==================================PREV===================================
[INFO:2023-5-10 15:22:12]PJG Start
[INFO:2023-5-10 15:22:12]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0
[INFO:2023-5-10 15:22:12]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0
[INFO:2023-5-10 15:22:12]AoUnityStarter Start
[INFO:2023-5-10 15:22:12]Start App
[INFO:2023-5-10 15:22:12]ResourceCache.Instance.resLoadMode=Direct
[INFO:2023-5-10 15:22:12]ResourceCache.Instance.isLuaBundle=False
[INFO:2023-5-10 15:22:12]AoUnityStarter StartLua
[INFO:2023-5-10 15:22:13][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse
[INFO:2023-5-10 15:22:13][tolua.lua:12]:os: Windows, arch: x64
[INFO:2023-5-10 15:22:13][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started...
[INFO:2023-5-10 15:22:13][bootstrap/BootstrapHelper.lua:73]:{closure}=======================百田渠道包=======================
[WARN:2023-5-10 15:22:13][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly
[INFO:2023-5-10 15:22:13][bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!!
[INFO:2023-5-10 15:22:15]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{}
[INFO:2023-5-10 15:22:15][bootstrap/check/CheckMgr.lua:280]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-en 4 0 0 com.baitian.unity.editor
[INFO:2023-5-10 15:22:15]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0
[INFO:2023-5-10 15:22:15]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0
[INFO:2023-5-10 15:22:15]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0
[INFO:2023-5-10 15:22:15]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 0.0.0
[INFO:2023-5-10 15:22:15][bootstrap/check/CheckMgr.lua:292]:{closure}CheckMgr:onRequestRemoteVersionSuccess review zoneId false 0
[INFO:2023-5-10 15:22:15][bootstrap/BootstrapLauncherBase.lua:109]:{start}BootstrapLauncherBase start
[INFO:2023-5-10 15:22:15][bootstrap/BootstrapLauncher.lua:393]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务
[INFO:2023-5-10 15:22:15][bootstrap/BootstrapLauncherBase.lua:102]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone
[INFO:2023-5-10 15:22:17][framework/LogicLauncherBase.lua:59]:{start}LogicLauncherBase start
[INFO:2023-5-10 15:22:17][logic/logicLauncher/LogicLauncher.lua:10]:{onStart}is img preload:false
[INFO:2023-5-10 15:22:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/10.17.1.98:8998\/"}
[INFO:2023-5-10 15:22:18][framework/LogicLauncherBase.lua:53]:{onStart}LogicLauncherBase onStart
[INFO:2023-5-10 15:22:20][bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机
[INFO:2023-5-10 15:22:20][bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = C:/Users/lijunying/AppData/LocalLow/Unity/baiao_pjg_upg_1
[INFO:2023-5-10 15:22:20][bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150
[INFO:2023-5-10 15:22:20][bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0
[INFO:2023-5-10 15:22:20][bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30
[INFO:2023-5-10 15:22:20][bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0
[INFO:2023-5-10 15:22:22][bootstrap/BootstrapHelper.lua:338]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了
[INFO:2023-5-10 15:22:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1
[INFO:2023-5-10 15:22:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{}
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -115417352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -115330952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -93075752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -92989352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -92902952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -89446952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -89360552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -89274152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -89619752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -89533352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -86422952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -86336552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -86250152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -86163752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -86077352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -85990952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -85904552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -85818152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -85731752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -85645352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -85558952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -85472552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -85386152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -85299752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -85213352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -85126952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -85040552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -84954152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -84867752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -84781352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -84694952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -84608552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -84522152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -84435752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -84349352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -84262952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -84176552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -84090152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -84003752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -83917352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -84262952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -84176552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -84090152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -83398952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -83312552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -83226152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -83139752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -83053352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -82966952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -82880552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -82794152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -82707752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -82621352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -82534952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -82448552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -82362152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -82275752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -82189352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -82102952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -82016552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -81930152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -81843752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -81757352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -81670952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -81584552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -81757352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -81670952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -80547752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -80461352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -80374952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -77523752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -75795752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -75709352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -74931752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -74845352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -73376552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -72080552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -69574952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -68883752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -67414952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -67328552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -67242152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -67155752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -66464552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -64822952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -64736552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -64045352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -62317352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -61194152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -61107752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -59466152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -59379752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -58688552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -58602152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -58515752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -57046952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -56960552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -56874152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -56182952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -54627752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -54541352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -54454952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -53763752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -53677352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -53590952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -53504552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -53418152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -53331752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -53245352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -53158952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -53072552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -52986152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -52899752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -52813352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -52726952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -52640552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -52554152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -52467752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -52381352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -52294952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -52208552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -52122152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -52035752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -51949352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -51862952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -52035752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -51949352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -51862952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -51344552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -49789352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -49702952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -49616552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -48320552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -46765352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -46678952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -46592552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -45901352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -44346152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -44259752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -44173352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -43482152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -41926952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -41840552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -41754152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -40630952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -38298152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -38211752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -38125352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -37434152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -35878952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -35792552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -35706152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -35014952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -33459752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -33373352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -33286952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -32595752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -31040552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -30954152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -30867752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -30176552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -31299752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -31213352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -31126952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -31040552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -30954152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -30867752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -30781352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -30694952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -30608552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -30522152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -30435752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -30349352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -30262952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -30176552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -30090152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -30003752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -29917352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -29830952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -29744552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -29658152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -29571752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -29485352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -29398952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -29312552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -29226152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -29139752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -29053352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -28966952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -28880552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -28794152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -28707752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -28621352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -28534952
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -28448552
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -27757352
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -26202152
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -26115752
[INFO:2023-5-10 15:22:22][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -26029352
[INFO:2023-5-10 15:22:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"}
[INFO:2023-5-10 15:22:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1023#1024#1025#1027#1028#1029#1032#1033#1034#1037#1038#1039#1041#1042#1043#1045#1046#1047#1048#1049#1050#1053#1054#1055#1058#1059#1060#1063#1064#1065#1068#1069#1070#1073#1074#1075#1078#1079#1080#1083#1084#1085#1088#1089#1090#1093#1094#1095#1098#1099#1100#1103#1104#1105#1108#1109#1110#1113#1114#1115#1118#1119#1120#1123#1124#1125#1128#1129#1130#1133#1134#1135#1138#1139#1140#1143#1144#1145"}
[INFO:2023-5-10 15:22:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018#1020#1021"}
[INFO:2023-5-10 15:22:22][logic/common/state/kr/KRGameStateMgr.lua:19]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功!
[INFO:2023-5-10 15:22:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:22][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = en
[INFO:2023-5-10 15:22:22][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json
[INFO:2023-5-10 15:22:22][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=en&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1
[INFO:2023-5-10 15:22:22][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}}
[INFO:2023-5-10 15:22:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-5-10 15:22:22][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found!
[INFO:2023-5-10 15:22:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0}
[INFO:2023-5-10 15:22:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{}
[INFO:2023-5-10 15:22:49][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1
[INFO:2023-5-10 15:22:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:50][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 15:22:50][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=ljy3
[INFO:2023-5-10 15:22:50][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-5-10 15:22:50][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.130.152.39/login0.jsp?account=ljy3&platformId=0
[INFO:2023-5-10 15:22:50][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"752ac8ab-9e84-4e75-afde-d7e9e511dedd"}
[INFO:2023-5-10 15:22:50][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 752ac8ab-9e84-4e75-afde-d7e9e511dedd
[INFO:2023-5-10 15:22:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:50][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-5-10 15:22:50][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.130.152.39/login.jsp?btSessionId=752ac8ab-9e84-4e75-afde-d7e9e511dedd&clientVersion=0.0.0&sysType=0&language=en
[INFO:2023-5-10 15:22:51][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":2,"isAdmin":false,"resultCode":0,"sessionId":"bec4f9a3-b441-4fce-9606-a71e8db5ea8c","userName":"0_ljy3","zoneInfo":{"id":201,"name":"欧美(周)","prefix":"","state":1}}
[INFO:2023-5-10 15:22:51][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 15:22:52][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2023-5-10 15:22:52][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1683703372
[INFO:2023-5-10 15:22:52][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2023-5-10 15:22:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:52][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-5-10 15:22:52][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.130.152.39/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.130.152.39\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":201,"sessionId":"bec4f9a3-b441-4fce-9606-a71e8db5ea8c","openKey":""}}
[INFO:2023-5-10 15:22:52][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.130.152.39/startgame.jsp?pfKey=&pf=&zoneId=201&sessionId=bec4f9a3-b441-4fce-9606-a71e8db5ea8c&openKey=
[INFO:2023-5-10 15:22:53][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.130.152.39","isAdmin":false,"pid":201001,"port":9003,"resultCode":0,"state":1,"tips":"Please be patient, Master. The Kongsang Office is maintaining temporal balance of the three realms."}
[INFO:2023-5-10 15:22:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:53][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.130.152.39,port=9003
[INFO:2023-5-10 15:22:53][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.130.152.39 9003
[INFO:2023-5-10 15:22:53]==============link network is ipv4============
[INFO:2023-5-10 15:22:53]1 status:Connecting
[INFO:2023-5-10 15:22:53]1 Connect,ip=43.130.152.39,port=9003,verson=0
[INFO:2023-5-10 15:22:53][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2023-5-10 15:22:53][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2023-5-10 15:22:53]1 AsyncConnectCallBack call by system,connectingVersion=0
[INFO:2023-5-10 15:22:53]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2023-5-10 15:22:53]1 Same version,socket.Connected=True
[INFO:2023-5-10 15:22:53]1 Do EndConnect
[INFO:2023-5-10 15:22:53]1 Do EndConnect Done
[INFO:2023-5-10 15:22:53]1 status:Connected
[INFO:2023-5-10 15:22:53]1 ConnectSucc True
[INFO:2023-5-10 15:22:53][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2023-5-10 15:22:53]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=56
[INFO:2023-5-10 15:22:53]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:53]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18
[INFO:2023-5-10 15:22:53]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=23
[INFO:2023-5-10 15:22:53]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=17
[INFO:2023-5-10 15:22:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 506
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-5-10 15:22:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-5-10 15:22:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1
[INFO:2023-5-10 15:22:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 114
}
[INFO:2023-5-10 15:22:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2023-5-10 15:22:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1
[INFO:2023-5-10 15:22:53]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=131
[INFO:2023-5-10 15:22:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 14104
name: ljy3
gender: 1
portrait: 11100002
exp: 127620
signature:
chefTitle: 0
roleNum: 17
heroRate: 30.9
dungeonCount: 43
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 35
heroCharCover: 2000
frame: 11110050
touchCountLeft: 5
registerTime: 1676017981
lastLogoutTime: 1684196991
birthday: 5-1
pvpScore: 1000
pvpFightCount: 4
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1676018235
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-5-10 15:22:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-5-10 15:22:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 2 1
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1002,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"[Max Stamina] Hu-Geng just sent you an audio recording — \"Have you had a good rest, Master? Let's embark on our journey!\"","interval":36000000}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-5-10 15:22:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021
[INFO:2023-5-10 15:22:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-5-10 15:22:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-5-10 15:22:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2023-5-10 15:22:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2023-5-10 15:22:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:53]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2023-5-10 15:22:53]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.3339276984334 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 4 1
[INFO:2023-5-10 15:22:54][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2023-5-10 15:22:54][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:54]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2023-5-10 15:22:54]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-5-10 15:22:54]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2023-5-10 15:22:54]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:54]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2023-5-10 15:22:54]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2023-5-10 15:22:54]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2023-5-10 15:22:54]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2023-5-10 15:22:54]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:54]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2023-5-10 15:22:54]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2023-5-10 15:22:54]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2023-5-10 15:22:54]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2023-5-10 15:22:54]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey:
pf:
pfKey:
[INFO:2023-5-10 15:22:54]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2023-5-10 15:22:54]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15
[INFO:2023-5-10 15:22:54]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:54]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=4648
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[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.3343631029129 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 5 1
[INFO:2023-5-10 15:22:54]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1897
[INFO:2023-5-10 15:22:54]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=248
[INFO:2023-5-10 15:22:54]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=1089
[INFO:2023-5-10 15:22:54]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=35
[INFO:2023-5-10 15:22:54]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=1519
[INFO:2023-5-10 15:22:54]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=1069
[INFO:2023-5-10 15:22:54]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8
[INFO:2023-5-10 15:22:54]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 14104
name: ljy3
gender: 1
portrait: 11100002
exp: 127620
signature:
chefTitle: 0
roleNum: 17
heroRate: 30.9
dungeonCount: 43
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 35
heroCharCover: 2000
frame: 11110050
touchCountLeft: 5
registerTime: 1676017981
lastLogoutTime: 1684196991
birthday: 5-1
pvpScore: 1000
pvpFightCount: 4
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1676018235
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
currencyInfo {
currencyId: 2
count: 99572539
lastRecoverTime: 1676017971000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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count: 11
lastRecoverTime: 1676017971000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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count: 2373
lastRecoverTime: 1684196952937
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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count: 0
lastRecoverTime: 1676017971000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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lastRecoverTime: 1676017971000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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}
currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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expiredTime: 1684404000000
}
currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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expiredTime: 1684404000000
}
currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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}
currencyInfo {
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}
currencyInfo {
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}
simplePropertyList {
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value: 200
}
simplePropertyList {
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}
simplePropertyList {
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value: 10001
}
simplePropertyList {
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value: 114
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guideInfo {
guideId: 1
stepId: -1
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guideInfo {
guideId: 2
stepId: -1
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guideInfo {
guideId: 3
stepId: -1
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guideInfo {
guideId: 4
stepId: -1
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guideInfo {
guideId: 5
stepId: -1
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guideInfo {
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guideInfo {
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guideInfo {
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stepId: -1
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guideInfo {
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guideInfo {
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stepId: -1
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guideInfo {
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stepId: -1
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guideInfo {
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stepId: -1
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guideInfo {
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stepId: -1
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guideInfo {
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stepId: -1
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guideInfo {
guideId: 18
stepId: -1
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guideInfo {
guideId: 19
stepId: -1
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guideInfo {
guideId: 20
stepId: -1
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guideInfo {
guideId: 22
stepId: -1
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guideInfo {
guideId: 23
stepId: -1
}
guideInfo {
guideId: 24
stepId: -1
}
guideInfo {
guideId: 25
stepId: -1
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guideInfo {
guideId: 26
stepId: -1
}
guideInfo {
guideId: 28
stepId: -1
}
guideInfo {
guideId: 29
stepId: -1
}
guideInfo {
guideId: 44
stepId: -1
}
guideInfo {
guideId: 45
stepId: -1
}
guideInfo {
guideId: 47
stepId: -1
}
guideInfo {
guideId: 49
stepId: -1
}
guideInfo {
guideId: 50
stepId: -1
}
guideInfo {
guideId: 51
stepId: -1
}
guideInfo {
guideId: 52
stepId: -1
}
guideInfo {
guideId: 53
stepId: -1
}
guideInfo {
guideId: 56
stepId: -1
}
openInfo {
id: 1
isOpen: true
}
openInfo {
id: 2
isOpen: true
}
openInfo {
id: 3
isOpen: true
}
openInfo {
id: 4
isOpen: true
}
openInfo {
id: 5
isOpen: true
}
openInfo {
id: 6
isOpen: true
}
openInfo {
id: 7
isOpen: true
}
openInfo {
id: 8
isOpen: true
}
openInfo {
id: 9
isOpen: true
}
openInfo {
id: 10
isOpen: true
}
openInfo {
id: 11
isOpen: true
}
openInfo {
id: 12
isOpen: true
}
openInfo {
id: 13
isOpen: true
}
openInfo {
id: 14
isOpen: true
}
openInfo {
id: 15
isOpen: true
}
openInfo {
id: 16
isOpen: true
}
openInfo {
id: 17
isOpen: true
}
openInfo {
id: 18
isOpen: true
}
openInfo {
id: 19
isOpen: true
}
openInfo {
id: 20
isOpen: true
}
openInfo {
id: 21
isOpen: true
}
openInfo {
id: 22
isOpen: true
}
openInfo {
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isOpen: true
}
openInfo {
id: 24
isOpen: true
}
openInfo {
id: 25
isOpen: true
}
openInfo {
id: 28
isOpen: true
}
openInfo {
id: 29
isOpen: false
}
openInfo {
id: 30
isOpen: false
}
openInfo {
id: 31
isOpen: true
}
openInfo {
id: 32
isOpen: false
}
openInfo {
id: 33
isOpen: true
}
openInfo {
id: 34
isOpen: true
}
openInfo {
id: 35
isOpen: false
}
openInfo {
id: 36
isOpen: true
}
openInfo {
id: 37
isOpen: true
}
openInfo {
id: 38
isOpen: true
}
openInfo {
id: 40
isOpen: true
}
openInfo {
id: 41
isOpen: true
}
openInfo {
id: 42
isOpen: true
}
openInfo {
id: 43
isOpen: false
}
openInfo {
id: 44
isOpen: true
}
openInfo {
id: 45
isOpen: false
}
openInfo {
id: 46
isOpen: true
}
openInfo {
id: 47
isOpen: true
}
openInfo {
id: 48
isOpen: true
}
openInfo {
id: 49
isOpen: true
}
openInfo {
id: 50
isOpen: true
}
openInfo {
id: 51
isOpen: true
}
openInfo {
id: 52
isOpen: true
}
openInfo {
id: 53
isOpen: true
}
openInfo {
id: 54
isOpen: true
}
openInfo {
id: 55
isOpen: true
}
openInfo {
id: 56
isOpen: true
}
openInfo {
id: 57
isOpen: true
}
openInfo {
id: 58
isOpen: true
}
openInfo {
id: 59
isOpen: true
}
openInfo {
id: 60
isOpen: true
}
openInfo {
id: 61
isOpen: true
}
openInfo {
id: 62
isOpen: true
}
openInfo {
id: 63
isOpen: true
}
openInfo {
id: 64
isOpen: true
}
openInfo {
id: 65
isOpen: true
}
openInfo {
id: 66
isOpen: true
}
openInfo {
id: 67
isOpen: true
}
openInfo {
id: 68
isOpen: true
}
openInfo {
id: 69
isOpen: true
}
openInfo {
id: 70
isOpen: true
}
openInfo {
id: 85
isOpen: true
}
openInfo {
id: 86
isOpen: true
}
openInfo {
id: 87
isOpen: true
}
openInfo {
id: 88
isOpen: true
}
openInfo {
id: 89
isOpen: true
}
openInfo {
id: 95
isOpen: false
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openInfo {
id: 96
isOpen: true
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openInfo {
id: 97
isOpen: true
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openInfo {
id: 98
isOpen: true
}
openInfo {
id: 99
isOpen: true
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openInfo {
id: 100
isOpen: true
}
openInfo {
id: 101
isOpen: true
}
openInfo {
id: 102
isOpen: true
}
openInfo {
id: 103
isOpen: true
}
openInfo {
id: 104
isOpen: true
}
openInfo {
id: 106
isOpen: true
}
openInfo {
id: 107
isOpen: true
}
openInfo {
id: 110
isOpen: true
}
openInfo {
id: 111
isOpen: true
}
openInfo {
id: 112
isOpen: true
}
openInfo {
id: 113
isOpen: true
}
openInfo {
id: 117
isOpen: true
}
openInfo {
id: 120
isOpen: true
}
openInfo {
id: 125
isOpen: true
}
openInfo {
id: 127
isOpen: true
}
openInfo {
id: 128
isOpen: true
}
openInfo {
id: 129
isOpen: true
}
openInfo {
id: 130
isOpen: true
}
openInfo {
id: 132
isOpen: true
}
openInfo {
id: 133
isOpen: false
}
openInfo {
id: 134
isOpen: true
}
openInfo {
id: 137
isOpen: true
}
openInfo {
id: 138
isOpen: true
}
openInfo {
id: 140
isOpen: true
}
openInfo {
id: 141
isOpen: false
}
openInfo {
id: 142
isOpen: true
}
openInfo {
id: 143
isOpen: false
}
openInfo {
id: 144
isOpen: true
}
openInfo {
id: 147
isOpen: true
}
openInfo {
id: 149
isOpen: false
}
openInfo {
id: 154
isOpen: false
}
openInfo {
id: 155
isOpen: true
}
openInfo {
id: 156
isOpen: true
}
openInfo {
id: 157
isOpen: true
}
openInfo {
id: 158
isOpen: true
}
openInfo {
id: 165
isOpen: true
}
openInfo {
id: 166
isOpen: true
}
openInfo {
id: 167
isOpen: true
}
openInfo {
id: 168
isOpen: true
}
openInfo {
id: 174
isOpen: true
}
openInfo {
id: 177
isOpen: true
}
openInfo {
id: 179
isOpen: true
}
openInfo {
id: 3001
isOpen: true
}
openInfo {
id: 3003
isOpen: true
}
openInfo {
id: 3004
isOpen: true
}
openInfo {
id: 3005
isOpen: true
}
openInfo {
id: 3007
isOpen: true
}
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.6350424066186 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 6 1
[INFO:2023-5-10 15:22:54][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-05-10 02:23:03","roleExp":127620,"serverId":"201","registerTime":1676017981,"lastLogoutTime":"2023-05-15 19:29:51","roleId":"14104","roleCTime":1676017981,"type":2,"roleName":"ljy3","serverName":"欧美(周)","roleLevel":40}
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2023-05-10 02:23:03","roleExp":127620,"serverId":"201","registerTime":1676017981,"lastLogoutTime":"2023-05-15 19:29:51","roleId":"14104","roleCTime":1676017981,"type":2,"roleName":"ljy3","serverName":"欧美(周)","roleLevel":40}
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"201"}
[INFO:2023-5-10 15:22:54][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 201
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2023-5-10 15:22:54][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-5-10 15:22:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021
[INFO:2023-5-10 15:22:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-5-10 15:22:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 810004
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 810006
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 2810005
}
formationHeros {
index: 3
typeId: 1
heroUniqueId: 2810004
}
state: 1
name: team one
typeId: 1
}
formationInfoList {
formationId: 20001
state: 1
name:
typeId: 2
}
formationInfoList {
formationId: 2
formationHeros {
index: 0
typeId: 1
heroUniqueId: 2810006
}
state: 1
name: Team 2
typeId: 1
}
formationInfoList {
formationId: 20002
state: 1
name:
typeId: 2
}
formationInfoList {
formationId: 3
state: 1
name: Team 3
typeId: 1
}
formationInfoList {
formationId: 4
state: 1
name: Team 4
typeId: 1
}
formationInfoList {
formationId: 5
state: 1
name: Team 5
typeId: 1
}
formationInfoList {
formationId: 6
state: 1
name: Team 6
typeId: 1
}
formationInfoList {
formationId: 7
state: 2
name: Team 7
typeId: 1
}
formationInfoList {
formationId: 8
state: 2
name: Team 8
typeId: 1
}
formationInfoList {
formationId: 9
state: 2
name: Team 9
typeId: 1
}
formationInfoList {
formationId: 10
state: 2
name: Team 10
typeId: 1
}
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.6350424066186 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 7 1
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2018
exp: 0
injuredNum: 0
voice: 1028015
voice: 1028014
voice: 1028013
voice: 1028003
infos: 1000114
unreadInfos: 1000114
usingSkinId: 100021
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2019
exp: 0
injuredNum: 0
voice: 1029003
voice: 1029015
voice: 1029014
voice: 1029013
infos: 1000120
unreadInfos: 1000120
usingSkinId: 100013
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2054
exp: 0
injuredNum: 0
voice: 1047003
voice: 1047015
voice: 1047014
voice: 1047013
infos: 1000330
unreadInfos: 1000330
usingSkinId: 100056
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2023
exp: 0
injuredNum: 0
voice: 1033003
voice: 1033015
voice: 1033014
voice: 1033013
infos: 1000144
unreadInfos: 1000144
usingSkinId: 100025
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2057
exp: 0
injuredNum: 0
voice: 1056003
voice: 1056004
voice: 1056006
voice: 1056008
voice: 1056009
voice: 1056013
voice: 1056014
voice: 1056015
infos: 1000348
unreadInfos: 1000348
usingSkinId: 100060
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2028
exp: 0
injuredNum: 0
voice: 1035006
voice: 1035004
voice: 1035003
voice: 1035015
voice: 1035014
voice: 1035013
voice: 1035012
voice: 1035009
infos: 1000174
unreadInfos: 1000174
usingSkinId: 100030
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 9
value: 40
}
contractValues {
conditionId: 8
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2029
exp: 0
injuredNum: 0
voice: 1032015
voice: 1032014
voice: 1032013
voice: 1032008
voice: 1032006
voice: 1032004
voice: 1032003
infos: 1000180
unreadInfos: 1000180
usingSkinId: 100031
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 8
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 0
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000023
voice: 1000003
voice: 1000002
voice: 1000001
voice: 1000000
infos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 1
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2034
exp: 0
injuredNum: 0
voice: 1024015
voice: 1024014
voice: 1024013
voice: 1024003
infos: 1000210
unreadInfos: 1000210
usingSkinId: 100036
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2035
exp: 0
injuredNum: 0
voice: 1042015
voice: 1042014
voice: 1042013
voice: 1042009
voice: 1042008
voice: 1042006
voice: 1042003
infos: 1000216
unreadInfos: 1000216
usingSkinId: 100037
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 8
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2036
exp: 0
injuredNum: 0
voice: 1061013
voice: 1061014
voice: 1061015
voice: 1061003
infos: 1000222
unreadInfos: 1000222
usingSkinId: 100038
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2004
exp: 121
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004025
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
