==================================PREV===================================
[INFO:2023-4-25 16:54:9]PJG Start
[INFO:2023-4-25 16:54:9]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0
[INFO:2023-4-25 16:54:9]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0
[INFO:2023-4-25 16:54:9]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0
[INFO:2023-4-25 16:54:9]AoUnityStarter Start
[INFO:2023-4-25 16:54:9]Start App
[INFO:2023-4-25 16:54:9]ResourceCache.Instance.resLoadMode=Direct
[INFO:2023-4-25 16:54:9]ResourceCache.Instance.isLuaBundle=False
[INFO:2023-4-25 16:54:9]AoUnityStarter StartLua
[INFO:2023-4-25 16:54:10][tolua.lua:11]:ver20100 jit: true SSE2 SSE3 SSE4.1 BMI2 fold cse dce fwd dse narrow loop abc sink fuse
[INFO:2023-4-25 16:54:10][tolua.lua:12]:os: Windows, arch: x64
[INFO:2023-4-25 16:54:10][bootstrap/starter_lua.lua:124]:{closure}AoUnity-lua is started...
[INFO:2023-4-25 16:54:10][bootstrap/BootstrapHelper.lua:73]:{closure}=======================百田渠道包=======================
[WARN:2023-4-25 16:54:10][@bootstrap/BootstrapLauncher.lua:177]:{start}非腾讯渠道 初始化 Bugly
[INFO:2023-4-25 16:54:10][bootstrap/BootstrapHelper.lua:412]:{initBugly}bugly 开启监听c#的异常!!
[INFO:2023-4-25 16:54:10]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:hideTransition, [param]:{}
[INFO:2023-4-25 16:54:10][bootstrap/check/CheckMgr.lua:280]:{_startBaitianRequestRemoteVersion}CheckMgr._startBaitianRequestRemoteVersion RequestRemoteVersion: http://cc2dhotupdate-sg-beta1-zwfz.ubeejoy.com/ swy-gpios-zh 4 0 0 com.baitian.unity.editor
[INFO:2023-4-25 16:54:11]VersionMgr::LoadLocalVersionCode() - Load local version code: 1.0.0
[INFO:2023-4-25 16:54:11]VersionMgr::LoadLocalVersionCode() - Load package version code: 1.0.0
[INFO:2023-4-25 16:54:11]VersionMgr::LoadLocalVersionCode() - Client version code: 1.0.0
[INFO:2023-4-25 16:54:11]VersionMgr::RequestRemoteVersionCode() - RequestRemoteVersionCode: 0.0.0
[INFO:2023-4-25 16:54:11][bootstrap/check/CheckMgr.lua:292]:{closure}CheckMgr:onRequestRemoteVersionSuccess review zoneId false 0
[INFO:2023-4-25 16:54:11][bootstrap/BootstrapLauncherBase.lua:109]:{start}BootstrapLauncherBase start
[INFO:2023-4-25 16:54:11][bootstrap/BootstrapLauncher.lua:393]:{onLuaBundlesDone}游戏业务lua的ab已经加载完毕,开始启动游戏业务
[INFO:2023-4-25 16:54:11][bootstrap/BootstrapLauncherBase.lua:102]:{onLuaBundlesDone}BootstrapLauncherBase onLuaBundlesDone
[INFO:2023-4-25 16:54:12][framework/LogicLauncherBase.lua:59]:{start}LogicLauncherBase start
[INFO:2023-4-25 16:54:12][logic/logicLauncher/LogicLauncher.lua:10]:{onStart}is img preload:false
[INFO:2023-4-25 16:54:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:setServerUrl, [param]:{"serverUrl":"http:\/\/10.17.1.98:8998\/"}
[INFO:2023-4-25 16:54:12][framework/LogicLauncherBase.lua:53]:{onStart}LogicLauncherBase onStart
[INFO:2023-4-25 16:54:14][bootstrap/performance/PerformanceMgr.lua:122]:{setResourcesMode}默认高端机
[INFO:2023-4-25 16:54:14][bootstrap/performance/PerformanceMgr.lua:177]:{setResourcesMode}缓冲区路径 = C:/Users/ouyanghui/AppData/LocalLow/Unity/baiao_pjg_upg_1
[INFO:2023-4-25 16:54:14][bootstrap/performance/PerformanceMgr.lua:178]:{setResourcesMode}默认缓冲区文件超时时间,sec,min,hour,day = 12960000 216000 3600 150
[INFO:2023-4-25 16:54:14][bootstrap/performance/PerformanceMgr.lua:182]:{setResourcesMode}默认缓冲区空间单位kb,最大,空闲,已用 = -1 -1 0
[INFO:2023-4-25 16:54:14][bootstrap/performance/PerformanceMgr.lua:190]:{setResourcesMode}设置了超时时间后,缓冲区文件超时时间,sec,min,hour,day = 2592000 43200 720 30
[INFO:2023-4-25 16:54:14][bootstrap/performance/PerformanceMgr.lua:194]:{setResourcesMode}设置了空间后,缓冲区空间单位mb,最大,空闲,已用 = 1024 1024 0
[INFO:2023-4-25 16:54:15][bootstrap/BootstrapHelper.lua:338]:{handleResPreLoadMgrFinish}游戏预加载资源完毕,游戏准备好了,可以玩了
[INFO:2023-4-25 16:54:15][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/common/state/GameStateMgr:75: GameStateMgr:_createNotifyLocalState notifyLocalStateType1
[INFO:2023-4-25 16:54:15]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:clearNotifications, [param]:{}
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101511 时间:2019-09-12 19:00:00 interval = -114126861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 101521 时间:2019-09-13 19:00:00 interval = -114040461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102211 时间:2020-05-28 09:00:00 interval = -91785261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102221 时间:2020-05-29 09:00:00 interval = -91698861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102231 时间:2020-05-30 09:00:00 interval = -91612461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102611 时间:2020-07-09 09:00:00 interval = -88156461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102621 时间:2020-07-10 09:00:00 interval = -88070061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 102631 时间:2020-07-11 09:00:00 interval = -87983661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103011 时间:2020-07-07 09:00:00 interval = -88329261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103021 时间:2020-07-08 09:00:00 interval = -88242861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103111 时间:2020-08-13 09:00:00 interval = -85132461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103121 时间:2020-08-14 09:00:00 interval = -85046061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103131 时间:2020-08-15 09:00:00 interval = -84959661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103141 时间:2020-08-16 09:00:00 interval = -84873261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103151 时间:2020-08-17 09:00:00 interval = -84786861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103161 时间:2020-08-18 09:00:00 interval = -84700461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103171 时间:2020-08-19 09:00:00 interval = -84614061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103181 时间:2020-08-20 09:00:00 interval = -84527661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103191 时间:2020-08-21 09:00:00 interval = -84441261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031101 时间:2020-08-22 09:00:00 interval = -84354861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031111 时间:2020-08-23 09:00:00 interval = -84268461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031121 时间:2020-08-24 09:00:00 interval = -84182061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031131 时间:2020-08-25 09:00:00 interval = -84095661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031141 时间:2020-08-26 09:00:00 interval = -84009261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031151 时间:2020-08-27 09:00:00 interval = -83922861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031161 时间:2020-08-28 09:00:00 interval = -83836461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031171 时间:2020-08-29 09:00:00 interval = -83750061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031181 时间:2020-08-30 09:00:00 interval = -83663661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031191 时间:2020-08-31 09:00:00 interval = -83577261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031201 时间:2020-09-01 09:00:00 interval = -83490861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031211 时间:2020-09-02 09:00:00 interval = -83404461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031221 时间:2020-09-03 09:00:00 interval = -83318061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031231 时间:2020-09-04 09:00:00 interval = -83231661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031241 时间:2020-09-05 09:00:00 interval = -83145261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031251 时间:2020-09-06 09:00:00 interval = -83058861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031261 时间:2020-09-07 09:00:00 interval = -82972461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031271 时间:2020-09-08 09:00:00 interval = -82886061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031281 时间:2020-09-09 09:00:00 interval = -82799661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031291 时间:2020-09-10 09:00:00 interval = -82713261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1031301 时间:2020-09-11 09:00:00 interval = -82626861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103511 时间:2020-09-07 09:00:00 interval = -82972461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103521 时间:2020-09-08 09:00:00 interval = -82886061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103531 时间:2020-09-09 09:00:00 interval = -82799661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103611 时间:2020-09-17 09:00:00 interval = -82108461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103621 时间:2020-09-18 09:00:00 interval = -82022061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103631 时间:2020-09-19 09:00:00 interval = -81935661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103641 时间:2020-09-20 09:00:00 interval = -81849261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103651 时间:2020-09-21 09:00:00 interval = -81762861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103661 时间:2020-09-22 09:00:00 interval = -81676461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103671 时间:2020-09-23 09:00:00 interval = -81590061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103681 时间:2020-09-24 09:00:00 interval = -81503661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 103691 时间:2020-09-25 09:00:00 interval = -81417261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036101 时间:2020-09-26 09:00:00 interval = -81330861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036111 时间:2020-09-27 09:00:00 interval = -81244461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036121 时间:2020-09-28 09:00:00 interval = -81158061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036131 时间:2020-09-29 09:00:00 interval = -81071661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036141 时间:2020-09-30 09:00:00 interval = -80985261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036151 时间:2020-10-01 09:00:00 interval = -80898861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036161 时间:2020-10-02 09:00:00 interval = -80812461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036171 时间:2020-10-03 09:00:00 interval = -80726061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036181 时间:2020-10-04 09:00:00 interval = -80639661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036191 时间:2020-10-05 09:00:00 interval = -80553261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036201 时间:2020-10-06 09:00:00 interval = -80466861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036211 时间:2020-10-07 09:00:00 interval = -80380461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1036221 时间:2020-10-08 09:00:00 interval = -80294061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104011 时间:2020-10-06 09:00:00 interval = -80466861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104021 时间:2020-10-07 09:00:00 interval = -80380461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104411 时间:2020-10-20 09:00:00 interval = -79257261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104421 时间:2020-10-21 09:00:00 interval = -79170861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 104431 时间:2020-10-22 09:00:00 interval = -79084461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105111 时间:2020-11-24 09:00:00 interval = -76233261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105211 时间:2020-12-14 09:00:00 interval = -74505261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105221 时间:2020-12-15 09:00:00 interval = -74418861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105611 时间:2020-12-24 09:00:00 interval = -73641261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105621 时间:2020-12-25 09:00:00 interval = -73554861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 105711 时间:2021-01-11 09:00:00 interval = -72086061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106111 时间:2021-01-26 09:00:00 interval = -70790061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106211 时间:2021-02-24 09:00:00 interval = -68284461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106611 时间:2021-03-04 09:00:00 interval = -67593261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106711 时间:2021-03-21 09:00:00 interval = -66124461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106721 时间:2021-03-22 09:00:00 interval = -66038061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106731 时间:2021-03-23 09:00:00 interval = -65951661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 106741 时间:2021-03-24 09:00:00 interval = -65865261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107111 时间:2021-04-01 09:00:00 interval = -65174061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107211 时间:2021-04-20 09:00:00 interval = -63532461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107221 时间:2021-04-21 09:00:00 interval = -63446061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107611 时间:2021-04-29 09:00:00 interval = -62754861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 107711 时间:2021-05-19 09:00:00 interval = -61026861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108111 时间:2021-06-01 09:00:00 interval = -59903661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108121 时间:2021-06-02 09:00:00 interval = -59817261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108211 时间:2021-06-21 09:00:00 interval = -58175661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108221 时间:2021-06-22 09:00:00 interval = -58089261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108611 时间:2021-06-30 09:00:00 interval = -57398061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108621 时间:2021-07-01 09:00:00 interval = -57311661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108631 时间:2021-07-02 09:00:00 interval = -57225261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108711 时间:2021-07-19 09:00:00 interval = -55756461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108721 时间:2021-07-20 09:00:00 interval = -55670061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 108731 时间:2021-07-21 09:00:00 interval = -55583661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109111 时间:2021-07-29 09:00:00 interval = -54892461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109211 时间:2021-08-16 09:00:00 interval = -53337261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109221 时间:2021-08-17 09:00:00 interval = -53250861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109231 时间:2021-08-18 09:00:00 interval = -53164461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109611 时间:2021-08-26 09:00:00 interval = -52473261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109621 时间:2021-08-27 09:00:00 interval = -52386861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109631 时间:2021-08-28 09:00:00 interval = -52300461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109641 时间:2021-08-29 09:00:00 interval = -52214061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109651 时间:2021-08-30 09:00:00 interval = -52127661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109661 时间:2021-08-31 09:00:00 interval = -52041261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109671 时间:2021-09-01 09:00:00 interval = -51954861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109681 时间:2021-09-02 09:00:00 interval = -51868461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109691 时间:2021-09-03 09:00:00 interval = -51782061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096101 时间:2021-09-04 09:00:00 interval = -51695661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096111 时间:2021-09-05 09:00:00 interval = -51609261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096121 时间:2021-09-06 09:00:00 interval = -51522861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096131 时间:2021-09-07 09:00:00 interval = -51436461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096141 时间:2021-09-08 09:00:00 interval = -51350061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096151 时间:2021-09-09 09:00:00 interval = -51263661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096161 时间:2021-09-10 09:00:00 interval = -51177261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096171 时间:2021-09-11 09:00:00 interval = -51090861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096181 时间:2021-09-12 09:00:00 interval = -51004461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096191 时间:2021-09-13 09:00:00 interval = -50918061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096201 时间:2021-09-14 09:00:00 interval = -50831661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096211 时间:2021-09-15 09:00:00 interval = -50745261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096221 时间:2021-09-16 09:00:00 interval = -50658861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1096231 时间:2021-09-17 09:00:00 interval = -50572461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109711 时间:2021-09-15 09:00:00 interval = -50745261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109721 时间:2021-09-16 09:00:00 interval = -50658861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 109731 时间:2021-09-17 09:00:00 interval = -50572461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110111 时间:2021-09-23 09:00:00 interval = -50054061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110211 时间:2021-10-11 09:00:00 interval = -48498861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110221 时间:2021-10-12 09:00:00 interval = -48412461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110231 时间:2021-10-13 09:00:00 interval = -48326061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110611 时间:2021-10-28 09:00:00 interval = -47030061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110711 时间:2021-11-15 09:00:00 interval = -45474861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110721 时间:2021-11-16 09:00:00 interval = -45388461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 110731 时间:2021-11-17 09:00:00 interval = -45302061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111111 时间:2021-11-25 09:00:00 interval = -44610861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111211 时间:2021-12-13 09:00:00 interval = -43055661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111221 时间:2021-12-14 09:00:00 interval = -42969261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111231 时间:2021-12-15 09:00:00 interval = -42882861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111611 时间:2021-12-23 09:00:00 interval = -42191661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111711 时间:2022-01-10 09:00:00 interval = -40636461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111721 时间:2022-01-11 09:00:00 interval = -40550061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 111731 时间:2022-01-12 09:00:00 interval = -40463661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112111 时间:2022-01-25 09:00:00 interval = -39340461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112211 时间:2022-02-21 09:00:00 interval = -37007661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112221 时间:2022-02-22 09:00:00 interval = -36921261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112231 时间:2022-02-23 09:00:00 interval = -36834861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112611 时间:2022-03-03 09:00:00 interval = -36143661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112711 时间:2022-03-21 09:00:00 interval = -34588461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112721 时间:2022-03-22 09:00:00 interval = -34502061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 112731 时间:2022-03-23 09:00:00 interval = -34415661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113111 时间:2022-03-31 09:00:00 interval = -33724461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113211 时间:2022-04-18 09:00:00 interval = -32169261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113221 时间:2022-04-19 09:00:00 interval = -32082861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113231 时间:2022-04-20 09:00:00 interval = -31996461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113611 时间:2022-04-28 09:00:00 interval = -31305261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113711 时间:2022-05-16 09:00:00 interval = -29750061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113721 时间:2022-05-17 09:00:00 interval = -29663661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 113731 时间:2022-05-18 09:00:00 interval = -29577261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114111 时间:2022-05-26 09:00:00 interval = -28886061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114211 时间:2022-05-13 09:00:00 interval = -30009261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114221 时间:2022-05-14 09:00:00 interval = -29922861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114231 时间:2022-05-15 09:00:00 interval = -29836461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114241 时间:2022-05-16 09:00:00 interval = -29750061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114251 时间:2022-05-17 09:00:00 interval = -29663661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114261 时间:2022-05-18 09:00:00 interval = -29577261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114271 时间:2022-05-19 09:00:00 interval = -29490861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114281 时间:2022-05-20 09:00:00 interval = -29404461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114291 时间:2022-05-21 09:00:00 interval = -29318061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142101 时间:2022-05-22 09:00:00 interval = -29231661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142111 时间:2022-05-23 09:00:00 interval = -29145261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142121 时间:2022-05-24 09:00:00 interval = -29058861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142131 时间:2022-05-25 09:00:00 interval = -28972461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142141 时间:2022-05-26 09:00:00 interval = -28886061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142151 时间:2022-05-27 09:00:00 interval = -28799661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142161 时间:2022-05-28 09:00:00 interval = -28713261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142171 时间:2022-05-29 09:00:00 interval = -28626861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142181 时间:2022-05-30 09:00:00 interval = -28540461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142191 时间:2022-05-31 09:00:00 interval = -28454061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142201 时间:2022-06-01 09:00:00 interval = -28367661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142211 时间:2022-06-02 09:00:00 interval = -28281261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142221 时间:2022-06-03 09:00:00 interval = -28194861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142231 时间:2022-06-04 09:00:00 interval = -28108461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142241 时间:2022-06-05 09:00:00 interval = -28022061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142251 时间:2022-06-06 09:00:00 interval = -27935661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142261 时间:2022-06-07 09:00:00 interval = -27849261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142271 时间:2022-06-08 09:00:00 interval = -27762861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142281 时间:2022-06-09 09:00:00 interval = -27676461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142291 时间:2022-06-10 09:00:00 interval = -27590061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142301 时间:2022-06-11 09:00:00 interval = -27503661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142311 时间:2022-06-12 09:00:00 interval = -27417261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142321 时间:2022-06-13 09:00:00 interval = -27330861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142331 时间:2022-06-14 09:00:00 interval = -27244461
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 1142341 时间:2022-06-15 09:00:00 interval = -27158061
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114611 时间:2022-06-23 09:00:00 interval = -26466861
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114711 时间:2022-07-11 09:00:00 interval = -24911661
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114721 时间:2022-07-12 09:00:00 interval = -24825261
[INFO:2023-4-25 16:54:15][logic/common/state/notify/NotifyLocalState.lua:154]:{_initAllActivtyNoticeData} noticeId = 114731 时间:2022-07-13 09:00:00 interval = -24738861
[INFO:2023-4-25 16:54:15]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":1,"notifyIds":"1003#1004#1007#1008#1009#1010#1019"}
[INFO:2023-4-25 16:54:15]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":2,"notifyIds":"1001#1002#1005#1006#1014#1023#1024#1025#1027#1028#1029#1032#1033#1034#1037#1038#1039#1041#1042#1043#1045#1046#1047#1048#1049#1050#1053#1054#1055#1058#1059#1060#1063#1064#1065#1068#1069#1070#1073#1074#1075#1078#1079#1080#1083#1084#1085#1088#1089#1090#1093#1094#1095#1098#1099#1100#1103#1104#1105#1108#1109#1110#1113#1114#1115#1118#1119#1120#1123#1124#1125#1128#1129#1130#1133#1134#1135#1138#1139#1140#1143#1144#1145"}
[INFO:2023-4-25 16:54:15]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:initNotificationInfo, [param]:{"notificationType":3,"notifyIds":"1011#1012#1013#1016#1017#1018#1020#1021"}
[INFO:2023-4-25 16:54:15][logic/common/state/kr/KRGameStateMgr.lua:19]:{_createGoogleBackBtnLogic}谷歌推荐的back按键处理逻辑初始化成功!
[INFO:2023-4-25 16:54:15]VideoMgr url = Assets/GameAssets/language/zh/movie/open.mp4
[INFO:2023-4-25 16:54:15]VideoMgr 没有preload,play之前需要prepare下
[INFO:2023-4-25 16:54:15]VideoMgr play开始
[INFO:2023-4-25 16:54:15]视频已经开始播放啦
[INFO:2023-4-25 16:54:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0}
[INFO:2023-4-25 16:54:22]VideoMgr stop
[INFO:2023-4-25 16:54:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:22]VideoMgr play完毕
[INFO:2023-4-25 16:54:22]VideoMgr stop
[INFO:2023-4-25 16:54:22][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = zh
[INFO:2023-4-25 16:54:22][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json
[INFO:2023-4-25 16:54:22][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=zh&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1
[INFO:2023-4-25 16:54:22][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}}
[INFO:2023-4-25 16:54:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 16:54:22][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found!
[INFO:2023-4-25 16:54:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{}
[INFO:2023-4-25 16:54:25][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1
[INFO:2023-4-25 16:54:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:26][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 16:54:26][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=hh3
[INFO:2023-4-25 16:54:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-4-25 16:54:26][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.131.241.226/login0.jsp?account=hh3&platformId=0
[INFO:2023-4-25 16:54:26][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=hh3
[INFO:2023-4-25 16:54:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-4-25 16:54:26][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.131.241.226/login0.jsp?account=hh3&platformId=0
[INFO:2023-4-25 16:54:26][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"87ccb5a4-a8ca-49d8-a934-573a376ed28c"}
[INFO:2023-4-25 16:54:26][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 87ccb5a4-a8ca-49d8-a934-573a376ed28c
[INFO:2023-4-25 16:54:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-4-25 16:54:26][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.131.241.226/login.jsp?btSessionId=87ccb5a4-a8ca-49d8-a934-573a376ed28c&clientVersion=0.0.0&sysType=0&language=zh
[INFO:2023-4-25 16:54:26][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"b30916d0-3fdf-4077-b831-cf8371d95f99"}
[INFO:2023-4-25 16:54:26][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":true,"resultCode":0,"sessionId":"22fff304-3d89-4a27-a0ea-0ba4034cbae0","userName":"0_hh3","zoneInfo":{"id":102,"name":"韩国(周)","prefix":"","state":1}}
[INFO:2023-4-25 16:54:27][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2023-4-25 16:54:27][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1682412867
[INFO:2023-4-25 16:54:27][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2023-4-25 16:54:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-4-25 16:54:27][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.131.241.226/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.131.241.226\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":102,"sessionId":"22fff304-3d89-4a27-a0ea-0ba4034cbae0","openKey":""}}
[INFO:2023-4-25 16:54:27][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.131.241.226/startgame.jsp?pfKey=&pf=&zoneId=102&sessionId=22fff304-3d89-4a27-a0ea-0ba4034cbae0&openKey=
[INFO:2023-4-25 16:54:27][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.131.241.226","isAdmin":true,"pid":102001,"port":9003,"resultCode":0,"state":1,"tips":"사랑하는 소주 여러분, 공상에 오신 것을 환영합니다! 식물어는 4월 19일 11:00(UTC+9)에 정식 런칭할 예정이니 많은 관심 부탁드립니다!"}
[INFO:2023-4-25 16:54:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:27][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.131.241.226,port=9003
[INFO:2023-4-25 16:54:27][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.131.241.226 9003
[INFO:2023-4-25 16:54:27]==============link network is ipv4============
[INFO:2023-4-25 16:54:27]1 status:Connecting
[INFO:2023-4-25 16:54:27]1 Connect,ip=43.131.241.226,port=9003,verson=0
[INFO:2023-4-25 16:54:27][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2023-4-25 16:54:27][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2023-4-25 16:54:27][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 16:54:27]1 AsyncConnectCallBack call by system,connectingVersion=0
[INFO:2023-4-25 16:54:27]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2023-4-25 16:54:27]1 Same version,socket.Connected=True
[INFO:2023-4-25 16:54:27]1 Do EndConnect
[INFO:2023-4-25 16:54:27]1 Do EndConnect Done
[INFO:2023-4-25 16:54:27]1 status:Connected
[INFO:2023-4-25 16:54:27]1 ConnectSucc True
[INFO:2023-4-25 16:54:27][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2023-4-25 16:54:27]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=55
[INFO:2023-4-25 16:54:27]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=-1,cmd=1,status=0,size=18
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=20,cmd=9,status=0,size=16
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 18
}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1
[INFO:2023-4-25 16:54:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=20,cmd=10,status=0,size=10
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.13368529826403 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1
[INFO:2023-4-25 16:54:28][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2023-4-25 16:54:28][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey:
pf:
pfKey:
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15
[INFO:2023-4-25 16:54:28]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=22,cmd=1,status=0,size=841
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 1619
atk: 158
def: 131
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 1
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 529
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 1
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 529
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 4000006
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 9999
baseAttr {
hp: 1050
atk: 105
def: 105
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498910129
rank: 1
luck: 9
sks {
skillId: 41999900
strengthenLevel: 1
}
sks {
skillId: 41999901
strengthenLevel: 1
}
sks {
skillId: 41999902
strengthenLevel: 1
}
exp: 0
state: 257
strengthenRate: 0
breakthroughCnt: 0
skinId: 100048
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 4050002
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2039
baseAttr {
hp: 1193
atk: 164
def: 127
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682559370388
rank: 1
luck: 6
sks {
skillId: 41203900
strengthenLevel: 1
}
sks {
skillId: 41203901
strengthenLevel: 1
}
sks {
skillId: 41203902
strengthenLevel: 1
}
exp: 529
state: 385
strengthenRate: 0
livingSks {
skillId: 40300015
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100041
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.13358150050044 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=20,cmd=3,status=0,size=1867
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=8,cmd=1,status=0,size=279
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=23,cmd=1,status=0,size=268
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=51,cmd=1,status=0,size=36
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=10,cmd=3,status=0,size=244
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=31,cmd=1,status=0,size=4609
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 46501
name: Gillian Yi
gender: 2
portrait: 11100001
exp: 999999
signature:
chefTitle: 0
roleNum: 4
heroRate: 7.3
dungeonCount: 4
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 3
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1682498868
lastLogoutTime: 1682715460
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1682498879
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
currencyInfo {
currencyId: 2
count: 260420
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 3
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 4
count: 6262
lastRecoverTime: 1682715464000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 5
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 6
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 7
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 8
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 9
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 10
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 11
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 12
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 13
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 14
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 15
count: 3
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 1682715600000
}
currencyInfo {
currencyId: 16
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 21
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 22
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 23
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 24
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 25
count: 1
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 1682715600000
}
currencyInfo {
currencyId: 26
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 27
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 31
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 33
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 37
count: 10
lastRecoverTime: 1682714864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 38
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
simplePropertyList {
id: 4
value: 200
}
simplePropertyList {
id: 11
value: 200
}
simplePropertyList {
id: 25
value: 10001
}
simplePropertyList {
id: 29
value: 18
}
guideInfo {
guideId: 1
stepId: -1
}
guideInfo {
guideId: 2
stepId: -1
}
guideInfo {
guideId: 3
stepId: -1
}
guideInfo {
guideId: 4
stepId: -1
}
guideInfo {
guideId: 5
stepId: -1
}
guideInfo {
guideId: 6
stepId: -1
}
guideInfo {
guideId: 9
stepId: -1
}
guideInfo {
guideId: 10
stepId: -1
}
guideInfo {
guideId: 11
stepId: -1
}
guideInfo {
guideId: 13
stepId: -1
}
guideInfo {
guideId: 14
stepId: -1
}
guideInfo {
guideId: 15
stepId: -1
}
guideInfo {
guideId: 16
stepId: -1
}
guideInfo {
guideId: 17
stepId: -1
}
guideInfo {
guideId: 18
stepId: -1
}
guideInfo {
guideId: 19
stepId: -1
}
guideInfo {
guideId: 20
stepId: -1
}
guideInfo {
guideId: 22
stepId: -1
}
guideInfo {
guideId: 23
stepId: -1
}
guideInfo {
guideId: 24
stepId: -1
}
guideInfo {
guideId: 25
stepId: -1
}
guideInfo {
guideId: 26
stepId: -1
}
guideInfo {
guideId: 28
stepId: -1
}
guideInfo {
guideId: 29
stepId: -1
}
guideInfo {
guideId: 45
stepId: -1
}
guideInfo {
guideId: 49
stepId: -1
}
guideInfo {
guideId: 56
stepId: -1
}
guideInfo {
guideId: 57
stepId: -1
}
guideInfo {
guideId: 58
stepId: -1
}
guideInfo {
guideId: 59
stepId: -1
}
guideInfo {
guideId: 60
stepId: -1
}
openInfo {
id: 1
isOpen: true
}
openInfo {
id: 2
isOpen: true
}
openInfo {
id: 3
isOpen: true
}
openInfo {
id: 4
isOpen: true
}
openInfo {
id: 5
isOpen: true
}
openInfo {
id: 6
isOpen: true
}
openInfo {
id: 7
isOpen: true
}
openInfo {
id: 8
isOpen: true
}
openInfo {
id: 9
isOpen: true
}
openInfo {
id: 10
isOpen: true
}
openInfo {
id: 11
isOpen: true
}
openInfo {
id: 12
isOpen: true
}
openInfo {
id: 13
isOpen: true
}
openInfo {
id: 14
isOpen: true
}
openInfo {
id: 15
isOpen: true
}
openInfo {
id: 16
isOpen: true
}
openInfo {
id: 17
isOpen: true
}
openInfo {
id: 18
isOpen: true
}
openInfo {
id: 19
isOpen: true
}
openInfo {
id: 20
isOpen: true
}
openInfo {
id: 21
isOpen: true
}
openInfo {
id: 22
isOpen: true
}
openInfo {
id: 23
isOpen: true
}
openInfo {
id: 24
isOpen: true
}
openInfo {
id: 25
isOpen: true
}
openInfo {
id: 28
isOpen: true
}
openInfo {
id: 29
isOpen: false
}
openInfo {
id: 30
isOpen: false
}
openInfo {
id: 31
isOpen: true
}
openInfo {
id: 32
isOpen: false
}
openInfo {
id: 33
isOpen: true
}
openInfo {
id: 34
isOpen: true
}
openInfo {
id: 35
isOpen: false
}
openInfo {
id: 36
isOpen: true
}
openInfo {
id: 37
isOpen: true
}
openInfo {
id: 38
isOpen: true
}
openInfo {
id: 40
isOpen: true
}
openInfo {
id: 41
isOpen: true
}
openInfo {
id: 42
isOpen: true
}
openInfo {
id: 43
isOpen: false
}
openInfo {
id: 44
isOpen: true
}
openInfo {
id: 45
isOpen: false
}
openInfo {
id: 46
isOpen: true
}
openInfo {
id: 47
isOpen: true
}
openInfo {
id: 48
isOpen: true
}
openInfo {
id: 49
isOpen: true
}
openInfo {
id: 50
isOpen: true
}
openInfo {
id: 51
isOpen: true
}
openInfo {
id: 52
isOpen: true
}
openInfo {
id: 53
isOpen: true
}
openInfo {
id: 54
isOpen: true
}
openInfo {
id: 55
isOpen: true
}
openInfo {
id: 56
isOpen: true
}
openInfo {
id: 57
isOpen: true
}
openInfo {
id: 58
isOpen: true
}
openInfo {
id: 59
isOpen: true
}
openInfo {
id: 60
isOpen: true
}
openInfo {
id: 61
isOpen: true
}
openInfo {
id: 62
isOpen: true
}
openInfo {
id: 63
isOpen: true
}
openInfo {
id: 64
isOpen: true
}
openInfo {
id: 65
isOpen: true
}
openInfo {
id: 66
isOpen: true
}
openInfo {
id: 67
isOpen: true
}
openInfo {
id: 68
isOpen: true
}
openInfo {
id: 69
isOpen: true
}
openInfo {
id: 70
isOpen: true
}
openInfo {
id: 85
isOpen: true
}
openInfo {
id: 86
isOpen: true
}
openInfo {
id: 87
isOpen: true
}
openInfo {
id: 88
isOpen: true
}
openInfo {
id: 89
isOpen: true
}
openInfo {
id: 95
isOpen: false
}
openInfo {
id: 96
isOpen: true
}
openInfo {
id: 97
isOpen: true
}
openInfo {
id: 98
isOpen: true
}
openInfo {
id: 99
isOpen: true
}
openInfo {
id: 100
isOpen: true
}
openInfo {
id: 101
isOpen: true
}
openInfo {
id: 102
isOpen: true
}
openInfo {
id: 103
isOpen: true
}
openInfo {
id: 104
isOpen: true
}
openInfo {
id: 106
isOpen: true
}
openInfo {
id: 107
isOpen: true
}
openInfo {
id: 110
isOpen: true
}
openInfo {
id: 111
isOpen: true
}
openInfo {
id: 112
isOpen: true
}
openInfo {
id: 113
isOpen: true
}
openInfo {
id: 117
isOpen: true
}
openInfo {
id: 120
isOpen: true
}
openInfo {
id: 125
isOpen: true
}
openInfo {
id: 127
isOpen: true
}
openInfo {
id: 128
isOpen: true
}
openInfo {
id: 129
isOpen: true
}
openInfo {
id: 130
isOpen: true
}
openInfo {
id: 132
isOpen: true
}
openInfo {
id: 133
isOpen: false
}
openInfo {
id: 134
isOpen: true
}
openInfo {
id: 137
isOpen: true
}
openInfo {
id: 138
isOpen: true
}
openInfo {
id: 140
isOpen: true
}
openInfo {
id: 141
isOpen: false
}
openInfo {
id: 142
isOpen: true
}
openInfo {
id: 143
isOpen: false
}
openInfo {
id: 144
isOpen: true
}
openInfo {
id: 147
isOpen: true
}
openInfo {
id: 149
isOpen: false
}
openInfo {
id: 154
isOpen: false
}
openInfo {
id: 155
isOpen: true
}
openInfo {
id: 156
isOpen: true
}
openInfo {
id: 157
isOpen: true
}
openInfo {
id: 158
isOpen: true
}
openInfo {
id: 165
isOpen: true
}
openInfo {
id: 166
isOpen: true
}
openInfo {
id: 167
isOpen: true
}
openInfo {
id: 168
isOpen: true
}
openInfo {
id: 174
isOpen: true
}
openInfo {
id: 177
isOpen: true
}
openInfo {
id: 179
isOpen: true
}
openInfo {
id: 3001
isOpen: true
}
openInfo {
id: 3003
isOpen: true
}
openInfo {
id: 3004
isOpen: true
}
openInfo {
id: 3005
isOpen: true
}
openInfo {
id: 3007
isOpen: true
}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.26731789857149 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1
[INFO:2023-4-25 16:54:28][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-25 16:54:34","roleExp":999999,"serverId":"102","registerTime":1682498868,"lastLogoutTime":"2023-04-29 04:57:40","roleId":"46501","roleCTime":1682498868,"type":2,"roleName":"Gillian Yi","serverName":"韩国(周)","roleLevel":77}
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2023-04-25 16:54:34","roleExp":999999,"serverId":"102","registerTime":1682498868,"lastLogoutTime":"2023-04-29 04:57:40","roleId":"46501","roleCTime":1682498868,"type":2,"roleName":"Gillian Yi","serverName":"韩国(周)","roleLevel":77}
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"102"}
[INFO:2023-4-25 16:54:28][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 102
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 4000008
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 4050002
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 4000005
}
state: 1
name: 队伍一
typeId: 1
}
formationInfoList {
formationId: 20001
state: 1
name: 妖变队伍
typeId: 2
}
formationInfoList {
formationId: 2
state: 1
name: 队伍二
typeId: 1
}
formationInfoList {
formationId: 20002
state: 1
name: 凶戾队伍
typeId: 2
}
formationInfoList {
formationId: 3
state: 1
name: 队伍三
typeId: 1
}
formationInfoList {
formationId: 4
state: 1
name: 队伍四
typeId: 1
}
formationInfoList {
formationId: 5
state: 1
name: 队伍五
typeId: 1
}
formationInfoList {
formationId: 6
state: 1
name: 队伍六
typeId: 1
}
formationInfoList {
formationId: 7
state: 1
name: 队伍七
typeId: 1
}
formationInfoList {
formationId: 8
state: 1
name: 队伍八
typeId: 1
}
formationInfoList {
formationId: 9
state: 1
name: 队伍九
typeId: 1
}
formationInfoList {
formationId: 10
state: 2
name: 队伍十
typeId: 1
}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.26731789857149 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 4
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2039
exp: 0
injuredNum: 0
voice: 1019006
voice: 1019004
voice: 1019003
voice: 1019015
voice: 1019014
voice: 1019013
infos: 1000240
unreadInfos: 1000240
usingSkinId: 100041
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 26
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
voice: 1043026
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.26731789857149 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 16:54:28][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 16:54:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList {
uniqueId: 2930001
defineId: 701023
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1682715515415
loveLevel: 0
}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.33974330127239 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11190024
count: 1
lastUseTime: 1650962864000
composeCount: 0
}
dataList {
itemId: 11240041
count: 1
lastUseTime: 1650964122000
composeCount: 0
}
dataList {
itemId: 11240015
count: 1
lastUseTime: 1650964212000
composeCount: 0
}
dataList {
itemId: 11300011
count: 85
lastUseTime: 1651178869843
composeCount: 0
}
dataList {
itemId: 11040001
count: 14
lastUseTime: 1651023383000
composeCount: 0
}
dataList {
itemId: 11240036
count: 1
lastUseTime: 1650964122000
composeCount: 0
}
dataList {
itemId: 10000008
count: 3
lastUseTime: 1650962958000
composeCount: 0
}
dataList {
itemId: 10000009
count: 290
lastUseTime: 1651179516124
composeCount: 0
}
dataList {
itemId: 11050009
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050013
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11070001
count: 1000
lastUseTime: 1650962958000
composeCount: 0
}
dataList {
itemId: 11050001
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050005
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.33974330127239 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004022
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dungeonId: 70001
barrierId: 70001141
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110001
barrierId: 110001011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110001
barrierId: 110001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110001
barrierId: 110001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110001
barrierId: 110001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110002
barrierId: 110002011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110002
barrierId: 110002021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110002
barrierId: 110002031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110002
barrierId: 110002041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110003
barrierId: 110003011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110003
barrierId: 110003021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110003
barrierId: 110003031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110003
barrierId: 110003041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110004
barrierId: 110004011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110004
barrierId: 110004021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110004
barrierId: 110004031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110004
barrierId: 110004041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110005
barrierId: 110005011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110005
barrierId: 110005021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110005
barrierId: 110005031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110005
barrierId: 110005041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110006
barrierId: 110006011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110006
barrierId: 110006021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110006
barrierId: 110006031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110006
barrierId: 110006041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110007
barrierId: 110007011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110007
barrierId: 110007021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110007
barrierId: 110007031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110007
barrierId: 110007041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 120001
barrierId: 120001011
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 120001
barrierId: 120001012
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001021
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001022
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 130001
barrierId: 130001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 140001
barrierId: 140001011
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.33974330127239 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=20,cmd=33,status=0,size=8
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=67,cmd=1,status=0,size=18
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=11,cmd=4,status=0,size=14
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=11,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:28]<== Receiver Message, socketClient version=1,extId=35,cmd=5,status=0,size=12
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.43974570184946 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.43974570184946 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 20
totalPayCount: 20
}
[INFO:2023-4-25 16:54:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2023-4-25 16:54:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1
[INFO:2023-4-25 16:54:28][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.47319520264864 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1
[INFO:2023-4-25 16:54:29][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}12th Gen Intel(R) Core(TM) i5-12490F
[INFO:2023-4-25 16:54:29][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650
[INFO:2023-4-25 16:54:29][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1]
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: Editor
sdkVersion: 1.0.0.0
sdkType: 0
imsi: 00000000
imei: 00000000
gameVersionName: 0.0.0
gameVersionCode: 0
gamepackageName: com.baitian.unity.editor
densityDpi: 240
displayScreenWidth: 720
displayScreenHeight: 1280
networkInfo: WIFI
sysVersion: 1
othersdkVersion:
channelId: 0
pushRegisterId:
cpuHardware: 12th Gen Intel(R) Core(TM) i5-12490F
memory: 0
gLRender: NVIDIA GeForce GTX 1650
gLVersion: Direct3D 11.0 [level 11.1]
startFromGameCenter: false
}
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=46,cmd=1,size=214
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2023-4-25 16:54:29]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:29][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher:240: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController:128: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent:42: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 16:54:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:29][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 16:54:29][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 6
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1
[INFO:2023-4-25 16:54:29][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:29][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 16:54:29][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:54:29]DestroyUnusedResources:17,2,time=,paths:
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=46,cmd=1,status=0,size=8
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=37,cmd=9,status=0,size=8
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=37,cmd=2,status=0,size=40
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=20,cmd=30,status=0,size=8
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=244
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=1109
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=33,cmd=14,status=0,size=8
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=57,cmd=1,status=0,size=14
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=57,cmd=27,status=0,size=10
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=23,cmd=12,status=0,size=8
[INFO:2023-4-25 16:54:29]<== Receiver Message, socketClient version=1,extId=20,cmd=64,status=0,size=32
[INFO:2023-4-25 16:54:29][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.42316430062056 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 15 1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.42316430062056 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 16 1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1682498959000
endTime: 1682498959000
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.42316430062056 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetKitchenReply 17 1
[INFO:2023-4-25 16:54:29][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 16:54:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.71194740384817 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 18 1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000001
state: 0
heroUniqueId: 0
heroId: 2000
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682498985
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000016
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682500087
doneCount: 1
lastFinishedTime: 1682500212
}
taskInfos {
taskId: 63000040
state: 0
heroUniqueId: 0
heroId: 2039
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682559370
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000074
state: 0
heroUniqueId: 0
heroId: 2015
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682500087
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000063
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682498985
doneCount: 1
lastFinishedTime: 1682500122
}
heroCounts {
heroId: 2000
isUnLocked: true
dailyCount: 0
expireTime: 1682715600
}
heroCounts {
heroId: 2039
isUnLocked: true
dailyCount: 0
expireTime: 1682715600
}
heroCounts {
heroId: 9999
isUnLocked: true
dailyCount: 0
expireTime: 1682715600
}
heroCounts {
heroId: 2015
isUnLocked: true
dailyCount: 0
expireTime: 1682715600
}
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.71194740384817 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 19 1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 512
replaceAll: false
}
redDotInfos {
defineId: 256
replaceAll: false
}
redDotInfos {
defineId: 1
replaceAll: false
}
redDotInfos {
defineId: 257
replaceAll: false
}
redDotInfos {
defineId: 258
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2000
value: 1
time: 0
}
infos {
id: 2039
value: 1
time: 0
}
infos {
id: 2015
value: 1
time: 0
}
infos {
id: 9999
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
replaceAll: false
}
redDotInfos {
defineId: 268
replaceAll: false
}
redDotInfos {
defineId: 269
replaceAll: false
}
redDotInfos {
defineId: 270
replaceAll: false
}
redDotInfos {
defineId: 276
replaceAll: false
}
redDotInfos {
defineId: 280
replaceAll: false
}
redDotInfos {
defineId: 281
infos {
id: 0
value: 0
time: 1682715600
}
replaceAll: false
}
redDotInfos {
defineId: 286
replaceAll: false
}
redDotInfos {
defineId: 32
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 33
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 289
replaceAll: false
}
redDotInfos {
defineId: 34
replaceAll: false
}
redDotInfos {
defineId: 552
replaceAll: false
}
redDotInfos {
defineId: 296
replaceAll: false
}
redDotInfos {
defineId: 297
replaceAll: false
}
redDotInfos {
defineId: 298
replaceAll: false
}
redDotInfos {
defineId: 43
replaceAll: false
}
redDotInfos {
defineId: 44
infos {
id: 0
value: 1
time: 1682726400
}
replaceAll: false
}
redDotInfos {
defineId: 45
replaceAll: false
}
redDotInfos {
defineId: 49
replaceAll: false
}
redDotInfos {
defineId: 50
infos {
id: 0
value: 1
time: 1682784000
}
replaceAll: false
}
redDotInfos {
defineId: 51
replaceAll: false
}
redDotInfos {
defineId: 52
infos {
id: 10001
value: 1
time: 1682784000
}
infos {
id: 10035
value: 1
time: 0
}
infos {
id: 10004
value: 1
time: 0
}
infos {
id: 10011
value: 1
time: 1682715600
}
replaceAll: false
}
redDotInfos {
defineId: 569
replaceAll: false
}
redDotInfos {
defineId: 570
replaceAll: false
}
redDotInfos {
defineId: 61
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 573
replaceAll: false
}
redDotInfos {
defineId: 62
replaceAll: false
}
redDotInfos {
defineId: 319
replaceAll: false
}
redDotInfos {
defineId: 322
replaceAll: false
}
redDotInfos {
defineId: 326
replaceAll: false
}
redDotInfos {
defineId: 327
replaceAll: false
}
redDotInfos {
defineId: 72
replaceAll: false
}
redDotInfos {
defineId: 81
infos {
id: 3
value: 1
time: 0
}
infos {
id: 4
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 83
replaceAll: false
}
redDotInfos {
defineId: 339
replaceAll: false
}
redDotInfos {
defineId: 88
replaceAll: false
}
redDotInfos {
defineId: 89
replaceAll: false
}
redDotInfos {
defineId: 93
replaceAll: false
}
redDotInfos {
defineId: 99
replaceAll: false
}
redDotInfos {
defineId: 355
replaceAll: false
}
redDotInfos {
defineId: 100
replaceAll: false
}
redDotInfos {
defineId: 101
infos {
id: 4000008
value: 1
time: 0
}
infos {
id: 4000005
value: 1
time: 0
}
infos {
id: 4050002
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 107
infos {
id: 10020
value: 1
time: 1682784000
}
replaceAll: false
}
redDotInfos {
defineId: 108
replaceAll: false
}
redDotInfos {
defineId: 623
replaceAll: false
}
redDotInfos {
defineId: 117
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 121
replaceAll: false
}
redDotInfos {
defineId: 378
replaceAll: false
}
redDotInfos {
defineId: 123
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 124
replaceAll: false
}
redDotInfos {
defineId: 126
infos {
id: 3
value: 0
time: 1683647999
}
infos {
id: 4
value: 0
time: 1683079200
}
replaceAll: false
}
redDotInfos {
defineId: 386
replaceAll: false
}
redDotInfos {
defineId: 131
replaceAll: false
}
redDotInfos {
defineId: 387
replaceAll: false
}
redDotInfos {
defineId: 132
replaceAll: false
}
redDotInfos {
defineId: 133
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 135
replaceAll: false
}
redDotInfos {
defineId: 137
replaceAll: false
}
redDotInfos {
defineId: 138
replaceAll: false
}
redDotInfos {
defineId: 395
replaceAll: false
}
redDotInfos {
defineId: 396
replaceAll: false
}
redDotInfos {
defineId: 397
replaceAll: false
}
redDotInfos {
defineId: 142
replaceAll: false
}
redDotInfos {
defineId: 398
replaceAll: false
}
redDotInfos {
defineId: 143
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 144
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 145
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 148
replaceAll: false
}
redDotInfos {
defineId: 150
replaceAll: false
}
redDotInfos {
defineId: 152
replaceAll: false
}
redDotInfos {
defineId: 412
replaceAll: false
}
redDotInfos {
defineId: 161
infos {
id: 0
value: 4
time: 1682715600
}
replaceAll: false
}
redDotInfos {
defineId: 162
replaceAll: false
}
redDotInfos {
defineId: 164
infos {
id: 6
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 167
infos {
id: 0
value: 0
time: 1682784000
}
replaceAll: false
}
redDotInfos {
defineId: 168
replaceAll: false
}
redDotInfos {
defineId: 175
infos {
id: 0
value: 1
time: 1682715610
}
replaceAll: false
}
redDotInfos {
defineId: 176
replaceAll: false
}
redDotInfos {
defineId: 177
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 182
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 183
replaceAll: false
}
redDotInfos {
defineId: 184
replaceAll: false
}
redDotInfos {
defineId: 192
replaceAll: false
}
redDotInfos {
defineId: 208
replaceAll: false
}
redDotInfos {
defineId: 464
replaceAll: false
}
redDotInfos {
defineId: 209
replaceAll: false
}
redDotInfos {
defineId: 465
replaceAll: false
}
redDotInfos {
defineId: 466
replaceAll: false
}
redDotInfos {
defineId: 467
replaceAll: false
}
redDotInfos {
defineId: 468
replaceAll: false
}
redDotInfos {
defineId: 213
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 214
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 473
replaceAll: false
}
redDotInfos {
defineId: 474
replaceAll: false
}
redDotInfos {
defineId: 223
replaceAll: false
}
redDotInfos {
defineId: 226
replaceAll: false
}
redDotInfos {
defineId: 227
replaceAll: false
}
redDotInfos {
defineId: 239
replaceAll: false
}
redDotInfos {
defineId: 242
replaceAll: false
}
redDotInfos {
defineId: 246
replaceAll: false
}
redDotInfos {
defineId: 249
infos {
id: 0
value: 0
time: 1682715603
}
replaceAll: false
}
redDotInfos {
defineId: 506
replaceAll: false
}
redDotInfos {
defineId: 252
replaceAll: false
}
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.71194740384817 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 20 1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.745281804353 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 21 1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0
leaveTime: 0
leaveReason: 2
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.745281804353 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 22 1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.745281804353 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 23 1
[INFO:2023-4-25 16:54:29][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-4-25 16:54:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:29][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2023-4-25 16:54:29][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-4-25 16:54:29][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.95113809779286 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 24 1
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 7
usingIds: 10
usingIds: 13
usingIds: 403
usingIds: 404
usingIds: 405
usingIds: 406
[INFO:2023-4-25 16:54:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2023-4-25 16:54:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.95113809779286 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 25 1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 16:54:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 6
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 7
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 8
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 9
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-4-25 16:54:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 10
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-4-25 16:54:30][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 12
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 13
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.24091969430447 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 27 1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=20,cmd=22,status=0,size=8
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=4,cmd=6,status=0,size=8
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=75,cmd=1,status=0,size=8
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=45,cmd=1,status=0,size=217
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=45,cmd=12,status=0,size=44
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3109
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.39329949021339 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetWeeklyCardInfoReply 28 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.39329949021339 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleInfoReply 29 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.39329949021339 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 30 1
[INFO:2023-4-25 16:54:30][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=517
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=53,cmd=12,status=0,size=50
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=99
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.43092069029808 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 31 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000115
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000114
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000113
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000112
progress: 1
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000111
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000110
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000109
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000108
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000107
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000106
progress: 1
hasFinished: false
donCount: 1
}
taskInfos {
id: 65000105
progress: 1
hasFinished: false
donCount: 1
}
taskInfos {
id: 65000104
progress: 1
hasFinished: false
donCount: 1
}
taskInfos {
id: 65000103
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000102
progress: 1
hasFinished: false
donCount: 1
}
taskInfos {
id: 65000101
progress: 1
hasFinished: false
donCount: 1
}
activityInfos {
typeId: 6
defineId: 4
value: 0
expiryTime: 541131684
}
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.43092069029808 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetTaskInfosReply 32 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}types {
typeId: 1
isGained: false
}
types {
typeId: 2
isGained: false
}
types {
typeId: 3
isGained: false
}
types {
typeId: 4
isGained: false
}
types {
typeId: 5
isGained: false
}
types {
typeId: 6
isGained: false
}
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GrowTaskTypeReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 12 所需时间单位秒 = 0.43092069029808 移走了序号= 1 的消息,当前队列数量= 10 || 0 GrowTaskTypeReply 33 1
[INFO:2023-4-25 16:54:30][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 11
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13801
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 12
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13801
skip: 2
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 13
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13802
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 14
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13802
skip: 2
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 15
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13803
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13803
skip: 2
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 17
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13804
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 18
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13804
skip: 2
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 19
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13805
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 20
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13805
skip: 2
[INFO:2023-4-25 16:54:30][logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 44
[INFO:2023-4-25 16:54:30][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 44
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide'
logic/extensions/guide/core/GuideInvalidController:64: in function '_checkFinishGuide'
logic/extensions/guide/core/GuideInvalidController:53: in function '_checkFinishGuideInMainView'
logic/extensions/guide/core/GuideInvalidController:48: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/main/view/MainViewPresentor:29: in function '_onEnterAnimationDone'
logic/common/logic/FrameworkReLogicMgr:317: in function
[INFO:2023-4-25 16:54:30][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_44_13802
[INFO:2023-4-25 16:54:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 21
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 44
stepId: 13802
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 22
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14101
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 23
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14101
skip: 2
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 24
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14102
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 25
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14102
skip: 2
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 26
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14103
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 27
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14103
skip: 2
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 28
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14104
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 29
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14104
skip: 2
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 30
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14105
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 31
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14105
skip: 2
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 47
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 47
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide'
logic/extensions/guide/core/GuideInvalidController:64: in function '_checkFinishGuide'
logic/extensions/guide/core/GuideInvalidController:53: in function '_checkFinishGuideInMainView'
logic/extensions/guide/core/GuideInvalidController:48: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/main/view/MainViewPresentor:29: in function '_onEnterAnimationDone'
logic/common/logic/FrameworkReLogicMgr:317: in function
[INFO:2023-4-25 16:54:30][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_47_14105
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 32
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 47
stepId: 14105
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 33
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 50
stepId: 14301
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 34
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 50
stepId: 14301
skip: 2
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 35
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 50
stepId: 14302
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 36
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 50
stepId: 14302
skip: 2
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 50
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 50
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide'
logic/extensions/guide/core/GuideInvalidController:64: in function '_checkFinishGuide'
logic/extensions/guide/core/GuideInvalidController:53: in function '_checkFinishGuideInMainView'
logic/extensions/guide/core/GuideInvalidController:48: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/main/view/MainViewPresentor:29: in function '_onEnterAnimationDone'
logic/common/logic/FrameworkReLogicMgr:317: in function
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_50_14302
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 37
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 50
stepId: 14302
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 38
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14401
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 39
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14401
skip: 2
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 40
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14402
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 41
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14402
skip: 2
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 42
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14403
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 43
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14403
skip: 2
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 44
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14404
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 45
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14404
skip: 2
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 46
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14405
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 47
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14405
skip: 2
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 48
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14406
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 49
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14406
skip: 2
[INFO:2023-4-25 16:54:30][logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 51
[INFO:2023-4-25 16:54:30][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 51
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide'
logic/extensions/guide/core/GuideInvalidController:64: in function '_checkFinishGuide'
logic/extensions/guide/core/GuideInvalidController:53: in function '_checkFinishGuideInMainView'
logic/extensions/guide/core/GuideInvalidController:48: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/main/view/MainViewPresentor:29: in function '_onEnterAnimationDone'
logic/common/logic/FrameworkReLogicMgr:317: in function
[INFO:2023-4-25 16:54:30][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_51_14406
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 50
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 51
stepId: 14406
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 51
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 52
stepId: 14501
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 52
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 52
stepId: 14501
skip: 2
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 3 当前队列数量= 53
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideStartRequest
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 52
stepId: 14502
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 4 当前队列数量= 54
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuideEndRequest
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 52
stepId: 14502
skip: 2
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/extensions/guide/controller/GuideController.lua:102]:{oneKeyFinishGuide}One key finish guide 52
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=3,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/guide/controller/GuideController:104: One key finish guide 52
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/guide/controller/GuideController:104: in function 'oneKeyFinishGuide'
logic/extensions/guide/core/GuideInvalidController:64: in function '_checkFinishGuide'
logic/extensions/guide/core/GuideInvalidController:53: in function '_checkFinishGuideInMainView'
logic/extensions/guide/core/GuideInvalidController:48: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/main/view/MainViewPresentor:29: in function '_onEnterAnimationDone'
logic/common/logic/FrameworkReLogicMgr:317: in function
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=4,size=16
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/extensions/guide/agent/GuideAgent.lua:20]:{sendFinishGuideRequest}send guide_52_14502
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 48 1 当前队列数量= 55
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishGuideRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideId: 52
stepId: 14502
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=48,cmd=1,size=14
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
topupId: 4100
buyCount: 0
}
infos {
topupId: 8201
buyCount: 0
}
infos {
topupId: 8202
buyCount: 0
}
infos {
topupId: 8203
buyCount: 0
}
infos {
topupId: 8204
buyCount: 0
}
infos {
topupId: 8205
buyCount: 0
}
infos {
topupId: 8207
buyCount: 0
}
infos {
topupId: 6201
buyCount: 0
}
infos {
topupId: 6202
buyCount: 0
}
infos {
topupId: 6203
buyCount: 0
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infos {
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[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 8201
buyCount: 0
expiredTime: 0
}
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id: 8202
buyCount: 0
expiredTime: 0
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infos {
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expiredTime: 0
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buyCount: 0
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expiredTime: 0
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expiredTime: 0
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infos {
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infos {
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infos {
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infos {
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infos {
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buyCount: 0
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infos {
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infos {
id: 1107
buyCount: 0
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infos {
id: 1108
buyCount: 0
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infos {
id: 1109
buyCount: 0
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infos {
id: 1110
buyCount: 0
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infos {
id: 1111
buyCount: 0
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infos {
id: 1112
buyCount: 0
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infos {
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infos {
id: 1115
buyCount: 0
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infos {
id: 1202
buyCount: 0
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infos {
id: 1401
buyCount: 0
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infos {
id: 1402
buyCount: 0
expiredTime: 0
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infos {
id: 1403
buyCount: 0
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infos {
id: 1404
buyCount: 0
expiredTime: 0
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infos {
id: 20001
buyCount: 0
expiredTime: 0
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infos {
id: 20002
buyCount: 0
expiredTime: 0
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infos {
id: 20003
buyCount: 0
expiredTime: 0
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infos {
id: 20004
buyCount: 0
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infos {
id: 20005
buyCount: 0
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infos {
id: 20006
buyCount: 0
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infos {
id: 20007
buyCount: 0
expiredTime: 0
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infos {
id: 9923
buyCount: 0
expiredTime: 0
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infos {
id: 10002
buyCount: 0
expiredTime: 0
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infos {
id: 10016
buyCount: 0
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infos {
id: 10024
buyCount: 0
expiredTime: 0
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infos {
id: 10025
buyCount: 0
expiredTime: 0
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[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.47916159033775 移走了序号= 1 的消息,当前队列数量= 53 || 0 GetGiftBagInfoReply 35 1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 54
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.47916159033775 移走了序号= 1 的消息,当前队列数量= 53 || 0 GetActivityInfosReply 36 1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 54
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2023-4-25 16:54:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 55
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 56
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 57
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.53821269050241 移走了序号= 1 的消息,当前队列数量= 56 || 0 GetJinyumantangInfoReply 37 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 7
expiredTime: 0
}
infos {
id: 8
expiredTime: 0
}
infos {
id: 9
expiredTime: 0
}
infos {
id: 10
expiredTime: 0
}
infos {
id: 11
expiredTime: 0
}
infos {
id: 12
expiredTime: 0
}
infos {
id: 13
expiredTime: 0
}
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.53821269050241 移走了序号= 1 的消息,当前队列数量= 55 || 0 GetCustomizedGiftBagInfoReply 38 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 2
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 3
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 4
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 133
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.53821269050241 移走了序号= 1 的消息,当前队列数量= 54 || 0 SummonPoolReply 39 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.57154668867588 移走了序号= 1 的消息,当前队列数量= 53 || 0 GetUnReadNewspaperReply 40 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.57154668867588 移走了序号= 1 的消息,当前队列数量= 52 || 0 GetMysteryStoreInfoReply 41 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.57154668867588 移走了序号= 1 的消息,当前队列数量= 51 || 0 Get137InfosReply 42 1
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 6262
lastRecoverTime: 1682715464000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.36396059393883 移走了序号= 1 的消息,当前队列数量= 50 || 0 GetCurrencyInfoReply 43 1
[INFO:2023-4-25 16:54:30][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 16:54:30]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 16:54:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 16:54:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 51
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2023-4-25 16:54:30]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:30]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:30][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2023-4-25 16:54:30][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:30][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.37444409355521 移走了序号= 1 的消息,当前队列数量= 50 || 0 GuideStartReply 44 1
[INFO:2023-4-25 16:54:31]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.57492999732494 移走了序号= 1 的消息,当前队列数量= 49 || 0 GuideEndReply 45 1
[INFO:2023-4-25 16:54:31]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 0.77568619698286 移走了序号= 1 的消息,当前队列数量= 48 || 0 GuideStartReply 46 1
[INFO:2023-4-25 16:54:31]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 0.909688398242 移走了序号= 1 的消息,当前队列数量= 47 || 0 GuideEndReply 47 1
[INFO:2023-4-25 16:54:31]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.1106875985861 移走了序号= 1 的消息,当前队列数量= 46 || 0 GuideStartReply 48 1
[INFO:2023-4-25 16:54:31]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.2440549992025 移走了序号= 1 的消息,当前队列数量= 45 || 0 GuideEndReply 49 1
[INFO:2023-4-25 16:54:31][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:54:32]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:32]DestroyUnusedResources:2,2,time=,paths:
[INFO:2023-4-25 16:54:32]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.3775792978704 移走了序号= 1 的消息,当前队列数量= 44 || 0 GuideStartReply 50 1
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.3775792978704 移走了序号= 1 的消息,当前队列数量= 43 || 0 GuideEndReply 51 1
[INFO:2023-4-25 16:54:32]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 1.6448901854455 移走了序号= 1 的消息,当前队列数量= 42 || 0 GuideStartReply 52 1
[INFO:2023-4-25 16:54:32]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:32]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2023-4-25 16:54:32]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 1.9329551719129 移走了序号= 1 的消息,当前队列数量= 41 || 0 GuideEndReply 53 1
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 44
stepId: -1
}
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-4-25 16:54:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 54 1
[INFO:2023-4-25 16:54:32][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_44_-1
[INFO:2023-4-25 16:54:32][logic/extensions/guide/controller/GuideController.lua:262]:{execNextStep}disable guides, can't exec step
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-4-25 16:54:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 1.9329551719129 移走了序号= 1 的消息,当前队列数量= 40 || 0 FinishGuideReply 55 1
[INFO:2023-4-25 16:54:32]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.1330755725503 移走了序号= 1 的消息,当前队列数量= 39 || 0 GuideStartReply 56 1
[INFO:2023-4-25 16:54:33]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.500485572964 移走了序号= 1 的消息,当前队列数量= 38 || 0 GuideEndReply 57 1
[INFO:2023-4-25 16:54:33]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 2.6676531769335 移走了序号= 1 的消息,当前队列数量= 37 || 0 GuideStartReply 58 1
[INFO:2023-4-25 16:54:33]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 2.8348071761429 移走了序号= 1 的消息,当前队列数量= 36 || 0 GuideEndReply 59 1
[INFO:2023-4-25 16:54:33]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.001550078392 移走了序号= 1 的消息,当前队列数量= 35 || 0 GuideStartReply 60 1
[INFO:2023-4-25 16:54:33]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.2019047811627 移走了序号= 1 的消息,当前队列数量= 34 || 0 GuideEndReply 61 1
[INFO:2023-4-25 16:54:33]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.3356669805944 移走了序号= 1 的消息,当前队列数量= 33 || 0 GuideStartReply 62 1
[INFO:2023-4-25 16:54:34]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.5027665793896 移走了序号= 1 的消息,当前队列数量= 32 || 0 GuideEndReply 63 1
[INFO:2023-4-25 16:54:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 3.6701412796974 移走了序号= 1 的消息,当前队列数量= 31 || 0 GuideStartReply 64 1
[INFO:2023-4-25 16:54:34]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:34]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2023-4-25 16:54:34]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 3.8373216763139 移走了序号= 1 的消息,当前队列数量= 30 || 0 GuideEndReply 65 1
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 47
stepId: -1
}
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-4-25 16:54:34][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 66 1
[INFO:2023-4-25 16:54:34][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_47_-1
[INFO:2023-4-25 16:54:34][logic/extensions/guide/controller/GuideController.lua:262]:{execNextStep}disable guides, can't exec step
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-4-25 16:54:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 3.8373216763139 移走了序号= 1 的消息,当前队列数量= 29 || 0 FinishGuideReply 67 1
[INFO:2023-4-25 16:54:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 4.0039889812469 移走了序号= 1 的消息,当前队列数量= 28 || 0 GuideStartReply 68 1
[INFO:2023-4-25 16:54:34]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 4.1707790791988 移走了序号= 1 的消息,当前队列数量= 27 || 0 GuideEndReply 69 1
[INFO:2023-4-25 16:54:34][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-4-25 16:54:34][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 16:54:34]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:34][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 4.3717762827873 移走了序号= 1 的消息,当前队列数量= 26 || 0 GuideStartReply 70 1
[INFO:2023-4-25 16:54:35]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:35]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2023-4-25 16:54:35]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 4.5394036844373 移走了序号= 1 的消息,当前队列数量= 25 || 0 GuideEndReply 71 1
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 50
stepId: -1
}
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-4-25 16:54:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 72 1
[INFO:2023-4-25 16:54:35][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_50_-1
[INFO:2023-4-25 16:54:35][logic/extensions/guide/controller/GuideController.lua:262]:{execNextStep}disable guides, can't exec step
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-4-25 16:54:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 4.5394036844373 移走了序号= 1 的消息,当前队列数量= 24 || 0 FinishGuideReply 73 1
[INFO:2023-4-25 16:54:35]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 4.7064657844603 移走了序号= 1 的消息,当前队列数量= 23 || 0 GuideStartReply 74 1
[INFO:2023-4-25 16:54:35]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 4.9070517830551 移走了序号= 1 的消息,当前队列数量= 22 || 0 GuideEndReply 75 1
[INFO:2023-4-25 16:54:35]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 5.0739636830986 移走了序号= 1 的消息,当前队列数量= 21 || 0 GuideStartReply 76 1
[INFO:2023-4-25 16:54:35]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 5.2407850809395 移走了序号= 1 的消息,当前队列数量= 20 || 0 GuideEndReply 77 1
[INFO:2023-4-25 16:54:35][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController
[INFO:2023-4-25 16:54:35]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 5.4081894829869 移走了序号= 1 的消息,当前队列数量= 19 || 0 GuideStartReply 78 1
[INFO:2023-4-25 16:54:36]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 5.6083775795996 移走了序号= 1 的消息,当前队列数量= 18 || 0 GuideEndReply 79 1
[INFO:2023-4-25 16:54:36][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController
[INFO:2023-4-25 16:54:36]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 5.7757638767362 移走了序号= 1 的消息,当前队列数量= 17 || 0 GuideStartReply 80 1
[INFO:2023-4-25 16:54:36]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 5.9426565766335 移走了序号= 1 的消息,当前队列数量= 16 || 0 GuideEndReply 81 1
[INFO:2023-4-25 16:54:36]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 6.1094087772071 移走了序号= 1 的消息,当前队列数量= 15 || 0 GuideStartReply 82 1
[INFO:2023-4-25 16:54:36][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController
[INFO:2023-4-25 16:54:36]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 6.2763141803443 移走了序号= 1 的消息,当前队列数量= 14 || 0 GuideEndReply 83 1
[INFO:2023-4-25 16:54:37]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 6.4763841815293 移走了序号= 1 的消息,当前队列数量= 13 || 0 GuideStartReply 84 1
[INFO:2023-4-25 16:54:37]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:37]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2023-4-25 16:54:37]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 6.6430769823492 移走了序号= 1 的消息,当前队列数量= 12 || 0 GuideEndReply 85 1
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 51
stepId: -1
}
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-4-25 16:54:37][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 86 1
[INFO:2023-4-25 16:54:37][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_51_-1
[INFO:2023-4-25 16:54:37][logic/extensions/guide/controller/GuideController.lua:262]:{execNextStep}disable guides, can't exec step
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-4-25 16:54:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 6.6430769823492 移走了序号= 1 的消息,当前队列数量= 11 || 0 FinishGuideReply 87 1
[INFO:2023-4-25 16:54:37][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController
[INFO:2023-4-25 16:54:37]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 7.0104918815196 移走了序号= 1 的消息,当前队列数量= 10 || 0 GuideStartReply 88 1
[INFO:2023-4-25 16:54:37][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController
[INFO:2023-4-25 16:54:37]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 7.3447966836393 移走了序号= 1 的消息,当前队列数量= 9 || 0 GuideEndReply 89 1
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=48,cmd=3,status=0,size=8
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideStartReply <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 3 所需时间单位秒 = 7.6790881864727 移走了序号= 1 的消息,当前队列数量= 8 || 0 GuideStartReply 90 1
[INFO:2023-4-25 16:54:38][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: VoiceLetterPopupController
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=48,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=48,cmd=2,status=0,size=23
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=48,cmd=1,status=0,size=8
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=806
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=17
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=105,cmd=1,status=0,size=10
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=32,cmd=1,status=0,size=545
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuideEndReply <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 4 所需时间单位秒 = 7.8461587876081 移走了序号= 1 的消息,当前队列数量= 7 || 0 GuideEndReply 91 1
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=22
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}guideInfos {
guideId: 52
stepId: -1
}
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateGuidePush <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 48 2 || 0 UpdateGuidePush 92 1
[INFO:2023-4-25 16:54:38][logic/extensions/guide/agent/GuideAgent.lua:41]:{func}update guide push guide_52_-1
[INFO:2023-4-25 16:54:38][logic/extensions/guide/controller/GuideController.lua:262]:{execNextStep}disable guides, can't exec step
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FinishGuideReply <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 48 1 所需时间单位秒 = 7.8461587876081 移走了序号= 1 的消息,当前队列数量= 6 || 0 FinishGuideReply 93 1
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 7.8315414860845 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetStoreFreeGiftBagInfoReply 94 1
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 1
recommendHero: 2048
recommendHero: 2011
recommendHero: 2006
recommendHero: 2004
recommendHero: 2002
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 2
recommendHero: 2042
recommendHero: 2016
recommendHero: 2046
recommendHero: 2024
recommendHero: 2015
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2027
recommendHero: 2030
recommendHero: 2009
recommendHero: 2033
recommendHero: 2039
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2003
recommendHero: 2037
recommendHero: 2028
recommendHero: 2041
recommendHero: 2029
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2026
recommendHero: 2052
recommendHero: 2036
recommendHero: 2031
recommendHero: 2050
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2041
recommendHero: 2005
recommendHero: 2036
recommendHero: 2028
recommendHero: 2032
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2004
recommendHero: 2020
recommendHero: 2042
recommendHero: 2018
recommendHero: 2047
}
maxUnlockTeam: 4
exploreTime: 0
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 7.8315414860845 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 95 1
[INFO:2023-4-25 16:54:38][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 16:54:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.11
}
infos {
day: 2
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.12
}
infos {
day: 3
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.13
}
infos {
day: 4
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.14
}
infos {
day: 5
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.15
lunarFestival: 清明
}
infos {
day: 6
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.16
}
infos {
day: 7
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.17
}
infos {
day: 8
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.18
}
infos {
day: 9
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.19
}
infos {
day: 10
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.20
}
infos {
day: 11
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.21
}
infos {
day: 12
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.22
}
infos {
day: 13
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.23
}
infos {
day: 14
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.24
}
infos {
day: 15
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.25
}
infos {
day: 16
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.26
}
infos {
day: 17
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.27
}
infos {
day: 18
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.28
}
infos {
day: 19
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.29
}
infos {
day: 20
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.1
lunarFestival: 谷雨
}
infos {
day: 21
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.2
}
infos {
day: 22
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.3
}
infos {
day: 23
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.4
}
infos {
day: 24
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.5
}
infos {
day: 25
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.6
}
infos {
day: 26
hasSignIn: false
luckLevel: 3
drawIds: 12
drawIds: 9
drawIds: 17
drawIds: 19
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.7
}
infos {
day: 27
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 18
drawIds: 20
drawIds: 17
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.8
}
infos {
day: 28
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.9
}
infos {
day: 29
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 16
drawIds: 19
drawIds: 20
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.10
}
serverTime: 1682715568296
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 7.8315414860845 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 96 1
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 824
updateTime: 1682715558
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 7.8648740872741 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 97 1
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 7.8648740872741 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 98 1
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 6020079
mailId: 60010
params:
attachment: 1#10000009#3|1#11190024#5|8#11110050#1
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020078
mailId: 60009
params:
attachment: 1#11040002#2|1#11060001#1
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020077
mailId: 60008
params:
attachment: 1#11060006#5|2#6#200
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020076
mailId: 60007
params:
attachment: 2#2#50000|1#11040001#5
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020083
mailId: 100
params:
attachment: 1#10000064#1
state: 0
createTime: 1682498947000
isCollection: false
}
userMail {
incrId: 6020082
mailId: 60001
params:
attachment: 1#11190024#10
state: 0
createTime: 1682498947000
isCollection: false
}
userMail {
incrId: 6020081
mailId: 60012
params:
attachment: 1#10000009#2|2#6#100
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020080
mailId: 60011
params:
attachment: 2#2#50000|1#11040002#2|1#11040001#5|1#11060006#5|1#10000009#3|1#11190024#5|1#11060001#1|2#6#200
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6070002
mailId: 29
params:
attachment: 1#11070001#500|2#2#1000
state: 0
createTime: 1682559342000
isCollection: false
}
userMail {
incrId: 6070003
mailId: 60006
params:
attachment: 1#11190024#10
state: 0
createTime: 1682559342000
isCollection: false
}
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 7.6391548924148 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 99 1
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 100 1
[INFO:2023-4-25 16:54:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2023-4-25 16:54:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:38]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2023-4-25 16:54:38]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:38]<== Receiver Message, socketClient version=1,extId=50,cmd=5,status=0,size=26
[INFO:2023-4-25 16:54:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 3
showCount: 3
showCount: 3
showCount: 3
[INFO:2023-4-25 16:54:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2023-4-25 16:54:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.16759610176086 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 101 1
[INFO:2023-4-25 16:54:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2023-4-25 16:54:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2023-4-25 16:54:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:39]==> Sender Auto Serialize Message,extId=50,cmd=6,size=9
[INFO:2023-4-25 16:54:39]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:39]<== Receiver Message, socketClient version=1,extId=50,cmd=6,status=0,size=8
[INFO:2023-4-25 16:54:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2023-4-25 16:54:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.16672510281205 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 102 1
[INFO:2023-4-25 16:54:43][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=5,id=105
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbEnterOperController:143: in function '_startEnterFbScene'
logic/extensions/fb/controller/FbEnterOperController:43: in function 'enterMainFbScene'
logic/extensions/fb/facade/FbFacade:7: in function 'enterFbSelectScene'
logic/extensions/main/view/MainView:303: in function
[INFO:2023-4-25 16:54:43][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2023-4-25 16:54:43][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 16:54:43][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:43][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:43][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 16:54:43][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:54:43]DestroyUnusedResources:30,2,time=,paths:
[INFO:2023-4-25 16:54:44][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=5,id=105
[INFO:2023-4-25 16:54:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:44][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=5,id=105,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:36: in function '_onAllResLoaded'
logic/scene/fbselect/stage/FbSelectSceneStage:49: in function '_onZonesLoadFinish'
logic/scene/fbselect/factory/FbSelectSceneFactory:129: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-4-25 16:54:44][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 1
[INFO:2023-4-25 16:54:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-4-25 16:54:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:44]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-4-25 16:54:44]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:45]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-4-25 16:54:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-4-25 16:54:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-4-25 16:54:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.14891469851136 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMysteryStoreInfoReply 104 1
[INFO:2023-4-25 16:54:45][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:54:45]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 16:54:46][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/extensions/common/controller/CommonController:50: in function 'handleBackScene'
logic/scene/fbselect/animator/FbSelectSceneAnimator:52: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/view/FbSelectView:257: in function
[INFO:2023-4-25 16:54:46][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=5,id=105
[INFO:2023-4-25 16:54:46][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 16:54:46][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:46][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:46][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 16:54:46][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:54:46]DestroyUnusedResources:11,2,time=,paths:
[INFO:2023-4-25 16:54:47][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2023-4-25 16:54:47][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-4-25 16:54:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:47][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2023-4-25 16:54:47][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[WARN:2023-4-25 16:54:47][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2023-4-25 16:54:47][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2023-4-25 16:54:47][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-4-25 16:54:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-4-25 16:54:47][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-4-25 16:54:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:47][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.20431720092893 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 105 1
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-4-25 16:54:47]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-4-25 16:54:47]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=806
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3109
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=517
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=99
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.33765090256929 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 106 1
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.11
}
infos {
day: 2
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.12
}
infos {
day: 3
