:12,2,time=,paths: [INFO:2023-5-11 11:44:21][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205 [INFO:2023-5-11 11:44:21][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面--------------- [INFO:2023-5-11 11:44:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:21][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205 [INFO:2023-5-11 11:44:21][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0 stack traceback: logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly' logic/scene/SceneMgr:343: in function '_enterFinishedHandler' frameworkext/scene/SceneBase:94: in function 'onEnterFinished' logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded' logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded' logic/scene/main/stage/MainSceneStage:241: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback' frameworkext/scene/zone/SceneZone:56: in function [WARN:2023-5-11 11:44:21][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide [INFO:2023-5-11 11:44:22][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================ [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 1 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:22]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9 [INFO:2023-5-11 11:44:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:22][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2 [INFO:2023-5-11 11:44:22][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字 [INFO:2023-5-11 11:44:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 2 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3 [INFO:2023-5-11 11:44:22]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9 [INFO:2023-5-11 11:44:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false [INFO:2023-5-11 11:44:22]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9 [INFO:2023-5-11 11:44:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:22]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11 [INFO:2023-5-11 11:44:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:22][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0 [INFO:2023-5-11 11:44:22][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 5 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:22]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9 [INFO:2023-5-11 11:44:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 6 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0 [INFO:2023-5-11 11:44:22]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11 [INFO:2023-5-11 11:44:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 7 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 8 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:22]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9 [INFO:2023-5-11 11:44:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:22]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9 [INFO:2023-5-11 11:44:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 9 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:22]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9 [INFO:2023-5-11 11:44:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:22][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func' bootstrap/starter_lua.lua:30: in function [C]: in function 'trycall' framework/notify/NotifyDispatcher:210: in function 'dispatch' frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler' framework/resource/loader/PrefabLoader:82: in function [INFO:2023-5-11 11:44:22]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <--- [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.42509608715773 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 11 1 [INFO:2023-5-11 11:44:22][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的 [INFO:2023-5-11 11:44:22]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=656 [INFO:2023-5-11 11:44:22]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3116 [INFO:2023-5-11 11:44:22]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=524 [INFO:2023-5-11 11:44:22]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10 [INFO:2023-5-11 11:44:22]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=188 [INFO:2023-5-11 11:44:22]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { day: 1 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.12 } infos { day: 2 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.13 } infos { day: 3 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.14 } infos { day: 4 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.15 } infos { day: 5 hasSignIn: false luckLevel: 2 drawIds: 78 drawIds: 10 drawIds: 33 drawIds: 17 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.16 } infos { day: 6 hasSignIn: false luckLevel: 2 drawIds: 82 drawIds: 88 drawIds: 1 drawIds: 17 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.17 lunarFestival: Beginning of Summer } infos { day: 7 hasSignIn: false luckLevel: 4 drawIds: 78 drawIds: 16 drawIds: 19 drawIds: 18 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.18 } infos { day: 8 