storyId: 2004001
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 9
value: 1
}
contractValues {
conditionId: 8
value: 2
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007006
voice: 1007004
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
voice: 1007009
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 9
value: 20
}
contractValues {
conditionId: 8
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2140
exp: 0
injuredNum: 0
voice: 1150003
voice: 1150013
voice: 1150015
voice: 1150014
infos: 1000888
unreadInfos: 1000888
usingSkinId: 100163
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014012
voice: 1014011
voice: 1014009
voice: 1014006
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2141
exp: 100
injuredNum: 0
voice: 1151013
voice: 1151015
voice: 1151014
voice: 1151003
voiceHeard: 1151015
infos: 1000894
usingSkinId: 100164
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-5-10 15:22:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-5-10 15:22:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.6350424066186 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 8 1
[INFO:2023-5-10 15:22:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 15:22:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 15:22:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 15:22:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 15:22:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 15:22:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 15:22:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 15:22:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 15:22:55][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-5-10 15:22:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000}
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList {
uniqueId: 390001
defineId: 701023
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1677119744000
loveLevel: 0
}
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.70905360579491 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 9 1
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11300011
count: 0
lastUseTime: 1650996124663
composeCount: 0
}
dataList {
itemId: 11050016
count: 1365
lastUseTime: 1649153568000
composeCount: 0
}
dataList {
itemId: 10000017
count: 1
lastUseTime: 1646793882000
composeCount: 0
}
dataList {
itemId: 11060001
count: 99000
lastUseTime: 1649153500000
composeCount: 0
}
dataList {
itemId: 11060002
count: 98001
lastUseTime: 1649153506000
composeCount: 0
}
dataList {
itemId: 11060003
count: 99000
lastUseTime: 1649153512000
composeCount: 0
}
dataList {
itemId: 11060004
count: 99000
lastUseTime: 1649153519000
composeCount: 0
}
dataList {
itemId: 11060006
count: 9022
lastUseTime: 1651394909000
composeCount: 0
}
dataList {
itemId: 11070008
count: 174
lastUseTime: 1651394924000
composeCount: 0
}
dataList {
itemId: 10000008
count: 5
lastUseTime: 1644575159000
composeCount: 0
}
dataList {
itemId: 10000009
count: 103
lastUseTime: 1645583745000
composeCount: 0
}
dataList {
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count: 209
lastUseTime: 1651394924000
composeCount: 0
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dataList {
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lastUseTime: 1651394924000
composeCount: 0
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dataList {
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lastUseTime: 1651394924000
composeCount: 0
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dataList {
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count: 2000
lastUseTime: 1644575159000
composeCount: 0
}
dataList {
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count: 1
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dataList {
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lastUseTime: 1651394924000
composeCount: 0
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
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composeCount: 0
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dataList {
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count: 1
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composeCount: 0
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dataList {
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lastUseTime: 1651394924000
composeCount: 0
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dataList {
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lastUseTime: 1649153568000
composeCount: 0
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dataList {
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count: 9995
lastUseTime: 1644575159000
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dataList {
itemId: 11050010
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lastUseTime: 1649153577000
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dataList {
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dataList {
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lastUseTime: 1649153568000
composeCount: 0
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dataList {
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lastUseTime: 1644575159000
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dataList {
itemId: 11050014
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lastUseTime: 1649153577000
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dataList {
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lastUseTime: 1649153573000
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dataList {
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lastUseTime: 1644575159000
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dataList {
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lastUseTime: 1649153577000
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dataList {
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lastUseTime: 1649153573000
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dataList {
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dataList {
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lastUseTime: 1644575159000
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
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dataList {
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lastUseTime: 1651394924000
composeCount: 0
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dataList {
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lastUseTime: 1651394924000
composeCount: 0
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dataList {
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dataList {
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composeCount: 0
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dataList {
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dataList {
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dataList {
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dataList {
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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dataList {
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dataList {
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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count: 1
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composeCount: 0
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dataList {
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composeCount: 0
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dataList {
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count: 4
lastUseTime: 1651394924000
composeCount: 0
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dataList {
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count: 1
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composeCount: 0
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dataList {
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count: 2
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dataList {
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count: 1
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dataList {
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count: 2
lastUseTime: 1651394924000
composeCount: 0
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dataList {
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count: 1
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composeCount: 0
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dataList {
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count: 2
lastUseTime: 1651394924000
composeCount: 0
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dataList {
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count: 1
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dataList {
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dataList {
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count: 1
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composeCount: 0
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dataList {
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count: 3
lastUseTime: 1651394924000
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dataList {
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dataList {
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dataList {
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count: 2
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dataList {
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count: 1
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composeCount: 0
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dataList {
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count: 1
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composeCount: 0
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dataList {
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count: 2
lastUseTime: 1651394924000
composeCount: 0
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[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.70905360579491 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 10 1
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
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star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
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star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
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star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
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star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
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barrierId: 10002121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20000
barrierId: 20000001
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20001
barrierId: 20001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20002
barrierId: 20002011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20003
barrierId: 20003011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 20004
barrierId: 20004011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50001
barrierId: 50001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50002
barrierId: 50002011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 50003
barrierId: 50003011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 70001
barrierId: 70001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 110001
barrierId: 110001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 170001
barrierId: 170001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 200001
barrierId: 200001011
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 200001
barrierId: 200001021
star: -1
hasGetBonus:
bestFightRound: 0
}
notFirstInDungeonId: 10003
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.70905360579491 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 11 1
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.74238920584321 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 12 1
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.74238920584321 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 13 1
[INFO:2023-5-10 15:22:55]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=20
[INFO:2023-5-10 15:22:55]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8
[INFO:2023-5-10 15:22:55]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 10010601
totalPayCount: 10013341
}
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1
[INFO:2023-5-10 15:22:55][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.94280210509896 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 15 1
[INFO:2023-5-10 15:22:55][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz
[INFO:2023-5-10 15:22:55][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650
[INFO:2023-5-10 15:22:55][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1]
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: Editor
sdkVersion: 1.0.0.0
sdkType: 0
imsi: 00000000
imei: 00000000
gameVersionName: 0.0.0
gameVersionCode: 0
gamepackageName: com.baitian.unity.editor
densityDpi: 240
displayScreenWidth: 720
displayScreenHeight: 1280
networkInfo: WIFI
sysVersion: 1
othersdkVersion:
channelId: 0
pushRegisterId:
cpuHardware: Intel(R) Core(TM) i5-10600KF CPU @ 4.10GHz
memory: 0
gLRender: NVIDIA GeForce GTX 1650
gLVersion: Direct3D 11.0 [level 11.1]
startFromGameCenter: false
}
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=46,cmd=1,size=220
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:55][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2023-5-10 15:22:55]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:55][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher:240: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController:128: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent:42: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-5-10 15:22:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:55][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-5-10 15:22:55][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 3
[INFO:2023-5-10 15:22:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2023-5-10 15:22:55][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 16 1
[INFO:2023-5-10 15:22:55][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:22:55][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-5-10 15:22:55][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 15:22:55]DestroyUnusedResources:17,2,time=,paths:
[INFO:2023-5-10 15:22:55][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2023-5-10 15:22:55][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-5-10 15:22:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:56][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2023-5-10 15:22:56][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-5-10 15:22:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=162
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=1283
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 1.0840283893049 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 17 1
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 1.0840283893049 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 18 1
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=1543
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=33
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=147
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 11
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 12
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-5-10 15:22:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 13
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 14
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 15
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 16
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 17
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-5-10 15:22:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 18
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-5-10 15:22:56][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 19
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 20
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 21
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 22
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 23
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 24
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=32
[INFO:2023-5-10 15:22:56]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-5-10 15:22:56]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1676111159000
endTime: 1676111159000
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 2
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1676346763000
endTime: 1676346763000
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 3
heroUniqueId: 810004
cookBookId: 0
num: 0
beginTime: 1680686683000
endTime: 1680686683000
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 4
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1680686686000
endTime: 1680686686000
addTime: 0
helpTime: 0
uniqueId: 0
}
kitchen {
position: 5
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1680686688000
endTime: 1680686688000
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 1.366655882448 移走了序号= 1 的消息,当前队列数量= 23 || 0 GetKitchenReply 19 1
[INFO:2023-5-10 15:22:56][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 15:22:56]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 1.366655882448 移走了序号= 1 的消息,当前队列数量= 22 || 0 GetPopUpMessageReply 20 1
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000065
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682803059
doneCount: 1
lastFinishedTime: 1682803871
}
taskInfos {
taskId: 63000001
state: 0
heroUniqueId: 0
heroId: 2000
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1677119750
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000005
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682803059
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000071
state: 0
heroUniqueId: 0
heroId: 2012
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000008
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1680689417
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000013
state: 0
heroUniqueId: 0
heroId: 2012
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000077
state: 0
heroUniqueId: 0
heroId: 2019
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1680692302
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000081
state: 0
heroUniqueId: 0
heroId: 2028
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000337
state: 0
heroUniqueId: 0
heroId: 2140
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682931576
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000019
state: 0
heroUniqueId: 0
heroId: 2018
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000339
state: 0
heroUniqueId: 0
heroId: 2141
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682930859
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000338
state: 0
heroUniqueId: 0
heroId: 2140
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682931576
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000341
state: 0
heroUniqueId: 0
heroId: 2141
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682930859
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000340
state: 0
heroUniqueId: 0
heroId: 2141
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682930859
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000020
state: 0
heroUniqueId: 0
heroId: 2019
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1680692302
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000024
state: 0
heroUniqueId: 0
heroId: 2023
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000029
state: 0
heroUniqueId: 0
heroId: 2028
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000030
state: 0
heroUniqueId: 0
heroId: 2029
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000035
state: 0
heroUniqueId: 0
heroId: 2034
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000037
state: 0
heroUniqueId: 0
heroId: 2036
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000036
state: 0
heroUniqueId: 0
heroId: 2035
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000105
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682803059
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000110
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1680692302
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000112
state: 0
heroUniqueId: 0
heroId: 2028
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000119
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1680689417
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000055
state: 0
heroUniqueId: 0
heroId: 2054
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1676965067
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000118
state: 0
heroUniqueId: 0
heroId: 2057
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1680689429
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000120
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1680689417
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000058
state: 0
heroUniqueId: 0
heroId: 2057
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1680689429
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000063
state: 0
heroUniqueId: 0
heroId: 9999
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1678329834
doneCount: 0
lastFinishedTime: 0
}
heroCounts {
heroId: 2018
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2019
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2054
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2023
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2057
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2028
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2029
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 9999
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2000
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2034
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2035
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2036
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2004
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2007
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2012
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2140
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
heroCounts {
heroId: 2141
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 1.366655882448 移走了序号= 1 的消息,当前队列数量= 21 || 0 GetHeroTaskInfosReply 21 1
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=17
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3116
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=524
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=268
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=8
[INFO:2023-5-10 15:22:56]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=188
[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 512
replaceAll: false
}
redDotInfos {
defineId: 256
replaceAll: false
}
redDotInfos {
defineId: 1
infos {
id: 2141
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 257
replaceAll: false
}
redDotInfos {
defineId: 258
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2018
value: 1
time: 0
}
infos {
id: 2019
value: 1
time: 0
}
infos {
id: 2054
value: 1
time: 0
}
infos {
id: 2023
value: 1
time: 0
}
infos {
id: 2057
value: 1
time: 0
}
infos {
id: 2028
value: 1
time: 0
}
infos {
id: 2029
value: 1
time: 0
}
infos {
id: 9999
value: 1
time: 0
}
infos {
id: 2034
value: 1
time: 0
}
infos {
id: 2035
value: 1
time: 0
}
infos {
id: 2036
value: 1
time: 0
}
infos {
id: 2004
value: 1
time: 0
}
infos {
id: 2007
value: 1
time: 0
}
infos {
id: 2140
value: 1
time: 0
}
infos {
id: 2012
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
replaceAll: false
}
redDotInfos {
defineId: 268
replaceAll: false
}
redDotInfos {
defineId: 269
replaceAll: false
}
redDotInfos {
defineId: 270
replaceAll: false
}
redDotInfos {
defineId: 276
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 280
replaceAll: false
}
redDotInfos {
defineId: 281
infos {
id: 0
value: 0
time: 1684231200
}
replaceAll: false
}
redDotInfos {
defineId: 286
replaceAll: false
}
redDotInfos {
defineId: 32
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 33
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 289
replaceAll: false
}
redDotInfos {
defineId: 34
replaceAll: false
}
redDotInfos {
defineId: 552
replaceAll: false
}
redDotInfos {
defineId: 296
replaceAll: false
}
redDotInfos {
defineId: 297
replaceAll: false
}
redDotInfos {
defineId: 298
replaceAll: false
}
redDotInfos {
defineId: 43
replaceAll: false
}
redDotInfos {
defineId: 44
infos {
id: 0
value: 1
time: 1684198800
}
replaceAll: false
}
redDotInfos {
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redDotInfos {
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redDotInfos {
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replaceAll: false
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redDotInfos {
defineId: 51
replaceAll: false
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redDotInfos {
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infos {
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infos {
id: 10035
value: 1
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}
infos {
id: 10004
value: 1
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}
infos {
id: 10011
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}
redDotInfos {
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redDotInfos {
defineId: 570
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redDotInfos {
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redDotInfos {
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replaceAll: false
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redDotInfos {
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redDotInfos {
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redDotInfos {
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replaceAll: false
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redDotInfos {
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redDotInfos {
defineId: 327
replaceAll: false
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redDotInfos {
defineId: 72
replaceAll: false
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redDotInfos {
defineId: 81
infos {
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infos {
id: 2
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infos {
id: 3
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infos {
id: 4
value: 1
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}
replaceAll: false
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redDotInfos {
defineId: 83
replaceAll: false
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redDotInfos {
defineId: 339
replaceAll: false
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redDotInfos {
defineId: 88
replaceAll: false
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redDotInfos {
defineId: 89
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}
redDotInfos {
defineId: 93
replaceAll: false
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redDotInfos {
defineId: 99
replaceAll: false
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redDotInfos {
defineId: 355
replaceAll: false
}
redDotInfos {
defineId: 100
replaceAll: false
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redDotInfos {
defineId: 101
infos {
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infos {
id: 810006
value: 1
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infos {
id: 2810006
value: 1
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}
infos {
id: 2810004
value: 1
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}
infos {
id: 2810005
value: 1
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replaceAll: false
}
redDotInfos {
defineId: 107
replaceAll: false
}
redDotInfos {
defineId: 108
infos {
id: 1
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time: 1685613600
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infos {
id: 2
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time: 1685613600
}
infos {
id: 3
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time: 1685613600
}
infos {
id: 4
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time: 1685613600
}
infos {
id: 5
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time: 1685613600
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infos {
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time: 1685613600
}
infos {
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time: 1685613600
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infos {
id: 8
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time: 1685613600
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infos {
id: 9
value: 0
time: 1685613600
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infos {
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infos {
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value: 0
time: 1685613600
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infos {
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value: 0
time: 1685613600
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infos {
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value: 0
time: 1685613600
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infos {
id: 14
value: 0
time: 1685613600
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infos {
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time: 1685613600
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redDotInfos {
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redDotInfos {
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redDotInfos {
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redDotInfos {
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redDotInfos {
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infos {
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redDotInfos {
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redDotInfos {
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infos {
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infos {
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infos {
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time: 1684299599
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replaceAll: false
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redDotInfos {
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}
redDotInfos {
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infos {
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}
redDotInfos {
defineId: 387
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redDotInfos {
defineId: 132
infos {
id: 0
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}
replaceAll: false
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redDotInfos {
defineId: 133
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}
redDotInfos {
defineId: 135
replaceAll: false
}
redDotInfos {
defineId: 137
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}
redDotInfos {
defineId: 138
infos {
id: 1
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time: 1684231200
}
infos {
id: 3
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time: 1685588400
}
replaceAll: false
}
redDotInfos {
defineId: 395
replaceAll: false
}
redDotInfos {
defineId: 396
replaceAll: false
}
redDotInfos {
defineId: 397
replaceAll: false
}
redDotInfos {
defineId: 142
infos {
id: 0
value: 2
time: 1684231200
}
replaceAll: false
}
redDotInfos {
defineId: 398
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}
redDotInfos {
defineId: 143
infos {
id: 0
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replaceAll: false
}
redDotInfos {
defineId: 144
infos {
id: 0
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}
replaceAll: false
}
redDotInfos {
defineId: 145
infos {
id: 0
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}
replaceAll: false
}
redDotInfos {
defineId: 148
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}
redDotInfos {
defineId: 150
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}
redDotInfos {
defineId: 152
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redDotInfos {
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}
redDotInfos {
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infos {
id: 0
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}
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}
redDotInfos {
defineId: 162
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}
redDotInfos {
defineId: 164
infos {
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}
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}
redDotInfos {
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infos {
id: 0
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}
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}
redDotInfos {
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}
redDotInfos {
defineId: 175
infos {
id: 0
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}
replaceAll: false
}
redDotInfos {
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infos {
id: 0
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}
replaceAll: false
}
redDotInfos {
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infos {
id: 0
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replaceAll: false
}
redDotInfos {
defineId: 182
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}
redDotInfos {
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replaceAll: false
}
redDotInfos {
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}
redDotInfos {
defineId: 192
replaceAll: false
}
redDotInfos {
defineId: 200
infos {
id: 10058
value: 1
time: 1684213200
}
infos {
id: 10028
value: 1
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}
replaceAll: false
}
redDotInfos {
defineId: 208
replaceAll: false
}
redDotInfos {
defineId: 464
replaceAll: false
}
redDotInfos {
defineId: 209
replaceAll: false
}
redDotInfos {
defineId: 465
replaceAll: false
}
redDotInfos {
defineId: 466
replaceAll: false
}
redDotInfos {
defineId: 467
replaceAll: false
}
redDotInfos {
defineId: 468
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}
redDotInfos {
defineId: 213
infos {
id: 0
value: 1
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}
replaceAll: false
}
redDotInfos {
defineId: 214
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 473
replaceAll: false
}
redDotInfos {
defineId: 474
replaceAll: false
}
redDotInfos {
defineId: 223
replaceAll: false
}
redDotInfos {
defineId: 226
replaceAll: false
}
redDotInfos {
defineId: 227
replaceAll: false
}
redDotInfos {
defineId: 239
replaceAll: false
}
redDotInfos {
defineId: 242
replaceAll: false
}
redDotInfos {
defineId: 246
replaceAll: false
}
redDotInfos {
defineId: 249
infos {
id: 0
value: 0
time: 1684231203
}
replaceAll: false
}
redDotInfos {
defineId: 506
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}
redDotInfos {
defineId: 252
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[INFO:2023-5-10 15:22:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-5-10 15:22:56][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.6734709702432 移走了序号= 1 的消息,当前队列数量= 20 || 0 GetRedDotInfosReply 22 1
[INFO:2023-5-10 15:22:57]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8
[INFO:2023-5-10 15:22:57]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-5-10 15:22:57]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}friendIds: 31601
friendIds: 14101
friendIds: 14102
friendIds: 20103
friendIds: 14604
friendIds: 31101
friendIds: 21101
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 1.6734709702432 移走了序号= 1 的消息,当前队列数量= 19 || 0 LoadFriendInfosReply 23 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guildInfo {
guildId: 44
name: 1111
cliqueId: 1
purpose: 1111
heroId: 2000
level: 1
liveness: 0
memberCount: 1
auditJoin: false
leaderMember {
userId: 14104
nickName: ljy3
position: 1
liveness: 0
isOnline: true
datetime: 1684197050
portrait: 11100002
frame: 11110050
level: 40
banChatTime: 0
gender: 1
isReturn: false
}
myMember {
userId: 14104
nickName: ljy3
position: 1
liveness: 0
isOnline: true
datetime: 1684197050
portrait: 11100002
frame: 11110050
level: 40
banChatTime: 0
gender: 1
isReturn: false
}
extInfo {
}
capital: 0
geCapital: 0
createTime: 1676346018
mergeTime: 0
}
createSNCount: 0
leaveTime: 0
joinTime: 1676346018
leaveReason: 2
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 1.6734709702432 移走了序号= 1 的消息,当前队列数量= 18 || 0 GuildGetReply 24 1
[INFO:2023-5-10 15:22:57][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-5-10 15:22:57][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2023-5-10 15:22:57][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 19
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2023-5-10 15:22:57]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 1.96546747908 移走了序号= 1 的消息,当前队列数量= 18 || 0 GuildGetJoinOfflineReply 25 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.96546747908 移走了序号= 1 的消息,当前队列数量= 17 || 0 HeroCharacterSkinReply 26 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 7
usingIds: 10
usingIds: 13
usingIds: 403
usingIds: 404
usingIds: 405
usingIds: 406
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.96546747908 移走了序号= 1 的消息,当前队列数量= 16 || 0 LoadingBgGetReply 27 1
[INFO:2023-5-10 15:22:57][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 2.1262284778059
[WARN:2023-5-10 15:22:57][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 2001
canGetToday: true
remainDay: 8
}
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 1.042200088501 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetMonthCardInfoReply 29 1
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 15
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 1.042200088501 移走了序号= 1 的消息,当前队列数量= 14 || 0 GetWeeklyCardInfoReply 30 1
[INFO:2023-5-10 15:22:57]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-5-10 15:22:57]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 1.0776864886284 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleInfoReply 31 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 1.0776864886284 移走了序号= 1 的消息,当前队列数量= 12 || 0 ReconnectBattleReply 32 1
[INFO:2023-5-10 15:22:57][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 1.0776864886284 移走了序号= 1 的消息,当前队列数量= 11 || 0 MentorAllInfoReply 33 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 4100
buyCount: 0
}
infos {
topupId: 8201
buyCount: 0
}
infos {
topupId: 8202
buyCount: 0
}
infos {
topupId: 8203
buyCount: 0
}
infos {
topupId: 8204
buyCount: 0
}
infos {
topupId: 8205
buyCount: 0
}
infos {
topupId: 8207
buyCount: 0
}
infos {
topupId: 6201
buyCount: 0
}
infos {
topupId: 6202
buyCount: 0
}
infos {
topupId: 6203
buyCount: 0
}
infos {
topupId: 6204
buyCount: 0
}
infos {
topupId: 6205
buyCount: 0
}
infos {
topupId: 6206
buyCount: 0
}
infos {
topupId: 6207
buyCount: 0
}
infos {
topupId: 6208
buyCount: 0
}
infos {
topupId: 6209
buyCount: 0
}
infos {
topupId: 6210
buyCount: 0
}
infos {
topupId: 6211
buyCount: 0
}
infos {
topupId: 6212
buyCount: 0
}
infos {
topupId: 6213
buyCount: 0
}
infos {
topupId: 6214
buyCount: 0
}
infos {
topupId: 8301
buyCount: 0
}
infos {
topupId: 8302
buyCount: 0
}
infos {
topupId: 8303
buyCount: 0
}
infos {
topupId: 8304