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.13
}
infos {
day: 4
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.14
}
infos {
day: 5
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.15
lunarFestival: 清明
}
infos {
day: 6
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.16
}
infos {
day: 7
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.17
}
infos {
day: 8
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.18
}
infos {
day: 9
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.19
}
infos {
day: 10
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.20
}
infos {
day: 11
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.21
}
infos {
day: 12
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.22
}
infos {
day: 13
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.23
}
infos {
day: 14
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.24
}
infos {
day: 15
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.25
}
infos {
day: 16
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.26
}
infos {
day: 17
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.27
}
infos {
day: 18
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.28
}
infos {
day: 19
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.29
}
infos {
day: 20
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.1
lunarFestival: 谷雨
}
infos {
day: 21
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.2
}
infos {
day: 22
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.3
}
infos {
day: 23
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.4
}
infos {
day: 24
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.5
}
infos {
day: 25
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.6
}
infos {
day: 26
hasSignIn: false
luckLevel: 3
drawIds: 12
drawIds: 9
drawIds: 17
drawIds: 19
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.7
}
infos {
day: 27
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 18
drawIds: 20
drawIds: 17
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.8
}
infos {
day: 28
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.9
}
infos {
day: 29
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 16
drawIds: 19
drawIds: 20
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.10
}
serverTime: 1682715577702
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.33765090256929 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 107 1
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[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.41454520076513 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 113 1
[INFO:2023-4-25 16:54:47][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=137,cmd=1,status=0,size=8
[INFO:2023-4-25 16:54:47]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=26
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.44787940010428 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 114 1
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 6262
lastRecoverTime: 1682715464000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-4-25 16:54:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-4-25 16:54:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.24356219917536 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 115 1
[INFO:2023-4-25 16:54:47][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 16:54:47]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 16:54:48]<== Receiver Message, socketClient version=1,extId=41,cmd=5,status=0,size=18
[INFO:2023-4-25 16:54:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2023-4-25 16:54:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-4-25 16:54:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.20019849762321 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 116 1
[WARN:2023-4-25 16:54:48][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora
[INFO:2023-4-25 16:54:48][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 16:54:48][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:54:48]DestroyUnusedResources:1,2,time=,paths:
[INFO:2023-4-25 16:54:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-4-25 16:54:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-4-25 16:54:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 121
[INFO:2023-4-25 16:54:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:50]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2023-4-25 16:54:50]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 16:54:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 16:54:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:50][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_taohua_2.prefab
[INFO:2023-4-25 16:54:50]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 16:54:50]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:50][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_taohua_2.prefab
[INFO:2023-4-25 16:54:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-4-25 16:54:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 16:54:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:50]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 16:54:50]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:50]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-4-25 16:54:50][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20053649693727 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 117 1
[INFO:2023-4-25 16:54:51]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 16:54:51]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 16:54:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.20073489844799 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 118 1
[INFO:2023-4-25 16:54:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 22
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 16:54:51]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 16:54:51]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.20073489844799 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 119 1
[INFO:2023-4-25 16:54:51]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 22
getBonusCount: 0
}
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 16:54:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.2337101995945 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 121 1
[INFO:2023-4-25 16:54:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 129
[INFO:2023-4-25 16:54:51]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2023-4-25 16:54:51]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 18 当前队列数量= 2
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityDungeonRequest
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonType: 12
[INFO:2023-4-25 16:54:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 15 当前队列数量= 3
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ActivityCenterRequest
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 9998
[INFO:2023-4-25 16:54:51]==> Sender Auto Serialize Message,extId=31,cmd=18,size=11
[INFO:2023-4-25 16:54:51]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:51]==> Sender Auto Serialize Message,extId=46,cmd=15,size=12
[INFO:2023-4-25 16:54:51]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:51]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-4-25 16:54:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16693079844117 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 122 1
[INFO:2023-4-25 16:54:52]<== Receiver Message, socketClient version=1,extId=31,cmd=18,status=0,size=102
[INFO:2023-4-25 16:54:52]<== Receiver Message, socketClient version=1,extId=46,cmd=15,status=0,size=8
[INFO:2023-4-25 16:54:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 120001
barrierId: 120001011
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 120001
barrierId: 120001012
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001021
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001022
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001031
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-4-25 16:54:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityDungeonReply <---
[INFO:2023-4-25 16:54:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 18 所需时间单位秒 = 0.26693129912019 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityDungeonReply 123 1
[INFO:2023-4-25 16:54:52][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=11,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fbactivity/controller/FbActivityController:113: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/agent/FbAgent:298: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 16:54:52][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2023-4-25 16:54:52][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 16:54:52][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ActivityCenterReply <---
[INFO:2023-4-25 16:54:52][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 15 所需时间单位秒 = 0.26693129912019 移走了序号= 1 的消息,当前队列数量= 0 || 0 ActivityCenterReply 124 1
[INFO:2023-4-25 16:54:52][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:52][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 16:54:52][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:54:52]DestroyUnusedResources:5,2,time=,paths:
[INFO:2023-4-25 16:54:52][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=11,id=107
[INFO:2023-4-25 16:54:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 16:54:52][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:75]:{setCurPos}================ nil 3
[INFO:2023-4-25 16:54:52][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=11,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:48: in function 'onZoneLoaded'
logic/scene/fbactivity/factory/FbActivitySceneFactory:86: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-4-25 16:54:52][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:53][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 16:54:53][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:54:54]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 16:54:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-4-25 16:54:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-4-25 16:54:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 134
[INFO:2023-4-25 16:54:54]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2023-4-25 16:54:54]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:54]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2023-4-25 16:54:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-4-25 16:54:54][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.68569168448448 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 125 1
[INFO:2023-4-25 16:54:56][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/extensions/common/controller/CommonController:50: in function 'handleBackScene'
logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene'
logic/extensions/fbactivity/view/FbActivityView:49: in function
[INFO:2023-4-25 16:54:56][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=11,id=107
[INFO:2023-4-25 16:54:56][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 16:54:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:56][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 16:54:56][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:54:56]DestroyUnusedResources:13,2,time=,paths:
[INFO:2023-4-25 16:54:56][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2023-4-25 16:54:56][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-4-25 16:54:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:54:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2023-4-25 16:54:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 16:54:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:56]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 16:54:56]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 16:54:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 16:54:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:54:56][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2023-4-25 16:54:56]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 16:54:56]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:56][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[WARN:2023-4-25 16:54:56][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2023-4-25 16:54:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:54:57]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 16:54:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 16:54:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 16:54:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.18889439851046 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 126 1
[INFO:2023-4-25 16:54:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2023-4-25 16:54:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 16:54:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 22
[INFO:2023-4-25 16:54:57]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 16:54:57]||||| Sender socketClient version=1
[INFO:2023-4-25 16:54:57]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 16:54:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 16:54:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 16:54:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.32222819700837 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 127 1
[INFO:2023-4-25 16:54:57]<== Receiver Message, socketClient version=1,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 16:54:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 22
getBonusCount: 0
}
[INFO:2023-4-25 16:54:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 16:54:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.23399109765887 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 0 1
[INFO:2023-4-25 16:54:57][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:54:58]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2023-4-25 16:55:6][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-4-25 16:55:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-4-25 16:55:6][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-4-25 16:55:6]<== Receiver Message, socketClient version=1,extId=53,cmd=4,status=0,size=8
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.18604389950633 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 2 1
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6]<== Receiver Message, socketClient version=1,extId=53,cmd=22,status=0,size=8
[INFO:2023-4-25 16:55:6]<== Receiver Message, socketClient version=1,extId=103,cmd=1,status=0,size=806
[INFO:2023-4-25 16:55:6]<== Receiver Message, socketClient version=1,extId=53,cmd=1,status=0,size=3109
[INFO:2023-4-25 16:55:6]<== Receiver Message, socketClient version=1,extId=53,cmd=10,status=0,size=517
[INFO:2023-4-25 16:55:6]<== Receiver Message, socketClient version=1,extId=31,cmd=17,status=0,size=10
[INFO:2023-4-25 16:55:6]<== Receiver Message, socketClient version=1,extId=22,cmd=34,status=0,size=99
[INFO:2023-4-25 16:55:6]<== Receiver Message, socketClient version=1,extId=43,cmd=39,status=0,size=8
[INFO:2023-4-25 16:55:6]<== Receiver Message, socketClient version=1,extId=41,cmd=7,status=0,size=12
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.28660150244832 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 3 1
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.11
}
infos {
day: 2
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.12
}
infos {
day: 3
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.13
}
infos {
day: 4
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.14
}
infos {
day: 5
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.15
lunarFestival: 清明
}
infos {
day: 6
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.16
}
infos {
day: 7
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.17
}
infos {
day: 8
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.18
}
infos {
day: 9
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.19
}
infos {
day: 10
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.20
}
infos {
day: 11
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.21
}
infos {
day: 12
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.22
}
infos {
day: 13
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.23
}
infos {
day: 14
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.24
}
infos {
day: 15
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.25
}
infos {
day: 16
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.26
}
infos {
day: 17
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.27
}
infos {
day: 18
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.28
}
infos {
day: 19
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.29
}
infos {
day: 20
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.1
lunarFestival: 谷雨
}
infos {
day: 21
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.2
}
infos {
day: 22
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.3
}
infos {
day: 23
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.4
}
infos {
day: 24
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.5
}
infos {
day: 25
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.6
}
infos {
day: 26
hasSignIn: false
luckLevel: 3
drawIds: 12
drawIds: 9
drawIds: 17
drawIds: 19
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.7
}
infos {
day: 27
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 18
drawIds: 20
drawIds: 17
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.8
}
infos {
day: 28
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.9
}
infos {
day: 29
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 16
drawIds: 19
drawIds: 20
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.10
}
serverTime: 1682715596526
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.28660150244832 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 4 1
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[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
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[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 7
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:6]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2023-4-25 16:55:6]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
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[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.32141180336475 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 8 1
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[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.35474630445242 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 9 1
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
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[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
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[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
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[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
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[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.23567670583725 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 12 1
[INFO:2023-4-25 16:55:6][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 16:55:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
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[WARN:2023-4-25 16:55:6][@logic/extensions/pandora/controller/PandoraPanelController.lua:211]:{closure}Pandora _sendEnterHallNoGuideMsgToPandora
[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2023-4-25 16:55:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-4-25 16:55:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.23398630321026 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 13 1
[INFO:2023-4-25 16:55:7][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:55:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:8][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:55:8]DestroyUnusedResources:11,2,time=,paths:
[INFO:2023-4-25 16:55:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 16:55:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
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[INFO:2023-4-25 16:55:9]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:9]<== Receiver Message, socketClient version=1,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 16:55:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 16:55:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
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[INFO:2023-4-25 16:55:9][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: passActivityFb 12000112
[INFO:2023-4-25 16:55:10]==> Sender Auto Serialize Message,extId=21,cmd=1,size=34
[INFO:2023-4-25 16:55:10]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:10]<== Receiver Message, socketClient version=1,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16733219847083 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 15 1
[INFO:2023-4-25 16:55:10][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 281
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 2
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-4-25 16:55:10]==> Sender Auto Serialize Message,extId=49,cmd=1,size=12
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 52
[INFO:2023-4-25 16:55:10]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 3
[INFO:2023-4-25 16:55:10]==> Sender Auto Serialize Message,extId=49,cmd=1,size=11
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-4-25 16:55:10]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 161
[INFO:2023-4-25 16:55:10]==> Sender Auto Serialize Message,extId=49,cmd=1,size=12
[INFO:2023-4-25 16:55:10]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:10]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=27
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 281
infos {
id: 0
value: 0
time: 1682802000
}
replaceAll: false
}
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.13388620316982 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetRedDotInfosReply 16 1
[INFO:2023-4-25 16:55:10]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=84
[INFO:2023-4-25 16:55:10]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=84
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 161
infos {
id: 0
value: 3
time: 1682739000
}
replaceAll: false
}
redDotInfos {
defineId: 623
replaceAll: false
}
redDotInfos {
defineId: 52
infos {
id: 10001
value: 1
time: 1682784000
}
infos {
id: 10035
value: 1
time: 0
}
infos {
id: 10004
value: 1
time: 0
}
infos {
id: 10011
value: 0
time: 1682739000
}
replaceAll: false
}
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.26788560673594 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetRedDotInfosReply 17 1
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 161
infos {
id: 0
value: 3
time: 1682739000
}
replaceAll: false
}
redDotInfos {
defineId: 623
replaceAll: false
}
redDotInfos {
defineId: 52
infos {
id: 10001
value: 1
time: 1682784000
}
infos {
id: 10035
value: 1
time: 0
}
infos {
id: 10004
value: 1
time: 0
}
infos {
id: 10011
value: 0
time: 1682739000
}
replaceAll: false
}
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.26788560673594 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRedDotInfosReply 18 1
[INFO:2023-4-25 16:55:10]<== Receiver Message, socketClient version=1,extId=49,cmd=2,status=0,size=114
[INFO:2023-4-25 16:55:10]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=21
[INFO:2023-4-25 16:55:10]<== Receiver Message, socketClient version=1,extId=45,cmd=3,status=0,size=333
[INFO:2023-4-25 16:55:10]<== Receiver Message, socketClient version=1,extId=45,cmd=56,status=0,size=22
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 269
infos {
id: 10339
value: 0
time: 0
}
infos {
id: 10212
value: 0
time: 0
}
infos {
id: 10085
value: 0
time: 0
}
infos {
id: 10438
value: 0
time: 0
}
infos {
id: 10119
value: 0
time: 0
}
infos {
id: 10472
value: 0
time: 0
}
infos {
id: 10457
value: 0
time: 0
}
infos {
id: 10137
value: 0
time: 0
}
infos {
id: 10285
value: 0
time: 0
}
infos {
id: 10189
value: 0
time: 0
}
infos {
id: 10446
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 19 1
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 61000009
progress: 4
hasFinished: false
donCount: 0
}
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 20 1
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 63000001
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000003
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000016
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000002
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000005
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000004
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000007
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000006
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000009
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000010
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000003
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000002
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000001
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000007
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000006
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000005
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000004
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000011
progress: 1
hasFinished: false
donCount: 1
}
taskInfos {
id: 60000010
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000008
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000015
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000014
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000013
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000012
progress: 0
hasFinished: false
donCount: 0
}
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 21 1
[WARN:2023-4-25 16:55:10][@logic/extensions/guild/model/GuildTaskModel.lua:26]:{_checkTaskCount}服务器下发了4个以上的协会任务!!!
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
typeId: 1
defineId: 1
value: 0
expiryTime: 1682802000
}
[INFO:2023-4-25 16:55:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskActivityPush <---
[INFO:2023-4-25 16:55:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 56 || 0 UpdateTaskActivityPush 22 1
[INFO:2023-4-25 16:55:12][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 16:55:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-4-25 16:55:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-4-25 16:55:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 36
[INFO:2023-4-25 16:55:12]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2023-4-25 16:55:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:12]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:12]<== Receiver Message, socketClient version=1,extId=46,cmd=4,status=0,size=8
[INFO:2023-4-25 16:55:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-4-25 16:55:12][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.20033510029316 移走了序号= 1 的消息,当前队列数量= 0 || 0 ClickIconLogReply 23 1
[INFO:2023-4-25 16:55:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2023-4-25 16:55:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-4-25 16:55:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 249
[INFO:2023-4-25 16:55:13]==> Sender Auto Serialize Message,extId=49,cmd=1,size=12
[INFO:2023-4-25 16:55:13]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:13]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=27
[INFO:2023-4-25 16:55:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 249
infos {
id: 0
value: 0
time: 1682802003
}
replaceAll: false
}
[INFO:2023-4-25 16:55:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-4-25 16:55:13][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.16706340014935 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetRedDotInfosReply 25 1
[INFO:2023-4-25 16:55:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 1
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 243
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 2
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 16:55:14]==> Sender Auto Serialize Message,extId=49,cmd=1,size=12
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:14]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:14]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2023-4-25 16:55:14]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:14]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 4
[INFO:2023-4-25 16:55:14]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 5
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 15
currencyId: 25
[INFO:2023-4-25 16:55:14]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2023-4-25 16:55:14]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:14]==> Sender Auto Serialize Message,extId=11,cmd=2,size=13
[INFO:2023-4-25 16:55:14]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:14]<== Receiver Message, socketClient version=1,extId=49,cmd=1,status=0,size=8
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.13388000056148 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetRedDotInfosReply 26 1
[INFO:2023-4-25 16:55:14]<== Receiver Message, socketClient version=1,extId=32,cmd=4,status=0,size=40
[INFO:2023-4-25 16:55:14]<== Receiver Message, socketClient version=1,extId=107,cmd=1,status=0,size=16
[INFO:2023-4-25 16:55:14]<== Receiver Message, socketClient version=1,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 16:55:14]<== Receiver Message, socketClient version=1,extId=54,cmd=1,status=0,size=244
[INFO:2023-4-25 16:55:14]<== Receiver Message, socketClient version=1,extId=11,cmd=2,status=0,size=52
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 6370087
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1682715604173
isCollection: false
}
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <---
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 27 1
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 4
updateTime: 1682715604
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.23404149711132 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get107InfoReply 28 1
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.23404149711132 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetActivityInfosReply 29 1
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 3
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:14]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2023-4-25 16:55:14]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000001
state: 0
heroUniqueId: 0
heroId: 2000
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682498985
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000016
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682500087
doneCount: 1
lastFinishedTime: 1682500212
}
taskInfos {
taskId: 63000040
state: 0
heroUniqueId: 0
heroId: 2039
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682559370
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000074
state: 0
heroUniqueId: 0
heroId: 2015
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682500087
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000063
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682498985
doneCount: 1
lastFinishedTime: 1682500122
}
heroCounts {
heroId: 2000
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2039
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2015
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 9999
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.26737459748983 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetHeroTaskInfosReply 30 1
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 15
count: 3
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 1682802000000
}
currencyInfo {
currencyId: 25
count: 1
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 1682802000000
}
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.26737459748983 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 31 1
[INFO:2023-4-25 16:55:14]<== Receiver Message, socketClient version=1,extId=40,cmd=1,status=0,size=187
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 1
recommendHero: 2048
recommendHero: 2011
recommendHero: 2006
recommendHero: 2004
recommendHero: 2002
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 2
recommendHero: 2042
recommendHero: 2016
recommendHero: 2046
recommendHero: 2024
recommendHero: 2015
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2027
recommendHero: 2030
recommendHero: 2009
recommendHero: 2033
recommendHero: 2039
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2003
recommendHero: 2037
recommendHero: 2028
recommendHero: 2041
recommendHero: 2029
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2026
recommendHero: 2052
recommendHero: 2036
recommendHero: 2031
recommendHero: 2050
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2041
recommendHero: 2005
recommendHero: 2036
recommendHero: 2028
recommendHero: 2032
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2004
recommendHero: 2020
recommendHero: 2042
recommendHero: 2018
recommendHero: 2047
}
maxUnlockTeam: 4
exploreTime: 0
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.13394999876618 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetExploreInfosReply 32 1
[INFO:2023-4-25 16:55:14][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 16:55:14]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 16:55:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 1 2 当前队列数量= 1
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = DebugLogoutRequest
[INFO:2023-4-25 16:55:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:14]==> Sender Auto Serialize Message,extId=1,cmd=2,size=9
[INFO:2023-4-25 16:55:14]||||| Sender socketClient version=1
[INFO:2023-4-25 16:55:14][logic/common/state/net/kr/KRReConnectionMgr.lua:13]:{func}网络连接着,需要重登陆,主动断开socket连接
[INFO:2023-4-25 16:55:14][logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调
[INFO:2023-4-25 16:55:14]1 status:DisConnect
[INFO:2023-4-25 16:55:14][logic/common/state/net/ReConnectionMgr.lua:422]:{gotoLogin}开始重新登录
[INFO:2023-4-25 16:55:14]1 sender LostConnect
[INFO:2023-4-25 16:55:14]1 headerBuffer== socketClient version=1@ThreadAbortException@ at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool)
at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <5a2009c85b134970925993880e2ecb2e>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <5a2009c85b134970925993880e2ecb2e>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0
at Framework.ByteMsgReceiver.Run () [0x0001d] in G:\workspace\pjg-client-kodevelop-copy\UnityProj\Assets\aounity-framework\Scripts\CSharp\Framework\Network\Socket\Impl\ByteMsgReceiver.cs:46
[INFO:2023-4-25 16:55:14][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-4-25 16:55:14][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-4-25 16:55:14][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[WARN:2023-4-25 16:55:14][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置
[WARN:2023-4-25 16:55:14][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置
[INFO:2023-4-25 16:55:14][logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback:
logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare'
logic/extensions/danpk/controller/DanPkController:19: in function 'onReset'
frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension'
frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions'
logic/common/state/net/ReConnectionMgr:439: in function 'gotoLogin'
logic/common/state/net/kr/KRReConnectionMgr:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/login/controller/LoginController:345: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/schedule/ScheduleEntry:61: in function 'update'
framework/schedule/Scheduler:30: in function
[C]: in function 'f'
event:166: in function 'UpdateBeat'
event:203: in function
[INFO:2023-4-25 16:55:14][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[WARN:2023-4-25 16:55:14][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam
[INFO:2023-4-25 16:55:14][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:55:14][logic/common/logic/FrameworkReLogicMgr.lua:261]:{destroy}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 16:55:14][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:55:14][logic/scene/SceneMgr.lua:317]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景
[INFO:2023-4-25 16:55:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:14]1 sender DoLostConnect
[INFO:2023-4-25 16:55:14][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = zh
[INFO:2023-4-25 16:55:14][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json
[INFO:2023-4-25 16:55:14][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=zh&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1
[INFO:2023-4-25 16:55:14][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}}
[INFO:2023-4-25 16:55:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 16:55:15][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found!
[INFO:2023-4-25 16:55:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{}
[INFO:2023-4-25 16:55:16][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1
[INFO:2023-4-25 16:55:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:16][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:55:16]DestroyUnusedResources:40,2,time=,paths:
[INFO:2023-4-25 16:55:17][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 16:55:17][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=hh3
[INFO:2023-4-25 16:55:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-4-25 16:55:17][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.131.241.226/login0.jsp?account=hh3&platformId=0
[INFO:2023-4-25 16:55:18][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"f07e779f-2108-4528-a85e-8d592849dc9b"}
[INFO:2023-4-25 16:55:18][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 f07e779f-2108-4528-a85e-8d592849dc9b
[INFO:2023-4-25 16:55:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:18][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-4-25 16:55:18][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.131.241.226/login.jsp?btSessionId=f07e779f-2108-4528-a85e-8d592849dc9b&clientVersion=0.0.0&sysType=0&language=zh
[INFO:2023-4-25 16:55:18][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":true,"resultCode":0,"sessionId":"315e62b1-8515-40a9-8132-a05dc99e1170","userName":"0_hh3","zoneInfo":{"id":102,"name":"韩国(周)","prefix":"","state":1}}
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:showUserCenter, [param]:{}
[INFO:2023-4-25 16:55:18][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2023-4-25 16:55:18][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1682412918
[INFO:2023-4-25 16:55:18][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2023-4-25 16:55:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:18][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-4-25 16:55:18][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.131.241.226/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.131.241.226\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":102,"sessionId":"315e62b1-8515-40a9-8132-a05dc99e1170","openKey":""}}
[INFO:2023-4-25 16:55:18][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.131.241.226/startgame.jsp?pfKey=&pf=&zoneId=102&sessionId=315e62b1-8515-40a9-8132-a05dc99e1170&openKey=
[INFO:2023-4-25 16:55:18][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.131.241.226","isAdmin":true,"pid":102001,"port":9003,"resultCode":0,"state":1,"tips":"사랑하는 소주 여러분, 공상에 오신 것을 환영합니다! 식물어는 4월 19일 11:00(UTC+9)에 정식 런칭할 예정이니 많은 관심 부탁드립니다!"}
[INFO:2023-4-25 16:55:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:18][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.131.241.226,port=9003
[INFO:2023-4-25 16:55:18][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.131.241.226 9003
[INFO:2023-4-25 16:55:18]==============link network is ipv4============
[INFO:2023-4-25 16:55:18]1 status:Connecting
[INFO:2023-4-25 16:55:18]1 Connect,ip=43.131.241.226,port=9003,verson=1
[INFO:2023-4-25 16:55:18][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2023-4-25 16:55:18][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2023-4-25 16:55:18]1 AsyncConnectCallBack call by system,connectingVersion=1
[INFO:2023-4-25 16:55:18]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2023-4-25 16:55:18]1 Same version,socket.Connected=True
[INFO:2023-4-25 16:55:18]1 Do EndConnect
[INFO:2023-4-25 16:55:18]1 Do EndConnect Done
[INFO:2023-4-25 16:55:18]1 status:Connected
[INFO:2023-4-25 16:55:18]1 ConnectSucc True
[INFO:2023-4-25 16:55:18][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2023-4-25 16:55:18]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=55
[INFO:2023-4-25 16:55:18]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:18]<== Receiver Message, socketClient version=2,extId=-1,cmd=1,status=0,size=18
[INFO:2023-4-25 16:55:18]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=23
[INFO:2023-4-25 16:55:18]<== Receiver Message, socketClient version=2,extId=20,cmd=9,status=0,size=16
[INFO:2023-4-25 16:55:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 506
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 16:55:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 16:55:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 0 1
[INFO:2023-4-25 16:55:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 19
}
[INFO:2023-4-25 16:55:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2023-4-25 16:55:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 1 1
[INFO:2023-4-25 16:55:18]<== Receiver Message, socketClient version=2,extId=20,cmd=4,status=0,size=134
[INFO:2023-4-25 16:55:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 46501
name: Gillian Yi
gender: 2
portrait: 11100001
exp: 999999
signature:
chefTitle: 0
roleNum: 4
heroRate: 7.3
dungeonCount: 4
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 3
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1682498868
lastLogoutTime: 1682715604
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1682498879
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-4-25 16:55:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-4-25 16:55:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 2 1
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:361]:{_setEPowerFull}注册了 36000 秒之后的推送 推送ID为 1002
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1002,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"【体力已满】鹄羹给您发来一条语音——“少主休息好了吗?我们一起出发吧~”","interval":36000000}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 16:55:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 16:55:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 16:55:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=20,cmd=10,status=0,size=10
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.13374640420079 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 4 1
[INFO:2023-4-25 16:55:19][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2023-4-25 16:55:19][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey:
pf:
pfKey:
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=22,cmd=1,status=0,size=841
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 1619
atk: 158
def: 131
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 1
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 529
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 1
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 529
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 4000006
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 9999
baseAttr {
hp: 1050
atk: 105
def: 105
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498910129
rank: 1
luck: 9
sks {
skillId: 41999900
strengthenLevel: 1
}
sks {
skillId: 41999901
strengthenLevel: 1
}
sks {
skillId: 41999902
strengthenLevel: 1
}
exp: 0
state: 257
strengthenRate: 0
breakthroughCnt: 0
skinId: 100048
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
heros {
heroId: 4050002
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2039
baseAttr {
hp: 1193
atk: 164
def: 127
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682559370388
rank: 1
luck: 6
sks {
skillId: 41203900
strengthenLevel: 1
}
sks {
skillId: 41203901
strengthenLevel: 1
}
sks {
skillId: 41203902
strengthenLevel: 1
}
exp: 529
state: 385
strengthenRate: 0
livingSks {
skillId: 40300015
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100041
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.13811890035868 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 5 1
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=20,cmd=3,status=0,size=1942
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=8,cmd=1,status=0,size=279
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=23,cmd=1,status=0,size=268
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=51,cmd=1,status=0,size=36
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=10,cmd=3,status=0,size=244
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=31,cmd=1,status=0,size=4609
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 46501
name: Gillian Yi
gender: 2
portrait: 11100001
exp: 999999
signature:
chefTitle: 0
roleNum: 4
heroRate: 7.3
dungeonCount: 4
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 3
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1682498868
lastLogoutTime: 1682715604
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1682498879
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
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bondCardAtlasLevel: 1
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currencyInfo {
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count: 260420
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
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currencyInfo {
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dailyRecoveredCount: 0
expiredTime: 0
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currencyInfo {
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count: 6262
lastRecoverTime: 1682715464000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 7
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 8
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 10
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 11
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 12
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 13
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 14
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 15
count: 3
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 1682802000000
}
currencyInfo {
currencyId: 16
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 21
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 22
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 23
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 24
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 25
count: 1
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dailyRecoveredCount: 0
expiredTime: 1682802000000
}
currencyInfo {
currencyId: 26
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 27
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 31
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 33
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 37
count: 10
lastRecoverTime: 1682714864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 38
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
simplePropertyList {
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simplePropertyList {
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simplePropertyList {
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simplePropertyList {
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guideInfo {
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guideInfo {
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guideInfo {
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guideInfo {
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guideInfo {
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guideInfo {
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guideInfo {
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stepId: -1
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guideInfo {
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guideInfo {
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stepId: -1
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guideInfo {
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stepId: -1
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guideInfo {
guideId: 50
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guideInfo {
guideId: 51
stepId: -1
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guideInfo {
guideId: 52
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guideInfo {
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guideInfo {
guideId: 57
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guideInfo {
guideId: 58
stepId: -1
}
guideInfo {
guideId: 59
stepId: -1
}
guideInfo {
guideId: 60
stepId: -1
}
openInfo {
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openInfo {
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openInfo {
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isOpen: true
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openInfo {
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openInfo {
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isOpen: true
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openInfo {
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isOpen: true
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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isOpen: true
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openInfo {
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isOpen: false
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openInfo {
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isOpen: true
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isOpen: true
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openInfo {
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isOpen: true
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isOpen: true
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openInfo {
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isOpen: true
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isOpen: true
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openInfo {
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isOpen: true
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openInfo {
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openInfo {
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isOpen: true
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isOpen: true
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isOpen: true
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openInfo {
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openInfo {
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openInfo {
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isOpen: true
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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openInfo {
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isOpen: true
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openInfo {
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isOpen: false
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openInfo {
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isOpen: false
}
openInfo {
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isOpen: true
}
openInfo {
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isOpen: true
}
openInfo {
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isOpen: true
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openInfo {
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isOpen: true
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openInfo {
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isOpen: true
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openInfo {
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isOpen: true
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openInfo {
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isOpen: true
}
openInfo {
id: 168
isOpen: true
}
openInfo {
id: 174
isOpen: true
}
openInfo {
id: 177
isOpen: true
}
openInfo {
id: 179
isOpen: true
}
openInfo {
id: 3001
isOpen: true
}
openInfo {
id: 3003
isOpen: true
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[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.27208269760013 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 6 1
[INFO:2023-4-25 16:55:19][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-29 05:00:08","roleExp":999999,"serverId":"102","registerTime":1682498868,"lastLogoutTime":"2023-04-29 05:00:04","roleId":"46501","roleCTime":1682498868,"type":2,"roleName":"Gillian Yi","serverName":"韩国(周)","roleLevel":77}
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2023-04-29 05:00:08","roleExp":999999,"serverId":"102","registerTime":1682498868,"lastLogoutTime":"2023-04-29 05:00:04","roleId":"46501","roleCTime":1682498868,"type":2,"roleName":"Gillian Yi","serverName":"韩国(周)","roleLevel":77}
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"102"}
[INFO:2023-4-25 16:55:19][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 102
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 4000008
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 4050002
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 4000005
}
state: 1
name: 队伍一
typeId: 1
}
formationInfoList {
formationId: 20001
state: 1
name: 妖变队伍
typeId: 2
}
formationInfoList {
formationId: 2
state: 1
name: 队伍二
typeId: 1
}
formationInfoList {
formationId: 20002
state: 1
name: 凶戾队伍
typeId: 2
}
formationInfoList {
formationId: 3
state: 1
name: 队伍三
typeId: 1
}
formationInfoList {
formationId: 4
state: 1
name: 队伍四
typeId: 1
}
formationInfoList {
formationId: 5
state: 1
name: 队伍五
typeId: 1
}
formationInfoList {
formationId: 6
state: 1
name: 队伍六
typeId: 1
}
formationInfoList {
formationId: 7
state: 1
name: 队伍七
typeId: 1
}
formationInfoList {
formationId: 8
state: 1
name: 队伍八
typeId: 1
}
formationInfoList {
formationId: 9
state: 1
name: 队伍九
typeId: 1
}
formationInfoList {
formationId: 10
state: 2
name: 队伍十
typeId: 1
}
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.27208269760013 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 7 1
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: false
maxBreakthroughCount: 4
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2039
exp: 0
injuredNum: 0
voice: 1019006
voice: 1019004
voice: 1019003
voice: 1019015
voice: 1019014
voice: 1019013
infos: 1000240
unreadInfos: 1000240
usingSkinId: 100041
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 26
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
voice: 1043026
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.27208269760013 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 8 1
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 16:55:19][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 16:55:19]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList {
uniqueId: 2930001
defineId: 701023
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1682715515415
loveLevel: 0
}
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.3342111967504 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 9 1
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11190024
count: 1
lastUseTime: 1650962864000
composeCount: 0
}
dataList {
itemId: 11240041
count: 1
lastUseTime: 1650964122000
composeCount: 0
}
dataList {
itemId: 11240015
count: 1
lastUseTime: 1650964212000
composeCount: 0
}
dataList {
itemId: 11300011
count: 85
lastUseTime: 1651178869843
composeCount: 0
}
dataList {
itemId: 11040001
count: 14
lastUseTime: 1651023383000
composeCount: 0
}
dataList {
itemId: 11240036
count: 1
lastUseTime: 1650964122000
composeCount: 0
}
dataList {
itemId: 10000008
count: 3
lastUseTime: 1650962958000
composeCount: 0
}
dataList {
itemId: 10000009
count: 290
lastUseTime: 1651179516124
composeCount: 0
}
dataList {
itemId: 11050009
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050013
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050001
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11070001
count: 1000
lastUseTime: 1650962958000
composeCount: 0
}
dataList {
itemId: 11050005
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.3342111967504 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 10 1
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005042
star: 2
hasGetBonus:
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userBarrierList {
dungeonId: 120001
barrierId: 120001011
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 120001
barrierId: 120001012
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001021
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001022
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001031
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 130001
barrierId: 130001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 140001
barrierId: 140001011
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.3342111967504 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 11 1
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=20,cmd=33,status=0,size=8
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=67,cmd=1,status=0,size=18
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=11,cmd=4,status=0,size=14
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=11,cmd=3,status=0,size=8
[INFO:2023-4-25 16:55:19]<== Receiver Message, socketClient version=2,extId=35,cmd=5,status=0,size=12
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.36754559725523 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 12 1
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.36754559725523 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 13 1
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 20
totalPayCount: 20
}
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 14 1
[INFO:2023-4-25 16:55:19][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.40108899772167 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 15 1
[INFO:2023-4-25 16:55:19][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}12th Gen Intel(R) Core(TM) i5-12490F
[INFO:2023-4-25 16:55:19][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650
[INFO:2023-4-25 16:55:19][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1]
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: Editor
sdkVersion: 1.0.0.0
sdkType: 0
imsi: 00000000
imei: 00000000
gameVersionName: 0.0.0
gameVersionCode: 0
gamepackageName: com.baitian.unity.editor
densityDpi: 240
displayScreenWidth: 720
displayScreenHeight: 1280
networkInfo: WIFI
sysVersion: 1
othersdkVersion:
channelId: 0
pushRegisterId:
cpuHardware: 12th Gen Intel(R) Core(TM) i5-12490F
memory: 0
gLRender: NVIDIA GeForce GTX 1650
gLVersion: Direct3D 11.0 [level 11.1]
startFromGameCenter: false
}
[INFO:2023-4-25 16:55:19][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=46,cmd=1,size=214
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2023-4-25 16:55:19]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:19][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher:240: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController:128: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent:42: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 16:55:19][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 16:55:19][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 6
[INFO:2023-4-25 16:55:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2023-4-25 16:55:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 16 1
[INFO:2023-4-25 16:55:19][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:55:19][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 16:55:19][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:55:19]DestroyUnusedResources:7,2,time=,paths:
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=46,cmd=1,status=0,size=8
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=37,cmd=9,status=0,size=8
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=37,cmd=2,status=0,size=40
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=20,cmd=30,status=0,size=8
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=54,cmd=1,status=0,size=244
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=49,cmd=1,status=0,size=1109
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=33,cmd=14,status=0,size=8
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=57,cmd=1,status=0,size=14
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=57,cmd=27,status=0,size=10
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=23,cmd=12,status=0,size=8
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=20,cmd=64,status=0,size=32
[INFO:2023-4-25 16:55:20][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.38888261094689 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 17 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.38888261094689 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 18 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1682498959000
endTime: 1682498959000
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.38888261094689 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetKitchenReply 19 1
[INFO:2023-4-25 16:55:20][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 16:55:20]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.70372170582414 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 20 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000001
state: 0
heroUniqueId: 0
heroId: 2000
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682498985
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000016
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682500087
doneCount: 1
lastFinishedTime: 1682500212
}
taskInfos {
taskId: 63000040
state: 0
heroUniqueId: 0
heroId: 2039
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682559370
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000074
state: 0
heroUniqueId: 0
heroId: 2015
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682500087
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000063
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682498985
doneCount: 1
lastFinishedTime: 1682500122
}
heroCounts {
heroId: 2000
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2039
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 9999
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2015
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.70372170582414 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 21 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 512
replaceAll: false
}
redDotInfos {
defineId: 256
replaceAll: false
}
redDotInfos {
defineId: 1
replaceAll: false
}
redDotInfos {
defineId: 257
replaceAll: false
}
redDotInfos {
defineId: 258
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2000
value: 1
time: 0
}
infos {
id: 2039
value: 1
time: 0
}
infos {
id: 2015
value: 1
time: 0
}
infos {
id: 9999
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
replaceAll: false
}
redDotInfos {
defineId: 268
replaceAll: false
}
redDotInfos {
defineId: 269
replaceAll: false
}
redDotInfos {
defineId: 270
replaceAll: false
}
redDotInfos {
defineId: 276
replaceAll: false
}
redDotInfos {
defineId: 280
replaceAll: false
}
redDotInfos {
defineId: 281
infos {
id: 0
value: 0
time: 1682802000
}
replaceAll: false
}
redDotInfos {
defineId: 286
replaceAll: false
}
redDotInfos {
defineId: 32
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 33
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 289
replaceAll: false
}
redDotInfos {
defineId: 34
replaceAll: false
}
redDotInfos {
defineId: 552
replaceAll: false
}
redDotInfos {
defineId: 296
replaceAll: false
}
redDotInfos {
defineId: 297
replaceAll: false
}
redDotInfos {
defineId: 298
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redDotInfos {
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replaceAll: false
}
redDotInfos {
defineId: 44
infos {
id: 0
value: 1
time: 1682726400
}
replaceAll: false
}
redDotInfos {
defineId: 45
replaceAll: false
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redDotInfos {
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redDotInfos {
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redDotInfos {
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replaceAll: false
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redDotInfos {
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infos {
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infos {
id: 10011
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redDotInfos {
defineId: 569
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redDotInfos {
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redDotInfos {
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redDotInfos {
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redDotInfos {
defineId: 326
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redDotInfos {
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redDotInfos {
defineId: 72
replaceAll: false
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redDotInfos {
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infos {
id: 4
value: 1
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redDotInfos {
defineId: 83
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redDotInfos {
defineId: 339
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redDotInfos {
defineId: 88
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redDotInfos {
defineId: 89
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redDotInfos {
defineId: 93
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redDotInfos {
defineId: 99
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redDotInfos {
defineId: 355
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redDotInfos {
defineId: 100
replaceAll: false
}
redDotInfos {
defineId: 101
infos {
id: 4000008
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infos {
id: 4000005
value: 1
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infos {
id: 4050002
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}
redDotInfos {
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id: 10020
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}
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redDotInfos {
defineId: 108
replaceAll: false
}
redDotInfos {
defineId: 623
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redDotInfos {
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redDotInfos {
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redDotInfos {
defineId: 378
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redDotInfos {
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redDotInfos {
defineId: 124
replaceAll: false
}
redDotInfos {
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infos {
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time: 1683079200
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redDotInfos {
defineId: 386
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redDotInfos {
defineId: 131
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redDotInfos {
defineId: 387
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}
redDotInfos {
defineId: 132
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redDotInfos {
defineId: 133
infos {
id: 0
value: 1
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redDotInfos {
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replaceAll: false
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redDotInfos {
defineId: 137
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}
redDotInfos {
defineId: 138
replaceAll: false
}
redDotInfos {
defineId: 395
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}
redDotInfos {
defineId: 396
replaceAll: false
}
redDotInfos {
defineId: 397
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}
redDotInfos {
defineId: 142
replaceAll: false
}
redDotInfos {
defineId: 398
replaceAll: false
}
redDotInfos {
defineId: 143
infos {
id: 0
value: 1
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}
replaceAll: false
}
redDotInfos {
defineId: 144
infos {
id: 0
value: 1
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}
replaceAll: false
}
redDotInfos {
defineId: 145
infos {
id: 0
value: 1
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}
replaceAll: false
}
redDotInfos {
defineId: 148
replaceAll: false
}
redDotInfos {
defineId: 150
replaceAll: false
}
redDotInfos {
defineId: 152
replaceAll: false
}
redDotInfos {
defineId: 412
replaceAll: false
}
redDotInfos {
defineId: 161
infos {
id: 0
value: 3
time: 1682739000
}
replaceAll: false
}
redDotInfos {
defineId: 162
replaceAll: false
}
redDotInfos {
defineId: 164
infos {
id: 6
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 167
infos {
id: 0
value: 0
time: 1682784000
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replaceAll: false
}
redDotInfos {
defineId: 168
replaceAll: false
}
redDotInfos {
defineId: 175
infos {
id: 0
value: 1
time: 1682802010
}
replaceAll: false
}
redDotInfos {
defineId: 176
replaceAll: false
}
redDotInfos {
defineId: 177
infos {
id: 0
value: 1
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}
replaceAll: false
}
redDotInfos {
defineId: 182
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 183
replaceAll: false
}
redDotInfos {
defineId: 184
replaceAll: false
}
redDotInfos {
defineId: 192
replaceAll: false
}
redDotInfos {
defineId: 208
replaceAll: false
}
redDotInfos {
defineId: 464
replaceAll: false
}
redDotInfos {
defineId: 209
replaceAll: false
}
redDotInfos {
defineId: 465
replaceAll: false
}
redDotInfos {
defineId: 466
replaceAll: false
}
redDotInfos {
defineId: 467
replaceAll: false
}
redDotInfos {
defineId: 468
replaceAll: false
}
redDotInfos {
defineId: 213
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 214
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 473
replaceAll: false
}
redDotInfos {
defineId: 474
replaceAll: false
}
redDotInfos {
defineId: 223
replaceAll: false
}
redDotInfos {
defineId: 226
replaceAll: false
}
redDotInfos {
defineId: 227
replaceAll: false
}
redDotInfos {
defineId: 239
replaceAll: false
}
redDotInfos {
defineId: 242
replaceAll: false
}
redDotInfos {
defineId: 246
replaceAll: false
}
redDotInfos {
defineId: 249
infos {
id: 0
value: 0
time: 1682802001
}
replaceAll: false
}
redDotInfos {
defineId: 506
replaceAll: false
}
redDotInfos {
defineId: 252
replaceAll: false
}
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.70372170582414 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 22 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.7374395057559 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 23 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0
leaveTime: 0
leaveReason: 2
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.7374395057559 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 24 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.7374395057559 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 25 1
[INFO:2023-4-25 16:55:20][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-4-25 16:55:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:20][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2023-4-25 16:55:20][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-4-25 16:55:20][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 0.83167540282011 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 26 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 7
usingIds: 10
usingIds: 13
usingIds: 403
usingIds: 404
usingIds: 405
usingIds: 406
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 0.83167540282011 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 27 1
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 16:55:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 6
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 7
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 8
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 9
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-4-25 16:55:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 10
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 16:55:20][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 12
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 13
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.26537630707026 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 29 1
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-4-25 16:55:20]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-4-25 16:55:20]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=53,cmd=22,status=0,size=8
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=20,cmd=22,status=0,size=8
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=4,cmd=6,status=0,size=8
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=75,cmd=1,status=0,size=8
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=45,cmd=1,status=0,size=217
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=45,cmd=12,status=0,size=44
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=53,cmd=1,status=0,size=3109
[INFO:2023-4-25 16:55:20]<== Receiver Message, socketClient version=2,extId=53,cmd=10,status=0,size=517
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.3323440104723 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetWeeklyCardInfoReply 30 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.3323440104723 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleInfoReply 31 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.3323440104723 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 32 1
[INFO:2023-4-25 16:55:20][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.36600790917873 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 33 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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taskInfos {
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activityInfos {
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[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.36600790917873 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetTaskInfosReply 34 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}types {
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}
types {
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isGained: false
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types {
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types {
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types {
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types {
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[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GrowTaskTypeReply <---
[INFO:2023-4-25 16:55:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 12 所需时间单位秒 = 0.36600790917873 移走了序号= 1 的消息,当前队列数量= 10 || 0 GrowTaskTypeReply 35 1
[INFO:2023-4-25 16:55:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2023-4-25 16:55:21][logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============
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[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=137,cmd=1,status=0,size=8
[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=26
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.44147500768304 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetActivityInfosReply 38 1
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 9
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 10
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 11
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:21]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 12
[INFO:2023-4-25 16:55:21]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:21]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2023-4-25 16:55:21]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:21]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2023-4-25 16:55:21]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:21]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2023-4-25 16:55:21]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.44147500768304 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 39 1
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 7
expiredTime: 0
}
infos {
id: 8
expiredTime: 0
}
infos {
id: 9
expiredTime: 0
}
infos {
id: 10
expiredTime: 0
}
infos {
id: 11
expiredTime: 0
}
infos {
id: 12
expiredTime: 0
}
infos {
id: 13
expiredTime: 0
}
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.44147500768304 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetCustomizedGiftBagInfoReply 40 1
[INFO:2023-4-25 16:55:21][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 16:55:21][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 2
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 3
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 4
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 133
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.47510760650039 移走了序号= 1 的消息,当前队列数量= 9 || 0 SummonPoolReply 41 1
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.47510760650039 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetUnReadNewspaperReply 42 1
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.47510760650039 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetMysteryStoreInfoReply 43 1
[INFO:2023-4-25 16:55:21][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.50844220817089 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get137InfosReply 44 1
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 6262
lastRecoverTime: 1682715464000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.24306590110064 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 45 1
[INFO:2023-4-25 16:55:21][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 16:55:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=41,cmd=5,status=0,size=18
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.17610489949584 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 46 1
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 5
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:21]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2023-4-25 16:55:21]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=40,cmd=1,status=0,size=187
[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=103,cmd=1,status=0,size=806
[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=107,cmd=1,status=0,size=16
[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=105,cmd=1,status=0,size=10
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 1
recommendHero: 2048
recommendHero: 2011
recommendHero: 2006
recommendHero: 2004
recommendHero: 2002
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 2
recommendHero: 2042
recommendHero: 2016
recommendHero: 2046
recommendHero: 2024
recommendHero: 2015
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2027
recommendHero: 2030
recommendHero: 2009
recommendHero: 2033
recommendHero: 2039
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2003
recommendHero: 2037
recommendHero: 2028
recommendHero: 2041
recommendHero: 2029
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2026
recommendHero: 2052
recommendHero: 2036
recommendHero: 2031
recommendHero: 2050
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2041
recommendHero: 2005
recommendHero: 2036
recommendHero: 2028
recommendHero: 2032
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2004
recommendHero: 2020
recommendHero: 2042
recommendHero: 2018
recommendHero: 2047
}
maxUnlockTeam: 4
exploreTime: 0
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.2346445992589 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetExploreInfosReply 47 1
[INFO:2023-4-25 16:55:21][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 16:55:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.11
}
infos {
day: 2
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.12
}
infos {
day: 3
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.13
}
infos {
day: 4
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.14
}
infos {
day: 5
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.15
lunarFestival: 清明
}
infos {
day: 6
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.16
}
infos {
day: 7
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.17
}
infos {
day: 8
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.18
}
infos {
day: 9
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.19
}
infos {
day: 10
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.20
}
infos {
day: 11
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.21
}
infos {
day: 12
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.22
}
infos {
day: 13
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.23
}
infos {
day: 14
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.24
}
infos {
day: 15
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.25
}
infos {
day: 16
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.26
}
infos {
day: 17
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.27
}
infos {
day: 18
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.28
}
infos {
day: 19
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.29
}
infos {
day: 20
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.1
lunarFestival: 谷雨
}
infos {
day: 21
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.2
}
infos {
day: 22
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.3
}
infos {
day: 23
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.4
}
infos {
day: 24
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.5
}
infos {
day: 25
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.6
}
infos {
day: 26
hasSignIn: false
luckLevel: 3
drawIds: 12
drawIds: 9
drawIds: 17
drawIds: 19
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.7
}
infos {
day: 27
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 18
drawIds: 20
drawIds: 17
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.8
}
infos {
day: 28
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.9
}
infos {
day: 29
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 16
drawIds: 19
drawIds: 20
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.10
}
serverTime: 1682715611122
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.2346445992589 移走了序号= 1 的消息,当前队列数量= 3 || 0 Get103InfosReply 48 1
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 6
updateTime: 1682715608
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.2346445992589 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get107InfoReply 49 1
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.26797759905457 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 50 1
[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=32,cmd=1,status=0,size=577
[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 6020079
mailId: 60010
params:
attachment: 1#10000009#3|1#11190024#5|8#11110050#1
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020078
mailId: 60009
params:
attachment: 1#11040002#2|1#11060001#1
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6370087
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1682715604173
isCollection: false
}
userMail {
incrId: 6020077
mailId: 60008
params:
attachment: 1#11060006#5|2#6#200
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020076
mailId: 60007
params:
attachment: 2#2#50000|1#11040001#5
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020083
mailId: 100
params:
attachment: 1#10000064#1
state: 0
createTime: 1682498947000
isCollection: false
}
userMail {
incrId: 6020082
mailId: 60001
params:
attachment: 1#11190024#10
state: 0
createTime: 1682498947000
isCollection: false
}
userMail {
incrId: 6020081
mailId: 60012
params:
attachment: 1#10000009#2|2#6#100
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020080
mailId: 60011
params:
attachment: 2#2#50000|1#11040002#2|1#11040001#5|1#11060006#5|1#10000009#3|1#11190024#5|1#11060001#1|2#6#200
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6070002
mailId: 29
params:
attachment: 1#11070001#500|2#2#1000
state: 0
createTime: 1682559342000
isCollection: false
}
userMail {
incrId: 6070003
mailId: 60006
params:
attachment: 1#11190024#10
state: 0
createTime: 1682559342000
isCollection: false
}
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.16733939945698 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 51 1
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 52 1
[INFO:2023-4-25 16:55:21][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2023-4-25 16:55:21][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:55:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:21]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2023-4-25 16:55:21]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=50,cmd=5,status=0,size=26
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.1340456046164 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 53 1
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 7
ids: 8
ids: 6
ids: 9
[INFO:2023-4-25 16:55:21]==> Sender Auto Serialize Message,extId=50,cmd=6,size=17
[INFO:2023-4-25 16:55:21]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:21]<== Receiver Message, socketClient version=2,extId=50,cmd=6,status=0,size=8
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2023-4-25 16:55:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.13347439840436 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 54 1
[INFO:2023-4-25 16:55:22][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:55:22]DestroyUnusedResources:1,2,time=,paths:
[INFO:2023-4-25 16:55:24][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 16:55:25][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-4-25 16:55:25][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 16:55:26][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 121
[INFO:2023-4-25 16:55:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:26]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2023-4-25 16:55:26]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 16:55:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:26][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_taohua_2.prefab
[INFO:2023-4-25 16:55:26]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 16:55:26]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:26][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_taohua_2.prefab
[INFO:2023-4-25 16:55:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:26]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 16:55:26]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:26]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-4-25 16:55:26][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16687440127134 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 55 1
[INFO:2023-4-25 16:55:26]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 16:55:26]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 16:55:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.16739179939032 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 56 1
[INFO:2023-4-25 16:55:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 22
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 16:55:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.16739179939032 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 57 1
[INFO:2023-4-25 16:55:26]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 16:55:26]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:26]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 22
getBonusCount: 0
}
[INFO:2023-4-25 16:55:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 16:55:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.1339623965323 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 58 1
[INFO:2023-4-25 16:55:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 129
[INFO:2023-4-25 16:55:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 18 当前队列数量= 2
[INFO:2023-4-25 16:55:27]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2023-4-25 16:55:27]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityDungeonRequest
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonType: 12
[INFO:2023-4-25 16:55:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 15 当前队列数量= 3
[INFO:2023-4-25 16:55:27]==> Sender Auto Serialize Message,extId=31,cmd=18,size=11
[INFO:2023-4-25 16:55:27]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ActivityCenterRequest
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 9998
[INFO:2023-4-25 16:55:27]==> Sender Auto Serialize Message,extId=46,cmd=15,size=12
[INFO:2023-4-25 16:55:27]||||| Sender socketClient version=2
[INFO:2023-4-25 16:55:27]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-4-25 16:55:27][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16718580201268 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 59 1
[INFO:2023-4-25 16:55:27]<== Receiver Message, socketClient version=2,extId=31,cmd=18,status=0,size=102
[INFO:2023-4-25 16:55:27]<== Receiver Message, socketClient version=2,extId=46,cmd=15,status=0,size=8
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 120001
barrierId: 120001011
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 120001
barrierId: 120001012
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001021
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001022
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001031
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityDungeonReply <---
[INFO:2023-4-25 16:55:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 18 所需时间单位秒 = 0.30103700235486 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityDungeonReply 60 1
[INFO:2023-4-25 16:55:27][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=11,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fbactivity/controller/FbActivityController:113: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/agent/FbAgent:298: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 16:55:27][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2023-4-25 16:55:27][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 16:55:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ActivityCenterReply <---
[INFO:2023-4-25 16:55:27][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 15 所需时间单位秒 = 0.30103700235486 移走了序号= 1 的消息,当前队列数量= 0 || 0 ActivityCenterReply 61 1
[INFO:2023-4-25 16:55:27][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:55:27][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 16:55:27][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:55:27]DestroyUnusedResources:11,2,time=,paths:
[INFO:2023-4-25 16:55:28][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=11,id=107
[INFO:2023-4-25 16:55:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 16:55:28][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:75]:{setCurPos}================ nil 3
[INFO:2023-4-25 16:55:28][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=11,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:48: in function 'onZoneLoaded'
logic/scene/fbactivity/factory/FbActivitySceneFactory:86: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-4-25 16:55:28][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 16:55:28][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 16:55:29][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 16:55:29]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:0:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":1}
[INFO:2023-4-25 17:0:28][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:0:28][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:0:28][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:0:28]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:1:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.ScreenUtilWrap, [method]:setScreenBrightness, [param]:{"brightness":0}
[INFO:2023-4-25 17:1:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:1:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:1:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:1:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2023-4-25 17:1:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-4-25 17:1:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 120001
barrierId: 120001031
formationId: 0
useDouble: false
isQuickBattle: false
[INFO:2023-4-25 17:1:51]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24
[INFO:2023-4-25 17:1:51]||||| Sender socketClient version=2
[INFO:2023-4-25 17:1:51]<== Receiver Message, socketClient version=2,extId=31,cmd=19,status=0,size=10
[INFO:2023-4-25 17:1:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 37
[INFO:2023-4-25 17:1:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-4-25 17:1:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.50177919864655 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 97 1
[INFO:2023-4-25 17:1:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:1:52][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:2:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1
[INFO:2023-4-25 17:2:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest
[INFO:2023-4-25 17:2:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000004
[INFO:2023-4-25 17:2:1]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13
[INFO:2023-4-25 17:2:1]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:1][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:2:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 20 当前队列数量= 2
[INFO:2023-4-25 17:2:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndActivityStoryBarrierRequest
[INFO:2023-4-25 17:2:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:1]==> Sender Auto Serialize Message,extId=31,cmd=20,size=9
[INFO:2023-4-25 17:2:1]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:1]<== Receiver Message, socketClient version=2,extId=46,cmd=5,status=0,size=8
[INFO:2023-4-25 17:2:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <---
[INFO:2023-4-25 17:2:1][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.16692430526018 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 99 1
[INFO:2023-4-25 17:2:1]<== Receiver Message, socketClient version=2,extId=31,cmd=20,status=0,size=36
[INFO:2023-4-25 17:2:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0
newBarrier {
dungeonId: 120001
barrierId: 120001032
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-4-25 17:2:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndActivityStoryBarrierReply <---
[INFO:2023-4-25 17:2:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 20 所需时间单位秒 = 0.6011221036315 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndActivityStoryBarrierReply 100 1
[INFO:2023-4-25 17:2:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:1][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:2:2][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:3][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:2:3]DestroyUnusedResources:12,2,time=,paths:
[INFO:2023-4-25 17:2:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-4-25 17:2:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-4-25 17:2:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3
id: 120001032
[INFO:2023-4-25 17:2:4]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-4-25 17:2:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:4]<== Receiver Message, socketClient version=2,extId=52,cmd=2,status=0,size=675
[INFO:2023-4-25 17:2:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: 14503
name: 伊莛菱
level: 77
type: 2
logoutTime: 1682497392000
cd: 0
hero {
heroId: 450003
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 29001
name: Maple Yi
level: 61
type: 2
logoutTime: 1678894990000
cd: 0
hero {
heroId: 2050002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 41508
name: tx0021
level: 77
type: 2
logoutTime: 1683235957000
cd: 0
hero {
heroId: 3400325
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 43004
name: KW002
level: 60
type: 2
logoutTime: 1683648984821
cd: 0
hero {
heroId: 3600291
heroTypeIdx: 2000
level: 9
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 41506
name: tx007
level: 77
type: 2
logoutTime: 1683187196000
cd: 0
hero {
heroId: 3400259
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 2
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 14506
name: 伊沛安
level: 61
type: 2
logoutTime: 1682710323805
cd: 0
hero {
heroId: 500064
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 30501
name: 伊姝芳
level: 77
type: 2
logoutTime: 1682500065000
cd: 0
hero {
heroId: 2150002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 33012
name: Alessel Yi
level: 60
type: 2
logoutTime: 0
cd: 0
hero {
heroId: 2550021
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 273
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-4-25 17:2:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-4-25 17:2:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.16732610017061 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 101 1
[INFO:2023-4-25 17:2:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1
[INFO:2023-4-25 17:2:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest
[INFO:2023-4-25 17:2:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2023-4-25 17:2:4]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11
[INFO:2023-4-25 17:2:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:4]<== Receiver Message, socketClient version=2,extId=8,cmd=4,status=0,size=60
[INFO:2023-4-25 17:2:4]<== Receiver Message, socketClient version=2,extId=8,cmd=9,status=0,size=10
[INFO:2023-4-25 17:2:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 4000008
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 4050002
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 4000005
}
state: 1
name: 队伍一
typeId: 1
}
[INFO:2023-4-25 17:2:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2023-4-25 17:2:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 102 1
[INFO:2023-4-25 17:2:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2023-4-25 17:2:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <---
[INFO:2023-4-25 17:2:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.21563690155745 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 103 1
[INFO:2023-4-25 17:2:5][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:2:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2023-4-25 17:2:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-4-25 17:2:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 120001
barrierId: 120001032
formationId: 1
useDouble: false
isQuickBattle: false
[INFO:2023-4-25 17:2:5]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24
[INFO:2023-4-25 17:2:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:6]<== Receiver Message, socketClient version=2,extId=31,cmd=19,status=0,size=25
[INFO:2023-4-25 17:2:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 120010321
battleId: 120010322
battleId: 120010323
triggerId: 41
[INFO:2023-4-25 17:2:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-4-25 17:2:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.33367859944701 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 104 1
[INFO:2023-4-25 17:2:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:2:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:2:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2023-4-25 17:2:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:6]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:2:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:6][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:2:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-4-25 17:2:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12222 isShaping:false skinId:130032 otherSkillId:nil skills:[42122221,42122222,0] otherSkills:null allSkillActions:[13003207,13003208] allNormalActions:{}
[INFO:2023-4-25 17:2:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12229 isShaping:false skinId:130049 otherSkillId:nil skills:[42122291,42122292,0] otherSkills:null allSkillActions:[13005007,13005008] allNormalActions:{}
[INFO:2023-4-25 17:2:6][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-4-25 17:2:6][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220003
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:334: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 17:2:6][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=11,id=107
[INFO:2023-4-25 17:2:6][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:2:6][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:6][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:6]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:2:6][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:6][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:2:6][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:2:6]DestroyUnusedResources:35,2,time=,paths:
[INFO:2023-4-25 17:2:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:2:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13517419621348 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 105 1
[INFO:2023-4-25 17:2:6][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220003
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2015_1,加载的特效[总数=]12,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2039_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_3,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_1_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_2_12222,加载的特效[总数=]6,路径=["effect\/prefabs\/show_lanpingguo_skill1.prefab","effect\/prefabs\/hit_lanpingguo_skill2.prefab","effect\/prefabs\/show_lanpingguo_skill2.prefab","effect\/prefabs\/hit_lanpingguo_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_3_12229,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:6][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_999_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:6][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-4-25 17:2:7][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 120001032 0
[INFO:2023-4-25 17:2:7][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003
[INFO:2023-4-25 17:2:7][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2023-4-25 17:2:7][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕!