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.19 } infos { day: 9 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.20 } infos { day: 10 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.21 } infos { day: 11 hasSignIn: false luckLevel: 2 drawIds: 78 drawIds: 62 drawIds: 6 drawIds: 18 lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.22 } infos { day: 12 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.23 } infos { day: 13 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.24 } infos { day: 14 hasSignIn: false lunarYear: Year of GuiMao Rabbit lunarMonthAndDay: 3.25 } infos { day: 15 hasSignIn: true luckLevel: 5 drawIds: 16 drawIds: 18 drawIds: 19 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00:00:00","6":648,"7":0,"8":0,"9":0,"10":0,"11":0,"12":2,"13":0,"14":false,"15":"","16":false,"17":0,"18":0,"19":"","20":0,"21":"","22":"11000001","23":"","amount":0},"id":4083,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4085,"topupco":{"1":4085,"2":"language_82080960","3":1,"4":"2018-01-01 00:00:00","5":"2038-01-01 00:00:00","6":68,"7":0,"8":0,"9":0,"10":0,"11":0,"12":2,"13":0,"14":false,"15":"10#10472","16":false,"17":0,"18":0,"19":"","20":0,"21":"","22":"11000001","23":"","amount":0},"id":4085,"buyCount":0},{"isFree":false,"isNew":false,"expiredTime":0,"countSatisfied":false,"isFirstDouble":false,"topupId":4086,"topupco":{"1":4086,"2":"language_82080961","3":1,"4":"2018-01-01 00:00:00","5":"2038-01-01 00:00:00","6":128,"7":0,"8":0,"9":0,"10":0,"11":0,"12":2,"13":0,"14":false,"15":"10#10472","16":false,"17":0,"18":0,"19":"","20":0,"21":"","22":"11000001","23":"","amount":0},"id":4086,"buyCount":0}] [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 8201 buyCount: 0 expiredTime: 0 } infos { id: 8202 buyCount: 0 expiredTime: 0 } infos { id: 8203 buyCount: 0 expiredTime: 0 } infos { id: 8204 buyCount: 0 expiredTime: 0 } infos { id: 50000 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50001 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50002 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50003 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50004 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50005 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 50006 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 7001 buyCount: 0 expiredTime: 0 } infos { id: 7002 buyCount: 0 expiredTime: 0 } infos { id: 7003 buyCount: 0 expiredTime: 0 } infos { id: 7004 buyCount: 0 expiredTime: 0 } infos { id: 7005 buyCount: 0 expiredTime: 0 } infos { id: 7006 buyCount: 0 expiredTime: 0 } infos { id: 7007 buyCount: 0 expiredTime: 0 } infos { id: 1008 buyCount: 0 expiredTime: 0 } infos { id: 1009 buyCount: 0 expiredTime: 0 } infos { id: 1010 buyCount: 0 expiredTime: 0 } infos { id: 1101 buyCount: 0 expiredTime: 0 } infos { id: 1102 buyCount: 0 expiredTime: 0 } infos { id: 1103 buyCount: 0 expiredTime: 0 } infos { id: 1104 buyCount: 0 expiredTime: 0 } infos { id: 1105 buyCount: 0 expiredTime: 0 } infos { id: 1106 buyCount: 0 expiredTime: 0 } infos { id: 1107 buyCount: 0 expiredTime: 0 } infos { id: 1108 buyCount: 0 expiredTime: 0 } infos { id: 1109 buyCount: 0 expiredTime: 0 } infos { id: 1110 buyCount: 0 expiredTime: 0 } infos { id: 1111 buyCount: 0 expiredTime: 0 } infos { id: 1112 buyCount: 2 expiredTime: 0 } infos { id: 1113 buyCount: 0 expiredTime: 0 } infos { id: 1115 buyCount: 0 expiredTime: 0 } infos { id: 1201 buyCount: 0 expiredTime: 0 } infos { id: 1202 buyCount: 0 expiredTime: 0 } infos { id: 1401 buyCount: 0 expiredTime: 0 } infos { id: 1402 buyCount: 0 expiredTime: 0 } infos { id: 1403 buyCount: 0 expiredTime: 0 } infos { id: 1404 buyCount: 0 expiredTime: 0 } infos { id: 20001 buyCount: 1 expiredTime: 0 } infos { id: 20002 buyCount: 0 expiredTime: 0 } infos { id: 20003 buyCount: 0 expiredTime: 0 } infos { id: 20004 buyCount: 0 expiredTime: 0 } infos { id: 20005 buyCount: 0 expiredTime: 0 } infos { id: 20006 buyCount: 0 expiredTime: 0 } infos { id: 20007 buyCount: 0 expiredTime: 0 } infos { id: 9923 buyCount: 0 expiredTime: 0 } infos { id: 10002 buyCount: 0 expiredTime: 0 } infos { id: 10016 buyCount: 0 expiredTime: 0 } infos { id: 10017 buyCount: 0 isNew: false expiredTime: 0 } infos { id: 10024 buyCount: 0 expiredTime: 0 } infos { id: 10025 buyCount: 0 expiredTime: 0 } [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <--- [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.62596799060702 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetGiftBagInfoReply 14 1 [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 6 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:22]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9 [INFO:2023-5-11 11:44:22]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:22][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn stack traceback: logic/common/GameUtils:1645: in function 'printStack' logic/extensions/common/unit/Live2DUtils:109: in function 'debug' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion' logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback' logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback' logic/common/MultiResLoaderOptimize:122: in function [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <--- [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.67281069234014 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetJinyumantangInfoReply 15 1 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools { poolId: 1 freeEndTime: 0 ssrCount: 1 doneCount: 10 actGainCount: 0 actIsGained: false poolSkewRare { rareId: 5 count: 1 } heroSkewRare { heroId: 2028 count: 1 poolCount: 3 cdTime: 3 } extraDailyCount: 0 needCountUntilSsr: 9 } summonPools { poolId: 2 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 3 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 4 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 5 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 6 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 30 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 31 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } summonPools { poolId: 133 freeEndTime: 0 ssrCount: 0 doneCount: 0 actGainCount: 0 actIsGained: false extraDailyCount: 0 needCountUntilSsr: 16 } [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <--- [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.67281069234014 移走了序号= 1 的消息,当前队列数量= 4 || 0 SummonPoolReply 16 1 [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <--- [INFO:2023-5-11 11:44:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.67281069234014 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetUnReadNewspaperReply 17 1 [WARN:2023-5-11 11:44:23][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora [INFO:2023-5-11 11:44:23][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================ [INFO:2023-5-11 11:44:23]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12 [INFO:2023-5-11 11:44:23]DestroyUnusedResources:1,2,time=,paths: [INFO:2023-5-11 11:44:23]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8 [INFO:2023-5-11 11:44:23]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18 [INFO:2023-5-11 11:44:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0 refreshCount: 5 [INFO:2023-5-11 11:44:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <--- [INFO:2023-5-11 11:44:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.80655889213085 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetMysteryStoreInfoReply 18 1 [INFO:2023-5-11 11:44:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <--- [INFO:2023-5-11 11:44:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.80655889213085 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get137InfosReply 19 1 [INFO:2023-5-11 11:44:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos { id: 1 todayHasGain: false currentRound: 1 currentHasGain: 2 } [INFO:2023-5-11 11:44:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <--- [INFO:2023-5-11 11:44:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.18059090152383 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 20 1 [INFO:2023-5-11 11:44:24][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1 [INFO:2023-5-11 11:44:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest [INFO:2023-5-11 11:44:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36 [INFO:2023-5-11 11:44:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:24]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11 [INFO:2023-5-11 11:44:24]||||| Sender socketClient version=1 [INFO:2023-5-11 11:44:24]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8 [INFO:2023-5-11 11:44:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields [INFO:2023-5-11 11:44:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <--- [INFO:2023-5-11 11:44:24][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.27351119741797 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 21 1 [INFO:2023-5-11 11:44:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:destroy, [param]:{} [INFO:2023-5-11 11:44:38]Quit App! [INFO:2023-5-11 11:44:38]1 sender LostConnect [INFO:2023-5-11 11:44:38]1 headerBuffer== socketClient version=1@ThreadAbortException@ at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool) at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0 at Framework.ByteMsgReceiver.Run () [0x0001b] in F:\PJG\pjg-client-ko-develop\UnityProj\Assets\aounity-framework\Scripts\CSharp\Framework\Network\Socket\Impl\ByteMsgReceiver.cs:46 [INFO:2023-5-11 11:44:38]1 status:DisConnect [INFO:2023-5-11 11:44:38][logic/extensions/login/controller/LoginController.lua:199]:{closure}非手动,非服务器推送消息主动断开socket 的情况下,接收到Socket连接断开 [INFO:2023-5-11 11:44:38][logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程 [INFO:2023-5-11 11:44:38][logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5 [INFO:2023-5-11 11:44:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask [INFO:2023-5-11 11:44:38][logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接 [INFO:2023-5-11 11:44:38][logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.130.152.39 9003 true [INFO:2023-5-11 11:44:38]Destroy App!