buyCount: 1
}
infos {
topupId: 8305
buyCount: 0
}
infos {
topupId: 8306
buyCount: 2
}
infos {
topupId: 8307
buyCount: 1
}
infos {
topupId: 8308
buyCount: 0
}
infos {
topupId: 8309
buyCount: 0
}
infos {
topupId: 8310
buyCount: 0
}
infos {
topupId: 8311
buyCount: 0
}
infos {
topupId: 8312
buyCount: 0
}
infos {
topupId: 6303
buyCount: 0
}
infos {
topupId: 8401
buyCount: 0
}
infos {
topupId: 8402
buyCount: 0
}
infos {
topupId: 8403
buyCount: 0
}
infos {
topupId: 8404
buyCount: 0
}
infos {
topupId: 8405
buyCount: 0
}
infos {
topupId: 8406
buyCount: 0
}
infos {
topupId: 8407
buyCount: 0
}
infos {
topupId: 8408
buyCount: 0
}
infos {
topupId: 8409
buyCount: 0
}
infos {
topupId: 8410
buyCount: 0
}
infos {
topupId: 8411
buyCount: 0
}
infos {
topupId: 8412
buyCount: 0
}
infos {
topupId: 8413
buyCount: 0
}
infos {
topupId: 8414
buyCount: 0
}
infos {
topupId: 8415
buyCount: 0
}
infos {
topupId: 8416
buyCount: 0
}
infos {
topupId: 8417
buyCount: 0
}
infos {
topupId: 8418
buyCount: 0
}
infos {
topupId: 8603
buyCount: 0
}
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[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 8201
buyCount: 0
expiredTime: 0
}
infos {
id: 8202
buyCount: 0
expiredTime: 0
}
infos {
id: 8203
buyCount: 0
expiredTime: 0
}
infos {
id: 8204
buyCount: 0
expiredTime: 0
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infos {
id: 50000
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 50001
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 50002
buyCount: 0
isNew: false
expiredTime: 0
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infos {
id: 50003
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 50004
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 50005
buyCount: 0
isNew: false
expiredTime: 0
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infos {
id: 50006
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 7001
buyCount: 0
expiredTime: 0
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infos {
id: 7002
buyCount: 0
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infos {
id: 7003
buyCount: 0
expiredTime: 0
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infos {
id: 7004
buyCount: 0
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infos {
id: 7005
buyCount: 0
expiredTime: 0
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infos {
id: 7006
buyCount: 0
expiredTime: 0
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infos {
id: 7007
buyCount: 0
expiredTime: 0
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infos {
id: 1008
buyCount: 0
expiredTime: 0
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infos {
id: 1009
buyCount: 0
expiredTime: 0
}
infos {
id: 1010
buyCount: 0
expiredTime: 0
}
infos {
id: 1101
buyCount: 0
expiredTime: 0
}
infos {
id: 1102
buyCount: 0
expiredTime: 0
}
infos {
id: 1103
buyCount: 0
expiredTime: 0
}
infos {
id: 1104
buyCount: 0
expiredTime: 0
}
infos {
id: 1105
buyCount: 0
expiredTime: 0
}
infos {
id: 1106
buyCount: 0
expiredTime: 0
}
infos {
id: 1107
buyCount: 0
expiredTime: 0
}
infos {
id: 1108
buyCount: 0
expiredTime: 0
}
infos {
id: 1109
buyCount: 0
expiredTime: 0
}
infos {
id: 1110
buyCount: 0
expiredTime: 0
}
infos {
id: 1111
buyCount: 0
expiredTime: 0
}
infos {
id: 1112
buyCount: 2
expiredTime: 0
}
infos {
id: 1113
buyCount: 0
expiredTime: 0
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infos {
id: 1115
buyCount: 0
expiredTime: 0
}
infos {
id: 1201
buyCount: 0
expiredTime: 0
}
infos {
id: 1202
buyCount: 0
expiredTime: 0
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infos {
id: 1401
buyCount: 0
expiredTime: 0
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infos {
id: 1402
buyCount: 0
expiredTime: 0
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infos {
id: 1403
buyCount: 0
expiredTime: 0
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infos {
id: 1404
buyCount: 0
expiredTime: 0
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infos {
id: 20001
buyCount: 1
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infos {
id: 20002
buyCount: 0
expiredTime: 0
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infos {
id: 20003
buyCount: 0
expiredTime: 0
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infos {
id: 20004
buyCount: 0
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infos {
id: 20005
buyCount: 0
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infos {
id: 20006
buyCount: 0
expiredTime: 0
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infos {
id: 20007
buyCount: 0
expiredTime: 0
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infos {
id: 9923
buyCount: 0
expiredTime: 0
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infos {
id: 10002
buyCount: 0
expiredTime: 0
}
infos {
id: 10016
buyCount: 0
expiredTime: 0
}
infos {
id: 10017
buyCount: 0
isNew: false
expiredTime: 0
}
infos {
id: 10024
buyCount: 0
expiredTime: 0
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infos {
id: 10025
buyCount: 0
expiredTime: 0
}
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 1.111021488905 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetGiftBagInfoReply 35 1
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 10
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2023-5-10 15:22:57]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10028
startTime: 1684162800000
endTime: 1684817940000
}
activityInfos {
id: 10035
startTime: 1683910800000
endTime: 1684342800000
}
activityInfos {
id: 10037
startTime: 1684162800000
endTime: 0
}
activityInfos {
id: 10053
startTime: 1684162800000
endTime: 1684731540000
}
activityInfos {
id: 10055
startTime: 1684162800000
endTime: 1685681940000
}
activityInfos {
id: 10057
startTime: 1684162800000
endTime: 1685854740000
}
activityInfos {
id: 10058
startTime: 1684162800000
endTime: 1685681940000
}
activityInfos {
id: 50001
startTime: 1677664800000
endTime: 1689328800000
}
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.111021488905 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetActivityInfosReply 36 1
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 10
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 11
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 12
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2023-5-10 15:22:57]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:57]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 13
[INFO:2023-5-10 15:22:57]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2023-5-10 15:22:57]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2023-5-10 15:22:57]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2023-5-10 15:22:57]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 1.1991627886891 移走了序号= 1 的消息,当前队列数量= 12 || 0 GetJinyumantangInfoReply 37 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 1.1991627886891 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetCustomizedGiftBagInfoReply 38 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 1
doneCount: 10
actGainCount: 0
actIsGained: false
poolSkewRare {
rareId: 5
count: 1
}
heroSkewRare {
heroId: 2028
count: 1
poolCount: 3
cdTime: 3
}
extraDailyCount: 0
needCountUntilSsr: 9
}
summonPools {
poolId: 2
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 16
}
summonPools {
poolId: 3
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 16
}
summonPools {
poolId: 4
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 16
}
summonPools {
poolId: 5
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 16
}
summonPools {
poolId: 6
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 16
}
summonPools {
poolId: 30
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 16
}
summonPools {
poolId: 31
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 16
}
summonPools {
poolId: 133
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 16
}
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 1.1991627886891 移走了序号= 1 的消息,当前队列数量= 10 || 0 SummonPoolReply 39 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 1.2676978856325 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetUnReadNewspaperReply 40 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 1.2676978856325 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetMysteryStoreInfoReply 41 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.2676978856325 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get137InfosReply 42 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 7180013
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500
state: 0
createTime: 1684341572859
isCollection: false
}
userMail {
incrId: 6280031
mailId: 60011
params:
attachment: 1#11040002#2|1#11060006#5|1#11190024#5|1#11040001#5|2#2#50000|1#10000009#3|2#6#200|1#11060001#1
state: 0
createTime: 1682046472000
isCollection: false
}
userMail {
incrId: 6280030
mailId: 60010
params:
attachment: 8#11110050#1|1#11190024#5|1#10000009#3
state: 0
createTime: 1682046472000
isCollection: false
}
userMail {
incrId: 5780058
mailId: 29
params:
attachment: 1#11070002#400|1#11070001#500|2#6#10|2#2#1000
state: 0
createTime: 1682946018000
isCollection: false
}
userMail {
incrId: 6280029
mailId: 60009
params:
attachment: 1#11040002#2|1#11060001#1
state: 0
createTime: 1682046472000
isCollection: false
}
userMail {
incrId: 6280028
mailId: 60008
params:
attachment: 1#11060006#5|2#6#200
state: 0
createTime: 1682046472000
isCollection: false
}
userMail {
incrId: 6280027
mailId: 60007
params:
attachment: 1#11040001#5|2#2#50000
state: 0
createTime: 1682046472000
isCollection: false
}
userMail {
incrId: 4280005
mailId: 301201
params: ljy3
attachment: 1#11240012#2
state: 1
createTime: 1680685000000
isCollection: false
}
userMail {
incrId: 6280026
mailId: 60006
params:
attachment: 1#11190024#10
state: 0
createTime: 1682046468000
isCollection: false
}
userMail {
incrId: 6280025
mailId: 29
params:
attachment: 1#11070002#400|1#11070001#500|2#1#10|2#2#1000|2#4#20|2#6#10
state: 0
createTime: 1682046468000
isCollection: false
}
userMail {
incrId: 4280007
mailId: 29
params:
attachment: 2#1#10|2#2#1000|2#4#20|1#11070002#400|1#11070001#500|2#6#10
state: 0
createTime: 1680688876000
isCollection: false
}
userMail {
incrId: 4280006
mailId: 302801
params: ljy3
attachment: 1#11240028#2
state: 1
createTime: 1680685026000
isCollection: false
}
userMail {
incrId: 2830179
mailId: 20016
params: 7日召唤礼包#7#6
attachment: 1#11190024#1|2#2#1000
state: 0
createTime: 1679634000000
isCollection: false
}
userMail {
incrId: 2630048
mailId: 20016
params: 7日召唤礼包#7#2
attachment: 2#2#1000|1#11190024#1
state: 0
createTime: 1679288400000
isCollection: false
}
userMail {
incrId: 2830178
mailId: 20016
params: 7日召唤礼包#7#5
attachment: 1#11190024#1|2#2#1000
state: 0
createTime: 1679547600000
isCollection: false
}
userMail {
incrId: 6980003
mailId: 29
params:
attachment: 1#11070001#500|2#2#1000
state: 0
createTime: 1683381247312
isCollection: false
}
userMail {
incrId: 2830177
mailId: 20016
params: 7日召唤礼包#7#4
attachment: 1#11190024#1|2#2#1000
state: 0
createTime: 1679461200000
isCollection: false
}
userMail {
incrId: 2830176
mailId: 20016
params: 7日召唤礼包#7#3
attachment: 1#11190024#1|2#2#1000
state: 0
createTime: 1679374800000
isCollection: false
}
userMail {
incrId: 6380010
mailId: 103
params:
attachment: 1#10000064#1
state: 0
createTime: 1682780418000
isCollection: false
}
userMail {
incrId: 2830180
mailId: 20026
params:
attachment:
state: 0
createTime: 1679547600000
isCollection: false
}
userMail {
incrId: 2830203
mailId: 20027
params: 7-Day Summon Pack
attachment:
state: 0
createTime: 1679720400000
isCollection: false
}
userMail {
incrId: 2830202
mailId: 20016
params: 7-Day Summon Pack#7#7
attachment: 1#11190024#1|2#2#1000
state: 0
createTime: 1679720400000
isCollection: false
}
userMail {
incrId: 5430016
mailId: 100
params:
attachment: 1#10000064#1
state: 0
createTime: 1682535828000
isCollection: false
}
userMail {
incrId: 6780091
mailId: 29
params:
attachment: 2#6#10|2#4#20|2#2#1000|2#1#10|1#11070002#400|1#11070001#500
state: 0
createTime: 1683126443000
isCollection: false
}
userMail {
incrId: 3180013
mailId: 29
params:
attachment: 2#2#1000|2#1#10|2#4#20|1#11070001#500|1#11070002#400|2#6#10
state: 0
createTime: 1679381710000
isCollection: false
}
userMail {
incrId: 6880072
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1683294805625
isCollection: false
}
userMail {
incrId: 4780009
mailId: 29
params:
attachment: 1#11070001#500|2#1#10|1#11070002#400|2#6#10|2#2#1000|2#4#20
state: 0
createTime: 1682503204000
isCollection: false
}
userMail {
incrId: 6780037
mailId: 29
params:
attachment: 2#6#10|2#2#1000|1#11070002#400|1#11070001#500
state: 0
createTime: 1682598162000
isCollection: false
}
userMail {
incrId: 7080015
mailId: 20035
params: 3*11300011*name#Shells
attachment: 2#2#9970
state: 0
createTime: 1684189033553
isCollection: false
}
userMail {
incrId: 6780232
mailId: 29
params:
attachment: 2#6#10|2#4#20|2#2#1000|2#1#10|1#11070002#400|1#11070001#500
state: 0
createTime: 1683954369275
isCollection: false
}
userMail {
incrId: 2480021
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500
state: 0
createTime: 1679215397000
isCollection: false
}
userMail {
incrId: 2480023
mailId: 20016
params: 7-Day Summon Pack#7#1
attachment: 2#2#1000|1#11190024#1
state: 0
createTime: 1679202000000
isCollection: false
}
userMail {
incrId: 2480022
mailId: 60001
params:
attachment: 1#11190024#10
state: 0
createTime: 1679215397000
isCollection: false
}
userMail {
incrId: 5780012
mailId: 29
params:
attachment: 1#11070001#500|2#2#1000
state: 0
createTime: 1682926126000
isCollection: false
}
userMail {
incrId: 2830175
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1679375016000
isCollection: false
}
userMail {
incrId: 4380020
mailId: 29
params:
attachment: 1#11070001#500|1#11070002#400|2#4#20|2#2#1000|2#1#10|2#6#10
state: 0
createTime: 1680775217000
isCollection: false
}
userMail {
incrId: 4230012
mailId: 29
params:
attachment: 2#2#1000|2#4#20|1#11070002#400|1#11070001#500|2#6#10
state: 0
createTime: 1680662658000
isCollection: false
}
userMail {
incrId: 4530041
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1681092375000
isCollection: false
}
userMail {
incrId: 7080016
mailId: 29
params:
attachment: 2#2#1000|2#6#10|1#11070001#500
state: 0
createTime: 1684189033561
isCollection: false
}
userMail {
incrId: 7080017
mailId: 20017
params: 5#6#5*10019*name
attachment: 2#2#1000|1#11040002#3|1#11300011#300
state: 0
createTime: 1684189033564
isCollection: false
}
userMail {
incrId: 4230013
mailId: 86
params:
attachment: 1#11190024#10
state: 0
createTime: 1680662658000
isCollection: false
}
userMail {
incrId: 7080018
mailId: 20009
params: 55657
attachment: 2#2#10000|2#1#100|2#8#340
state: 0
createTime: 1684162741830
isCollection: false
}
userMail {
incrId: 4230014
mailId: 60003
params:
attachment:
state: 0
createTime: 1680662658000
isCollection: false
}
userMail {
incrId: 6880022
mailId: 29
params:
attachment: 2#2#1000|1#11070001#500
state: 0
createTime: 1682527571978
isCollection: false
}
userMail {
incrId: 6280032
mailId: 60012
params:
attachment: 1#10000009#2|2#6#100
state: 0
createTime: 1682046472000
isCollection: false
}
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.41959469765425 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetAllMailsReply 43 1
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 44 1
[INFO:2023-5-10 15:22:57][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 15:22:57]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 2373
lastRecoverTime: 1684196952937
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-5-10 15:22:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-5-10 15:22:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.42904330044985 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 45 1
[INFO:2023-5-10 15:22:57][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 15:22:57]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 15:22:57][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 15:22:57]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2023-5-10 15:22:57]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187
[INFO:2023-5-10 15:22:57]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=611
[INFO:2023-5-10 15:22:57]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2023-5-10 15:22:57]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-5-10 15:22:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.5603913962841 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 46 1
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 1
recommendHero: 2003
recommendHero: 2017
recommendHero: 2048
recommendHero: 2001
recommendHero: 2002
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 2
recommendHero: 2026
recommendHero: 2054
recommendHero: 2013
recommendHero: 2015
recommendHero: 2012
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2022
recommendHero: 2033
recommendHero: 2034
recommendHero: 2043
recommendHero: 2009
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2003
recommendHero: 2008
recommendHero: 2041
recommendHero: 2023
recommendHero: 2029
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2018
recommendHero: 2054
recommendHero: 2036
recommendHero: 2014
recommendHero: 2056
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2028
recommendHero: 2018
recommendHero: 2017
recommendHero: 2032
recommendHero: 2035
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2048
recommendHero: 9999
recommendHero: 2025
recommendHero: 2011
recommendHero: 2001
}
maxUnlockTeam: 3
exploreTime: 0
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2023-5-10 15:22:58][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.5603913962841 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 47 1
[INFO:2023-5-10 15:22:58][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 15:22:58]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.12
}
infos {
day: 2
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.13
}
infos {
day: 3
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.14
}
infos {
day: 4
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.15
}
infos {
day: 5
hasSignIn: false
luckLevel: 2
drawIds: 78
drawIds: 10
drawIds: 33
drawIds: 17
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.16
}
infos {
day: 6
hasSignIn: false
luckLevel: 2
drawIds: 82
drawIds: 88
drawIds: 1
drawIds: 17
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.17
lunarFestival: Beginning of Summer
}
infos {
day: 7
hasSignIn: false
luckLevel: 4
drawIds: 78
drawIds: 16
drawIds: 19
drawIds: 18
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.18
}
infos {
day: 8
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.19
}
infos {
day: 9
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.20
}
infos {
day: 10
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.21
}
infos {
day: 11
hasSignIn: false
luckLevel: 2
drawIds: 78
drawIds: 62
drawIds: 6
drawIds: 18
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.22
}
infos {
day: 12
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.23
}
infos {
day: 13
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.24
}
infos {
day: 14
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.25
}
infos {
day: 15
hasSignIn: false
luckLevel: 5
drawIds: 16
drawIds: 18
drawIds: 19
drawIds: 17
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.26
}
serverTime: 1684197054938
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2023-5-10 15:22:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.5603913962841 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get103InfosReply 48 1
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 344
updateTime: 1684197050
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2023-5-10 15:22:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.59397519752383 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get107InfoReply 49 1
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2023-5-10 15:22:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.59397519752383 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get105InfoReply 50 1
[INFO:2023-5-10 15:22:58][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2023-5-10 15:22:58][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:22:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:22:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:58]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2023-5-10 15:22:58]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:58]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=48
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 3
showCount: 3
showCount: 3
showCount: 3
showCount: 3
showCount: 3
showCount: 3
showCount: 3
showCount: 3
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2023-5-10 15:22:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.3013705983758 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 51 1
[INFO:2023-5-10 15:22:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:58]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9
[INFO:2023-5-10 15:22:58]||||| Sender socketClient version=1
[INFO:2023-5-10 15:22:58]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:22:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2023-5-10 15:22:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.33489049971104 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 52 1
[INFO:2023-5-10 15:22:59][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 15:22:59]DestroyUnusedResources:1,2,time=,paths:
[INFO:2023-5-10 15:23:1][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-5-10 15:23:1][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-5-10 15:23:8]GameDevice isFront = False
[INFO:2023-5-10 15:23:8]GameDevice isFront = True
[INFO:2023-5-10 15:23:11]GameDevice isFront = False
[INFO:2023-5-10 15:37:43]GameDevice isFront = True
[INFO:2023-5-10 15:37:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 18 当前队列数量= 1
[INFO:2023-5-10 15:37:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityDungeonRequest
[INFO:2023-5-10 15:37:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonType: 20
[INFO:2023-5-10 15:37:43]==> Sender Auto Serialize Message,extId=31,cmd=18,size=11
[INFO:2023-5-10 15:37:43]||||| Sender socketClient version=1
[INFO:2023-5-10 15:37:43][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 15:37:43]<== Receiver Message, socketClient version=1,extId=31,cmd=18,status=0,size=51
[INFO:2023-5-10 15:37:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 200001
barrierId: 200001011
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 200001
barrierId: 200001021
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-5-10 15:37:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityDungeonReply <---
[INFO:2023-5-10 15:37:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 18 所需时间单位秒 = 0.34174099564552 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityDungeonReply 54 1
[INFO:2023-5-10 15:37:43][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=13,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fbactivity/controller/FbActivityController:113: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/agent/FbAgent:298: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-5-10 15:37:43][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2023-5-10 15:37:43][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-5-10 15:37:43][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:37:43][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:37:43][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-5-10 15:37:43][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 15:37:43]DestroyUnusedResources:29,2,time=,paths:
[INFO:2023-5-10 15:37:44][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=13,id=107
[INFO:2023-5-10 15:37:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:37:44][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-5-10 15:37:44][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil
[INFO:2023-5-10 15:37:44][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 137 找到: true
[INFO:2023-5-10 15:37:44][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 143 找到: true
[INFO:2023-5-10 15:37:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:37:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1
[INFO:2023-5-10 15:37:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest
[INFO:2023-5-10 15:37:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1
[INFO:2023-5-10 15:37:44]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11
[INFO:2023-5-10 15:37:44]||||| Sender socketClient version=1
[INFO:2023-5-10 15:37:44][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 137 go: Fullmoon
[INFO:2023-5-10 15:37:44][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 137 触发器: Fullmoon zoneId: 200001 zoneName: g-s02_wrold-activity_p2
[INFO:2023-5-10 15:37:44][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 143 go: scene_baofenyu
[INFO:2023-5-10 15:37:44][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 143 触发器: scene_baofenyu zoneId: 200001 zoneName: g-s02_wrold-activity_p2
[INFO:2023-5-10 15:37:44][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180001 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 15:37:44][logic/extensions/fbactivity/controller/FbActivityController.lua:277]:{isShowBtnByDungeonId}180001 =============passfb 条件不满足, barrierId = 200001051
[INFO:2023-5-10 15:37:44][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180002 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 15:37:44][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间
[INFO:2023-5-10 15:37:44][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180003 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 15:37:44][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间
[INFO:2023-5-10 15:37:44][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180004 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 15:37:44][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间
[INFO:2023-5-10 15:37:44][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}190001 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 15:37:44][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过
[INFO:2023-5-10 15:37:44][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=13,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:63: in function
[INFO:2023-5-10 15:37:44]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22
[INFO:2023-5-10 15:37:44][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:37:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 1
expiredTime: 1685249999
damage: 0
challenge: 0
}
[INFO:2023-5-10 15:37:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <---
[INFO:2023-5-10 15:37:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.47148810327053 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 56 1
[INFO:2023-5-10 15:37:45][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 15:37:45]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-5-10 15:37:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:37:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:38:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:38:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1
[INFO:2023-5-10 15:38:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest
[INFO:2023-5-10 15:38:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1
[INFO:2023-5-10 15:38:14]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11
[INFO:2023-5-10 15:38:14]||||| Sender socketClient version=1
[INFO:2023-5-10 15:38:14]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22
[INFO:2023-5-10 15:38:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 1
expiredTime: 1685249999
damage: 0
challenge: 0
}
[INFO:2023-5-10 15:38:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <---
[INFO:2023-5-10 15:38:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.3341953009367 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 59 1
[INFO:2023-5-10 15:38:28]GameDevice isFront = False
[INFO:2023-5-10 15:38:55]GameDevice isFront = True
[INFO:2023-5-10 15:38:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:38:57][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 15:38:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:38:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:38:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:38:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-5-10 15:38:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-5-10 15:38:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3
id: 200001021
[INFO:2023-5-10 15:38:59]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-5-10 15:38:59]||||| Sender socketClient version=1
[INFO:2023-5-10 15:38:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 2
[INFO:2023-5-10 15:38:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest
[INFO:2023-5-10 15:38:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2023-5-10 15:38:59]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11
[INFO:2023-5-10 15:38:59]||||| Sender socketClient version=1
[INFO:2023-5-10 15:38:59][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:39:0][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 15:39:0]<== Receiver Message, socketClient version=1,extId=52,cmd=2,status=0,size=672
[INFO:2023-5-10 15:39:0]<== Receiver Message, socketClient version=1,extId=8,cmd=4,status=0,size=68
[INFO:2023-5-10 15:39:0]<== Receiver Message, socketClient version=1,extId=8,cmd=9,status=0,size=10
[INFO:2023-5-10 15:39:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: 31601
name: Bishop Yi
level: 30
type: 1
logoutTime: 1684135766158
cd: 0
hero {
heroId: 2410002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 289
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 14101
name: 伊友茗
level: 100
type: 1
logoutTime: 1683797412457
cd: 0
hero {
heroId: 360002
heroTypeIdx: 2000
level: 13
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 21101
name: 伊苡擎
level: 20
type: 1
logoutTime: 1683791436276
cd: 0
hero {
heroId: 1160059
heroTypeIdx: 2000
level: 10
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 14102
name: ko1
level: 61
type: 1
logoutTime: 1683788338332
cd: 0
hero {
heroId: 360005
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 33
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 14604
name: ko2
level: 28
type: 1
logoutTime: 1683782783727
cd: 0
hero {
heroId: 360016
heroTypeIdx: 2000
level: 100
rank: 5
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 401
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 14603
name: 伊从斜
level: 40
type: 2
logoutTime: 1682199734000
cd: 0
hero {
heroId: 360011
heroTypeIdx: 2000
level: 6
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 2
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 26102
name: 伊飞英
level: 36
type: 2
logoutTime: 1684183093296
cd: 0
hero {
heroId: 1710008
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 29101
name: 伊鸣冬
level: 36
type: 2
logoutTime: 1682262065000
cd: 0
hero {
heroId: 3760034
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-5-10 15:39:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-5-10 15:39:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 1.2163486033678 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetAidInfoListReply 63 1
[INFO:2023-5-10 15:39:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 810004
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 810006
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 2810005
}
formationHeros {
index: 3
typeId: 1
heroUniqueId: 2810004
}
state: 1
name: team one
typeId: 1
}
[INFO:2023-5-10 15:39:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2023-5-10 15:39:0][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 64 1
[INFO:2023-5-10 15:39:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2023-5-10 15:39:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <---
[INFO:2023-5-10 15:39:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.93410781025887 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 65 1
[INFO:2023-5-10 15:39:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:39:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1
[INFO:2023-5-10 15:39:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest
[INFO:2023-5-10 15:39:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1
[INFO:2023-5-10 15:39:11]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11
[INFO:2023-5-10 15:39:11]||||| Sender socketClient version=1
[INFO:2023-5-10 15:39:12]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22
[INFO:2023-5-10 15:39:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 1
expiredTime: 1685249999
damage: 0
challenge: 0
}
[INFO:2023-5-10 15:39:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <---
[INFO:2023-5-10 15:39:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.30108860135078 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 67 1
[INFO:2023-5-10 15:39:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:39:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2023-5-10 15:39:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-5-10 15:39:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 200001
barrierId: 200001021
formationId: 1
useDouble: false
isQuickBattle: false
[INFO:2023-5-10 15:39:38]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24
[INFO:2023-5-10 15:39:38]||||| Sender socketClient version=1
[INFO:2023-5-10 15:39:39]<== Receiver Message, socketClient version=1,extId=31,cmd=19,status=0,size=23
[INFO:2023-5-10 15:39:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 120020211
battleId: 120020212
battleId: 120020213
[INFO:2023-5-10 15:39:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-5-10 15:39:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.92606290057302 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 70 1
[INFO:2023-5-10 15:39:39][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-5-10 15:39:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-5-10 15:39:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 41000
[INFO:2023-5-10 15:39:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:39:39]==> Sender Auto Serialize Message,extId=46,cmd=2,size=15
[INFO:2023-5-10 15:39:39]||||| Sender socketClient version=1
[INFO:2023-5-10 15:39:39][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180001 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 15:39:39][logic/extensions/fbactivity/controller/FbActivityController.lua:277]:{isShowBtnByDungeonId}180001 =============passfb 条件不满足, barrierId = 200001051
[INFO:2023-5-10 15:39:39][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180002 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 15:39:39][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间
[INFO:2023-5-10 15:39:39][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180003 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 15:39:39][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间
[INFO:2023-5-10 15:39:39][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180004 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 15:39:39][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间
[INFO:2023-5-10 15:39:39][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}190001 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 15:39:39][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过
[INFO:2023-5-10 15:39:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:39:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:39:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:39:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:39:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12225 isShaping:false skinId:130035 otherSkillId:nil skills:[42122251,42122252,0] otherSkills:[42122253] allSkillActions:[13003507,13003508] allNormalActions:{}
[INFO:2023-5-10 15:39:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12217 isShaping:false skinId:130031 otherSkillId:nil skills:[42122171,42122172,0] otherSkills:null allSkillActions:[13003108,13003107] allNormalActions:{}
[INFO:2023-5-10 15:39:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12220 isShaping:false skinId:130037 otherSkillId:nil skills:[42122201,42122202,0] otherSkills:null allSkillActions:[13003707,13003708] allNormalActions:{}
[INFO:2023-5-10 15:39:39][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12225 isShaping:false skinId:130035 otherSkillId:nil skills:[42122251,42122252,0] otherSkills:[42122253] allSkillActions:[13003507,13003508] allNormalActions:{}
[INFO:2023-5-10 15:39:39][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220020
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:334: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-5-10 15:39:39][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-5-10 15:39:39][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=13,id=107
[INFO:2023-5-10 15:39:39][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-5-10 15:39:39][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:39:39][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:39:39][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:39:39][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-5-10 15:39:39][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 15:39:39]DestroyUnusedResources:35,2,time=,paths:
[INFO:2023-5-10 15:39:39]<== Receiver Message, socketClient version=1,extId=46,cmd=2,status=0,size=8
[INFO:2023-5-10 15:39:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:39:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-5-10 15:39:39][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13927459716797 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 71 1
[INFO:2023-5-10 15:39:39][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220020
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2012_1,加载的特效[总数=]10,路径=["effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2028_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2057_3,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/show_zty_skill2.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2007_4,加载的特效[总数=]7,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020211_1_12225,加载的特效[总数=]5,路径=["effect\/prefabs\/hit_kaoyouyu_skill2.prefab","effect\/prefabs\/hit_kaoyouyu_skill1.prefab","effect\/prefabs\/show_kaoyouyu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020211_2_12217,加载的特效[总数=]5,路径=["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020211_3_12220,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_huoguoguai_skill2.prefab","effect\/prefabs\/hit_huoguoguai_skill1.prefab","effect\/prefabs\/show_huoguoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:39:39][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020211_999_12225,加载的特效[总数=]5,路径=["effect\/prefabs\/hit_kaoyouyu_skill2.prefab","effect\/prefabs\/hit_kaoyouyu_skill1.prefab","effect\/prefabs\/show_kaoyouyu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:39:39][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-5-10 15:39:40][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 200001021 2000102
[INFO:2023-5-10 15:39:40]GameDevice isFront = False
[INFO:2023-5-10 15:39:40][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220020
[INFO:2023-5-10 15:39:40][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2023-5-10 15:40:46]GameDevice isFront = True
[INFO:2023-5-10 15:40:46][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22002001个地图区域]加载完毕!