[INFO:2023-4-25 17:2:7][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2023-4-25 17:2:7][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2015_1 ====== MyRole_2015_1 英雄的模型
[INFO:2023-4-25 17:2:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:7][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2015_1 ====== MyRole_2015_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab"]
[INFO:2023-4-25 17:2:7][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2015_1 ====== MyRole_2015_1 英雄的头顶ui
[INFO:2023-4-25 17:2:7][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2039_2 ====== MyRole_2039_2 英雄的头顶ui
[INFO:2023-4-25 17:2:7][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_3 ====== MyRole_2000_3 英雄的头顶ui
[INFO:2023-4-25 17:2:7][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2039_2 ====== MyRole_2039_2 英雄的模型
[INFO:2023-4-25 17:2:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_baozaifan_skill3.prefab effect obj pool create effect/prefabs/atk_baozaifan_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baozaifan_skill2.prefab effect obj pool create effect/prefabs/show_baozaifan_skill1.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:7][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2039_2 ====== MyRole_2039_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab"]
[INFO:2023-4-25 17:2:7][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_3 ====== MyRole_2000_3 英雄的模型
[INFO:2023-4-25 17:2:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_3 ====== MyRole_2000_3 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"]
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_1_12226 ====== Monster_120010321_1_12226 怪物的模型
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_999_12226 ====== Monster_120010321_999_12226 怪物的模型
[INFO:2023-4-25 17:2:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_1_12226 ====== Monster_120010321_1_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab"]
[INFO:2023-4-25 17:2:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_999_12226 ====== Monster_120010321_999_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab"]
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_1_12226 ====== Monster_120010321_1_12226 怪物的头顶ui
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_2_12222 ====== Monster_120010321_2_12222 怪物的头顶ui
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_3_12229 ====== Monster_120010321_3_12229 怪物的头顶ui
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_999_12226 ====== Monster_120010321_999_12226 怪物的头顶ui
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_2_12222 ====== Monster_120010321_2_12222 怪物的模型
[INFO:2023-4-25 17:2:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_lanpingguo_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_lanpingguo_skill2.prefab effect obj pool create effect/prefabs/show_lanpingguo_skill1.prefab effect obj pool create effect/prefabs/hit_lanpingguo_skill2.prefab effect obj pool
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_2_12222 ====== Monster_120010321_2_12222 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_lanpingguo_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_lanpingguo_skill2.prefab","effect\/prefabs\/show_lanpingguo_skill1.prefab","effect\/prefabs\/hit_lanpingguo_skill2.prefab"]
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_3_12229 ====== Monster_120010321_3_12229 怪物的模型
[INFO:2023-4-25 17:2:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_xrg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_xrg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:2:8][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_3_12229 ====== Monster_120010321_3_12229 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_xrg_skill2.prefab"]
[INFO:2023-4-25 17:2:8][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2023-4-25 17:2:8][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2023-4-25 17:2:8][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:2:8][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 120001032
[INFO:2023-4-25 17:2:8][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil
[INFO:2023-4-25 17:2:8][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 41 找到: true
[INFO:2023-4-25 17:2:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:8][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 120001032 0
[INFO:2023-4-25 17:2:8][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 12; 120001032
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:2:8][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:8][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2023-4-25 17:2:8][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 41 go: SceneTrigger_41_4
[INFO:2023-4-25 17:2:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2023-4-25 17:2:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2023-4-25 17:2:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:9]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2023-4-25 17:2:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:9]<== Receiver Message, socketClient version=2,extId=46,cmd=6,status=0,size=8
[INFO:2023-4-25 17:2:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2023-4-25 17:2:9][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.17965469509363 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 107 1
[INFO:2023-4-25 17:2:9][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:2:9]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:2:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-4-25 17:2:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-4-25 17:2:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2023-4-25 17:2:10]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-4-25 17:2:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:11]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8
[INFO:2023-4-25 17:2:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-4-25 17:2:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.1674293987453 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 108 1
[INFO:2023-4-25 17:2:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:11][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001032 1 0 -28.708452224731 0.019732968881726 -2.2999999523163 -30 0 -2 1.2915477752686
[INFO:2023-4-25 17:2:11][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001032 turnIndex: 1
[INFO:2023-4-25 17:2:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:11][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:11][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:2:11][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:2:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:2:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:12]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:2:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:13]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13357170298696 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 109 1
[INFO:2023-4-25 17:2:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:2:13]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:2:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:2:13]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:2:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:2:13][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:2:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:2:13]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=619
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2015
skinId: 100004
position: 1
baseAttributes {
hp: 1619
thp: 1619
atk: 158
def: 131
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2039
skinId: 100041
position: 2
baseAttributes {
hp: 1193
thp: 1193
atk: 164
def: 127
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41203900
position: 1
CD: 0
}
skillInfo {
skillId: 41203901
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41203902
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 1494
thp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 4
modelId: 12226
skinId: 130034
position: 1
baseAttributes {
hp: 372
thp: 372
atk: 144
def: 243
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122261
position: 1
CD: 0
}
skillInfo {
skillId: 42122262
position: 2
CD: 2
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 12222
skinId: 130032
position: 2
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122221
position: 1
CD: 0
}
skillInfo {
skillId: 42122222
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12229
skinId: 130049
position: 3
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122291
position: 1
CD: 0
}
skillInfo {
skillId: 42122292
position: 2
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.13047520443797 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 110 1
[INFO:2023-4-25 17:2:13][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2015,
"skinId":100004,
"position":1,
"baseAttributes":
{
"hp":1619,
"thp":1619,
"atk":158,
"def":131,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2039,
"skinId":100041,
"position":2,
"baseAttributes":
{
"hp":1193,
"thp":1193,
"atk":164,
"def":127,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41203900,
"position":1,
"CD":0
},
{
"skillId":41203901,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41203902,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":1494,
"thp":1494,
"atk":143,
"def":121,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":4,
"modelId":12226,
"skinId":130034,
"position":1,
"baseAttributes":
{
"hp":372,
"thp":372,
"atk":144,
"def":243,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122261,
"position":1,
"CD":0
},
{
"skillId":42122262,
"position":2,
"CD":2,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":5,
"modelId":12222,
"skinId":130032,
"position":2,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122221,
"position":1,
"CD":0
},
{
"skillId":42122222,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12229,
"skinId":130049,
"position":3,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122291,
"position":1,
"CD":0
},
{
"skillId":42122292,
"position":2,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:2:13]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:2:13][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:2:13][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.26416560262442 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 111 1
[WARN:2023-4-25 17:2:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:2:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:2:13][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:2:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:13]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:2:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:13]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13422099873424 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 112 1
[INFO:2023-4-25 17:2:13][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:2:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:13]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:2:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:13]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13362330198288 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 113 1
[INFO:2023-4-25 17:2:13][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:2:13][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:2:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:2:13][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:2:13][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:2:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:2:13]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:2:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:13]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=296
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201501
actEffect {
targetId: 5
effectType: 2
effectNum: 144
additional: 353
additional2: 144
additional3: 144
}
actEffect {
targetId: 5
effectType: 5
effectNum: 2
buff {
buffId: 301023
duration: 2
id: 7
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41201501
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41203901
actEffect {
targetId: 6
effectType: 2
effectNum: 318
additional: 179
additional2: 318
additional3: 318
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41203901
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 5
effectType: 2
effectNum: 59
additional: 294
additional2: 59
additional3: 59
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301021
duration: 1
id: 8
}
}
targetId: 5
}
battleStep {
actorType: 2
castorId: 5
actorId: 7
actEffect {
targetId: 5
effectType: 7
effectNum: 1
additional: 7
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122261
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301009
duration: 1
id: 9
additional: 56
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 10
}
}
targetId: 4
}
battleStep {
actorType: 4
castorId: 5
actorId: 0
targetId: 0
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122291
actEffect {
targetId: 1
effectType: 2
effectNum: 151
additional: 1468
additional2: 151
additional3: 0
}
targetId: 1
}
battleStep {
actorType: 2
castorId: 5
actorId: 8
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 8
}
targetId: 0
}
isFinish: false
}
[INFO:2023-4-25 17:2:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:2:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13396629691124 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 114 1
[INFO:2023-4-25 17:2:13][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201501,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":144,
"additional":353,
"additional2":144,
"additional3":144
},
{
"targetId":5,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301023,
"duration":2,
"id":7
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41201501
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41203901,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":318,
"additional":179,
"additional2":318,
"additional3":318
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41203901
}
],
"targetId":6
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":59,
"additional":294,
"additional2":59,
"additional3":59
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301021,
"duration":1,
"id":8
}
}
],
"targetId":5
},
{
"actorType":2,
"castorId":5,
"actorId":7,
"actEffect":
[
{
"targetId":5,
"effectType":7,
"effectNum":1,
"additional":7
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":42122261,
"actEffect":
[
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301009,
"duration":1,
"id":9,
"additional":56
}
},
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":10
}
}
],
"targetId":4
},
{
"actorType":4,
"castorId":5,
"actorId":0,
"actEffect":
[],
"targetId":0
},
{
"actorType":1,
"castorId":6,
"actorId":42122291,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":151,
"additional":1468,
"additional2":151,
"additional3":0
}
],
"targetId":1
},
{
"actorType":2,
"castorId":5,
"actorId":8,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":8
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-4-25 17:2:13][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2023-4-25 17:2:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201501,
"actEffect":
[
{
"additional":353,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":144,
"effectNum":144,
"multipleEffectNum":0,
"effectType":2,
"additional2":144
},
{
"additional":0,
"targetId":5,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":7,
"buffId":301023,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201501,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:2:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2023-4-25 17:2:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201501 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201501[10000408] 不是aoe 干了 5[Monster_5_2_120010321][2] 一下
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:144/144 本段飘:144 本段扣血:144 本段扣盾:0
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 353/497 剩余盾: 0
[WARN:2023-4-25 17:2:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201501 ,令到 5[Monster_5_2_120010321][2] 增加了一个 buff [301023]
[INFO:2023-4-25 17:2:14][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201501 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:2:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:2:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41203901,
"actEffect":
[
{
"additional":179,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":318,
"effectNum":318,
"multipleEffectNum":0,
"effectType":2,
"additional2":318
},
{
"additional":41203901,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203901 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41203901[10003408] 不是aoe 干了 6[Monster_6_3_120010321][3] 一下
[INFO:2023-4-25 17:2:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2023-4-25 17:2:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:2:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:318/318 本段飘:318 本段扣血:318 本段扣盾:0
[INFO:2023-4-25 17:2:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 179/497 剩余盾: 0
[WARN:2023-4-25 17:2:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:15][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41203901 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:2:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60
[INFO:2023-4-25 17:2:15][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200004,
"actEffect":
[
{
"additional":294,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":59,
"effectNum":59,
"multipleEffectNum":0,
"effectType":2,
"additional2":59
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":8,
"buffId":301021,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 5[Monster_5_2_120010321][2] 一下
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 353/497 原来有盾: 0
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:59/59 本段飘:59 本段扣血:59 本段扣盾:0
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 294/497 剩余盾: 0
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200004 ,令到 5[Monster_5_2_120010321][2] 增加了一个 buff [301021]
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:5 buffServerId:7 buffId:301023 持续时间:1
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42122261,
"actEffect":
[
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":56,
"duration":1,
"id":9,
"buffId":301009,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":10,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122261 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_1_120010321][1] 用 42122261[13003407] 不是aoe 干了 4[Monster_4_1_120010321][1] 一下
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_120010321][1] 用 42122261 ,令到 4[Monster_4_1_120010321][1] 增加了一个 buff [301009]
[INFO:2023-4-25 17:2:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301009 effect/prefabs/battle_shield.prefab
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_120010321][1] 用 42122261 ,令到 4[Monster_4_1_120010321][1] 增加了一个 buff [301002]
[INFO:2023-4-25 17:2:16][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301009 effect/prefabs/battle_shield.prefab
[WARN:2023-4-25 17:2:16][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:2:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit-----------------------------
5[Monster_5_2_120010321][2] 无法出手,眩晕等状态限制了技能使用
{
"actorType":4,
"targetId":0,
"actorId":0,
"actEffect":
[],
"castorId":5,
"originalTargetId":0
}
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":1,
"actorId":42122291,
"actEffect":
[
{
"additional":1468,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":151,
"multipleEffectNum":0,
"effectType":2,
"additional2":151
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122291 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_3_120010321][3] 用 42122291[13005007] 不是aoe 干了 1[MyRole_1_1][1] 一下
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1619/1619 原来有盾: 0
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:151/151 本段飘:151 本段扣血:151 本段扣盾:0
[INFO:2023-4-25 17:2:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1468/1619 剩余盾: 0
[WARN:2023-4-25 17:2:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":8,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:8 buffId:301021
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2023-4-25 17:2:18][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:2:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:2:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:18]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:2:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13338150084019 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 116 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:2:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:2:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:18]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:2:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13384539633989 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 117 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:2:18][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:2:18][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:2:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:2:18]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:2:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:18]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=330
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201500
actEffect {
targetId: 4
effectType: 2
effectNum: 45
additional: 372
additional2: 0
additional3: 45
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 2
actorId: 41203900
actEffect {
targetId: 5
effectType: 2
effectNum: 77
additional: 217
additional2: 77
additional3: 77
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 6
effectType: 3
effectNum: 91
additional: 88
additional2: 91
additional3: 91
}
targetId: 6
}
battleStep {
actorType: 2
castorId: 4
actorId: 9
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 9
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 10
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 10
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 7
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 7
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122261
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301009
duration: 1
id: 11
additional: 56
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 12
}
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122222
actEffect {
targetId: 2
effectType: 2
effectNum: 240
additional: 953
additional2: 240
additional3: 0
}
actEffect {
targetId: 5
effectType: 8
effectNum: 3
additional: 42122222
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122292
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301008
duration: 1
id: 13
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301008
duration: 1
id: 14
}
}
actEffect {
targetId: 6
effectType: 5
effectNum: 1
buff {
buffId: 301008
duration: 1
id: 15
}
}
actEffect {
targetId: 6
effectType: 8
effectNum: 4
additional: 42122292
}
targetId: 6
}
isFinish: false
}
[INFO:2023-4-25 17:2:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:2:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13368440046906 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 118 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201500,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":45,
"additional":372,
"additional2":0,
"additional3":45
}
],
"targetId":4
},
{
"actorType":1,
"castorId":2,
"actorId":41203900,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":77,
"additional":217,
"additional2":77,
"additional3":77
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":6,
"effectType":3,
"effectNum":91,
"additional":88,
"additional2":91,
"additional3":91
}
],
"targetId":6
},
{
"actorType":2,
"castorId":4,
"actorId":9,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":9
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":10,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":10
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":7,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":7
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":42122261,
"actEffect":
[
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301009,
"duration":1,
"id":11,
"additional":56
}
},
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":12
}
}
],
"targetId":4
},
{
"actorType":1,
"castorId":5,
"actorId":42122222,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":240,
"additional":953,
"additional2":240,
"additional3":0
},
{
"targetId":5,
"effectType":8,
"effectNum":3,
"additional":42122222
}
],
"targetId":2
},
{
"actorType":1,
"castorId":6,
"actorId":42122292,
"actEffect":
[
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301008,
"duration":1,
"id":13
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301008,
"duration":1,
"id":14
}
},
{
"targetId":6,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301008,
"duration":1,
"id":15
}
},
{
"targetId":6,
"effectType":8,
"effectNum":4,
"additional":42122292
}
],
"targetId":6
}
],
"isFinish":false
}
}
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41201500,
"actEffect":
[
{
"additional":372,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":45,
"effectNum":45,
"multipleEffectNum":0,
"effectType":2,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201500 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201500[10000407] 不是aoe 干了 4[Monster_4_1_120010321][1] 一下
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 372/372 原来有盾: 56
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:13/45 本段飘:13 本段扣血:0 本段扣盾:13
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 372/372 剩余盾: 43
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 372/372 原来有盾: 43
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:26/45 本段飘:13 本段扣血:0 本段扣盾:13
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 372/372 剩余盾: 30
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 372/372 原来有盾: 30
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:45/45 本段飘:19 本段扣血:0 本段扣盾:19
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 372/372 剩余盾: 11
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41203900,
"actEffect":
[
{
"additional":217,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":77,
"effectNum":77,
"multipleEffectNum":0,
"effectType":2,
"additional2":77
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203900 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41203900[10003407] 不是aoe 干了 5[Monster_5_2_120010321][2] 一下
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 294/497 原来有盾: 0
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 217/497 剩余盾: 0
[WARN:2023-4-25 17:2:18][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:2:18][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200004,
"actEffect":
[
{
"additional":88,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":91,
"effectNum":91,
"multipleEffectNum":0,
"effectType":3,
"additional2":91
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 6[Monster_6_3_120010321][3] 一下
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 179/497 原来有盾: 0
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:91/91 本段飘:91 本段扣血:91 本段扣盾:0
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 88/497 剩余盾: 0
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":9,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":10,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":7,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:9 buffId:301009
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:10 buffId:301002
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:7 buffId:301023
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42122261,
"actEffect":
[
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":56,
"duration":1,
"id":11,
"buffId":301009,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":12,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122261 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_1_120010321][1] 用 42122261[13003407] 不是aoe 干了 4[Monster_4_1_120010321][1] 一下
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_120010321][1] 用 42122261 ,令到 4[Monster_4_1_120010321][1] 增加了一个 buff [301009]
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_120010321][1] 用 42122261 ,令到 4[Monster_4_1_120010321][1] 增加了一个 buff [301002]
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122222,
"actEffect":
[
{
"additional":953,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":240,
"multipleEffectNum":0,
"effectType":2,
"additional2":240
},
{
"additional":42122222,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122222 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_2_120010321][2] 用 42122222[13003208] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1193/1193 原来有盾: 0
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:240/240 本段飘:240 本段扣血:240 本段扣盾:0
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 953/1193 剩余盾: 0
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_2_120010321][2] 使用技能 42122222 ,令到 5[Monster_5_2_120010321][2] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":42122292,
"actEffect":
[
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":13,
"buffId":301008,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":14,
"buffId":301008,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":6,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":15,
"buffId":301008,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42122292,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-4-25 17:2:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 4
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122292 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_3_120010321][3] 用 42122292[13005008] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:2:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:2:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:2:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:2:19]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:2:19]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:20]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:2:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.13335850089788 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 119 1
[INFO:2023-4-25 17:2:20][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:2:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2023-4-25 17:2:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-4-25 17:2:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 4
[INFO:2023-4-25 17:2:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_3_120010321][3] 用 42122292 ,令到 4[Monster_4_1_120010321][1] 增加了一个 buff [301008]
[INFO:2023-4-25 17:2:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_3_120010321][3] 用 42122292 ,令到 5[Monster_5_2_120010321][2] 增加了一个 buff [301008]
[INFO:2023-4-25 17:2:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-4-25 17:2:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_3_120010321][3] 用 42122292 ,令到 6[Monster_6_3_120010321][3] 增加了一个 buff [301008]
[INFO:2023-4-25 17:2:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-4-25 17:2:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_3_120010321][3] 使用技能 42122292 ,令到 6[Monster_6_3_120010321][3] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:2:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 4
[INFO:2023-4-25 17:2:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:20][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:20][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-4-25 17:2:20][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:2:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:20]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:2:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:20]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:2:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.1340073980391 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 120 1
[INFO:2023-4-25 17:2:20][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:2:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:20]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:2:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:20]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 2
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:2:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13353339582682 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 121 1
[INFO:2023-4-25 17:2:20][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:2:20][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[INFO:2023-4-25 17:2:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:20]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:2:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:20]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:2:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.1336126960814 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 122 1
[INFO:2023-4-25 17:2:20][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:2:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:2:22][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:2:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12217 isShaping:false skinId:130031 otherSkillId:nil skills:[42122171,42122172,0] otherSkills:null allSkillActions:[13003108,13003107] allNormalActions:{}
[INFO:2023-4-25 17:2:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12229 isShaping:false skinId:130049 otherSkillId:nil skills:[42122291,42122292,0] otherSkills:null allSkillActions:[13005007,13005008] allNormalActions:{}
[INFO:2023-4-25 17:2:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12228 isShaping:false skinId:130048 otherSkillId:nil skills:[42122281,42122282,0] otherSkills:null allSkillActions:[13004908,13004907] allNormalActions:{}
[INFO:2023-4-25 17:2:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12217 isShaping:false skinId:130031 otherSkillId:nil skills:[42122171,42122172,0] otherSkills:null allSkillActions:[13003108,13003107] allNormalActions:{}
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_1_12217,加载的特效[总数=]5,路径=["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_1_12217 ====== Monster_120010322_1_12217 怪物的头顶ui
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_2_12229 ====== Monster_120010322_2_12229 怪物的模型
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_2_12229,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xrg_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_xrg_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_2_12229 ====== Monster_120010322_2_12229 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_xrg_skill1.prefab"]
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_2_12229 ====== Monster_120010322_2_12229 怪物的头顶ui
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_3_12228,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/show_thg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_3_12228 ====== Monster_120010322_3_12228 怪物的头顶ui
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_999_12217,加载的特效[总数=]5,路径=["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_999_12217 ====== Monster_120010322_999_12217 怪物的头顶ui
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_1_12217 ====== Monster_120010322_1_12217 怪物的模型
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_999_12217 ====== Monster_120010322_999_12217 怪物的模型
[INFO:2023-4-25 17:2:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/hit_chonfengzhu_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_1_12217 ====== Monster_120010322_1_12217 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab"]
[INFO:2023-4-25 17:2:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/hit_chonfengzhu_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_999_12217 ====== Monster_120010322_999_12217 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab"]
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_3_12228 ====== Monster_120010322_3_12228 怪物的模型
[INFO:2023-4-25 17:2:22][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_thg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_thg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:2:22][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_3_12228 ====== Monster_120010322_3_12228 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_thg_skill2.prefab"]
[INFO:2023-4-25 17:2:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:22][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:23][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-4-25 17:2:23][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:2:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:23][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:23][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-4-25 17:2:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:26][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:2:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:2:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:2:26]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:2:26]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:26]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:2:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:2:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:2:26][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.20027290284634 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 123 1
[INFO:2023-4-25 17:2:26][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:2:26][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:2:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:2:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:2:26]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:2:26]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:27]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:2:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:2:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:2:27][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16667849943042 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 124 1
[INFO:2023-4-25 17:2:27][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:2:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:2:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:2:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:2:27]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:2:27]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:27]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:2:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:2:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:2:27][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.1672307997942 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 125 1
[INFO:2023-4-25 17:2:27][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:2:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:2:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:2:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:2:27]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:2:27]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:27][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001032 2 1 -60.015914916992 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.4840850830078
[INFO:2023-4-25 17:2:27][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001032 turnIndex: 2
[INFO:2023-4-25 17:2:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:27][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:27][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:2:27][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:2:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:27]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:2:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:2:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:2:27][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16710689663887 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 126 1
[INFO:2023-4-25 17:2:27][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:28]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:2:28]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:28]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:2:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13351050019264 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 127 1
[INFO:2023-4-25 17:2:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:28]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:2:28]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:2:28]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:2:28]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:2:28][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:2:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:2:28]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=619
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2015
skinId: 100004
position: 1
baseAttributes {
hp: 1468
thp: 1619
atk: 158
def: 131
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 2
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2039
skinId: 100041
position: 2
baseAttributes {
hp: 953
thp: 1193
atk: 164
def: 127
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41203900
position: 1
CD: 0
}
skillInfo {
skillId: 41203901
position: 2
CD: 2
maxCD: 4
}
skillInfo {
skillId: 41203902
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 1494
thp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 4
modelId: 12217
skinId: 130031
position: 1
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 280
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122171
position: 1
CD: 0
}
skillInfo {
skillId: 42122172
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 12229
skinId: 130049
position: 2
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122291
position: 1
CD: 0
}
skillInfo {
skillId: 42122292
position: 2
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12228
skinId: 130048
position: 3
baseAttributes {
hp: 372
thp: 372
atk: 180
def: 146
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122281
position: 1
CD: 0
}
skillInfo {
skillId: 42122282
position: 2
CD: 0
maxCD: 2
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 3
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:2:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.12820300087333 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 0 1
[INFO:2023-4-25 17:2:28][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2015,
"skinId":100004,
"position":1,
"baseAttributes":
{
"hp":1468,
"thp":1619,
"atk":158,
"def":131,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":2,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2039,
"skinId":100041,
"position":2,
"baseAttributes":
{
"hp":953,
"thp":1193,
"atk":164,
"def":127,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41203900,
"position":1,
"CD":0
},
{
"skillId":41203901,
"position":2,
"CD":2,
"maxCD":4
},
{
"skillId":41203902,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":1494,
"thp":1494,
"atk":143,
"def":121,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":4,
"modelId":12217,
"skinId":130031,
"position":1,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":280,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122171,
"position":1,
"CD":0
},
{
"skillId":42122172,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":5,
"modelId":12229,
"skinId":130049,
"position":2,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122291,
"position":1,
"CD":0
},
{
"skillId":42122292,
"position":2,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12228,
"skinId":130048,
"position":3,
"baseAttributes":
{
"hp":372,
"thp":372,
"atk":180,
"def":146,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122281,
"position":1,
"CD":0
},
{
"skillId":42122282,
"position":2,
"CD":0,
"maxCD":2
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":3,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:2:28]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:2:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.22849629819393 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 1 1
[INFO:2023-4-25 17:2:28][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:2:28][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-4-25 17:2:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:2:28][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:2:28][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:2:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:2:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:29]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:2:29]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:29]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:2:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:2:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:2:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.1333353035152 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 3 1
[INFO:2023-4-25 17:2:29][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:2:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:2:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:2:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:29]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:2:29]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:29]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:2:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2023-4-25 17:2:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:2:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13333300128579 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 4 1
[INFO:2023-4-25 17:2:29][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:2:29][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:2:29][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:2:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:2:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:2:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:2:29]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:2:29]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:29]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=300
[INFO:2023-4-25 17:2:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201500
actEffect {
targetId: 5
effectType: 2
effectNum: 72
additional: 425
additional2: 72
additional3: 72
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41203900
actEffect {
targetId: 6
effectType: 2
effectNum: 83
additional: 289
additional2: 83
additional3: 83
}
actEffect {
targetId: 6
effectType: 5
effectNum: 1
buff {
buffId: 301015
duration: 1
id: 7
}
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122282
actEffect {
targetId: 6
effectType: 8
effectNum: 2
additional: 42122282
}
actEffect {
targetId: 6
effectType: 5
effectNum: 2
buff {
buffId: 301005
duration: 2
id: 8
}
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 6
effectType: 1
effectNum: 0
additional: 289
additional2: 0
}
targetId: 6
}
battleStep {
actorType: 2
castorId: 6
actorId: 7
actEffect {
targetId: 6
effectType: 6
effectNum: 0
additional: 7
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 6
actorId: 8
actEffect {
targetId: 6
effectType: 7
effectNum: 1
additional: 8
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122172
actEffect {
targetId: 2
effectType: 3
effectNum: 289
additional: 664
additional2: 289
additional3: 0
}
actEffect {
targetId: 4
effectType: 8
effectNum: 3
additional: 42122172
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122291
actEffect {
targetId: 2
effectType: 2
effectNum: 158
additional: 506
additional2: 158
additional3: 0
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122281
actEffect {
targetId: 2
effectType: 2
effectNum: 180
additional: 326
additional2: 180
additional3: 0
}
targetId: 2
}
isFinish: false
}
[INFO:2023-4-25 17:2:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:2:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13333410024643 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 5 1
[INFO:2023-4-25 17:2:29][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201500,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":72,
"additional":425,
"additional2":72,
"additional3":72
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41203900,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":83,
"additional":289,
"additional2":83,
"additional3":83
},
{
"targetId":6,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301015,
"duration":1,
"id":7
}
}
],
"targetId":6
},
{
"actorType":1,
"castorId":6,
"actorId":42122282,
"actEffect":
[
{
"targetId":6,
"effectType":8,
"effectNum":2,
"additional":42122282
},
{
"targetId":6,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301005,
"duration":2,
"id":8
}
}
],
"targetId":6
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":6,
"effectType":1,
"effectNum":0,
"additional":289,
"additional2":0
}
],
"targetId":6
},
{
"actorType":2,
"castorId":6,
"actorId":7,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":0,
"additional":7
}
],
"targetId":0
},
{
"actorType":2,
"castorId":6,
"actorId":8,
"actEffect":
[
{
"targetId":6,
"effectType":7,
"effectNum":1,
"additional":8
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":42122172,
"actEffect":
[
{
"targetId":2,
"effectType":3,
"effectNum":289,
"additional":664,
"additional2":289,
"additional3":0
},
{
"targetId":4,
"effectType":8,
"effectNum":3,
"additional":42122172
}
],
"targetId":2
},
{
"actorType":1,
"castorId":5,
"actorId":42122291,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":158,
"additional":506,
"additional2":158,
"additional3":0
}
],
"targetId":2
},
{
"actorType":1,
"castorId":6,
"actorId":42122281,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":180,
"additional":326,
"additional2":180,
"additional3":0
}
],
"targetId":2
}
],
"isFinish":false
}
}
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201500,
"actEffect":
[
{
"additional":425,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":72,
"effectNum":72,
"multipleEffectNum":0,
"effectType":2,
"additional2":72
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201500 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201500[10000407] 不是aoe 干了 5[Monster_5_2_120010322][2] 一下
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:21/72 本段飘:21 本段扣血:21 本段扣盾:0
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 476/497 剩余盾: 0
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 476/497 原来有盾: 0
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:42/72 本段飘:21 本段扣血:21 本段扣盾:0
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 455/497 剩余盾: 0
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 455/497 原来有盾: 0
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:72/72 本段飘:30 本段扣血:30 本段扣盾:0
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 425/497 剩余盾: 0
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41203900,
"actEffect":
[
{
"additional":289,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":83,
"effectNum":83,
"multipleEffectNum":0,
"effectType":2,
"additional2":83
},
{
"additional":0,
"targetId":6,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":7,
"buffId":301015,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203900 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41203900[10003407] 不是aoe 干了 6[Monster_6_3_120010322][3] 一下
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 372/372 原来有盾: 0
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:83/83 本段飘:83 本段扣血:83 本段扣盾:0
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 289/372 剩余盾: 0
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41203900 ,令到 6[Monster_6_3_120010322][3] 增加了一个 buff [301015]
[INFO:2023-4-25 17:2:29][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":42122282,
"actEffect":
[
{
"additional":42122282,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":8,
"buffId":301005,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:29][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122282 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:29][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_3_120010322][3] 用 42122282[13004908] 不是aoe 干了 6[Monster_6_3_120010322][3] 一下
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_3_120010322][3] 使用技能 42122282 ,令到 6[Monster_6_3_120010322][3] 此技能进入 技能CD 等待
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_3_120010322][3] 用 42122282 ,令到 6[Monster_6_3_120010322][3] 增加了一个 buff [301005]
[INFO:2023-4-25 17:2:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200004,
"actEffect":
[
{
"additional":289,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":1,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 6[Monster_6_3_120010322][3] 一下
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:353]:{_updateDefenderUnitBlood}攻击闪避
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":7,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":8,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:7 buffId:301015
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:8 buffId:301005 持续时间:1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122172,
"actEffect":
[
{
"additional":664,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":289,
"multipleEffectNum":0,
"effectType":3,
"additional2":289
},
{
"additional":42122172,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122172 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_1_120010322][1] 用 42122172[13003108] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 953/1193 原来有盾: 0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:57/289 本段飘:57 本段扣血:57 本段扣盾:0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 896/1193 剩余盾: 0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 896/1193 原来有盾: 0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.2) -》 多段已飘:114/289 本段飘:57 本段扣血:57 本段扣盾:0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 839/1193 剩余盾: 0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 839/1193 原来有盾: 0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:0.4) -》 多段已飘:229/289 本段飘:115 本段扣血:115 本段扣盾:0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 724/1193 剩余盾: 0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 724/1193 原来有盾: 0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:289/289 本段飘:60 本段扣血:60 本段扣盾:0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 664/1193 剩余盾: 0
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_1_120010322][1] 使用技能 42122172 ,令到 4[Monster_4_1_120010322][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122291,
"actEffect":
[
{
"additional":506,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":158,
"multipleEffectNum":0,
"effectType":2,
"additional2":158
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122291 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_2_120010322][2] 用 42122291[13005007] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 664/1193 原来有盾: 0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:158/158 本段飘:158 本段扣血:158 本段扣盾:0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 506/1193 剩余盾: 0
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122281,
"actEffect":
[
{
"additional":326,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":180,
"multipleEffectNum":0,
"effectType":2,
"additional2":180
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122281 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_3_120010322][3] 用 42122281[13004907] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 506/1193 原来有盾: 0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:180/180 本段飘:180 本段扣血:180 本段扣盾:0
[INFO:2023-4-25 17:2:30][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 326/1193 剩余盾: 0
[WARN:2023-4-25 17:2:30][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2023-4-25 17:2:31][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:2:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:31]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:2:31]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:31]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:2:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13334909826517 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 6 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:2:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:31]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:2:31]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:31]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:2:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13335070014 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 7 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:2:31][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:2:31][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:2:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:2:31]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:2:31]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:31]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=234
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201500
actEffect {
targetId: 4
effectType: 2
effectNum: 68
additional: 429
additional2: 68
additional3: 68
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 2
actorId: 41203900
actEffect {
targetId: 4
effectType: 2
effectNum: 77
additional: 352
additional2: 77
additional3: 77
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200005
actEffect {
targetId: 2
effectType: 4
effectNum: 286
additional: 612
}
actEffect {
targetId: 3
effectType: 8
effectNum: 3
additional: 41200005
}
targetId: 2
}
battleStep {
actorType: 2
castorId: 6
actorId: 8
actEffect {
targetId: 6
effectType: 6
effectNum: 0
additional: 8
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122171
actEffect {
targetId: 2
effectType: 3
effectNum: 264
additional: 348
additional2: 264
additional3: 0
}
actEffect {
targetId: 2
effectType: 5
effectNum: 1
buff {
buffId: 301021
duration: 1
id: 9
}
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122291
actEffect {
targetId: 2
effectType: 2
effectNum: 147
additional: 201
additional2: 147
additional3: 0
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122281
actEffect {
targetId: 2
effectType: 2
effectNum: 191
additional: 10
additional2: 191
additional3: 0
}
targetId: 2
}
isFinish: false
}
[INFO:2023-4-25 17:2:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:2:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13390159979463 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 8 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201500,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":68,
"additional":429,
"additional2":68,
"additional3":68
}
],
"targetId":4
},
{
"actorType":1,
"castorId":2,
"actorId":41203900,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":77,
"additional":352,
"additional2":77,
"additional3":77
}
],
"targetId":4
},
{
"actorType":1,
"castorId":3,
"actorId":41200005,
"actEffect":
[
{
"targetId":2,
"effectType":4,
"effectNum":286,
"additional":612
},
{
"targetId":3,
"effectType":8,
"effectNum":3,
"additional":41200005
}
],
"targetId":2
},
{
"actorType":2,
"castorId":6,
"actorId":8,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":0,
"additional":8
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":42122171,
"actEffect":
[
{
"targetId":2,
"effectType":3,
"effectNum":264,
"additional":348,
"additional2":264,
"additional3":0
},
{
"targetId":2,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301021,
"duration":1,
"id":9
}
}
],
"targetId":2
},
{
"actorType":1,
"castorId":5,
"actorId":42122291,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":147,
"additional":201,
"additional2":147,
"additional3":0
}
],
"targetId":2
},
{
"actorType":1,
"castorId":6,
"actorId":42122281,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":191,
"additional":10,
"additional2":191,
"additional3":0
}
],
"targetId":2
}
],
"isFinish":false
}
}
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41201500,
"actEffect":
[
{
"additional":429,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":68,
"effectNum":68,
"multipleEffectNum":0,
"effectType":2,
"additional2":68
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201500 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201500[10000407] 不是aoe 干了 4[Monster_4_1_120010322][1] 一下
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:20/68 本段飘:20 本段扣血:20 本段扣盾:0
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 477/497 剩余盾: 0
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 477/497 原来有盾: 0
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:0.3) -》 多段已飘:40/68 本段飘:20 本段扣血:20 本段扣盾:0
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 457/497 剩余盾: 0
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 457/497 原来有盾: 0
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:68/68 本段飘:28 本段扣血:28 本段扣盾:0
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 429/497 剩余盾: 0
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41203900,
"actEffect":
[
{
"additional":352,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":77,
"effectNum":77,
"multipleEffectNum":0,
"effectType":2,
"additional2":77
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203900 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41203900[10003407] 不是aoe 干了 4[Monster_4_1_120010322][1] 一下
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 429/497 原来有盾: 0
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:77/77 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 352/497 剩余盾: 0
[WARN:2023-4-25 17:2:31][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:2:31][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41200005,
"actEffect":
[
{
"additional":612,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":286,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":41200005,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200005 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200005[10000108] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 41
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 326 血
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 286 血
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 612 血
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41200005 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":8,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:8 buffId:301005
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122171,
"actEffect":
[
{
"additional":348,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":264,
"multipleEffectNum":0,
"effectType":3,
"additional2":264
},
{
"additional":0,
"targetId":2,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":9,
"buffId":301021,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122171 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_1_120010322][1] 用 42122171[13003107] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 612/1193 原来有盾: 0
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:264/264 本段飘:264 本段扣血:264 本段扣盾:0
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 348/1193 剩余盾: 0
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_120010322][1] 用 42122171 ,令到 2[MyRole_2_2][2] 增加了一个 buff [301021]
[INFO:2023-4-25 17:2:32][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122291,
"actEffect":
[
{
"additional":201,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":147,
"multipleEffectNum":0,
"effectType":2,
"additional2":147
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122291 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_2_120010322][2] 用 42122291[13005007] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 348/1193 原来有盾: 0
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:147/147 本段飘:147 本段扣血:147 本段扣盾:0
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 201/1193 剩余盾: 0
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122281,
"actEffect":
[
{
"additional":10,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":191,
"multipleEffectNum":0,
"effectType":2,
"additional2":191
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122281 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_3_120010322][3] 用 42122281[13004907] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 201/1193 原来有盾: 0
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:191/191 本段飘:191 本段扣血:191 本段扣盾:0
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 10/1193 剩余盾: 0
[WARN:2023-4-25 17:2:32][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:32][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-4-25 17:2:32][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:2:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:2:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:2:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:32]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:2:32]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:33]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:2:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:2:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:2:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13337409496307 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 9 1
[INFO:2023-4-25 17:2:33][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:2:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:2:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:2:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:33]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:2:33]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:33]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:2:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 5
[INFO:2023-4-25 17:2:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:2:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13333319872618 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 10 1
[INFO:2023-4-25 17:2:33][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:2:33][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:2:33][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:2:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:2:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:2:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:2:33]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:2:33]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:33]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=383
[INFO:2023-4-25 17:2:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201501
actEffect {
targetId: 6
effectType: 2
effectNum: 172
additional: 117
additional2: 172
additional3: 172
}
actEffect {
targetId: 6
effectType: 5
effectNum: 2
buff {
buffId: 301023
duration: 2
id: 10
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41201501
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122282
actEffect {
targetId: 6
effectType: 8
effectNum: 2
additional: 42122282
}
actEffect {
targetId: 6
effectType: 5
effectNum: 2
buff {
buffId: 301005
duration: 2
id: 11
}
}
targetId: 6
}
battleStep {
actorType: 4
castorId: 2
actorId: 0
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 4
effectType: 2
effectNum: 59
additional: 293
additional2: 59
additional3: 59
}
targetId: 4
}
battleStep {
actorType: 2
castorId: 2
actorId: 9
actEffect {
targetId: 2
effectType: 6
effectNum: 0
additional: 9
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 6
actorId: 10
actEffect {
targetId: 6
effectType: 7
effectNum: 1
additional: 10
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 6
actorId: 11
actEffect {
targetId: 6
effectType: 7
effectNum: 1
additional: 11
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122171
actEffect {
targetId: 2
effectType: 2
effectNum: 161
additional: 0
additional2: 161
additional3: 0
}
targetId: 2
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 2
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122292
actEffect {
targetId: 6
effectType: 6
effectNum: 0
additional: 10
}
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301008
duration: 1
id: 12
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301008
duration: 1
id: 13
}
}
actEffect {
targetId: 6
effectType: 5
effectNum: 1
buff {
buffId: 301008
duration: 1
id: 14
}
}
actEffect {
targetId: 5
effectType: 8
effectNum: 4
additional: 42122292
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122281
actEffect {
targetId: 1
effectType: 2
effectNum: 192
additional: 1276
additional2: 192
additional3: 0
}
targetId: 1
}
isFinish: false
}
[INFO:2023-4-25 17:2:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:2:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13333570212126 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 11 1
[INFO:2023-4-25 17:2:33][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201501,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":172,
"additional":117,
"additional2":172,
"additional3":172
},
{
"targetId":6,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301023,
"duration":2,
"id":10
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41201501
}
],
"targetId":6
},
{
"actorType":1,
"castorId":6,
"actorId":42122282,
"actEffect":
[
{
"targetId":6,
"effectType":8,
"effectNum":2,
"additional":42122282
},
{
"targetId":6,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301005,
"duration":2,
"id":11
}
}
],
"targetId":6
},
{
"actorType":4,
"castorId":2,
"actorId":0,
"actEffect":
[],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":59,
"additional":293,
"additional2":59,
"additional3":59
}
],
"targetId":4
},
{
"actorType":2,
"castorId":2,
"actorId":9,
"actEffect":
[
{
"targetId":2,
"effectType":6,
"effectNum":0,
"additional":9
}
],
"targetId":0
},
{
"actorType":2,
"castorId":6,
"actorId":10,
"actEffect":
[
{
"targetId":6,
"effectType":7,
"effectNum":1,
"additional":10
}
],
"targetId":0
},
{
"actorType":2,
"castorId":6,
"actorId":11,
"actEffect":
[
{
"targetId":6,
"effectType":7,
"effectNum":1,
"additional":11
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":42122171,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":161,
"additional":0,
"additional2":161,
"additional3":0
}
],
"targetId":2
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":2,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42122292,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":0,
"additional":10
},
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301008,
"duration":1,
"id":12
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301008,
"duration":1,
"id":13
}
},
{
"targetId":6,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301008,
"duration":1,
"id":14
}
},
{
"targetId":5,
"effectType":8,
"effectNum":4,
"additional":42122292
}
],
"targetId":6
},
{
"actorType":1,
"castorId":6,
"actorId":42122281,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":192,
"additional":1276,
"additional2":192,
"additional3":0
}
],
"targetId":1
}
],
"isFinish":false
}
}
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/9
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41201501,
"actEffect":
[
{
"additional":117,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":172,
"effectNum":172,
"multipleEffectNum":0,
"effectType":2,
"additional2":172
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":10,
"buffId":301023,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201501,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201501 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201501[10000408] 不是aoe 干了 6[Monster_6_3_120010322][3] 一下
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 289/372 原来有盾: 0
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:172/172 本段飘:172 本段扣血:172 本段扣盾:0
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 117/372 剩余盾: 0
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201501 ,令到 6[Monster_6_3_120010322][3] 增加了一个 buff [301023]
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201501 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/9, next step
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/9
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":42122282,
"actEffect":
[
{
"additional":42122282,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":2,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":11,
"buffId":301005,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122282 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_3_120010322][3] 用 42122282[13004908] 不是aoe 干了 6[Monster_6_3_120010322][3] 一下
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_3_120010322][3] 使用技能 42122282 ,令到 6[Monster_6_3_120010322][3] 此技能进入 技能CD 等待
[INFO:2023-4-25 17:2:33][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_3_120010322][3] 用 42122282 ,令到 6[Monster_6_3_120010322][3] 增加了一个 buff [301005]
[WARN:2023-4-25 17:2:33][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/9, next step
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/9
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit-----------------------------
2[MyRole_2_2][2] 无法出手,眩晕等状态限制了技能使用
{
"actorType":4,
"targetId":0,
"actorId":0,
"actEffect":
[],
"castorId":2,
"originalTargetId":0
}
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/9, next step
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/9
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200004,
"actEffect":
[
{
"additional":293,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":59,
"effectNum":59,
"multipleEffectNum":0,
"effectType":2,
"additional2":59
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 4[Monster_4_1_120010322][1] 一下
[INFO:2023-4-25 17:2:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 352/497 原来有盾: 0
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:59/59 本段飘:59 本段扣血:59 本段扣盾:0
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 293/497 剩余盾: 0
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/9, next step
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/9
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":9,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":10,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
},
{
"additional":11,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:2 buffServerId:9 buffId:301021
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:10 buffId:301023 持续时间:1
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:11 buffId:301005 持续时间:1
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/9, next step
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/9
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122171,
"actEffect":
[
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":161,
"multipleEffectNum":0,
"effectType":2,
"additional2":161
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122171 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_1_120010322][1] 用 42122171[13003107] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 10/1193 原来有盾: 0
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:161/161 本段飘:161 本段扣血:161 本段扣盾:0
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 0/1193 剩余盾: 0
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/9, next step
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/9
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-4-25 17:2:34][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1
[INFO:2023-4-25 17:2:34][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 2
[INFO:2023-4-25 17:2:34][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:2:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_2_2
[INFO:2023-4-25 17:2:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:4
[INFO:2023-4-25 17:2:35][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:539]:{_doRelive}救了 2
[INFO:2023-4-25 17:2:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:36][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:56]:{onInterrupt}BBPlayBattleStep:onInterrupt -> 战斗被中断
[INFO:2023-4-25 17:2:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:2:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:2:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isAbort: true
[INFO:2023-4-25 17:2:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 11 当前队列数量= 2
[INFO:2023-4-25 17:2:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AbortBarrierRequest
[INFO:2023-4-25 17:2:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:36]==> Sender Auto Serialize Message,extId=4,cmd=3,size=11
[INFO:2023-4-25 17:2:36]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:36]==> Sender Auto Serialize Message,extId=31,cmd=11,size=9
[INFO:2023-4-25 17:2:36]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:36]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=17
[INFO:2023-4-25 17:2:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 1
count: 6261
}
[INFO:2023-4-25 17:2:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:2:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 12 1
[INFO:2023-4-25 17:2:36][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:2:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:2:36]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=60
[INFO:2023-4-25 17:2:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 60000010
progress: 1
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 1
hasFinished: false
donCount: 0
}
taskInfos {
id: 61000007
progress: 19
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000001
progress: 1
hasFinished: false
donCount: 0
}
[INFO:2023-4-25 17:2:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-4-25 17:2:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 13 1
[INFO:2023-4-25 17:2:37]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:2:37]<== Receiver Message, socketClient version=2,extId=31,cmd=11,status=0,size=8
[INFO:2023-4-25 17:2:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:2:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.6698262989521 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 14 1
[INFO:2023-4-25 17:2:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AbortBarrierReply <---
[INFO:2023-4-25 17:2:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 11 所需时间单位秒 = 0.6698262989521 移走了序号= 1 的消息,当前队列数量= 0 || 0 AbortBarrierReply 15 1
[INFO:2023-4-25 17:2:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:2:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:2:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:2:38]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:2:38]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:38]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:2:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:2:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:2:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.13410979881883 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 16 1
[INFO:2023-4-25 17:2:38][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:2:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:2:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:2:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:2:38]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:2:38]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:38]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:2:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:2:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:2:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16704249754548 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 17 1
[INFO:2023-4-25 17:2:38][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:2:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:2:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:2:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:2:39]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:2:39]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:39]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:2:39][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16765440255404 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 18 1
[INFO:2023-4-25 17:2:39][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:2:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 13 当前队列数量= 1
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSetShowInjureViewRequest
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2015
[INFO:2023-4-25 17:2:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2015
voiceId: 1016008
[INFO:2023-4-25 17:2:39]==> Sender Auto Serialize Message,extId=23,cmd=13,size=12
[INFO:2023-4-25 17:2:39]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:39]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-4-25 17:2:39]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:39]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=79
[INFO:2023-4-25 17:2:39]<== Receiver Message, socketClient version=2,extId=23,cmd=13,status=0,size=11
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:2:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 19 1
[INFO:2023-4-25 17:2:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:2:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:2:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:2:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:2:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:2:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:2:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:2:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:2:39][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:2:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2015
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSetShowInjureViewReply <---
[INFO:2023-4-25 17:2:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 13 所需时间单位秒 = 0.15750540047884 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterSetShowInjureViewReply 20 1
[INFO:2023-4-25 17:2:39]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=83
[INFO:2023-4-25 17:2:39]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=23
[INFO:2023-4-25 17:2:39]<== Receiver Message, socketClient version=2,extId=23,cmd=5,status=0,size=8
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:2:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 21 1
[INFO:2023-4-25 17:2:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:2:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:2:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:2:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:2:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:2:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:2:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:2:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:2:39][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:2:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 11
infos {
id: 2015
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:2:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 22 1
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-4-25 17:2:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.25792450085282 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 23 1
[INFO:2023-4-25 17:2:40][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 12; 120001032
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:99: in function 'onFbFailViewClose'
logic/extensions/fb/core/core/impl/FbSpace:191: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify'
logic/extensions/fb/view/FbFailResultView:73: in function
[INFO:2023-4-25 17:2:40][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=11,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/config/FbExitConfig:158: in function
logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:99: in function 'onFbFailViewClose'
logic/extensions/fb/core/core/impl/FbSpace:191: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify'
logic/extensions/fb/view/FbFailResultView:73: in function
[INFO:2023-4-25 17:2:40][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-4-25 17:2:40][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220003
[INFO:2023-4-25 17:2:40][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:2:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:40][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:40][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:2:40][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:2:40]DestroyUnusedResources:92,2,time=,paths:
[INFO:2023-4-25 17:2:41][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=11,id=107
[INFO:2023-4-25 17:2:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:41][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:2:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:2:41][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:75]:{setCurPos}================ nil 3
[INFO:2023-4-25 17:2:41][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=11,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:43: in function 'onBackViewsLoaded'
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:235: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:2:41][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:42][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:2:42]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:2:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-4-25 17:2:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-4-25 17:2:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3
id: 120001032
[INFO:2023-4-25 17:2:45]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-4-25 17:2:45]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:45]<== Receiver Message, socketClient version=2,extId=52,cmd=2,status=0,size=668
[INFO:2023-4-25 17:2:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: 30001
name: 伊若淇
level: 60
type: 2
logoutTime: 1679212019000
cd: 0
hero {
heroId: 2100038
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15008
name: 哈 哈
level: 61
type: 2
logoutTime: 1682712324955
cd: 0
hero {
heroId: 500065
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 43004
name: KW002
level: 60
type: 2
logoutTime: 1683648984821
cd: 0
hero {
heroId: 3600291
heroTypeIdx: 2000
level: 9
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 17007
name: Blaise Yi
level: 67
type: 2
logoutTime: 0
cd: 0
hero {
heroId: 1250279
heroTypeIdx: 2000
level: 12
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 22002
name: 小怪兽K
level: 60
type: 2
logoutTime: 1682568364000
cd: 0
hero {
heroId: 1250147
heroTypeIdx: 2029
level: 100
rank: 5
sks {
skillId: 41202907
strengthenLevel: 3
}
sks {
skillId: 41202908
strengthenLevel: 3
}
sks {
skillId: 41202909
strengthenLevel: 4
}
skinId: 140183
breakthroughCnt: 7
quality: 0
state: 389
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 29001
name: Maple Yi
level: 61
type: 2
logoutTime: 1678894990000
cd: 0
hero {
heroId: 2050002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 33012
name: Alessel Yi
level: 60
type: 2
logoutTime: 0
cd: 0
hero {
heroId: 2550021
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 273
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 13504
name: kom1
level: 60
type: 2
logoutTime: 1682712488369
cd: 0
hero {
heroId: 850006
heroTypeIdx: 2000
level: 100
rank: 5
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 161
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-4-25 17:2:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-4-25 17:2:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.1672844029963 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 25 1
[INFO:2023-4-25 17:2:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:46][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:2:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2023-4-25 17:2:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-4-25 17:2:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 120001
barrierId: 120001032
formationId: 1
useDouble: false
isQuickBattle: false
[INFO:2023-4-25 17:2:47]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24
[INFO:2023-4-25 17:2:47]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:47]<== Receiver Message, socketClient version=2,extId=31,cmd=19,status=0,size=25
[INFO:2023-4-25 17:2:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 120010321
battleId: 120010322
battleId: 120010323
triggerId: 26
[INFO:2023-4-25 17:2:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-4-25 17:2:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.5007147975266 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 26 1
[INFO:2023-4-25 17:2:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:2:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:2:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2023-4-25 17:2:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:47]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:2:47]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:47][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:2:47][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:47][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:47][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:47][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-4-25 17:2:47][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12222 isShaping:false skinId:130032 otherSkillId:nil skills:[42122221,42122222,0] otherSkills:null allSkillActions:[13003207,13003208] allNormalActions:{}
[INFO:2023-4-25 17:2:47][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12229 isShaping:false skinId:130049 otherSkillId:nil skills:[42122291,42122292,0] otherSkills:null allSkillActions:[13005007,13005008] allNormalActions:{}
[INFO:2023-4-25 17:2:47][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-4-25 17:2:47][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220003
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:334: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 17:2:47][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=11,id=107
[INFO:2023-4-25 17:2:47][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:2:47][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:47][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:47]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:2:47][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:47][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:2:47][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:2:47]DestroyUnusedResources:36,2,time=,paths:
[INFO:2023-4-25 17:2:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:2:47][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13350900262594 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 27 1
[INFO:2023-4-25 17:2:48][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220003
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=3,已经加载过了的数量=0,检查后真正要加载的总数=3
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2015_1,加载的特效[总数=]12,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2039_2,加载的特效[总数=]8,路径=["effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_3,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_1_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_2_12222,加载的特效[总数=]6,路径=["effect\/prefabs\/show_lanpingguo_skill1.prefab","effect\/prefabs\/hit_lanpingguo_skill2.prefab","effect\/prefabs\/show_lanpingguo_skill2.prefab","effect\/prefabs\/hit_lanpingguo_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_3_12229,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_999_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:2:48][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-4-25 17:2:48][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 120001032 0
[INFO:2023-4-25 17:2:48][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003
[INFO:2023-4-25 17:2:48][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2023-4-25 17:2:48][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕!
[INFO:2023-4-25 17:2:48][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2015_1 ====== MyRole_2015_1 英雄的模型
[INFO:2023-4-25 17:2:48][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2015_1 ====== MyRole_2015_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab"]
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2015_1 ====== MyRole_2015_1 英雄的头顶ui
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2039_2 ====== MyRole_2039_2 英雄的头顶ui
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_3 ====== MyRole_2000_3 英雄的头顶ui
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2039_2 ====== MyRole_2039_2 英雄的模型
[INFO:2023-4-25 17:2:48][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_baozaifan_skill3.prefab effect obj pool create effect/prefabs/atk_baozaifan_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baozaifan_skill2.prefab effect obj pool create effect/prefabs/show_baozaifan_skill1.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2039_2 ====== MyRole_2039_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab"]
[INFO:2023-4-25 17:2:48][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_3 ====== MyRole_2000_3 英雄的模型
[INFO:2023-4-25 17:2:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_3 ====== MyRole_2000_3 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"]
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_1_12226 ====== Monster_120010321_1_12226 怪物的模型
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_999_12226 ====== Monster_120010321_999_12226 怪物的模型
[INFO:2023-4-25 17:2:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_1_12226 ====== Monster_120010321_1_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab"]
[INFO:2023-4-25 17:2:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_999_12226 ====== Monster_120010321_999_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab"]
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_1_12226 ====== Monster_120010321_1_12226 怪物的头顶ui
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_2_12222 ====== Monster_120010321_2_12222 怪物的头顶ui
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_3_12229 ====== Monster_120010321_3_12229 怪物的头顶ui
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_999_12226 ====== Monster_120010321_999_12226 怪物的头顶ui
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_2_12222 ====== Monster_120010321_2_12222 怪物的模型
[INFO:2023-4-25 17:2:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_lanpingguo_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_lanpingguo_skill2.prefab effect obj pool create effect/prefabs/show_lanpingguo_skill1.prefab effect obj pool create effect/prefabs/hit_lanpingguo_skill2.prefab effect obj pool
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_2_12222 ====== Monster_120010321_2_12222 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_lanpingguo_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_lanpingguo_skill2.prefab","effect\/prefabs\/show_lanpingguo_skill1.prefab","effect\/prefabs\/hit_lanpingguo_skill2.prefab"]
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_3_12229 ====== Monster_120010321_3_12229 怪物的模型
[INFO:2023-4-25 17:2:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_xrg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_xrg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:2:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_3_12229 ====== Monster_120010321_3_12229 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_xrg_skill2.prefab"]
[INFO:2023-4-25 17:2:49][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2023-4-25 17:2:49][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2023-4-25 17:2:49][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:2:49][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 120001032
[INFO:2023-4-25 17:2:49][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil
[INFO:2023-4-25 17:2:49][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 26 找到: true
[INFO:2023-4-25 17:2:49][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 26 挂点: zdcj_yu_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p
[INFO:2023-4-25 17:2:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:49][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 120001032 0
[INFO:2023-4-25 17:2:49][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 12; 120001032
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:2:49][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:2:49][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2023-4-25 17:2:49][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 26 go: SceneTrigger_26_4
[INFO:2023-4-25 17:2:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2023-4-25 17:2:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2023-4-25 17:2:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:50]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2023-4-25 17:2:50]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:50]<== Receiver Message, socketClient version=2,extId=46,cmd=6,status=0,size=8
[INFO:2023-4-25 17:2:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2023-4-25 17:2:50][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.15440459549427 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 28 1
[INFO:2023-4-25 17:2:50][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:2:50]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:2:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:52][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001032 1 0 -28.525156021118 0.019732968881726 -2.2999999523163 -30 0 -2 1.4748439788818
[INFO:2023-4-25 17:2:52][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001032 turnIndex: 1
[INFO:2023-4-25 17:2:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:52][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:52][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:2:52][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:2:52][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:2:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:2:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:2:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:53]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:2:53]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:53]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:2:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:2:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13367979601026 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 30 1
[INFO:2023-4-25 17:2:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:2:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:2:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:2:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:2:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:53]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:2:53]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:2:53]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:2:53]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:2:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:2:53][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:2:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:2:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:2:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:2:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:2:54][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:2:54]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:2:54]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=619
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2015
skinId: 100004
position: 1
baseAttributes {
hp: 1619
thp: 1619
atk: 158
def: 131
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2039
skinId: 100041
position: 2
baseAttributes {
hp: 1193
thp: 1193
atk: 164
def: 127
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41203900
position: 1
CD: 0
}
skillInfo {
skillId: 41203901
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41203902
position: 3
CD: 1
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 1494
thp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 4
modelId: 12226
skinId: 130034
position: 1
baseAttributes {
hp: 372
thp: 372
atk: 144
def: 243
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122261
position: 1
CD: 0
}
skillInfo {
skillId: 42122262
position: 2
CD: 2
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 12222
skinId: 130032
position: 2
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122221
position: 1
CD: 0
}
skillInfo {
skillId: 42122222
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12229
skinId: 130049
position: 3
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122291
position: 1
CD: 0
}
skillInfo {
skillId: 42122292
position: 2
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:2:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.12253749743104 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 31 1
[INFO:2023-4-25 17:2:54][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2015,
"skinId":100004,
"position":1,
"baseAttributes":
{
"hp":1619,
"thp":1619,
"atk":158,
"def":131,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2039,
"skinId":100041,
"position":2,
"baseAttributes":
{
"hp":1193,
"thp":1193,
"atk":164,
"def":127,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41203900,
"position":1,
"CD":0
},
{
"skillId":41203901,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41203902,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":1494,
"thp":1494,
"atk":143,
"def":121,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":4,
"modelId":12226,
"skinId":130034,
"position":1,
"baseAttributes":
{
"hp":372,
"thp":372,
"atk":144,
"def":243,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122261,
"position":1,
"CD":0
},
{
"skillId":42122262,
"position":2,
"CD":2,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":5,
"modelId":12222,
"skinId":130032,
"position":2,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122221,
"position":1,
"CD":0
},
{
"skillId":42122222,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12229,
"skinId":130049,
"position":3,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122291,
"position":1,
"CD":0
},
{
"skillId":42122292,
"position":2,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:2:54]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:2:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.22273899614811 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 32 1
[INFO:2023-4-25 17:2:54][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:2:54][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-4-25 17:2:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:2:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:2:54][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:2:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:54]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:2:54]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:54]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:2:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13396350294352 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 33 1
[INFO:2023-4-25 17:2:54][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:2:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:54]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:2:54]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:54]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2023-4-25 17:2:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:2:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.10049200057983 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 34 1
[INFO:2023-4-25 17:2:54][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:2:54][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:2:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:2:54][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:2:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-4-25 17:2:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-4-25 17:2:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2023-4-25 17:2:57]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-4-25 17:2:57]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:58]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8
[INFO:2023-4-25 17:2:58][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:2:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-4-25 17:2:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.16679859906435 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 35 1
[INFO:2023-4-25 17:2:58][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:2:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:2:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:2:58][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:2:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:2:58]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:2:58]||||| Sender socketClient version=2
[INFO:2023-4-25 17:2:58]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=290
[INFO:2023-4-25 17:2:58][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201501
actEffect {
targetId: 6
effectType: 2
effectNum: 147
additional: 350
additional2: 147
additional3: 147
}
actEffect {
targetId: 6
effectType: 5
effectNum: 2
buff {
buffId: 301023
duration: 2
id: 7
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41201501
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 2
actorId: 41203901
actEffect {
targetId: 4
effectType: 2
effectNum: 306
additional: 66
additional2: 306
additional3: 306
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41203901
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 6
effectType: 2
effectNum: 61
additional: 289
additional2: 61
additional3: 61
}
targetId: 6
}
battleStep {
actorType: 2
castorId: 6
actorId: 7
actEffect {
targetId: 6
effectType: 7
effectNum: 1
additional: 7
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122261
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301009
duration: 1
id: 8
additional: 56
}
}
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301002
duration: 1
id: 9
}
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122222
actEffect {
targetId: 2
effectType: 2
effectNum: 234
additional: 959
additional2: 234
additional3: 0
}
actEffect {
targetId: 5
effectType: 8
effectNum: 3
additional: 42122222
}
targetId: 2
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122291
actEffect {
targetId: 3
effectType: 3
effectNum: 270
additional: 1224
additional2: 270
additional3: 0
}
targetId: 3
}
isFinish: false
}
[INFO:2023-4-25 17:2:58][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:2:58][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13353879749775 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 36 1
[INFO:2023-4-25 17:2:58][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201501,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":147,
"additional":350,
"additional2":147,
"additional3":147
},
{
"targetId":6,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301023,
"duration":2,
"id":7
}
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41201501
}
],
"targetId":6
},
{
"actorType":1,
"castorId":2,
"actorId":41203901,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":306,
"additional":66,
"additional2":306,
"additional3":306
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41203901
}
],
"targetId":4
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":61,
"additional":289,
"additional2":61,
"additional3":61
}
],
"targetId":6
},
{
"actorType":2,
"castorId":6,
"actorId":7,
"actEffect":
[
{
"targetId":6,
"effectType":7,
"effectNum":1,
"additional":7
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":42122261,
"actEffect":
[
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301009,
"duration":1,
"id":8,
"additional":56
}
},
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301002,
"duration":1,
"id":9
}
}
],
"targetId":4
},
{
"actorType":1,
"castorId":5,
"actorId":42122222,
"actEffect":
[
{
"targetId":2,
"effectType":2,
"effectNum":234,
"additional":959,
"additional2":234,
"additional3":0
},
{
"targetId":5,
"effectType":8,
"effectNum":3,
"additional":42122222
}
],
"targetId":2
},
{
"actorType":1,
"castorId":6,
"actorId":42122291,
"actEffect":
[
{
"targetId":3,
"effectType":3,
"effectNum":270,
"additional":1224,
"additional2":270,
"additional3":0
}
],
"targetId":3
}
],
"isFinish":false
}
}
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41201501,
"actEffect":
[
{
"additional":350,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":147,
"effectNum":147,
"multipleEffectNum":0,
"effectType":2,
"additional2":147
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":7,
"buffId":301023,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201501,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:2:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201501 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201501[10000408] 不是aoe 干了 6[Monster_6_3_120010321][3] 一下
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:147/147 本段飘:147 本段扣血:147 本段扣盾:0
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 350/497 剩余盾: 0
[WARN:2023-4-25 17:2:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201501 ,令到 6[Monster_6_3_120010321][3] 增加了一个 buff [301023]
[INFO:2023-4-25 17:2:58][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201501 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:2:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41203901,
"actEffect":
[
{
"additional":66,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":306,
"effectNum":306,
"multipleEffectNum":0,
"effectType":2,
"additional2":306
},
{
"additional":41203901,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:58][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203901 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:58][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41203901[10003408] 不是aoe 干了 4[Monster_4_1_120010321][1] 一下
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 372/372 原来有盾: 0
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:306/306 本段飘:306 本段扣血:306 本段扣盾:0
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 66/372 剩余盾: 0
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41203901 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 60
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200004,
"actEffect":
[
{
"additional":289,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":61,
"effectNum":61,
"multipleEffectNum":0,
"effectType":2,
"additional2":61
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 6[Monster_6_3_120010321][3] 一下
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 350/497 原来有盾: 0
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:61/61 本段飘:61 本段扣血:61 本段扣盾:0
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 289/497 剩余盾: 0
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":7,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":7,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:140]:{_handleBuffChange}[buff结算]buff时长 -> targetId:6 buffServerId:7 buffId:301023 持续时间:1
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42122261,
"actEffect":
[
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":56,
"duration":1,
"id":8,
"buffId":301009,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":9,
"buffId":301002,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122261 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_1_120010321][1] 用 42122261[13003407] 不是aoe 干了 4[Monster_4_1_120010321][1] 一下
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_120010321][1] 用 42122261 ,令到 4[Monster_4_1_120010321][1] 增加了一个 buff [301009]
[INFO:2023-4-25 17:2:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301009 effect/prefabs/battle_shield.prefab
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[Monster_4_1_120010321][1] 用 42122261 ,令到 4[Monster_4_1_120010321][1] 增加了一个 buff [301002]
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/unit/component/UnitCompStateEffectHandler.lua:119]:{_doCreateEffect}_doCreateEffect -> no go: 4 301009 effect/prefabs/battle_shield.prefab
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:2:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_shield.prefab effect obj pool
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":42122222,
"actEffect":
[
{
"additional":959,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":234,
"multipleEffectNum":0,
"effectType":2,
"additional2":234
},
{
"additional":42122222,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122222 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_2_120010321][2] 用 42122222[13003208] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 1193/1193 原来有盾: 0
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:234/234 本段飘:234 本段扣血:234 本段扣盾:0
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 959/1193 剩余盾: 0
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}5[Monster_5_2_120010321][2] 使用技能 42122222 ,令到 5[Monster_5_2_120010321][2] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122291,
"actEffect":
[
{
"additional":1224,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":270,
"multipleEffectNum":0,
"effectType":3,
"additional2":270
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:2:59][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122291 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:2:59][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_3_120010321][3] 用 42122291[13005007] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1494/1494 原来有盾: 0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:270/270 本段飘:270 本段扣血:270 本段扣盾:0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1224/1494 剩余盾: 0
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-4-25 17:3:0][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:3:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:3:0]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:0]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:3:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13367329910398 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 37 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:3:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:0]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:3:0]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:0]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:3:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13354849815369 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 38 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:3:0][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:3:0][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:3:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:3:0]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:3:0]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:0]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=304
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201500
actEffect {
targetId: 5
effectType: 2
effectNum: 70
additional: 427
additional2: 70
additional3: 70
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41203900
actEffect {
targetId: 5
effectType: 2
effectNum: 73
additional: 354
additional2: 73
additional3: 73
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 4
effectType: 2
effectNum: 36
additional: 66
additional2: 0
additional3: 36
}
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301021
duration: 1
id: 10
}
}
targetId: 4
}
battleStep {
actorType: 2
castorId: 4
actorId: 8
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 8
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 4
actorId: 9
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 9
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 6
actorId: 7
actEffect {
targetId: 6
effectType: 6
effectNum: 0
additional: 7
}
targetId: 0
}
battleStep {
actorType: 4
castorId: 4
actorId: 0
targetId: 0
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122221
actEffect {
targetId: 3
effectType: 2
effectNum: 191
additional: 1033
additional2: 191
additional3: 0
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122292
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 10
}
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301008
duration: 1
id: 11
}
}
actEffect {
targetId: 5
effectType: 5
effectNum: 1
buff {
buffId: 301008
duration: 1
id: 12
}
}
actEffect {
targetId: 6
effectType: 5
effectNum: 1
buff {
buffId: 301008
duration: 1
id: 13
}
}
actEffect {
targetId: 6
effectType: 8
effectNum: 4
additional: 42122292
}
targetId: 4
}
isFinish: false
}
[INFO:2023-4-25 17:3:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:3:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13352360203862 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 39 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201500,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":70,
"additional":427,
"additional2":70,
"additional3":70
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41203900,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":73,
"additional":354,
"additional2":73,
"additional3":73
}
],
"targetId":5
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":36,
"additional":66,
"additional2":0,
"additional3":36
},
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301021,
"duration":1,
"id":10
}
}
],
"targetId":4
},
{
"actorType":2,
"castorId":4,
"actorId":8,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":8
}
],
"targetId":0
},
{
"actorType":2,
"castorId":4,
"actorId":9,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":9
}
],
"targetId":0
},
{
"actorType":2,
"castorId":6,
"actorId":7,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":0,
"additional":7
}
],
"targetId":0
},
{
"actorType":4,
"castorId":4,
"actorId":0,
"actEffect":
[],
"targetId":0
},
{
"actorType":1,
"castorId":5,
"actorId":42122221,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":191,
"additional":1033,
"additional2":191,
"additional3":0
}
],
"targetId":3
},
{
"actorType":1,
"castorId":6,
"actorId":42122292,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":10
},
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301008,
"duration":1,
"id":11
}
},
{
"targetId":5,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301008,
"duration":1,
"id":12
}
},
{
"targetId":6,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301008,
"duration":1,
"id":13
}
},
{
"targetId":6,
"effectType":8,
"effectNum":4,
"additional":42122292
}
],
"targetId":4
}
],
"isFinish":false
}
}
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201500,
"actEffect":
[
{
"additional":427,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":70,
"effectNum":70,
"multipleEffectNum":0,
"effectType":2,
"additional2":70
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201500 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201500[10000407] 不是aoe 干了 5[Monster_5_2_120010321][2] 一下
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:21/70 本段飘:21 本段扣血:21 本段扣盾:0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 476/497 剩余盾: 0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 476/497 原来有盾: 0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:42/70 本段飘:21 本段扣血:21 本段扣盾:0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 455/497 剩余盾: 0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 455/497 原来有盾: 0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:28 本段扣血:28 本段扣盾:0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 427/497 剩余盾: 0
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41203900,
"actEffect":
[
{
"additional":354,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":73,
"effectNum":73,
"multipleEffectNum":0,
"effectType":2,
"additional2":73
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203900 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41203900[10003407] 不是aoe 干了 5[Monster_5_2_120010321][2] 一下
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 427/497 原来有盾: 0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:73 本段扣盾:0
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 354/497 剩余盾: 0
[WARN:2023-4-25 17:3:0][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:3:0][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41200004,
"actEffect":
[
{
"additional":66,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":36,
"effectNum":36,
"multipleEffectNum":0,
"effectType":2,
"additional2":0
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":10,
"buffId":301021,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 4[Monster_4_1_120010321][1] 一下
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 66/372 原来有盾: 56
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:36/36 本段飘:36 本段扣血:0 本段扣盾:36
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 66/372 剩余盾: 20
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}3[MyRole_3_3][3] 用 41200004 ,令到 4[Monster_4_1_120010321][1] 增加了一个 buff [301021]
[INFO:2023-4-25 17:3:1][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":8,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":9,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":7,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:8 buffId:301009
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:9 buffId:301002
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:7 buffId:301023
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBTurnLimited.lua:15]:{onStart}BattelStep:TurnLimit-----------------------------
4[Monster_4_1_120010321][1] 无法出手,眩晕等状态限制了技能使用
{
"actorType":4,
"targetId":0,
"actorId":0,
"actEffect":
[],
"castorId":4,
"originalTargetId":0
}
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122221,
"actEffect":
[
{
"additional":1033,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":191,
"multipleEffectNum":0,
"effectType":2,
"additional2":191
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122221 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_2_120010321][2] 用 42122221[13003207] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1224/1494 原来有盾: 0
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:191/191 本段飘:191 本段扣血:191 本段扣盾:0
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 1033/1494 剩余盾: 0
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":42122292,
"actEffect":
[
{
"additional":10,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":11,
"buffId":301008,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":5,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":12,
"buffId":301008,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":6,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":13,
"buffId":301008,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":42122292,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2023-4-25 17:3:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 5
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122292 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}6[Monster_6_3_120010321][3] 用 42122292[13005008] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 5
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:156]:{_beginRemoveBuff}6[Monster_6_3_120010321][3] 用 42122292 的带来了一个 ,令到 4[Monster_4_1_120010321][1] 移除了一个 buff [301021]
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_3_120010321][3] 用 42122292 ,令到 4[Monster_4_1_120010321][1] 增加了一个 buff [301008]
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_3_120010321][3] 用 42122292 ,令到 5[Monster_5_2_120010321][2] 增加了一个 buff [301008]
[INFO:2023-4-25 17:3:2][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}6[Monster_6_3_120010321][3] 用 42122292 ,令到 6[Monster_6_3_120010321][3] 增加了一个 buff [301008]
[INFO:2023-4-25 17:3:2][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}6[Monster_6_3_120010321][3] 使用技能 42122292 ,令到 6[Monster_6_3_120010321][3] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 5
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-4-25 17:3:2][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:3:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:2]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:3:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:2]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:3:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20077319815755 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 41 1
[INFO:2023-4-25 17:3:2][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:3:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:2]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:3:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:2]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:3:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.10034149885178 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 42 1
[INFO:2023-4-25 17:3:2][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:3:2][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:3:2][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:3:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:3:2]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:3:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:2]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=311
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201500
actEffect {
targetId: 6
effectType: 2
effectNum: 71
additional: 218
additional2: 71
additional3: 71
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 2
actorId: 41203900
actEffect {
targetId: 4
effectType: 2
effectNum: 65
additional: 1
additional2: 65
additional3: 65
}
actEffect {
targetId: 4
effectType: 11
effectNum: 0
additional: 11
}
actEffect {
targetId: 4
effectType: 5
effectNum: 0
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 6
effectType: 2
effectNum: 60
additional: 158
additional2: 60
additional3: 60
}
targetId: 6
}
battleStep {
actorType: 2
castorId: 4
actorId: 11
actEffect {
targetId: 4
effectType: 6
effectNum: 0
additional: 11
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 5
actorId: 12
actEffect {
targetId: 5
effectType: 6
effectNum: 0
additional: 12
}
targetId: 0
}
battleStep {
actorType: 2
castorId: 6
actorId: 13
actEffect {
targetId: 6
effectType: 6
effectNum: 0
additional: 13
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122262
actEffect {
targetId: 1
effectType: 2
effectNum: 311
additional: 1308
additional2: 311
additional3: 0
}
actEffect {
targetId: 2
effectType: 2
effectNum: 310
additional: 649
additional2: 310
additional3: 0
}
actEffect {
targetId: 3
effectType: 2
effectNum: 335
additional: 698
additional2: 335
additional3: 0
}
actEffect {
targetId: 4
effectType: 8
effectNum: 3
additional: 42122262
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122221
actEffect {
targetId: 3
effectType: 2
effectNum: 183
additional: 515
additional2: 183
additional3: 0
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122291
actEffect {
targetId: 3
effectType: 2
effectNum: 153
additional: 362
additional2: 153
additional3: 0
}
targetId: 3
}
isFinish: false
}
[INFO:2023-4-25 17:3:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:3:2][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13381429761648 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 43 1
[INFO:2023-4-25 17:3:2][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201500,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":71,
"additional":218,
"additional2":71,
"additional3":71
}
],
"targetId":6
},
{
"actorType":1,
"castorId":2,
"actorId":41203900,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":65,
"additional":1,
"additional2":65,
"additional3":65
},
{
"targetId":4,
"effectType":11,
"effectNum":0,
"additional":11
},
{
"targetId":4,
"effectType":5,
"effectNum":0
}
],
"targetId":4
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":60,
"additional":158,
"additional2":60,
"additional3":60
}
],
"targetId":6
},
{
"actorType":2,
"castorId":4,
"actorId":11,
"actEffect":
[
{
"targetId":4,
"effectType":6,
"effectNum":0,
"additional":11
}
],
"targetId":0
},
{
"actorType":2,
"castorId":5,
"actorId":12,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":0,
"additional":12
}
],
"targetId":0
},
{
"actorType":2,
"castorId":6,
"actorId":13,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":0,
"additional":13
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":42122262,
"actEffect":
[
{
"targetId":1,
"effectType":2,
"effectNum":311,
"additional":1308,
"additional2":311,
"additional3":0
},
{
"targetId":2,
"effectType":2,
"effectNum":310,
"additional":649,
"additional2":310,
"additional3":0
},
{
"targetId":3,
"effectType":2,
"effectNum":335,
"additional":698,
"additional2":335,
"additional3":0
},
{
"targetId":4,
"effectType":8,
"effectNum":3,
"additional":42122262
}
],
"targetId":3
},
{
"actorType":1,
"castorId":5,
"actorId":42122221,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":183,
"additional":515,
"additional2":183,
"additional3":0
}
],
"targetId":3
},
{
"actorType":1,
"castorId":6,
"actorId":42122291,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":153,
"additional":362,
"additional2":153,
"additional3":0
}
],
"targetId":3
}
],
"isFinish":false
}
}
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41201500,
"actEffect":
[
{
"additional":218,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":71,
"effectNum":71,
"multipleEffectNum":0,
"effectType":2,
"additional2":71
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201500 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201500[10000407] 不是aoe 干了 6[Monster_6_3_120010321][3] 一下
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 289/497 原来有盾: 0
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:21/71 本段飘:21 本段扣血:21 本段扣盾:0
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 268/497 剩余盾: 0
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 268/497 原来有盾: 0
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:42/71 本段飘:21 本段扣血:21 本段扣盾:0
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 247/497 剩余盾: 0
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 247/497 原来有盾: 0
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:71/71 本段飘:29 本段扣血:29 本段扣盾:0
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 218/497 剩余盾: 0
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41203900,
"actEffect":
[
{
"additional":1,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":65,
"effectNum":65,
"multipleEffectNum":0,
"effectType":2,
"additional2":65
},
{
"additional":11,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":11,
"additional2":0
},
{
"additional":0,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":5,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203900 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41203900[10003407] 不是aoe 干了 4[Monster_4_1_120010321][1] 一下
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 66/372 原来有盾: 0
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:65/65 本段飘:65 本段扣血:65 本段扣盾:0
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 1/372 剩余盾: 0
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:107]:{func}2[MyRole_2_2][2] 使用技能 41203900 导致 4[Monster_4_1_120010321][1] 触发了buff效果: [301008] 免疫
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:94]:{_beginAddBuff}2[MyRole_2_2][2] 用 41203900 ,令到 4[Monster_4_1_120010321][1] 加一个buff,但是buff加满了,没有表现,直接返回算了
[WARN:2023-4-25 17:3:2][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:3:2][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200004,
"actEffect":
[
{
"additional":158,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":60,
"effectNum":60,
"multipleEffectNum":0,
"effectType":2,
"additional2":60
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 6[Monster_6_3_120010321][3] 一下
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 218/497 原来有盾: 0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:60/60 本段飘:60 本段扣血:60 本段扣盾:0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 158/497 剩余盾: 0
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:31]:{onStart}BattelStep:Buff-----------------------------
{
"actEffect":
[
{
"additional":11,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":12,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":13,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
}
],
"originalTargetId":0,
"actorType":2
}
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:4 buffServerId:11 buffId:301008
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:5 buffServerId:12 buffId:301008
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseBuffer.lua:137]:{_handleBuffChange}[buff结算]移除buff -> targetId:6 buffServerId:13 buffId:301008
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122262,
"actEffect":
[
{
"additional":1308,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":311,
"multipleEffectNum":0,
"effectType":2,
"additional2":311
},
{
"additional":649,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":310,
"multipleEffectNum":0,
"effectType":2,
"additional2":310
},
{
"additional":698,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":335,
"multipleEffectNum":0,
"effectType":2,
"additional2":335
},
{
"additional":42122262,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122262 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[Monster_4_1_120010321][1] 用 42122262[13003408] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 40
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}1 -> 原来有血: 1619/1619 原来有盾: 0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}1 受到攻击(比率:1) -》 多段已飘:311/311 本段飘:311 本段扣血:311 本段扣盾:0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}1 -> 剩余血: 1308/1619 剩余盾: 0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}2 -> 原来有血: 959/1193 原来有盾: 0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}2 受到攻击(比率:1) -》 多段已飘:310/310 本段飘:310 本段扣血:310 本段扣盾:0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}2 -> 剩余血: 649/1193 剩余盾: 0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 1033/1494 原来有盾: 0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:335/335 本段飘:335 本段扣血:335 本段扣盾:0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 698/1494 剩余盾: 0
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_1_120010321][1] 使用技能 42122262 ,令到 4[Monster_4_1_120010321][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122221,
"actEffect":
[
{
"additional":515,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":183,
"multipleEffectNum":0,
"effectType":2,
"additional2":183
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122221 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_2_120010321][2] 用 42122221[13003207] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 698/1494 原来有盾: 0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:183/183 本段飘:183 本段扣血:183 本段扣盾:0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 515/1494 剩余盾: 0
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122291,
"actEffect":
[
{
"additional":362,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":153,
"multipleEffectNum":0,
"effectType":2,
"additional2":153
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122291 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_3_120010321][3] 用 42122291[13005007] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 515/1494 原来有盾: 0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:153/153 本段飘:153 本段扣血:153 本段扣盾:0
[INFO:2023-4-25 17:3:3][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 362/1494 剩余盾: 0
[WARN:2023-4-25 17:3:3][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2023-4-25 17:3:4]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-4-25 17:3:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:4][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:4][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:4][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-4-25 17:3:4][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:3:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:4]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:3:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:4]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-4-25 17:3:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.16683549806476 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 44 1
[INFO:2023-4-25 17:3:4]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:3:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.20016929879785 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 45 1
[INFO:2023-4-25 17:3:4][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:3:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:4]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:3:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:4]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 4
[INFO:2023-4-25 17:3:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:3:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1336111985147 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 46 1
[INFO:2023-4-25 17:3:4][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:3:4][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:3:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:3:4][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:3:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:10]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:10]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16733690351248 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 47 1
[INFO:2023-4-25 17:3:10][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:10]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:10]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16703920066357 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 48 1
[INFO:2023-4-25 17:3:10][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:10]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:10]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16702799871564 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 49 1
[INFO:2023-4-25 17:3:10][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-4-25 17:3:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-4-25 17:3:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2023-4-25 17:3:17]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-4-25 17:3:17]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:18]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8
[INFO:2023-4-25 17:3:18][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[],
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:3:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-4-25 17:3:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.16733950376511 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 51 1
[INFO:2023-4-25 17:3:18]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:3:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:18]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=12
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
isFinish: true
}
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:3:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16701620072126 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 52 1
[INFO:2023-4-25 17:3:18][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[],
"isFinish":true
}
}
[INFO:2023-4-25 17:3:18][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:3:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:3:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:18]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:3:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16700579971075 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 53 1
[INFO:2023-4-25 17:3:18][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:3:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:3:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:18]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 4
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:3:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13333489745855 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 54 1
[INFO:2023-4-25 17:3:18][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:3:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:18]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:3:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:18]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:3:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13395759835839 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 55 1
[INFO:2023-4-25 17:3:18][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:3:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:20]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:20]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:3:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.13400769978762 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 56 1
[INFO:2023-4-25 17:3:20][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:3:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:20]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:3:20][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:3:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12217 isShaping:false skinId:130031 otherSkillId:nil skills:[42122171,42122172,0] otherSkills:null allSkillActions:[13003108,13003107] allNormalActions:{}
[INFO:2023-4-25 17:3:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12229 isShaping:false skinId:130049 otherSkillId:nil skills:[42122291,42122292,0] otherSkills:null allSkillActions:[13005007,13005008] allNormalActions:{}
[INFO:2023-4-25 17:3:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12228 isShaping:false skinId:130048 otherSkillId:nil skills:[42122281,42122282,0] otherSkills:null allSkillActions:[13004908,13004907] allNormalActions:{}
[INFO:2023-4-25 17:3:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12217 isShaping:false skinId:130031 otherSkillId:nil skills:[42122171,42122172,0] otherSkills:null allSkillActions:[13003108,13003107] allNormalActions:{}
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:3:20]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_1_12217,加载的特效[总数=]5,路径=["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_1_12217 ====== Monster_120010322_1_12217 怪物的头顶ui
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_2_12229 ====== Monster_120010322_2_12229 怪物的模型
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_2_12229,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:3:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xrg_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_xrg_skill1.prefab effect obj pool
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_2_12229 ====== Monster_120010322_2_12229 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_xrg_skill1.prefab"]
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_2_12229 ====== Monster_120010322_2_12229 怪物的头顶ui
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_3_12228,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/show_thg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_3_12228 ====== Monster_120010322_3_12228 怪物的头顶ui
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_999_12217,加载的特效[总数=]5,路径=["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_999_12217 ====== Monster_120010322_999_12217 怪物的头顶ui
[INFO:2023-4-25 17:3:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:3:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.13369320333004 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 57 1
[INFO:2023-4-25 17:3:20][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_1_12217 ====== Monster_120010322_1_12217 怪物的模型
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_999_12217 ====== Monster_120010322_999_12217 怪物的模型
[INFO:2023-4-25 17:3:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/hit_chonfengzhu_skill1.prefab effect obj pool
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_1_12217 ====== Monster_120010322_1_12217 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab"]
[INFO:2023-4-25 17:3:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/hit_chonfengzhu_skill1.prefab effect obj pool
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_999_12217 ====== Monster_120010322_999_12217 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab"]
[INFO:2023-4-25 17:3:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:20]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_3_12228 ====== Monster_120010322_3_12228 怪物的模型
[INFO:2023-4-25 17:3:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_thg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_thg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:3:20][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_3_12228 ====== Monster_120010322_3_12228 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_thg_skill2.prefab"]
[INFO:2023-4-25 17:3:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:3:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16701440140605 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 58 1
[INFO:2023-4-25 17:3:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:3:21][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:21]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:21]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:3:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.1339637003839 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 59 1
[INFO:2023-4-25 17:3:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:3:21][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:21]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:21]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:3:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.13400419801474 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 60 1
[INFO:2023-4-25 17:3:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:3:21][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-4-25 17:3:21][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:3:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:21][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-4-25 17:3:22][logic/scene/battle/trigger/BattleSceneTriggerCommonder.lua:38]:{executeByClick}执行触发器:-> id: 26 go: SceneTrigger_26_4
[INFO:2023-4-25 17:3:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1
[INFO:2023-4-25 17:3:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest
[INFO:2023-4-25 17:3:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 26
[INFO:2023-4-25 17:3:22]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11
[INFO:2023-4-25 17:3:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:22]<== Receiver Message, socketClient version=2,extId=31,cmd=12,status=0,size=10
[INFO:2023-4-25 17:3:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 26
[INFO:2023-4-25 17:3:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <---
[INFO:2023-4-25 17:3:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.16710820049047 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 61 1
[INFO:2023-4-25 17:3:23][logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter
[INFO:2023-4-25 17:3:23][logic/scene/common/trigger/TriggerCommonderBase.lua:35]:{func}not enter
[INFO:2023-4-25 17:3:25][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001032 2 1 -60.092658996582 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.407341003418
[INFO:2023-4-25 17:3:25][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001032 turnIndex: 2
[INFO:2023-4-25 17:3:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:25][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:3:25][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:3:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:26]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:3:26]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:26]<== Receiver Message, socketClient version=2,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:3:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13384459912777 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 63 1
[INFO:2023-4-25 17:3:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:3:26]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:3:26]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:3:26]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:3:26]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:3:26][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:3:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:3:26]<== Receiver Message, socketClient version=2,extId=4,cmd=1,status=0,size=619
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2015
skinId: 100004
position: 1
baseAttributes {
hp: 1308
thp: 1619
atk: 158
def: 131
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 1
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2039
skinId: 100041
position: 2
baseAttributes {
hp: 649
thp: 1193
atk: 164
def: 127
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41203900
position: 1
CD: 0
}
skillInfo {
skillId: 41203901
position: 2
CD: 1
maxCD: 4
}
skillInfo {
skillId: 41203902
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 362
thp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 4
modelId: 12217
skinId: 130031
position: 1
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 280
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122171
position: 1
CD: 0
}
skillInfo {
skillId: 42122172
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 5
modelId: 12229
skinId: 130049
position: 2
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122291
position: 1
CD: 0
}
skillInfo {
skillId: 42122292
position: 2
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12228
skinId: 130048
position: 3
baseAttributes {
hp: 372
thp: 372
atk: 180
def: 146
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122281
position: 1
CD: 0
}
skillInfo {
skillId: 42122282
position: 2
CD: 0
maxCD: 2
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 5
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:3:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.12501019984484 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 64 1
[INFO:2023-4-25 17:3:26][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2015,
"skinId":100004,
"position":1,
"baseAttributes":
{
"hp":1308,
"thp":1619,
"atk":158,
"def":131,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":1,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2039,
"skinId":100041,
"position":2,
"baseAttributes":
{
"hp":649,
"thp":1193,
"atk":164,
"def":127,
"critic":100,
"critic_dmg":600,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41203900,
"position":1,
"CD":0
},
{
"skillId":41203901,
"position":2,
"CD":1,
"maxCD":4
},
{
"skillId":41203902,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":362,
"thp":1494,
"atk":143,
"def":121,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":4,
"modelId":12217,
"skinId":130031,
"position":1,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":280,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122171,
"position":1,
"CD":0
},
{
"skillId":42122172,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":5,
"modelId":12229,
"skinId":130049,
"position":2,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122291,
"position":1,
"CD":0
},
{
"skillId":42122292,
"position":2,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12228,
"skinId":130048,
"position":3,
"baseAttributes":
{
"hp":372,
"thp":372,
"atk":180,
"def":146,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122281,
"position":1,
"CD":0
},
{
"skillId":42122282,
"position":2,
"CD":0,
"maxCD":2
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":5,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:3:26]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:3:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:3:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.22566590085626 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 65 1
[INFO:2023-4-25 17:3:26][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:3:26][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:3:27][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:3:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:27]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:3:27]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:27]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:3:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.10004089772701 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 66 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:3:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:27]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:3:27]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:27]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 5
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:3:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13346609845757 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 67 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:3:27][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:3:27][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:3:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:3:27]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:3:27]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:27]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=248
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201500
actEffect {
targetId: 5
effectType: 2
effectNum: 70
additional: 427
additional2: 70
additional3: 70
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 2
actorId: 41203900
actEffect {
targetId: 4
effectType: 2
effectNum: 73
additional: 424
additional2: 73
additional3: 73
}
targetId: 4
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200005
actEffect {
targetId: 2
effectType: 4
effectNum: 286
additional: 935
}
actEffect {
targetId: 3
effectType: 8
effectNum: 3
additional: 41200005
}
targetId: 2
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 4
effectNum: 143
additional: 505
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 42122172
actEffect {
targetId: 3
effectType: 2
effectNum: 252
additional: 253
additional2: 252
additional3: 0
}
actEffect {
targetId: 4
effectType: 8
effectNum: 3
additional: 42122172
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 5
actorId: 42122291
actEffect {
targetId: 3
effectType: 2
effectNum: 161
additional: 92
additional2: 161
additional3: 0
}
targetId: 3
}
battleStep {
actorType: 1
castorId: 6
actorId: 42122281
actEffect {
targetId: 3
effectType: 2
effectNum: 186
additional: 0
additional2: 186
additional3: 0
}
targetId: 3
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 3
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: false
}
[INFO:2023-4-25 17:3:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:3:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13361850008368 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 68 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201500,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":70,
"additional":427,
"additional2":70,
"additional3":70
}
],
"targetId":5
},
{
"actorType":1,
"castorId":2,
"actorId":41203900,
"actEffect":
[
{
"targetId":4,
"effectType":2,
"effectNum":73,
"additional":424,
"additional2":73,
"additional3":73
}
],
"targetId":4
},
{
"actorType":1,
"castorId":3,
"actorId":41200005,
"actEffect":
[
{
"targetId":2,
"effectType":4,
"effectNum":286,
"additional":935
},
{
"targetId":3,
"effectType":8,
"effectNum":3,
"additional":41200005
}
],
"targetId":2
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":4,
"effectNum":143,
"additional":505
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":42122172,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":252,
"additional":253,
"additional2":252,
"additional3":0
},
{
"targetId":4,
"effectType":8,
"effectNum":3,
"additional":42122172
}
],
"targetId":3
},
{
"actorType":1,
"castorId":5,
"actorId":42122291,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":161,
"additional":92,
"additional2":161,
"additional3":0
}
],
"targetId":3
},
{
"actorType":1,
"castorId":6,
"actorId":42122281,
"actEffect":
[
{
"targetId":3,
"effectType":2,
"effectNum":186,
"additional":0,
"additional2":186,
"additional3":0
}
],
"targetId":3
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":3,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":false
}
}
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/8
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201500,
"actEffect":
[
{
"additional":427,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":70,
"effectNum":70,
"multipleEffectNum":0,
"effectType":2,
"additional2":70
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201500 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201500[10000407] 不是aoe 干了 5[Monster_5_2_120010322][2] 一下
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 14
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:21/70 本段飘:21 本段扣血:21 本段扣盾:0
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 476/497 剩余盾: 0
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 476/497 原来有盾: 0
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:42/70 本段飘:21 本段扣血:21 本段扣盾:0
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 455/497 剩余盾: 0
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 455/497 原来有盾: 0
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:70/70 本段飘:28 本段扣血:28 本段扣盾:0
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 427/497 剩余盾: 0
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 27
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/8, next step
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/8
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":4,
"actorId":41203900,
"actEffect":
[
{
"additional":424,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":73,
"effectNum":73,
"multipleEffectNum":0,
"effectType":2,
"additional2":73
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41203900 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41203900[10003407] 不是aoe 干了 4[Monster_4_1_120010322][1] 一下
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 12
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}4 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}4 受到攻击(比率:1) -》 多段已飘:73/73 本段飘:73 本段扣血:73 本段扣盾:0
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}4 -> 剩余血: 424/497 剩余盾: 0
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/8, next step
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/8
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":2,
"actorId":41200005,
"actEffect":
[
{
"additional":935,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":286,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
},
{
"additional":41200005,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1
[WARN:2023-4-25 17:3:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200005 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200005[10000108] 不是aoe 干了 2[MyRole_2_2][2] 一下
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 26
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:312]:{func}blood 来了,美术资源对了
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 41
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}2 原来有 649 血
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}2 被补了 286 血
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}2 剩余 935 血
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}3[MyRole_3_3][3] 使用技能 41200005 ,令到 3[MyRole_3_3][3] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/8, next step
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/8
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":505,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":143,
"multipleEffectNum":0,
"effectType":4,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionHeal , Range: 1 ~ 1
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionHeal 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:322]:{func}3 原来有 362 血
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:323]:{func}3 被补了 143 血
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:327]:{func}3 剩余 505 血
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionHeal 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/8, next step
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/8
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122172,
"actEffect":
[
{
"additional":253,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":252,
"multipleEffectNum":0,
"effectType":2,
"additional2":252
},
{
"additional":42122172,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":3,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122172 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[Monster_4_1_120010322][1] 用 42122172[13003108] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 505/1494 原来有盾: 0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:50/252 本段飘:50 本段扣血:50 本段扣盾:0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 455/1494 剩余盾: 0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 17
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 455/1494 原来有盾: 0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.2) -》 多段已飘:100/252 本段飘:50 本段扣血:50 本段扣盾:0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 405/1494 剩余盾: 0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 23
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 405/1494 原来有盾: 0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:0.4) -》 多段已飘:200/252 本段飘:100 本段扣血:100 本段扣盾:0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 305/1494 剩余盾: 0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 25
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 305/1494 原来有盾: 0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:252/252 本段飘:52 本段扣血:52 本段扣盾:0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 253/1494 剩余盾: 0
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[Monster_4_1_120010322][1] 使用技能 42122172 ,令到 4[Monster_4_1_120010322][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/8, next step
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/8
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122291,
"actEffect":
[
{
"additional":92,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":161,
"multipleEffectNum":0,
"effectType":2,
"additional2":161
}
],
"castorId":5,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122291 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}5[Monster_5_2_120010322][2] 用 42122291[13005007] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 16
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 253/1494 原来有盾: 0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:161/161 本段飘:161 本段扣血:161 本段扣盾:0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 92/1494 剩余盾: 0
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/8, next step
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/8
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":3,
"actorId":42122281,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":186,
"multipleEffectNum":0,
"effectType":2,
"additional2":186
}
],
"castorId":6,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:42122281 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}6[Monster_6_3_120010322][3] 用 42122281[13004907] 不是aoe 干了 3[MyRole_3_3][3] 一下
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 15
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}3 -> 原来有血: 92/1494 原来有盾: 0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}3 受到攻击(比率:1) -》 多段已飘:186/186 本段飘:186 本段扣血:186 本段扣盾:0
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}3 -> 剩余血: 0/1494 剩余盾: 0
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:7/8, next step
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:8/8
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":3,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-4-25 17:3:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 1
[INFO:2023-4-25 17:3:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:187]:{_handleDeadOneMyUnit}我方死了一个 3
[INFO:2023-4-25 17:3:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:3:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: MyRole_3_3
[INFO:2023-4-25 17:3:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:390]:{func}剩余救人次数:4
[INFO:2023-4-25 17:3:29][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:539]:{_doRelive}救了 3
[INFO:2023-4-25 17:3:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:172]:{_handleNextDeadOneMyUnit}--------------_handleNextDeadOneMyUnit curIndex: 2
[INFO:2023-4-25 17:3:31][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:180]:{_handleDeadOneMyUnit}处理完了本步骤,所有死的unit
[INFO:2023-4-25 17:3:31][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:8/8, round done
[INFO:2023-4-25 17:3:31][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{
"reliveUnitIds":
[
3
]
}
[INFO:2023-4-25 17:3:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:3:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:3:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveUnitIds: 3
[INFO:2023-4-25 17:3:31]==> Sender Auto Serialize Message,extId=4,cmd=5,size=11
[INFO:2023-4-25 17:3:31]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:31]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=114
[INFO:2023-4-25 17:3:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
reliveUnitInfos {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 75
thp: 1494
atk: 143
def: 121
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 3
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
isFinish: false
}
[INFO:2023-4-25 17:3:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:3:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16670619696379 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 69 1
[INFO:2023-4-25 17:3:31][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"reliveUnitInfos":
[
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":75,
"thp":1494,
"atk":143,
"def":121,
"critic":80,
"critic_dmg":600,
"dodge":50,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":3,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false
}
],
"isFinish":false
}
}
[INFO:2023-4-25 17:3:31][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:3:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:3:31][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:31]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:3:31]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:31]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:3:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 6
[INFO:2023-4-25 17:3:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:3:31][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1336006000638 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 70 1
[INFO:2023-4-25 17:3:31][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:3:31][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 3
[WARN:2023-4-25 17:3:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:3:31][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:3:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:32]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:32]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:32]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16733650118113 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 71 1
[INFO:2023-4-25 17:3:32][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:32]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:32]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:32]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16724190115929 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 72 1
[INFO:2023-4-25 17:3:32][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:33]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:33]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:33]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:33][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16737099736929 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 73 1
[INFO:2023-4-25 17:3:33][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:33]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:33]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:33]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:33][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.13390510156751 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 74 1
[INFO:2023-4-25 17:3:33][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:33]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:33]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:33]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:33][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16683970019221 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 75 1
[INFO:2023-4-25 17:3:33][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:33]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:33]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:33]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:33][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16738369315863 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 76 1
[INFO:2023-4-25 17:3:33][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:33]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:33]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:34]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 2
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:34]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:34]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:34][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16702480241656 移走了序号= 1 的消息,当前队列数量= 1 || 0 GMReply 77 1
[INFO:2023-4-25 17:3:34][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:34]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:34][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16668589785695 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 78 1
[INFO:2023-4-25 17:3:34][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:34]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:34]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:34]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:34][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16669340059161 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 79 1
[INFO:2023-4-25 17:3:34][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:34]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:34]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:34]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:34][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16666770353913 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 80 1
[INFO:2023-4-25 17:3:34][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:34]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:34]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:34]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:34][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16682339832187 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 81 1
[INFO:2023-4-25 17:3:34][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:3:34][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:3:34]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:3:34]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:35]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:3:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:3:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:3:35][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16705149784684 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 82 1
[INFO:2023-4-25 17:3:35][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:3:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-4-25 17:3:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-4-25 17:3:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2023-4-25 17:3:38]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-4-25 17:3:38]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:38]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8
[INFO:2023-4-25 17:3:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-4-25 17:3:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.16724829748273 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 84 1
[INFO:2023-4-25 17:3:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-4-25 17:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-4-25 17:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2023-4-25 17:3:41]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-4-25 17:3:41]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:41]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8
[INFO:2023-4-25 17:3:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-4-25 17:3:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.16759049519897 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 85 1
[INFO:2023-4-25 17:3:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-4-25 17:3:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-4-25 17:3:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2023-4-25 17:3:41]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-4-25 17:3:41]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:42]<== Receiver Message, socketClient version=2,extId=45,cmd=14,status=0,size=8
[INFO:2023-4-25 17:3:42][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:42][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-4-25 17:3:42][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.16735979914665 移走了序号= 1 的消息,当前队列数量= 0 || 0 TaskDetectDoneCountReply 86 1
[INFO:2023-4-25 17:3:43][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"target":
[
{
"skillId":41201500,
"castorId":1,
"targetId":4,
"targetId2":0
},
{
"skillId":41203900,
"castorId":2,
"targetId":4,
"targetId2":0
},
{
"skillId":41200004,
"castorId":3,
"targetId":4,
"targetId2":0
}
]
}
[INFO:2023-4-25 17:3:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:3:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:3:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}target {
skillId: 41201500
castorId: 1
targetId: 4
targetId2: 0
}
target {
skillId: 41203900
castorId: 2
targetId: 4
targetId2: 0
}
target {
skillId: 41200004
castorId: 3
targetId: 4
targetId2: 0
}
[INFO:2023-4-25 17:3:43]==> Sender Auto Serialize Message,extId=4,cmd=2,size=48
[INFO:2023-4-25 17:3:43]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:43]<== Receiver Message, socketClient version=2,extId=4,cmd=2,status=0,size=12
[INFO:2023-4-25 17:3:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
isFinish: true
}
[INFO:2023-4-25 17:3:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:3:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.16700949892402 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 87 1
[INFO:2023-4-25 17:3:43][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[],
"isFinish":true
}
}
[INFO:2023-4-25 17:3:43][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:3:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:3:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:3:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:43]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:3:43]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:43]<== Receiver Message, socketClient version=2,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:3:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:3:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:3:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13401709496975 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 88 1
[INFO:2023-4-25 17:3:44][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:3:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:3:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:3:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:44]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:3:44]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:44]<== Receiver Message, socketClient version=2,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:3:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 6
[INFO:2023-4-25 17:3:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:3:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13368969783187 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 89 1
[INFO:2023-4-25 17:3:44][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:3:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:3:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:3:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:44]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:3:44]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:44]<== Receiver Message, socketClient version=2,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:3:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:3:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.1340318992734 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 90 1
[INFO:2023-4-25 17:3:44][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:3:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:3:46][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:3:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:3:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203900,41203901,41203902] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:3:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:3:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2018 isShaping:false skinId:100021 otherSkillId:nil skills:[41201807,41201808,41201809] otherSkills:null allSkillActions:[10002408,10002407,10002409] allNormalActions:{}
[INFO:2023-4-25 17:3:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:3:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-4-25 17:3:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205707,41205708,41205709] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-4-25 17:3:46][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205707,41205708,41205709] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010323_1_2018,加载的特效[总数=]9,路径=["effect\/prefabs\/hit_yuxiangrousi_skill3.prefab","effect\/prefabs\/show_yuxiangrousi_skill2.prefab","effect\/prefabs\/show_yuxiangrousi_skill3.prefab","effect\/prefabs\/hit_yuxiangrousi_skill2.prefab","effect\/prefabs\/atk_yuxiangrousi_skill3.prefab","effect\/prefabs\/show_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010323_1_2018 ====== Monster_120010323_1_2018 怪物的头顶ui
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010323_2_2014,加载的特效[总数=]8,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010323_2_2014 ====== Monster_120010323_2_2014 怪物的头顶ui
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010323_3_2007,加载的特效[总数=]7,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010323_3_2007 ====== Monster_120010323_3_2007 怪物的头顶ui
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010323_4_2057,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/show_zty_skill2.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010323_4_2057 ====== Monster_120010323_4_2057 怪物的头顶ui
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010323_999_2057,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/show_zty_skill2.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010323_999_2057 ====== Monster_120010323_999_2057 怪物的头顶ui
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010323_1_2018 ====== Monster_120010323_1_2018 怪物的模型
[INFO:2023-4-25 17:3:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yuxiangrousi_skill1.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill1.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/atk_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill2.prefab effect obj pool create effect/prefabs/show_yuxiangrousi_skill2.prefab effect obj pool
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010323_1_2018 ====== Monster_120010323_1_2018 怪物的特效总数[9],全部加载好的路径["effect\/prefabs\/show_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_yuxiangrousi_skill3.prefab","effect\/prefabs\/atk_yuxiangrousi_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yuxiangrousi_skill2.prefab","effect\/prefabs\/show_yuxiangrousi_skill2.prefab"]
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010323_2_2014 ====== Monster_120010323_2_2014 怪物的模型
[INFO:2023-4-25 17:3:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 11 当前队列数量= 1
[INFO:2023-4-25 17:3:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AbortBarrierRequest
[INFO:2023-4-25 17:3:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:46]==> Sender Auto Serialize Message,extId=31,cmd=11,size=9
[INFO:2023-4-25 17:3:46]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010323_2_2014 ====== Monster_120010323_2_2014 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2023-4-25 17:3:46][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010323_3_2007 ====== Monster_120010323_3_2007 怪物的模型
[INFO:2023-4-25 17:3:47]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=17
[INFO:2023-4-25 17:3:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 1
count: 6260
}
[INFO:2023-4-25 17:3:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:3:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 92 1
[INFO:2023-4-25 17:3:47][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:3:47]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:3:47][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool
[INFO:2023-4-25 17:3:47][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010323_3_2007 ====== Monster_120010323_3_2007 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab"]
[INFO:2023-4-25 17:3:47][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010323_4_2057 ====== Monster_120010323_4_2057 怪物的模型
[INFO:2023-4-25 17:3:47][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010323_999_2057 ====== Monster_120010323_999_2057 怪物的模型
[INFO:2023-4-25 17:3:47][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zty_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_zty_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill2.prefab effect obj pool
[INFO:2023-4-25 17:3:47][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010323_4_2057 ====== Monster_120010323_4_2057 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/show_zty_skill2.prefab"]
[INFO:2023-4-25 17:3:47][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zty_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_zty_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill2.prefab effect obj pool
[INFO:2023-4-25 17:3:47][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010323_999_2057 ====== Monster_120010323_999_2057 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/show_zty_skill2.prefab"]
[INFO:2023-4-25 17:3:47]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=60
[INFO:2023-4-25 17:3:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 60000010
progress: 2
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 2
hasFinished: false
donCount: 0
}
taskInfos {
id: 61000007
progress: 20
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000001
progress: 2
hasFinished: false
donCount: 0
}
[INFO:2023-4-25 17:3:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-4-25 17:3:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 93 1
[INFO:2023-4-25 17:3:47]<== Receiver Message, socketClient version=2,extId=31,cmd=11,status=0,size=8
[INFO:2023-4-25 17:3:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AbortBarrierReply <---
[INFO:2023-4-25 17:3:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 11 所需时间单位秒 = 0.67194509506226 移走了序号= 1 的消息,当前队列数量= 0 || 0 AbortBarrierReply 94 1
[INFO:2023-4-25 17:3:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 13 当前队列数量= 1
[INFO:2023-4-25 17:3:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSetShowInjureViewRequest
[INFO:2023-4-25 17:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
[INFO:2023-4-25 17:3:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2
[INFO:2023-4-25 17:3:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-4-25 17:3:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
voiceId: 1000008
[INFO:2023-4-25 17:3:48]==> Sender Auto Serialize Message,extId=23,cmd=13,size=12
[INFO:2023-4-25 17:3:48]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:48]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-4-25 17:3:48]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:48]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=75
[INFO:2023-4-25 17:3:48]<== Receiver Message, socketClient version=2,extId=23,cmd=13,status=0,size=11
[INFO:2023-4-25 17:3:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:3:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:3:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 95 1
[INFO:2023-4-25 17:3:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:3:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:3:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:3:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:3:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:3:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:3:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:3:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:3:49][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:3:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:3:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
[INFO:2023-4-25 17:3:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSetShowInjureViewReply <---
[INFO:2023-4-25 17:3:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 13 所需时间单位秒 = 0.17216499894857 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterSetShowInjureViewReply 96 1
[INFO:2023-4-25 17:3:49]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=79
[INFO:2023-4-25 17:3:49]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=23
[INFO:2023-4-25 17:3:49]<== Receiver Message, socketClient version=2,extId=23,cmd=5,status=0,size=8
[INFO:2023-4-25 17:3:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:3:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:3:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 97 1
[INFO:2023-4-25 17:3:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:3:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:3:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:3:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:3:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:3:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:3:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:3:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:3:49][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:3:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:3:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 11
infos {
id: 2000
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:3:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:3:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 98 1
[INFO:2023-4-25 17:3:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-4-25 17:3:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.23909670114517 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 99 1
[INFO:2023-4-25 17:3:49][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 12; 120001032
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:99: in function 'onFbFailViewClose'
logic/extensions/fb/core/core/impl/FbSpace:191: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify'
logic/extensions/fb/view/FbFailResultView:73: in function
[INFO:2023-4-25 17:3:49][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=11,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/config/FbExitConfig:158: in function
logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:99: in function 'onFbFailViewClose'
logic/extensions/fb/core/core/impl/FbSpace:191: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:125: in function 'localNotify'
logic/extensions/fb/view/FbFailResultView:73: in function
[INFO:2023-4-25 17:3:49][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-4-25 17:3:49][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220003
[INFO:2023-4-25 17:3:49][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:3:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:3:50][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:3:50][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:3:50][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:3:50]DestroyUnusedResources:117,2,time=,paths:
[INFO:2023-4-25 17:3:50][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=11,id=107
[INFO:2023-4-25 17:3:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:50][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:3:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:3:50][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:75]:{setCurPos}================ nil 3
[INFO:2023-4-25 17:3:50][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=11,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:43: in function 'onBackViewsLoaded'
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:235: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:3:50][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:3:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:51][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:3:52]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:3:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:53][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:3:53][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/extensions/common/controller/CommonController:50: in function 'handleBackScene'
logic/extensions/fbactivity/controller/FbActivityController:237: in function 'exitScene'
logic/extensions/fbactivity/view/FbActivityView:49: in function
[INFO:2023-4-25 17:3:53][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=11,id=107
[INFO:2023-4-25 17:3:53][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:3:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:3:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:3:53][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:3:53][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:3:54]DestroyUnusedResources:26,2,time=,paths:
[INFO:2023-4-25 17:3:54][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2023-4-25 17:3:54][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-4-25 17:3:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:3:54]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:54]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:54]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:3:54]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:54][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2023-4-25 17:3:54][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[WARN:2023-4-25 17:3:54][@logic/extensions/pandora/controller/PandoraPanelController.lua:94]:{setPopReady}Pandora bPopReady= enterHallNoGuide
[INFO:2023-4-25 17:3:54]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:3:54][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:3:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.18507379293442 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 100 1
[INFO:2023-4-25 17:3:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 22
[INFO:2023-4-25 17:3:54]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 17:3:54]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:54]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:3:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.2520339936018 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 101 1
[INFO:2023-4-25 17:3:54]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 22
getBonusCount: 0
}
[INFO:2023-4-25 17:3:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 17:3:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.16762290522456 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 102 1
[INFO:2023-4-25 17:3:55][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:3:55]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56][logic/extensions/battle/controller/BattleReconnectMgr.lua:122]:{startup}已经启动重连: 2
[INFO:2023-4-25 17:3:56][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-4-25 17:3:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 3
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 4
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 5
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-4-25 17:3:56][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 6
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 7
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 8
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 9
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 10
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=53,cmd=4,status=0,size=8
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.69029911234975 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetMonthCardInfoReply 103 1
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 10
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-4-25 17:3:56]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-4-25 17:3:56]||||| Sender socketClient version=2
[INFO:2023-4-25 17:3:56][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=53,cmd=22,status=0,size=8
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=103,cmd=1,status=0,size=806
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=53,cmd=1,status=0,size=3109
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=53,cmd=10,status=0,size=517
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=31,cmd=17,status=0,size=10
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=22,cmd=34,status=0,size=99
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=43,cmd=39,status=0,size=8
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=41,cmd=7,status=0,size=12
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.79064011201262 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetWeeklyCardInfoReply 104 1
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.11
}
infos {
day: 2
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.12
}
infos {
day: 3
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.13
}
infos {
day: 4
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.14
}
infos {
day: 5
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.15
lunarFestival: 清明
}
infos {
day: 6
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.16
}
infos {
day: 7
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.17
}
infos {
day: 8
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.18
}
infos {
day: 9
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.19
}
infos {
day: 10
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.20
}
infos {
day: 11
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.21
}
infos {
day: 12
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.22
}
infos {
day: 13
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.23
}
infos {
day: 14
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.24
}
infos {
day: 15
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.25
}
infos {
day: 16
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.26
}
infos {
day: 17
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.27
}
infos {
day: 18
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.28
}
infos {
day: 19
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.29
}
infos {
day: 20
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.1
lunarFestival: 谷雨
}
infos {
day: 21
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.2
}
infos {
day: 22
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.3
}
infos {
day: 23
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.4
}
infos {
day: 24
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.5
}
infos {
day: 25
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.6
}
infos {
day: 26
hasSignIn: false
luckLevel: 3
drawIds: 12
drawIds: 9
drawIds: 17
drawIds: 19
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.7
}
infos {
day: 27
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 18
drawIds: 20
drawIds: 17
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.8
}
infos {
day: 28
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.9
}
infos {
day: 29
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 16
drawIds: 19
drawIds: 20
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.10
}
serverTime: 1682716126388
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.79064011201262 移走了序号= 1 的消息,当前队列数量= 8 || 0 Get103InfosReply 105 1
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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[INFO:2023-4-25 17:3:56][logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============
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[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.82605171203613 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetJinyumantangInfoReply 108 1
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 2
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 3
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 4
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 133
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.82605171203613 移走了序号= 1 的消息,当前队列数量= 5 || 0 SummonPoolReply 109 1
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=137,cmd=1,status=0,size=8
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.8593862131238 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetUnReadNewspaperReply 110 1
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=11,cmd=2,status=0,size=26
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.8593862131238 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMysteryStoreInfoReply 111 1
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.8593862131238 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get137InfosReply 112 1
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 6260
lastRecoverTime: 1682716064000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.20242010056973 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetCurrencyInfoReply 113 1
[INFO:2023-4-25 17:3:56][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:3:56]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:3:56]<== Receiver Message, socketClient version=2,extId=41,cmd=5,status=0,size=18
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2023-4-25 17:3:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-4-25 17:3:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.13365350291133 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetStoreFreeGiftBagInfoReply 114 1
[INFO:2023-4-25 17:3:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:3:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:3:57][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:3:57]DestroyUnusedResources:11,2,time=,paths:
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 1
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2004
[INFO:2023-4-25 17:4:5]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12
[INFO:2023-4-25 17:4:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=22,cmd=24,status=0,size=11
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=231
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=77
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=20,cmd=4,status=0,size=134
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=53
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=69
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=77
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=77
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=53,cmd=14,status=0,size=14
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=54,cmd=4,status=0,size=110
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2004
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 116 1
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 1252
atk: 138
def: 123
critic: 120
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 1
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 117 1
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 118 1
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 46501
name: Gillian Yi
gender: 2
portrait: 11100001
exp: 999999
signature:
chefTitle: 0
roleNum: 5
heroRate: 9.1
dungeonCount: 7
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 3
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1682498868
lastLogoutTime: 1682715604
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1682498879
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 119 1
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=54,cmd=10,status=0,size=23
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=112
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=83
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2004
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2004
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2004
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 120 1
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4000008
value: 0
time: 0
}
infos {
id: 4000005
value: 0
time: 0
}
infos {
id: 4000006
value: 0
time: 0
}
infos {
id: 4200011
value: 0
time: 0
}
infos {
id: 4050002
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 121 1
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 122 1
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 123 1
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:5][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:4:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}info {
id: 1
expiredTime: 0
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CustomizedGiftBagPush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 53 14 || 0 CustomizedGiftBagPush 124 1
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000005
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716135
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000065
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716135
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000105
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716135
doneCount: 0
lastFinishedTime: 0
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskPush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 4 || 0 UpdateHeroTaskPush 125 1
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCounts {
heroId: 2004
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskCountPush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 10 || 0 UpdateHeroTaskCountPush 126 1
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62012001
progress: 5
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012002
progress: 5
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012003
progress: 5
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012004
progress: 5
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012005
progress: 5
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012006
progress: 5
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012007
progress: 5
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012008
progress: 5
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 127 1
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62033001
progress: 1
reachTime: 1682716135
isGainBonus: false
}
achievementInfos {
id: 62033002
progress: 1
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033003
progress: 1
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033004
progress: 1
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033005
progress: 1
reachTime: 0
isGainBonus: false
}
achievementTypeInfos {
id: 1
typeScore: 2
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 0 1
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 81
infos {
id: 1
value: 1
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 1 1
[INFO:2023-4-25 17:4:5]<== Receiver Message, socketClient version=2,extId=21,cmd=6,status=0,size=10
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:4:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <---
[INFO:2023-4-25 17:4:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 0.49795550853014 移走了序号= 1 的消息,当前队列数量= 0 || 0 GainHeroReply 2 1
[INFO:2023-4-25 17:4:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 1
[INFO:2023-4-25 17:4:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 17:4:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2023-4-25 17:4:6]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 17:4:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:6]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 17:4:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 0
}
[INFO:2023-4-25 17:4:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 17:4:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.2132154032588 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 3 1
[INFO:2023-4-25 17:4:8][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2023-4-25 17:4:8][logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener
[INFO:2023-4-25 17:4:8][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2023-4-25 17:4:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):chenglian.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 17:4:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: chenglian.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:4:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:4:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:10][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2023-4-25 17:4:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:11][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2023-4-25 17:4:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:12][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:4:12][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:4:16][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 1
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2007
[INFO:2023-4-25 17:4:16]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12
[INFO:2023-4-25 17:4:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=22,cmd=24,status=0,size=11
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2007
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=220
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=77
[INFO:2023-4-25 17:4:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 5 1
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=20,cmd=4,status=0,size=134
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=53
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=25
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=77
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=77
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=54,cmd=4,status=0,size=110
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=54,cmd=10,status=0,size=23
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200012
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 2007
baseAttr {
hp: 1208
atk: 144
def: 116
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716146728
rank: 1
luck: 5
sks {
skillId: 41200700
strengthenLevel: 1
}
sks {
skillId: 41200701
strengthenLevel: 1
}
sks {
skillId: 41200702
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300023
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100005
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:4:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 6 1