[INFO:2023-5-10 15:40:46][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2023-5-10 15:40:47][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2012_1 ====== MyRole_2012_1 英雄的模型
[INFO:2023-5-10 15:40:50][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill1.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/show_guobaorou_skill2.prefab effect obj pool create effect/prefabs/show_guobaorou_skill3.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_guobaorou_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool
[INFO:2023-5-10 15:40:50][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2012_1 ====== MyRole_2012_1 英雄的特效总数[10],全部加载好的路径["effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/hit_guobaorou_skill1.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/show_guobaorou_skill2.prefab","effect\/prefabs\/show_guobaorou_skill3.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_guobaorou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:40:50][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2012_1 ====== MyRole_2012_1 英雄的头顶ui
[INFO:2023-5-10 15:40:50][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2028_2 ====== MyRole_2028_2 英雄的头顶ui
[INFO:2023-5-10 15:40:50][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2057_3 ====== MyRole_2057_3 英雄的头顶ui
[INFO:2023-5-10 15:40:50][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2007_4 ====== MyRole_2007_4 英雄的头顶ui
[INFO:2023-5-10 15:40:50][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2028_2 ====== MyRole_2028_2 英雄的模型
[INFO:2023-5-10 15:40:50][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_baxianguihainaoluohan_skill1.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill1.prefab effect obj pool create effect/prefabs/atk_baxianguihainaoluohan_skill2.prefab effect obj pool create effect/prefabs/show_baxianguihainaoluohan_skill2.prefab effect obj pool
[INFO:2023-5-10 15:40:50][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2028_2 ====== MyRole_2028_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/atk_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill1.prefab","effect\/prefabs\/atk_baxianguihainaoluohan_skill2.prefab","effect\/prefabs\/show_baxianguihainaoluohan_skill2.prefab"]
[INFO:2023-5-10 15:40:50][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2057_3 ====== MyRole_2057_3 英雄的模型
[INFO:2023-5-10 15:40:50][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zty_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/atk_zty_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill2.prefab effect obj pool
[INFO:2023-5-10 15:40:50][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2057_3 ====== MyRole_2057_3 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/show_zty_skill2.prefab"]
[INFO:2023-5-10 15:40:50][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2007_4 ====== MyRole_2007_4 英雄的模型
[INFO:2023-5-10 15:40:51][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2007_4 ====== MyRole_2007_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab"]
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020211_1_12225 ====== Monster_120020211_1_12225 怪物的模型
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020211_999_12225 ====== Monster_120020211_999_12225 怪物的模型
[INFO:2023-5-10 15:40:51][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_kaoyouyu_skill1.prefab effect obj pool create effect/prefabs/show_kaoyouyu_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_kaoyouyu_skill2.prefab effect obj pool
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020211_1_12225 ====== Monster_120020211_1_12225 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_kaoyouyu_skill1.prefab","effect\/prefabs\/show_kaoyouyu_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_kaoyouyu_skill2.prefab"]
[INFO:2023-5-10 15:40:51][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_kaoyouyu_skill1.prefab effect obj pool create effect/prefabs/show_kaoyouyu_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_kaoyouyu_skill2.prefab effect obj pool
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020211_999_12225 ====== Monster_120020211_999_12225 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_kaoyouyu_skill1.prefab","effect\/prefabs\/show_kaoyouyu_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_kaoyouyu_skill2.prefab"]
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020211_1_12225 ====== Monster_120020211_1_12225 怪物的头顶ui
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020211_2_12217 ====== Monster_120020211_2_12217 怪物的头顶ui
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020211_3_12220 ====== Monster_120020211_3_12220 怪物的头顶ui
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020211_999_12225 ====== Monster_120020211_999_12225 怪物的头顶ui
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020211_2_12217 ====== Monster_120020211_2_12217 怪物的模型
[INFO:2023-5-10 15:40:51][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/hit_chonfengzhu_skill1.prefab effect obj pool
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020211_2_12217 ====== Monster_120020211_2_12217 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab"]
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020211_3_12220 ====== Monster_120020211_3_12220 怪物的模型
[INFO:2023-5-10 15:40:51][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_huoguoguai_skill2.prefab effect obj pool create effect/prefabs/hit_huoguoguai_skill1.prefab effect obj pool create effect/prefabs/show_huoguoguai_skill2.prefab effect obj pool
[INFO:2023-5-10 15:40:51][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020211_3_12220 ====== Monster_120020211_3_12220 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_huoguoguai_skill2.prefab","effect\/prefabs\/hit_huoguoguai_skill1.prefab","effect\/prefabs\/show_huoguoguai_skill2.prefab"]
[INFO:2023-5-10 15:40:51][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2023-5-10 15:40:52][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2023-5-10 15:40:52][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220020,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-5-10 15:40:52][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 200001021
[INFO:2023-5-10 15:40:52][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 0 zoneId: nil
[INFO:2023-5-10 15:40:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:40:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:40:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:40:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:40:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:40:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:40:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:40:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:40:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:40:52][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 200001021 2000102
[INFO:2023-5-10 15:40:52][logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 2000102
[INFO:2023-5-10 15:40:52][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 20; 200001021
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-5-10 15:40:52][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:40:52][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2023-5-10 15:40:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2023-5-10 15:40:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2023-5-10 15:40:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:40:53]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2023-5-10 15:40:53]||||| Sender socketClient version=1
[INFO:2023-5-10 15:40:53][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2023-5-10 15:40:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 15:40:53]<== Receiver Message, socketClient version=1,extId=46,cmd=6,status=0,size=8
[INFO:2023-5-10 15:40:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:40:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2023-5-10 15:40:54][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.74885161221027 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 73 1
[INFO:2023-5-10 15:40:54][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 15:40:54]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-5-10 15:41:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-5-10 15:41:1][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 15:41:1][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 15:41:16]GameDevice isFront = False
[INFO:2023-5-10 15:41:33]GameDevice isFront = True
[INFO:2023-5-10 15:41:39]GameDevice isFront = False
[INFO:2023-5-10 15:44:48]GameDevice isFront = True
[INFO:2023-5-10 15:44:49][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-5-10 15:44:49][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-5-10 15:44:49][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-5-10 15:44:51]GameDevice isFront = False
[INFO:2023-5-10 15:45:2]GameDevice isFront = True
[INFO:2023-5-10 15:45:12][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 15:45:13]GameDevice isFront = False
[INFO:2023-5-10 15:47:58]GameDevice isFront = True
[INFO:2023-5-10 15:47:59][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 15:48:21][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 15:48:35][logic/common/audio/FmodAudioPlayer.lua:225]:{getVolume}setVolueResult OK
[INFO:2023-5-10 15:48:35][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:35][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:35][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:35][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:35][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:35][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:35][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:35][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:35][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:36][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:36]GameDevice isFront = False
[INFO:2023-5-10 15:48:58]GameDevice isFront = True
[INFO:2023-5-10 15:48:58][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:58][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:58][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:58][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:58][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:58][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:58][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:58][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:58][logic/common/audio/FmodAudioPlayer.lua:217]:{setVolume}setVolueResult OK
[INFO:2023-5-10 15:48:59][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
...
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
framework/notify/NotifyDispatcher:246: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:92: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-5-10 15:48:59][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion'
...
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
framework/notify/NotifyDispatcher:246: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:92: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-5-10 15:48:59][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 15:49:0]GameDevice isFront = False
[INFO:2023-5-10 15:50:1]GameDevice isFront = True
[INFO:2023-5-10 15:50:1][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 15:50:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1
[INFO:2023-5-10 15:50:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest
[INFO:2023-5-10 15:50:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000102
[INFO:2023-5-10 15:50:1]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13
[INFO:2023-5-10 15:50:1]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:1][logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:63]:{func}FbPlayStoryHandler:_onStoryFinish
[INFO:2023-5-10 15:50:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 2
[INFO:2023-5-10 15:50:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2023-5-10 15:50:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000102
barrierId: 200001021
[INFO:2023-5-10 15:50:1]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2023-5-10 15:50:1]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:1]<== Receiver Message, socketClient version=1,extId=46,cmd=5,status=0,size=8
[INFO:2023-5-10 15:50:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <---
[INFO:2023-5-10 15:50:1][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.39779150113463 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 84 1
[INFO:2023-5-10 15:50:2]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8
[INFO:2023-5-10 15:50:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2023-5-10 15:50:2][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.69859749823809 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 85 1
[INFO:2023-5-10 15:50:2]GameDevice isFront = False
[INFO:2023-5-10 15:50:5]GameDevice isFront = True
[INFO:2023-5-10 15:50:5][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 200001021 1 0 -16.264712792635 0 -1.5 -17.5 0 -1.2 1.235287207365
[INFO:2023-5-10 15:50:5][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 200001021 turnIndex: 1
[INFO:2023-5-10 15:50:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 15:50:6][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-5-10 15:50:6][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-5-10 15:50:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-5-10 15:50:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-5-10 15:50:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:6]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-5-10 15:50:6]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:7]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2023-5-10 15:50:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-5-10 15:50:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.33402740210295 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 87 1
[INFO:2023-5-10 15:50:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-5-10 15:50:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-5-10 15:50:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-5-10 15:50:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-5-10 15:50:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-5-10 15:50:7]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 15:50:7]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 15:50:7]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-5-10 15:50:7]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-5-10 15:50:7][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 15:50:7][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-5-10 15:50:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000}
[INFO:2023-5-10 15:50:7]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=719
[INFO:2023-5-10 15:50:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2012
skinId: 100017
position: 1
baseAttributes {
hp: 3390
thp: 3390
atk: 374
def: 368
critic: 115
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201200
position: 1
CD: 0
}
skillInfo {
skillId: 41201201
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201202
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2028
skinId: 100030
position: 2
baseAttributes {
hp: 4137
thp: 4137
atk: 378
def: 385
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41202800
position: 1
CD: 0
}
skillInfo {
skillId: 41202801
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41202802
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2057
skinId: 100060
position: 3
baseAttributes {
hp: 2410
thp: 2410
atk: 215
def: 253
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41205700
position: 1
CD: 0
}
skillInfo {
skillId: 41205701
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41205702
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2007
skinId: 100005
position: 4
baseAttributes {
hp: 2302
thp: 2302
atk: 274
def: 222
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200700
position: 1
CD: 0
}
skillInfo {
skillId: 41200701
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200702
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 14104
}
defender {
units {
id: 5
modelId: 12225
skinId: 130035
position: 1
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 35
critic_dmg: 320
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122251
position: 1
CD: 0
}
skillInfo {
skillId: 42122252
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12217
skinId: 130031
position: 2
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 280
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122171
position: 1
CD: 0
}
skillInfo {
skillId: 42122172
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 12220
skinId: 130037
position: 3
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122201
position: 1
CD: 0
}
skillInfo {
skillId: 42122202
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-5-10 15:50:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-5-10 15:50:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.35752610489726 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 88 1
[INFO:2023-5-10 15:50:7][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2012,
"skinId":100017,
"position":1,
"baseAttributes":
{
"hp":3390,
"thp":3390,
"atk":374,
"def":368,
"critic":115,
"critic_dmg":660,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201200,
"position":1,
"CD":0
},
{
"skillId":41201201,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201202,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"14104",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2028,
"skinId":100030,
"position":2,
"baseAttributes":
{
"hp":4137,
"thp":4137,
"atk":378,
"def":385,
"critic":80,
"critic_dmg":660,
"dodge":60,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41202800,
"position":1,
"CD":0
},
{
"skillId":41202801,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41202802,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"14104",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2057,
"skinId":100060,
"position":3,
"baseAttributes":
{
"hp":2410,
"thp":2410,
"atk":215,
"def":253,
"critic":80,
"critic_dmg":500,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41205700,
"position":1,
"CD":0
},
{
"skillId":41205701,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41205702,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"14104",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2007,
"skinId":100005,
"position":4,
"baseAttributes":
{
"hp":2302,
"thp":2302,
"atk":274,
"def":222,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200700,
"position":1,
"CD":0
},
{
"skillId":41200701,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200702,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"14104",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"14104"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":12225,
"skinId":130035,
"position":1,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":35,
"critic_dmg":320,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122251,
"position":1,
"CD":0
},
{
"skillId":42122252,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12217,
"skinId":130031,
"position":2,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":280,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122171,
"position":1,
"CD":0
},
{
"skillId":42122172,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":12220,
"skinId":130037,
"position":3,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122201,
"position":1,
"CD":0
},
{
"skillId":42122202,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2023-5-10 15:50:7][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-5-10 15:50:7][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-5-10 15:50:7]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=268
[WARN:2023-5-10 15:50:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-5-10 15:50:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-5-10 15:50:8][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-5-10 15:50:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2
[INFO:2023-5-10 15:50:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-5-10 15:50:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10028
startTime: 1684162800000
endTime: 1684817940000
}
activityInfos {
id: 10035
startTime: 1683910800000
endTime: 1684342800000
}
activityInfos {
id: 10037
startTime: 1684162800000
endTime: 0
}
activityInfos {
id: 10053
startTime: 1684162800000
endTime: 1684731540000
}
activityInfos {
id: 10055
startTime: 1684162800000
endTime: 1685681940000
}
activityInfos {
id: 10057
startTime: 1684162800000
endTime: 1685854740000
}
activityInfos {
id: 10058
startTime: 1684162800000
endTime: 1685681940000
}
activityInfos {
id: 50001
startTime: 1677664800000
endTime: 1689328800000
}
[INFO:2023-5-10 15:50:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-5-10 15:50:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.69191180169582 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 89 1
[INFO:2023-5-10 15:50:8]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-5-10 15:50:8]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:8]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-5-10 15:50:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-5-10 15:50:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-5-10 15:50:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33763660490513 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 90 1
[INFO:2023-5-10 15:50:8][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-5-10 15:50:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-5-10 15:50:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-5-10 15:50:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:8]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-5-10 15:50:8]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:8]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-5-10 15:50:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2023-5-10 15:50:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-5-10 15:50:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33412260189652 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 91 1
[INFO:2023-5-10 15:50:8][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-5-10 15:50:8][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-5-10 15:50:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-5-10 15:50:8][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-5-10 15:50:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-5-10 15:50:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-5-10 15:50:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2023-5-10 15:50:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:20]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-5-10 15:50:20]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:20]<== Receiver Message, socketClient version=1,extId=45,cmd=14,status=0,size=8
[INFO:2023-5-10 15:50:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-5-10 15:50:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.36757219955325 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 93 1
[INFO:2023-5-10 15:50:22][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-5-10 15:50:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-5-10 15:50:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-5-10 15:50:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-5-10 15:50:22]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-5-10 15:50:22]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:22]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=297
[INFO:2023-5-10 15:50:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201201
actEffect {
targetId: 6
effectType: 2
effectNum: 499
additional: 0
additional2: 499
additional3: 499
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41201201
}
targetId: 6
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41202801
actEffect {
targetId: 5
effectType: 2
effectNum: 387
additional: 110
additional2: 387
additional3: 387
}
actEffect {
targetId: 7
effectType: 2
effectNum: 390
additional: 107
additional2: 390
additional3: 390
}
actEffect {
targetId: 5
effectType: 8
effectNum: 1
additional: 42122252
additional2: 1
}
actEffect {
targetId: 7
effectType: 8
effectNum: 1
additional: 42122202
additional2: 1
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41202801
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41205701
actEffect {
targetId: 7
effectType: 2
effectNum: 232
additional: 0
additional2: 232
additional3: 232
}
actEffect {
targetId: 3
effectType: 8
effectNum: 3
additional: 41205701
}
actEffect {
targetId: 3
effectType: 17
effectNum: 120
additional: 2290
}
targetId: 7
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200701
actEffect {
targetId: 5
effectType: 2
effectNum: 253
additional: 0
additional2: 253
additional3: 253
}
actEffect {
targetId: 4
effectType: 8
effectNum: 4
additional: 41200701
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-5-10 15:50:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-5-10 15:50:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.40110820159316 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 94 1
[INFO:2023-5-10 15:50:22][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201201,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":499,
"additional":0,
"additional2":499,
"additional3":499
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41201201
}
],
"targetId":6
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":6,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41202801,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":387,
"additional":110,
"additional2":387,
"additional3":387
},
{
"targetId":7,
"effectType":2,
"effectNum":390,
"additional":107,
"additional2":390,
"additional3":390
},
{
"targetId":5,
"effectType":8,
"effectNum":1,
"additional":42122252,
"additional2":1
},
{
"targetId":7,
"effectType":8,
"effectNum":1,
"additional":42122202,
"additional2":1
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41202801
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41205701,
"actEffect":
[
{
"targetId":7,
"effectType":2,
"effectNum":232,
"additional":0,
"additional2":232,
"additional3":232
},
{
"targetId":3,
"effectType":8,
"effectNum":3,
"additional":41205701
},
{
"targetId":3,
"effectType":17,
"effectNum":120,
"additional":2290
}
],
"targetId":7
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":41200701,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":253,
"additional":0,
"additional2":253,
"additional3":253
},
{
"targetId":4,
"effectType":8,
"effectNum":4,
"additional":41200701
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-5-10 15:50:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-5-10 15:50:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41201201,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":499,
"effectNum":499,
"multipleEffectNum":0,
"effectType":2,
"additional2":499
},
{
"additional":41201201,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:50:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-5-10 15:50:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 6[Monster_6_2_120020211][2] 一下
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.5) -》 多段已飘:249/499 本段飘:249 本段扣血:249 本段扣盾:0
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 248/497 剩余盾: 0
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 248/497 原来有盾: 0
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:499/499 本段飘:250 本段扣血:250 本段扣盾:0
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/497 剩余盾: 0
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-5-10 15:50:23][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41202801,
"actEffect":
[
{
"additional":110,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":387,
"effectNum":387,
"multipleEffectNum":0,
"effectType":2,
"additional2":387
},
{
"additional":107,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":390,
"effectNum":390,
"multipleEffectNum":0,
"effectType":2,
"additional2":390
},
{
"additional":42122252,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":8,
"additional2":1
},
{
"additional":42122202,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":8,
"additional2":1
},
{
"additional":41202801,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2
[WARN:2023-5-10 15:50:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 5
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202801 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41202801[10002808] 是aoe 干了 对面一堆人
[INFO:2023-5-10 15:50:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120020211
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:387/387 本段飘:387 本段扣血:387 本段扣盾:0
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 110/497 剩余盾: 0
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:390/390 本段飘:390 本段扣血:390 本段扣盾:0
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 107/497 剩余盾: 0
[WARN:2023-5-10 15:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2
[WARN:2023-5-10 15:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 5
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41202801 ,令到 5[Monster_5_1_120020211][1] 增加 技能CD,具体哪个技能没有说
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:178]:{func}2[MyRole_2_2][2] 使用技能 41202801 ,令到 7[Monster_7_3_120020211][3] 增加 技能CD,具体哪个技能没有说
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41202801 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-5-10 15:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 5
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 69
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41205701,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":232,
"effectNum":232,
"multipleEffectNum":0,
"effectType":2,
"additional2":232
},
{
"additional":41205701,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":2290,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":120,
"multipleEffectNum":0,
"effectType":17,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-5-10 15:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[WARN:2023-5-10 15:50:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 3 ~ 3
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205701 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41205701[10006208] 不是aoe 干了 7[Monster_7_3_120020211][3] 一下
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 107/497 原来有盾: 0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.25) -》 多段已飘:58/232 本段飘:58 本段扣血:58 本段扣盾:0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 49/497 剩余盾: 0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 49/497 原来有盾: 0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.25) -》 多段已飘:116/232 本段飘:58 本段扣血:58 本段扣盾:0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/497 剩余盾: 0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/497 原来有盾: 0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.25) -》 多段已飘:174/232 本段飘:58 本段扣血:58 本段扣盾:0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/497 剩余盾: 0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/497 原来有盾: 0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:232/232 本段飘:58 本段扣血:58 本段扣盾:0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/497 剩余盾: 0
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41205701 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 3 3
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}3[MyRole_3_3][3] 用 41205701 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 2410/2410 原来有盾: 0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:120/120 本段飘:120 本段扣血:120 本段扣盾:0
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 2290/2410 剩余盾: 0
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 3 3
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}扣血帧来了,美术资源对了
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-5-10 15:50:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200701,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":253,
"effectNum":253,
"multipleEffectNum":0,
"effectType":2,
"additional2":253
},
{
"additional":41200701,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:50:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200701 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200701[10000508] 是aoe 干了 对面一堆人
[INFO:2023-5-10 15:50:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120020211
[INFO:2023-5-10 15:50:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2023-5-10 15:50:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 110/497 原来有盾: 0
[INFO:2023-5-10 15:50:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:253/253 本段飘:253 本段扣血:253 本段扣盾:0
[INFO:2023-5-10 15:50:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/497 剩余盾: 0
[WARN:2023-5-10 15:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:50:26][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200701 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2023-5-10 15:50:26][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:50:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 50
[INFO:2023-5-10 15:50:26][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-5-10 15:50:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-5-10 15:50:27][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-5-10 15:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-5-10 15:50:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-5-10 15:50:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-5-10 15:50:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-5-10 15:50:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-5-10 15:50:27][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-5-10 15:50:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-5-10 15:50:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-5-10 15:50:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-5-10 15:50:27]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:27]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-5-10 15:50:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-5-10 15:50:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-5-10 15:50:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.36784650012851 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 96 1
[INFO:2023-5-10 15:50:27][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-5-10 15:50:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-5-10 15:50:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-5-10 15:50:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-5-10 15:50:27]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120020211
[INFO:2023-5-10 15:50:27]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-5-10 15:50:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 1
[INFO:2023-5-10 15:50:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-5-10 15:50:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.3345387019217 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 97 1
[INFO:2023-5-10 15:50:27][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-5-10 15:50:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-5-10 15:50:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-5-10 15:50:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:27]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-5-10 15:50:27]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:28]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2023-5-10 15:50:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-5-10 15:50:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.33468900620937 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 98 1
[INFO:2023-5-10 15:50:28][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-5-10 15:50:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 15:50:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 15:50:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-5-10 15:50:30][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12220 isShaping:false skinId:130037 otherSkillId:nil skills:[42122201,42122202,0] otherSkills:null allSkillActions:[13003707,13003708] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12220 isShaping:false skinId:130037 otherSkillId:nil skills:[42122201,42122202,0] otherSkills:null allSkillActions:[13003707,13003708] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020212_1_12220 ====== Monster_120020212_1_12220 怪物的模型
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020212_1_12220,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_huoguoguai_skill2.prefab","effect\/prefabs\/hit_huoguoguai_skill1.prefab","effect\/prefabs\/show_huoguoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:50:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_huoguoguai_skill2.prefab effect obj pool create effect/prefabs/hit_huoguoguai_skill1.prefab effect obj pool create effect/prefabs/show_huoguoguai_skill2.prefab effect obj pool
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020212_1_12220 ====== Monster_120020212_1_12220 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_huoguoguai_skill2.prefab","effect\/prefabs\/hit_huoguoguai_skill1.prefab","effect\/prefabs\/show_huoguoguai_skill2.prefab"]
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020212_1_12220 ====== Monster_120020212_1_12220 怪物的头顶ui
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020212_2_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020212_2_12226 ====== Monster_120020212_2_12226 怪物的头顶ui
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020212_3_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020212_3_12226 ====== Monster_120020212_3_12226 怪物的头顶ui
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020212_999_12220 ====== Monster_120020212_999_12220 怪物的模型
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020212_999_12220,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_huoguoguai_skill2.prefab","effect\/prefabs\/hit_huoguoguai_skill1.prefab","effect\/prefabs\/show_huoguoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:50:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_huoguoguai_skill2.prefab effect obj pool create effect/prefabs/hit_huoguoguai_skill1.prefab effect obj pool create effect/prefabs/show_huoguoguai_skill2.prefab effect obj pool
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020212_999_12220 ====== Monster_120020212_999_12220 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_huoguoguai_skill2.prefab","effect\/prefabs\/hit_huoguoguai_skill1.prefab","effect\/prefabs\/show_huoguoguai_skill2.prefab"]
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020212_999_12220 ====== Monster_120020212_999_12220 怪物的头顶ui
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020212_2_12226 ====== Monster_120020212_2_12226 怪物的模型
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020212_3_12226 ====== Monster_120020212_3_12226 怪物的模型
[INFO:2023-5-10 15:50:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020212_2_12226 ====== Monster_120020212_2_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2023-5-10 15:50:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-5-10 15:50:30][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020212_3_12226 ====== Monster_120020212_3_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:31][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-5-10 15:50:31][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-5-10 15:50:31][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:31][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:31][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:31][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:31][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-5-10 15:50:34][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 200001021 2 1 -44.603047114611 0 -1.5 -46 0 -1.2 1.3969528853893
[INFO:2023-5-10 15:50:34][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 200001021 turnIndex: 2