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 7 1
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 46501
name: Gillian Yi
gender: 2
portrait: 11100001
exp: 999999
signature:
chefTitle: 0
roleNum: 6
heroRate: 10.9
dungeonCount: 7
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 3
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1682498868
lastLogoutTime: 1682715604
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1682498879
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-4-25 17:4:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 8 1
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=112
[INFO:2023-4-25 17:4:16]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=60
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2007
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2007
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2007
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 9 1
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4200012
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 10 1
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 11 1
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:16][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:4:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:4:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2023-4-25 17:4:17]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 17:4:17]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 12 1
[INFO:2023-4-25 17:4:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:17][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:4:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000008
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716146
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000119
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716146
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000120
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716146
doneCount: 0
lastFinishedTime: 0
}
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskPush <---
[INFO:2023-4-25 17:4:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 4 || 0 UpdateHeroTaskPush 13 1
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCounts {
heroId: 2007
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskCountPush <---
[INFO:2023-4-25 17:4:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 10 || 0 UpdateHeroTaskCountPush 14 1
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62012001
progress: 6
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012002
progress: 6
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012003
progress: 6
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012004
progress: 6
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012005
progress: 6
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012006
progress: 6
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012007
progress: 6
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012008
progress: 6
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 15 1
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62033002
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033003
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033004
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033005
progress: 2
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 16 1
[INFO:2023-4-25 17:4:17]<== Receiver Message, socketClient version=2,extId=21,cmd=6,status=0,size=10
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <---
[INFO:2023-4-25 17:4:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 0.49257960170507 移走了序号= 1 的消息,当前队列数量= 1 || 0 GainHeroReply 17 1
[INFO:2023-4-25 17:4:17]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 0
}
[INFO:2023-4-25 17:4:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 17:4:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.28650370612741 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 18 1
[INFO:2023-4-25 17:4:19][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2023-4-25 17:4:19][logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener
[INFO:2023-4-25 17:4:19][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2023-4-25 17:4:19][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):huishanzi.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 17:4:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: huishanzi.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:4:20][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:4:21][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2023-4-25 17:4:22][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-4-25 17:4:22][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:4:22][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2023-4-25 17:4:23][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:4:26][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:4:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 1
[INFO:2023-4-25 17:4:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest
[INFO:2023-4-25 17:4:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012
[INFO:2023-4-25 17:4:27]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12
[INFO:2023-4-25 17:4:27]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:27]<== Receiver Message, socketClient version=2,extId=22,cmd=24,status=0,size=11
[INFO:2023-4-25 17:4:27]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=208
[INFO:2023-4-25 17:4:27]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63
[INFO:2023-4-25 17:4:27]<== Receiver Message, socketClient version=2,extId=20,cmd=4,status=0,size=134
[INFO:2023-4-25 17:4:27]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=53
[INFO:2023-4-25 17:4:27]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=25
[INFO:2023-4-25 17:4:27]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63
[INFO:2023-4-25 17:4:27]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63
[INFO:2023-4-25 17:4:27]<== Receiver Message, socketClient version=2,extId=54,cmd=4,status=0,size=76
[INFO:2023-4-25 17:4:27]<== Receiver Message, socketClient version=2,extId=54,cmd=10,status=0,size=23
[INFO:2023-4-25 17:4:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012
[INFO:2023-4-25 17:4:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2023-4-25 17:4:27][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 20 1
[INFO:2023-4-25 17:4:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200013
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 2012
baseAttr {
hp: 1160
atk: 122
def: 125
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716157842
rank: 1
luck: 6
sks {
skillId: 41201200
strengthenLevel: 1
}
sks {
skillId: 41201201
strengthenLevel: 1
}
sks {
skillId: 41201202
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
breakthroughCnt: 0
skinId: 100017
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:4:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:4:27][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 21 1
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 22 1
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 46501
name: Gillian Yi
gender: 2
portrait: 11100001
exp: 999999
signature:
chefTitle: 0
roleNum: 7
heroRate: 12.7
dungeonCount: 7
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 3
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1682498868
lastLogoutTime: 1682715604
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1682498879
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 23 1
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:4:28]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=112
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:4:28]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=83
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2012
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2012
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2012
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 24 1
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4200013
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 25 1
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 2
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2012
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 26 1
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:28]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12
[INFO:2023-4-25 17:4:28]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 27 1
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:28][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:4:28]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000013
state: 0
heroUniqueId: 0
heroId: 2012
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716157
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000071
state: 0
heroUniqueId: 0
heroId: 2012
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716157
doneCount: 0
lastFinishedTime: 0
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskPush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 4 || 0 UpdateHeroTaskPush 28 1
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCounts {
heroId: 2012
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskCountPush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 10 || 0 UpdateHeroTaskCountPush 29 1
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62012001
progress: 7
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012002
progress: 7
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012003
progress: 7
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012004
progress: 7
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012005
progress: 7
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012006
progress: 7
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012007
progress: 7
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012008
progress: 7
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 30 1
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62034001
progress: 2
reachTime: 1682716157
isGainBonus: false
}
achievementInfos {
id: 62034002
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62034003
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62034004
progress: 2
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62034005
progress: 2
reachTime: 0
isGainBonus: false
}
achievementTypeInfos {
id: 1
typeScore: 2
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 31 1
[INFO:2023-4-25 17:4:28]<== Receiver Message, socketClient version=2,extId=21,cmd=6,status=0,size=10
[INFO:2023-4-25 17:4:28]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=208
[INFO:2023-4-25 17:4:28]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=25
[INFO:2023-4-25 17:4:28]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=112
[INFO:2023-4-25 17:4:28]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=70
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 0.4953691996634 移走了序号= 1 的消息,当前队列数量= 1 || 0 GainHeroReply 32 1
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200014
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 2012
baseAttr {
hp: 1160
atk: 122
def: 125
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716158198
rank: 1
luck: 6
sks {
skillId: 41201200
strengthenLevel: 1
}
sks {
skillId: 41201201
strengthenLevel: 1
}
sks {
skillId: 41201202
strengthenLevel: 1
}
exp: 0
state: 0
strengthenRate: 0
breakthroughCnt: 0
skinId: 100017
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 33 1
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4200014
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 34 1
[INFO:2023-4-25 17:4:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2023-4-25 17:4:28]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 17:4:28]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62012001
progress: 8
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012002
progress: 8
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012003
progress: 8
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012004
progress: 8
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012005
progress: 8
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012006
progress: 8
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012007
progress: 8
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012008
progress: 8
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 35 1
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62034002
progress: 3
reachTime: 1682716158
isGainBonus: false
}
achievementInfos {
id: 62034003
progress: 3
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62034004
progress: 3
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62034005
progress: 3
reachTime: 0
isGainBonus: false
}
achievementTypeInfos {
id: 1
typeScore: 2
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 36 1
[INFO:2023-4-25 17:4:28]<== Receiver Message, socketClient version=2,extId=21,cmd=6,status=0,size=10
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 0.47972159832716 移走了序号= 1 的消息,当前队列数量= 1 || 0 GainHeroReply 37 1
[INFO:2023-4-25 17:4:28]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 0
}
[INFO:2023-4-25 17:4:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 17:4:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.21836959943175 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 38 1
[INFO:2023-4-25 17:4:30][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2023-4-25 17:4:30][logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener
[INFO:2023-4-25 17:4:30][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2023-4-25 17:4:30][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 17:4:31][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 17:4:31][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:4:31][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:4:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:33][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:33][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2023-4-25 17:4:34][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2023-4-25 17:4:35][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:4:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:36][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 1
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2013
[INFO:2023-4-25 17:4:38]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12
[INFO:2023-4-25 17:4:38]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=22,cmd=24,status=0,size=11
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=220
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2013
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 40 1
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=20,cmd=4,status=0,size=134
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=53
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=25
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=54,cmd=4,status=0,size=76
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=54,cmd=10,status=0,size=23
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200015
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 2013
baseAttr {
hp: 1108
atk: 135
def: 101
critic: 100
critic_dmg: 500
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716168242
rank: 1
luck: 3
sks {
skillId: 41201300
strengthenLevel: 1
}
sks {
skillId: 41201301
strengthenLevel: 1
}
sks {
skillId: 41201302
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300020
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100018
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 41 1
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 42 1
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 46501
name: Gillian Yi
gender: 2
portrait: 11100001
exp: 999999
signature:
chefTitle: 0
roleNum: 8
heroRate: 14.5
dungeonCount: 7
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 3
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1682498868
lastLogoutTime: 1682715604
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1682498879
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 43 1
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=112
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=47
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2013
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2013
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2013
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 44 1
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4200015
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 45 1
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 46 1
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:4:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=21,cmd=6,status=0,size=10
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2023-4-25 17:4:38]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 17:4:38]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 47 1
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:38][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:4:38]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000014
state: 0
heroUniqueId: 0
heroId: 2013
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716168
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000072
state: 0
heroUniqueId: 0
heroId: 2013
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716168
doneCount: 0
lastFinishedTime: 0
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskPush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 4 || 0 UpdateHeroTaskPush 48 1
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCounts {
heroId: 2013
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskCountPush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 10 || 0 UpdateHeroTaskCountPush 49 1
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62012001
progress: 9
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012002
progress: 9
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012003
progress: 9
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012004
progress: 9
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012005
progress: 9
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012006
progress: 9
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012007
progress: 9
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012008
progress: 9
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 50 1
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62034003
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62034004
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62034005
progress: 4
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 51 1
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 0.39128800109029 移走了序号= 1 的消息,当前队列数量= 1 || 0 GainHeroReply 52 1
[INFO:2023-4-25 17:4:38]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 0
}
[INFO:2023-4-25 17:4:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 17:4:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.25704769417644 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 53 1
[INFO:2023-4-25 17:4:40][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2023-4-25 17:4:40][logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener
[INFO:2023-4-25 17:4:41][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2023-4-25 17:4:41][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 17:4:41][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 17:4:41][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:4:41][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:nanguo.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:4:43][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2023-4-25 17:4:43][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2023-4-25 17:4:44][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2014
[INFO:2023-4-25 17:4:46]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12
[INFO:2023-4-25 17:4:46]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=22,cmd=24,status=0,size=11
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=221
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=20,cmd=4,status=0,size=134
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=53
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=25
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=63
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=54,cmd=4,status=0,size=110
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=54,cmd=10,status=0,size=23
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2014
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroFirstGainPush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 24 || 0 HeroFirstGainPush 55 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 1127
atk: 143
def: 137
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 1
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 0
state: 1
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 56 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 0
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 57 1
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 6 当前队列数量= 2
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GainHeroRequest
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2014
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 46501
name: Gillian Yi
gender: 2
portrait: 11100001
exp: 999999
signature:
chefTitle: 0
roleNum: 9
heroRate: 16.4
dungeonCount: 7
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 3
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1682498868
lastLogoutTime: 1682715604
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1682498879
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerInfoPush <---
[INFO:2023-4-25 17:4:46]==> Sender Auto Serialize Message,extId=21,cmd=6,size=12
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 4 || 0 PlayerInfoPush 58 1
[INFO:2023-4-25 17:4:46]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=112
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=70
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 1
infos {
id: 2014
value: 0
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2014
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
infos {
id: 2014
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 59 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4200016
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 60 1
[INFO:2023-4-25 17:4:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=21,cmd=6,status=0,size=10
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=221
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=25
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=112
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=47
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 3
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
[INFO:2023-4-25 17:4:46]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 17:4:46]||||| Sender socketClient version=2
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 0
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 61 1
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 62 1
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:4:46][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:4:46]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000015
state: 0
heroUniqueId: 0
heroId: 2014
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716176
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000073
state: 0
heroUniqueId: 0
heroId: 2014
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716176
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000108
state: 0
heroUniqueId: 0
heroId: 2014
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716176
doneCount: 0
lastFinishedTime: 0
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskPush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 4 || 0 UpdateHeroTaskPush 63 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCounts {
heroId: 2014
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateHeroTaskCountPush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 54 10 || 0 UpdateHeroTaskCountPush 64 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62012001
progress: 10
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012002
progress: 10
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012003
progress: 10
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012004
progress: 10
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012005
progress: 10
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012006
progress: 10
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012007
progress: 10
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012008
progress: 10
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 65 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62033002
progress: 3
reachTime: 1682716176
isGainBonus: false
}
achievementInfos {
id: 62033003
progress: 3
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033004
progress: 3
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033005
progress: 3
reachTime: 0
isGainBonus: false
}
achievementTypeInfos {
id: 1
typeScore: 2
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 66 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 0.61021099612117 移走了序号= 1 的消息,当前队列数量= 2 || 0 GainHeroReply 67 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200017
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 1127
atk: 143
def: 137
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176654
rank: 1
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 0
state: 0
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 68 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4200017
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 69 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62012001
progress: 11
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012002
progress: 11
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012003
progress: 11
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012004
progress: 11
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012005
progress: 11
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012006
progress: 11
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012007
progress: 11
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62012008
progress: 11
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 70 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62033003
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033004
progress: 4
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62033005
progress: 4
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 71 1
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=21,cmd=6,status=0,size=10
[INFO:2023-4-25 17:4:46]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GainHeroReply <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 6 所需时间单位秒 = 0.44303819909692 移走了序号= 1 的消息,当前队列数量= 1 || 0 GainHeroReply 72 1
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
getBonusCount: 0
}
[INFO:2023-4-25 17:4:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 17:4:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.40933850035071 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 73 1
[INFO:2023-4-25 17:4:48][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_1 enterFinish
[INFO:2023-4-25 17:4:56][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:5:22][logic/extensions/callhero/view/CallHeroGetView.lua:439]:{closure}CallHeroGetView:AddListener
[INFO:2023-4-25 17:5:23][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close1 hideFinish
[INFO:2023-4-25 17:5:23][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):taishou.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 17:5:23][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: taishou.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:5:23][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:5:26][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:5:29][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:idle.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-4-25 17:5:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:5:30][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 17:5:56][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:6:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:6:0][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 17:6:27][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:6:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:6:30][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 17:6:57][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:7:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:7:0][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 17:7:27][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:7:30][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:7:30][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 17:7:57][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:8:0][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:8:0][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 17:8:27][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: _onMotionEnd: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:191: in function
[INFO:2023-4-25 17:8:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:27][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close end
[INFO:2023-4-25 17:8:28][logic/extensions/callhero/view/CallHeroGetView.lua:140]:{closure}CallHeroGetView:_onAnimationEvent callheroget_new_close start
[INFO:2023-4-25 17:8:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:29][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:8:29][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:8:30][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:8:30]DestroyUnusedResources:49,2,time=,paths:
[INFO:2023-4-25 17:8:31][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:8:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 121
[INFO:2023-4-25 17:8:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:32]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2023-4-25 17:8:32]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:32][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:32][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_taohua_2.prefab
[INFO:2023-4-25 17:8:32][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_taohua_2.prefab
[INFO:2023-4-25 17:8:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 4
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:32]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:8:32]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:32]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:8:32]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:32]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-4-25 17:8:32][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16693370044231 移走了序号= 1 的消息,当前队列数量= 3 || 0 ClickIconLogReply 94 1
[INFO:2023-4-25 17:8:32]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:8:32]<== Receiver Message, socketClient version=2,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:8:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.16727010160685 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 96 1
[INFO:2023-4-25 17:8:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 22
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:8:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.16727010160685 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 97 1
[INFO:2023-4-25 17:8:32]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 17:8:32]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:32]<== Receiver Message, socketClient version=2,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 22
getBonusCount: 0
}
[INFO:2023-4-25 17:8:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 17:8:32][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.13364709913731 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 98 1
[INFO:2023-4-25 17:8:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 129
[INFO:2023-4-25 17:8:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 18 当前队列数量= 2
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityDungeonRequest
[INFO:2023-4-25 17:8:33]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonType: 12
[INFO:2023-4-25 17:8:33]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 15 当前队列数量= 3
[INFO:2023-4-25 17:8:33]==> Sender Auto Serialize Message,extId=31,cmd=18,size=11
[INFO:2023-4-25 17:8:33]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ActivityCenterRequest
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 9998
[INFO:2023-4-25 17:8:33]==> Sender Auto Serialize Message,extId=46,cmd=15,size=12
[INFO:2023-4-25 17:8:33]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:33]<== Receiver Message, socketClient version=2,extId=46,cmd=4,status=0,size=8
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-4-25 17:8:33][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.1666661053896 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 99 1
[INFO:2023-4-25 17:8:33]<== Receiver Message, socketClient version=2,extId=31,cmd=18,status=0,size=119
[INFO:2023-4-25 17:8:33]<== Receiver Message, socketClient version=2,extId=46,cmd=15,status=0,size=8
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 120001
barrierId: 120001011
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 120001
barrierId: 120001012
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001021
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001022
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001031
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 120001
barrierId: 120001032
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityDungeonReply <---
[INFO:2023-4-25 17:8:33][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 18 所需时间单位秒 = 0.26666640862823 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityDungeonReply 100 1
[INFO:2023-4-25 17:8:33][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=11,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fbactivity/controller/FbActivityController:113: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/agent/FbAgent:298: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 17:8:33][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2023-4-25 17:8:33][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ActivityCenterReply <---
[INFO:2023-4-25 17:8:33][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 15 所需时间单位秒 = 0.26666640862823 移走了序号= 1 的消息,当前队列数量= 0 || 0 ActivityCenterReply 101 1
[INFO:2023-4-25 17:8:34][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:8:34][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:8:34][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:8:34]DestroyUnusedResources:9,2,time=,paths:
[INFO:2023-4-25 17:8:34][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=11,id=107
[INFO:2023-4-25 17:8:34][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:8:34][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:75]:{setCurPos}================ nil 3
[INFO:2023-4-25 17:8:34][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=11,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:48: in function 'onZoneLoaded'
logic/scene/fbactivity/factory/FbActivitySceneFactory:86: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-4-25 17:8:34][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:8:34][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:8:35][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:8:35]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:8:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-4-25 17:8:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-4-25 17:8:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3
id: 120001032
[INFO:2023-4-25 17:8:37]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-4-25 17:8:37]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:37]<== Receiver Message, socketClient version=2,extId=52,cmd=2,status=0,size=663
[INFO:2023-4-25 17:8:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: 30501
name: 伊姝芳
level: 77
type: 2
logoutTime: 1682500065000
cd: 0
hero {
heroId: 2150002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 43004
name: KW002
level: 60
type: 2
logoutTime: 1683648984821
cd: 0
hero {
heroId: 3600291
heroTypeIdx: 2000
level: 9
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 33012
name: Alessel Yi
level: 60
type: 2
logoutTime: 0
cd: 0
hero {
heroId: 2550021
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 273
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 41508
name: tx0021
level: 77
type: 2
logoutTime: 1683235957000
cd: 0
hero {
heroId: 3400325
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 47501
name: Q
level: 60
type: 2
logoutTime: 1682700990784
cd: 0
hero {
heroId: 4150002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 13504
name: kom1
level: 60
type: 2
logoutTime: 1682712488369
cd: 0
hero {
heroId: 850006
heroTypeIdx: 2000
level: 100
rank: 5
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 161
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 30001
name: 伊若淇
level: 60
type: 2
logoutTime: 1679212019000
cd: 0
hero {
heroId: 2100038
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 17007
name: Blaise Yi
level: 67
type: 2
logoutTime: 0
cd: 0
hero {
heroId: 1250279
heroTypeIdx: 2000
level: 12
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-4-25 17:8:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-4-25 17:8:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.16756080091 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 102 1
[INFO:2023-4-25 17:8:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:38][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:8:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1
[INFO:2023-4-25 17:8:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-4-25 17:8:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:38]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-4-25 17:8:38]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2023-4-25 17:8:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:8:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 1000
[INFO:2023-4-25 17:8:38]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:8:38]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:38]<== Receiver Message, socketClient version=2,extId=23,cmd=1,status=0,size=579
[INFO:2023-4-25 17:8:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2039
exp: 0
injuredNum: 0
voice: 1019006
voice: 1019004
voice: 1019003
voice: 1019015
voice: 1019014
voice: 1019013
infos: 1000240
unreadInfos: 1000240
usingSkinId: 100041
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 26
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
voice: 1043026
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:8:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-4-25 17:8:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.13357070088387 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 103 1
[INFO:2023-4-25 17:8:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:8:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:8:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:8:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:8:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:8:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:8:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:8:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:8:39][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:8:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:8:39]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:8:39][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.23379230126739 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 104 1
[INFO:2023-4-25 17:8:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14
time: 1000
[INFO:2023-4-25 17:8:40]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:8:40]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 4200016
formationId: 1
index: 0
typeId: 1
[INFO:2023-4-25 17:8:40]==> Sender Auto Serialize Message,extId=8,cmd=2,size=20
[INFO:2023-4-25 17:8:40]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:40]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:8:40][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13362520188093 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 105 1
[INFO:2023-4-25 17:8:40]<== Receiver Message, socketClient version=2,extId=8,cmd=4,status=0,size=60
[INFO:2023-4-25 17:8:40]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=222
[INFO:2023-4-25 17:8:40]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=42
[INFO:2023-4-25 17:8:40]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=212
[INFO:2023-4-25 17:8:40]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=25
[INFO:2023-4-25 17:8:40]<== Receiver Message, socketClient version=2,extId=8,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 4200016
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 4050002
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 4000005
}
state: 1
name: 队伍一
typeId: 1
}
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2023-4-25 17:8:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 106 1
[INFO:2023-4-25 17:8:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2014
voiceId: 1013004
[INFO:2023-4-25 17:8:40]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-4-25 17:8:40]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 1127
atk: 143
def: 137
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 1
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 0
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:8:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 107 1
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
id: 4200016
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 101
infos {
id: 4200016
value: 1
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:8:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 108 1
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 1619
atk: 158
def: 131
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 1
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 529
state: 257
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:8:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 109 1
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 101
infos {
id: 4000008
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:8:40][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 110 1
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:40][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <---
[INFO:2023-4-25 17:8:40][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.26793150231242 移走了序号= 1 的消息,当前队列数量= 1 || 0 AddHeroToFormationReply 111 1
[WARN:2023-4-25 17:8:40][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0
[INFO:2023-4-25 17:8:40]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=67
[INFO:2023-4-25 17:8:40]<== Receiver Message, socketClient version=2,extId=23,cmd=5,status=0,size=8
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:8:41][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 112 1
[INFO:2023-4-25 17:8:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:8:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:8:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:8:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:8:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:8:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:8:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:8:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:8:41][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:8:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-4-25 17:8:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.2410685941577 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 113 1
[INFO:2023-4-25 17:8:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:41]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-4-25 17:8:41]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 1000
[INFO:2023-4-25 17:8:41]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:8:41]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:41]<== Receiver Message, socketClient version=2,extId=23,cmd=1,status=0,size=583
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2039
exp: 0
injuredNum: 0
voice: 1019006
voice: 1019004
voice: 1019003
voice: 1019015
voice: 1019014
voice: 1019013
infos: 1000240
unreadInfos: 1000240
usingSkinId: 100041
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 26
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
voice: 1043026
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-4-25 17:8:41][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.16740360483527 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 114 1
[INFO:2023-4-25 17:8:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:8:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:8:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:8:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:8:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:8:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:8:41][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:8:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:8:41][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:8:41]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:8:41]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:8:41][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.26773080229759 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 115 1
[INFO:2023-4-25 17:8:42][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:8:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:8:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14
time: 2000
[INFO:2023-4-25 17:8:42]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:8:42]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2
[INFO:2023-4-25 17:8:42][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest
[INFO:2023-4-25 17:8:42][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 4200017
formationId: 1
index: 1
typeId: 1
[INFO:2023-4-25 17:8:42]==> Sender Auto Serialize Message,extId=8,cmd=2,size=20
[INFO:2023-4-25 17:8:42]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:43]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:8:43][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.16692109778523 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 116 1
[INFO:2023-4-25 17:8:43]<== Receiver Message, socketClient version=2,extId=8,cmd=2,status=-14,size=8
[INFO:2023-4-25 17:8:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <---
[INFO:2023-4-25 17:8:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.26731069758534 移走了序号= 1 的消息,当前队列数量= 0 || -14 AddHeroToFormationReply 117 1
[WARN:2023-4-25 17:8:43][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:-14
[INFO:2023-4-25 17:8:43][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:8:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1
[INFO:2023-4-25 17:8:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-4-25 17:8:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:44]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-4-25 17:8:44]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:44][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2023-4-25 17:8:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:8:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2023-4-25 17:8:44]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:8:44]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:44]<== Receiver Message, socketClient version=2,extId=23,cmd=1,status=0,size=583
[INFO:2023-4-25 17:8:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2039
exp: 0
injuredNum: 0
voice: 1019006
voice: 1019004
voice: 1019003
voice: 1019015
voice: 1019014
voice: 1019013
infos: 1000240
unreadInfos: 1000240
usingSkinId: 100041
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 26
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
voice: 1043026
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:8:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-4-25 17:8:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.16707479953766 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 119 1
[INFO:2023-4-25 17:8:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:8:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:8:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:8:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:8:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:8:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:8:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:8:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:8:44][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:8:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:8:44]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:8:44][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.26741459965706 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 120 1
[INFO:2023-4-25 17:8:44][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:8:45]DestroyUnusedResources:14,2,time=,paths:
[INFO:2023-4-25 17:8:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14
time: 2000
[INFO:2023-4-25 17:8:47]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:8:47]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 4000008
formationId: 1
index: 1
typeId: 1
[INFO:2023-4-25 17:8:47]==> Sender Auto Serialize Message,extId=8,cmd=2,size=20
[INFO:2023-4-25 17:8:47]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:47]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:8:47][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.16691230237484 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 121 1
[INFO:2023-4-25 17:8:47]<== Receiver Message, socketClient version=2,extId=8,cmd=4,status=0,size=60
[INFO:2023-4-25 17:8:47]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=212
[INFO:2023-4-25 17:8:47]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=25
[INFO:2023-4-25 17:8:47]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=222
[INFO:2023-4-25 17:8:47]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=25
[INFO:2023-4-25 17:8:47]<== Receiver Message, socketClient version=2,extId=8,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 4200016
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 4000008
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 4000005
}
state: 1
name: 队伍一
typeId: 1
}
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2023-4-25 17:8:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 122 1
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 1619
atk: 158
def: 131
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 1
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 529
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:8:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 123 1
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 101
infos {
id: 4000008
value: 1
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:8:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 124 1
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4050002
isInFormation: false
masterPlayerID: 46501
heroTypeIdx: 2039
baseAttr {
hp: 1193
atk: 164
def: 127
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682559370388
rank: 1
luck: 6
sks {
skillId: 41203900
strengthenLevel: 1
}
sks {
skillId: 41203901
strengthenLevel: 1
}
sks {
skillId: 41203902
strengthenLevel: 1
}
exp: 529
state: 257
strengthenRate: 0
livingSks {
skillId: 40300015
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100041
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:8:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 125 1
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 101
infos {
id: 4050002
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:8:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 126 1
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <---
[INFO:2023-4-25 17:8:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.30091160535812 移走了序号= 1 的消息,当前队列数量= 0 || 0 AddHeroToFormationReply 127 1
[WARN:2023-4-25 17:8:47][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0
[INFO:2023-4-25 17:8:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1
[INFO:2023-4-25 17:8:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-4-25 17:8:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:48]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-4-25 17:8:48]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2023-4-25 17:8:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:8:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 1000
[INFO:2023-4-25 17:8:48]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:8:48]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:48]<== Receiver Message, socketClient version=2,extId=23,cmd=1,status=0,size=583
[INFO:2023-4-25 17:8:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2039
exp: 0
injuredNum: 0
voice: 1019006
voice: 1019004
voice: 1019003
voice: 1019015
voice: 1019014
voice: 1019013
infos: 1000240
unreadInfos: 1000240
usingSkinId: 100041
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 26
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
voice: 1043026
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:8:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-4-25 17:8:48][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.16714090108871 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 0 1
[INFO:2023-4-25 17:8:48][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:8:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:8:48][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:8:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:8:48][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:8:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:8:48][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:8:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:8:48][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:8:48]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:8:48]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:48][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:8:48][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.26777650043368 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 1 1
[INFO:2023-4-25 17:8:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:8:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:8:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14
time: 2000
[INFO:2023-4-25 17:8:50]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:8:50]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2
[INFO:2023-4-25 17:8:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest
[INFO:2023-4-25 17:8:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 4200017
formationId: 1
index: 2
typeId: 1
[INFO:2023-4-25 17:8:50]==> Sender Auto Serialize Message,extId=8,cmd=2,size=20
[INFO:2023-4-25 17:8:50]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:50]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:8:50][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.16711509972811 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 2 1
[INFO:2023-4-25 17:8:50]<== Receiver Message, socketClient version=2,extId=8,cmd=2,status=-14,size=8
[INFO:2023-4-25 17:8:50][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <---
[INFO:2023-4-25 17:8:50][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.30044749751687 移走了序号= 1 的消息,当前队列数量= 0 || -14 AddHeroToFormationReply 3 1
[WARN:2023-4-25 17:8:50][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:-14
[INFO:2023-4-25 17:8:51][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:8:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:8:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 1
[INFO:2023-4-25 17:8:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-4-25 17:8:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:51]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-4-25 17:8:51]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 2
[INFO:2023-4-25 17:8:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:8:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 1000
[INFO:2023-4-25 17:8:51]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:8:51]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:51]<== Receiver Message, socketClient version=2,extId=23,cmd=1,status=0,size=583
[INFO:2023-4-25 17:8:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2039
exp: 0
injuredNum: 0
voice: 1019006
voice: 1019004
voice: 1019003
voice: 1019015
voice: 1019014
voice: 1019013
infos: 1000240
unreadInfos: 1000240
usingSkinId: 100041
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 26
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
voice: 1043026
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:8:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-4-25 17:8:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.166667599231 移走了序号= 1 的消息,当前队列数量= 1 || 0 HeroCharacterInfoListReply 4 1
[INFO:2023-4-25 17:8:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:8:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:8:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:8:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:8:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:8:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:8:51][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:8:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:8:51][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:8:51]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:8:51]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:51][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:8:51][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.2666697986424 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 5 1
[INFO:2023-4-25 17:8:52][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:8:52]DestroyUnusedResources:2,2,time=,paths:
[INFO:2023-4-25 17:8:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 14
time: 2000
[INFO:2023-4-25 17:8:53]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:8:53]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 2 当前队列数量= 2
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddHeroToFormationRequest
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 4200011
formationId: 1
index: 3
typeId: 1
[INFO:2023-4-25 17:8:53]==> Sender Auto Serialize Message,extId=8,cmd=2,size=20
[INFO:2023-4-25 17:8:53]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:53]<== Receiver Message, socketClient version=2,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:8:53][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.16696570068598 移走了序号= 1 的消息,当前队列数量= 1 || 0 SystemEnterLogReply 6 1
[INFO:2023-4-25 17:8:53]<== Receiver Message, socketClient version=2,extId=8,cmd=4,status=0,size=71
[INFO:2023-4-25 17:8:53]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=232
[INFO:2023-4-25 17:8:53]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=25
[INFO:2023-4-25 17:8:53]<== Receiver Message, socketClient version=2,extId=8,cmd=2,status=0,size=8
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 4200016
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 4000008
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 4000005
}
formationHeros {
index: 3
typeId: 1
heroUniqueId: 4200011
}
state: 1
name: 队伍一
typeId: 1
}
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2023-4-25 17:8:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 7 1
[INFO:2023-4-25 17:8:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 2
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2004
voiceId: 1004004
[INFO:2023-4-25 17:8:53]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-4-25 17:8:53]||||| Sender socketClient version=2
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 1252
atk: 138
def: 123
critic: 120
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 1
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 0
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:8:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 8 1
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 101
infos {
id: 4200011
value: 1
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:8:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 9 1
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddHeroToFormationReply <---
[INFO:2023-4-25 17:8:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 2 所需时间单位秒 = 0.30096520110965 移走了序号= 1 的消息,当前队列数量= 1 || 0 AddHeroToFormationReply 10 1
[WARN:2023-4-25 17:8:53][@logic/extensions/team/agent/TeamAgent.lua:37]:{func}status:0
[INFO:2023-4-25 17:8:53]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=81
[INFO:2023-4-25 17:8:53]<== Receiver Message, socketClient version=2,extId=23,cmd=5,status=0,size=8
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:8:53][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 11 1
[INFO:2023-4-25 17:8:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:8:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:8:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:8:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:8:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:8:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:8:53][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:8:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:8:53][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:8:53]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:8:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-4-25 17:8:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.11417089775205 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 12 1
[INFO:2023-4-25 17:8:54][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:8:55][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:8:55]DestroyUnusedResources:9,2,time=,paths:
[INFO:2023-4-25 17:8:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:1][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 9270
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 2
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000008 8741
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 3
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 8741
[INFO:2023-4-25 17:9:2]==> Sender Auto Serialize Message,extId=21,cmd=1,size=35
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 4
[INFO:2023-4-25 17:9:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:2]==> Sender Auto Serialize Message,extId=21,cmd=1,size=35
[INFO:2023-4-25 17:9:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 9270
[INFO:2023-4-25 17:9:2]==> Sender Auto Serialize Message,extId=21,cmd=1,size=35
[INFO:2023-4-25 17:9:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:2]==> Sender Auto Serialize Message,extId=21,cmd=1,size=35
[INFO:2023-4-25 17:9:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=223
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=31
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=21
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=67
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 2147
atk: 272
def: 262
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 1
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 9270
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 14 1
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62021001
progress: 1
reachTime: 1682716431
isGainBonus: false
}
achievementTypeInfos {
id: 1
typeScore: 2
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 15 1
[INFO:2023-4-25 17:9:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000109
progress: 1
hasFinished: false
donCount: 1
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 16 1
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 17 1
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:9:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=212
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=83
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.50037929043174 移走了序号= 1 的消息,当前队列数量= 3 || 0 GMReply 18 1
[INFO:2023-4-25 17:9:2][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 2398
atk: 235
def: 195
critic: 100
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 1
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 9270
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 19 1
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 20 1
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:9:2][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 4
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200016
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 5
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 6
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 8741
[INFO:2023-4-25 17:9:2]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 7
[INFO:2023-4-25 17:9:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:2]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 9270
[INFO:2023-4-25 17:9:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:2]==> Sender Auto Serialize Message,extId=21,cmd=1,size=35
[INFO:2023-4-25 17:9:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:2]==> Sender Auto Serialize Message,extId=21,cmd=1,size=35
[INFO:2023-4-25 17:9:2]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=223
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=79
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.66774558648467 移走了序号= 1 的消息,当前队列数量= 6 || 0 GMReply 21 1
[INFO:2023-4-25 17:9:2][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 2213
atk: 212
def: 180
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 1
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 9270
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 22 1
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 1
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 23 1
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=234
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=81
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=81
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.83474748581648 移走了序号= 1 的消息,当前队列数量= 5 || 0 GMReply 24 1
[INFO:2023-4-25 17:9:2][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 2385
atk: 263
def: 235
critic: 120
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 1
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 9270
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 25 1
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 26 1
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 20
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:2][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:2][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 27 1
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:2][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:9:2]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:2]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=20
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 6
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200016
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 7
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:3]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 8
[INFO:2023-4-25 17:9:3]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:3]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:3]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 9
[INFO:2023-4-25 17:9:3]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:3]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 1.0355396866798 移走了序号= 1 的消息,当前队列数量= 8 || 0 GMReply 28 1
[INFO:2023-4-25 17:9:3][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:3]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:3]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 20000
count: 240420
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 29 1
[INFO:2023-4-25 17:9:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=113
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=44
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62011001
progress: 20000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011002
progress: 20000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011003
progress: 20000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011004
progress: 20000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011005
progress: 20000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011006
progress: 20000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011007
progress: 20000
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 30 1
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050013
count: 5
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050001
count: 5
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 31 1
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=223
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=45,cmd=3,status=0,size=21
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=31
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=67
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=71
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=32,cmd=4,status=0,size=56
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=71
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=0,size=13
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=20
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 9
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050001
count: 10
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 10
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050013
count: 10
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 11
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 12
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050001
count: 10
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 13
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:3]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050013
count: 10
[INFO:2023-4-25 17:9:3]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 14
[INFO:2023-4-25 17:9:3]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:3]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:3]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050001
count: 10
[INFO:2023-4-25 17:9:3]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:3]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:3]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:3]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:3]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:3]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:3]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 2272
atk: 292
def: 272
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 2
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 9270
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 32 1
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000110
progress: 1
hasFinished: false
donCount: 1
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 33 1
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62013001
progress: 1
reachTime: 1682716433
isGainBonus: false
}
achievementTypeInfos {
id: 1
typeScore: 2
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 34 1
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 35 1
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013012
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 36 1
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 6370108
mailId: 301401
params: Gillian Yi
attachment: 1#11240014#2
state: 0
createTime: 1682716433375
isCollection: false
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 37 1
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 38 1
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013012
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 39 1
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:3][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:9:3]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200016
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 1.0690197944641 移走了序号= 1 的消息,当前队列数量= 13 || 0 HeroUpRankReply 40 1
[INFO:2023-4-25 17:9:3][logic/extensions/hero/agent/kr/KRHeroAgent.lua:28]:{func}数据统计-食魂升星
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 20000
count: 220420
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 41 1
[INFO:2023-4-25 17:9:3][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=113
[INFO:2023-4-25 17:9:3]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=44
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62011001
progress: 40000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011002
progress: 40000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011003
progress: 40000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011004
progress: 40000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011005
progress: 40000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011006
progress: 40000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011007
progress: 40000
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 42 1
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050009
count: 5
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050005
count: 5
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:3][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:3][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 43 1
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 14
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370108
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 15
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 92060
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 16
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050009
count: 10
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 17
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050005
count: 10
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 18
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050001
count: 10
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 19
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050013
count: 10
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 20
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050005
count: 10
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 21
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050001
count: 10
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=212
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=83
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=87
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=32,cmd=4,status=0,size=56
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=87
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=0,size=13
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=223
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=234
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 2473
atk: 260
def: 205
critic: 115
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 2
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 9270
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 44 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 45 1
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016012
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 46 1
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 6370109
mailId: 301501
params: Gillian Yi
attachment: 1#11240015#2
state: 0
createTime: 1682716433896
isCollection: false
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 47 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016012
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 48 1
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:4][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:9:4]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 1.5704705938697 移走了序号= 1 的消息,当前队列数量= 20 || 0 HeroUpRankReply 49 1
[INFO:2023-4-25 17:9:4][logic/extensions/hero/agent/kr/KRHeroAgent.lua:28]:{func}数据统计-食魂升星
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 2213
atk: 212
def: 180
critic: 80
critic_dmg: 600
dodge: 50
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 1
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 9270
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 50 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 1.6038034930825 移走了序号= 1 的消息,当前队列数量= 19 || 0 GMReply 51 1
[INFO:2023-4-25 17:9:4][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 2385
atk: 263
def: 235
critic: 120
critic_dmg: 600
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 1
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 9270
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 52 1
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-18,size=13
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-18,size=13
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 1.6374055929482 移走了序号= 1 的消息,当前队列数量= 18 || 0 GMReply 53 1
[INFO:2023-4-25 17:9:4][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 1.1355802975595 移走了序号= 1 的消息,当前队列数量= 17 || -181 HeroUpRankReply 54 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 1.1355802975595 移走了序号= 1 的消息,当前队列数量= 16 || -181 HeroUpRankReply 55 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 1.1689585968852 移走了序号= 1 的消息,当前队列数量= 15 || -18 HeroUpRankReply 56 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 1.1689585968852 移走了序号= 1 的消息,当前队列数量= 14 || -18 HeroUpRankReply 57 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050001
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 58 1
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050001
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 59 1
[INFO:2023-4-25 17:9:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 0.70196049660444 移走了序号= 1 的消息,当前队列数量= 13 || 0 AddItemsReply 60 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050013
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 61 1
[INFO:2023-4-25 17:9:4][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:9:4][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050013
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 62 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 0.86956919357181 移走了序号= 1 的消息,当前队列数量= 12 || 0 AddItemsReply 63 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 0.86956919357181 移走了序号= 1 的消息,当前队列数量= 11 || -181 HeroUpRankReply 64 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050001
count: 25
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 65 1
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 12
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 92060
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 13
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000008 92060
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 14
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 15
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050005
count: 10
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:4]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050001
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 66 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 1.0368839912117 移走了序号= 1 的消息,当前队列数量= 14 || 0 AddItemsReply 67 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050013
count: 25
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 68 1
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050013
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 69 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 1.2038874924183 移走了序号= 1 的消息,当前队列数量= 13 || 0 AddItemsReply 70 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050001
count: 35
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 71 1
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:4]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050001
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 72 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 1.4039838947356 移走了序号= 1 的消息,当前队列数量= 12 || 0 AddItemsReply 73 1
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11240014
count: 2
lastUseTime: 1651180434763
composeCount: 0
}
[INFO:2023-4-25 17:9:4][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:4][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 74 1
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 13
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 92060
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 14
[INFO:2023-4-25 17:9:5]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000008 92060
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 15
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:5]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 16
[INFO:2023-4-25 17:9:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:5]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050005
count: 10
[INFO:2023-4-25 17:9:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:5]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=0,size=8
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=31
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=71
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11240014
change: 2
}
getApproach: 22
getApproachSubId: 0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 75 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 1.0694297961891 移走了序号= 1 的消息,当前队列数量= 15 || 0 ReadReply 76 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 3346
atk: 428
def: 403
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 2
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 77 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62021002
progress: 1
reachTime: 1682716434
isGainBonus: false
}
achievementTypeInfos {
id: 1
typeScore: 2
}
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 78 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013012
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 79 1
[INFO:2023-4-25 17:9:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:5][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:9:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 1.2367220930755 移走了序号= 1 的消息,当前队列数量= 14 || 0 GMReply 80 1
[INFO:2023-4-25 17:9:5][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050009
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 81 1
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050009
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 82 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 1.4040527902544 移走了序号= 1 的消息,当前队列数量= 14 || 0 AddItemsReply 83 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050005
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 84 1
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 15
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050002
count: 30
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 16
[INFO:2023-4-25 17:9:5]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050014
count: 30
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 17
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000008 92060
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 18
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:5]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:5]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 19
[INFO:2023-4-25 17:9:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:5]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:5]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:5]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050005
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 85 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 1.5713938884437 移走了序号= 1 的消息,当前队列数量= 18 || 0 AddItemsReply 86 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050001
count: 45
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 87 1
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050001
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 88 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 1.7715309858322 移走了序号= 1 的消息,当前队列数量= 17 || 0 AddItemsReply 89 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050013
count: 35
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 90 1
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:5]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050013
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 91 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 1.9381984882057 移走了序号= 1 的消息,当前队列数量= 16 || 0 AddItemsReply 92 1
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050005
count: 25
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:5][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 93 1
[INFO:2023-4-25 17:9:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 17
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050002
count: 30
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 18
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050014
count: 30
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 19
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000008 92060
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 20
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 21
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 22
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370109
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050005
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 94 1
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 2.1051678881049 移走了序号= 1 的消息,当前队列数量= 21 || 0 AddItemsReply 95 1
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050001
count: 55
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 96 1
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=213
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=87
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050001
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 97 1
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 2.272492185235 移走了序号= 1 的消息,当前队列数量= 20 || 0 AddItemsReply 98 1
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 3346
atk: 428
def: 403
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 2
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 99 1
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 1.8040584921837 移走了序号= 1 的消息,当前队列数量= 19 || 0 GMReply 100 1
[INFO:2023-4-25 17:9:6][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 3673
atk: 378
def: 303
critic: 115
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 2
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 101330
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 101 1
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016012
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 102 1
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=20
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 1.9380576908588 移走了序号= 1 的消息,当前队列数量= 18 || 0 GMReply 103 1
[INFO:2023-4-25 17:9:6][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 20000
count: 200420
}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 104 1
[INFO:2023-4-25 17:9:6][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 19
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050002
count: 30
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 20
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050014
count: 30
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 21
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050010
count: 30
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 22
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050006
count: 30
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 23
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 24
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:6]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=113
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=44
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62011001
progress: 60000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011002
progress: 60000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011003
progress: 60000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011004
progress: 60000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011005
progress: 60000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011006
progress: 60000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011007
progress: 60000
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 105 1
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050013
count: 25
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050001
count: 45
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 106 1
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=223
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=79
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=83
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=32,cmd=4,status=0,size=50
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=83
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=0,size=13
[INFO:2023-4-25 17:9:6]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 2338
atk: 232
def: 190
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 9270
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 107 1
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 108 1
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000012
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 109 1
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:6][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:9:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 25
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050002
count: 30
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 26
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050014
count: 30
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 27
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050010
count: 30
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 28
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050006
count: 30
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 29
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 30
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 6370110
mailId: 300001
params: Gillian Yi
attachment: 2#1#20
state: 0
createTime: 1682716436841
isCollection: false
}
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <---
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 110 1
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000012
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 111 1
[INFO:2023-4-25 17:9:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:7][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:7][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:9:7]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 2.5064412876964 移走了序号= 1 的消息,当前队列数量= 29 || 0 HeroUpRankReply 112 1
[INFO:2023-4-25 17:9:7][logic/extensions/hero/agent/kr/KRHeroAgent.lua:28]:{func}数据统计-食魂升星
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050005
count: 35
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 113 1
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=213
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050005
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 114 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 2.6405097842216 移走了序号= 1 的消息,当前队列数量= 28 || 0 AddItemsReply 115 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 3346
atk: 428
def: 403
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 2
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 116 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 2.1732264794409 移走了序号= 1 的消息,当前队列数量= 27 || 0 GMReply 117 1
[INFO:2023-4-25 17:9:7][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 3673
atk: 378
def: 303
critic: 115
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 2
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 101330
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 118 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 2.1732264794409 移走了序号= 1 的消息,当前队列数量= 26 || 0 GMReply 119 1
[INFO:2023-4-25 17:9:7][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 2.2069142796099 移走了序号= 1 的消息,当前队列数量= 25 || -181 HeroUpRankReply 120 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050005
count: 45
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 121 1
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050005
change: 10
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 122 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 2.3070304766297 移走了序号= 1 的消息,当前队列数量= 24 || 0 AddItemsReply 123 1
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.9055157825351
[WARN:2023-4-25 17:9:7][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050002
count: 30
lastUseTime: 1651180437192
composeCount: 0
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 125 1
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050002
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 126 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 1.9715109840035 移走了序号= 1 的消息,当前队列数量= 22 || 0 AddItemsReply 127 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050014
count: 30
lastUseTime: 1651180437365
composeCount: 0
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 0 1
[INFO:2023-4-25 17:9:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 23
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200016
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 24
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050010
count: 30
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 25
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050006
count: 30
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 26
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 27
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:7]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=213
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=20
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050014
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 1 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 2.1720424853265 移走了序号= 1 的消息,当前队列数量= 26 || 0 AddItemsReply 2 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 3673
atk: 378
def: 303
critic: 115
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 2
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 101330
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 3 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 2.2053744867444 移走了序号= 1 的消息,当前队列数量= 25 || 0 GMReply 4 1
[INFO:2023-4-25 17:9:7][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 2.2053744867444 移走了序号= 1 的消息,当前队列数量= 24 || -181 HeroUpRankReply 5 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 20000
count: 180420
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 6 1
[INFO:2023-4-25 17:9:7][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=113
[INFO:2023-4-25 17:9:7]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=44
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62011001
progress: 80000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011002
progress: 80000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011003
progress: 80000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011004
progress: 80000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011005
progress: 80000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011006
progress: 80000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011007
progress: 80000
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 7 1
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050001
count: 35
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050005
count: 35
lastUseTime: 1650962959000
composeCount: 0
}
[INFO:2023-4-25 17:9:7][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:7][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 8 1
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 25
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 26
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050010
count: 30
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 27
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050006
count: 30
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 28
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 29
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 30
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 31
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370110
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 32
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370109
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=235
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=81
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=85
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=32,cmd=4,status=0,size=56
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=85
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=0,size=13
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 2460
atk: 288
def: 245
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 9270
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 9 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 20
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 10 1
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004012
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 20
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 11 1
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 6370111
mailId: 300401
params: Gillian Yi
attachment: 1#11240004#2
state: 0
createTime: 1682716438060
isCollection: false
}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 12 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004012
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 20
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 20
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 13 1
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:8][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:9:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 2.7074814885855 移走了序号= 1 的消息,当前队列数量= 31 || 0 HeroUpRankReply 14 1
[INFO:2023-4-25 17:9:8][logic/extensions/hero/agent/kr/KRHeroAgent.lua:28]:{func}数据统计-食魂升星
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050002
count: 60
lastUseTime: 1651180437192
composeCount: 0
}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 15 1
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050002
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 16 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 2.3412530906498 移走了序号= 1 的消息,当前队列数量= 30 || 0 AddItemsReply 17 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050014
count: 60
lastUseTime: 1651180437365
composeCount: 0
}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 18 1
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 31
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 32
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050010
count: 30
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 33
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050006
count: 30
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 34
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 35
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 36
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:8]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:8]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=213
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050014
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 19 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 2.5755306854844 移走了序号= 1 的消息,当前队列数量= 35 || 0 AddItemsReply 20 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 3673
atk: 378
def: 303
critic: 115
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 2
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 101330
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 21 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 2.6088661849499 移走了序号= 1 的消息,当前队列数量= 34 || 0 GMReply 22 1
[INFO:2023-4-25 17:9:8][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 2.6088661849499 移走了序号= 1 的消息,当前队列数量= 33 || -181 HeroUpRankReply 23 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 2.6088661849499 移走了序号= 1 的消息,当前队列数量= 32 || -181 HeroUpRankReply 24 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11240015
count: 3
lastUseTime: 1650964212000
composeCount: 0
}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 25 1
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=0,size=8
[INFO:2023-4-25 17:9:8]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11240015
change: 2
}
getApproach: 22
getApproachSubId: 0
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 26 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 2.776478484273 移走了序号= 1 的消息,当前队列数量= 31 || 0 ReadReply 27 1
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050002
count: 90
lastUseTime: 1651180437192
composeCount: 0
}
[INFO:2023-4-25 17:9:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 28 1
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 32
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 33
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050010
count: 30
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 34
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050006
count: 30
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 35
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 36
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 37
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 38
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 39
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050010
count: 30
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 40
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050006
count: 30
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 41
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 42
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 43
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:9]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:9]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:9]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:9]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050002
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 29 1
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 3.4790605865419 移走了序号= 1 的消息,当前队列数量= 42 || 0 AddItemsReply 30 1
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050014
count: 90
lastUseTime: 1651180437365
composeCount: 0
}
[INFO:2023-4-25 17:9:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 31 1
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 43
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 44
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050010
count: 30
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 45
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050006
count: 30
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 46
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 47
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 48
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 49
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370111
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 50
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370110
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 51
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 52
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050010
count: 30
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 53
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050006
count: 30
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 54
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 55
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 56
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:10]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:10]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:10]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:10]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050014
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 32 1
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 4.3148403801024 移走了序号= 1 的消息,当前队列数量= 55 || 0 AddItemsReply 33 1
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 30
lastUseTime: 1651180440694
composeCount: 0
}
[INFO:2023-4-25 17:9:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:10][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 34 1
[INFO:2023-4-25 17:9:11]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:11]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:11]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 56
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 57
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050006
count: 30
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 58
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 59
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:11]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:11]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 60
[INFO:2023-4-25 17:9:11]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:11]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:11]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:11]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:11]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:11]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:11]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:11]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050010
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 35 1
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 4.5153773836792 移走了序号= 1 的消息,当前队列数量= 59 || 0 AddItemsReply 36 1
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050006
count: 30
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 37 1
[INFO:2023-4-25 17:9:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:11]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:11]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:11]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:11]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:11]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050006
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 38 1
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 4.749716181308 移走了序号= 1 的消息,当前队列数量= 58 || 0 AddItemsReply 39 1
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 4.749716181308 移走了序号= 1 的消息,当前队列数量= 57 || -181 HeroUpRankReply 40 1
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 4.7831791825593 移走了序号= 1 的消息,当前队列数量= 56 || -181 HeroUpRankReply 41 1
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050002
count: 120
lastUseTime: 1651180437192
composeCount: 0
}
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 42 1
[INFO:2023-4-25 17:9:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 57
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 58
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 59
[INFO:2023-4-25 17:9:11]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:11]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:11]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:11][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 60
[INFO:2023-4-25 17:9:11]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:11]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:11]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:11]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:11]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 61
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 62
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 63
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 64
[INFO:2023-4-25 17:9:12]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:12]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 65
[INFO:2023-4-25 17:9:12]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370111
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 66
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370110
[INFO:2023-4-25 17:9:12]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050002
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 43 1
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 5.0509600862861 移走了序号= 1 的消息,当前队列数量= 65 || 0 AddItemsReply 44 1
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050014
count: 120
lastUseTime: 1651180437365
composeCount: 0
}
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 45 1
[INFO:2023-4-25 17:9:12][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050014
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 46 1
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 5.28438398242 移走了序号= 1 的消息,当前队列数量= 64 || 0 AddItemsReply 47 1
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 60
lastUseTime: 1651180440694
composeCount: 0
}
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 48 1
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 65
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 66
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:12]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 67
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:12]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000005 92060
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 68
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:12]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:12]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050010
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 49 1
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 5.751792781055 移走了序号= 1 的消息,当前队列数量= 67 || 0 AddItemsReply 50 1
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050006
count: 60
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 51 1
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:12]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=83
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050006
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 52 1
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 5.9526054784656 移走了序号= 1 的消息,当前队列数量= 66 || 0 AddItemsReply 53 1
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 54 1
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000012
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 2
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 55 1
[INFO:2023-4-25 17:9:12][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:12][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:12][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:12][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 67
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 68
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 69
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 70
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:13]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:13]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:13]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:13]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=20
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 6.1866101771593 移走了序号= 1 的消息,当前队列数量= 69 || 0 GMReply 56 1
[INFO:2023-4-25 17:9:13][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 6.1866101771593 移走了序号= 1 的消息,当前队列数量= 68 || -181 HeroUpRankReply 57 1
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 50000
count: 130420
}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 58 1
[INFO:2023-4-25 17:9:13][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=123
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62011001
progress: 100000
reachTime: 1682716443
isGainBonus: false
}
achievementInfos {
id: 62011002
progress: 130000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011003
progress: 130000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011004
progress: 130000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011005
progress: 130000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011006
progress: 130000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011007
progress: 130000
reachTime: 0
isGainBonus: false
}
achievementTypeInfos {
id: 4
typeScore: 0
}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 59 1
[INFO:2023-4-25 17:9:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=44
[INFO:2023-4-25 17:9:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050014
count: 90
lastUseTime: 1651180437365
composeCount: 0
}
dataList {
itemId: 11050002
count: 90
lastUseTime: 1651180437192
composeCount: 0
}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 60 1
[INFO:2023-4-25 17:9:13][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 69
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 70
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 71
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 72
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:13]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:13]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:13]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:13]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:13]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=31
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=71
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=32,cmd=4,status=0,size=56
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=71
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=0,size=13
[INFO:2023-4-25 17:9:13]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 3596
atk: 468
def: 423
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 3
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 61 1
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62013002
progress: 1
reachTime: 1682716443
isGainBonus: false
}
achievementTypeInfos {
id: 1
typeScore: 2
}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 62 1
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013012
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 63 1
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 6370112
mailId: 301402
params: Gillian Yi
attachment: 1#11240014#3
state: 0
createTime: 1682716443701
isCollection: false
}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 64 1
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013012
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 65 1
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:13][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:9:13]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200016
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 6.353714287281 移走了序号= 1 的消息,当前队列数量= 71 || 0 HeroUpRankReply 66 1
[INFO:2023-4-25 17:9:13][logic/extensions/hero/agent/kr/KRHeroAgent.lua:28]:{func}数据统计-食魂升星
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 90
lastUseTime: 1651180440694
composeCount: 0
}