[INFO:2023-5-10 15:50:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:34][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:34][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-5-10 15:50:34][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-5-10 15:50:34][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-5-10 15:50:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-5-10 15:50:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:35]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-5-10 15:50:35]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:36]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2023-5-10 15:50:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-5-10 15:50:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.33383240178227 移走了序号= 1 的消息,当前队列数量= 1 || 0 StartBattleReply 99 1
[INFO:2023-5-10 15:50:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2
[INFO:2023-5-10 15:50:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-5-10 15:50:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-5-10 15:50:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-5-10 15:50:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 15:50:36]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-5-10 15:50:36]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:36]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-5-10 15:50:36]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-5-10 15:50:36][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 15:50:36][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-5-10 15:50:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000}
[INFO:2023-5-10 15:50:37]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=720
[INFO:2023-5-10 15:50:37]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=268
[INFO:2023-5-10 15:50:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2012
skinId: 100017
position: 1
baseAttributes {
hp: 3390
thp: 3390
atk: 374
def: 368
critic: 115
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201200
position: 1
CD: 0
}
skillInfo {
skillId: 41201201
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41201202
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2028
skinId: 100030
position: 2
baseAttributes {
hp: 4137
thp: 4137
atk: 378
def: 385
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41202800
position: 1
CD: 0
}
skillInfo {
skillId: 41202801
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41202802
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2057
skinId: 100060
position: 3
baseAttributes {
hp: 2290
thp: 2410
atk: 215
def: 253
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41205700
position: 1
CD: 0
}
skillInfo {
skillId: 41205701
position: 2
CD: 2
maxCD: 3
}
skillInfo {
skillId: 41205702
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2007
skinId: 100005
position: 4
baseAttributes {
hp: 2302
thp: 2302
atk: 274
def: 222
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200700
position: 1
CD: 0
}
skillInfo {
skillId: 41200701
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41200702
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 14104
}
defender {
units {
id: 5
modelId: 12220
skinId: 130037
position: 1
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122201
position: 1
CD: 0
}
skillInfo {
skillId: 42122202
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12226
skinId: 130034
position: 2
baseAttributes {
hp: 372
thp: 372
atk: 144
def: 243
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122261
position: 1
CD: 0
}
skillInfo {
skillId: 42122262
position: 2
CD: 2
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 12226
skinId: 130034
position: 3
baseAttributes {
hp: 372
thp: 372
atk: 144
def: 243
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122261
position: 1
CD: 0
}
skillInfo {
skillId: 42122262
position: 2
CD: 2
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 2
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-5-10 15:50:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-5-10 15:50:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 1.6895937919617 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 101 1
[INFO:2023-5-10 15:50:37][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2012,
"skinId":100017,
"position":1,
"baseAttributes":
{
"hp":3390,
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},
"skillInfo":
[
{
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},
{
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},
{
"skillId":41201202,
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"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"14104",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2028,
"skinId":100030,
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"baseAttributes":
{
"hp":4137,
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},
"skillInfo":
[
{
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},
{
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},
{
"skillId":41202802,
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"CD":0,
"maxCD":5
}
],
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[],
"battleUnitType":1,
"userId":"14104",
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"contractLevel":-1,
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"accessoriesIds":
[]
},
{
"id":3,
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{
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"skillInfo":
[
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},
{
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},
{
"skillId":41205702,
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}
],
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"accessoriesIds":
[]
},
{
"id":4,
"modelId":2007,
"skinId":100005,
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{
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},
"skillInfo":
[
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},
{
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"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"14104"
]
},
"defender":
{
"units":
[
{
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{
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}
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[]
},
{
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},
"skillInfo":
[
{
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"position":1,
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},
{
"skillId":42122262,
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"CD":2,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":12226,
"skinId":130034,
"position":3,
"baseAttributes":
{
"hp":372,
"thp":372,
"atk":144,
"def":243,
"critic":140,
"critic_dmg":640,
"dodge":0,
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"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122261,
"position":1,
"CD":0
},
{
"skillId":42122262,
"position":2,
"CD":2,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
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"sceneSummons":
[]
},
"curRound":2,
"maxRound":30,
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}
[INFO:2023-5-10 15:50:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10028
startTime: 1684162800000
endTime: 1684817940000
}
activityInfos {
id: 10035
startTime: 1683910800000
endTime: 1684342800000
}
activityInfos {
id: 10037
startTime: 1684162800000
endTime: 0
}
activityInfos {
id: 10053
startTime: 1684162800000
endTime: 1684731540000
}
activityInfos {
id: 10055
startTime: 1684162800000
endTime: 1685681940000
}
activityInfos {
id: 10057
startTime: 1684162800000
endTime: 1685854740000
}
activityInfos {
id: 10058
startTime: 1684162800000
endTime: 1685681940000
}
activityInfos {
id: 50001
startTime: 1677664800000
endTime: 1689328800000
}
[INFO:2023-5-10 15:50:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-5-10 15:50:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 1.6895937919617 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 102 1
[INFO:2023-5-10 15:50:37][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-5-10 15:50:37][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-5-10 15:50:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-5-10 15:50:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-5-10 15:50:38][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-5-10 15:50:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-5-10 15:50:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-5-10 15:50:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:38]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-5-10 15:50:38]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:38]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-5-10 15:50:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-5-10 15:50:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-5-10 15:50:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33426700532436 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 103 1
[INFO:2023-5-10 15:50:38][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-5-10 15:50:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-5-10 15:50:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-5-10 15:50:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:38]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-5-10 15:50:38]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:38]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-5-10 15:50:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2023-5-10 15:50:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-5-10 15:50:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33432209864259 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 104 1
[INFO:2023-5-10 15:50:38][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-5-10 15:50:38][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-5-10 15:50:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-5-10 15:50:38][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-5-10 15:50:38][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-5-10 15:50:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-5-10 15:50:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-5-10 15:50:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-5-10 15:50:38]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-5-10 15:50:38]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:39]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=346
[INFO:2023-5-10 15:50:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201200
actEffect {
targetId: 5
effectType: 2
effectNum: 246
additional: 251
additional2: 246
additional3: 246
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41202800
actEffect {
targetId: 7
effectType: 2
effectNum: 239
additional: 133
additional2: 239
additional3: 239
}
actEffect {
targetId: 7
effectType: 5
effectNum: 2
buff {
buffId: 301014
duration: 2
id: 8
}
}
targetId: 7
}
battleStep {
actorType: 1
castorId: 3
actorId: 41205700
actEffect {
targetId: 6
effectType: 2
effectNum: 132
additional: 240
additional2: 132
additional3: 132
}
actEffect {
targetId: 3
effectType: 17
effectNum: 120
additional: 2170
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200700
actEffect {
targetId: 6
effectType: 2
effectNum: 146
additional: 94
additional2: 146
additional3: 146
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122202
actEffect {
targetId: 1
effectType: 2
effectNum: 57
additional: 3333
additional2: 57
additional3: 0
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301018
duration: 2
id: 9
}
}
actEffect {
targetId: 5
effectType: 8
effectNum: 3
additional: 42122202
}
targetId: 1
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122261
actEffect {
targetId: 6
effectType: 5
effectNum: 1
buff {
buffId: 301009
duration: 1
id: 10
additional: 56
}
}
actEffect {
targetId: 6
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 11
}
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 7
actorId: 42122261
actEffect {
targetId: 7
effectType: 5
effectNum: 1
buff {
buffId: 301009
duration: 1
id: 12
additional: 56
}
}
actEffect {
targetId: 7
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 13
}
}
targetId: 7
}
battleStep {
actorType: 2
castorId: 7
actorId: 8
actEffect {
targetId: 7
effectType: 7
effectNum: 1
additional: 8
}
targetId: 0
}
isFinish: false
}
[INFO:2023-5-10 15:50:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-5-10 15:50:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.36730630323291 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 105 1
[INFO:2023-5-10 15:50:39][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201200,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":246,
"additional":251,
"additional2":246,
"additional3":246
}
],
"targetId":5
},
{
"actorType":1,
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"actorId":41202800,
"actEffect":
[
{
"targetId":7,
"effectType":2,
"effectNum":239,
"additional":133,
"additional2":239,
"additional3":239
},
{
"targetId":7,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301014,
"duration":2,
"id":8
}
}
],
"targetId":7
},
{
"actorType":1,
"castorId":3,
"actorId":41205700,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":132,
"additional":240,
"additional2":132,
"additional3":132
},
{
"targetId":3,
"effectType":17,
"effectNum":120,
"additional":2170
}
],
"targetId":6
},
{
"actorType":1,
"castorId":4,
"actorId":41200700,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":146,
"additional":94,
"additional2":146,
"additional3":146
}
],
"targetId":6
},
{
"actorType":1,
"castorId":5,
"actorId":42122202,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":57,
"additional":3333,
"additional2":57,
"additional3":0
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301018,
"duration":2,
"id":9
}
},
{
"targetId":5,
"effectType":8,
"effectNum":3,
"additional":42122202
}
],
"targetId":1
},
{
"actorType":1,
"castorId":6,
"actorId":42122261,
"actEffect":
[
{
"targetId":6,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301009,
"duration":1,
"id":10,
"additional":56
}
},
{
"targetId":6,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":11
}
}
],
"targetId":6
},
{
"actorType":1,
"castorId":7,
"actorId":42122261,
"actEffect":
[
{
"targetId":7,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301009,
"duration":1,
"id":12,
"additional":56
}
},
{
"targetId":7,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":13
}
}
],
"targetId":7
},
{
"actorType":2,
"castorId":7,
"actorId":8,
"actEffect":
[
{
"targetId":7,
"effectType":7,
"effectNum":1,
"additional":8
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201200,
"actEffect":
[
{
"additional":251,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":246,
"effectNum":246,
"multipleEffectNum":0,
"effectType":2,
"additional2":246
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:50:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 5[Monster_5_1_120020212][1] 一下
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:246/246 本段飘:246 本段扣血:246 本段扣盾:0
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 251/497 剩余盾: 0
[WARN:2023-5-10 15:50:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41202800,
"actEffect":
[
{
"additional":133,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":239,
"effectNum":239,
"multipleEffectNum":0,
"effectType":2,
"additional2":239
},
{
"additional":0,
"targetId":7,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":8,
"buffId":301014,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:50:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:50:39][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202800 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41202800[10002807] 不是aoe 干了 7[Monster_7_3_120020212][3] 一下
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 372/372 原来有盾: 0
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:239/239 本段飘:239 本段扣血:239 本段扣盾:0
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 133/372 剩余盾: 0
[WARN:2023-5-10 15:50:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:50:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41202800 ,令到 7[Monster_7_3_120020212][3] 增加了一个 buff [301014]
[INFO:2023-5-10 15:50:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[WARN:2023-5-10 15:50:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41205700,
"actEffect":
[
{
"additional":240,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":132,
"effectNum":132,
"multipleEffectNum":0,
"effectType":2,
"additional2":132
},
{
"additional":2170,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":120,
"multipleEffectNum":0,
"effectType":17,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:50:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:50:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205700 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41205700[10006207] 不是aoe 干了 6[Monster_6_2_120020212][2] 一下
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}扣血帧来了,美术资源对了
[WARN:2023-5-10 15:50:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 372/372 原来有盾: 0
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:132/132 本段飘:132 本段扣血:132 本段扣盾:0
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 240/372 剩余盾: 0
[WARN:2023-5-10 15:50:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:50:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}3[MyRole_3_3][3] 用 41205700 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 2290/2410 原来有盾: 0
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:120/120 本段飘:120 本段扣血:120 本段扣盾:0
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 2170/2410 剩余盾: 0
[WARN:2023-5-10 15:50:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200700,
"actEffect":
[
{
"additional":94,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":146,
"effectNum":146,
"multipleEffectNum":0,
"effectType":2,
"additional2":146
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:50:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200700 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200700[10000507] 不是aoe 干了 6[Monster_6_2_120020212][2] 一下
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 240/372 原来有盾: 0
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:146/146 本段飘:146 本段扣血:146 本段扣盾:0
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 94/372 剩余盾: 0
[WARN:2023-5-10 15:50:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122202,
"actEffect":
[
{
"additional":3333,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":57,
"multipleEffectNum":0,
"effectType":2,
"additional2":57
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":9,
"buffId":301018,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42122202,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-5-10 15:50:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:50:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122202 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_1_120020212][1] 用 42122202[13003708] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 3390/3390 原来有盾: 0
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:57/57 本段飘:57 本段扣血:57 本段扣盾:0
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 3333/3390 剩余盾: 0
[WARN:2023-5-10 15:50:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:50:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}5[Monster_5_1_120020212][1] 用 42122202 ,令到 5[Monster_5_1_120020212][1] 增加了一个 buff [301018]
[INFO:2023-5-10 15:50:42][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-5-10 15:50:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_1_120020212][1] 使用技能 42122202 ,令到 5[Monster_5_1_120020212][1] 此技能进入 技能CD 等待
[WARN:2023-5-10 15:50:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":42122261,
"actEffect":
[
{
"additional":0,
"targetId":6,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":56,
"duration":1,
"id":10,
"buffId":301009,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":6,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":11,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:50:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122261 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_120020212][2] 用 42122261[13003407] 不是aoe 干了 6[Monster_6_2_120020212][2] 一下
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-5-10 15:50:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_120020212][2] 用 42122261 ,令到 6[Monster_6_2_120020212][2] 增加了一个 buff [301009]
[INFO:2023-5-10 15:50:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 6 301009 effect/prefabs/battle_shield.prefab
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_120020212][2] 用 42122261 ,令到 6[Monster_6_2_120020212][2] 增加了一个 buff [301002]
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 6 301009 effect/prefabs/battle_shield.prefab
[WARN:2023-5-10 15:50:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:50:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":42122261,
"actEffect":
[
{
"additional":0,
"targetId":7,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":56,
"duration":1,
"id":12,
"buffId":301009,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":7,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":13,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":7,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:50:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122261 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}7[Monster_7_3_120020212][3] 用 42122261[13003407] 不是aoe 干了 7[Monster_7_3_120020212][3] 一下
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-5-10 15:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_120020212][3] 用 42122261 ,令到 7[Monster_7_3_120020212][3] 增加了一个 buff [301009]
[INFO:2023-5-10 15:50:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 7 301009 effect/prefabs/battle_shield.prefab
[INFO:2023-5-10 15:50:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}7[Monster_7_3_120020212][3] 用 42122261 ,令到 7[Monster_7_3_120020212][3] 增加了一个 buff [301002]
[WARN:2023-5-10 15:50:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":8,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:7 buffServerId:8 buffId:301014 持续时间:1
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:44][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2023-5-10 15:50:44][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-5-10 15:50:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-5-10 15:50:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-5-10 15:50:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:44]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-5-10 15:50:44]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:44]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-5-10 15:50:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-5-10 15:50:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-5-10 15:50:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30100300163031 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 106 1
[INFO:2023-5-10 15:50:44][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-5-10 15:50:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-5-10 15:50:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-5-10 15:50:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:44]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-5-10 15:50:44]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:45]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-5-10 15:50:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2023-5-10 15:50:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-5-10 15:50:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33443239703774 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 107 1
[INFO:2023-5-10 15:50:45][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-5-10 15:50:45][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-5-10 15:50:45][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-5-10 15:50:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-5-10 15:50:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-5-10 15:50:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-5-10 15:50:45]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-5-10 15:50:45]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:45]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=343
[INFO:2023-5-10 15:50:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201200
actEffect {
targetId: 5
effectType: 2
effectNum: 244
additional: 7
additional2: 244
additional3: 244
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301023
duration: 2
id: 14
}
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41202800
actEffect {
targetId: 5
effectType: 2
effectNum: 243
additional: 0
additional2: 243
additional3: 243
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 9
}
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 14
}
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41205700
actEffect {
targetId: 7
effectType: 2
effectNum: 93
additional: 96
additional2: 37
additional3: 93
}
actEffect {
targetId: 3
effectType: 17
effectNum: 120
additional: 2050
}
targetId: 7
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 7
effectType: 6
effectNum: 1
additional: 12
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200700
actEffect {
targetId: 7
effectType: 2
effectNum: 107
additional: 0
additional2: 107
additional3: 107
}
targetId: 7
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 7
effectType: 6
effectNum: 1
additional: 8
}
actEffect {
targetId: 7
effectType: 6
effectNum: 1
additional: 13
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 6
actorId: 10
actEffect {
targetId: 6
effectType: 6
effectNum: 0
additional: 10
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 6
actorId: 11
actEffect {
targetId: 6
effectType: 6
effectNum: 0
additional: 11
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122261
actEffect {
targetId: 6
effectType: 5
effectNum: 1
buff {
buffId: 301009
duration: 1
id: 15
additional: 56
}
}
actEffect {
targetId: 6
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 16
}
}
targetId: 6
}
isFinish: false
}
[INFO:2023-5-10 15:50:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-5-10 15:50:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33453150093555 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 108 1
[INFO:2023-5-10 15:50:45][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201200,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":244,
"additional":7,
"additional2":244,
"additional3":244
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301023,
"duration":2,
"id":14
}
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41202800,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":243,
"additional":0,
"additional2":243,
"additional3":243
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":9
},
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":14
},
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41205700,
"actEffect":
[
{
"targetId":7,
"effectType":2,
"effectNum":93,
"additional":96,
"additional2":37,
"additional3":93
},
{
"targetId":3,
"effectType":17,
"effectNum":120,
"additional":2050
}
],
"targetId":7
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":7,
"effectType":6,
"effectNum":1,
"additional":12
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":41200700,
"actEffect":
[
{
"targetId":7,
"effectType":2,
"effectNum":107,
"additional":0,
"additional2":107,
"additional3":107
}
],
"targetId":7
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":7,
"effectType":6,
"effectNum":1,
"additional":8
},
{
"targetId":7,
"effectType":6,
"effectNum":1,
"additional":13
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":6,
"actorId":10,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":0,
"additional":10
}
],
"targetId":0
},
{
"actorType":2,
"castorId":6,
"actorId":11,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":0,
"additional":11
}
],
"targetId":0
},
{
"actorType":1,
"castorId":6,
"actorId":42122261,
"actEffect":
[
{
"targetId":6,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301009,
"duration":1,
"id":15,
"additional":56
}
},
{
"targetId":6,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":16
}
}
],
"targetId":6
}
],
"isFinish":false
}
}
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201200,
"actEffect":
[
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":244,
"effectNum":244,
"multipleEffectNum":0,
"effectType":2,
"additional2":244
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":14,
"buffId":301023,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 5[Monster_5_1_120020212][1] 一下
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 251/497 原来有盾: 0
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:244/244 本段飘:244 本段扣血:244 本段扣盾:0
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 7/497 剩余盾: 0
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201200 ,令到 5[Monster_5_1_120020212][1] 增加了一个 buff [301023]
[INFO:2023-5-10 15:50:45][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41202800,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":243,
"effectNum":243,
"multipleEffectNum":0,
"effectType":2,
"additional2":243
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:50:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202800 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41202800[10002807] 不是aoe 干了 5[Monster_5_1_120020212][1] 一下
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 75
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 7/497 原来有盾: 0
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:243/243 本段飘:243 本段扣血:243 本段扣盾:0
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/497 剩余盾: 0
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 85
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":9,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":14,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 5[Monster_5_1_120020212][1] 覆盖移除了一个 buff[301018],不提示id不需要播放效果
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 5[Monster_5_1_120020212][1] 覆盖移除了一个 buff[301023],不提示id不需要播放效果
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-5-10 15:50:47][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41205700,
"actEffect":
[
{
"additional":96,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":93,
"effectNum":93,
"multipleEffectNum":0,
"effectType":2,
"additional2":37
},
{
"additional":2050,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":120,
"multipleEffectNum":0,
"effectType":17,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:50:47][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 2 ~ 2
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205700 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:47][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41205700[10006207] 不是aoe 干了 7[Monster_7_3_120020212][3] 一下
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:295]:{func}扣血帧来了,美术资源对了
[WARN:2023-5-10 15:50:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 133/372 原来有盾: 56
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:93/93 本段飘:93 本段扣血:37 本段扣盾:56
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 96/372 剩余盾: 0
[WARN:2023-5-10 15:50:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:50:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 2 2
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:270]:{func}3[MyRole_3_3][3] 用 41205700 干人,却被反震了 一下,不需要受击动作,是谁反震来的,没有说
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 2170/2410 原来有盾: 0
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:120/120 本段飘:120 本段扣血:120 本段扣盾:0
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 2050/2410 剩余盾: 0
[WARN:2023-5-10 15:50:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 2 2
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 35
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120020212
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":12,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:50:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[WARN:2023-5-10 15:50:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_120020212][3] 覆盖移除了一个 buff[301009],不提示id不需要播放效果
[WARN:2023-5-10 15:50:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41200700,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":107,
"effectNum":107,
"multipleEffectNum":0,
"effectType":2,
"additional2":107
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:50:48][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200700 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:48][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200700[10000507] 不是aoe 干了 7[Monster_7_3_120020212][3] 一下
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 96/372 原来有盾: 0
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:107/107 本段飘:107 本段扣血:107 本段扣盾:0
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/372 剩余盾: 0
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":8,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":13,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_120020212][3] 覆盖移除了一个 buff[301014],不提示id不需要播放效果
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_120020212][3] 覆盖移除了一个 buff[301002],不提示id不需要播放效果
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-5-10 15:50:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/9, next step
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/9
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":10,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":11,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:10 buffId:301009
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:11 buffId:301002
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:8/9, next step
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:9/9
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":42122261,
"actEffect":
[
{
"additional":0,
"targetId":6,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":56,
"duration":1,
"id":15,
"buffId":301009,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":6,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":16,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122261 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_2_120020212][2] 用 42122261[13003407] 不是aoe 干了 6[Monster_6_2_120020212][2] 一下
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_120020212][2] 用 42122261 ,令到 6[Monster_6_2_120020212][2] 增加了一个 buff [301009]
[INFO:2023-5-10 15:50:49][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_2_120020212][2] 用 42122261 ,令到 6[Monster_6_2_120020212][2] 增加了一个 buff [301002]
[WARN:2023-5-10 15:50:49][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:50:50][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:50][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:9/9, round done
[INFO:2023-5-10 15:50:50][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-5-10 15:50:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-5-10 15:50:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-5-10 15:50:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:50]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-5-10 15:50:50]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:50][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120020212
[INFO:2023-5-10 15:50:50]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-5-10 15:50:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-5-10 15:50:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-5-10 15:50:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33399349823594 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 110 1
[INFO:2023-5-10 15:50:50][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-5-10 15:50:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-5-10 15:50:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-5-10 15:50:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:50]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-5-10 15:50:50]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:50]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-5-10 15:50:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2023-5-10 15:50:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-5-10 15:50:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33461239561439 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 111 1
[INFO:2023-5-10 15:50:50][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-5-10 15:50:50][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-5-10 15:50:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-5-10 15:50:50][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-5-10 15:50:50][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-5-10 15:50:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-5-10 15:50:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-5-10 15:50:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-5-10 15:50:50]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-5-10 15:50:50]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:51]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=79
[INFO:2023-5-10 15:50:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201200
actEffect {
targetId: 6
effectType: 2
effectNum: 176
additional: 0
additional2: 120
additional3: 176
}
targetId: 6
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 6
effectType: 6
effectNum: 1
additional: 15
}
actEffect {
targetId: 6
effectType: 6
effectNum: 1
additional: 16
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-5-10 15:50:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-5-10 15:50:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33423419669271 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 112 1
[INFO:2023-5-10 15:50:51][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201200,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":176,
"additional":0,
"additional2":120,
"additional3":176
}
],
"targetId":6
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":1,
"additional":15
},
{
"targetId":6,
"effectType":6,
"effectNum":1,
"additional":16
},
{
"targetId":6,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41201200,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":176,
"effectNum":176,
"multipleEffectNum":0,
"effectType":2,
"additional2":120
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201200 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201200[10002507] 不是aoe 干了 6[Monster_6_2_120020212][2] 一下
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 11
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 94/372 原来有盾: 56
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:176/176 本段飘:176 本段扣血:120 本段扣盾:56
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/372 剩余盾: 0
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":15,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":16,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_2_120020212][2] 覆盖移除了一个 buff[301009],不提示id不需要播放效果
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_2_120020212][2] 覆盖移除了一个 buff[301002],不提示id不需要播放效果
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2023-5-10 15:50:51][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-5-10 15:50:51][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:50:51][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done
[INFO:2023-5-10 15:50:51][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-5-10 15:50:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-5-10 15:50:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-5-10 15:50:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:51]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-5-10 15:50:51]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:52]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-5-10 15:50:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-5-10 15:50:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-5-10 15:50:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.30055009946227 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 113 1
[INFO:2023-5-10 15:50:52][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-5-10 15:50:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-5-10 15:50:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-5-10 15:50:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:52]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-5-10 15:50:52]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:52]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-5-10 15:50:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 4
[INFO:2023-5-10 15:50:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-5-10 15:50:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33415010198951 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 114 1
[INFO:2023-5-10 15:50:52][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-5-10 15:50:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:50:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-5-10 15:50:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-5-10 15:50:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:52]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-5-10 15:50:52]||||| Sender socketClient version=1
[INFO:2023-5-10 15:50:52][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120020212
[INFO:2023-5-10 15:50:52]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2023-5-10 15:50:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:50:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-5-10 15:50:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.33459500223398 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 115 1
[INFO:2023-5-10 15:50:52][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-5-10 15:50:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 15:50:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 15:50:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-5-10 15:50:54][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-5-10 15:50:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12220 isShaping:false skinId:130037 otherSkillId:nil skills:[42122201,42122202,0] otherSkills:null allSkillActions:[13003707,13003708] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12240 isShaping:false skinId:130059 otherSkillId:nil skills:[42122401,0] otherSkills:null allSkillActions:[13006007] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12240 isShaping:false skinId:130059 otherSkillId:nil skills:[42122401,0] otherSkills:null allSkillActions:[13006007] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12239 isShaping:false skinId:130056 otherSkillId:nil skills:[42122391,0] otherSkills:null allSkillActions:[13006107] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12239 isShaping:false skinId:130056 otherSkillId:nil skills:[42122391,0] otherSkills:null allSkillActions:[13006107] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020213_1_12220 ====== Monster_120020213_1_12220 怪物的模型
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020213_1_12220,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_huoguoguai_skill2.prefab","effect\/prefabs\/hit_huoguoguai_skill1.prefab","effect\/prefabs\/show_huoguoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:50:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_huoguoguai_skill2.prefab effect obj pool create effect/prefabs/hit_huoguoguai_skill1.prefab effect obj pool create effect/prefabs/show_huoguoguai_skill2.prefab effect obj pool
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020213_1_12220 ====== Monster_120020213_1_12220 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_huoguoguai_skill2.prefab","effect\/prefabs\/hit_huoguoguai_skill1.prefab","effect\/prefabs\/show_huoguoguai_skill2.prefab"]
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020213_1_12220 ====== Monster_120020213_1_12220 怪物的头顶ui
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020213_2_12240,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_ygd_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020213_2_12240 ====== Monster_120020213_2_12240 怪物的头顶ui
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020213_3_12240,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_ygd_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020213_3_12240 ====== Monster_120020213_3_12240 怪物的头顶ui
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020213_4_12239,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020213_4_12239 ====== Monster_120020213_4_12239 怪物的头顶ui
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120020213_999_12239,加载的特效[总数=]3,路径=["effect\/prefabs\/atk_xlt_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120020213_999_12239 ====== Monster_120020213_999_12239 怪物的头顶ui
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020213_2_12240 ====== Monster_120020213_2_12240 怪物的模型
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020213_3_12240 ====== Monster_120020213_3_12240 怪物的模型
[INFO:2023-5-10 15:50:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_ygd_skill1.prefab effect obj pool
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020213_2_12240 ====== Monster_120020213_2_12240 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_ygd_skill1.prefab"]
[INFO:2023-5-10 15:50:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_ygd_skill1.prefab effect obj pool
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020213_3_12240 ====== Monster_120020213_3_12240 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_ygd_skill1.prefab"]
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020213_4_12239 ====== Monster_120020213_4_12239 怪物的模型
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120020213_999_12239 ====== Monster_120020213_999_12239 怪物的模型
[INFO:2023-5-10 15:50:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_xlt_skill1.prefab effect obj pool
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020213_4_12239 ====== Monster_120020213_4_12239 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_xlt_skill1.prefab"]
[INFO:2023-5-10 15:50:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_xlt_skill1.prefab effect obj pool
[INFO:2023-5-10 15:50:55][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120020213_999_12239 ====== Monster_120020213_999_12239 怪物的特效总数[3],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_xlt_skill1.prefab"]
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:56][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-5-10 15:50:56][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-5-10 15:50:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:56][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:56][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-5-10 15:50:59][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 200001021 3 2 -75.627566230297 0 -1.5 -77 0 -1.2 1.3724337697029
[INFO:2023-5-10 15:50:59][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 200001021 turnIndex: 3
[INFO:2023-5-10 15:50:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:50:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:50:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:50:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:50:59][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-5-10 15:50:59][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-5-10 15:50:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:51:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2012 isShaping:false skinId:100017 otherSkillId:nil skills:[41201200,41201201,41201202] otherSkills:null allSkillActions:[10002507,10002509,10002508] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2028 isShaping:false skinId:100030 otherSkillId:nil skills:[41202800,41202801,41202802] otherSkills:null allSkillActions:[10002807,10002809,10002808] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205700,41205701,41205702] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200700,41200701,41200702] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-5-10 15:51:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-5-10 15:51:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-5-10 15:51:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:1]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-5-10 15:51:1]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:1]<== Receiver Message, socketClient version=1,extId=31,cmd=4,status=0,size=8
[INFO:2023-5-10 15:51:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-5-10 15:51:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.33410779759288 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 117 1
[INFO:2023-5-10 15:51:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-5-10 15:51:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-5-10 15:51:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-5-10 15:51:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-5-10 15:51:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 15:51:1]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 15:51:1]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-5-10 15:51:1]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-5-10 15:51:1]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-5-10 15:51:1][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 15:51:1][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-5-10 15:51:1]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000}
[INFO:2023-5-10 15:51:1]<== Receiver Message, socketClient version=1,extId=4,cmd=1,status=0,size=771
[INFO:2023-5-10 15:51:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2012
skinId: 100017
position: 1
baseAttributes {
hp: 3333
thp: 3390
atk: 374
def: 368
critic: 115
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201200
position: 1
CD: 0
}
skillInfo {
skillId: 41201201
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201202
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2028
skinId: 100030
position: 2
baseAttributes {
hp: 4137
thp: 4137
atk: 378
def: 385
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41202800
position: 1
CD: 0
}
skillInfo {
skillId: 41202801
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41202802
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2057
skinId: 100060
position: 3
baseAttributes {
hp: 2050
thp: 2410
atk: 215
def: 253
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41205700
position: 1
CD: 0
}
skillInfo {
skillId: 41205701
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41205702
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2007
skinId: 100005
position: 4
baseAttributes {
hp: 2302
thp: 2302
atk: 274
def: 222
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200700
position: 1
CD: 0
}
skillInfo {
skillId: 41200701
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200702
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 14104
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 14104
}
defender {
units {
id: 5
modelId: 12220
skinId: 130037
position: 1
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122201
position: 1
CD: 0
}
skillInfo {
skillId: 42122202
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12240
skinId: 130059
position: 2
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122401
position: 1
CD: 0
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 12240
skinId: 130059
position: 3
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122401
position: 1
CD: 0
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 8
modelId: 12239
skinId: 130056
position: 4
baseAttributes {
hp: 1989
thp: 1989
atk: 176
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122391
position: 1
CD: 0
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 5
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-5-10 15:51:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-5-10 15:51:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.32036760449409 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 118 1
[INFO:2023-5-10 15:51:1][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2012,
"skinId":100017,
"position":1,
"baseAttributes":
{
"hp":3333,
"thp":3390,
"atk":374,
"def":368,
"critic":115,
"critic_dmg":660,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201200,
"position":1,
"CD":0
},
{
"skillId":41201201,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201202,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"14104",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2028,
"skinId":100030,
"position":2,
"baseAttributes":
{
"hp":4137,
"thp":4137,
"atk":378,
"def":385,
"critic":80,
"critic_dmg":660,
"dodge":60,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41202800,
"position":1,
"CD":0
},
{
"skillId":41202801,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41202802,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"14104",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2057,
"skinId":100060,
"position":3,
"baseAttributes":
{
"hp":2050,
"thp":2410,
"atk":215,
"def":253,
"critic":80,
"critic_dmg":500,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41205700,
"position":1,
"CD":0
},
{
"skillId":41205701,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41205702,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"14104",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2007,
"skinId":100005,
"position":4,
"baseAttributes":
{
"hp":2302,
"thp":2302,
"atk":274,
"def":222,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200700,
"position":1,
"CD":0
},
{
"skillId":41200701,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200702,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"14104",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"14104"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":12220,
"skinId":130037,
"position":1,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122201,
"position":1,
"CD":0
},
{
"skillId":42122202,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12240,
"skinId":130059,
"position":2,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122401,
"position":1,
"CD":0
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":12240,
"skinId":130059,
"position":3,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122401,
"position":1,
"CD":0
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":8,
"modelId":12239,
"skinId":130056,
"position":4,
"baseAttributes":
{
"hp":1989,
"thp":1989,
"atk":176,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122391,
"position":1,
"CD":0
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":5,
"maxRound":30,
"isFinish":false
}
[INFO:2023-5-10 15:51:1][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-5-10 15:51:1][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-5-10 15:51:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-5-10 15:51:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-5-10 15:51:2][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-5-10 15:51:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:2]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-5-10 15:51:2]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:2]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=268
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10028
startTime: 1684162800000
endTime: 1684817940000
}
activityInfos {
id: 10035
startTime: 1683910800000
endTime: 1684342800000
}
activityInfos {
id: 10037
startTime: 1684162800000
endTime: 0
}
activityInfos {
id: 10053
startTime: 1684162800000
endTime: 1684731540000
}
activityInfos {
id: 10055
startTime: 1684162800000
endTime: 1685681940000
}
activityInfos {
id: 10057
startTime: 1684162800000
endTime: 1685854740000
}
activityInfos {
id: 10058
startTime: 1684162800000
endTime: 1685681940000
}
activityInfos {
id: 50001
startTime: 1677664800000
endTime: 1689328800000
}
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-5-10 15:51:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.68726990371943 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 119 1
[INFO:2023-5-10 15:51:2]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-5-10 15:51:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.3335420973599 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 120 1
[INFO:2023-5-10 15:51:2][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-5-10 15:51:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:2]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-5-10 15:51:2]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:2]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 5
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-5-10 15:51:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33385760337114 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 121 1
[INFO:2023-5-10 15:51:2][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-5-10 15:51:2][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-5-10 15:51:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-5-10 15:51:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-5-10 15:51:2][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-5-10 15:51:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-5-10 15:51:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-5-10 15:51:2]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-5-10 15:51:2]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:3]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=424
[INFO:2023-5-10 15:51:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201202
actEffect {
targetId: 5
effectType: 2
effectNum: 557
additional: 0
additional2: 557
additional3: 557
}
actEffect {
targetId: 6
effectType: 2
effectNum: 532
additional: 0
additional2: 532
additional3: 532
}
actEffect {
targetId: 7
effectType: 2
effectNum: 569
additional: 0
additional2: 569
additional3: 569
}
actEffect {
targetId: 8
effectType: 2
effectNum: 568
additional: 1421
additional2: 568
additional3: 568
}
actEffect {
targetId: 1
effectType: 8
effectNum: 5
additional: 41201202
}
targetId: 7
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41202802
actEffect {
targetId: 8
effectType: 2
effectNum: 1038
additional: 383
additional2: 1038
additional3: 1038
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 9
}
}
actEffect {
targetId: 2
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 10
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 5
additional: 41202802
}
targetId: 8
}
battleStep {
actorType: 1
castorId: 3
actorId: 41205702
actEffect {
targetId: 3
effectType: 5
effectNum: 1
buff {
buffId: 301018
duration: 1
id: 11
}
}
actEffect {
targetId: 3
effectType: 8
effectNum: 5
additional: 41205702
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200702
actEffect {
targetId: 8
effectType: 2
effectNum: 354
additional: 29
additional2: 354
additional3: 354
}
actEffect {
targetId: 4
effectType: 8
effectNum: 5
additional: 41200702
}
targetId: 8
}
battleStep {
actorType: 1
castorId: 8
actorId: 42122391
actEffect {
targetId: 3
effectType: 2
effectNum: 73
additional: 1977
additional2: 73
additional3: 0
}
targetId: 3
}
battleStep {
actorType: 2
castorId: 3
actorId: 11
actEffect {
targetId: 3
effectType: 6
effectNum: 0
additional: 11
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 9
actEffect {
targetId: 2
effectType: 2
effectNum: 413
additional: 3724
additional2: 413
additional3: 0
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 9
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 9
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 2
actorId: 10
actEffect {
targetId: 2
effectType: 7
effectNum: 1
additional: 10
}
targetId: 0
}
isFinish: false
}
[INFO:2023-5-10 15:51:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-5-10 15:51:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33434300124645 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 122 1
[INFO:2023-5-10 15:51:3][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201202,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":557,
"additional":0,
"additional2":557,
"additional3":557
},
{
"targetId":6,
"effectType":2,
"effectNum":532,
"additional":0,
"additional2":532,
"additional3":532
},
{
"targetId":7,
"effectType":2,
"effectNum":569,
"additional":0,
"additional2":569,
"additional3":569
},
{
"targetId":8,
"effectType":2,
"effectNum":568,
"additional":1421,
"additional2":568,
"additional3":568
},
{
"targetId":1,
"effectType":8,
"effectNum":5,
"additional":41201202
}
],
"targetId":7
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
},
{
"targetId":6,
"effectType":9,
"effectNum":0
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41202802,
"actEffect":
[
{
"targetId":8,
"effectType":2,
"effectNum":1038,
"additional":383,
"additional2":1038,
"additional3":1038
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":9
}
},
{
"targetId":2,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":10
}
},
{
"targetId":2,
"effectType":8,
"effectNum":5,
"additional":41202802
}
],
"targetId":8
},
{
"actorType":1,
"castorId":3,
"actorId":41205702,
"actEffect":
[
{
"targetId":3,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301018,
"duration":1,
"id":11
}
},
{
"targetId":3,
"effectType":8,
"effectNum":5,
"additional":41205702
}
],
"targetId":3
},
{
"actorType":1,
"castorId":4,
"actorId":41200702,
"actEffect":
[
{
"targetId":8,
"effectType":2,
"effectNum":354,
"additional":29,
"additional2":354,
"additional3":354
},
{
"targetId":4,
"effectType":8,
"effectNum":5,
"additional":41200702
}
],
"targetId":8
},
{
"actorType":1,
"castorId":8,
"actorId":42122391,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":73,
"additional":1977,
"additional2":73,
"additional3":0
}
],
"targetId":3
},
{
"actorType":2,
"castorId":3,
"actorId":11,
"actEffect":
[
{
"targetId":3,
"effectType":6,
"effectNum":0,
"additional":11
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":9,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":413,
"additional":3724,
"additional2":413,
"additional3":0
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":9,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":9
}
],
"targetId":0
},
{
"actorType":2,
"castorId":2,
"actorId":10,
"actEffect":
[
{
"targetId":2,
"effectType":7,
"effectNum":1,
"additional":10
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-5-10 15:51:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-5-10 15:51:3][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/en/speech/character/audiogongyong/basis/gbr/gbr6
[INFO:2023-5-10 15:51:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41201202,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":557,
"effectNum":557,
"multipleEffectNum":0,
"effectType":2,
"additional2":557
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":532,
"effectNum":532,
"multipleEffectNum":0,
"effectType":2,
"additional2":532
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":569,
"effectNum":569,
"multipleEffectNum":0,
"effectType":2,
"additional2":569
},
{
"additional":1421,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":568,
"effectNum":568,
"multipleEffectNum":0,
"effectType":2,
"additional2":568
},
{
"additional":41201202,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-5-10 15:51:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2023-5-10 15:51:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2023-5-10 15:51:4][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 5
[INFO:2023-5-10 15:51:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201202 , 大招:true 结束方式:闪光帧
[INFO:2023-5-10 15:51:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41201202[10002509] 是aoe 干了 对面一堆人
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 205
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:55/557 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 442/497 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:53/532 本段飘:53 本段扣血:53 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 444/497 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:56/569 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 441/497 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1989/1989 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:56/568 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1933/1989 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.1 1
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 215
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 442/497 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:110/557 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 387/497 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 444/497 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:106/532 本段飘:53 本段扣血:53 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 391/497 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 441/497 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:112/569 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 385/497 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1933/1989 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:112/568 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1877/1989 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 216
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.2 0.1 1
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 225
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:6][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 387/497 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:165/557 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 332/497 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 391/497 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:159/532 本段飘:53 本段扣血:53 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 338/497 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 385/497 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:168/569 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 329/497 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1877/1989 原来有盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:168/568 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1821/1989 剩余盾: 0
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 226
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-5-10 15:51:6][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.2 1
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 235
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 332/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:220/557 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 277/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 338/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:212/532 本段飘:53 本段扣血:53 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 285/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 329/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:224/569 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 273/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1821/1989 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:224/568 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1765/1989 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 236
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.2 1
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 243
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 277/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:275/557 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 222/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 285/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:265/532 本段飘:53 本段扣血:53 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 232/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 273/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:280/569 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 217/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1765/1989 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:280/568 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1709/1989 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 244
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.3 0.3 1
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 250
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 222/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:330/557 本段飘:55 本段扣血:55 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 167/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 232/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:318/532 本段飘:53 本段扣血:53 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 179/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 217/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:336/569 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 161/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1709/1989 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:336/568 本段飘:56 本段扣血:56 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1653/1989 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 251
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.5 0.3 1
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 255
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 167/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:557/557 本段飘:227 本段扣血:227 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 179/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:532/532 本段飘:214 本段扣血:214 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 161/497 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:569/569 本段飘:233 本段扣血:233 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/497 剩余盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1653/1989 原来有盾: 0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:568/568 本段飘:232 本段扣血:232 本段扣盾:0
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1421/1989 剩余盾: 0
[WARN:2023-5-10 15:51:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2023-5-10 15:51:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 5
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201202 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-5-10 15:51:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 5
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 256
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 0.8 0.5 1
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 260
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 268
[INFO:2023-5-10 15:51:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 2226
[INFO:2023-5-10 15:51:8][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-5-10 15:51:8][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-5-10 15:51:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-5-10 15:51:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 3
[WARN:2023-5-10 15:51:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 3
[WARN:2023-5-10 15:51:8][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 3
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-5-10 15:51:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-5-10 15:51:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-5-10 15:51:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-5-10 15:51:8][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/en/speech/character/audiogongyong/basis/bxghnlh/bxgh6
[INFO:2023-5-10 15:51:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120020213
[INFO:2023-5-10 15:51:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120020213
[INFO:2023-5-10 15:51:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120020213
[INFO:2023-5-10 15:51:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41202802,
"actEffect":
[
{
"additional":383,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":1038,
"effectNum":1038,
"multipleEffectNum":0,
"effectType":2,
"additional2":1038
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":9,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":2,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":10,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41202802,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-5-10 15:51:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-5-10 15:51:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:51:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 4
[INFO:2023-5-10 15:51:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41202802 , 大招:true 结束方式:闪光帧
[INFO:2023-5-10 15:51:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41202802[10002809] 不是aoe 干了 8[Monster_8_4_120020213][4] 一下
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 100
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1421/1989 原来有盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:103/1038 本段飘:103 本段扣血:103 本段扣盾:0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1318/1989 剩余盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 110
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1318/1989 原来有盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:206/1038 本段飘:103 本段扣血:103 本段扣盾:0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1215/1989 剩余盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1215/1989 原来有盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:309/1038 本段飘:103 本段扣血:103 本段扣盾:0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1112/1989 剩余盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 130
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1112/1989 原来有盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:412/1038 本段飘:103 本段扣血:103 本段扣盾:0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1009/1989 剩余盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1009/1989 原来有盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:515/1038 本段飘:103 本段扣血:103 本段扣盾:0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 906/1989 剩余盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 150
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 906/1989 原来有盾: 0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:618/1038 本段飘:103 本段扣血:103 本段扣盾:0
[INFO:2023-5-10 15:51:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 803/1989 剩余盾: 0
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 803/1989 原来有盾: 0
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:721/1038 本段飘:103 本段扣血:103 本段扣盾:0
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 700/1989 剩余盾: 0
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 700/1989 原来有盾: 0
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1038/1038 本段飘:317 本段扣血:317 本段扣盾:0
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 383/1989 剩余盾: 0
[WARN:2023-5-10 15:51:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:51:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 4
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41202802 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019]
[INFO:2023-5-10 15:51:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41202802 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301019]
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41202802 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-5-10 15:51:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 4
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 194
[INFO:2023-5-10 15:51:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-5-10 15:51:13][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 1038
[INFO:2023-5-10 15:51:13][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:51:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-5-10 15:51:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-5-10 15:51:13][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 3 audioPath: event:/language/en/speech/character/audiogongyong/basis/zty/zty6
[INFO:2023-5-10 15:51:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":41205702,
"actEffect":
[
{
"additional":0,
"targetId":3,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":11,
"buffId":301018,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41205702,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-5-10 15:51:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:51:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2023-5-10 15:51:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41205702 , 大招:true 结束方式:闪光帧
[INFO:2023-5-10 15:51:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41205702[10006209] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2023-5-10 15:51:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 90
[INFO:2023-5-10 15:51:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-5-10 15:51:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:51:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41205702 ,令到 3[MyRole_3_3][3] 增加了一个 buff [301018]
[INFO:2023-5-10 15:51:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-5-10 15:51:16][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 3 301018 effect/prefabs/battle_chaofeng.prefab
[INFO:2023-5-10 15:51:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-5-10 15:51:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41205702 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2023-5-10 15:51:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2023-5-10 15:51:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 113
[INFO:2023-5-10 15:51:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-5-10 15:51:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:51:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-5-10 15:51:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-5-10 15:51:17][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/en/speech/character/audiogongyong/basis/jxr/ljxr6
[INFO:2023-5-10 15:51:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41200702,
"actEffect":
[
{
"additional":29,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":354,
"effectNum":354,
"multipleEffectNum":0,
"effectType":2,
"additional2":354
},
{
"additional":41200702,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-5-10 15:51:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:51:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:51:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-5-10 15:51:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200702 , 大招:true 结束方式:闪光帧
[INFO:2023-5-10 15:51:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200702[10000509] 是aoe 干了 对面一堆人
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 383/1989 原来有盾: 0
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:35/354 本段飘:35 本段扣血:35 本段扣盾:0
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 348/1989 剩余盾: 0
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 140
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 348/1989 原来有盾: 0
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:70/354 本段飘:35 本段扣血:35 本段扣盾:0
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 313/1989 剩余盾: 0
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 160
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 313/1989 原来有盾: 0
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:105/354 本段飘:35 本段扣血:35 本段扣盾:0
[INFO:2023-5-10 15:51:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 278/1989 剩余盾: 0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 278/1989 原来有盾: 0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:140/354 本段飘:35 本段扣血:35 本段扣盾:0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 243/1989 剩余盾: 0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 243/1989 原来有盾: 0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:175/354 本段飘:35 本段扣血:35 本段扣盾:0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 208/1989 剩余盾: 0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 208/1989 原来有盾: 0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:245/354 本段飘:70 本段扣血:70 本段扣盾:0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 138/1989 剩余盾: 0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 200
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 138/1989 原来有盾: 0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:354/354 本段飘:109 本段扣血:109 本段扣盾:0
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 29/1989 剩余盾: 0
[WARN:2023-5-10 15:51:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:51:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200702 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2023-5-10 15:51:21][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 206
[INFO:2023-5-10 15:51:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-5-10 15:51:22][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 354
[INFO:2023-5-10 15:51:22][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:51:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-5-10 15:51:22][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-5-10 15:51:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122391,
"actEffect":
[
{
"additional":1977,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":73,