[INFO:2023-4-25 17:9:13][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:13][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 67 1
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 72
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 73
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 3 当前队列数量= 74
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddCurrencyRequest
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 2
count: 100000000
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 75
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=21,cmd=3,size=16
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:14]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:14]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:14]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 76
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370112
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 77
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370111
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 78
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370110
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050010
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 68 1
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 6.5209774896502 移走了序号= 1 的消息,当前队列数量= 77 || 0 AddItemsReply 69 1
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050006
count: 90
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 70 1
[INFO:2023-4-25 17:9:14]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:14]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:14]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:14]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:14]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:14]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=22
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050006
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 71 1
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 6.7550661824644 移走了序号= 1 的消息,当前队列数量= 76 || 0 AddItemsReply 72 1
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 73 1
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 6.7887887842953 移走了序号= 1 的消息,当前队列数量= 75 || 0 GMReply 74 1
[INFO:2023-4-25 17:9:14][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 6.7887887842953 移走了序号= 1 的消息,当前队列数量= 74 || -181 HeroUpRankReply 75 1
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 99869580
count: 100000000
}
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 76 1
[INFO:2023-4-25 17:9:14][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 75
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 76
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 77
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:14][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 78
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:14]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:14]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 79
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 80
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:15]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:15]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 81
[INFO:2023-4-25 17:9:15]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:15]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 82
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:15]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:15]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:15]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:15]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:15]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:15]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:15][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 7.124098777771 移走了序号= 1 的消息,当前队列数量= 81 || 0 AddCurrencyReply 77 1
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 120
lastUseTime: 1651180440694
composeCount: 0
}
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:15][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 78 1
[INFO:2023-4-25 17:9:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 82
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 83
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 84
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:15]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:15]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:15][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 85
[INFO:2023-4-25 17:9:15]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:15]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:15]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:15]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:15]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:15]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 86
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 87
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 88
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 89
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050010
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 79 1
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 7.9937594681978 移走了序号= 1 的消息,当前队列数量= 88 || 0 AddItemsReply 80 1
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050006
count: 120
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 81 1
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=-181,size=8
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=16
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 90
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 91
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 92
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 93
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 94
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370112
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 95
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370111
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 96
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370110
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050006
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 82 1
[INFO:2023-4-25 17:9:16]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:16]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 8.4959550648928 移走了序号= 1 的消息,当前队列数量= 95 || 0 AddItemsReply 83 1
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 8.4959550648928 移走了序号= 1 的消息,当前队列数量= 94 || 0 AddCurrencyReply 84 1
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 85 1
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 8.5292885638773 移走了序号= 1 的消息,当前队列数量= 93 || 0 GMReply 86 1
[INFO:2023-4-25 17:9:16][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 8.5292885638773 移走了序号= 1 的消息,当前队列数量= 92 || -181 HeroUpRankReply 87 1
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 1
change: 20
count: 40
}
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 88 1
[INFO:2023-4-25 17:9:16][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=20
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=0,size=8
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=-39,size=8
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:16]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 2
materilId: 1
change: 20
}
getApproach: 22
getApproachSubId: 0
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 89 1
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 8.7296831645072 移走了序号= 1 的消息,当前队列数量= 91 || 0 ReadReply 90 1
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 8.7296831645072 移走了序号= 1 的消息,当前队列数量= 90 || -39 ReadReply 91 1
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 8.2608088664711 移走了序号= 1 的消息,当前队列数量= 89 || 0 AddCurrencyReply 92 1
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 150
lastUseTime: 1651180440694
composeCount: 0
}
[INFO:2023-4-25 17:9:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 93 1
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 90
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 91
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:17]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:17]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 92
[INFO:2023-4-25 17:9:17]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:17]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 93
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:17]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:17]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:17]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:17]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 94
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 95
[INFO:2023-4-25 17:9:17]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:17]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 96
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:17]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 97
[INFO:2023-4-25 17:9:17]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:17]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200011 92060
[INFO:2023-4-25 17:9:17]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:17]==> Sender Auto Serialize Message,extId=21,cmd=1,size=36
[INFO:2023-4-25 17:9:17]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050010
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 94 1
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 9.0956546626985 移走了序号= 1 的消息,当前队列数量= 96 || 0 AddItemsReply 95 1
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050006
count: 150
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 96 1
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=85
[INFO:2023-4-25 17:9:17]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=85
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050006
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 97 1
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 9.2966900616884 移走了序号= 1 的消息,当前队列数量= 95 || 0 AddItemsReply 98 1
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.2966900616884 移走了序号= 1 的消息,当前队列数量= 94 || 0 AddCurrencyReply 99 1
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 100 1
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.3300229609013 移走了序号= 1 的消息,当前队列数量= 93 || 0 GMReply 101 1
[INFO:2023-4-25 17:9:17][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 102 1
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004012
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 20
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 103 1
[INFO:2023-4-25 17:9:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:17][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:9:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004012
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 2
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 40
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 104 1
[INFO:2023-4-25 17:9:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:17][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:17][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:9:17]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 94
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 95
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 96
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:18]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 97
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:18]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:18]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:18]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.4977241568267 移走了序号= 1 的消息,当前队列数量= 96 || 0 GMReply 105 1
[INFO:2023-4-25 17:9:18][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 8.9957801625133 移走了序号= 1 的消息,当前队列数量= 95 || 0 AddCurrencyReply 106 1
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 180
lastUseTime: 1651180440694
composeCount: 0
}
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 107 1
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050010
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 108 1
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 9.2300069630146 移走了序号= 1 的消息,当前队列数量= 94 || 0 AddItemsReply 109 1
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050006
count: 180
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 110 1
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 95
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 96
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 97
[INFO:2023-4-25 17:9:18]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:18]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 98
[INFO:2023-4-25 17:9:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:18]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:18]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 99
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370112
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 100
[INFO:2023-4-25 17:9:18]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370111
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050006
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:18]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 111 1
[INFO:2023-4-25 17:9:18]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 9.4978507645428 移走了序号= 1 的消息,当前队列数量= 99 || 0 AddItemsReply 112 1
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.4978507645428 移走了序号= 1 的消息,当前队列数量= 98 || 0 AddCurrencyReply 113 1
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 114 1
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.5311832651496 移走了序号= 1 的消息,当前队列数量= 97 || 0 GMReply 115 1
[INFO:2023-4-25 17:9:18][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 116 1
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.5645164661109 移走了序号= 1 的消息,当前队列数量= 96 || 0 GMReply 117 1
[INFO:2023-4-25 17:9:18][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.0634003654122 移走了序号= 1 的消息,当前队列数量= 95 || 0 AddCurrencyReply 118 1
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 210
lastUseTime: 1651180440694
composeCount: 0
}
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 119 1
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:18]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050010
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 120 1
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 9.1634011641145 移走了序号= 1 的消息,当前队列数量= 94 || 0 AddItemsReply 121 1
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050006
count: 210
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 122 1
[INFO:2023-4-25 17:9:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 95
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 96
[INFO:2023-4-25 17:9:19]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:19]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 97
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 98
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:19]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:19]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:19]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:19]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:19]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:19]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 99
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 100
[INFO:2023-4-25 17:9:19]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:19]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 101
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 102
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:19]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:19]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:19]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:19]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:19]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:19]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050006
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 123 1
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 10.032539460808 移走了序号= 1 的消息,当前队列数量= 101 || 0 AddItemsReply 124 1
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 10.032539460808 移走了序号= 1 的消息,当前队列数量= 100 || 0 AddCurrencyReply 125 1
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 126 1
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 10.065872959793 移走了序号= 1 的消息,当前队列数量= 99 || 0 GMReply 127 1
[INFO:2023-4-25 17:9:19][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 0 1
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 10.09960046038 移走了序号= 1 的消息,当前队列数量= 98 || 0 GMReply 1 1
[INFO:2023-4-25 17:9:19][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.5969708636403 移走了序号= 1 的消息,当前队列数量= 97 || 0 AddCurrencyReply 2 1
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 240
lastUseTime: 1651180440694
composeCount: 0
}
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 3 1
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050010
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 4 1
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 9.7641982622445 移走了序号= 1 的消息,当前队列数量= 96 || 0 AddItemsReply 5 1
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050006
count: 240
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 6 1
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:19]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050006
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 7 1
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 9.9646888636053 移走了序号= 1 的消息,当前队列数量= 95 || 0 AddItemsReply 8 1
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.9646888636053 移走了序号= 1 的消息,当前队列数量= 94 || 0 AddCurrencyReply 9 1
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 95
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 96
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:20]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 97
[INFO:2023-4-25 17:9:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:20]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 98
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 10 1
[INFO:2023-4-25 17:9:20]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:20]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.9983651638031 移走了序号= 1 的消息,当前队列数量= 97 || 0 GMReply 11 1
[INFO:2023-4-25 17:9:20][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 12 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 10.031698163599 移走了序号= 1 的消息,当前队列数量= 96 || 0 GMReply 13 1
[INFO:2023-4-25 17:9:20][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11240004
count: 2
lastUseTime: 1651180449857
composeCount: 0
}
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 14 1
[INFO:2023-4-25 17:9:20][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=0,size=8
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=-39,size=8
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11240004
change: 2
}
getApproach: 22
getApproachSubId: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 15 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 10.467149462551 移走了序号= 1 的消息,当前队列数量= 95 || 0 ReadReply 16 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 10.467149462551 移走了序号= 1 的消息,当前队列数量= 94 || -39 ReadReply 17 1
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 95
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 96
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 97
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 98
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:20]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 99
[INFO:2023-4-25 17:9:20]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370112
[INFO:2023-4-25 17:9:20]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:20]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:20]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:20]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.9994177669287 移走了序号= 1 的消息,当前队列数量= 98 || 0 AddCurrencyReply 18 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 270
lastUseTime: 1651180440694
composeCount: 0
}
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 19 1
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050010
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 20 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 10.166631966829 移走了序号= 1 的消息,当前队列数量= 97 || 0 AddItemsReply 21 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050006
count: 270
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 22 1
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:20]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050006
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 23 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 10.367677565664 移走了序号= 1 的消息,当前队列数量= 96 || 0 AddItemsReply 24 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 10.367677565664 移走了序号= 1 的消息,当前队列数量= 95 || 0 AddCurrencyReply 25 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 26 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 10.401337064803 移走了序号= 1 的消息,当前队列数量= 94 || 0 GMReply 27 1
[INFO:2023-4-25 17:9:20][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 28 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 10.434670966119 移走了序号= 1 的消息,当前队列数量= 93 || 0 GMReply 29 1
[INFO:2023-4-25 17:9:20][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.9327510632575 移走了序号= 1 的消息,当前队列数量= 92 || 0 AddCurrencyReply 30 1
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050006
count: 300
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:20][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 31 1
[INFO:2023-4-25 17:9:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 93
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 94
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 95
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 96
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:21]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:21]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:21]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:21]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:21]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:21]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:21]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:21]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 97
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 98
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 99
[INFO:2023-4-25 17:9:21]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:21]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:21]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:21]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 100
[INFO:2023-4-25 17:9:21]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:21]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:21]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:21]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=2,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11050006
change: 30
}
getApproach: 4
getApproachSubId: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 32 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddItemsReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 2 所需时间单位秒 = 10.768564555794 移走了序号= 1 的消息,当前队列数量= 99 || 0 AddItemsReply 33 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 10.768564555794 移走了序号= 1 的消息,当前队列数量= 98 || 0 AddCurrencyReply 34 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 35 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 10.801897857338 移走了序号= 1 的消息,当前队列数量= 97 || 0 GMReply 36 1
[INFO:2023-4-25 17:9:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 37 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 10.835377957672 移走了序号= 1 的消息,当前队列数量= 96 || 0 GMReply 38 1
[INFO:2023-4-25 17:9:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 10.33368396014 移走了序号= 1 的消息,当前队列数量= 95 || 0 AddCurrencyReply 39 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 10.33368396014 移走了序号= 1 的消息,当前队列数量= 94 || 0 AddCurrencyReply 40 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 41 1
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=-39,size=8
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=-39,size=8
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=31
[INFO:2023-4-25 17:9:21]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=71
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 10.400350958109 移走了序号= 1 的消息,当前队列数量= 93 || 0 GMReply 42 1
[INFO:2023-4-25 17:9:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 43 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 10.400350958109 移走了序号= 1 的消息,当前队列数量= 92 || 0 GMReply 44 1
[INFO:2023-4-25 17:9:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.931601755321 移走了序号= 1 的消息,当前队列数量= 91 || 0 AddCurrencyReply 45 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.931601755321 移走了序号= 1 的消息,当前队列数量= 90 || 0 AddCurrencyReply 46 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 47 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.9652464538813 移走了序号= 1 的消息,当前队列数量= 89 || 0 GMReply 48 1
[INFO:2023-4-25 17:9:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 49 1
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.9652464538813 移走了序号= 1 的消息,当前队列数量= 88 || 0 GMReply 50 1
[INFO:2023-4-25 17:9:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 89
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4200016 319070
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 90
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 91
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:22]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 92
[INFO:2023-4-25 17:9:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:22]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:22]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:22]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 9.9985796548426 移走了序号= 1 的消息,当前队列数量= 91 || -39 ReadReply 51 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 9.9985796548426 移走了序号= 1 的消息,当前队列数量= 90 || -39 ReadReply 52 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.4983368590474 移走了序号= 1 的消息,当前队列数量= 89 || 0 AddCurrencyReply 53 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.5319065600634 移走了序号= 1 的消息,当前队列数量= 88 || 0 AddCurrencyReply 54 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3445
atk: 339
def: 280
critic: 80
critic_dmg: 660
dodge: 60
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 2
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101330
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 0
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 55 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.5319065600634 移走了序号= 1 的消息,当前队列数量= 87 || 0 GMReply 56 1
[INFO:2023-4-25 17:9:22][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 57 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.5652387589216 移走了序号= 1 的消息,当前队列数量= 86 || 0 GMReply 58 1
[INFO:2023-4-25 17:9:22][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.0635035634041 移走了序号= 1 的消息,当前队列数量= 85 || 0 AddCurrencyReply 59 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.0968380644917 移走了序号= 1 的消息,当前队列数量= 84 || 0 AddCurrencyReply 60 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 9.0968380644917 移走了序号= 1 的消息,当前队列数量= 83 || 0 AddCurrencyReply 61 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 62 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.1303436644375 移走了序号= 1 的消息,当前队列数量= 82 || 0 GMReply 63 1
[INFO:2023-4-25 17:9:22][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 8.6298156641424 移走了序号= 1 的消息,当前队列数量= 81 || 0 AddCurrencyReply 64 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 8.6298156641424 移走了序号= 1 的消息,当前队列数量= 80 || 0 AddCurrencyReply 65 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 8.6631489656866 移走了序号= 1 的消息,当前队列数量= 79 || 0 AddCurrencyReply 66 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 67 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 8.6631489656866 移走了序号= 1 的消息,当前队列数量= 78 || 0 GMReply 68 1
[INFO:2023-4-25 17:9:22][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 3
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 420400
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 69 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62021003
progress: 1
reachTime: 1682716451
isGainBonus: false
}
achievementTypeInfos {
id: 1
typeScore: 2
}
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 70 1
[INFO:2023-4-25 17:9:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:22][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013012
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 60
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 71 1
[INFO:2023-4-25 17:9:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:22][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:22][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:9:22]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 79
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050003
count: 80
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 80
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050015
count: 80
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 81
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:22]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 82
[INFO:2023-4-25 17:9:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:22]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 83
[INFO:2023-4-25 17:9:22]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:22]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:22]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 84
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370112
[INFO:2023-4-25 17:9:22]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:22]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:22]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:22]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:22]<== Receiver Message, socketClient version=2,extId=21,cmd=3,status=0,size=10
[INFO:2023-4-25 17:9:22]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:9:22]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:22]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22
[INFO:2023-4-25 17:9:22]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 8.6958081573248 移走了序号= 1 的消息,当前队列数量= 83 || 0 GMReply 72 1
[INFO:2023-4-25 17:9:22][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 8.6958081573248 移走了序号= 1 的消息,当前队列数量= 82 || 0 AddCurrencyReply 73 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}resultCode: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = AddCurrencyReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 3 所需时间单位秒 = 8.6958081573248 移走了序号= 1 的消息,当前队列数量= 81 || 0 AddCurrencyReply 74 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3652
atk: 420
def: 362
critic: 135
critic_dmg: 660
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 2
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101330
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 75 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 8.7291426584125 移走了序号= 1 的消息,当前队列数量= 80 || 0 GMReply 76 1
[INFO:2023-4-25 17:9:22][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 77 1
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11240014
count: 5
lastUseTime: 1651180434763
composeCount: 0
}
[INFO:2023-4-25 17:9:22][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:22][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 78 1
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 81
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050003
count: 80
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 82
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050015
count: 80
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 83
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:23]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 84
[INFO:2023-4-25 17:9:23]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:23]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:23]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 85
[INFO:2023-4-25 17:9:23]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:23]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:23]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:23]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:23]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:23]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:23][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 86
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050003
count: 80
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 87
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:23]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050015
count: 80
[INFO:2023-4-25 17:9:23]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 88
[INFO:2023-4-25 17:9:23]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:23]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 89
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 90
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:23]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:23]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:23]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:23]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:23]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:23]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:23]<== Receiver Message, socketClient version=2,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:9:23]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=0,size=8
[INFO:2023-4-25 17:9:23]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=-39,size=8
[INFO:2023-4-25 17:9:23]<== Receiver Message, socketClient version=2,extId=32,cmd=2,status=-39,size=8
[INFO:2023-4-25 17:9:23]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:9:23]<== Receiver Message, socketClient version=2,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:9:23]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=21
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11240014
change: 3
}
getApproach: 22
getApproachSubId: 0
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 79 1
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 9.5317556522787 移走了序号= 1 的消息,当前队列数量= 89 || 0 ReadReply 80 1
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 9.5317556522787 移走了序号= 1 的消息,当前队列数量= 88 || -39 ReadReply 81 1
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 9.5654093511403 移走了序号= 1 的消息,当前队列数量= 87 || -39 ReadReply 82 1
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 3
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 420400
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 83 1
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 9.0965973511338 移走了序号= 1 的消息,当前队列数量= 86 || 0 GMReply 84 1
[INFO:2023-4-25 17:9:23][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 50000
count: 99950000
}
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 85 1
[INFO:2023-4-25 17:9:23][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:9:23]<== Receiver Message, socketClient version=2,extId=55,cmd=3,status=0,size=98
[INFO:2023-4-25 17:9:23]<== Receiver Message, socketClient version=2,extId=10,cmd=1,status=0,size=46
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}achievementInfos {
id: 62011002
progress: 180000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011003
progress: 180000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011004
progress: 180000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011005
progress: 180000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011006
progress: 180000
reachTime: 0
isGainBonus: false
}
achievementInfos {
id: 62011007
progress: 180000
reachTime: 0
isGainBonus: false
}
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateAchievementPush <---
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 55 3 || 0 UpdateAchievementPush 86 1
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11050010
count: 240
lastUseTime: 1651180440694
composeCount: 0
}
dataList {
itemId: 11050006
count: 270
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 87 1
[INFO:2023-4-25 17:9:23][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 87
[INFO:2023-4-25 17:9:23][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050003
count: 80
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 88
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050015
count: 80
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 89
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 90
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 91
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24]<== Receiver Message, socketClient version=2,extId=22,cmd=2,status=0,size=214
[INFO:2023-4-25 17:9:24]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=87
[INFO:2023-4-25 17:9:24]<== Receiver Message, socketClient version=2,extId=32,cmd=4,status=0,size=56
[INFO:2023-4-25 17:9:24]<== Receiver Message, socketClient version=2,extId=49,cmd=2,status=0,size=22
[INFO:2023-4-25 17:9:24]<== Receiver Message, socketClient version=2,extId=23,cmd=2,status=0,size=87
[INFO:2023-4-25 17:9:24]<== Receiver Message, socketClient version=2,extId=22,cmd=32,status=0,size=13
[INFO:2023-4-25 17:9:24]<== Receiver Message, socketClient version=2,extId=11,cmd=1,status=0,size=21
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 3823
atk: 428
def: 323
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 3
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 101330
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 88 1
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016012
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 89 1
[INFO:2023-4-25 17:9:24][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:24][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:24][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:24][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:24][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:9:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 6370113
mailId: 301502
params: Gillian Yi
attachment: 1#11240015#3
state: 0
createTime: 1682716454091
isCollection: false
}
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = NewMailPush <---
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 32 4 || 0 NewMailPush 90 1
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 91 1
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016012
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 92 1
[INFO:2023-4-25 17:9:24][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:9:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:9:24][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:9:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:9:24][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:9:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:9:24][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:9:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:9:24][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:9:24]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000008
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroUpRankReply <---
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 32 所需时间单位秒 = 9.7636729478836 移走了序号= 1 的消息,当前队列数量= 90 || 0 HeroUpRankReply 93 1
[INFO:2023-4-25 17:9:24][logic/extensions/hero/agent/kr/KRHeroAgent.lua:28]:{func}数据统计-食魂升星
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 50000
count: 99900000
}
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 94 1
[INFO:2023-4-25 17:9:24][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 91
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050003
count: 80
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 92
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = AddItemsRequest
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}itemId: 11050015
count: 80
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 93
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: add heroexp 4000008 319070
[INFO:2023-4-25 17:9:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 94
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4000005
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 95
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=21,cmd=2,size=16
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroUpRankRequest
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroUniqueId: 4200011
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=21,cmd=1,size=37
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=22,cmd=32,size=14
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 96
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:9:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370113
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=2
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:282]:{func}有消息超时了丢包了,没法出去或者出去没收到回来,准备重连 22 32
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:316]:{_checkIsLostConnect}开始重连流程
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:322]:{_checkIsLostConnect}开始主动断开socket连接
[INFO:2023-4-25 17:9:24][logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调
[INFO:2023-4-25 17:9:24]1 sender LostConnect
[INFO:2023-4-25 17:9:24]1 status:DisConnect
[INFO:2023-4-25 17:9:24]1 headerBuffer== socketClient version=2@ThreadAbortException@ at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool)
at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <5a2009c85b134970925993880e2ecb2e>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <5a2009c85b134970925993880e2ecb2e>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0
at Framework.ByteMsgReceiver.Run () [0x0001d] in G:\workspace\pjg-client-kodevelop-copy\UnityProj\Assets\aounity-framework\Scripts\CSharp\Framework\Network\Socket\Impl\ByteMsgReceiver.cs:46
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:330]:{_checkIsLostConnect}注意重连次数大于总次数,就重登。当前次数=,总次数= 0 5
[INFO:2023-4-25 17:9:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:374]:{_execReConnet}开始重新建立socket连接
[INFO:2023-4-25 17:9:24][logic/extensions/login/controller/LoginController.lua:66]:{sendSocketConnect}==============开始等待一段时间,然后再执行Socket连接服务器, ip=, port=, isYield= 43.131.241.226 9003 true
[INFO:2023-4-25 17:9:24]1 sender DoLostConnect
[INFO:2023-4-25 17:9:24][logic/extensions/login/controller/LoginController.lua:77]:{func}==============等待一段时间到了,还未有收到socket回调结果,真的开始执行Socket连接服务器, ip=, port= 43.131.241.226 9003
[INFO:2023-4-25 17:9:24]==============link network is ipv4============
[INFO:2023-4-25 17:9:24]1 status:Connecting
[INFO:2023-4-25 17:9:24]1 Connect,ip=43.131.241.226,port=9003,verson=2
[INFO:2023-4-25 17:9:24][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2023-4-25 17:9:24][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2023-4-25 17:9:24]1 AsyncConnectCallBack call by system,connectingVersion=2
[INFO:2023-4-25 17:9:24]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2023-4-25 17:9:24]1 Same version,socket.Connected=True
[INFO:2023-4-25 17:9:24]1 Do EndConnect
[INFO:2023-4-25 17:9:24]1 Do EndConnect Done
[INFO:2023-4-25 17:9:24]1 status:Connected
[INFO:2023-4-25 17:9:24]1 ConnectSucc True
[INFO:2023-4-25 17:9:24][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2023-4-25 17:9:24][logic/common/state/net/ReConnectionMgr.lua:548]:{func}socket连服务器成功,当前状态==== nil true
[INFO:2023-4-25 17:9:24]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=55
[INFO:2023-4-25 17:9:24]||||| Sender socketClient version=3
[INFO:2023-4-25 17:9:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 97
[INFO:2023-4-25 17:9:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 98
[INFO:2023-4-25 17:9:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 99
[INFO:2023-4-25 17:9:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 100
[INFO:2023-4-25 17:9:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 101
[INFO:2023-4-25 17:9:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 102
[INFO:2023-4-25 17:9:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 103
[INFO:2023-4-25 17:9:25][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 104
[INFO:2023-4-25 17:9:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 105
[INFO:2023-4-25 17:9:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 106
[INFO:2023-4-25 17:9:26][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 107
[INFO:2023-4-25 17:9:26][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 108
[INFO:2023-4-25 17:9:26][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 109
[INFO:2023-4-25 17:9:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 110
[INFO:2023-4-25 17:9:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 111
[INFO:2023-4-25 17:9:26][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:9:26][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:9:26][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 112
[INFO:2023-4-25 17:9:26][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 113
[INFO:2023-4-25 17:9:26][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 114
[INFO:2023-4-25 17:9:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 115
[INFO:2023-4-25 17:9:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 116
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 117
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 118
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 119
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 120
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 121
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 122
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 123
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 124
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 125
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 126
[INFO:2023-4-25 17:9:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 127
[INFO:2023-4-25 17:9:28][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 128
[INFO:2023-4-25 17:9:28][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 129
[INFO:2023-4-25 17:9:28][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 130
[INFO:2023-4-25 17:9:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 131
[INFO:2023-4-25 17:9:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 132
[INFO:2023-4-25 17:9:28][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 133
[INFO:2023-4-25 17:9:28][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 134
[INFO:2023-4-25 17:9:28][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 135
[INFO:2023-4-25 17:9:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 136
[INFO:2023-4-25 17:9:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 137
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 138
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 139
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 140
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 141
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 142
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 143
[INFO:2023-4-25 17:9:29]<== Receiver Message, socketClient version=3,extId=-1,cmd=1,status=0,size=18
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 144
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 145
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 146
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 147
[INFO:2023-4-25 17:9:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 148
[INFO:2023-4-25 17:9:29][logic/extensions/login/agent/LoginAgent.lua:75]:{sendGetLostCmdRespRequest}开始发送补包,downTag= 94
[INFO:2023-4-25 17:9:29]==> Sender Auto Serialize Message,extId=-1,cmd=3,size=10
[INFO:2023-4-25 17:9:29]||||| Sender socketClient version=3
[INFO:2023-4-25 17:9:29]<== Receiver Message, socketClient version=3,extId=-1,cmd=3,status=0,size=9
[INFO:2023-4-25 17:9:29][logic/extensions/login/agent/LoginAgent.lua:83]:{func}补包协议回来了,看下结果,msg.canGet=,status= false 0
[INFO:2023-4-25 17:9:29][logic/common/state/net/kr/KRReConnectionMgr.lua:13]:{_reConnectFailTodo}网络连接着,需要重登陆,主动断开socket连接
[INFO:2023-4-25 17:9:29][logic/extensions/login/controller/LoginController.lua:212]:{execCleanSocket}手动断开Socket连接,会过滤掉Socket连接断开的回调
[INFO:2023-4-25 17:9:29]1 status:DisConnect
[INFO:2023-4-25 17:9:29]1 headerBuffer== socketClient version=3@ThreadAbortException@ at (wrapper managed-to-native) System.Net.Sockets.Socket.Receive_internal(intptr,byte*,int,System.Net.Sockets.SocketFlags,int&,bool)
at System.Net.Sockets.Socket.Receive_internal (System.Net.Sockets.SafeSocketHandle safeHandle, System.Byte* buffer, System.Int32 count, System.Net.Sockets.SocketFlags flags, System.Int32& error, System.Boolean blocking) [0x0000c] in <5a2009c85b134970925993880e2ecb2e>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags, System.Net.Sockets.SocketError& errorCode) [0x0002e] in <5a2009c85b134970925993880e2ecb2e>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 offset, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0
at System.Net.Sockets.Socket.Receive (System.Byte[] buffer, System.Int32 size, System.Net.Sockets.SocketFlags socketFlags) [0x00000] in <5a2009c85b134970925993880e2ecb2e>:0
at Framework.ByteMsgReceiver.Run () [0x0001d] in G:\workspace\pjg-client-kodevelop-copy\UnityProj\Assets\aounity-framework\Scripts\CSharp\Framework\Network\Socket\Impl\ByteMsgReceiver.cs:46
[INFO:2023-4-25 17:9:29]1 sender LostConnect
[INFO:2023-4-25 17:9:29][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:9:29]1 sender DoLostConnect
[INFO:2023-4-25 17:9:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 149
[INFO:2023-4-25 17:9:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 150
[INFO:2023-4-25 17:9:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 151
[INFO:2023-4-25 17:9:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 152
[INFO:2023-4-25 17:9:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 153
[INFO:2023-4-25 17:9:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 154
[INFO:2023-4-25 17:9:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 155
[INFO:2023-4-25 17:9:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 156
[INFO:2023-4-25 17:9:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 157
[INFO:2023-4-25 17:9:30][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 158
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 159
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 160
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 161
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 162
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 163
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 164
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 165
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 166
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 167
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 168
[INFO:2023-4-25 17:9:31][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 169
[INFO:2023-4-25 17:9:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 170
[INFO:2023-4-25 17:9:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 171
[INFO:2023-4-25 17:9:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 172
[INFO:2023-4-25 17:9:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 173
[INFO:2023-4-25 17:9:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 174
[INFO:2023-4-25 17:9:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 175
[INFO:2023-4-25 17:9:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 176
[INFO:2023-4-25 17:9:32][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 177
[INFO:2023-4-25 17:9:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 178
[INFO:2023-4-25 17:9:32][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 179
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 180
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 181
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 182
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 183
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 184
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 185
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 186
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 187
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 188
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 189
[INFO:2023-4-25 17:9:33][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 190
[INFO:2023-4-25 17:9:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 191
[INFO:2023-4-25 17:9:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 192
[INFO:2023-4-25 17:9:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 193
[INFO:2023-4-25 17:9:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 194
[INFO:2023-4-25 17:9:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 195
[INFO:2023-4-25 17:9:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 196
[INFO:2023-4-25 17:9:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 197
[INFO:2023-4-25 17:9:34][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 198
[INFO:2023-4-25 17:9:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 199
[INFO:2023-4-25 17:9:34][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 200
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 201
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 202
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 203
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 204
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 205
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 206
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 207
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 208
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 209
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 210
[INFO:2023-4-25 17:9:35][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 211
[INFO:2023-4-25 17:9:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 212
[INFO:2023-4-25 17:9:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 213
[INFO:2023-4-25 17:9:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 214
[INFO:2023-4-25 17:9:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 215
[INFO:2023-4-25 17:9:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 216
[INFO:2023-4-25 17:9:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 217
[INFO:2023-4-25 17:9:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 218
[INFO:2023-4-25 17:9:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 219
[INFO:2023-4-25 17:9:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 220
[INFO:2023-4-25 17:9:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 221
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 222
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 223
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 224
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 225
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 226
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 227
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 228
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 229
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 230
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 231
[INFO:2023-4-25 17:9:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 232
[INFO:2023-4-25 17:9:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 233
[INFO:2023-4-25 17:9:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 234
[INFO:2023-4-25 17:9:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 235
[INFO:2023-4-25 17:9:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 236
[INFO:2023-4-25 17:9:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 237
[INFO:2023-4-25 17:9:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 238
[INFO:2023-4-25 17:9:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 239
[INFO:2023-4-25 17:9:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 240
[INFO:2023-4-25 17:9:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 241
[INFO:2023-4-25 17:9:38][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 242
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 243
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 244
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 245
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 246
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 247
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 248
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 249
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 250
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 251
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 252
[INFO:2023-4-25 17:9:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 253
[INFO:2023-4-25 17:9:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 254
[INFO:2023-4-25 17:9:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 255
[INFO:2023-4-25 17:9:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 256
[INFO:2023-4-25 17:9:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 257
[INFO:2023-4-25 17:9:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 258
[INFO:2023-4-25 17:9:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 259
[INFO:2023-4-25 17:9:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 260
[INFO:2023-4-25 17:9:40][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 261
[INFO:2023-4-25 17:9:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 262
[INFO:2023-4-25 17:9:40][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 263
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 264
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 265
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 266
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 267
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 268
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 269
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 270
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 271
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 272
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 273
[INFO:2023-4-25 17:9:41][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 274
[INFO:2023-4-25 17:9:42][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 275
[INFO:2023-4-25 17:9:42][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 276
[INFO:2023-4-25 17:9:42][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 277
[INFO:2023-4-25 17:9:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 278
[INFO:2023-4-25 17:9:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 279
[INFO:2023-4-25 17:9:42][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 280
[INFO:2023-4-25 17:9:42][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 281
[INFO:2023-4-25 17:9:42][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 282
[INFO:2023-4-25 17:9:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 283
[INFO:2023-4-25 17:9:42][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 284
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 285
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 286
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 287
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 288
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 289
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 290
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 291
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 292
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 293
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 294
[INFO:2023-4-25 17:9:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 295
[INFO:2023-4-25 17:9:44][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 296
[INFO:2023-4-25 17:9:44][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 297
[INFO:2023-4-25 17:9:44][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 298
[INFO:2023-4-25 17:9:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 299
[INFO:2023-4-25 17:9:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 300
[INFO:2023-4-25 17:9:44][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 301
[INFO:2023-4-25 17:9:44][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 302
[INFO:2023-4-25 17:9:44][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 303
[INFO:2023-4-25 17:9:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 304
[INFO:2023-4-25 17:9:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 305
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 306
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 307
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 308
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 309
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 310
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 311
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 312
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 313
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 314
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 315
[INFO:2023-4-25 17:9:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 316
[INFO:2023-4-25 17:9:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 317
[INFO:2023-4-25 17:9:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 318
[INFO:2023-4-25 17:9:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 319
[INFO:2023-4-25 17:9:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 320
[INFO:2023-4-25 17:9:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 321
[INFO:2023-4-25 17:9:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 322
[INFO:2023-4-25 17:9:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 323
[INFO:2023-4-25 17:9:46][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 324
[INFO:2023-4-25 17:9:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 325
[INFO:2023-4-25 17:9:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 326
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 327
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 328
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 329
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 330
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 331
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 332
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 333
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 334
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 335
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 336
[INFO:2023-4-25 17:9:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 337
[INFO:2023-4-25 17:9:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 338
[INFO:2023-4-25 17:9:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 339
[INFO:2023-4-25 17:9:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 340
[INFO:2023-4-25 17:9:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 341
[INFO:2023-4-25 17:9:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 342
[INFO:2023-4-25 17:9:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 343
[INFO:2023-4-25 17:9:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 344
[INFO:2023-4-25 17:9:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 345
[INFO:2023-4-25 17:9:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 346
[INFO:2023-4-25 17:9:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 347
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 348
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 349
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 350
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 351
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 352
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 353
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 354
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 355
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 356
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 357
[INFO:2023-4-25 17:9:49][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 358
[INFO:2023-4-25 17:9:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 359
[INFO:2023-4-25 17:9:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 360
[INFO:2023-4-25 17:9:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 361
[INFO:2023-4-25 17:9:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 362
[INFO:2023-4-25 17:9:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 363
[INFO:2023-4-25 17:9:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 364
[INFO:2023-4-25 17:9:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 365
[INFO:2023-4-25 17:9:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 366
[INFO:2023-4-25 17:9:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 367
[INFO:2023-4-25 17:9:50][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 368
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 369
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 370
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 371
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 372
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 373
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 374
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 375
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 376
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 377
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 378
[INFO:2023-4-25 17:9:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 379
[INFO:2023-4-25 17:9:52][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 380
[INFO:2023-4-25 17:9:52][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 381
[INFO:2023-4-25 17:9:52][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 382
[INFO:2023-4-25 17:9:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 383
[INFO:2023-4-25 17:9:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 384
[INFO:2023-4-25 17:9:52][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 385
[INFO:2023-4-25 17:9:52][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 386
[INFO:2023-4-25 17:9:52][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 387
[INFO:2023-4-25 17:9:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 388
[INFO:2023-4-25 17:9:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 389
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 390
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 391
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 392
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 393
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 394
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 395
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 396
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 397
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 398
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 399
[INFO:2023-4-25 17:9:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 400
[INFO:2023-4-25 17:9:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 401
[INFO:2023-4-25 17:9:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 402
[INFO:2023-4-25 17:9:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 403
[INFO:2023-4-25 17:9:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 404
[INFO:2023-4-25 17:9:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 405
[INFO:2023-4-25 17:9:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 406
[INFO:2023-4-25 17:9:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 407
[INFO:2023-4-25 17:9:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 408
[INFO:2023-4-25 17:9:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 409
[INFO:2023-4-25 17:9:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 410
[INFO:2023-4-25 17:9:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 411
[INFO:2023-4-25 17:9:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 412
[INFO:2023-4-25 17:9:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 413
[INFO:2023-4-25 17:9:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 414
[INFO:2023-4-25 17:9:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 415
[INFO:2023-4-25 17:9:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 416
[INFO:2023-4-25 17:9:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 417
[INFO:2023-4-25 17:9:55][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 418
[INFO:2023-4-25 17:9:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 419
[INFO:2023-4-25 17:9:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 420
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 421
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 422
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 423
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 424
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 425
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 426
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 427
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 428
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 429
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 430
[INFO:2023-4-25 17:9:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 431
[INFO:2023-4-25 17:9:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 432
[INFO:2023-4-25 17:9:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 433
[INFO:2023-4-25 17:9:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 434
[INFO:2023-4-25 17:9:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 435
[INFO:2023-4-25 17:9:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 436
[INFO:2023-4-25 17:9:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 437
[INFO:2023-4-25 17:9:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 438
[INFO:2023-4-25 17:9:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 439
[INFO:2023-4-25 17:9:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 440
[INFO:2023-4-25 17:9:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 441
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 442
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 443
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 444
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 445
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 446
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 447
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 448
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 449
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 450
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 451
[INFO:2023-4-25 17:9:58][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 452
[INFO:2023-4-25 17:9:59][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 453
[INFO:2023-4-25 17:9:59][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 454
[INFO:2023-4-25 17:9:59][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 455
[INFO:2023-4-25 17:9:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 456
[INFO:2023-4-25 17:9:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 457
[INFO:2023-4-25 17:9:59][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 458
[INFO:2023-4-25 17:9:59][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 459
[INFO:2023-4-25 17:9:59][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 460
[INFO:2023-4-25 17:9:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 461
[INFO:2023-4-25 17:9:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 462
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 463
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 464
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 465
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 466
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 467
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 468
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 469
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 470
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 471
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 472
[INFO:2023-4-25 17:10:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 473
[INFO:2023-4-25 17:10:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 474
[INFO:2023-4-25 17:10:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 475
[INFO:2023-4-25 17:10:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 476
[INFO:2023-4-25 17:10:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 477
[INFO:2023-4-25 17:10:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 478
[INFO:2023-4-25 17:10:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 479
[INFO:2023-4-25 17:10:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 480
[INFO:2023-4-25 17:10:1][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 481
[INFO:2023-4-25 17:10:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 482
[INFO:2023-4-25 17:10:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 483
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 484
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 485
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 486
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 487
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 488
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 489
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 490
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 491
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 492
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 493
[INFO:2023-4-25 17:10:2][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 494
[INFO:2023-4-25 17:10:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 495
[INFO:2023-4-25 17:10:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 496
[INFO:2023-4-25 17:10:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 497
[INFO:2023-4-25 17:10:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 498
[INFO:2023-4-25 17:10:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 499
[INFO:2023-4-25 17:10:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 500
[INFO:2023-4-25 17:10:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 501
[INFO:2023-4-25 17:10:3][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 502
[INFO:2023-4-25 17:10:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 503
[INFO:2023-4-25 17:10:3][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 504
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 505
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 506
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 507
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 508
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 509
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 510
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 511
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 2 当前队列数量= 512
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 513
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 514
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 32 当前队列数量= 515
[INFO:2023-4-25 17:10:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:4][logic/common/state/net/ReConnectionMgr.lua:422]:{rightHandler}开始重新登录
[INFO:2023-4-25 17:10:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:10:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 72000
[WARN:2023-4-25 17:10:4]1 DisConnect!!! Dispose IMsgPacket====> ExtId=46, CmdId=2
[INFO:2023-4-25 17:10:4][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-4-25 17:10:4][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-4-25 17:10:4][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[WARN:2023-4-25 17:10:4][@logic/extensions/monopoly/model/MonopolyModel.lua:22]:{onReset}MonopolyModel重置
[WARN:2023-4-25 17:10:4][@logic/extensions/monopoly/controller/MonopolyPropsCardController.lua:9]:{onReset}MonopolyPropsCardController重置
[INFO:2023-4-25 17:10:4][logic/extensions/danpk/controller/DanPkController.lua:83]:{stopPrepare}DanPkController:stopPrepare nil stack traceback:
logic/extensions/danpk/controller/DanPkController:83: in function 'stopPrepare'
logic/extensions/danpk/controller/DanPkController:19: in function 'onReset'
frameworkext/lmvc/ExtensionMgr:215: in function '_resetExtension'
frameworkext/lmvc/ExtensionMgr:252: in function 'resetAllExtensions'
logic/common/state/net/ReConnectionMgr:439: in function 'rightHandler'
logic/extensions/common/view/commonmsgbox/CommonMsgBoxView:186: in function
[INFO:2023-4-25 17:10:4][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[WARN:2023-4-25 17:10:4][@logic/extensions/common/controller/WebCamTextureController.lua:147]:{closeWebCam}closeWebCam
[INFO:2023-4-25 17:10:4][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:4][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:10:4][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:4][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:10:4][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:4][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:4][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:4][logic/scene/SceneMgr.lua:317]:{onExitFinished}成功退出了全部场景,目前没有场景,进入了空场景
[INFO:2023-4-25 17:10:4][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:5][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:28]:{requestNoticeInfo}请求公告板数据 appCode = swy-gpios-kr isOutSide = 1 channelId = 112 packageVersion = -1 version = -1 zoneId = 0langCode = zh
[INFO:2023-4-25 17:10:5][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:71]:{HttpRequesetNoticeInfo}HttpRequesetNoticeInfo url = http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json
[INFO:2023-4-25 17:10:5][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://10.17.1.98:8998/noticeinfo/v4/getNoticeInfo.json?packageVersion=-1&channelId=112&langCode=zh&zoneId=201&appCode=swy-gpios-kr&isOutSide=1&version=-1
[INFO:2023-4-25 17:10:5][logic/extensions/noticeweb/controller/KRNoticeWebController.lua:75]:{closure}NoticeWebController 使用http测试数据 isSuccess = true msg = {"code":0,"popups":null,"data":{"code":0,"detail":null,"value":{}}}
[INFO:2023-4-25 17:10:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:10:5][@logic/extensions/noticeweb/model/NoticeWebModel.lua:128]:{getNoticeJson}NoticeWebModel getNoticeJson noticeType = 1 index = 1 content can not found!
[INFO:2023-4-25 17:10:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.notice.NoticeBoardWrap, [method]:closeNoticeView, [param]:{}
[INFO:2023-4-25 17:10:6][logic/extensions/noticeweb/controller/NoticeWebController.lua:118]:{closeNoticeView}NoticeWebController:closeNoticeView count = -1
[INFO:2023-4-25 17:10:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:7][logic/extensions/login/view/LoginSimulationSDKView.lua:39]:{closure}输入的模拟登录账号=hh3
[INFO:2023-4-25 17:10:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-4-25 17:10:7][logic/extensions/login/agent/kr/KRLoginAgent.lua:204]:{sendHttpGetSimulationSessoinIdRequest}http-请求http获取非sdk登录,的模拟sessoinIdurl===== http://43.131.241.226/login0.jsp?account=hh3&platformId=0
[INFO:2023-4-25 17:10:7][logic/extensions/login/agent/LoginAgent.lua:235]:{closure}http-请求http获取非sdk登录,的模拟返回数据===== {"resultCode":0,"platformId":0,"btSessionId":"84a30934-a818-468d-9cc2-29e87e159b9d"}
[INFO:2023-4-25 17:10:7][logic/extensions/login/view/LoginSimulationSDKView.lua:52]:{func}请求模拟sdk登录的sessionId 成功= 0 84a30934-a818-468d-9cc2-29e87e159b9d
[INFO:2023-4-25 17:10:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-4-25 17:10:7][logic/extensions/login/agent/kr/KRLoginAgent.lua:42]:{sendHttpWebLoginRequest}http-web登陆url===== http://43.131.241.226/login.jsp?btSessionId=84a30934-a818-468d-9cc2-29e87e159b9d&clientVersion=0.0.0&sysType=0&language=zh
[INFO:2023-4-25 17:10:7][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:10:7][logic/extensions/login/agent/LoginAgent.lua:291]:{closure}http-web登陆返回数据========= {"areaId":1,"isAdmin":true,"resultCode":0,"sessionId":"b77cf030-e112-4d42-b96e-9da7ea1b76a7","userName":"0_hh3","zoneInfo":{"id":102,"name":"韩国(周)","prefix":"","state":1}}
[INFO:2023-4-25 17:10:7][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:10:7]DestroyUnusedResources:74,2,time=,paths:
[INFO:2023-4-25 17:10:8][logic/extensions/login/controller/LoginController.lua:372]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,fail count0
[INFO:2023-4-25 17:10:8][logic/extensions/login/controller/LoginController.lua:373]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,delta time1682413808
[INFO:2023-4-25 17:10:8][logic/extensions/login/controller/LoginController.lua:388]:{isNeedUpdateServerInfo}isNeedUpdateServerInfo,true
[INFO:2023-4-25 17:10:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/login/agent/LoginAgent:558: Log info, currentBranchName:ko/weekly, gGameConfigUrlType:Dev, isThisCheck:false, isGuest:nil, targetServerOS:nil, areaId:nil
[INFO:2023-4-25 17:10:8][logic/extensions/login/agent/kr/KRLoginAgent.lua:183]:{sendWebStartRequest}http-进入游戏url===== http://43.131.241.226/startgame.jsp 调用native发送httpdns请求,参数: {"url":"http:\/\/43.131.241.226\/startgame.jsp","method":"GET","param":{"pfKey":"","pf":"","zoneId":102,"sessionId":"b77cf030-e112-4d42-b96e-9da7ea1b76a7","openKey":""}}
[INFO:2023-4-25 17:10:8][logic/common/sdk/SDKManager.lua:232]:{requestWithForm}============send http:==========http://43.131.241.226/startgame.jsp?pfKey=&pf=&zoneId=102&sessionId=b77cf030-e112-4d42-b96e-9da7ea1b76a7&openKey=
[INFO:2023-4-25 17:10:8][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:10:8][logic/extensions/login/agent/kr/KRLoginAgent.lua:187]:{closure}http-进入游戏返回数据========= {"ip":"43.131.241.226","isAdmin":true,"pid":102001,"port":9003,"resultCode":0,"state":1,"tips":"사랑하는 소주 여러분, 공상에 오신 것을 환영합니다! 식물어는 4월 19일 11:00(UTC+9)에 정식 런칭할 예정이니 많은 관심 부탁드립니다!"}
[INFO:2023-4-25 17:10:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:8][logic/extensions/login/view/LoginView.lua:1158]:{_realonClickLogin}click login btn,ip=43.131.241.226,port=9003
[INFO:2023-4-25 17:10:8][logic/extensions/login/controller/LoginController.lua:69]:{sendSocketConnect}立即开始执行Socket连接服务器, ip=, port= 43.131.241.226 9003
[INFO:2023-4-25 17:10:8]==============link network is ipv4============
[INFO:2023-4-25 17:10:8]1 status:Connecting
[INFO:2023-4-25 17:10:8]1 Connect,ip=43.131.241.226,port=9003,verson=3
[INFO:2023-4-25 17:10:8][logic/extensions/login/controller/LoginController.lua:125]:{callFunc}看看刚调用执行Socket连接服务器的结果,此结果不代表连接结果,是表示有没有system socket还未回来,true表示 旧的 已经回来过,可以开始连接,, result= true
[INFO:2023-4-25 17:10:8][logic/extensions/login/controller/LoginController.lua:142]:{callFunc}==============已经发出去了socket连接,等结果把
[INFO:2023-4-25 17:10:8]1 AsyncConnectCallBack call by system,connectingVersion=3
[INFO:2023-4-25 17:10:8]1 AsyncConnectCallBack End:Status=Connecting,socket.Connected=True
[INFO:2023-4-25 17:10:8]1 Same version,socket.Connected=True
[INFO:2023-4-25 17:10:8]1 Do EndConnect
[INFO:2023-4-25 17:10:8]1 Do EndConnect Done
[INFO:2023-4-25 17:10:8]1 status:Connected
[INFO:2023-4-25 17:10:8]1 ConnectSucc True
[INFO:2023-4-25 17:10:8][logic/extensions/login/controller/LoginController.lua:166]:{closure}===============执行Socket连接服务器完毕,看下结果吧:1, true
[INFO:2023-4-25 17:10:8]==> Sender Auto Serialize Message,extId=-1,cmd=1,size=55
[INFO:2023-4-25 17:10:8]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:8]<== Receiver Message, socketClient version=4,extId=-1,cmd=1,status=0,size=18
[INFO:2023-4-25 17:10:8]<== Receiver Message, socketClient version=4,extId=20,cmd=9,status=0,size=16
[INFO:2023-4-25 17:10:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}data {
id: 29
value: 20
}
[INFO:2023-4-25 17:10:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SimplePropertyPush <---
[INFO:2023-4-25 17:10:8][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 9 || 0 SimplePropertyPush 0 1
[INFO:2023-4-25 17:10:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 10 当前队列数量= 1
[INFO:2023-4-25 17:10:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HasCreatePlayerRequest
[INFO:2023-4-25 17:10:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:8]==> Sender Auto Serialize Message,extId=20,cmd=10,size=9
[INFO:2023-4-25 17:10:8]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=20,cmd=10,status=0,size=10
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hasCreatedPlayer: true
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HasCreatePlayerReply <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 10 所需时间单位秒 = 0.13333339989185 移走了序号= 1 的消息,当前队列数量= 0 || 0 HasCreatePlayerReply 2 1
[INFO:2023-4-25 17:10:9][logic/extensions/main/controller/MainController.lua:234]:{removeListenerGetMSDKMyInfo}=========取消监听获取腾讯个人信息事件=========
[INFO:2023-4-25 17:10:9][logic/extensions/main/controller/MainController.lua:228]:{addListenerGetMSDKMyInfo}=========开始监听腾讯的获取个人信息回调=========
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 1 当前队列数量= 1
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroInfoListRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 3 当前队列数量= 2
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPlayerInfoRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 1 当前队列数量= 3
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroFormationListRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=22,cmd=1,size=9
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 1 当前队列数量= 4
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterInfoListRequest
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=20,cmd=3,size=9
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=8,cmd=1,size=9
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 51 1 当前队列数量= 5
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=23,cmd=1,size=9
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EquipInfoRequest
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 10 3 当前队列数量= 6
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetItemListRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=51,cmd=1,size=9
[INFO:2023-4-25 17:10:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 1 当前队列数量= 7
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=10,cmd=3,size=9
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMainDungeonRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 33 当前队列数量= 8
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSvrFunctionBanRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 67 1 当前队列数量= 9
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetSceneInfoRequest
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=31,cmd=1,size=9
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=20,cmd=33,size=9
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 3 当前队列数量= 10
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMidasCurrencyInfoAysnRequest
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=67,cmd=1,size=9
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}openKey:
pf:
pfKey:
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=11,cmd=3,size=15
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=22,cmd=1,status=0,size=2326
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heros {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 3
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
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heros {
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[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoListReply <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 1 所需时间单位秒 = 0.13401250168681 移走了序号= 1 的消息,当前队列数量= 9 || 0 HeroInfoListReply 3 1
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=20,cmd=3,status=0,size=1943
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=8,cmd=1,status=0,size=290
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=23,cmd=1,status=0,size=603
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=51,cmd=1,status=0,size=36
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=10,cmd=3,status=0,size=392
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=31,cmd=1,status=0,size=4626
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}playerInfo {
userId: 46501
name: Gillian Yi
gender: 2
portrait: 11100001
exp: 999999
signature:
chefTitle: 0
roleNum: 9
heroRate: 16.4
dungeonCount: 7
longWarCount: 0
serialLoginDays: 1
totalLoginDays: 3
heroCharCover: 2000
frame: 11110001
touchCountLeft: 5
registerTime: 1682498868
lastLogoutTime: 1682715604
birthday:
pvpScore: 0
pvpFightCount: 0
usingSkinId: 0
autoUpdateSkinTime: 0
characterCover {
heroCharCover: 2000
lastUpdateTime: 1682498879
autoChangeDaily: false
}
isReturn: false
mentorRoleId: 0
settingInfos {
settingId: 1
isOpen: false
}
bondCardAtlasLevel: 1
bondCardAtlasCover: 0
}
currencyInfo {
currencyId: 2
count: 99850000
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 3
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 4
count: 6260
lastRecoverTime: 1682716364000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
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dailyRecoveredCount: 0
expiredTime: 0
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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currencyInfo {
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dailyRecoveredCount: 0
expiredTime: 1682802000000
}
currencyInfo {
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}
currencyInfo {
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currencyInfo {
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count: 0
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expiredTime: 0
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currencyInfo {
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count: 0
lastRecoverTime: 1682498864000
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expiredTime: 0
}
currencyInfo {
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count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
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currencyInfo {
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count: 1
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 1682802000000
}
currencyInfo {
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count: 0
lastRecoverTime: 1682498864000
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expiredTime: 0
}
currencyInfo {
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count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
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currencyInfo {
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count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 33
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 37
count: 10
lastRecoverTime: 1682714864000
dailyRecoveredCount: 0
expiredTime: 0
}
currencyInfo {
currencyId: 38
count: 0
lastRecoverTime: 1682498864000
dailyRecoveredCount: 0
expiredTime: 0
}
simplePropertyList {
id: 4
value: 200
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simplePropertyList {
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value: 200
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simplePropertyList {
id: 25
value: 10001
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simplePropertyList {
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guideInfo {
guideId: 1
stepId: -1
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guideInfo {
guideId: 2
stepId: -1
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guideInfo {
guideId: 3
stepId: -1
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guideInfo {
guideId: 4
stepId: -1
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guideInfo {
guideId: 5
stepId: -1
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guideInfo {
guideId: 6
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guideInfo {
guideId: 9
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guideInfo {
guideId: 10
stepId: -1
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guideInfo {
guideId: 11
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guideInfo {
guideId: 13
stepId: -1
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guideInfo {
guideId: 14
stepId: -1
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guideInfo {
guideId: 15
stepId: -1
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guideInfo {
guideId: 16
stepId: -1
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guideInfo {
guideId: 17
stepId: -1
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guideInfo {
guideId: 18
stepId: -1
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guideInfo {
guideId: 19
stepId: -1
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guideInfo {
guideId: 20
stepId: -1
}
guideInfo {
guideId: 22
stepId: -1
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guideInfo {
guideId: 23
stepId: -1
}
guideInfo {
guideId: 24
stepId: -1
}
guideInfo {
guideId: 25
stepId: -1
}
guideInfo {
guideId: 26
stepId: -1
}
guideInfo {
guideId: 28
stepId: -1
}
guideInfo {
guideId: 29
stepId: -1
}
guideInfo {
guideId: 44
stepId: -1
}
guideInfo {
guideId: 45
stepId: -1
}
guideInfo {
guideId: 47
stepId: -1
}
guideInfo {
guideId: 49
stepId: -1
}
guideInfo {
guideId: 50
stepId: -1
}
guideInfo {
guideId: 51
stepId: -1
}
guideInfo {
guideId: 52
stepId: -1
}
guideInfo {
guideId: 56
stepId: -1
}
guideInfo {
guideId: 57
stepId: -1
}
guideInfo {
guideId: 58
stepId: -1
}
guideInfo {
guideId: 59
stepId: -1
}
guideInfo {
guideId: 60
stepId: -1
}
openInfo {
id: 1
isOpen: true
}
openInfo {
id: 2
isOpen: true
}
openInfo {
id: 3
isOpen: true
}
openInfo {
id: 4
isOpen: true
}
openInfo {
id: 5
isOpen: true
}
openInfo {
id: 6
isOpen: true
}
openInfo {
id: 7
isOpen: true
}
openInfo {
id: 8
isOpen: true
}
openInfo {
id: 9
isOpen: true
}
openInfo {
id: 10
isOpen: true
}
openInfo {
id: 11
isOpen: true
}
openInfo {
id: 12
isOpen: true
}
openInfo {
id: 13
isOpen: true
}
openInfo {
id: 14
isOpen: true
}
openInfo {
id: 15
isOpen: true
}
openInfo {
id: 16
isOpen: true
}
openInfo {
id: 17
isOpen: true
}
openInfo {
id: 18
isOpen: true
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openInfo {
id: 19
isOpen: true
}
openInfo {
id: 20
isOpen: true
}
openInfo {
id: 21
isOpen: true
}
openInfo {
id: 22
isOpen: true
}
openInfo {
id: 23
isOpen: true
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openInfo {
id: 24
isOpen: true
}
openInfo {
id: 25
isOpen: true
}
openInfo {
id: 28
isOpen: true
}
openInfo {
id: 29
isOpen: false
}
openInfo {
id: 30
isOpen: false
}
openInfo {
id: 31
isOpen: true
}
openInfo {
id: 32
isOpen: false
}
openInfo {
id: 33
isOpen: true
}
openInfo {
id: 34
isOpen: true
}
openInfo {
id: 35
isOpen: false
}
openInfo {
id: 36
isOpen: true
}
openInfo {
id: 37
isOpen: true
}
openInfo {
id: 38
isOpen: true
}
openInfo {
id: 40
isOpen: true
}
openInfo {
id: 41
isOpen: true
}
openInfo {
id: 42
isOpen: true
}
openInfo {
id: 43
isOpen: false
}
openInfo {
id: 44
isOpen: true
}
openInfo {
id: 45
isOpen: false
}
openInfo {
id: 46
isOpen: true
}
openInfo {
id: 47
isOpen: true
}
openInfo {
id: 48
isOpen: true
}
openInfo {
id: 49
isOpen: true
}
openInfo {
id: 50
isOpen: true
}
openInfo {
id: 51
isOpen: true
}
openInfo {
id: 52
isOpen: true
}
openInfo {
id: 53
isOpen: true
}
openInfo {
id: 54
isOpen: true
}
openInfo {
id: 55
isOpen: true
}
openInfo {
id: 56
isOpen: true
}
openInfo {
id: 57
isOpen: true
}
openInfo {
id: 58
isOpen: true
}
openInfo {
id: 59
isOpen: true
}
openInfo {
id: 60
isOpen: true
}
openInfo {
id: 61
isOpen: true
}
openInfo {
id: 62
isOpen: true
}
openInfo {
id: 63
isOpen: true
}
openInfo {
id: 64
isOpen: true
}
openInfo {
id: 65
isOpen: true
}
openInfo {
id: 66
isOpen: true
}
openInfo {
id: 67
isOpen: true
}
openInfo {
id: 68
isOpen: true
}
openInfo {
id: 69
isOpen: true
}
openInfo {
id: 70
isOpen: true
}
openInfo {
id: 85
isOpen: true
}
openInfo {
id: 86
isOpen: true
}
openInfo {
id: 87
isOpen: true
}
openInfo {
id: 88
isOpen: true
}
openInfo {
id: 89
isOpen: true
}
openInfo {
id: 95
isOpen: false
}
openInfo {
id: 96
isOpen: true
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openInfo {
id: 97
isOpen: true
}
openInfo {
id: 98
isOpen: true
}
openInfo {
id: 99
isOpen: true
}
openInfo {
id: 100
isOpen: true
}
openInfo {
id: 101
isOpen: true
}
openInfo {
id: 102
isOpen: true
}
openInfo {
id: 103
isOpen: true
}
openInfo {
id: 104
isOpen: true
}
openInfo {
id: 106
isOpen: true
}
openInfo {
id: 107
isOpen: true
}
openInfo {
id: 110
isOpen: true
}
openInfo {
id: 111
isOpen: true
}
openInfo {
id: 112
isOpen: true
}
openInfo {
id: 113
isOpen: true
}
openInfo {
id: 117
isOpen: true
}
openInfo {
id: 120
isOpen: true
}
openInfo {
id: 125
isOpen: true
}
openInfo {
id: 127
isOpen: true
}
openInfo {
id: 128
isOpen: true
}
openInfo {
id: 129
isOpen: true
}
openInfo {
id: 130
isOpen: true
}
openInfo {
id: 132
isOpen: true
}
openInfo {
id: 133
isOpen: false
}
openInfo {
id: 134
isOpen: true
}
openInfo {
id: 137
isOpen: true
}
openInfo {
id: 138
isOpen: true
}
openInfo {
id: 140
isOpen: true
}
openInfo {
id: 141
isOpen: false
}
openInfo {
id: 142
isOpen: true
}
openInfo {
id: 143
isOpen: false
}
openInfo {
id: 144
isOpen: true
}
openInfo {
id: 147
isOpen: true
}
openInfo {
id: 149
isOpen: false
}
openInfo {
id: 154
isOpen: false
}
openInfo {
id: 155
isOpen: true
}
openInfo {
id: 156
isOpen: true
}
openInfo {
id: 157
isOpen: true
}
openInfo {
id: 158
isOpen: true
}
openInfo {
id: 165
isOpen: true
}
openInfo {
id: 166
isOpen: true
}
openInfo {
id: 167
isOpen: true
}
openInfo {
id: 168
isOpen: true
}
openInfo {
id: 174
isOpen: true
}
openInfo {
id: 177
isOpen: true
}
openInfo {
id: 179
isOpen: true
}
openInfo {
id: 3001
isOpen: true
}
openInfo {
id: 3003
isOpen: true
}
openInfo {
id: 3004
isOpen: true
}
openInfo {
id: 3005
isOpen: true
}
openInfo {
id: 3007
isOpen: true
}
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPlayerInfoReply <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 3 所需时间单位秒 = 0.23483840376139 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPlayerInfoReply 4 1
[INFO:2023-4-25 17:10:9][logic/extensions/user/agent/UserAgent.lua:92]:{_sendSDkPlayerSensorsTrack}发送sdk需要的统计, {"loginTime":"2023-04-29 05:14:58","roleExp":999999,"serverId":"102","registerTime":1682498868,"lastLogoutTime":"2023-04-29 05:00:04","roleId":"46501","roleCTime":1682498868,"type":2,"roleName":"Gillian Yi","serverName":"韩国(周)","roleLevel":77}
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:enterGame, [param]:{"loginTime":"2023-04-29 05:14:58","roleExp":999999,"serverId":"102","registerTime":1682498868,"lastLogoutTime":"2023-04-29 05:00:04","roleId":"46501","roleCTime":1682498868,"type":2,"roleName":"Gillian Yi","serverName":"韩国(周)","roleLevel":77}
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.OneSDKWrap, [method]:getPreOrderGift, [param]:{"zoneId":"102"}
[INFO:2023-4-25 17:10:9][logic/extensions/user/agent/kr/KRUserAgent.lua:12]:{sendSDkPlayerSensorsTrack}SDKManager.getPreOrderGift: 102
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 3
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 5
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 6
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 7
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 8
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 9
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 10
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 11
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 12
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 13
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 14
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 16
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 21
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 22
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 23
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 24
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 26
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 27
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 31
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 33
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 38
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:432]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:462]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 20001
state: 1
name: 妖变队伍
typeId: 2
}
formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 4200016
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 4000008
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 4000005
}
formationHeros {
index: 3
typeId: 1
heroUniqueId: 4200011
}
state: 1
name: 队伍一
typeId: 1
}
formationInfoList {
formationId: 20002
state: 1
name: 凶戾队伍
typeId: 2
}
formationInfoList {
formationId: 2
state: 1
name: 队伍二
typeId: 1
}
formationInfoList {
formationId: 3
state: 1
name: 队伍三
typeId: 1
}
formationInfoList {
formationId: 4
state: 1
name: 队伍四
typeId: 1
}
formationInfoList {
formationId: 5
state: 1
name: 队伍五
typeId: 1
}
formationInfoList {
formationId: 6
state: 1
name: 队伍六
typeId: 1
}
formationInfoList {
formationId: 7
state: 1
name: 队伍七
typeId: 1
}
formationInfoList {
formationId: 8
state: 1
name: 队伍八
typeId: 1
}
formationInfoList {
formationId: 9
state: 1
name: 队伍九
typeId: 1
}
formationInfoList {
formationId: 10
state: 2
name: 队伍十
typeId: 1
}
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroFormationListReply <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 1 所需时间单位秒 = 0.23483840376139 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroFormationListReply 5 1
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacters {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000012
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 3
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004012
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 40
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2007
exp: 0
injuredNum: 0
voice: 1007003
voice: 1007015
voice: 1007014
voice: 1007013
infos: 1000048
unreadInfos: 1000048
usingSkinId: 100005
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 1
}
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2039
exp: 0
injuredNum: 0
voice: 1019006
voice: 1019004
voice: 1019003
voice: 1019015
voice: 1019014
voice: 1019013
infos: 1000240
unreadInfos: 1000240
usingSkinId: 100041
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 7
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2012
exp: 0
injuredNum: 0
voice: 1014015
voice: 1014014
voice: 1014013
voice: 1014003
infos: 1000078
unreadInfos: 1000078
usingSkinId: 100017
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2013
exp: 0
injuredNum: 0
voice: 1012015
voice: 1012014
voice: 1012013
voice: 1012003
infos: 1000084
unreadInfos: 1000084
usingSkinId: 100018
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013012
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 60
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 9999
exp: 26
injuredNum: 0
voice: 1043003
voice: 1043015
voice: 1043014
voice: 1043013
voice: 1043026
infos: 1000000
unreadInfos: 1000000
usingSkinId: 100048
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 1
maxLevel: 1
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
heroCharacters {
heroId: 2015
exp: 24
injuredNum: 0
voice: 1016015
voice: 1016014
voice: 1016013
voice: 1016012
voice: 1016025
voice: 1016009
voice: 1016008
voice: 1016006
voice: 1016004
voice: 1016003
infos: 1000096
unreadInfos: 1000096
usingSkinId: 100004
hasShowInjureView: true
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 60
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoListReply <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 1 所需时间单位秒 = 0.23483840376139 移走了序号= 1 的消息,当前队列数量= 6 || 0 HeroCharacterInfoListReply 6 1
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:10:9][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:10:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}equipInfoList {
uniqueId: 2930001
defineId: 701023
experience: 0
heroUniqueId: 0
isLocked: false
star: 1
gainTime: 1682715515415
loveLevel: 0
}
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EquipInfoResponse <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 51 1 所需时间单位秒 = 0.30103030055761 移走了序号= 1 的消息,当前队列数量= 5 || 0 EquipInfoResponse 7 1
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=20,cmd=33,status=0,size=8
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=67,cmd=1,status=0,size=18
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=11,cmd=4,status=0,size=14
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=11,cmd=3,status=0,size=8
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11190024
count: 1
lastUseTime: 1650962864000
composeCount: 0
}
dataList {
itemId: 11240041
count: 1
lastUseTime: 1650964122000
composeCount: 0
}
dataList {
itemId: 11240015
count: 6
lastUseTime: 1650964212000
composeCount: 0
}
dataList {
itemId: 11240014
count: 5
lastUseTime: 1651180434763
composeCount: 0
}
dataList {
itemId: 11300011
count: 85
lastUseTime: 1651178869843
composeCount: 0
}
dataList {
itemId: 11040001
count: 14
lastUseTime: 1651023383000
composeCount: 0
}
dataList {
itemId: 11240036
count: 1
lastUseTime: 1650964122000
composeCount: 0
}
dataList {
itemId: 11240004
count: 2
lastUseTime: 1651180449857
composeCount: 0
}
dataList {
itemId: 10000008
count: 3
lastUseTime: 1650962958000
composeCount: 0
}
dataList {
itemId: 10000009
count: 290
lastUseTime: 1651179516124
composeCount: 0
}
dataList {
itemId: 11050009
count: 15
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050010
count: 240
lastUseTime: 1651180440694
composeCount: 0
}
dataList {
itemId: 11050013
count: 25
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050014
count: 60
lastUseTime: 1651180437365
composeCount: 0
}
dataList {
itemId: 11050015
count: 400
lastUseTime: 1651180456297
composeCount: 0
}
dataList {
itemId: 11050001
count: 35
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11070001
count: 1000
lastUseTime: 1650962958000
composeCount: 0
}
dataList {
itemId: 11050002
count: 30
lastUseTime: 1651180437192
composeCount: 0
}
dataList {
itemId: 11050003
count: 400
lastUseTime: 1651180456081
composeCount: 0
}
dataList {
itemId: 11050005
count: 35
lastUseTime: 1650962959000
composeCount: 0
}
dataList {
itemId: 11050006
count: 240
lastUseTime: 1651180440907
composeCount: 0
}
[INFO:2023-4-25 17:10:9]<== Receiver Message, socketClient version=4,extId=35,cmd=5,status=0,size=12
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetItemListReply <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 10 3 所需时间单位秒 = 0.30103030055761 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetItemListReply 8 1
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 10001
barrierId: 10001011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10001
barrierId: 10001122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10002
barrierId: 10002123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10003
barrierId: 10003123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004032
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004042
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004051
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004052
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004061
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004062
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004071
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004072
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004081
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004082
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004091
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004092
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004101
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004102
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004111
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004112
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004121
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004122
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10004
barrierId: 10004123
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005011
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005012
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005021
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005022
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
barrierId: 10005031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 10005
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hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110007
barrierId: 110007031
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 110007
barrierId: 110007041
star: 2
hasGetBonus:
bestFightRound: 1
}
userBarrierList {
dungeonId: 120001
barrierId: 120001011
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 120001
barrierId: 120001012
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001021
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001022
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001031
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 120001
barrierId: 120001032
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 130001
barrierId: 130001011
star: -1
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 140001
barrierId: 140001011
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMainDungeonReply <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 1 所需时间单位秒 = 0.30103030055761 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetMainDungeonReply 9 1
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSvrFunctionBanReply <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 33 所需时间单位秒 = 0.3343650996685 移走了序号= 1 的消息,当前队列数量= 2 || 0 GetSvrFunctionBanReply 10 1
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}scenes {
id: 1
expireTime: 0
isUsing: true
autoChange: false
}
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetSceneInfoReply <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 67 1 所需时间单位秒 = 0.3343650996685 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetSceneInfoReply 11 1
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
count: 40
totalPayCount: 40
}
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MidasCurrencyInfoAysnPush <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 4 || 0 MidasCurrencyInfoAysnPush 12 1
[INFO:2023-4-25 17:10:9][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMidasCurrencyInfoAysnReply <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 3 所需时间单位秒 = 0.36769820004702 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetMidasCurrencyInfoAysnReply 13 1
[INFO:2023-4-25 17:10:9][logic/extensions/stat/agent/StatAgent.lua:34]:{sendSubmitClientDataRequest}12th Gen Intel(R) Core(TM) i5-12490F
[INFO:2023-4-25 17:10:9][logic/extensions/stat/agent/StatAgent.lua:36]:{sendSubmitClientDataRequest}NVIDIA GeForce GTX 1650
[INFO:2023-4-25 17:10:9][logic/extensions/stat/agent/StatAgent.lua:37]:{sendSubmitClientDataRequest}Direct3D 11.0 [level 11.1]
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 1 当前队列数量= 1
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SubmitClientDataRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}clientData {
phoneModel: Editor
sdkVersion: 1.0.0.0
sdkType: 0
imsi: 00000000
imei: 00000000
gameVersionName: 0.0.0
gameVersionCode: 0
gamepackageName: com.baitian.unity.editor
densityDpi: 240
displayScreenWidth: 720
displayScreenHeight: 1280
networkInfo: WIFI
sysVersion: 1
othersdkVersion:
channelId: 0
pushRegisterId:
cpuHardware: 12th Gen Intel(R) Core(TM) i5-12490F
memory: 0
gLRender: NVIDIA GeForce GTX 1650
gLVersion: Direct3D 11.0 [level 11.1]
startFromGameCenter: false
}
[INFO:2023-4-25 17:10:9][logic/extensions/main/controller/MainController.lua:37]:{func}===========注意:拉取一些进入主界面需要的请求数据,非关键路径数据,以下协议都配置到没有返回不会卡菊花不重连===========
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 9 当前队列数量= 2
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetFoodRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 37 2 当前队列数量= 3
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetKitchenRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=46,cmd=1,size=214
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 20 30 当前队列数量= 4
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetPopUpMessageRequest
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=37,cmd=9,size=9
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=37,cmd=2,size=9
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 54 1 当前队列数量= 5
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetHeroTaskInfosRequest
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=20,cmd=30,size=9
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=54,cmd=1,size=9
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 49 1 当前队列数量= 6
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetRedDotInfosRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 33 14 当前队列数量= 7
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadFriendInfosRequest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 1 当前队列数量= 8
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetReqest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}includeExtInfo: false
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 57 27 当前队列数量= 9
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GuildGetJoinOfflineReqest
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 23 12 当前队列数量= 10
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=49,cmd=1,size=9
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterSkinRequest
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=33,cmd=14,size=9
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=57,cmd=1,size=11
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 64 当前队列数量= 11
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=57,cmd=27,size=9
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = LoadingBgGetRequest
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=23,cmd=12,size=9
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][logic/extensions/main/controller/MainController.lua:89]:{func}===========做一些进入主界面的初始化处理工作===========
[INFO:2023-4-25 17:10:9]==> Sender Auto Serialize Message,extId=20,cmd=64,size=9
[INFO:2023-4-25 17:10:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:9][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=9,id=205
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/main/controller/MainController:147: in function 'enterMainScene'
logic/logicLauncher/LogicLauncher:286: in function 'beginCreateRoleAfterFinishAndEnterGame'
logic/logicLauncher/LogicLauncher:240: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/playerinfo/controller/PlayerController:128: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/currency/agent/CurrencyAgent:42: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 17:10:9][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:10:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 1
userCount: 8
[INFO:2023-4-25 17:10:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = JoinChatRoomPush <---
[INFO:2023-4-25 17:10:9][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 35 5 || 0 JoinChatRoomPush 14 1
[INFO:2023-4-25 17:10:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:9][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:10:9][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:10:9]DestroyUnusedResources:5,2,time=,paths:
[INFO:2023-4-25 17:10:10][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=9,id=205
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=46,cmd=1,status=0,size=8
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=37,cmd=9,status=0,size=8
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=37,cmd=2,status=0,size=40
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=20,cmd=30,status=0,size=8
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=54,cmd=1,status=0,size=761
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=49,cmd=1,status=0,size=1192
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=33,cmd=14,status=0,size=8
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=57,cmd=1,status=0,size=14
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=57,cmd=27,status=0,size=10
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=23,cmd=12,status=0,size=8
[INFO:2023-4-25 17:10:10][logic/scene/main/stage/MainSceneStage.lua:62]:{_onAllLoaded}-------------主城主场景加载完毕,开始打开主界面---------------
[INFO:2023-4-25 17:10:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:10][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=9,id=205
[INFO:2023-4-25 17:10:10][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=9,id=205,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/main/stage/MainSceneStage:93: in function '_onAllLoaded'
logic/scene/main/stage/MainSceneStage:234: in function '_checkAllLoaded'
logic/scene/main/stage/MainSceneStage:241: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:228: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=20,cmd=64,status=0,size=32
[INFO:2023-4-25 17:10:10][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SubmitClientDataReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 1 所需时间单位秒 = 0.91456431150436 移走了序号= 1 的消息,当前队列数量= 11 || 0 SubmitClientDataReply 15 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetFoodReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 9 所需时间单位秒 = 0.91456431150436 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetFoodReply 16 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}kitchen {
position: 1
heroUniqueId: 0
cookBookId: 0
num: 0
beginTime: 1682498959000
endTime: 1682498959000
addTime: 0
helpTime: 0
uniqueId: 0
}
askHelpCount: 0
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetKitchenReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 37 2 所需时间单位秒 = 0.91456431150436 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetKitchenReply 17 1
[INFO:2023-4-25 17:10:10][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:10:10]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetPopUpMessageReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 20 30 所需时间单位秒 = 0.94821271300316 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetPopUpMessageReply 18 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
taskId: 63000001
state: 0
heroUniqueId: 0
heroId: 2000
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682498985
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000065
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716135
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000005
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716135
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000071
state: 0
heroUniqueId: 0
heroId: 2012
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716157
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000073
state: 0
heroUniqueId: 0
heroId: 2014
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716176
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000105
state: 0
heroUniqueId: 0
heroId: 2004
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716135
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000008
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716146
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000072
state: 0
heroUniqueId: 0
heroId: 2013
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716168
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000040
state: 0
heroUniqueId: 0
heroId: 2039
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682559370
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000074
state: 0
heroUniqueId: 0
heroId: 2015
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682500087
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000013
state: 0
heroUniqueId: 0
heroId: 2012
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716157
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000108
state: 0
heroUniqueId: 0
heroId: 2014
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716176
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000015
state: 0
heroUniqueId: 0
heroId: 2014
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716176
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000014
state: 0
heroUniqueId: 0
heroId: 2013
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716168
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000016
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682500087
doneCount: 1
lastFinishedTime: 1682500212
}
taskInfos {
taskId: 63000119
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716146
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000120
state: 0
heroUniqueId: 0
heroId: 2007
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682716146
doneCount: 0
lastFinishedTime: 0
}
taskInfos {
taskId: 63000063
state: 0
heroUniqueId: 0
heroId: 0
location {
category: 0
defineId: 0
heroInfo:
}
expireTime: 0
unLockTime: 1682498985
doneCount: 1
lastFinishedTime: 1682500122
}
heroCounts {
heroId: 2000
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2004
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2007
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2039
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2012
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2013
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2014
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 2015
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
heroCounts {
heroId: 9999
isUnLocked: true
dailyCount: 0
expireTime: 1682802000
}
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetHeroTaskInfosReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 54 1 所需时间单位秒 = 0.94821271300316 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetHeroTaskInfosReply 19 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 512
replaceAll: false
}
redDotInfos {
defineId: 256
replaceAll: false
}
redDotInfos {
defineId: 1
replaceAll: false
}
redDotInfos {
defineId: 257
replaceAll: false
}
redDotInfos {
defineId: 258
replaceAll: false
}
redDotInfos {
defineId: 6
infos {
id: 2000
value: 1
time: 0
}
infos {
id: 2004
value: 1
time: 0
}
infos {
id: 2007
value: 1
time: 0
}
infos {
id: 2039
value: 1
time: 0
}
infos {
id: 2012
value: 1
time: 0
}
infos {
id: 2013
value: 1
time: 0
}
infos {
id: 2014
value: 1
time: 0
}
infos {
id: 9999
value: 1
time: 0
}
infos {
id: 2015
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 11
replaceAll: false
}
redDotInfos {
defineId: 268
replaceAll: false
}
redDotInfos {
defineId: 269
replaceAll: false
}
redDotInfos {
defineId: 270
replaceAll: false
}
redDotInfos {
defineId: 276
replaceAll: false
}
redDotInfos {
defineId: 280
replaceAll: false
}
redDotInfos {
defineId: 281
infos {
id: 0
value: 0
time: 1682802000
}
replaceAll: false
}
redDotInfos {
defineId: 286
replaceAll: false
}
redDotInfos {
defineId: 32
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 33
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 289
replaceAll: false
}
redDotInfos {
defineId: 34
replaceAll: false
}
redDotInfos {
defineId: 552
replaceAll: false
}
redDotInfos {
defineId: 296
replaceAll: false
}
redDotInfos {
defineId: 297
replaceAll: false
}
redDotInfos {
defineId: 298
replaceAll: false
}
redDotInfos {
defineId: 43
replaceAll: false
}
redDotInfos {
defineId: 44
infos {
id: 0
value: 1
time: 1682726400
}
replaceAll: false
}
redDotInfos {
defineId: 45
replaceAll: false
}
redDotInfos {
defineId: 49
replaceAll: false
}
redDotInfos {
defineId: 50
infos {
id: 0
value: 1
time: 1682784000
}
replaceAll: false
}
redDotInfos {
defineId: 51
replaceAll: false
}
redDotInfos {
defineId: 52
infos {
id: 10001
value: 1
time: 1682784000
}
infos {
id: 10035
value: 1
time: 0
}
infos {
id: 10004
value: 1
time: 0
}
infos {
id: 10011
value: 0
time: 1682739000
}
replaceAll: false
}
redDotInfos {
defineId: 569
replaceAll: false
}
redDotInfos {
defineId: 570
replaceAll: false
}
redDotInfos {
defineId: 61
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 573
replaceAll: false
}
redDotInfos {
defineId: 62
replaceAll: false
}
redDotInfos {
defineId: 319
replaceAll: false
}
redDotInfos {
defineId: 322
replaceAll: false
}
redDotInfos {
defineId: 326
replaceAll: false
}
redDotInfos {
defineId: 327
replaceAll: false
}
redDotInfos {
defineId: 72
replaceAll: false
}
redDotInfos {
defineId: 81
infos {
id: 1
value: 1
time: 0
}
infos {
id: 3
value: 1
time: 0
}
infos {
id: 4
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 83
replaceAll: false
}
redDotInfos {
defineId: 339
replaceAll: false
}
redDotInfos {
defineId: 88
replaceAll: false
}
redDotInfos {
defineId: 89
replaceAll: false
}
redDotInfos {
defineId: 93
replaceAll: false
}
redDotInfos {
defineId: 99
replaceAll: false
}
redDotInfos {
defineId: 355
replaceAll: false
}
redDotInfos {
defineId: 100
infos {
id: 4200016
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 101
infos {
id: 4200016
value: 1
time: 0
}
infos {
id: 4000008
value: 1
time: 0
}
infos {
id: 4000005
value: 1
time: 0
}
infos {
id: 4200011
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 107
infos {
id: 10020
value: 1
time: 1682784000
}
replaceAll: false
}
redDotInfos {
defineId: 108
replaceAll: false
}
redDotInfos {
defineId: 623
replaceAll: false
}
redDotInfos {
defineId: 117
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 121
replaceAll: false
}
redDotInfos {
defineId: 378
replaceAll: false
}
redDotInfos {
defineId: 123
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 124
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 126
infos {
id: 3
value: 0
time: 1683647999
}
infos {
id: 4
value: 0
time: 1683079200
}
replaceAll: false
}
redDotInfos {
defineId: 386
replaceAll: false
}
redDotInfos {
defineId: 131
replaceAll: false
}
redDotInfos {
defineId: 387
replaceAll: false
}
redDotInfos {
defineId: 132
replaceAll: false
}
redDotInfos {
defineId: 133
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 135
replaceAll: false
}
redDotInfos {
defineId: 137
replaceAll: false
}
redDotInfos {
defineId: 138
replaceAll: false
}
redDotInfos {
defineId: 395
replaceAll: false
}
redDotInfos {
defineId: 396
replaceAll: false
}
redDotInfos {
defineId: 397
replaceAll: false
}
redDotInfos {
defineId: 142
replaceAll: false
}
redDotInfos {
defineId: 398
replaceAll: false
}
redDotInfos {
defineId: 143
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 144
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 145
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 148
replaceAll: false
}
redDotInfos {
defineId: 150
replaceAll: false
}
redDotInfos {
defineId: 152
replaceAll: false
}
redDotInfos {
defineId: 412
replaceAll: false
}
redDotInfos {
defineId: 161
infos {
id: 0
value: 3
time: 1682739000
}
replaceAll: false
}
redDotInfos {
defineId: 162
replaceAll: false
}
redDotInfos {
defineId: 164
infos {
id: 6
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 167
infos {
id: 0
value: 0
time: 1682784000
}
replaceAll: false
}
redDotInfos {
defineId: 168
replaceAll: false
}
redDotInfos {
defineId: 175
infos {
id: 0
value: 1
time: 1682802010
}
replaceAll: false
}
redDotInfos {
defineId: 176
replaceAll: false
}
redDotInfos {
defineId: 177
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 182
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 183
replaceAll: false
}
redDotInfos {
defineId: 184
replaceAll: false
}
redDotInfos {
defineId: 192
replaceAll: false
}
redDotInfos {
defineId: 208
replaceAll: false
}
redDotInfos {
defineId: 464
replaceAll: false
}
redDotInfos {
defineId: 209
replaceAll: false
}
redDotInfos {
defineId: 465
replaceAll: false
}
redDotInfos {
defineId: 466
replaceAll: false
}
redDotInfos {
defineId: 467
replaceAll: false
}
redDotInfos {
defineId: 468
replaceAll: false
}
redDotInfos {
defineId: 213
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 214
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
redDotInfos {
defineId: 473
replaceAll: false
}
redDotInfos {
defineId: 474
replaceAll: false
}
redDotInfos {
defineId: 223
replaceAll: false
}
redDotInfos {
defineId: 226
replaceAll: false
}
redDotInfos {
defineId: 227
replaceAll: false
}
redDotInfos {
defineId: 239
replaceAll: false
}
redDotInfos {
defineId: 242
replaceAll: false
}
redDotInfos {
defineId: 246
replaceAll: false
}
redDotInfos {
defineId: 249
infos {
id: 0
value: 0
time: 1682802002
}
replaceAll: false
}
redDotInfos {
defineId: 506
replaceAll: false
}
redDotInfos {
defineId: 252
replaceAll: false
}
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetRedDotInfosReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 49 1 所需时间单位秒 = 0.94821271300316 移走了序号= 1 的消息,当前队列数量= 6 || 0 GetRedDotInfosReply 20 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadFriendInfosReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 33 14 所需时间单位秒 = 0.98154601454735 移走了序号= 1 的消息,当前队列数量= 5 || 0 LoadFriendInfosReply 21 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}createSNCount: 0
leaveTime: 0
leaveReason: 2
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 1 所需时间单位秒 = 0.98154601454735 移走了序号= 1 的消息,当前队列数量= 4 || 0 GuildGetReply 22 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}joinOffline: false
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GuildGetJoinOfflineReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 57 27 所需时间单位秒 = 0.98154601454735 移走了序号= 1 的消息,当前队列数量= 3 || 0 GuildGetJoinOfflineReply 23 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterSkinReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 23 12 所需时间单位秒 = 1.0148799158633 移走了序号= 1 的消息,当前队列数量= 2 || 0 HeroCharacterSkinReply 24 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}usingIds: 1
usingIds: 2
usingIds: 3
usingIds: 7
usingIds: 10
usingIds: 13
usingIds: 403
usingIds: 404
usingIds: 405
usingIds: 406
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = LoadingBgGetReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 64 所需时间单位秒 = 1.0148799158633 移走了序号= 1 的消息,当前队列数量= 1 || 0 LoadingBgGetReply 25 1
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 1.0148799158633
[WARN:2023-4-25 17:10:10][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 4 当前队列数量= 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMonthCardInfoRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=53,cmd=4,size=9
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 22 当前队列数量= 2
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetWeeklyCardInfoRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=53,cmd=22,size=9
[INFO:2023-4-25 17:10:10][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 20 22 当前队列数量= 3
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleInfoRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 6 当前队列数量= 4
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReconnectBattleRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=20,cmd=22,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 75 1 当前队列数量= 5
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=4,cmd=6,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = MentorAllInfoRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][logic/extensions/common/facade/CommonFacade.lua:109]:{clearFloatTipsCacheAndRelease}恢复飘字,清空缓存的飘字
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=75,cmd=1,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 1 当前队列数量= 6
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTaskInfosRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}typeIds: 6
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 12 当前队列数量= 7
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GrowTaskTypeRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 1 当前队列数量= 8
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetTopupInfoRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 10 当前队列数量= 9
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetGiftBagInfoRequest
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=45,cmd=1,size=11
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isOpenView: false
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=45,cmd=12,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=53,cmd=1,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 10
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=53,cmd=10,size=11
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][logic/extensions/playerinfo/model/PlayerInfoModel.lua:518]:{isSuperR}TCL: ilevel:0
[INFO:2023-4-25 17:10:10][logic/extensions/main/view/MainTencentView.lua:437]:{_updateForXinYueSuperLevel}TCL: isSuperR false
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 17 当前队列数量= 11
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetJinyumantangInfoRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 53 12 当前队列数量= 12
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCustomizedGiftBagInfoRequest
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=31,cmd=17,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=53,cmd=12,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 22 34 当前队列数量= 13
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SummonPoolRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}poolId: 0
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=22,cmd=34,size=11
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 43 39 当前队列数量= 14
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetUnReadNewspaperRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 7 当前队列数量= 15
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetMysteryStoreInfoRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=43,cmd=39,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=41,cmd=7,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 137 1 当前队列数量= 16
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get137InfosRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=137,cmd=1,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=53,cmd=4,status=0,size=8
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=53,cmd=22,status=0,size=8
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=20,cmd=22,status=0,size=8
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=4,cmd=6,status=0,size=8
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=75,cmd=1,status=0,size=8
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=45,cmd=1,status=0,size=217
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=45,cmd=12,status=0,size=44
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=53,cmd=1,status=0,size=3109
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMonthCardInfoReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 4 所需时间单位秒 = 0.27802820131183 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetMonthCardInfoReply 27 1
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 11 2 当前队列数量= 16
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetCurrencyInfoRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyId: 4
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetWeeklyCardInfoReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 22 所需时间单位秒 = 0.27802820131183 移走了序号= 1 的消息,当前队列数量= 15 || 0 GetWeeklyCardInfoReply 28 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=11,cmd=2,size=11
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleInfoReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 20 22 所需时间单位秒 = 0.27802820131183 移走了序号= 1 的消息,当前队列数量= 14 || 0 ReconnectBattleInfoReply 29 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReconnectBattleReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 6 所需时间单位秒 = 0.31141090020537 移走了序号= 1 的消息,当前队列数量= 13 || 0 ReconnectBattleReply 30 1
[INFO:2023-4-25 17:10:10][logic/extensions/battle/controller/BattleReconnectMgr.lua:215]:{_tryReconnect}无可重连的战斗
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MentorAllInfoReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 75 1 所需时间单位秒 = 0.31141090020537 移走了序号= 1 的消息,当前队列数量= 12 || 0 MentorAllInfoReply 31 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 65000115
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000114
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
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progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
id: 65000112
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hasFinished: false
donCount: 0
}
taskInfos {
id: 65000111
progress: 0
hasFinished: false
donCount: 0
}
taskInfos {
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progress: 1
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donCount: 1
}
taskInfos {
id: 65000109
progress: 1
hasFinished: false
donCount: 1
}
taskInfos {
id: 65000108
progress: 0
hasFinished: false
donCount: 0
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taskInfos {
id: 65000107
progress: 0
hasFinished: false
donCount: 0
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taskInfos {
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hasFinished: false
donCount: 1
}
taskInfos {
id: 65000105
progress: 1
hasFinished: false
donCount: 1
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taskInfos {
id: 65000104
progress: 1
hasFinished: false
donCount: 1
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taskInfos {
id: 65000103
progress: 0
hasFinished: false
donCount: 0
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taskInfos {
id: 65000102
progress: 1
hasFinished: false
donCount: 1
}
taskInfos {
id: 65000101
progress: 1
hasFinished: false
donCount: 1
}
activityInfos {
typeId: 6
defineId: 4
value: 0
expiryTime: 541131684
}
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTaskInfosReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 1 所需时间单位秒 = 0.31141090020537 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetTaskInfosReply 32 1
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=53,cmd=10,status=0,size=517
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=31,cmd=17,status=0,size=10
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=53,cmd=12,status=0,size=56
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=22,cmd=34,status=0,size=99
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=43,cmd=39,status=0,size=8
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=41,cmd=7,status=0,size=12
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=137,cmd=1,status=0,size=8
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}types {
typeId: 1
isGained: false
}
types {
typeId: 2
isGained: false
}
types {
typeId: 3
isGained: false
}
types {
typeId: 4
isGained: false
}
types {
typeId: 5
isGained: false
}
types {
typeId: 6
isGained: false
}
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GrowTaskTypeReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 12 所需时间单位秒 = 0.34474429860711 移走了序号= 1 的消息,当前队列数量= 10 || 0 GrowTaskTypeReply 33 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
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buyCount: 0
}
infos {
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[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetTopupInfoReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 1 所需时间单位秒 = 0.34474429860711 移走了序号= 1 的消息,当前队列数量= 9 || 0 GetTopupInfoReply 34 1
[INFO:2023-4-25 17:10:10][logic/extensions/topup/model/TopupModel.lua:28]:{saveAllInfos}============全部充值档位信息:============
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id: 8203
buyCount: 0
expiredTime: 0
}
infos {
id: 8204
buyCount: 0
expiredTime: 0
}
infos {
id: 11001
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11002
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11003
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11004
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11005
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11006
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11007
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 11008
buyCount: 0
isNew: true
expiredTime: 0
}
infos {
id: 7001
buyCount: 0
expiredTime: 0
}
infos {
id: 7002
buyCount: 0
expiredTime: 0
}
infos {
id: 7003
buyCount: 0
expiredTime: 0
}
infos {
id: 7004
buyCount: 0
expiredTime: 0
}
infos {
id: 7005
buyCount: 0
expiredTime: 0
}
infos {
id: 7006
buyCount: 0
expiredTime: 0
}
infos {
id: 7007
buyCount: 0
expiredTime: 0
}
infos {
id: 1008
buyCount: 0
expiredTime: 0
}
infos {
id: 1009
buyCount: 0
expiredTime: 0
}
infos {
id: 1010
buyCount: 0
expiredTime: 0
}
infos {
id: 1101
buyCount: 0
expiredTime: 0
}
infos {
id: 1102
buyCount: 0
expiredTime: 0
}
infos {
id: 1103
buyCount: 0
expiredTime: 0
}
infos {
id: 1104
buyCount: 0
expiredTime: 0
}
infos {
id: 1105
buyCount: 0
expiredTime: 0
}
infos {
id: 1106
buyCount: 0
expiredTime: 0
}
infos {
id: 1107
buyCount: 0
expiredTime: 0
}
infos {
id: 1108
buyCount: 0
expiredTime: 0
}
infos {
id: 1109
buyCount: 0
expiredTime: 0
}
infos {
id: 1110
buyCount: 0
expiredTime: 0
}
infos {
id: 1111
buyCount: 0
expiredTime: 0
}
infos {
id: 1112
buyCount: 0
expiredTime: 0
}
infos {
id: 1113
buyCount: 0
expiredTime: 0
}
infos {
id: 1115
buyCount: 0
expiredTime: 0
}
infos {
id: 1201
buyCount: 0
expiredTime: 0
}
infos {
id: 1202
buyCount: 0
expiredTime: 0
}
infos {
id: 1401
buyCount: 0
expiredTime: 0
}
infos {
id: 1402
buyCount: 0
expiredTime: 0
}
infos {
id: 1403
buyCount: 0
expiredTime: 0
}
infos {
id: 1404
buyCount: 0
expiredTime: 0
}
infos {
id: 20001
buyCount: 0
expiredTime: 0
}
infos {
id: 20002
buyCount: 0
expiredTime: 0
}
infos {
id: 20003
buyCount: 0
expiredTime: 0
}
infos {
id: 20004
buyCount: 0
expiredTime: 0
}
infos {
id: 20005
buyCount: 0
expiredTime: 0
}
infos {
id: 20006
buyCount: 0
expiredTime: 0
}
infos {
id: 20007
buyCount: 0
expiredTime: 0
}
infos {
id: 9923
buyCount: 0
expiredTime: 0
}
infos {
id: 10002
buyCount: 0
expiredTime: 0
}
infos {
id: 10016
buyCount: 0
expiredTime: 0
}
infos {
id: 10024
buyCount: 0
expiredTime: 0
}
infos {
id: 10025
buyCount: 0
expiredTime: 0
}
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetGiftBagInfoReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 10 所需时间单位秒 = 0.34474429860711 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetGiftBagInfoReply 35 1
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 41 5 当前队列数量= 9
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetStoreFreeGiftBagInfoRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=41,cmd=5,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10]<== Receiver Message, socketClient version=4,extId=11,cmd=2,status=0,size=26
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.38703420013189 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetActivityInfosReply 36 1
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 40 1 当前队列数量= 9
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetExploreInfosRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 103 1 当前队列数量= 10
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get103InfosRequest
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 107 1 当前队列数量= 11
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get107InfoRequest
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=40,cmd=1,size=9
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=103,cmd=1,size=9
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 105 1 当前队列数量= 12
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=107,cmd=1,size=9
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get105InfoRequest
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10]==> Sender Auto Serialize Message,extId=105,cmd=1,size=9
[INFO:2023-4-25 17:10:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}time: 0
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetJinyumantangInfoReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 17 所需时间单位秒 = 0.38703420013189 移走了序号= 1 的消息,当前队列数量= 11 || 0 GetJinyumantangInfoReply 37 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
expiredTime: 0
}
infos {
id: 7
expiredTime: 0
}
infos {
id: 8
expiredTime: 0
}
infos {
id: 9
expiredTime: 0
}
infos {
id: 10
expiredTime: 0
}
infos {
id: 11
expiredTime: 0
}
infos {
id: 12
expiredTime: 0
}
infos {
id: 13
expiredTime: 0
}
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCustomizedGiftBagInfoReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 53 12 所需时间单位秒 = 0.38703420013189 移走了序号= 1 的消息,当前队列数量= 10 || 0 GetCustomizedGiftBagInfoReply 38 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}summonPools {
poolId: 1
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 15
}
summonPools {
poolId: 2
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 3
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 4
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
summonPools {
poolId: 133
freeEndTime: 0
ssrCount: 0
doneCount: 0
actGainCount: 0
actIsGained: false
extraDailyCount: 0
needCountUntilSsr: 67
}
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SummonPoolReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 22 34 所需时间单位秒 = 0.42036810144782 移走了序号= 1 的消息,当前队列数量= 9 || 0 SummonPoolReply 39 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetUnReadNewspaperReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 43 39 所需时间单位秒 = 0.42036810144782 移走了序号= 1 的消息,当前队列数量= 8 || 0 GetUnReadNewspaperReply 40 1
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}expireTime: 0
refreshCount: 5
[INFO:2023-4-25 17:10:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetMysteryStoreInfoReply <---
[INFO:2023-4-25 17:10:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 7 所需时间单位秒 = 0.42036810144782 移走了序号= 1 的消息,当前队列数量= 7 || 0 GetMysteryStoreInfoReply 41 1
[INFO:2023-4-25 17:10:10][logic/extensions/main/view/MainViewPresentor.lua:28]:{_onEnterAnimationDone}主界面打开动画完毕,广播主界面打开完毕GlobalNotify.BeginShowMainViewFinish,准备好了,对于启动流程有作用的
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get137InfosReply <---
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 137 1 所需时间单位秒 = 0.45390900224447 移走了序号= 1 的消息,当前队列数量= 6 || 0 Get137InfosReply 42 1
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}currencyInfo {
currencyId: 4
count: 6260
lastRecoverTime: 1682716364000
dailyRecoveredCount: 0
expiredTime: 0
}
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetCurrencyInfoReply <---
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 11 2 所需时间单位秒 = 0.17588080093265 移走了序号= 1 的消息,当前队列数量= 5 || 0 GetCurrencyInfoReply 43 1
[INFO:2023-4-25 17:10:11][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:10:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:10:11][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:10:11]<== Receiver Message, socketClient version=4,extId=41,cmd=5,status=0,size=18
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 1
todayHasGain: false
currentRound: 1
currentHasGain: 0
}
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetStoreFreeGiftBagInfoReply <---
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 41 5 所需时间单位秒 = 0.14249820262194 移走了序号= 1 的消息,当前队列数量= 4 || 0 GetStoreFreeGiftBagInfoReply 44 1
[INFO:2023-4-25 17:10:11][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:10:11]<== Receiver Message, socketClient version=4,extId=40,cmd=1,status=0,size=187
[INFO:2023-4-25 17:10:11]<== Receiver Message, socketClient version=4,extId=103,cmd=1,status=0,size=806
[INFO:2023-4-25 17:10:11]<== Receiver Message, socketClient version=4,extId=107,cmd=1,status=0,size=17
[INFO:2023-4-25 17:10:11]<== Receiver Message, socketClient version=4,extId=105,cmd=1,status=0,size=10
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 1
recommendHero: 2048
recommendHero: 2011
recommendHero: 2006
recommendHero: 2004
recommendHero: 2002
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 2
recommendHero: 2042
recommendHero: 2016
recommendHero: 2046
recommendHero: 2024
recommendHero: 2015
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 3
recommendHero: 2027
recommendHero: 2030
recommendHero: 2009
recommendHero: 2033
recommendHero: 2039
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 4
recommendHero: 2003
recommendHero: 2037
recommendHero: 2028
recommendHero: 2041
recommendHero: 2029
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 5
recommendHero: 2026
recommendHero: 2052
recommendHero: 2036
recommendHero: 2031
recommendHero: 2050
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 6
recommendHero: 2041
recommendHero: 2005
recommendHero: 2036
recommendHero: 2028
recommendHero: 2032
}
exploreInfos {
id: 0
startExploreTime: 0
finishExploreTime: 0
exploreId: 7
recommendHero: 2004
recommendHero: 2020
recommendHero: 2042
recommendHero: 2018
recommendHero: 2047
}
maxUnlockTeam: 4
exploreTime: 0
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetExploreInfosReply <---
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 40 1 所需时间单位秒 = 0.20020889863372 移走了序号= 1 的消息,当前队列数量= 3 || 0 GetExploreInfosReply 45 1
[INFO:2023-4-25 17:10:11][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:10:11]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
day: 1
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.11
}
infos {
day: 2
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.12
}
infos {
day: 3
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.13
}
infos {
day: 4
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.14
}
infos {
day: 5
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.15
lunarFestival: 清明
}
infos {
day: 6
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.16
}
infos {
day: 7
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.17
}
infos {
day: 8
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.18
}
infos {
day: 9
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.19
}
infos {
day: 10
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.20
}
infos {
day: 11
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.21
}
infos {
day: 12
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.22
}
infos {
day: 13
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.23
}
infos {
day: 14
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.24
}
infos {
day: 15
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.25
}
infos {
day: 16
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.26
}
infos {
day: 17
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.27
}
infos {
day: 18
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.28
}
infos {
day: 19
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 2.29
}
infos {
day: 20
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.1
lunarFestival: 谷雨
}
infos {
day: 21
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.2
}
infos {
day: 22
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.3
}
infos {
day: 23
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.4
}
infos {
day: 24
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.5
}
infos {
day: 25
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.6
}
infos {
day: 26
hasSignIn: false
luckLevel: 3
drawIds: 12
drawIds: 9
drawIds: 17
drawIds: 19
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.7
}
infos {
day: 27
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 18
drawIds: 20
drawIds: 17
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.8
}
infos {
day: 28
hasSignIn: false
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.9
}
infos {
day: 29
hasSignIn: false
luckLevel: 4
drawIds: 8
drawIds: 16
drawIds: 19
drawIds: 20
lunarYear: 癸卯兔年
lunarMonthAndDay: 3.10
}
serverTime: 1682716501022
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get103InfosReply <---
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 103 1 所需时间单位秒 = 0.20020889863372 移走了序号= 1 的消息,当前队列数量= 2 || 0 Get103InfosReply 46 1
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}onlineTime: 856
updateTime: 1682716498
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get107InfoReply <---
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 107 1 所需时间单位秒 = 0.20020889863372 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get107InfoReply 47 1
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 1 当前队列数量= 2
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAllMailsRequest
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}rechargeNum: 0
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get105InfoReply <---
[INFO:2023-4-25 17:10:11]==> Sender Auto Serialize Message,extId=32,cmd=1,size=9
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 105 1 所需时间单位秒 = 0.23354239761829 移走了序号= 1 的消息,当前队列数量= 1 || 0 Get105InfoReply 48 1
[INFO:2023-4-25 17:10:11]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:11]<== Receiver Message, socketClient version=4,extId=32,cmd=1,status=0,size=949
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userMail {
incrId: 6370113
mailId: 301502
params: Gillian Yi
attachment: 1#11240015#3
state: 1
createTime: 1682716454091
isCollection: false
}
userMail {
incrId: 6370112
mailId: 301402
params: Gillian Yi
attachment: 1#11240014#3
state: 1
createTime: 1682716443701
isCollection: false
}
userMail {
incrId: 6370115
mailId: 300402
params: Gillian Yi
attachment: 1#11240004#3
state: 0
createTime: 1682716456070
isCollection: false
}
userMail {
incrId: 6370114
mailId: 300002
params: Gillian Yi
attachment: 2#1#30
state: 0
createTime: 1682716455410
isCollection: false
}
userMail {
incrId: 6370087
mailId: 29
params:
attachment: 2#2#1000
state: 0
createTime: 1682715604173
isCollection: false
}
userMail {
incrId: 6020083
mailId: 100
params:
attachment: 1#10000064#1
state: 0
createTime: 1682498947000
isCollection: false
}
userMail {
incrId: 6020082
mailId: 60001
params:
attachment: 1#11190024#10
state: 0
createTime: 1682498947000
isCollection: false
}
userMail {
incrId: 6020081
mailId: 60012
params:
attachment: 1#10000009#2|2#6#100
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020080
mailId: 60011
params:
attachment: 2#2#50000|1#11040002#2|1#11040001#5|1#11060006#5|1#10000009#3|1#11190024#5|1#11060001#1|2#6#200
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6070002
mailId: 29
params:
attachment: 1#11070001#500|2#2#1000
state: 0
createTime: 1682559342000
isCollection: false
}
userMail {
incrId: 6070003
mailId: 60006
params:
attachment: 1#11190024#10
state: 0
createTime: 1682559342000
isCollection: false
}
userMail {
incrId: 6020079
mailId: 60010
params:
attachment: 1#10000009#3|1#11190024#5|8#11110050#1
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020078
mailId: 60009
params:
attachment: 1#11040002#2|1#11060001#1
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020077
mailId: 60008
params:
attachment: 1#11060006#5|2#6#200
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6020076
mailId: 60007
params:
attachment: 2#2#50000|1#11040001#5
state: 0
createTime: 1682498872000
isCollection: false
}
userMail {
incrId: 6370109
mailId: 301501
params: Gillian Yi
attachment: 1#11240015#2
state: 1
createTime: 1682716433896
isCollection: false
}
userMail {
incrId: 6370108
mailId: 301401
params: Gillian Yi
attachment: 1#11240014#2
state: 1
createTime: 1682716433375
isCollection: false
}
userMail {
incrId: 6370111
mailId: 300401
params: Gillian Yi
attachment: 1#11240004#2
state: 1
createTime: 1682716438060
isCollection: false
}
userMail {
incrId: 6370110
mailId: 300001
params: Gillian Yi
attachment: 2#1#20
state: 1
createTime: 1682716436841
isCollection: false
}
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAllMailsReply <---
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 1 所需时间单位秒 = 0.13366059958935 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAllMailsReply 49 1
[INFO:2023-4-25 17:10:11][logic/common/logic/ResPreLoadMgr.lua:221]:{_rgc}================[只是警报]正在执行加载资源,暂不能gc,再走一次延时gc检测================
[INFO:2023-4-25 17:10:11][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 5 当前队列数量= 1
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityPictureShowCountRequest
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:11]==> Sender Auto Serialize Message,extId=50,cmd=5,size=9
[INFO:2023-4-25 17:10:11]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:11]<== Receiver Message, socketClient version=4,extId=50,cmd=5,status=0,size=26
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 0
showCount: 1
showCount: 1
showCount: 1
showCount: 1
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityPictureShowCountReply <---
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 5 所需时间单位秒 = 0.16734229773283 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityPictureShowCountReply 50 1
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 6 当前队列数量= 1
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = IncActivityPictureShowCountRequest
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:219]:{_dumpMsg}ids: 7
ids: 8
ids: 6
ids: 9
[INFO:2023-4-25 17:10:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:11]==> Sender Auto Serialize Message,extId=50,cmd=6,size=17
[INFO:2023-4-25 17:10:11]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:11]<== Receiver Message, socketClient version=4,extId=50,cmd=6,status=0,size=8
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:11][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = IncActivityPictureShowCountReply <---
[INFO:2023-4-25 17:10:11][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 6 所需时间单位秒 = 0.13368039950728 移走了序号= 1 的消息,当前队列数量= 0 || 0 IncActivityPictureShowCountReply 51 1
[INFO:2023-4-25 17:10:12][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:10:12]DestroyUnusedResources:1,2,time=,paths:
[WARN:2023-4-25 17:10:14][@logic/extensions/mail/view/HeroLetterView.lua:68]:{onEnter}剩余未读食魂信件数量: 2
[INFO:2023-4-25 17:10:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:15][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情播放完毕:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:193: in function
[INFO:2023-4-25 17:10:15][logic/extensions/main/view/MainLive2DCharacter.lua:147]:{_processDone}Live2DCharacter 动作+表情完了,可以重复触摸
[INFO:2023-4-25 17:10:15][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:10:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 1
[INFO:2023-4-25 17:10:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:10:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370114
[INFO:2023-4-25 17:10:17]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:10:17]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:17]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=16
[INFO:2023-4-25 17:10:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 1
change: 30
count: 70
}
[INFO:2023-4-25 17:10:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:10:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 52 1
[INFO:2023-4-25 17:10:17][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-4-25 17:10:18]<== Receiver Message, socketClient version=4,extId=20,cmd=6,status=0,size=20
[INFO:2023-4-25 17:10:18]<== Receiver Message, socketClient version=4,extId=32,cmd=2,status=0,size=8
[INFO:2023-4-25 17:10:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 2
materilId: 1
change: 30
}
getApproach: 22
getApproachSubId: 0
[INFO:2023-4-25 17:10:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:10:18][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 53 1
[INFO:2023-4-25 17:10:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:10:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 0.53442769870162 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReadReply 54 1
[INFO:2023-4-25 17:10:18][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:18][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:10:18][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:10:19][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:10:19]DestroyUnusedResources:8,2,time=,paths:
[INFO:2023-4-25 17:10:19][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: HeroLetterPopUpController
[INFO:2023-4-25 17:10:20][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: HeroLetterPopUpController
[INFO:2023-4-25 17:10:20][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: HeroLetterPopUpController
[INFO:2023-4-25 17:10:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:21][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: HeroLetterPopUpController
[WARN:2023-4-25 17:10:21][@logic/extensions/mail/view/HeroLetterView.lua:68]:{onEnter}剩余未读食魂信件数量: 1
[INFO:2023-4-25 17:10:21][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:21][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: HeroLetterPopUpController
[INFO:2023-4-25 17:10:21][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:10:22][logic/extensions/main/controller/MainPopUpController.lua:271]:{func}[Just a tips! But not an error!] CurPopViewParams idle too long, some thing go wrong possibly, think about check ctroller: HeroLetterPopUpController
[INFO:2023-4-25 17:10:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:24][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 32 2 当前队列数量= 1
[INFO:2023-4-25 17:10:24][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReadRequest
[INFO:2023-4-25 17:10:24][framework/network/NetConnMgr.lua:219]:{_dumpMsg}incrId: 6370115
[INFO:2023-4-25 17:10:24]==> Sender Auto Serialize Message,extId=32,cmd=2,size=14
[INFO:2023-4-25 17:10:24]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:25]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=22
[INFO:2023-4-25 17:10:25]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:10:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 124
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:10:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:10:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 56 1
[INFO:2023-4-25 17:10:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11240004
count: 5
lastUseTime: 1651180449857
composeCount: 0
}
[INFO:2023-4-25 17:10:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:10:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 57 1
[INFO:2023-4-25 17:10:25]<== Receiver Message, socketClient version=4,extId=20,cmd=6,status=0,size=23
[INFO:2023-4-25 17:10:25]<== Receiver Message, socketClient version=4,extId=32,cmd=2,status=0,size=8
[INFO:2023-4-25 17:10:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
materilType: 1
materilId: 11240004
change: 3
}
getApproach: 22
getApproachSubId: 0
[INFO:2023-4-25 17:10:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = MaterialChangePush <---
[INFO:2023-4-25 17:10:25][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 6 || 0 MaterialChangePush 58 1
[INFO:2023-4-25 17:10:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:25][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:10:25][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:10:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReadReply <---
[INFO:2023-4-25 17:10:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 32 2 所需时间单位秒 = 0.50160550698638 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReadReply 59 1
[INFO:2023-4-25 17:10:25][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:26][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:10:26]DestroyUnusedResources:3,2,time=,paths:
[INFO:2023-4-25 17:10:26][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:10:27][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 121
[INFO:2023-4-25 17:10:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:27]==> Sender Auto Serialize Message,extId=46,cmd=4,size=11
[INFO:2023-4-25 17:10:27]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:27][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_taohua_2.prefab
[INFO:2023-4-25 17:10:27]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:10:27][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_taohua_2.prefab
[INFO:2023-4-25 17:10:27]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:27]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:10:27]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:27]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-4-25 17:10:27][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.44492151215672 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 60 1
[INFO:2023-4-25 17:10:27]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:10:27]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:10:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.16725860163569 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 61 1
[INFO:2023-4-25 17:10:27][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 114 1 当前队列数量= 2
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = Get114InfoRequest
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}id: 22
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:10:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.16725860163569 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityInfosReply 62 1
[INFO:2023-4-25 17:10:27]==> Sender Auto Serialize Message,extId=114,cmd=1,size=11
[INFO:2023-4-25 17:10:27]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:27]<== Receiver Message, socketClient version=4,extId=114,cmd=1,status=0,size=14
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}infos {
id: 22
getBonusCount: 0
}
[INFO:2023-4-25 17:10:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = Get114InfoReply <---
[INFO:2023-4-25 17:10:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 114 1 所需时间单位秒 = 0.13351240381598 移走了序号= 1 的消息,当前队列数量= 0 || 0 Get114InfoReply 63 1
[INFO:2023-4-25 17:10:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 4 当前队列数量= 1
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ClickIconLogRequest
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}iconType: 129
[INFO:2023-4-25 17:10:29][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 18 当前队列数量= 2
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityDungeonRequest
[INFO:2023-4-25 17:10:29]==> Sender Auto Serialize Message,extId=46,cmd=4,size=12
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonType: 12
[INFO:2023-4-25 17:10:29]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:29][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 15 当前队列数量= 3
[INFO:2023-4-25 17:10:29]==> Sender Auto Serialize Message,extId=31,cmd=18,size=11
[INFO:2023-4-25 17:10:29]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ActivityCenterRequest
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityId: 9998
[INFO:2023-4-25 17:10:29]==> Sender Auto Serialize Message,extId=46,cmd=15,size=12
[INFO:2023-4-25 17:10:29]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:29]<== Receiver Message, socketClient version=4,extId=46,cmd=4,status=0,size=8
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ClickIconLogReply <---
[INFO:2023-4-25 17:10:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 4 所需时间单位秒 = 0.16666679829359 移走了序号= 1 的消息,当前队列数量= 2 || 0 ClickIconLogReply 64 1
[INFO:2023-4-25 17:10:29]<== Receiver Message, socketClient version=4,extId=31,cmd=18,status=0,size=119
[INFO:2023-4-25 17:10:29]<== Receiver Message, socketClient version=4,extId=46,cmd=15,status=0,size=8
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}userBarrierList {
dungeonId: 120001
barrierId: 120001011
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 120001
barrierId: 120001012
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001021
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001022
star: 8
hasGetBonus:
bestFightRound: 3
}
userBarrierList {
dungeonId: 120001
barrierId: 120001031
star: 0
hasGetBonus:
bestFightRound: 0
}
userBarrierList {
dungeonId: 120001
barrierId: 120001032
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityDungeonReply <---
[INFO:2023-4-25 17:10:29][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 18 所需时间单位秒 = 0.23333419859409 移走了序号= 1 的消息,当前队列数量= 1 || 0 GetActivityDungeonReply 65 1
[INFO:2023-4-25 17:10:29][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=11,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fbactivity/controller/FbActivityController:113: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/agent/FbAgent:298: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 17:10:29][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=9,id=205
[INFO:2023-4-25 17:10:29][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ActivityCenterReply <---
[INFO:2023-4-25 17:10:29][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 15 所需时间单位秒 = 0.23333419859409 移走了序号= 1 的消息,当前队列数量= 0 || 0 ActivityCenterReply 66 1
[INFO:2023-4-25 17:10:29][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:29][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:10:29][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:10:29]DestroyUnusedResources:12,2,time=,paths:
[INFO:2023-4-25 17:10:30][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=11,id=107
[INFO:2023-4-25 17:10:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:10:30][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:75]:{setCurPos}================ nil 3
[INFO:2023-4-25 17:10:30][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=11,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:48: in function 'onZoneLoaded'
logic/scene/fbactivity/factory/FbActivitySceneFactory:86: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/scene/zone/SceneZoneMgr:225: in function '_loadedCallback'
frameworkext/scene/zone/SceneZone:56: in function
[INFO:2023-4-25 17:10:30][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:30][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:10:31][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:10:31]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:10:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-4-25 17:10:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-4-25 17:10:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3
id: 120001032
[INFO:2023-4-25 17:10:36]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-4-25 17:10:36]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:36]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=666
[INFO:2023-4-25 17:10:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: 14506
name: 伊沛安
level: 61
type: 2
logoutTime: 1682710323805
cd: 0
hero {
heroId: 500064
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 33012
name: Alessel Yi
level: 60
type: 2
logoutTime: 0
cd: 0
hero {
heroId: 2550021
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 273
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 17007
name: Blaise Yi
level: 67
type: 2
logoutTime: 0
cd: 0
hero {
heroId: 1250279
heroTypeIdx: 2000
level: 12
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 22002
name: 小怪兽K
level: 60
type: 2
logoutTime: 1682568364000
cd: 0
hero {
heroId: 1250147
heroTypeIdx: 2029
level: 100
rank: 5
sks {
skillId: 41202907
strengthenLevel: 3
}
sks {
skillId: 41202908
strengthenLevel: 3
}
sks {
skillId: 41202909
strengthenLevel: 4
}
skinId: 140183
breakthroughCnt: 7
quality: 0
state: 389
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 47501
name: Q
level: 60
type: 2
logoutTime: 1682700990784
cd: 0
hero {
heroId: 4150002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 13504
name: kom1
level: 60
type: 2
logoutTime: 1682712488369
cd: 0
hero {
heroId: 850006
heroTypeIdx: 2000
level: 100
rank: 5
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 161
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 14503
name: 伊莛菱
level: 77
type: 2
logoutTime: 1682497392000
cd: 0
hero {
heroId: 450003
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 30501
name: 伊姝芳
level: 77
type: 2
logoutTime: 1682500065000
cd: 0
hero {
heroId: 2150002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-4-25 17:10:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-4-25 17:10:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.16672129929066 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 68 1
[INFO:2023-4-25 17:10:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 8 9 当前队列数量= 1
[INFO:2023-4-25 17:10:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectFormationRequest
[INFO:2023-4-25 17:10:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2023-4-25 17:10:36]==> Sender Auto Serialize Message,extId=8,cmd=9,size=11
[INFO:2023-4-25 17:10:36]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:36]<== Receiver Message, socketClient version=4,extId=8,cmd=4,status=0,size=71
[INFO:2023-4-25 17:10:36]<== Receiver Message, socketClient version=4,extId=8,cmd=9,status=0,size=10
[INFO:2023-4-25 17:10:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationInfoList {
formationId: 1
formationHeros {
index: 0
typeId: 1
heroUniqueId: 4200016
}
formationHeros {
index: 1
typeId: 1
heroUniqueId: 4000008
}
formationHeros {
index: 2
typeId: 1
heroUniqueId: 4000005
}
formationHeros {
index: 3
typeId: 1
heroUniqueId: 4200011
}
state: 1
name: 队伍一
typeId: 1
}
[INFO:2023-4-25 17:10:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = FormatioChangePush <---
[INFO:2023-4-25 17:10:36][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 8 4 || 0 FormatioChangePush 69 1
[INFO:2023-4-25 17:10:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}formationId: 1
[INFO:2023-4-25 17:10:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SelectFormationReply <---
[INFO:2023-4-25 17:10:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 8 9 所需时间单位秒 = 0.32771550491452 移走了序号= 1 的消息,当前队列数量= 0 || 0 SelectFormationReply 70 1
[INFO:2023-4-25 17:10:37][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:10:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2023-4-25 17:10:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-4-25 17:10:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 120001
barrierId: 120001032
formationId: 1
useDouble: false
isQuickBattle: false
[INFO:2023-4-25 17:10:37]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24
[INFO:2023-4-25 17:10:37]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:38]<== Receiver Message, socketClient version=4,extId=31,cmd=19,status=0,size=25
[INFO:2023-4-25 17:10:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 120010321
battleId: 120010322
battleId: 120010323
triggerId: 25
[INFO:2023-4-25 17:10:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-4-25 17:10:38][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.40081399679184 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 71 1
[INFO:2023-4-25 17:10:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:10:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:10:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2023-4-25 17:10:38][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:38]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:10:38]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:38][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:10:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-4-25 17:10:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12222 isShaping:false skinId:130032 otherSkillId:nil skills:[42122221,42122222,0] otherSkills:null allSkillActions:[13003207,13003208] allNormalActions:{}
[INFO:2023-4-25 17:10:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12229 isShaping:false skinId:130049 otherSkillId:nil skills:[42122291,42122292,0] otherSkills:null allSkillActions:[13005007,13005008] allNormalActions:{}
[INFO:2023-4-25 17:10:38][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-4-25 17:10:38][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220003
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:334: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 17:10:38][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=11,id=107
[INFO:2023-4-25 17:10:38][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:10:38][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:38][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:38]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:10:38][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:38][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:10:38][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:10:38]DestroyUnusedResources:37,2,time=,paths:
[INFO:2023-4-25 17:10:38][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:10:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13701739907265 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 72 1
[INFO:2023-4-25 17:10:38][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220003
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2014_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2015_2,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_3,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2004_4,加载的特效[总数=]7,路径=["effect\/prefabs\/show_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_1_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_2_12222,加载的特效[总数=]6,路径=["effect\/prefabs\/show_lanpingguo_skill1.prefab","effect\/prefabs\/hit_lanpingguo_skill2.prefab","effect\/prefabs\/show_lanpingguo_skill2.prefab","effect\/prefabs\/hit_lanpingguo_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_3_12229,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010321_999_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:38][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-4-25 17:10:38][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 120001032 0
[INFO:2023-4-25 17:10:38][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003
[INFO:2023-4-25 17:10:38][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2023-4-25 17:10:38][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕!
[INFO:2023-4-25 17:10:38][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2023-4-25 17:10:38][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2014_1 ====== MyRole_2014_1 英雄的模型
[INFO:2023-4-25 17:10:39][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool
[INFO:2023-4-25 17:10:39][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2014_1 ====== MyRole_2014_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab"]
[INFO:2023-4-25 17:10:39][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2014_1 ====== MyRole_2014_1 英雄的头顶ui
[INFO:2023-4-25 17:10:39][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2015_2 ====== MyRole_2015_2 英雄的头顶ui
[INFO:2023-4-25 17:10:39][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_3 ====== MyRole_2000_3 英雄的头顶ui
[INFO:2023-4-25 17:10:39][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2004_4 ====== MyRole_2004_4 英雄的头顶ui
[INFO:2023-4-25 17:10:39][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2015_2 ====== MyRole_2015_2 英雄的模型
[INFO:2023-4-25 17:10:39][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool
[INFO:2023-4-25 17:10:39][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2015_2 ====== MyRole_2015_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab"]
[INFO:2023-4-25 17:10:39][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_3 ====== MyRole_2000_3 英雄的模型
[INFO:2023-4-25 17:10:39][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool
[INFO:2023-4-25 17:10:39][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_3 ====== MyRole_2000_3 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"]
[INFO:2023-4-25 17:10:39][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2004_4 ====== MyRole_2004_4 英雄的模型
[INFO:2023-4-25 17:10:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill2.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill2.prefab effect obj pool
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2004_4 ====== MyRole_2004_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill2.prefab"]
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_1_12226 ====== Monster_120010321_1_12226 怪物的模型
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_999_12226 ====== Monster_120010321_999_12226 怪物的模型
[INFO:2023-4-25 17:10:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_1_12226 ====== Monster_120010321_1_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab"]
[INFO:2023-4-25 17:10:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_999_12226 ====== Monster_120010321_999_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab"]
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_1_12226 ====== Monster_120010321_1_12226 怪物的头顶ui
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_2_12222 ====== Monster_120010321_2_12222 怪物的头顶ui
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_3_12229 ====== Monster_120010321_3_12229 怪物的头顶ui
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010321_999_12226 ====== Monster_120010321_999_12226 怪物的头顶ui
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_2_12222 ====== Monster_120010321_2_12222 怪物的模型
[INFO:2023-4-25 17:10:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_lanpingguo_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_lanpingguo_skill2.prefab effect obj pool create effect/prefabs/show_lanpingguo_skill1.prefab effect obj pool create effect/prefabs/hit_lanpingguo_skill2.prefab effect obj pool
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_2_12222 ====== Monster_120010321_2_12222 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_lanpingguo_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_lanpingguo_skill2.prefab","effect\/prefabs\/show_lanpingguo_skill1.prefab","effect\/prefabs\/hit_lanpingguo_skill2.prefab"]
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010321_3_12229 ====== Monster_120010321_3_12229 怪物的模型
[INFO:2023-4-25 17:10:40][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_xrg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_xrg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:10:40][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010321_3_12229 ====== Monster_120010321_3_12229 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_xrg_skill2.prefab"]
[INFO:2023-4-25 17:10:40][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2023-4-25 17:10:40][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2023-4-25 17:10:40][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:10:40][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 120001032
[INFO:2023-4-25 17:10:40][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil
[INFO:2023-4-25 17:10:40][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 25 找到: true
[INFO:2023-4-25 17:10:40][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 25 挂点: zdcj_wenren_npc_p_1 zoneId: 22000301 zoneName: g-s27_hthy_p
[INFO:2023-4-25 17:10:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:40][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:40][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:40][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 120001032 0
[INFO:2023-4-25 17:10:40][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 12; 120001032
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:10:40][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:10:40][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2023-4-25 17:10:40][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 25 go: SceneTrigger_25_4
[INFO:2023-4-25 17:10:41][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 6 当前队列数量= 1
[INFO:2023-4-25 17:10:41][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ManualBattleLogRequest
[INFO:2023-4-25 17:10:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:41]==> Sender Auto Serialize Message,extId=46,cmd=6,size=9
[INFO:2023-4-25 17:10:41]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:41][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:41]<== Receiver Message, socketClient version=4,extId=46,cmd=6,status=0,size=8
[INFO:2023-4-25 17:10:41][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:41][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ManualBattleLogReply <---
[INFO:2023-4-25 17:10:41][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 6 所需时间单位秒 = 0.15717929974198 移走了序号= 1 的消息,当前队列数量= 0 || 0 ManualBattleLogReply 73 1
[INFO:2023-4-25 17:10:41][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:10:41]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:10:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:43][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001032 1 0 -28.536500930786 0.019732968881726 -2.2999999523163 -30 0 -2 1.4634990692139
[INFO:2023-4-25 17:10:43][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001032 turnIndex: 1
[INFO:2023-4-25 17:10:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:43][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:10:43][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:10:43][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:10:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:10:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:44]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:10:44]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:44]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:10:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:10:44][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13367220014334 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 75 1
[INFO:2023-4-25 17:10:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:10:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:10:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:44][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:44][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:10:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:10:44][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:44]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:10:44]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:10:44]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:10:44]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:10:44][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:10:44]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:10:45]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=767
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2014
skinId: 100020
position: 1
baseAttributes {
hp: 4670
thp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201400
position: 1
CD: 0
}
skillInfo {
skillId: 41201401
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201402
position: 3
CD: 2
maxCD: 6
}
buffState {
buffId: 301033
duration: 1
id: 8
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2015
skinId: 100004
position: 2
baseAttributes {
hp: 5022
thp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 1
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 3695
thp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 10
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2004
skinId: 100007
position: 4
baseAttributes {
hp: 3802
thp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200400
position: 1
CD: 0
}
skillInfo {
skillId: 41200401
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200402
position: 3
CD: 1
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 11
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 5
modelId: 12226
skinId: 130034
position: 1
baseAttributes {
hp: 372
thp: 372
atk: 144
def: 243
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122261
position: 1
CD: 0
}
skillInfo {
skillId: 42122262
position: 2
CD: 2
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12222
skinId: 130032
position: 2
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122221
position: 1
CD: 0
}
skillInfo {
skillId: 42122222
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 12229
skinId: 130049
position: 3
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122291
position: 1
CD: 0
}
skillInfo {
skillId: 42122292
position: 2
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:10:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.12362179905176 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 76 1
[INFO:2023-4-25 17:10:45][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2014,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4670,
"thp":4670,
"atk":605,
"def":555,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201400,
"position":1,
"CD":0
},
{
"skillId":41201401,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201402,
"position":3,
"CD":2,
"maxCD":6
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":8
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2015,
"skinId":100004,
"position":2,
"baseAttributes":
{
"hp":5022,
"thp":5022,
"atk":546,
"def":421,
"critic":145,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":9
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":3695,
"thp":3695,
"atk":379,
"def":300,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":10
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2004,
"skinId":100007,
"position":4,
"baseAttributes":
{
"hp":3802,
"thp":3802,
"atk":470,
"def":382,
"critic":165,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200400,
"position":1,
"CD":0
},
{
"skillId":41200401,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200402,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":11
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":12226,
"skinId":130034,
"position":1,
"baseAttributes":
{
"hp":372,
"thp":372,
"atk":144,
"def":243,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122261,
"position":1,
"CD":0
},
{
"skillId":42122262,
"position":2,
"CD":2,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12222,
"skinId":130032,
"position":2,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122221,
"position":1,
"CD":0
},
{
"skillId":42122222,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":12229,
"skinId":130049,
"position":3,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122291,
"position":1,
"CD":0
},
{
"skillId":42122292,
"position":2,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:10:45]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:10:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.22438219934702 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 77 1
[INFO:2023-4-25 17:10:45][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:10:45][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-4-25 17:10:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:10:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:10:45][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:10:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:45]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:10:45]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:45]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:10:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13333429768682 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 78 1
[INFO:2023-4-25 17:10:45][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:10:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:45][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:45]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:10:45]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:45]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2023-4-25 17:10:45][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:10:45][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13374719768763 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 79 1
[INFO:2023-4-25 17:10:45][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:10:45][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:10:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:10:45][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:10:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 45 14 当前队列数量= 1
[INFO:2023-4-25 17:10:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = TaskDetectDoneCountRequest
[INFO:2023-4-25 17:10:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}doneCountKey: 1
count: 1
formatKey: 0
[INFO:2023-4-25 17:10:46]==> Sender Auto Serialize Message,extId=45,cmd=14,size=15
[INFO:2023-4-25 17:10:46]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:46]<== Receiver Message, socketClient version=4,extId=45,cmd=14,status=0,size=8
[INFO:2023-4-25 17:10:46][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:10:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 2
[INFO:2023-4-25 17:10:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:10:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:10:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:46]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:10:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = TaskDetectDoneCountReply <---
[INFO:2023-4-25 17:10:46]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 45 14 所需时间单位秒 = 0.1669271029532 移走了序号= 1 的消息,当前队列数量= 1 || 0 TaskDetectDoneCountReply 80 1
[INFO:2023-4-25 17:10:46]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=123
[INFO:2023-4-25 17:10:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201401
actEffect {
targetId: 5
effectType: 2
effectNum: 762
additional: 0
additional2: 762
additional3: 762
}
actEffect {
targetId: 6
effectType: 2
effectNum: 807
additional: 0
additional2: 807
additional3: 807
}
actEffect {
targetId: 7
effectType: 3
effectNum: 1317
additional: 0
additional2: 1317
additional3: 1317
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41201401
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-4-25 17:10:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:10:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13346520066261 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 81 1
[INFO:2023-4-25 17:10:46][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201401,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":762,
"additional":0,
"additional2":762,
"additional3":762
},
{
"targetId":6,
"effectType":2,
"effectNum":807,
"additional":0,
"additional2":807,
"additional3":807
},
{
"targetId":7,
"effectType":3,
"effectNum":1317,
"additional":0,
"additional2":1317,
"additional3":1317
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41201401
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
},
{
"targetId":6,
"effectType":9,
"effectNum":0
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201401,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":762,
"effectNum":762,
"multipleEffectNum":0,
"effectType":2,
"additional2":762
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":807,
"effectNum":807,
"multipleEffectNum":0,
"effectType":2,
"additional2":807
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":1317,
"effectNum":1317,
"multipleEffectNum":0,
"effectType":3,
"additional2":1317
},
{
"additional":41201401,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201401 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41201401[10002208] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 372/372 原来有盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:228/762 本段飘:228 本段扣血:228 本段扣盾:0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 144/372 剩余盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:242/807 本段飘:242 本段扣血:242 本段扣盾:0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 255/497 剩余盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:395/1317 本段飘:395 本段扣血:395 本段扣盾:0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 102/497 剩余盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 144/372 原来有盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:456/762 本段飘:228 本段扣血:228 本段扣盾:0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/372 剩余盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 255/497 原来有盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:484/807 本段飘:242 本段扣血:242 本段扣盾:0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 13/497 剩余盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 102/497 原来有盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:790/1317 本段飘:395 本段扣血:395 本段扣盾:0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/497 剩余盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/372 原来有盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:762/762 本段飘:306 本段扣血:306 本段扣盾:0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/372 剩余盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 13/497 原来有盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:807/807 本段飘:323 本段扣血:323 本段扣盾:0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/497 剩余盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/497 原来有盾: 0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1317/1317 本段飘:527 本段扣血:527 本段扣盾:0
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/497 剩余盾: 0
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201401 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 3
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 3
[WARN:2023-4-25 17:10:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 3
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:10:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:10:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:10:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:10:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done
[INFO:2023-4-25 17:10:46][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:10:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:10:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:10:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:46]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:10:46]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:47]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:10:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:10:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:10:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.16736600548029 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 82 1
[INFO:2023-4-25 17:10:47][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:10:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:10:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:10:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120010321
[INFO:2023-4-25 17:10:47]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:10:47]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120010321
[INFO:2023-4-25 17:10:47]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:10:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 1
[INFO:2023-4-25 17:10:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:10:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13333330303431 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 83 1
[INFO:2023-4-25 17:10:47][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:10:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:47][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:10:47][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:10:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:47][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120010321
[INFO:2023-4-25 17:10:47]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:10:47]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:47]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:10:47][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:10:47][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13354509696364 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 84 1
[INFO:2023-4-25 17:10:47][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:10:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:10:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:10:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:10:49][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12217 isShaping:false skinId:130031 otherSkillId:nil skills:[42122171,42122172,0] otherSkills:null allSkillActions:[13003108,13003107] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12229 isShaping:false skinId:130049 otherSkillId:nil skills:[42122291,42122292,0] otherSkills:null allSkillActions:[13005007,13005008] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12228 isShaping:false skinId:130048 otherSkillId:nil skills:[42122281,42122282,0] otherSkills:null allSkillActions:[13004908,13004907] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12217 isShaping:false skinId:130031 otherSkillId:nil skills:[42122171,42122172,0] otherSkills:null allSkillActions:[13003108,13003107] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_1_12217,加载的特效[总数=]5,路径=["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_1_12217 ====== Monster_120010322_1_12217 怪物的头顶ui
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_2_12229 ====== Monster_120010322_2_12229 怪物的模型
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_2_12229,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_xrg_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_xrg_skill1.prefab effect obj pool
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_2_12229 ====== Monster_120010322_2_12229 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_xrg_skill1.prefab"]
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_2_12229 ====== Monster_120010322_2_12229 怪物的头顶ui
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_3_12228,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/show_thg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_3_12228 ====== Monster_120010322_3_12228 怪物的头顶ui
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010322_999_12217,加载的特效[总数=]5,路径=["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010322_999_12217 ====== Monster_120010322_999_12217 怪物的头顶ui
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_1_12217 ====== Monster_120010322_1_12217 怪物的模型
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_999_12217 ====== Monster_120010322_999_12217 怪物的模型
[INFO:2023-4-25 17:10:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/hit_chonfengzhu_skill1.prefab effect obj pool
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_1_12217 ====== Monster_120010322_1_12217 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab"]
[INFO:2023-4-25 17:10:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_chonfengzhu_skill2.prefab effect obj pool create effect/prefabs/hit_chonfengzhu_skill1.prefab effect obj pool
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_999_12217 ====== Monster_120010322_999_12217 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/show_chonfengzhu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_chonfengzhu_skill2.prefab","effect\/prefabs\/hit_chonfengzhu_skill1.prefab"]
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010322_3_12228 ====== Monster_120010322_3_12228 怪物的模型
[INFO:2023-4-25 17:10:49][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_thg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_thg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:10:49][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010322_3_12228 ====== Monster_120010322_3_12228 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_thg_skill2.prefab"]
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:49][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:50][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-4-25 17:10:50][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:10:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:50][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:50][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-4-25 17:10:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:10:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:10:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:10:50]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:10:50]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:50]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:10:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:10:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:10:50][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16760589554906 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 85 1
[INFO:2023-4-25 17:10:50][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:10:50][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:10:50][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:10:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:10:50]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:10:50]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:50]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:10:50][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:10:50][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:10:50][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16736099869013 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 86 1
[INFO:2023-4-25 17:10:50][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:10:54][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001032 2 1 -60.094436645508 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.4055633544922
[INFO:2023-4-25 17:10:54][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001032 turnIndex: 2
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:10:54][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:10:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:10:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:55]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:10:55]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:55]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:10:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13385789841413 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 88 1
[INFO:2023-4-25 17:10:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:10:55]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:10:55]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:10:55]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:10:55]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:10:55][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:10:55]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:10:55]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=767
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2014
skinId: 100020
position: 1
baseAttributes {
hp: 4670
thp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201400
position: 1
CD: 0
}
skillInfo {
skillId: 41201401
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41201402
position: 3
CD: 1
maxCD: 6
}
buffState {
buffId: 301033
duration: 1
id: 8
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2015
skinId: 100004
position: 2
baseAttributes {
hp: 5022
thp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 3695
thp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 10
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2004
skinId: 100007
position: 4
baseAttributes {
hp: 3802
thp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200400
position: 1
CD: 0
}
skillInfo {
skillId: 41200401
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200402
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 11
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 5
modelId: 12217
skinId: 130031
position: 1
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 280
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122171
position: 1
CD: 0
}
skillInfo {
skillId: 42122172
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12229
skinId: 130049
position: 2
baseAttributes {
hp: 497
thp: 497
atk: 180
def: 195
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122291
position: 1
CD: 0
}
skillInfo {
skillId: 42122292
position: 2
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 12228
skinId: 130048
position: 3
baseAttributes {
hp: 372
thp: 372
atk: 180
def: 146
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122281
position: 1
CD: 0
}
skillInfo {
skillId: 42122282
position: 2
CD: 0
maxCD: 2
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 2
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:10:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.12867320328951 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 89 1
[INFO:2023-4-25 17:10:55][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2014,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4670,
"thp":4670,
"atk":605,
"def":555,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201400,
"position":1,
"CD":0
},
{
"skillId":41201401,
"position":2,
"CD":3,
"maxCD":4
},
{
"skillId":41201402,
"position":3,
"CD":1,
"maxCD":6
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":8
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2015,
"skinId":100004,
"position":2,
"baseAttributes":
{
"hp":5022,
"thp":5022,
"atk":546,
"def":421,
"critic":145,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":9
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":3695,
"thp":3695,
"atk":379,
"def":300,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":10
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2004,
"skinId":100007,
"position":4,
"baseAttributes":
{
"hp":3802,
"thp":3802,
"atk":470,
"def":382,
"critic":165,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200400,
"position":1,
"CD":0
},
{
"skillId":41200401,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200402,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":11
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":12217,
"skinId":130031,
"position":1,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":280,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122171,
"position":1,
"CD":0
},
{
"skillId":42122172,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12229,
"skinId":130049,
"position":2,
"baseAttributes":
{
"hp":497,
"thp":497,
"atk":180,
"def":195,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122291,
"position":1,
"CD":0
},
{
"skillId":42122292,
"position":2,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":12228,
"skinId":130048,
"position":3,
"baseAttributes":
{
"hp":372,
"thp":372,
"atk":180,
"def":146,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122281,
"position":1,
"CD":0
},
{
"skillId":42122282,
"position":2,
"CD":0,
"maxCD":2
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":2,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:10:55]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:10:55][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:10:55][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:10:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.26200750097632 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 90 1
[WARN:2023-4-25 17:10:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:10:55][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:10:55][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:10:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:55]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:10:55]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:55]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:10:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13400600105524 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 91 1
[INFO:2023-4-25 17:10:55][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:10:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:55][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:10:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:55]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:10:55]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:55]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:10:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2023-4-25 17:10:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:10:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13406369835138 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 92 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:10:56][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:10:56][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:10:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:56][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:10:56][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:10:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:10:56]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:10:56]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:56]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=232
[INFO:2023-4-25 17:10:56][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201400
actEffect {
targetId: 7
effectType: 2
effectNum: 476
additional: 0
additional2: 476
additional3: 476
}
targetId: 7
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201501
actEffect {
targetId: 5
effectType: 3
effectNum: 1491
additional: 0
additional2: 1491
additional3: 1491
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41201501
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 6
effectType: 2
effectNum: 241
additional: 256
additional2: 241
additional3: 241
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200401
actEffect {
targetId: 6
effectType: 3
effectNum: 1098
additional: 0
additional2: 1098
additional3: 1098
}
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 12
}
}
actEffect {
targetId: 4
effectType: 8
effectNum: 4
additional: 41200401
}
targetId: 6
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-4-25 17:10:56][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:10:56][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.14322959631681 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 93 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201400,
"actEffect":
[
{
"targetId":7,
"effectType":2,
"effectNum":476,
"additional":0,
"additional2":476,
"additional3":476
}
],
"targetId":7
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41201501,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":1491,
"additional":0,
"additional2":1491,
"additional3":1491
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41201501
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":241,
"additional":256,
"additional2":241,
"additional3":241
}
],
"targetId":6
},
{
"actorType":1,
"castorId":4,
"actorId":41200401,
"actEffect":
[
{
"targetId":6,
"effectType":3,
"effectNum":1098,
"additional":0,
"additional2":1098,
"additional3":1098
},
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":12
}
},
{
"targetId":4,
"effectType":8,
"effectNum":4,
"additional":41200401
}
],
"targetId":6
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":6,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41201400,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":476,
"effectNum":476,
"multipleEffectNum":0,
"effectType":2,
"additional2":476
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201400 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201400[10002207] 不是aoe 干了 7[Monster_7_3_120010322][3] 一下
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 372/372 原来有盾: 0
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:476/476 本段飘:476 本段扣血:476 本段扣盾:0
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/372 剩余盾: 0
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:10:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201501,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1491,
"effectNum":1491,
"multipleEffectNum":0,
"effectType":3,
"additional2":1491
},
{
"additional":41201501,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201501 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201501[10000408] 不是aoe 干了 5[Monster_5_1_120010322][1] 一下
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1491/1491 本段飘:1491 本段扣血:1491 本段扣盾:0
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/497 剩余盾: 0
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201501 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120010322
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:10:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200004,
"actEffect":
[
{
"additional":256,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":241,
"effectNum":241,
"multipleEffectNum":0,
"effectType":2,
"additional2":241
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 6[Monster_6_2_120010322][2] 一下
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 497/497 原来有盾: 0
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:241/241 本段飘:241 本段扣血:241 本段扣盾:0
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 256/497 剩余盾: 0
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200401,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":1098,
"effectNum":1098,
"multipleEffectNum":0,
"effectType":3,
"additional2":1098
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":12,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200401,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:10:56][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200401 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200401[10000708] 不是aoe 干了 6[Monster_6_2_120010322][2] 一下
[INFO:2023-4-25 17:10:56][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120010322
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 256/497 原来有盾: 0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:219/1098 本段飘:219 本段扣血:219 本段扣盾:0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 37/497 剩余盾: 0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 37/497 原来有盾: 0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:438/1098 本段飘:219 本段扣血:219 本段扣盾:0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/497 剩余盾: 0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/497 原来有盾: 0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:657/1098 本段飘:219 本段扣血:219 本段扣盾:0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/497 剩余盾: 0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 47
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/497 原来有盾: 0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:876/1098 本段飘:219 本段扣血:219 本段扣盾:0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/497 剩余盾: 0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/497 原来有盾: 0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1098/1098 本段飘:222 本段扣血:222 本段扣盾:0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/497 剩余盾: 0
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200401 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2023-4-25 17:10:57][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200401 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 57
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:10:57][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:10:57]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:10:57]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-4-25 17:10:57][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:10:57][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-4-25 17:10:57][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:10:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 2
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:57]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:10:57]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:57]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:10:57][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16700660064816 移走了序号= 1 的消息,当前队列数量= 1 || 0 GMReply 94 1
[INFO:2023-4-25 17:10:57][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:10:57][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120010322
[INFO:2023-4-25 17:10:57]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:10:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.2336732968688 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 95 1
[INFO:2023-4-25 17:10:57][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:10:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:57]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:10:57]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:57]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 2
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:10:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13368630036712 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 96 1
[INFO:2023-4-25 17:10:57][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:10:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:10:57][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:57]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:10:57]||||| Sender socketClient version=4
[INFO:2023-4-25 17:10:57]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:10:57][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:10:57][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.1340562030673 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 97 1
[INFO:2023-4-25 17:10:57][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:10:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:10:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:10:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:11:0][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2018 isShaping:false skinId:100021 otherSkillId:nil skills:[41201807,41201808,41201809] otherSkills:null allSkillActions:[10002408,10002407,10002409] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201407,41201408,41201409] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205707,41205708,41205709] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205707,41205708,41205709] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010323_1_2018,加载的特效[总数=]9,路径=["effect\/prefabs\/hit_yuxiangrousi_skill3.prefab","effect\/prefabs\/show_yuxiangrousi_skill2.prefab","effect\/prefabs\/show_yuxiangrousi_skill3.prefab","effect\/prefabs\/hit_yuxiangrousi_skill2.prefab","effect\/prefabs\/atk_yuxiangrousi_skill3.prefab","effect\/prefabs\/show_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010323_1_2018 ====== Monster_120010323_1_2018 怪物的头顶ui
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010323_2_2014 ====== Monster_120010323_2_2014 怪物的模型
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010323_2_2014,加载的特效[总数=]8,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010323_2_2014 ====== Monster_120010323_2_2014 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab"]
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010323_2_2014 ====== Monster_120010323_2_2014 怪物的头顶ui
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010323_3_2007,加载的特效[总数=]7,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010323_3_2007 ====== Monster_120010323_3_2007 怪物的头顶ui
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010323_4_2057,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/show_zty_skill2.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010323_4_2057 ====== Monster_120010323_4_2057 怪物的头顶ui
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010323_999_2057,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/show_zty_skill2.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010323_999_2057 ====== Monster_120010323_999_2057 怪物的头顶ui
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010323_1_2018 ====== Monster_120010323_1_2018 怪物的模型
[INFO:2023-4-25 17:11:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_yuxiangrousi_skill1.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill1.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/atk_yuxiangrousi_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_yuxiangrousi_skill2.prefab effect obj pool create effect/prefabs/show_yuxiangrousi_skill2.prefab effect obj pool
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010323_1_2018 ====== Monster_120010323_1_2018 怪物的特效总数[9],全部加载好的路径["effect\/prefabs\/show_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill1.prefab","effect\/prefabs\/hit_yuxiangrousi_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_yuxiangrousi_skill3.prefab","effect\/prefabs\/atk_yuxiangrousi_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_yuxiangrousi_skill2.prefab","effect\/prefabs\/show_yuxiangrousi_skill2.prefab"]
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010323_3_2007 ====== Monster_120010323_3_2007 怪物的模型
[INFO:2023-4-25 17:11:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010323_3_2007 ====== Monster_120010323_3_2007 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab"]
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010323_4_2057 ====== Monster_120010323_4_2057 怪物的模型
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010323_999_2057 ====== Monster_120010323_999_2057 怪物的模型
[INFO:2023-4-25 17:11:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zty_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_zty_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill2.prefab effect obj pool
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010323_4_2057 ====== Monster_120010323_4_2057 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/show_zty_skill2.prefab"]
[INFO:2023-4-25 17:11:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zty_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_zty_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill2.prefab effect obj pool
[INFO:2023-4-25 17:11:0][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010323_999_2057 ====== Monster_120010323_999_2057 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/show_zty_skill2.prefab"]
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:1][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-4-25 17:11:1][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:11:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:1][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:1][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-4-25 17:11:3][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:4][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001032 3 2 -83.657905578613 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.2420944213867
[INFO:2023-4-25 17:11:4][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001032 turnIndex: 3
[INFO:2023-4-25 17:11:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:4][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:11:4][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:11:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:11:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:11:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:11:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:11:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:4]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:11:4]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:11:5]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:11:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16669399663806 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 99 1
[INFO:2023-4-25 17:11:5][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:11:5][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:11:5]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:11:5]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:11:5]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:11:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16715489700437 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 100 1
[INFO:2023-4-25 17:11:5][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:5]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:11:5]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:5]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:11:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13402159512043 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 101 1
[INFO:2023-4-25 17:11:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:5]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:11:5]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:11:5]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:11:5]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:11:5][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:11:5]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:11:5]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=909
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2014
skinId: 100020
position: 1
baseAttributes {
hp: 4670
thp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201400
position: 1
CD: 0
}
skillInfo {
skillId: 41201401
position: 2
CD: 2
maxCD: 4
}
skillInfo {
skillId: 41201402
position: 3
CD: 0
maxCD: 6
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2015
skinId: 100004
position: 2
baseAttributes {
hp: 5022
thp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 10
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 3695
thp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 11
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2004
skinId: 100007
position: 4
baseAttributes {
hp: 3802
thp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200400
position: 1
CD: 0
}
skillInfo {
skillId: 41200401
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41200402
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 12
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 5
modelId: 2018
skinId: 100021
position: 1
baseAttributes {
hp: 1766
thp: 1766
atk: 193
def: 187
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201807
position: 1
CD: 0
}
skillInfo {
skillId: 41201808
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201809
position: 3
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 2014
skinId: 100020
position: 2
baseAttributes {
hp: 1708
thp: 1708
atk: 191
def: 204
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201407
position: 1
CD: 0
}
skillInfo {
skillId: 41201408
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41201409
position: 3
CD: 2
maxCD: 5
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 2007
skinId: 100005
position: 3
baseAttributes {
hp: 1831
thp: 1831
atk: 193
def: 173
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200707
position: 1
CD: 0
}
skillInfo {
skillId: 41200708
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200709
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 8
modelId: 2057
skinId: 100060
position: 4
baseAttributes {
hp: 2084
thp: 2084
atk: 165
def: 214
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41205707
position: 1
CD: 0
}
skillInfo {
skillId: 41205708
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41205709
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 3
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:11:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.12580310180783 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 102 1
[INFO:2023-4-25 17:11:5][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2014,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4670,
"thp":4670,
"atk":605,
"def":555,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201400,
"position":1,
"CD":0
},
{
"skillId":41201401,
"position":2,
"CD":2,
"maxCD":4
},
{
"skillId":41201402,
"position":3,
"CD":0,
"maxCD":6
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":9
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2015,
"skinId":100004,
"position":2,
"baseAttributes":
{
"hp":5022,
"thp":5022,
"atk":546,
"def":421,
"critic":145,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":3,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":10
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":3695,
"thp":3695,
"atk":379,
"def":300,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
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"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":11
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2004,
"skinId":100007,
"position":4,
"baseAttributes":
{
"hp":3802,
"thp":3802,
"atk":470,
"def":382,