"multipleEffectNum":0,
"effectType":2,
"additional2":73
}
],
"castorId":8,
"originalTargetId":0
}
[WARN:2023-5-10 15:51:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:51:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-5-10 15:51:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122391 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:51:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}8[Monster_8_4_120020213][4] 用 42122391[13006107] 是aoe 干了 对面一堆人
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 2050/2410 原来有盾: 0
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.5) -》 多段已飘:36/73 本段飘:36 本段扣血:36 本段扣盾:0
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 2014/2410 剩余盾: 0
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 2014/2410 原来有盾: 0
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:37 本段扣血:37 本段扣盾:0
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1977/2410 剩余盾: 0
[WARN:2023-5-10 15:51:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 38
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":11,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":3724,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":413,
"multipleEffectNum":0,
"effectType":2,
"additional2":413
},
{
"additional":9,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":10,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:3 buffServerId:11 buffId:301018
[INFO:2023-5-10 15:51:23][logic/extensions/battle/handler/BattleUnitCommonder.lua:467]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 原有血: 4137 原有盾: 0 扣血量: 413 扣盾量: 0
[INFO:2023-5-10 15:51:23][logic/extensions/battle/handler/BattleUnitCommonder.lua:473]:{updateUnitBloodByBuff}中毒buff -> targetId: 2 现有血: 3724 现有盾: 0
[INFO:2023-5-10 15:51:23][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_poison.prefab effect obj pool
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:9 buffId:301019 持续时间:1
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:2 buffServerId:10 buffId:301019 持续时间:1
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:51:23][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-5-10 15:51:23][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-5-10 15:51:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-5-10 15:51:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-5-10 15:51:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:23]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-5-10 15:51:23]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:24]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-5-10 15:51:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-5-10 15:51:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-5-10 15:51:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33456539735198 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 125 1
[INFO:2023-5-10 15:51:24][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-5-10 15:51:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-5-10 15:51:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-5-10 15:51:24][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:24]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-5-10 15:51:24]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:24]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-5-10 15:51:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 6
[INFO:2023-5-10 15:51:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-5-10 15:51:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33414329960942 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 126 1
[INFO:2023-5-10 15:51:24][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-5-10 15:51:24][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-5-10 15:51:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-5-10 15:51:24][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-5-10 15:51:24][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-5-10 15:51:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-5-10 15:51:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-5-10 15:51:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-5-10 15:51:24]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-5-10 15:51:24]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:24]<== Receiver Message, socketClient version=1,extId=4,cmd=2,status=0,size=73
[INFO:2023-5-10 15:51:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201201
actEffect {
targetId: 8
effectType: 2
effectNum: 495
additional: 0
additional2: 495
additional3: 495
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41201201
}
targetId: 8
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 8
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-5-10 15:51:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-5-10 15:51:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.33439760655165 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 127 1
[INFO:2023-5-10 15:51:24][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201201,
"actEffect":
[
{
"targetId":8,
"effectType":2,
"effectNum":495,
"additional":0,
"additional2":495,
"additional3":495
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41201201
}
],
"targetId":8
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":8,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-5-10 15:51:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2
[INFO:2023-5-10 15:51:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41201201,
"actEffect":
[
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":495,
"effectNum":495,
"multipleEffectNum":0,
"effectType":2,
"additional2":495
},
{
"additional":41201201,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-5-10 15:51:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-5-10 15:51:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-5-10 15:51:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-5-10 15:51:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201201 , 大招:false 结束方式:攻击动作完成
[INFO:2023-5-10 15:51:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201201[10002508] 不是aoe 干了 8[Monster_8_4_120020213][4] 一下
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 29/1989 原来有盾: 0
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.5) -》 多段已飘:247/495 本段飘:247 本段扣血:247 本段扣盾:0
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/1989 剩余盾: 0
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-5-10 15:51:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/1989 原来有盾: 0
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:495/495 本段飘:248 本段扣血:248 本段扣盾:0
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/1989 剩余盾: 0
[WARN:2023-5-10 15:51:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-5-10 15:51:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201201 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-5-10 15:51:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-5-10 15:51:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-5-10 15:51:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-5-10 15:51:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-5-10 15:51:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-5-10 15:51:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-5-10 15:51:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done
[INFO:2023-5-10 15:51:25][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-5-10 15:51:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-5-10 15:51:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-5-10 15:51:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:25]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-5-10 15:51:25]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:25]<== Receiver Message, socketClient version=1,extId=4,cmd=5,status=0,size=12
[INFO:2023-5-10 15:51:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-5-10 15:51:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-5-10 15:51:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.33453659713268 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 0 1
[INFO:2023-5-10 15:51:25][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-5-10 15:51:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-5-10 15:51:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-5-10 15:51:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:25]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-5-10 15:51:25]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:26]<== Receiver Message, socketClient version=1,extId=4,cmd=9,status=0,size=12
[INFO:2023-5-10 15:51:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 6
[INFO:2023-5-10 15:51:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-5-10 15:51:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.33411169797182 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 1 1
[INFO:2023-5-10 15:51:26][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-5-10 15:51:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-5-10 15:51:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-5-10 15:51:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:26]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-5-10 15:51:26]||||| Sender socketClient version=1
[INFO:2023-5-10 15:51:26][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_120020213
[INFO:2023-5-10 15:51:26]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=17
[INFO:2023-5-10 15:51:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 2367
}
[INFO:2023-5-10 15:51:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-5-10 15:51:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 2 1
[INFO:2023-5-10 15:51:26][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 15:51:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 15:51:26]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=47
[INFO:2023-5-10 15:51:26]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2023-5-10 15:51:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 61000007
progress: 6
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000010
progress: 6
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 6
hasFinished: false
donCount: 0
}
[INFO:2023-5-10 15:51:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-5-10 15:51:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 3 1
[INFO:2023-5-10 15:51:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000039
count: 100
lastUseTime: 1652657649919
composeCount: 0
}
[INFO:2023-5-10 15:51:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-5-10 15:51:26][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 4 1
[INFO:2023-5-10 15:51:27]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=211
[INFO:2023-5-10 15:51:27]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=233
[INFO:2023-5-10 15:51:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 810004
isInFormation: true
masterPlayerID: 14104
heroTypeIdx: 2012
baseAttr {
hp: 3390
atk: 374
def: 368
critic: 115
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1676965066622
rank: 2
luck: 6
sks {
skillId: 41201200
strengthenLevel: 1
}
sks {
skillId: 41201201
strengthenLevel: 1
}
sks {
skillId: 41201202
strengthenLevel: 1
}
exp: 101664
state: 133
strengthenRate: 0
breakthroughCnt: 0
skinId: 100017
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-5-10 15:51:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-5-10 15:51:27][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 5 1
[INFO:2023-5-10 15:51:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 810006
isInFormation: true
masterPlayerID: 14104
heroTypeIdx: 2028
baseAttr {
hp: 4137
atk: 378
def: 385
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1676965066622
rank: 2
luck: 6
sks {
skillId: 41202800
strengthenLevel: 1
}
sks {
skillId: 41202801
strengthenLevel: 1
}
sks {
skillId: 41202802
strengthenLevel: 1
}
exp: 101664
state: 129
strengthenRate: 0
livingSks {
skillId: 40300028
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300025
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100030
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-5-10 15:51:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-5-10 15:51:27][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 6 1
[INFO:2023-5-10 15:51:27]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=223
[INFO:2023-5-10 15:51:27]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=223
[INFO:2023-5-10 15:51:27]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2023-5-10 15:51:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 2810005
isInFormation: true
masterPlayerID: 14104
heroTypeIdx: 2057
baseAttr {
hp: 2410
atk: 215
def: 253
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1680689428704
rank: 1
luck: 3
sks {
skillId: 41205700
strengthenLevel: 1
}
sks {
skillId: 41205701
strengthenLevel: 1
}
sks {
skillId: 41205702
strengthenLevel: 1
}
exp: 20200
state: 129
strengthenRate: 0
livingSks {
skillId: 40300017
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100060
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-5-10 15:51:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-5-10 15:51:27][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 7 1
[INFO:2023-5-10 15:51:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 2810004
isInFormation: true
masterPlayerID: 14104
heroTypeIdx: 2007
baseAttr {
hp: 2302
atk: 274
def: 222
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1680689416617
rank: 1
luck: 5
sks {
skillId: 41200700
strengthenLevel: 1
}
sks {
skillId: 41200701
strengthenLevel: 1
}
sks {
skillId: 41200702
strengthenLevel: 1
}
exp: 20000
state: 129
strengthenRate: 0
livingSks {
skillId: 40300023
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100005
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-5-10 15:51:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-5-10 15:51:27][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 8 1
[INFO:2023-5-10 15:51:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000039
count: 110
lastUseTime: 1652657649919
composeCount: 0
}
[INFO:2023-5-10 15:51:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-5-10 15:51:27][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 9 1
[INFO:2023-5-10 15:51:29]<== Receiver Message, socketClient version=1,extId=20,cmd=42,status=0,size=12
[INFO:2023-5-10 15:51:29]<== Receiver Message, socketClient version=1,extId=11,cmd=1,status=0,size=20
[INFO:2023-5-10 15:51:29]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=258
[INFO:2023-5-10 15:51:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 127680
[INFO:2023-5-10 15:51:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2023-5-10 15:51:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 10 1
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-5-10 15:51:29][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 15:51:29][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-5-10 15:51:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000}
[INFO:2023-5-10 15:51:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 380
count: 99572919
}
[INFO:2023-5-10 15:51:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-5-10 15:51:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 11 1
[INFO:2023-5-10 15:51:29][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-5-10 15:51:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4360003
value: 0
time: 0
}
infos {
id: 360007
value: 0
time: 0
}
infos {
id: 4360004
value: 0
time: 0
}
infos {
id: 810012
value: 0
time: 0
}
infos {
id: 810013
value: 0
time: 0
}
infos {
id: 810008
value: 0
time: 0
}
infos {
id: 810009
value: 0
time: 0
}
infos {
id: 810010
value: 0
time: 0
}
infos {
id: 810011
value: 0
time: 0
}
infos {
id: 810004
value: 0
time: 0
}
infos {
id: 810005
value: 0
time: 0
}
infos {
id: 810006
value: 0
time: 0
}
infos {
id: 810007
value: 0
time: 0
}
infos {
id: 2810006
value: 0
time: 0
}
infos {
id: 1660005
value: 0
time: 0
}
infos {
id: 3860071
value: 0
time: 0
}
infos {
id: 2810007
value: 0
time: 0
}
infos {
id: 2810004
value: 0
time: 0
}
infos {
id: 1660007
value: 0
time: 0
}
infos {
id: 3860069
value: 0
time: 0
}
infos {
id: 2810005
value: 0
time: 0
}
infos {
id: 1660006
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 133
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-5-10 15:51:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-5-10 15:51:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 12 1
[INFO:2023-5-10 15:51:29]<== Receiver Message, socketClient version=1,extId=31,cmd=5,status=0,size=154
[INFO:2023-5-10 15:51:29]<== Receiver Message, socketClient version=1,extId=4,cmd=3,status=0,size=8
[INFO:2023-5-10 15:51:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 60
heroExp: 0
heroExp: 0
heroExp: 0
heroExp: 0
firstBonus {
materilType: 1
materilId: 10000039
change: 50
}
dropBonus {
materilType: 2
materilId: 2
change: 380
}
dropBonus {
materilType: 1
materilId: 10000039
change: 10
}
newBarrier {
dungeonId: 200001
barrierId: 200001031
star: -1
hasGetBonus:
bestFightRound: 0
}
exExp: 672
hasGetBonus:
allDamage: 12648
itemAdditionShow {
}
teamDamage {
teamTypeId: 1
teamDamage: 13061
teamGetDamage: 1440
unitDamages {
position: 1
damage: 5550
getDamage: 114
unqiueId: 810004
}
unitDamages {
position: 2
damage: 4333
getDamage: 413
unqiueId: 810006
}
unitDamages {
position: 3
damage: 1146
getDamage: 913
unqiueId: 2810005
}
unitDamages {
position: 4
damage: 1619
getDamage: 0
unqiueId: 2810004
}
}
[INFO:2023-5-10 15:51:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2023-5-10 15:51:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 13 1
[INFO:2023-5-10 15:51:29][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"13061",
"teamGetDamage":"1440",
"unitDamages":
[
{
"position":1,
"damage":"5550",
"getDamage":"114",
"unqiueId":"810004"
},
{
"position":2,
"damage":"4333",
"getDamage":"413",
"unqiueId":"810006"
},
{
"position":3,
"damage":"1146",
"getDamage":"913",
"unqiueId":"2810005"
},
{
"position":4,
"damage":"1619",
"getDamage":"0",
"unqiueId":"2810004"
}
]
}
[INFO:2023-5-10 15:51:29][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2023-5-10 15:51:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 15:51:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-5-10 15:51:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 3.0596059896052 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 14 1
[INFO:2023-5-10 15:51:29][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-5-10 15:51:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 15:51:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 15:51:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 15:51:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-5-10 15:51:31][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-5-10 15:51:31][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 200001021 2000103
[INFO:2023-5-10 15:51:31][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:57]:{playStory}playStory storyId: 2000103
[INFO:2023-5-10 15:51:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 15:51:33][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
...
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback'
logic/extensions/story/view/StorySwitchView:247: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2023-5-10 15:51:33][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion'
...
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback'
logic/extensions/story/view/StorySwitchView:247: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2023-5-10 15:51:33][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load'
...
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StorySwitchView:330: in function '_onFadeOutCallback'
logic/extensions/story/view/StorySwitchView:247: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2023-5-10 15:51:44][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 2.5394904054701
[WARN:2023-5-10 15:51:44][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2023-5-10 15:51:56][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 15:52:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):zhengyi.mtn,default:idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-5-10 15:52:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: zhengyi.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 15:52:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 15:52:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 15:52:17][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
...
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect'
logic/extensions/story/view/StoryDialogView:950: in function
[INFO:2023-5-10 15:52:17][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion'
...
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect'
logic/extensions/story/view/StoryDialogView:950: in function
[INFO:2023-5-10 15:52:17][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load'
...
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect'
logic/extensions/story/view/StoryDialogView:950: in function
[INFO:2023-5-10 15:52:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):zhengyi.mtn,default:idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:75: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-5-10 15:52:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: zhengyi.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:75: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-5-10 15:52:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:75: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-5-10 15:52:52]GameDevice isFront = False
[INFO:2023-5-10 16:1:1]GameDevice isFront = True
[INFO:2023-5-10 16:1:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:1:49][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):zhengyi.mtn,default:idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
...
logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect'
logic/extensions/story/view/StoryDialogView:915: in function '_alphaCallback'
logic/extensions/common/unit/component/spine/UnitCompSpineCloth:79: in function 'updateCallback'
logic/common/time/TweenUtil:74: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2023-5-10 16:1:49][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: zhengyi.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion'
...
logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect'
logic/extensions/story/view/StoryDialogView:915: in function '_alphaCallback'
logic/extensions/common/unit/component/spine/UnitCompSpineCloth:79: in function 'updateCallback'
logic/common/time/TweenUtil:74: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2023-5-10 16:1:49][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:chijing.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[C]: in function 'GetResource'
bootstrap/shortcut_csharp:22: in function 'getres'
logic/common/MultiResLoaderOptimize:89: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:80: in function 'load'
...
logic/extensions/story/view/StoryDialogView:1281: in function '_excuteNextDirect'
logic/extensions/story/view/StoryDialogView:915: in function '_alphaCallback'
logic/extensions/common/unit/component/spine/UnitCompSpineCloth:79: in function 'updateCallback'
logic/common/time/TweenUtil:74: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2023-5-10 16:1:50]GameDevice isFront = False
[INFO:2023-5-10 16:1:51]GameDevice isFront = True
[INFO:2023-5-10 16:1:54][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:66]:{func}BBPlayAfterBattleStory:_onStoryFinish
[INFO:2023-5-10 16:1:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 12 当前队列数量= 1
[INFO:2023-5-10 16:1:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MainStoryPlayEndLogRequest
[INFO:2023-5-10 16:1:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000103
barrierId: 200001021
[INFO:2023-5-10 16:1:54][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-5-10 16:1:54]==> Sender Auto Serialize Message,extId=46,cmd=12,size=18
[INFO:2023-5-10 16:1:54]||||| Sender socketClient version=1
[INFO:2023-5-10 16:1:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:1:54][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-5-10 16:1:54][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-5-10 16:1:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:1:54]<== Receiver Message, socketClient version=1,extId=46,cmd=12,status=0,size=8
[INFO:2023-5-10 16:1:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:1:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MainStoryPlayEndLogReply <---
[INFO:2023-5-10 16:1:54][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 12 所需时间单位秒 = 0.42204730957747 移走了序号= 1 的消息,当前队列数量= 0 || 0 MainStoryPlayEndLogReply 28 1
[INFO:2023-5-10 16:1:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:1:56][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-5-10 16:1:56][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-5-10 16:2:1]GameDevice isFront = False
[INFO:2023-5-10 16:2:5]GameDevice isFront = True
[INFO:2023-5-10 16:2:5]GameDevice isFront = False
[INFO:2023-5-10 16:2:49]GameDevice isFront = True
[INFO:2023-5-10 16:2:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:2:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:2:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2023-5-10 16:2:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-5-10 16:2:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 16:2:53]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-5-10 16:2:53]||||| Sender socketClient version=1
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-5-10 16:2:53][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:2:53][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-5-10 16:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000}
[INFO:2023-5-10 16:2:53]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=268
[INFO:2023-5-10 16:2:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681135200000
endTime: 0
}
activityInfos {
id: 10028
startTime: 1684162800000
endTime: 1684817940000
}
activityInfos {
id: 10035
startTime: 1683910800000
endTime: 1684342800000
}
activityInfos {
id: 10037
startTime: 1684162800000
endTime: 0
}
activityInfos {
id: 10053
startTime: 1684162800000
endTime: 1684731540000
}
activityInfos {
id: 10055
startTime: 1684162800000
endTime: 1685681940000
}
activityInfos {
id: 10057
startTime: 1684162800000
endTime: 1685854740000
}
activityInfos {
id: 10058
startTime: 1684162800000
endTime: 1685681940000
}
activityInfos {
id: 50001
startTime: 1677664800000
endTime: 1689328800000
}
[INFO:2023-5-10 16:2:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-5-10 16:2:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.34895100072026 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 31 1
[INFO:2023-5-10 16:2:54][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 20; 200001021
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2023-5-10 16:2:54][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=13,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/config/FbExitConfig:158: in function
logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2023-5-10 16:2:54][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-5-10 16:2:54][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220020
[INFO:2023-5-10 16:2:54][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-5-10 16:2:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 16:2:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 16:2:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 16:2:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-5-10 16:2:54][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 16:2:54][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-5-10 16:2:54][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 16:2:54]DestroyUnusedResources:131,2,time=,paths:
[INFO:2023-5-10 16:2:55][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=13,id=107
[INFO:2023-5-10 16:2:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:2:55][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-5-10 16:2:55][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil
[INFO:2023-5-10 16:2:55][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 137 找到: true
[INFO:2023-5-10 16:2:55][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 143 找到: true
[INFO:2023-5-10 16:2:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:2:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 65 1 当前队列数量= 1
[INFO:2023-5-10 16:2:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActBossRequest
[INFO:2023-5-10 16:2:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}defineId: 1
[INFO:2023-5-10 16:2:55]==> Sender Auto Serialize Message,extId=65,cmd=1,size=11
[INFO:2023-5-10 16:2:55]||||| Sender socketClient version=1
[INFO:2023-5-10 16:2:55][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 137 go: Fullmoon
[INFO:2023-5-10 16:2:55][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 137 触发器: Fullmoon zoneId: 200001 zoneName: g-s02_wrold-activity_p2
[INFO:2023-5-10 16:2:55][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 143 go: scene_baofenyu
[INFO:2023-5-10 16:2:55][logic/scene/common/trigger/TriggerEntity.lua:217]:{tryInit}在场景中查找触发器 -> id: 143 触发器: scene_baofenyu zoneId: 200001 zoneName: g-s02_wrold-activity_p2
[INFO:2023-5-10 16:2:55][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180001 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 16:2:55][logic/extensions/fbactivity/controller/FbActivityController.lua:277]:{isShowBtnByDungeonId}180001 =============passfb 条件不满足, barrierId = 200001051
[INFO:2023-5-10 16:2:55][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180002 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 16:2:55][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180002 =============不在开启时间
[INFO:2023-5-10 16:2:55][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180003 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 16:2:55][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180003 =============不在开启时间
[INFO:2023-5-10 16:2:55][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}180004 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 16:2:55][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}180004 =============不在开启时间
[INFO:2023-5-10 16:2:55][logic/extensions/fbactivity/view/FbActivityBtnView.lua:249]:{closure}190001 修月活动未开的时候,隐藏修月副本和修月boss按钮
[INFO:2023-5-10 16:2:55][logic/extensions/fbactivity/controller/FbActivityController.lua:260]:{isShowBtnByDungeonId}190001 =============openId不通过
[INFO:2023-5-10 16:2:55]<== Receiver Message, socketClient version=1,extId=65,cmd=1,status=0,size=22
[INFO:2023-5-10 16:2:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}actBoss {
defineId: 1
expiredTime: 1685249999
damage: 0
challenge: 0
}
[INFO:2023-5-10 16:2:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActBossReply <---
[INFO:2023-5-10 16:2:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 65 1 所需时间单位秒 = 0.61253018677235 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActBossReply 32 1
[INFO:2023-5-10 16:2:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:2:55][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=13,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:63: in function
[INFO:2023-5-10 16:2:55][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 16:2:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:2:55][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-5-10 16:2:56][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-5-10 16:2:56][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 16:2:56]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-5-10 16:2:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:2:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:2:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:2:57][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 16:2:58][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 16:3:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:0][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 16:3:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:1][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 16:3:1]DestroyUnusedResources:5,2,time=,paths:
[INFO:2023-5-10 16:3:2][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 16:3:3][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/extensions/common/controller/CommonController:50: in function 'handleBackScene'
logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene'
logic/extensions/fbactivity/view/FbActivityView:49: in function
[INFO:2023-5-10 16:3:3][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-5-10 16:3:3][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=13,id=107
[INFO:2023-5-10 16:3:3][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-5-10 16:3:3][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 16:3:3][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 16:3:3][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-5-10 16:3:3][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 16:3:3]DestroyUnusedResources:24,2,time=,paths:
[INFO:2023-5-10 16:3:3][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2023-5-10 16:3:3][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-5-10 16:3:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:3][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2023-5-10 16:3:3][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[WARN:2023-5-10 16:3:3][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2023-5-10 16:3:3][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 1
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:3:4]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-5-10 16:3:4]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:4][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2023-5-10 16:3:4][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-5-10 16:3:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 2
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 3
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:3:4]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 4
[INFO:2023-5-10 16:3:4]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:4]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-5-10 16:3:4]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-5-10 16:3:4]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-5-10 16:3:4]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:4][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-5-10 16:3:4][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 5
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:3:4]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-5-10 16:3:4]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 6
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 7
[INFO:2023-5-10 16:3:4]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-5-10 16:3:4]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 8
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:3:4]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-5-10 16:3:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:4]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:4]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 9
[INFO:2023-5-10 16:3:4]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:3:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:4]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-5-10 16:3:4]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:4][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-5-10 16:3:4][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-5-10 16:3:4]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.44064159318805 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetWeeklyCardInfoReply 34 1
[WARN:2023-5-10 16:3:4][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora
[INFO:2023-5-10 16:3:4][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 16:3:4]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=611
[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.12
}
infos {
day: 2
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.13
}
infos {
day: 3
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.14
}
infos {
day: 4
hasSignIn: false
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.15
}
infos {
day: 5
hasSignIn: false
luckLevel: 2
drawIds: 78
drawIds: 10
drawIds: 33
drawIds: 17
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.16
}
infos {
day: 6
hasSignIn: false
luckLevel: 2
drawIds: 82
drawIds: 88
drawIds: 1
drawIds: 17
lunarYear: Year of GuiMao Rabbit
lunarMonthAndDay: 3.17
lunarFestival: Beginning of Summer
}
infos {
day: 7
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[INFO:2023-5-10 16:3:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2023-5-10 16:3:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.74137188866735 移走了序号= 1 的消息,当前队列数量= 7 || 0 Get103InfosReply 35 1
[INFO:2023-5-10 16:3:5][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 16:3:5]DestroyUnusedResources:1,2,time=,paths:
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[INFO:2023-5-10 16:3:5]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=524
[INFO:2023-5-10 16:3:5]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2023-5-10 16:3:5]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=188
[INFO:2023-5-10 16:3:5]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8
[INFO:2023-5-10 16:3:5]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-5-10 16:3:5]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8
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[INFO:2023-5-10 16:3:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 44
[INFO:2023-5-10 16:3:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 5
[INFO:2023-5-10 16:3:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-5-10 16:3:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 44
[INFO:2023-5-10 16:3:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6
[INFO:2023-5-10 16:3:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-5-10 16:3:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 52
[INFO:2023-5-10 16:3:5]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2023-5-10 16:3:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 7
[INFO:2023-5-10 16:3:5]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-5-10 16:3:5]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2023-5-10 16:3:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 161
[INFO:2023-5-10 16:3:5]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:5]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2023-5-10 16:3:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:3:5]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-5-10 16:3:5]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2023-5-10 16:3:5]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 1.34764367342 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get137InfosReply 42 1
[INFO:2023-5-10 16:3:5]==> Sender Auto Serialize Message,extId=49,cmd=1,size=12
[INFO:2023-5-10 16:3:5]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:6]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2023-5-10 16:3:6]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=26
[INFO:2023-5-10 16:3:6]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=26
[INFO:2023-5-10 16:3:6]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=26
[INFO:2023-5-10 16:3:6]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=84
[INFO:2023-5-10 16:3:6]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=84
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 2
}
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-5-10 16:3:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 1.641415592283 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 43 1
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 44
infos {
id: 0
value: 1
time: 1684242000
}
replaceAll: false
}
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-5-10 16:3:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.1018114052713 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetRedDotInfosReply 44 1
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 44
infos {
id: 0
value: 1
time: 1684242000
}
replaceAll: false
}
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-5-10 16:3:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.1018114052713 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetRedDotInfosReply 45 1
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 44
infos {
id: 0
value: 1
time: 1684242000
}
replaceAll: false
}
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-5-10 16:3:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.1353326067328 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetRedDotInfosReply 46 1
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 161
infos {
id: 0
value: 4
time: 1684213200
}
replaceAll: false
}
redDotInfos {
defineId: 623
replaceAll: false
}
redDotInfos {
defineId: 52
infos {
id: 10001
value: 1
time: 1684213200
}
infos {
id: 10035
value: 1
time: 0
}
infos {
id: 10004
value: 1
time: 0
}
infos {
id: 10011
value: 1
time: 1684213200
}
replaceAll: false
}
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-5-10 16:3:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.1353326067328 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 47 1
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 161
infos {
id: 0
value: 4
time: 1684213200
}
replaceAll: false
}
redDotInfos {
defineId: 623
replaceAll: false
}
redDotInfos {
defineId: 52
infos {
id: 10001
value: 1
time: 1684213200
}
infos {
id: 10035
value: 1
time: 0
}
infos {
id: 10004
value: 1
time: 0
}
infos {
id: 10011
value: 1
time: 1684213200
}
replaceAll: false
}
[INFO:2023-5-10 16:3:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-5-10 16:3:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 1.1353326067328 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRedDotInfosReply 48 1
[INFO:2023-5-10 16:3:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 1
[INFO:2023-5-10 16:3:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest
[INFO:2023-5-10 16:3:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2077
[INFO:2023-5-10 16:3:15]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12
[INFO:2023-5-10 16:3:15]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=22,cmd=24,status=0,size=11
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=230
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2077
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 50 1
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4860002
isInFormation: false
masterPlayerID: 14104
heroTypeIdx: 2077
baseAttr {
hp: 1353
atk: 134
def: 114
critic: 80
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1684199472925
rank: 1
luck: 6
sks {
skillId: 41207700
strengthenLevel: 1
}
sks {
skillId: 41207701
strengthenLevel: 1
}
sks {
skillId: 41207702
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300034
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100070
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 51 1
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=77
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=131
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=77
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=77
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=54,cmd=4,status=0,size=110
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=54,cmd=10,status=0,size=23
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99
[INFO:2023-5-10 16:3:16]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=34
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2077
exp: 0
injuredNum: 0
voice: 1062003
voice: 1062013
voice: 1062014
voice: 1062015
infos: 1000468
unreadInfos: 1000468
usingSkinId: 100070
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 9
value: 1
}
contractValues {
conditionId: 8
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 52 1
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 14104
name: ljy3
gender: 1
portrait: 11100002
exp: 127680
signature:
chefTitle: 0
roleNum: 18
heroRate: 32.7
dungeonCount: 44
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 35
heroCharCover: 2000
frame: 11110050
touchCountLeft: 5
registerTime: 1676017981
lastLogoutTime: 1684196991
birthday: 5-1
pvpScore: 1000
pvpFightCount: 4
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1676018235
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 53 1
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-5-10 16:3:16][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Why are you not back yet? Having too much fun outside?!\" Ah-Fu is spamming you with 66 stickers! Your phone is about to freeze!","interval":432000000}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2077
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2077
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2077
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 54 1
[INFO:2023-5-10 16:3:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4860002
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 55 1
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2077
exp: 0
injuredNum: 0
voice: 1062003
voice: 1062013
voice: 1062014
voice: 1062015
infos: 1000468
unreadInfos: 1000468
usingSkinId: 100070
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 9
value: 1
}
contractValues {
conditionId: 8
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 56 1
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2077
exp: 0
injuredNum: 0
voice: 1062003
voice: 1062013
voice: 1062014
voice: 1062015
infos: 1000468
unreadInfos: 1000468
usingSkinId: 100070
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 9
value: 1
}
contractValues {
conditionId: 8
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 57 1
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:16][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-5-10 16:3:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000131
state: 0
heroUniqueId: 0
heroId: 2077
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1684199472
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000130
state: 0
heroUniqueId: 0
heroId: 2077
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1684199472
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000132
state: 0
heroUniqueId: 0
heroId: 2077
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1684199472
doneCount: 0
lastFinishedTime: 0
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskPush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 4 || 0 UpdateHeroTaskPush 58 1
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCounts {
heroId: 2077
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskCountPush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 10 || 0 UpdateHeroTaskCountPush 59 1
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62012002
progress: 23
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012003
progress: 23
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012004
progress: 23
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012005
progress: 23
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012006
progress: 23
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012007
progress: 23
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012008
progress: 23
reachTime: 0
isGainBonus: false
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 60 1
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62033004
progress: 7
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033005
progress: 7
reachTime: 0
isGainBonus: false
}
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 61 1
[INFO:2023-5-10 16:3:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-5-10 16:3:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2023-5-10 16:3:16]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-5-10 16:3:16]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:17]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10
[INFO:2023-5-10 16:3:17]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2023-5-10 16:3:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-5-10 16:3:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <---
[INFO:2023-5-10 16:3:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 2.0495800040662 移走了序号= 1 的消息,当前队列数量= 1 || 0 GainHeroReply 62 1
[INFO:2023-5-10 16:3:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 0
}
[INFO:2023-5-10 16:3:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-5-10 16:3:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 1.1453701108694 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 63 1
[INFO:2023-5-10 16:3:18][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2023-5-10 16:3:19][logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener
[INFO:2023-5-10 16:3:20][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2023-5-10 16:3:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):fuyanjing.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-5-10 16:3:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: fuyanjing.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 16:3:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 16:3:25][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-5-10 16:3:25][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 16:3:25][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-5-10 16:3:26][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2023-5-10 16:3:26][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2023-5-10 16:3:27][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 16:3:28][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 16:3:28]DestroyUnusedResources:23,2,time=,paths:
[INFO:2023-5-10 16:3:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 2
[INFO:2023-5-10 16:3:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest
[INFO:2023-5-10 16:3:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2078
[INFO:2023-5-10 16:3:33]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12
[INFO:2023-5-10 16:3:33]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=22,cmd=24,status=0,size=11
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=219
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=131
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=54,cmd=4,status=0,size=76
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=54,cmd=10,status=0,size=23
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=57
[INFO:2023-5-10 16:3:34]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2078
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 66 1
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4860003
isInFormation: false
masterPlayerID: 14104
heroTypeIdx: 2078
baseAttr {
hp: 1028
atk: 144
def: 96
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1684199490965
rank: 1
luck: 6
sks {
skillId: 41207800
strengthenLevel: 1
}
sks {
skillId: 41207801
strengthenLevel: 1
}
sks {
skillId: 41207802
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300021
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100071
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 67 1
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2078
exp: 0
injuredNum: 0
voice: 1063013
voice: 1063014
voice: 1063015
voice: 1063003
infos: 1000474
unreadInfos: 1000474
usingSkinId: 100071
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 68 1
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Where ru u? I miss u sm that I'm abt 2 lose it!\" Suckling Pig Roast sent you a series of letters, trying to get you back.","interval":432000000}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 14104
name: ljy3
gender: 1
portrait: 11100002
exp: 127680
signature:
chefTitle: 0
roleNum: 19
heroRate: 34.5
dungeonCount: 44
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 35
heroCharCover: 2000
frame: 11110050
touchCountLeft: 5
registerTime: 1676017981
lastLogoutTime: 1684196991
birthday: 5-1
pvpScore: 1000
pvpFightCount: 4
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1676018235
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 69 1
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-5-10 16:3:34][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2078
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2078
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2078
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 70 1
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4860003
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 71 1
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2078
exp: 0
injuredNum: 0
voice: 1063013
voice: 1063014
voice: 1063015
voice: 1063003
infos: 1000474
unreadInfos: 1000474
usingSkinId: 100071
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 72 1
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2078
exp: 0
injuredNum: 0
voice: 1063013
voice: 1063014
voice: 1063015
voice: 1063003
infos: 1000474
unreadInfos: 1000474
usingSkinId: 100071
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 73 1
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:34][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-5-10 16:3:34]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000133
state: 0
heroUniqueId: 0
heroId: 2078
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1684199490
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000134
state: 0
heroUniqueId: 0
heroId: 2078
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1684199490
doneCount: 0
lastFinishedTime: 0
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskPush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 4 || 0 UpdateHeroTaskPush 74 1
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCounts {
heroId: 2078
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskCountPush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 10 || 0 UpdateHeroTaskCountPush 75 1
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62012002
progress: 24
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012003
progress: 24
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012004
progress: 24
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012005
progress: 24
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012006
progress: 24
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012007
progress: 24
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012008
progress: 24
reachTime: 0
isGainBonus: false
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 76 1
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62034003
progress: 5
reachTime: 1684199490
isGainBonus: false
}
achievementInfos {
id: 62034004
progress: 5
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62034005
progress: 5
reachTime: 0
isGainBonus: false
}
achievementTypeInfos {
id: 1
typeScore: 0
}
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 77 1
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-5-10 16:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <---
[INFO:2023-5-10 16:3:34][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 1.2480891980231 移走了序号= 1 的消息,当前队列数量= 0 || 0 GainHeroReply 78 1
[INFO:2023-5-10 16:3:35][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 16:3:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 1
[INFO:2023-5-10 16:3:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-5-10 16:3:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2023-5-10 16:3:35]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-5-10 16:3:35]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:35]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2023-5-10 16:3:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 0
}
[INFO:2023-5-10 16:3:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-5-10 16:3:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.6897792853415 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 79 1
[INFO:2023-5-10 16:3:37][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2023-5-10 16:3:38][logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener
[INFO:2023-5-10 16:3:38][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2023-5-10 16:3:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):wenhua.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-5-10 16:3:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: wenhua.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 16:3:39][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 16:3:41][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-5-10 16:3:41][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 16:3:44][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 16:3:48][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-5-10 16:3:48][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-5-10 16:3:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:49][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2023-5-10 16:3:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:49][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2023-5-10 16:3:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:50][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 16:3:51][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 16:3:51][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 16:3:51]DestroyUnusedResources:26,2,time=,paths:
[INFO:2023-5-10 16:3:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 1
[INFO:2023-5-10 16:3:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest
[INFO:2023-5-10 16:3:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2079
[INFO:2023-5-10 16:3:53]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12
[INFO:2023-5-10 16:3:53]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:53]<== Receiver Message, socketClient version=1,extId=22,cmd=24,status=0,size=11
[INFO:2023-5-10 16:3:53]<== Receiver Message, socketClient version=1,extId=22,cmd=2,status=0,size=218
[INFO:2023-5-10 16:3:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2079
[INFO:2023-5-10 16:3:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2023-5-10 16:3:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 81 1
[INFO:2023-5-10 16:3:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4860004
isInFormation: false
masterPlayerID: 14104
heroTypeIdx: 2079
baseAttr {
hp: 1228
atk: 108
def: 93
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1684199510693
rank: 1
luck: 6
sks {
skillId: 41207900
strengthenLevel: 1
}
sks {
skillId: 41207901
strengthenLevel: 1
}
sks {
skillId: 41207902
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100072
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-5-10 16:3:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-5-10 16:3:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 82 1
[INFO:2023-5-10 16:3:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=20,cmd=4,status=0,size=131
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=53
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=25
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=23,cmd=2,status=0,size=63
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=54,cmd=4,status=0,size=42
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=54,cmd=10,status=0,size=23
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=55,cmd=3,status=0,size=99
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2079
exp: 0
injuredNum: 0
voice: 1064003
voice: 1064013
voice: 1064014
voice: 1064015
infos: 1000480
unreadInfos: 1000480
usingSkinId: 100072
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 83 1
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 14104
name: ljy3
gender: 1
portrait: 11100002
exp: 127680
signature:
chefTitle: 0
roleNum: 20
heroRate: 36.4
dungeonCount: 44
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 35
heroCharCover: 2000
frame: 11110050
touchCountLeft: 5
registerTime: 1676017981
lastLogoutTime: 1684196991
birthday: 5-1
pvpScore: 1000
pvpFightCount: 4
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1676018235
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 84 1
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 0 : 30 的推送 推送ID为 1003
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":0,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, I've prepared steamed lamb, steamed eight-treasure pork, stewed three treasures, roasted duck, roasted chicks, and roasted goose for lunch... Which one would you like to try first?","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 6 : 30 的推送 推送ID为 1004
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":6,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. As busy as your day may be, please don't forget to eat on time!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 21 : 0 的推送 推送ID为 1007
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":21,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Please process it asap, Master!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 1 : 0 的推送 推送ID为 1008
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":1,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Complete it to obtain awesome rewards!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 5 : 0 的推送 推送ID为 1009
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":5,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Time to build up the reputation of Kongsang!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1010
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Banquet] A Banquet Order has arrived! Let's get started!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 19 : 2 的推送 推送ID为 1011
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":19,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":2,"contentText":"[Festival] You have a new Festival Order! Your food souls are waiting for your commands in the kitchen!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 3 : 2 的推送 推送ID为 1012
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":3,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":5,"contentText":"[Festival] You have a new Festival Order! Festivals don't happen every day. Don't miss out~","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 2 的推送 推送ID为 1013
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Festival] You have a new Festival Order! This is your chance to wealth. Treasure this opportunity!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 11 : 0 的推送 推送ID为 1016
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Innocent Saturday] Master, the rewards are here! Log in to receive Saturday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 11 : 0 的推送 推送ID为 1017
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Relaxing Sunday] Master, the rewards are here! Log in to receive Sunday rewards. There will be more rewards when you log in tomorrow!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 11 : 0 的推送 推送ID为 1018
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":11,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":1,"contentText":"[Dynamic Monday] Master, the rewards are here! Login to receive Monday rewards. More exciting events are here for you to pitch in!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:37]:{_setEFixedTime}注册了本地时间每天的 9 : 0 的推送 推送ID为 1019
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":9,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"The Tale of Food","contentText":"[Collect Stamina] Master, dinner is ready for you. Remember to eat tonight~","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 6 的 23 : 0 的推送 推送ID为 1020
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":6,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-5-10 16:3:54][logic/common/state/notify/kr/KRNotifyLocalState.lua:58]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 23 : 0 的推送 推送ID为 1021
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":23,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"The Tale of Food","sound":"1","dayOfWeek":7,"contentText":"[Void Spar] Master, the food souls are ready to have a good fight in Void Spar!","number":1}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2079
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2079
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2079
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 85 1
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4860004
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 86 1
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2079
exp: 0
injuredNum: 0
voice: 1064003
voice: 1064013
voice: 1064014
voice: 1064015
infos: 1000480
unreadInfos: 1000480
usingSkinId: 100072
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 87 1
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"Master, Master! When are you coming back? We miss you lots! Bighead and Tinytail miss you too!\" Double-boiled Milk sent too many \"miss you\" texts and was blocked due to alleged spamming.","interval":432000000}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2079
exp: 0
injuredNum: 0
voice: 1064003
voice: 1064013
voice: 1064014
voice: 1064015
infos: 1000480
unreadInfos: 1000480
usingSkinId: 100072
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 88 1
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-5-10 16:3:54][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-5-10 16:3:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"The Tale of Food","number":1,"sound":"1","autoCancel":true,"contentText":"\"What's keeping you so busy? You haven't been back at Kongsang for a long time. I have purchased everything you need. It's all in your room. Please come back and check it out.\" To Braised Trepang, these are all necessary expenses to get his secretary back.","interval":432000000}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000135
state: 0
heroUniqueId: 0
heroId: 2079
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1684199510
doneCount: 0
lastFinishedTime: 0
}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskPush <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 4 || 0 UpdateHeroTaskPush 89 1
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCounts {
heroId: 2079
isUnLocked: true
dailyCount: 0
expireTime: 1684231200
}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskCountPush <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 10 || 0 UpdateHeroTaskCountPush 90 1
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62012002
progress: 25
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012003
progress: 25
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012004
progress: 25
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012005
progress: 25
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012006
progress: 25
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012007
progress: 25
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012008
progress: 25
reachTime: 0
isGainBonus: false
}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 91 1
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2023-5-10 16:3:54]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-5-10 16:3:54]||||| Sender socketClient version=1
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=21,cmd=6,status=0,size=10
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 1.0797108970582 移走了序号= 1 的消息,当前队列数量= 1 || 0 GainHeroReply 92 1
[INFO:2023-5-10 16:3:54]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 0
}
[INFO:2023-5-10 16:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-5-10 16:3:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.553067907691 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 93 1
[INFO:2023-5-10 16:3:56][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2023-5-10 16:3:57][logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener
[INFO:2023-5-10 16:3:57][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2023-5-10 16:3:57][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):zhengyi.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-5-10 16:3:58][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: zhengyi.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 16:3:58][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-5-10 16:4:3]GameDevice isFront = False
[INFO:2023-5-10 16:4:20]GameDevice isFront = True
[INFO:2023-5-10 16:4:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-5-10 16:4:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 16:4:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 16:4:20][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-5-10 16:4:21][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2023-5-10 16:4:21][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2023-5-10 16:4:22][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-5-10 16:4:23][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-5-10 16:4:23]DestroyUnusedResources:21,2,time=,paths:
[INFO:2023-5-10 16:4:30][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 16:4:36]GameDevice isFront = False
[INFO:2023-5-10 16:5:8]GameDevice isFront = True
[INFO:2023-5-10 16:5:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 16:5:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:5:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 1
[INFO:2023-5-10 16:5:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-5-10 16:5:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11090077
count: 1
[INFO:2023-5-10 16:5:12]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-5-10 16:5:12]||||| Sender socketClient version=1
[INFO:2023-5-10 16:5:12]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2023-5-10 16:5:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11090077
count: 1
lastUseTime: 1652663589705
composeCount: 0
}
[INFO:2023-5-10 16:5:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-5-10 16:5:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 98 1
[INFO:2023-5-10 16:5:13]<== Receiver Message, socketClient version=1,extId=20,cmd=6,status=0,size=23
[INFO:2023-5-10 16:5:13]<== Receiver Message, socketClient version=1,extId=21,cmd=2,status=0,size=10
[INFO:2023-5-10 16:5:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11090077
change: 1
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-5-10 16:5:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-5-10 16:5:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 99 1
[INFO:2023-5-10 16:5:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:5:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-5-10 16:5:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-5-10 16:5:13][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 0.86944619938731 移走了序号= 1 的消息,当前队列数量= 0 || 0 AddItemsReply 100 1
[INFO:2023-5-10 16:5:13][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-5-10 16:5:13][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-5-10 16:5:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:5:16][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 16:5:24][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 1
[INFO:2023-5-10 16:5:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-5-10 16:5:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11090078
count: 1
[INFO:2023-5-10 16:5:24]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-5-10 16:5:24]||||| Sender socketClient version=1
[INFO:2023-5-10 16:5:25]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2023-5-10 16:5:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11090078
count: 1
lastUseTime: 1652663602169
composeCount: 0
}
[INFO:2023-5-10 16:5:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-5-10 16:5:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 102 1
[INFO:2023-5-10 16:5:25]<== Receiver Message, socketClient version=1,extId=20,cmd=6,status=0,size=23
[INFO:2023-5-10 16:5:25]<== Receiver Message, socketClient version=1,extId=21,cmd=2,status=0,size=10
[INFO:2023-5-10 16:5:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11090078
change: 1
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-5-10 16:5:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-5-10 16:5:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 103 1
[INFO:2023-5-10 16:5:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:5:25][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-5-10 16:5:25][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-5-10 16:5:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-5-10 16:5:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-5-10 16:5:25][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 0.56771659478545 移走了序号= 1 的消息,当前队列数量= 0 || 0 AddItemsReply 104 1
[INFO:2023-5-10 16:5:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:5:29][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 16:5:35][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 1
[INFO:2023-5-10 16:5:35][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-5-10 16:5:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11090079
count: 1
[INFO:2023-5-10 16:5:35]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-5-10 16:5:35]||||| Sender socketClient version=1
[INFO:2023-5-10 16:5:35]<== Receiver Message, socketClient version=1,extId=10,cmd=1,status=0,size=26
[INFO:2023-5-10 16:5:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11090079
count: 1
lastUseTime: 1652663612926
composeCount: 0
}
[INFO:2023-5-10 16:5:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-5-10 16:5:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 106 1
[INFO:2023-5-10 16:5:36]<== Receiver Message, socketClient version=1,extId=20,cmd=6,status=0,size=23
[INFO:2023-5-10 16:5:36]<== Receiver Message, socketClient version=1,extId=21,cmd=2,status=0,size=10
[INFO:2023-5-10 16:5:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11090079
change: 1
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-5-10 16:5:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-5-10 16:5:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 107 1
[INFO:2023-5-10 16:5:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:5:36][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-5-10 16:5:36][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-5-10 16:5:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-5-10 16:5:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-5-10 16:5:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 0.83530439436436 移走了序号= 1 的消息,当前队列数量= 0 || 0 AddItemsReply 108 1
[INFO:2023-5-10 16:5:38][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-5-10 16:5:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:5:39][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 16:5:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-5-10 16:5:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-5-10 16:5:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 6
[INFO:2023-5-10 16:5:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-5-10 16:5:40]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2023-5-10 16:5:40]||||| Sender socketClient version=1
[INFO:2023-5-10 16:5:40][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-5-10 16:5:40]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2023-5-10 16:5:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-5-10 16:5:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-5-10 16:5:40][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.31760330498219 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 109 1
[ERROR:2023-5-10 16:5:40]16:05:40.689-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2079
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.689-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2079
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.714-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2079
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.714-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2079
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.715-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.715-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.715-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.715-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.736-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2079
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.736-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2079
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.761-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.761-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.786-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2079
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.786-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2079
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.787-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.787-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.787-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.787-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.787-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.787-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.788-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.788-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2078
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.788-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.788-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.789-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.789-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.808-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.808-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.809-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.809-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.809-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.809-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.838-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.838-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.839-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.839-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.839-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.839-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.840-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.840-651: [@logic/extensions/hero/util/HeroSortUtil.lua:279]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.840-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
UnityEngine.Debug:LogError (object)
LuaInterface.Debugger:LogError (string)
LuaInterface.ToLua:PrintError (intptr) (at Assets/aounity-framework/ToLua/Core/ToLua.cs:214)
LuaInterface.LuaState:PCall (int,int) (at Assets/aounity-framework/ToLua/Core/LuaState.cs:732)
LuaInterface.LuaFunction:PCall () (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:110)
LuaInterface.LuaFunction:Call (LuaInterface.LuaTable,Framework.Resource) (at Assets/aounity-framework/ToLua/Core/LuaFunction.cs:151)
Framework.ResourceListener:InvokeCallback (Framework.Resource) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:46)
Framework.ResourceCache:OnResourceDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/ResourceCache/ResourceCache.cs:493)
Framework.DirectResourceLoader:OnLoadDone (Framework.Resource,bool) (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:95)
Framework.DirectResourceLoader/d__13:MoveNext () (at Assets/aounity-framework/Scripts/CSharp/Framework/Resource/Loader/Direct/DirectResourceLoader.cs:132)
UnityEngine.SetupCoroutine:InvokeMoveNext (System.Collections.IEnumerator,intptr)
[ERROR:2023-5-10 16:5:40]16:05:40.840-651: [@logic/extensions/hero/util/HeroSortUtil.lua:283]:{closure}检查食魂图鉴表有没食魂 heroTypeIdx = 2077
stack traceback:
[C]: in function 'sort'
frameworkext/lmvc/model/BaseListModel:66: in function 'sortMoList'
logic/extensions/hero/model/HeroModel:157: in function 'sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:60: in function '_sortByIndex'
logic/extensions/backpack/view/BackpackSortMgr:51: in function '_downSort'
logic/extensions/backpack/view/BackpackSortMgr:40: in function 'sort'
logic/extensions/backpack/view/BackpackRoleView:283: in function '_sort'
logic/extensions/backpack/view/BackpackRoleView:56: in function 'onEnter'
frameworkext/lmvc/view/ViewPresentor:161: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:229: in function '_doOpen'
frameworkext/lmvc/view/ViewPresentor:146: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function