"critic":165,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200400,
"position":1,
"CD":0
},
{
"skillId":41200401,
"position":2,
"CD":3,
"maxCD":4
},
{
"skillId":41200402,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":12
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":2018,
"skinId":100021,
"position":1,
"baseAttributes":
{
"hp":1766,
"thp":1766,
"atk":193,
"def":187,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201807,
"position":1,
"CD":0
},
{
"skillId":41201808,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201809,
"position":3,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":2014,
"skinId":100020,
"position":2,
"baseAttributes":
{
"hp":1708,
"thp":1708,
"atk":191,
"def":204,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201407,
"position":1,
"CD":0
},
{
"skillId":41201408,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41201409,
"position":3,
"CD":2,
"maxCD":5
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":2007,
"skinId":100005,
"position":3,
"baseAttributes":
{
"hp":1831,
"thp":1831,
"atk":193,
"def":173,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200707,
"position":1,
"CD":0
},
{
"skillId":41200708,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200709,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":8,
"modelId":2057,
"skinId":100060,
"position":4,
"baseAttributes":
{
"hp":2084,
"thp":2084,
"atk":165,
"def":214,
"critic":140,
"critic_dmg":640,
"dodge":0,
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"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41205707,
"position":1,
"CD":0
},
{
"skillId":41205708,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41205709,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":3,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:11:5]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:11:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.22582010179758 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 103 1
[INFO:2023-4-25 17:11:5][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:11:5][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-4-25 17:11:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:11:5][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:11:5][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:11:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:5][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:11:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:5]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:11:5]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:6]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:11:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13362170010805 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 104 1
[INFO:2023-4-25 17:11:6][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:11:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:6]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:11:6]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:6]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:11:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13378789648414 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 105 1
[INFO:2023-4-25 17:11:6][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:11:6][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:11:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:11:6][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:11:6][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:11:6][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-4-25 17:11:6]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:11:6]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:6]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=473
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201402
actEffect {
targetId: 5
effectType: 2
effectNum: 1208
additional: 558
additional2: 1208
additional3: 1208
}
actEffect {
targetId: 6
effectType: 2
effectNum: 1093
additional: 615
additional2: 1093
additional3: 1093
}
actEffect {
targetId: 7
effectType: 2
effectNum: 1178
additional: 653
additional2: 1178
additional3: 1178
}
actEffect {
targetId: 8
effectType: 2
effectNum: 1062
additional: 1022
additional2: 1062
additional3: 1062
}
actEffect {
targetId: 5
effectType: 5
effectNum: 3
buff {
buffId: 301016
duration: 3
id: 13
}
}
actEffect {
targetId: 7
effectType: 5
effectNum: 3
buff {
buffId: 301016
duration: 3
id: 14
}
}
actEffect {
targetId: 8
effectType: 5
effectNum: 3
buff {
buffId: 301016
duration: 3
id: 15
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 6
additional: 41201402
}
targetId: 7
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201502
actEffect {
targetId: 5
effectType: 2
effectNum: 775
additional: 0
additional2: 775
additional3: 775
}
actEffect {
targetId: 6
effectType: 2
effectNum: 811
additional: 0
additional2: 811
additional3: 811
}
actEffect {
targetId: 7
effectType: 3
effectNum: 1498
additional: 0
additional2: 1498
additional3: 1498
}
actEffect {
targetId: 8
effectType: 2
effectNum: 752
additional: 270
additional2: 752
additional3: 752
}
actEffect {
targetId: 8
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 16
}
}
actEffect {
targetId: 8
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 17
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 5
additional: 41201502
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 6
effectNum: 1
additional: 13
}
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
actEffect {
targetId: 7
effectType: 6
effectNum: 1
additional: 14
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 8
effectType: 2
effectNum: 252
additional: 18
additional2: 252
additional3: 252
}
targetId: 8
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200402
actEffect {
targetId: 8
effectType: 2
effectNum: 725
additional: 0
additional2: 725
additional3: 725
}
actEffect {
targetId: 4
effectType: 8
effectNum: 5
additional: 41200402
}
targetId: 8
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 8
effectType: 6
effectNum: 1
additional: 15
}
actEffect {
targetId: 8
effectType: 6
effectNum: 1
additional: 16
}
actEffect {
targetId: 8
effectType: 6
effectNum: 1
additional: 17
}
actEffect {
targetId: 8
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:11:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13336979597807 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 106 1
[INFO:2023-4-25 17:11:6][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201402,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1208,
"additional":558,
"additional2":1208,
"additional3":1208
},
{
"targetId":6,
"effectType":2,
"effectNum":1093,
"additional":615,
"additional2":1093,
"additional3":1093
},
{
"targetId":7,
"effectType":2,
"effectNum":1178,
"additional":653,
"additional2":1178,
"additional3":1178
},
{
"targetId":8,
"effectType":2,
"effectNum":1062,
"additional":1022,
"additional2":1062,
"additional3":1062
},
{
"targetId":5,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301016,
"duration":3,
"id":13
}
},
{
"targetId":7,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301016,
"duration":3,
"id":14
}
},
{
"targetId":8,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301016,
"duration":3,
"id":15
}
},
{
"targetId":1,
"effectType":8,
"effectNum":6,
"additional":41201402
}
],
"targetId":7
},
{
"actorType":1,
"castorId":2,
"actorId":41201502,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":775,
"additional":0,
"additional2":775,
"additional3":775
},
{
"targetId":6,
"effectType":2,
"effectNum":811,
"additional":0,
"additional2":811,
"additional3":811
},
{
"targetId":7,
"effectType":3,
"effectNum":1498,
"additional":0,
"additional2":1498,
"additional3":1498
},
{
"targetId":8,
"effectType":2,
"effectNum":752,
"additional":270,
"additional2":752,
"additional3":752
},
{
"targetId":8,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":16
}
},
{
"targetId":8,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":17
}
},
{
"targetId":2,
"effectType":8,
"effectNum":5,
"additional":41201502
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":6,
"effectNum":1,
"additional":13
},
{
"targetId":5,
"effectType":9,
"effectNum":0
},
{
"targetId":6,
"effectType":9,
"effectNum":0
},
{
"targetId":7,
"effectType":6,
"effectNum":1,
"additional":14
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":8,
"effectType":2,
"effectNum":252,
"additional":18,
"additional2":252,
"additional3":252
}
],
"targetId":8
},
{
"actorType":1,
"castorId":4,
"actorId":41200402,
"actEffect":
[
{
"targetId":8,
"effectType":2,
"effectNum":725,
"additional":0,
"additional2":725,
"additional3":725
},
{
"targetId":4,
"effectType":8,
"effectNum":5,
"additional":41200402
}
],
"targetId":8
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":8,
"effectType":6,
"effectNum":1,
"additional":15
},
{
"targetId":8,
"effectType":6,
"effectNum":1,
"additional":16
},
{
"targetId":8,
"effectType":6,
"effectNum":1,
"additional":17
},
{
"targetId":8,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-4-25 17:11:6][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2023-4-25 17:11:6][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2014
voiceId: 1013006
[INFO:2023-4-25 17:11:6][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bjky/bjky6
[INFO:2023-4-25 17:11:6]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-4-25 17:11:6]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:6]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=75
[INFO:2023-4-25 17:11:6]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=23
[INFO:2023-4-25 17:11:6]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013006
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013012
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 60
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:11:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 107 1
[INFO:2023-4-25 17:11:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:11:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:11:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:11:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:11:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:11:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:11:6][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:11:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:11:6][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:11:6]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 11
infos {
id: 2014
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:11:6][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 108 1
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:6][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-4-25 17:11:6][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.13367849960923 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 109 1
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41201402,
"actEffect":
[
{
"additional":558,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1208,
"effectNum":1208,
"multipleEffectNum":0,
"effectType":2,
"additional2":1208
},
{
"additional":615,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":1093,
"effectNum":1093,
"multipleEffectNum":0,
"effectType":2,
"additional2":1093
},
{
"additional":653,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":1178,
"effectNum":1178,
"multipleEffectNum":0,
"effectType":2,
"additional2":1178
},
{
"additional":1022,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":1062,
"effectNum":1062,
"multipleEffectNum":0,
"effectType":2,
"additional2":1062
},
{
"additional":0,
"targetId":5,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":13,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":7,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":14,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":8,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":15,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201402,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":6,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8
[WARN:2023-4-25 17:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2023-4-25 17:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 8
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201402 , 大招:true 结束方式:闪光帧
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41201402[10002209] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 51
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1766/1766 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:241/1208 本段飘:241 本段扣血:241 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1525/1766 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1708/1708 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:218/1093 本段飘:218 本段扣血:218 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1490/1708 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1831/1831 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:235/1178 本段飘:235 本段扣血:235 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1596/1831 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2084/2084 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:212/1062 本段飘:212 本段扣血:212 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1872/2084 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1525/1766 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:603/1208 本段飘:362 本段扣血:362 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1163/1766 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1490/1708 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:545/1093 本段飘:327 本段扣血:327 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1163/1708 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1596/1831 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:588/1178 本段飘:353 本段扣血:353 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1243/1831 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1872/2084 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:530/1062 本段飘:318 本段扣血:318 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1554/2084 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 113
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1163/1766 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1208/1208 本段飘:605 本段扣血:605 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 558/1766 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1163/1708 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1093/1093 本段飘:548 本段扣血:548 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 615/1708 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1243/1831 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1178/1178 本段飘:590 本段扣血:590 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 653/1831 剩余盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1554/2084 原来有盾: 0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1062/1062 本段飘:532 本段扣血:532 本段扣盾:0
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1022/2084 剩余盾: 0
[WARN:2023-4-25 17:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2023-4-25 17:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 8
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201402 ,令到 5[Monster_5_1_120010323][1] 增加了一个 buff [301016]
[INFO:2023-4-25 17:11:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201402 ,令到 7[Monster_7_3_120010323][3] 增加了一个 buff [301016]
[INFO:2023-4-25 17:11:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201402 ,令到 8[Monster_8_4_120010323][4] 增加了一个 buff [301016]
[INFO:2023-4-25 17:11:7][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201402 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:11:7][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 8
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 118
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 2 1
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2023-4-25 17:11:7][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:11:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2023-4-25 17:11:8][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-4-25 17:11:8][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 4541
[INFO:2023-4-25 17:11:8][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-4-25 17:11:8][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-4-25 17:11:9][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:11:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2023-4-25 17:11:9][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2023-4-25 17:11:9][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/dynr/dynr6
[INFO:2023-4-25 17:11:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201502,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":775,
"effectNum":775,
"multipleEffectNum":0,
"effectType":2,
"additional2":775
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":811,
"effectNum":811,
"multipleEffectNum":0,
"effectType":2,
"additional2":811
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":1498,
"effectNum":1498,
"multipleEffectNum":0,
"effectType":3,
"additional2":1498
},
{
"additional":270,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":752,
"effectNum":752,
"multipleEffectNum":0,
"effectType":2,
"additional2":752
},
{
"additional":0,
"targetId":8,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":16,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":8,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":17,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201502,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 7
[WARN:2023-4-25 17:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2023-4-25 17:11:9][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 7
[INFO:2023-4-25 17:11:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201502 , 大招:true 结束方式:闪光帧
[INFO:2023-4-25 17:11:9][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201502[10000409] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 558/1766 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:77/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 481/1766 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 615/1708 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:81/811 本段飘:81 本段扣血:81 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 534/1708 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 653/1831 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:149/1498 本段飘:149 本段扣血:149 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 504/1831 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1022/2084 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:75/752 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 947/2084 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 481/1766 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:154/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 404/1766 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 534/1708 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:162/811 本段飘:81 本段扣血:81 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 453/1708 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 504/1831 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:298/1498 本段飘:149 本段扣血:149 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 355/1831 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 947/2084 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:150/752 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 872/2084 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:10][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 404/1766 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:231/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 327/1766 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 453/1708 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:243/811 本段飘:81 本段扣血:81 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 372/1708 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 355/1831 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:447/1498 本段飘:149 本段扣血:149 本段扣盾:0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 206/1831 剩余盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 872/2084 原来有盾: 0
[INFO:2023-4-25 17:11:10][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:225/752 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 797/2084 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 183
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 327/1766 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:308/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 250/1766 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 372/1708 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:324/811 本段飘:81 本段扣血:81 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 291/1708 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 206/1831 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:596/1498 本段飘:149 本段扣血:149 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 57/1831 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 797/2084 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:300/752 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 722/2084 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 188
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 250/1766 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:385/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 173/1766 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 291/1708 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:405/811 本段飘:81 本段扣血:81 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 210/1708 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 57/1831 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:745/1498 本段飘:149 本段扣血:149 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1831 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 722/2084 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:375/752 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 647/2084 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 192
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 173/1766 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:462/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 96/1766 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 210/1708 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:486/811 本段飘:81 本段扣血:81 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 129/1708 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/1831 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:894/1498 本段飘:149 本段扣血:149 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1831 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 647/2084 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:450/752 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 572/2084 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 197
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 96/1766 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:539/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 19/1766 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 129/1708 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:567/811 本段飘:81 本段扣血:81 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 48/1708 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/1831 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:1043/1498 本段飘:149 本段扣血:149 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1831 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 572/2084 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:525/752 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 497/2084 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 202
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 19/1766 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:616/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/1766 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 48/1708 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:648/811 本段飘:81 本段扣血:81 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/1708 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/1831 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:1192/1498 本段飘:149 本段扣血:149 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1831 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 497/2084 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:600/752 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 422/2084 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 207
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/1766 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:775/775 本段飘:159 本段扣血:159 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/1766 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/1708 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:811/811 本段飘:163 本段扣血:163 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/1708 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/1831 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1498/1498 本段飘:306 本段扣血:306 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1831 剩余盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 422/2084 原来有盾: 0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:752/752 本段飘:152 本段扣血:152 本段扣盾:0
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 270/2084 剩余盾: 0
[WARN:2023-4-25 17:11:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2023-4-25 17:11:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 7
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201502 ,令到 8[Monster_8_4_120010323][4] 增加了一个 buff [301019]
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201502 ,令到 8[Monster_8_4_120010323][4] 增加了一个 buff [301019]
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201502 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:11:11][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 7
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 213
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-4-25 17:11:11][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3836
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":13,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":14,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 1
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 2 ~ 3
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 5 ~ 5
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 1
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 5[Monster_5_1_120010323][1] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 1
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 2 3
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 2 3
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_120010323][3] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 5 5
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 5 5
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:11:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:11:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:11:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41200004,
"actEffect":
[
{
"additional":18,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":252,
"effectNum":252,
"multipleEffectNum":0,
"effectType":2,
"additional2":252
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 8[Monster_8_4_120010323][4] 一下
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 270/2084 原来有盾: 0
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:252/252 本段飘:252 本段扣血:252 本段扣盾:0
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 18/2084 剩余盾: 0
[WARN:2023-4-25 17:11:12][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2023-4-25 17:11:12][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-4-25 17:11:12][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-4-25 17:11:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2004
voiceId: 1004006
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ftq/ftq6
[INFO:2023-4-25 17:11:12]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-4-25 17:11:12]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120010323
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120010323
[INFO:2023-4-25 17:11:12]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=89
[INFO:2023-4-25 17:11:12]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=23
[INFO:2023-4-25 17:11:12][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120010323
[INFO:2023-4-25 17:11:12]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2023-4-25 17:11:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004012
voice: 1004006
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 40
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:11:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:11:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 110 1
[INFO:2023-4-25 17:11:12][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:11:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:11:12][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:11:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:11:12][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:11:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:11:12][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:11:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:11:12][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:11:12]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:11:12][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 11
infos {
id: 2004
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:11:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:11:12][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 111 1
[INFO:2023-4-25 17:11:12][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:12][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-4-25 17:11:12][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.20000130683184 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 112 1
[INFO:2023-4-25 17:11:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41200402,
"actEffect":
[
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":725,
"effectNum":725,
"multipleEffectNum":0,
"effectType":2,
"additional2":725
},
{
"additional":41200402,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:11:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:11:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:11:13][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:11:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200402 , 大招:true 结束方式:闪光帧
[INFO:2023-4-25 17:11:13][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200402[10000709] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 134
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 18/2084 原来有盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:108/725 本段飘:108 本段扣血:108 本段扣盾:0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2084 剩余盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/2084 原来有盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:216/725 本段飘:108 本段扣血:108 本段扣盾:0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2084 剩余盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 174
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/2084 原来有盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:324/725 本段飘:108 本段扣血:108 本段扣盾:0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2084 剩余盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/2084 原来有盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:432/725 本段飘:108 本段扣血:108 本段扣盾:0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2084 剩余盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 182
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/2084 原来有盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:577/725 本段飘:145 本段扣血:145 本段扣盾:0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2084 剩余盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 187
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:11:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/2084 原来有盾: 0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:725/725 本段飘:148 本段扣血:148 本段扣盾:0
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2084 剩余盾: 0
[WARN:2023-4-25 17:11:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:11:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200402 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:11:14][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:11:14][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 725
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":15,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":16,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":17,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-4-25 17:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3
[WARN:2023-4-25 17:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4
[WARN:2023-4-25 17:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_120010323][4] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_120010323][4] 覆盖移除了一个 buff[301019],不提示id不需要播放效果
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_120010323][4] 覆盖移除了一个 buff[301019],不提示id不需要播放效果
[WARN:2023-4-25 17:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3
[WARN:2023-4-25 17:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4
[WARN:2023-4-25 17:11:15][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:11:15][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:11:15][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2023-4-25 17:11:15][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:11:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:11:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:11:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:15]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:11:15]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:15]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:11:15][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:11:15][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:11:15][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13400650024414 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 114 1
[INFO:2023-4-25 17:11:15][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:11:15][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:15][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:11:15][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:11:15][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:15]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:11:15]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 3
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1318512968719 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 115 1
[INFO:2023-4-25 17:11:16][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:11:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:16]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:11:16]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:16][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_120010323
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 6254
}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 116 1
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=60
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 60000010
progress: 8
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 8
hasFinished: false
donCount: 0
}
taskInfos {
id: 61000007
progress: 26
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000001
progress: 8
hasFinished: false
donCount: 0
}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 117 1
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11300011
count: 105
lastUseTime: 1651178869843
composeCount: 0
}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 118 1
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=22
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=214
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=20
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=124
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 62
infos {
id: 0
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 119 1
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 3
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 420400
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 120 1
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 3
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 420400
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 121 1
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 3
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101517
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 122 1
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 3
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101517
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 123 1
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 400
count: 99850400
}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 124 1
[INFO:2023-4-25 17:11:16][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 100
infos {
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[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 125 1
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=20,cmd=42,status=0,size=12
[INFO:2023-4-25 17:11:16]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=26
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 1000059
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 126 1
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:11:16][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:11:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11300011
count: 121
lastUseTime: 1651178869843
composeCount: 0
}
[INFO:2023-4-25 17:11:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:11:16][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 127 1
[INFO:2023-4-25 17:11:17]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=174
[INFO:2023-4-25 17:11:17]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:11:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 60
heroExp: 0
heroExp: 0
heroExp: 187
heroExp: 187
firstBonus {
materilType: 1
materilId: 11300011
change: 20
}
dropBonus {
materilType: 1
materilId: 11300011
change: 16
}
dropBonus {
materilType: 2
materilId: 2
change: 400
}
newBarrier {
dungeonId: 120001
barrierId: 120001041
star: -1
hasGetBonus:
bestFightRound: 0
}
exExp: 748
hasGetBonus:
allDamage: 24624
itemAdditionShow {
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2000
num: 10
isRate: true
}
}
}
teamDamage {
teamTypeId: 1
teamDamage: 24624
teamGetDamage: 0
unitDamages {
position: 1
damage: 14151
getDamage: 0
unqiueId: 4200016
}
unitDamages {
position: 2
damage: 6818
getDamage: 0
unqiueId: 4000008
}
unitDamages {
position: 3
damage: 734
getDamage: 0
unqiueId: 4000005
}
unitDamages {
position: 4
damage: 2921
getDamage: 0
unqiueId: 4200011
}
}
[INFO:2023-4-25 17:11:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2023-4-25 17:11:17][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 0 1
[INFO:2023-4-25 17:11:17][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"24624",
"teamGetDamage":"0",
"unitDamages":
[
{
"position":1,
"damage":"14151",
"getDamage":"0",
"unqiueId":"4200016"
},
{
"position":2,
"damage":"6818",
"getDamage":"0",
"unqiueId":"4000008"
},
{
"position":3,
"damage":"734",
"getDamage":"0",
"unqiueId":"4000005"
},
{
"position":4,
"damage":"2921",
"getDamage":"0",
"unqiueId":"4200011"
}
]
}
[INFO:2023-4-25 17:11:17][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2023-4-25 17:11:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:11:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.99486579373479 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 1 1
[INFO:2023-4-25 17:11:17][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:11:19][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:11:19][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:11:19][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:11:19][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:11:19][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:11:19][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 120001032 0
[INFO:2023-4-25 17:11:19][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:11:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:19][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-4-25 17:11:19][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-4-25 17:11:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:20][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:21][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-4-25 17:11:21][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-4-25 17:11:21][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-4-25 17:11:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-4-25 17:11:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2000
voiceId: 1000009
[INFO:2023-4-25 17:11:21]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-4-25 17:11:21]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:21]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=87
[INFO:2023-4-25 17:11:21]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=23
[INFO:2023-4-25 17:11:21]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2023-4-25 17:11:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2000
exp: 0
injuredNum: 0
voice: 1000015
voice: 1000014
voice: 1000013
voice: 1000012
voice: 1000009
voice: 1000008
voice: 1000023
voice: 1000004
voice: 1000003
voice: 1000000
infos: 1000006
unreadInfos: 1000006
usingSkinId: 100001
hasShowInjureView: true
maxBreakthroughCount: 4
maxRank: 3
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:11:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:11:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 2 1
[INFO:2023-4-25 17:11:21][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:11:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:11:21][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:11:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:11:21][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:11:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:11:21][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:11:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:11:21][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:11:21]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:11:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 11
infos {
id: 2000
value: 0
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:11:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:11:21][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 3 1
[INFO:2023-4-25 17:11:21][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-4-25 17:11:21][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.44106930494308 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 4 1
[INFO:2023-4-25 17:11:24][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:25][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:25][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2023-4-25 17:11:25][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:11:25][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:11:25]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:11:25]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:11:25][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:11:25]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:11:25]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:11:25][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:11:25][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:11:25][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13367530331016 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 5 1
[INFO:2023-4-25 17:11:25][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 12; 120001032
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2023-4-25 17:11:25][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=11,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/config/FbExitConfig:158: in function
logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2023-4-25 17:11:25][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-4-25 17:11:25][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220003
[INFO:2023-4-25 17:11:25][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:11:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:11:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:11:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:11:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:11:25][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:11:25][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:11:25][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:11:26]DestroyUnusedResources:129,2,time=,paths:
[INFO:2023-4-25 17:11:26][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=11,id=107
[INFO:2023-4-25 17:11:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:26][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:11:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:11:26][@logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig.lua:311]:{closure}=============FbNotifyName.FirstPassBarrierSet
[WARN:2023-4-25 17:11:26][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:75]:{setCurPos}================ 12000103 4
[INFO:2023-4-25 17:11:26][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=11,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:43: in function 'onBackViewsLoaded'
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:235: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:11:26][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:11:27][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:27][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:11:27][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:11:27][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:11:28]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:11:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:11:30][@logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig.lua:345]:{closure}============_closeFbActivityBarrierSetView
[INFO:2023-4-25 17:11:30][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:11:31][@logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig.lua:360]:{closure}播放显示特效动画!! stack traceback:
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig:360: in function
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:278: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/core/unit/component/UnitCompFbCpu:53: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig:356: in function
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:278: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/view/FbBarrierSetInfoView:142: in function 'onExitFinished'
frameworkext/lmvc/view/ViewPresentor:167: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:361: in function '_org_onCloseAnimationDone'
logic/common/logic/FrameworkReLogicMgr:292: in function '_onCloseAnimationDone'
logic/common/logic/FrameworkReLogicMgr:324: in function
[WARN:2023-4-25 17:11:31][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:133]:{PlayAnimation}========playAnimation: 12000103 4
[INFO:2023-4-25 17:11:31][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:11:31][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:11:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:35][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:11:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2023-4-25 17:11:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-4-25 17:11:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 120001
barrierId: 120001041
formationId: 0
useDouble: false
isQuickBattle: false
[INFO:2023-4-25 17:11:36]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24
[INFO:2023-4-25 17:11:36]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:36][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:11:36]DestroyUnusedResources:10,2,time=,paths:
[INFO:2023-4-25 17:11:36]<== Receiver Message, socketClient version=4,extId=31,cmd=19,status=0,size=8
[INFO:2023-4-25 17:11:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-4-25 17:11:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.26772390305996 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 7 1
[INFO:2023-4-25 17:11:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:37][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:11:45][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):niulian.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 17:11:45][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: niulian.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:11:45][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:haixiu.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:11:48][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 2
[INFO:2023-4-25 17:11:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest
[INFO:2023-4-25 17:11:48][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000005
[INFO:2023-4-25 17:11:48]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13
[INFO:2023-4-25 17:11:48]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:48][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:11:48][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 20 当前队列数量= 3
[INFO:2023-4-25 17:11:48][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndActivityStoryBarrierRequest
[INFO:2023-4-25 17:11:48][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:48]==> Sender Auto Serialize Message,extId=31,cmd=20,size=9
[INFO:2023-4-25 17:11:48]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:49]<== Receiver Message, socketClient version=4,extId=46,cmd=5,status=0,size=8
[INFO:2023-4-25 17:11:49][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <---
[INFO:2023-4-25 17:11:49][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.20022680237889 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 10 1
[INFO:2023-4-25 17:11:49]<== Receiver Message, socketClient version=4,extId=31,cmd=20,status=0,size=36
[INFO:2023-4-25 17:11:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0
newBarrier {
dungeonId: 120001
barrierId: 120001042
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-4-25 17:11:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndActivityStoryBarrierReply <---
[INFO:2023-4-25 17:11:49][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 20 所需时间单位秒 = 0.36821840330958 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndActivityStoryBarrierReply 11 1
[INFO:2023-4-25 17:11:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:49][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:49][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:11:49][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:11:50][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:11:51]DestroyUnusedResources:17,2,time=,paths:
[INFO:2023-4-25 17:11:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:51][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-4-25 17:11:51][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-4-25 17:11:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3
id: 120001042
[INFO:2023-4-25 17:11:51]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-4-25 17:11:51]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:51]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=673
[INFO:2023-4-25 17:11:51][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: 33012
name: Alessel Yi
level: 60
type: 2
logoutTime: 0
cd: 0
hero {
heroId: 2550021
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 273
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 33501
name: 이준서
level: 63
type: 2
logoutTime: 1680258037000
cd: 0
hero {
heroId: 2600003
heroTypeIdx: 2000
level: 100
rank: 5
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 30001
name: 伊若淇
level: 60
type: 2
logoutTime: 1679212019000
cd: 0
hero {
heroId: 2100038
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 22002
name: 小怪兽K
level: 60
type: 2
logoutTime: 1682568364000
cd: 0
hero {
heroId: 1250147
heroTypeIdx: 2029
level: 100
rank: 5
sks {
skillId: 41202907
strengthenLevel: 3
}
sks {
skillId: 41202908
strengthenLevel: 3
}
sks {
skillId: 41202909
strengthenLevel: 4
}
skinId: 140183
breakthroughCnt: 7
quality: 0
state: 389
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 43004
name: KW002
level: 60
type: 2
logoutTime: 1683648984821
cd: 0
hero {
heroId: 3600291
heroTypeIdx: 2000
level: 9
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 47501
name: Q
level: 60
type: 2
logoutTime: 1682700990784
cd: 0
hero {
heroId: 4150002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 13504
name: kom1
level: 60
type: 2
logoutTime: 1682712488369
cd: 0
hero {
heroId: 850006
heroTypeIdx: 2000
level: 100
rank: 5
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 161
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 30501
name: 伊姝芳
level: 77
type: 2
logoutTime: 1682500065000
cd: 0
hero {
heroId: 2150002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-4-25 17:11:51][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-4-25 17:11:51][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.16761279851198 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 12 1
[INFO:2023-4-25 17:11:51][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:52][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:11:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:53][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2023-4-25 17:11:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-4-25 17:11:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 120001
barrierId: 120001042
formationId: 1
useDouble: false
isQuickBattle: false
[INFO:2023-4-25 17:11:53]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24
[INFO:2023-4-25 17:11:53]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:53]<== Receiver Message, socketClient version=4,extId=31,cmd=19,status=0,size=25
[INFO:2023-4-25 17:11:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 120010421
battleId: 120010422
battleId: 120010423
triggerId: 41
[INFO:2023-4-25 17:11:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-4-25 17:11:53][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.3392595089972 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 13 1
[INFO:2023-4-25 17:11:53][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:11:53][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:11:53][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2023-4-25 17:11:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:53]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:11:53]||||| Sender socketClient version=4
[INFO:2023-4-25 17:11:53][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:11:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-4-25 17:11:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12222 isShaping:false skinId:130032 otherSkillId:nil skills:[42122221,42122222,0] otherSkills:null allSkillActions:[13003207,13003208] allNormalActions:{}
[INFO:2023-4-25 17:11:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12201 isShaping:false skinId:130004 otherSkillId:nil skills:[42122011,42122012,0] otherSkills:null allSkillActions:[13000407,13000408] allNormalActions:{}
[INFO:2023-4-25 17:11:53][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-4-25 17:11:53][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220003
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:334: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 17:11:53][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=11,id=107
[INFO:2023-4-25 17:11:53][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:11:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:11:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:11:53]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:11:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:11:53][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:11:53][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:11:53]DestroyUnusedResources:38,2,time=,paths:
[INFO:2023-4-25 17:11:53][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:11:53][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:11:53][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.1342663988471 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 14 1
[INFO:2023-4-25 17:11:54][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220003
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2014_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2015_2,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_3,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2004_4,加载的特效[总数=]7,路径=["effect\/prefabs\/show_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010421_1_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010421_2_12222,加载的特效[总数=]6,路径=["effect\/prefabs\/show_lanpingguo_skill1.prefab","effect\/prefabs\/hit_lanpingguo_skill2.prefab","effect\/prefabs\/show_lanpingguo_skill2.prefab","effect\/prefabs\/hit_lanpingguo_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010421_3_12201,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_shouweijun_skill2.prefab","effect\/prefabs\/show_shouweijun_skill2.prefab","effect\/prefabs\/hit_shouweijun_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010421_999_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:11:54][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-4-25 17:11:54][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 120001042 0
[INFO:2023-4-25 17:11:54][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003
[INFO:2023-4-25 17:11:54][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2023-4-25 17:11:54][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕!
[INFO:2023-4-25 17:11:54][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2014_1 ====== MyRole_2014_1 英雄的模型
[INFO:2023-4-25 17:11:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2014_1 ====== MyRole_2014_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab"]
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2014_1 ====== MyRole_2014_1 英雄的头顶ui
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2015_2 ====== MyRole_2015_2 英雄的头顶ui
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_3 ====== MyRole_2000_3 英雄的头顶ui
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2004_4 ====== MyRole_2004_4 英雄的头顶ui
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2015_2 ====== MyRole_2015_2 英雄的模型
[INFO:2023-4-25 17:11:54][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2015_2 ====== MyRole_2015_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab"]
[INFO:2023-4-25 17:11:54][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_3 ====== MyRole_2000_3 英雄的模型
[INFO:2023-4-25 17:11:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_3 ====== MyRole_2000_3 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"]
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2004_4 ====== MyRole_2004_4 英雄的模型
[INFO:2023-4-25 17:11:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill2.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill2.prefab effect obj pool
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2004_4 ====== MyRole_2004_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill2.prefab"]
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010421_1_12226 ====== Monster_120010421_1_12226 怪物的模型
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010421_999_12226 ====== Monster_120010421_999_12226 怪物的模型
[INFO:2023-4-25 17:11:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010421_1_12226 ====== Monster_120010421_1_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab"]
[INFO:2023-4-25 17:11:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010421_999_12226 ====== Monster_120010421_999_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab"]
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010421_1_12226 ====== Monster_120010421_1_12226 怪物的头顶ui
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010421_2_12222 ====== Monster_120010421_2_12222 怪物的头顶ui
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010421_3_12201 ====== Monster_120010421_3_12201 怪物的头顶ui
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010421_999_12226 ====== Monster_120010421_999_12226 怪物的头顶ui
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010421_2_12222 ====== Monster_120010421_2_12222 怪物的模型
[INFO:2023-4-25 17:11:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_lanpingguo_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_lanpingguo_skill2.prefab effect obj pool create effect/prefabs/show_lanpingguo_skill1.prefab effect obj pool create effect/prefabs/hit_lanpingguo_skill2.prefab effect obj pool
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010421_2_12222 ====== Monster_120010421_2_12222 怪物的特效总数[6],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_lanpingguo_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_lanpingguo_skill2.prefab","effect\/prefabs\/show_lanpingguo_skill1.prefab","effect\/prefabs\/hit_lanpingguo_skill2.prefab"]
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010421_3_12201 ====== Monster_120010421_3_12201 怪物的模型
[INFO:2023-4-25 17:11:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_shouweijun_skill2.prefab effect obj pool create effect/prefabs/hit_shouweijun_skill1.prefab effect obj pool create effect/prefabs/show_shouweijun_skill2.prefab effect obj pool
[INFO:2023-4-25 17:11:55][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010421_3_12201 ====== Monster_120010421_3_12201 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_shouweijun_skill2.prefab","effect\/prefabs\/hit_shouweijun_skill1.prefab","effect\/prefabs\/show_shouweijun_skill2.prefab"]
[INFO:2023-4-25 17:11:55][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2023-4-25 17:11:55][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2023-4-25 17:11:55][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:11:55][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 120001042
[INFO:2023-4-25 17:11:55][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 1 zoneId: nil
[INFO:2023-4-25 17:11:55][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 41 找到: true
[INFO:2023-4-25 17:11:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:55][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:55][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 120001042 0
[INFO:2023-4-25 17:11:55][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 12; 120001042
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:11:56][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:11:56][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2023-4-25 17:11:56][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 41 go: SceneTrigger_41_4
[INFO:2023-4-25 17:11:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:57][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:11:57]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:11:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:11:59][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001042 1 0 -28.668672561646 0.019732968881726 -2.2999999523163 -30 0 -2 1.3313274383545
[INFO:2023-4-25 17:11:59][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001042 turnIndex: 1
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:11:59][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:11:59][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:11:59][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:0]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:12:0]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:0]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13397140055895 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 16 1
[INFO:2023-4-25 17:12:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:0]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:12:0]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:12:0]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:12:0]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:12:0][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:12:0]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:12:0]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=767
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2014
skinId: 100020
position: 1
baseAttributes {
hp: 4670
thp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201400
position: 1
CD: 0
}
skillInfo {
skillId: 41201401
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201402
position: 3
CD: 2
maxCD: 6
}
buffState {
buffId: 301033
duration: 1
id: 8
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2015
skinId: 100004
position: 2
baseAttributes {
hp: 5022
thp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 1
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 3695
thp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 10
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2004
skinId: 100007
position: 4
baseAttributes {
hp: 3802
thp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200400
position: 1
CD: 0
}
skillInfo {
skillId: 41200401
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200402
position: 3
CD: 1
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 11
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 5
modelId: 12226
skinId: 130034
position: 1
baseAttributes {
hp: 386
thp: 386
atk: 149
def: 252
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122261
position: 1
CD: 0
}
skillInfo {
skillId: 42122262
position: 2
CD: 2
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12222
skinId: 130032
position: 2
baseAttributes {
hp: 515
thp: 515
atk: 187
def: 202
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122221
position: 1
CD: 0
}
skillInfo {
skillId: 42122222
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 12201
skinId: 130004
position: 3
baseAttributes {
hp: 489
thp: 489
atk: 196
def: 202
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122011
position: 1
CD: 0
}
skillInfo {
skillId: 42122012
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.12700290232897 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 17 1
[INFO:2023-4-25 17:12:0][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2014,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4670,
"thp":4670,
"atk":605,
"def":555,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201400,
"position":1,
"CD":0
},
{
"skillId":41201401,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201402,
"position":3,
"CD":2,
"maxCD":6
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":8
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2015,
"skinId":100004,
"position":2,
"baseAttributes":
{
"hp":5022,
"thp":5022,
"atk":546,
"def":421,
"critic":145,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":9
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":3695,
"thp":3695,
"atk":379,
"def":300,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":10
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2004,
"skinId":100007,
"position":4,
"baseAttributes":
{
"hp":3802,
"thp":3802,
"atk":470,
"def":382,
"critic":165,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200400,
"position":1,
"CD":0
},
{
"skillId":41200401,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200402,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":11
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":12226,
"skinId":130034,
"position":1,
"baseAttributes":
{
"hp":386,
"thp":386,
"atk":149,
"def":252,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122261,
"position":1,
"CD":0
},
{
"skillId":42122262,
"position":2,
"CD":2,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12222,
"skinId":130032,
"position":2,
"baseAttributes":
{
"hp":515,
"thp":515,
"atk":187,
"def":202,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122221,
"position":1,
"CD":0
},
{
"skillId":42122222,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":12201,
"skinId":130004,
"position":3,
"baseAttributes":
{
"hp":489,
"thp":489,
"atk":196,
"def":202,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122011,
"position":1,
"CD":0
},
{
"skillId":42122012,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:12:0]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.22714050486684 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 18 1
[INFO:2023-4-25 17:12:0][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:12:0][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-4-25 17:12:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:12:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:12:0][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:12:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:0]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:12:0]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:0]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.1340107023716 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 19 1
[INFO:2023-4-25 17:12:0][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:12:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:0]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:12:0]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:0]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13333419710398 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 20 1
[INFO:2023-4-25 17:12:0][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:12:0][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:12:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:12:0][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:12:0][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:12:0][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:0][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:12:0][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:12:0]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:12:0]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:1]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=123
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201401
actEffect {
targetId: 5
effectType: 3
effectNum: 1274
additional: 0
additional2: 1274
additional3: 1274
}
actEffect {
targetId: 6
effectType: 3
effectNum: 1425
additional: 0
additional2: 1425
additional3: 1425
}
actEffect {
targetId: 7
effectType: 2
effectNum: 792
additional: 0
additional2: 792
additional3: 792
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41201401
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:12:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.1333795003593 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 21 1
[INFO:2023-4-25 17:12:1][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201401,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":1274,
"additional":0,
"additional2":1274,
"additional3":1274
},
{
"targetId":6,
"effectType":3,
"effectNum":1425,
"additional":0,
"additional2":1425,
"additional3":1425
},
{
"targetId":7,
"effectType":2,
"effectNum":792,
"additional":0,
"additional2":792,
"additional3":792
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41201401
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
},
{
"targetId":6,
"effectType":9,
"effectNum":0
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41201401,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1274,
"effectNum":1274,
"multipleEffectNum":0,
"effectType":3,
"additional2":1274
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":1425,
"effectNum":1425,
"multipleEffectNum":0,
"effectType":3,
"additional2":1425
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":792,
"effectNum":792,
"multipleEffectNum":0,
"effectType":2,
"additional2":792
},
{
"additional":41201401,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201401 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41201401[10002208] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 386/386 原来有盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:382/1274 本段飘:382 本段扣血:382 本段扣盾:0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 4/386 剩余盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 515/515 原来有盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:427/1425 本段飘:427 本段扣血:427 本段扣盾:0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 88/515 剩余盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 489/489 原来有盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:237/792 本段飘:237 本段扣血:237 本段扣盾:0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 252/489 剩余盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 4/386 原来有盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:764/1274 本段飘:382 本段扣血:382 本段扣盾:0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/386 剩余盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 88/515 原来有盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:854/1425 本段飘:427 本段扣血:427 本段扣盾:0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/515 剩余盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 252/489 原来有盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:474/792 本段飘:237 本段扣血:237 本段扣盾:0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 15/489 剩余盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/386 原来有盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1274/1274 本段飘:510 本段扣血:510 本段扣盾:0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/386 剩余盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/515 原来有盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1425/1425 本段飘:571 本段扣血:571 本段扣盾:0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/515 剩余盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 15/489 原来有盾: 0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:792/792 本段飘:318 本段扣血:318 本段扣盾:0
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/489 剩余盾: 0
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201401 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 3
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 3
[WARN:2023-4-25 17:12:1][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 3
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:12:1][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:12:1][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:12:1][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done
[INFO:2023-4-25 17:12:1][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:12:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:1]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:12:1]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:1]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:12:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13399310410023 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 22 1
[INFO:2023-4-25 17:12:1][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:12:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:1]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:12:1]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120010421
[INFO:2023-4-25 17:12:1]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120010421
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 1
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:12:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13400059938431 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 23 1
[INFO:2023-4-25 17:12:1][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:12:1][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:1][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:1]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:12:1]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:1][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120010421
[INFO:2023-4-25 17:12:1]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:1][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:12:1][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13400109857321 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 24 1
[INFO:2023-4-25 17:12:1][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:12:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:3][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:12:4][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12201 isShaping:false skinId:130004 otherSkillId:nil skills:[42122011,42122012,0] otherSkills:null allSkillActions:[13000407,13000408] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12228 isShaping:false skinId:130048 otherSkillId:nil skills:[42122281,42122282,0] otherSkills:null allSkillActions:[13004908,13004907] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12229 isShaping:false skinId:130049 otherSkillId:nil skills:[42122291,42122292,0] otherSkills:null allSkillActions:[13005007,13005008] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12201 isShaping:false skinId:130004 otherSkillId:nil skills:[42122011,42122012,0] otherSkills:null allSkillActions:[13000407,13000408] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010422_1_12201 ====== Monster_120010422_1_12201 怪物的模型
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010422_1_12201,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_shouweijun_skill2.prefab","effect\/prefabs\/show_shouweijun_skill2.prefab","effect\/prefabs\/hit_shouweijun_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:12:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_shouweijun_skill1.prefab effect obj pool create effect/prefabs/atk_shouweijun_skill2.prefab effect obj pool create effect/prefabs/show_shouweijun_skill2.prefab effect obj pool
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010422_1_12201 ====== Monster_120010422_1_12201 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_shouweijun_skill1.prefab","effect\/prefabs\/atk_shouweijun_skill2.prefab","effect\/prefabs\/show_shouweijun_skill2.prefab"]
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010422_1_12201 ====== Monster_120010422_1_12201 怪物的头顶ui
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010422_2_12228,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/show_thg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010422_2_12228 ====== Monster_120010422_2_12228 怪物的头顶ui
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010422_3_12229,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010422_3_12229 ====== Monster_120010422_3_12229 怪物的头顶ui
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010422_999_12201 ====== Monster_120010422_999_12201 怪物的模型
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010422_999_12201,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_shouweijun_skill2.prefab","effect\/prefabs\/show_shouweijun_skill2.prefab","effect\/prefabs\/hit_shouweijun_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:12:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_shouweijun_skill1.prefab effect obj pool create effect/prefabs/atk_shouweijun_skill2.prefab effect obj pool create effect/prefabs/show_shouweijun_skill2.prefab effect obj pool
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010422_999_12201 ====== Monster_120010422_999_12201 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_shouweijun_skill1.prefab","effect\/prefabs\/atk_shouweijun_skill2.prefab","effect\/prefabs\/show_shouweijun_skill2.prefab"]
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010422_999_12201 ====== Monster_120010422_999_12201 怪物的头顶ui
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010422_2_12228 ====== Monster_120010422_2_12228 怪物的模型
[INFO:2023-4-25 17:12:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_thg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_thg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010422_2_12228 ====== Monster_120010422_2_12228 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_thg_skill2.prefab"]
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010422_3_12229 ====== Monster_120010422_3_12229 怪物的模型
[INFO:2023-4-25 17:12:4][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_xrg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_xrg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:12:4][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010422_3_12229 ====== Monster_120010422_3_12229 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_xrg_skill2.prefab"]
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-4-25 17:12:4][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:4][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-4-25 17:12:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:8][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001042 2 1 -60.106643676758 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.3933563232422
[INFO:2023-4-25 17:12:8][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001042 turnIndex: 2
[INFO:2023-4-25 17:12:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:8][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:8][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:12:8][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:12:8][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:8][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:12:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:12:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:12:8]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:12:8]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:8]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:12:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:12:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:12:8][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16735570132732 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 25 1
[INFO:2023-4-25 17:12:8][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:12:9]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:12:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:9]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16733840480447 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 26 1
[INFO:2023-4-25 17:12:9][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:12:9]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:12:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:9]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16701230406761 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 27 1
[INFO:2023-4-25 17:12:9][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:12:9]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:12:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:12:9]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 2
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:9]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:12:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16760519891977 移走了序号= 1 的消息,当前队列数量= 1 || 0 GMReply 28 1
[INFO:2023-4-25 17:12:9][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:12:9]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 2
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:12:9]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:12:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13373559713364 移走了序号= 1 的消息,当前队列数量= 1 || 0 StartBattleReply 29 1
[INFO:2023-4-25 17:12:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:12:9]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:12:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:12:9]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:12:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:12:9][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:12:9]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:12:9]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:12:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:12:9][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16053000092506 移走了序号= 1 的消息,当前队列数量= 2 || 0 GMReply 30 1
[INFO:2023-4-25 17:12:9][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:12:10]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=767
[INFO:2023-4-25 17:12:10]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2014
skinId: 100020
position: 1
baseAttributes {
hp: 4670
thp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201400
position: 1
CD: 0
}
skillInfo {
skillId: 41201401
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41201402
position: 3
CD: 1
maxCD: 6
}
buffState {
buffId: 301033
duration: 1
id: 8
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2015
skinId: 100004
position: 2
baseAttributes {
hp: 5022
thp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 3695
thp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 10
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2004
skinId: 100007
position: 4
baseAttributes {
hp: 3802
thp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200400
position: 1
CD: 0
}
skillInfo {
skillId: 41200401
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200402
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 11
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 5
modelId: 12201
skinId: 130004
position: 1
baseAttributes {
hp: 489
thp: 489
atk: 196
def: 202
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122011
position: 1
CD: 0
}
skillInfo {
skillId: 42122012
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12228
skinId: 130048
position: 2
baseAttributes {
hp: 386
thp: 386
atk: 187
def: 151
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122281
position: 1
CD: 0
}
skillInfo {
skillId: 42122282
position: 2
CD: 0
maxCD: 2
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 12229
skinId: 130049
position: 3
baseAttributes {
hp: 515
thp: 515
atk: 187
def: 202
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122291
position: 1
CD: 0
}
skillInfo {
skillId: 42122292
position: 2
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 2
maxRound: 30
isFinish: true
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:12:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.22738830000162 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 31 1
[INFO:2023-4-25 17:12:10][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2014,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4670,
"thp":4670,
"atk":605,
"def":555,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201400,
"position":1,
"CD":0
},
{
"skillId":41201401,
"position":2,
"CD":3,
"maxCD":4
},
{
"skillId":41201402,
"position":3,
"CD":1,
"maxCD":6
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":8
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2015,
"skinId":100004,
"position":2,
"baseAttributes":
{
"hp":5022,
"thp":5022,
"atk":546,
"def":421,
"critic":145,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":9
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":3695,
"thp":3695,
"atk":379,
"def":300,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":10
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2004,
"skinId":100007,
"position":4,
"baseAttributes":
{
"hp":3802,
"thp":3802,
"atk":470,
"def":382,
"critic":165,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200400,
"position":1,
"CD":0
},
{
"skillId":41200401,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200402,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":11
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":12201,
"skinId":130004,
"position":1,
"baseAttributes":
{
"hp":489,
"thp":489,
"atk":196,
"def":202,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122011,
"position":1,
"CD":0
},
{
"skillId":42122012,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12228,
"skinId":130048,
"position":2,
"baseAttributes":
{
"hp":386,
"thp":386,
"atk":187,
"def":151,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122281,
"position":1,
"CD":0
},
{
"skillId":42122282,
"position":2,
"CD":0,
"maxCD":2
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":12229,
"skinId":130049,
"position":3,
"baseAttributes":
{
"hp":515,
"thp":515,
"atk":187,
"def":202,
"critic":140,
"critic_dmg":640,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122291,
"position":1,
"CD":0
},
{
"skillId":42122292,
"position":2,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":2,
"maxRound":30,
"isFinish":true
}
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:12:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.22738830000162 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 32 1
[INFO:2023-4-25 17:12:10][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:12:10][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-4-25 17:12:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:12:10][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:12:10][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:12:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:10]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:12:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:10]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:12:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13361519947648 移走了序号= 1 的消息,当前队列数量= 1 || 0 ReliveBattleUnitsReply 33 1
[INFO:2023-4-25 17:12:10][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:12:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 2
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:10]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:12:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:10]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 2
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:12:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.20050010085106 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 35 1
[INFO:2023-4-25 17:12:10][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:12:10][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[INFO:2023-4-25 17:12:10][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:10][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:10]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:12:10]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:10]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:10][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:12:10][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13333360105753 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 36 1
[INFO:2023-4-25 17:12:10][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:12:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:12:12][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:12:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2001 isShaping:false skinId:100003 otherSkillId:nil skills:[41200107,41200108,41200109] otherSkills:null allSkillActions:[10000308,10000309,10000307] allNormalActions:{}
[INFO:2023-4-25 17:12:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201507,41201508,41201509] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-4-25 17:12:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205707,41205708,41205709] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-4-25 17:12:12][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205707,41205708,41205709] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010423_1_2001,加载的特效[总数=]8,路径=["effect\/prefabs\/show_sixiwanzi_skill2.prefab","effect\/prefabs\/hit_sixiwanzi_skill1.prefab","effect\/prefabs\/atk_sixiwanzi_skill3.prefab","effect\/prefabs\/atk_sixiwanzi_skill1.prefab","effect\/prefabs\/hit_sixiwanzi_skill2.prefab","effect\/prefabs\/show_sixiwanzi_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010423_1_2001 ====== Monster_120010423_1_2001 怪物的头顶ui
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010423_2_2015 ====== Monster_120010423_2_2015 怪物的模型
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010423_2_2015,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:12:12][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010423_2_2015 ====== Monster_120010423_2_2015 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab"]
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010423_2_2015 ====== Monster_120010423_2_2015 怪物的头顶ui
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010423_3_2007,加载的特效[总数=]7,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010423_3_2007 ====== Monster_120010423_3_2007 怪物的头顶ui
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010423_4_2057,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/show_zty_skill2.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010423_4_2057 ====== Monster_120010423_4_2057 怪物的头顶ui
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010423_999_2057,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/show_zty_skill2.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:12:12][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010423_999_2057 ====== Monster_120010423_999_2057 怪物的头顶ui
[INFO:2023-4-25 17:12:13][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010423_1_2001 ====== Monster_120010423_1_2001 怪物的模型
[INFO:2023-4-25 17:12:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_sixiwanzi_skill2.prefab effect obj pool create effect/prefabs/show_sixiwanzi_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_sixiwanzi_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_sixiwanzi_skill1.prefab effect obj pool create effect/prefabs/atk_sixiwanzi_skill3.prefab effect obj pool create effect/prefabs/hit_sixiwanzi_skill1.prefab effect obj pool
[INFO:2023-4-25 17:12:13][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010423_1_2001 ====== Monster_120010423_1_2001 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_sixiwanzi_skill2.prefab","effect\/prefabs\/show_sixiwanzi_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_sixiwanzi_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_sixiwanzi_skill1.prefab","effect\/prefabs\/atk_sixiwanzi_skill3.prefab","effect\/prefabs\/hit_sixiwanzi_skill1.prefab"]
[INFO:2023-4-25 17:12:13][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010423_3_2007 ====== Monster_120010423_3_2007 怪物的模型
[INFO:2023-4-25 17:12:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool
[INFO:2023-4-25 17:12:13][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010423_3_2007 ====== Monster_120010423_3_2007 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab"]
[INFO:2023-4-25 17:12:13][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010423_4_2057 ====== Monster_120010423_4_2057 怪物的模型
[INFO:2023-4-25 17:12:13][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010423_999_2057 ====== Monster_120010423_999_2057 怪物的模型
[INFO:2023-4-25 17:12:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zty_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_zty_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill2.prefab effect obj pool
[INFO:2023-4-25 17:12:13][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010423_4_2057 ====== Monster_120010423_4_2057 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/show_zty_skill2.prefab"]
[INFO:2023-4-25 17:12:13][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zty_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_zty_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill2.prefab effect obj pool
[INFO:2023-4-25 17:12:13][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010423_999_2057 ====== Monster_120010423_999_2057 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/show_zty_skill2.prefab"]
[INFO:2023-4-25 17:12:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:13][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:14][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-4-25 17:12:14][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:12:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:14][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:14][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-4-25 17:12:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1
[INFO:2023-4-25 17:12:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest
[INFO:2023-4-25 17:12:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 41
[INFO:2023-4-25 17:12:16]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11
[INFO:2023-4-25 17:12:16]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:16]<== Receiver Message, socketClient version=4,extId=31,cmd=12,status=0,size=10
[INFO:2023-4-25 17:12:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 41
[INFO:2023-4-25 17:12:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <---
[INFO:2023-4-25 17:12:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.166667599231 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 37 1
[INFO:2023-4-25 17:12:17][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001042 3 2 -83.616844177246 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.2831558227539
[INFO:2023-4-25 17:12:17][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001042 turnIndex: 3
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:12:17][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:12:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:12:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:18]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:12:18]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:18]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:12:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13338949903846 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 38 1
[INFO:2023-4-25 17:12:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:12:18]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:12:18]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:12:18]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:12:18]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:12:18][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:12:18]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:12:18]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=909
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2014
skinId: 100020
position: 1
baseAttributes {
hp: 4670
thp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201400
position: 1
CD: 0
}
skillInfo {
skillId: 41201401
position: 2
CD: 2
maxCD: 4
}
skillInfo {
skillId: 41201402
position: 3
CD: 0
maxCD: 6
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2015
skinId: 100004
position: 2
baseAttributes {
hp: 5022
thp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 10
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 3695
thp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 11
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2004
skinId: 100007
position: 4
baseAttributes {
hp: 3802
thp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200400
position: 1
CD: 0
}
skillInfo {
skillId: 41200401
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200402
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 12
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 5
modelId: 2001
skinId: 100003
position: 1
baseAttributes {
hp: 1921
thp: 1921
atk: 188
def: 208
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200107
position: 1
CD: 0
}
skillInfo {
skillId: 41200108
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200109
position: 3
CD: 0
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 2015
skinId: 100004
position: 2
baseAttributes {
hp: 2148
thp: 2148
atk: 186
def: 171
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201507
position: 1
CD: 0
}
skillInfo {
skillId: 41201508
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201509
position: 3
CD: 0
maxCD: 5
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 2007
skinId: 100005
position: 3
baseAttributes {
hp: 1897
thp: 1897
atk: 199
def: 179
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200707
position: 1
CD: 0
}
skillInfo {
skillId: 41200708
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200709
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 8
modelId: 2057
skinId: 100060
position: 4
baseAttributes {
hp: 2158
thp: 2158
atk: 170
def: 222
critic: 140
critic_dmg: 640
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41205707
position: 1
CD: 0
}
skillInfo {
skillId: 41205708
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41205709
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 3
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:12:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.12219059839845 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 39 1
[INFO:2023-4-25 17:12:18][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2014,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4670,
"thp":4670,
"atk":605,
"def":555,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201400,
"position":1,
"CD":0
},
{
"skillId":41201401,
"position":2,
"CD":2,
"maxCD":4
},
{
"skillId":41201402,
"position":3,
"CD":0,
"maxCD":6
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":9
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2015,
"skinId":100004,
"position":2,
"baseAttributes":
{
"hp":5022,
"thp":5022,
"atk":546,
"def":421,
"critic":145,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":10
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":3695,
"thp":3695,
"atk":379,
"def":300,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":11
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2004,
"skinId":100007,
"position":4,
"baseAttributes":
{
"hp":3802,
"thp":3802,
"atk":470,
"def":382,
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[INFO:2023-4-25 17:12:18]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:12:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.22219130024314 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 40 1
[INFO:2023-4-25 17:12:18][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:12:18][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-4-25 17:12:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:12:18][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:12:18][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:12:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:18]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:12:18]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:18]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:12:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13383480161428 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 41 1
[INFO:2023-4-25 17:12:18][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:12:18][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:18][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:12:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:18]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:12:18]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:19]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:12:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2023-4-25 17:12:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:12:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13335310295224 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 42 1
[INFO:2023-4-25 17:12:19][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:12:19][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:12:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:12:19][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:12:19][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:12:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:19][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:12:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:12:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-4-25 17:12:19]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:12:19]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:19][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:19]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=462
[INFO:2023-4-25 17:12:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201402
actEffect {
targetId: 5
effectType: 2
effectNum: 1177
additional: 744
additional2: 1177
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actEffect {
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additional: 968
additional2: 1180
additional3: 1180
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actEffect {
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additional: 770
additional2: 1127
additional3: 1127
}
actEffect {
targetId: 8
effectType: 2
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additional: 1052
additional2: 1106
additional3: 1106
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actEffect {
targetId: 7
effectType: 5
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buff {
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duration: 3
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}
actEffect {
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effectNum: 6
additional: 41201402
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targetId: 8
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battleStep {
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castorId: 2
actorId: 41201502
actEffect {
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additional2: 799
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actEffect {
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additional: 162
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actEffect {
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actEffect {
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additional: 293
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actEffect {
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buff {
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actEffect {
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}
}
actEffect {
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}
actEffect {
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targetId: 8
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battleStep {
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actEffect {
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targetId: 0
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battleStep {
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actorId: 41200004
actEffect {
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effectType: 2
effectNum: 250
additional: 43
additional2: 250
additional3: 250
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targetId: 8
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battleStep {
actorType: 1
castorId: 4
actorId: 41200402
actEffect {
targetId: 6
effectType: 3
effectNum: 1381
additional: 0
additional2: 1381
additional3: 1381
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actEffect {
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additional: 0
additional2: 697
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actEffect {
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targetId: 6
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battleStep {
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actorId: 0
actEffect {
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effectType: 6
effectNum: 1
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}
actEffect {
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actEffect {
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actEffect {
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actEffect {
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}
targetId: 0
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isFinish: true
}
[INFO:2023-4-25 17:12:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:12:19][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.14125440269709 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 43 1
[INFO:2023-4-25 17:12:19][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
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[INFO:2023-4-25 17:12:19][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/6
[INFO:2023-4-25 17:12:19][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bjky/bjky6
[INFO:2023-4-25 17:12:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
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"id":13,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201402,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":6,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:12:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 6
[WARN:2023-4-25 17:12:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2023-4-25 17:12:19][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 6
[INFO:2023-4-25 17:12:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201402 , 大招:true 结束方式:闪光帧
[INFO:2023-4-25 17:12:19][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41201402[10002209] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 51
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1921/1921 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:235/1177 本段飘:235 本段扣血:235 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1686/1921 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2148/2148 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:236/1180 本段飘:236 本段扣血:236 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1912/2148 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1897/1897 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:225/1127 本段飘:225 本段扣血:225 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1672/1897 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 2158/2158 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:221/1106 本段飘:221 本段扣血:221 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1937/2158 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1686/1921 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:588/1177 本段飘:353 本段扣血:353 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1333/1921 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1912/2148 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:590/1180 本段飘:354 本段扣血:354 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1558/2148 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1672/1897 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:563/1127 本段飘:338 本段扣血:338 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1334/1897 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1937/2158 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:552/1106 本段飘:331 本段扣血:331 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1606/2158 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:12:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:12:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:12:20]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:12:20]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:20]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:12:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:12:20][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:12:20][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16766810044646 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 44 1
[INFO:2023-4-25 17:12:20][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 113
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1333/1921 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1177/1177 本段飘:589 本段扣血:589 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 744/1921 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1558/2148 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1180/1180 本段飘:590 本段扣血:590 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 968/2148 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1334/1897 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1127/1127 本段飘:564 本段扣血:564 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 770/1897 剩余盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1606/2158 原来有盾: 0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1106/1106 本段飘:554 本段扣血:554 本段扣盾:0
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1052/2158 剩余盾: 0
[WARN:2023-4-25 17:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2023-4-25 17:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 6
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201402 ,令到 7[Monster_7_3_120010423][3] 增加了一个 buff [301016]
[INFO:2023-4-25 17:12:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201402 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:12:20][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 6
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 118
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 2 1
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2023-4-25 17:12:20][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:12:20][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:12:20][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:12:20][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:12:20]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:12:20]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:21]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:12:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:12:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:12:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16733830422163 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 45 1
[INFO:2023-4-25 17:12:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:12:21][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 2
[INFO:2023-4-25 17:12:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:12:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:12:21]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:12:21]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2023-4-25 17:12:21][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-4-25 17:12:21]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:12:21][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 2
[INFO:2023-4-25 17:12:21][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:12:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:12:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:12:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:12:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.23351429775357 移走了序号= 1 的消息,当前队列数量= 1 || 0 GMReply 47 1
[INFO:2023-4-25 17:12:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:12:21]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:12:21]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:21]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:12:21][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:12:21][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:12:21][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16745789721608 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 48 1
[INFO:2023-4-25 17:12:21][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:12:21][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 4590
[INFO:2023-4-25 17:12:21][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-4-25 17:12:21][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-4-25 17:12:21][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:12:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/6, next step
[INFO:2023-4-25 17:12:21][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/6
[INFO:2023-4-25 17:12:22][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/dynr/dynr6
[INFO:2023-4-25 17:12:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41201502,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":799,
"effectNum":799,
"multipleEffectNum":0,
"effectType":2,
"additional2":799
},
{
"additional":162,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":806,
"effectNum":806,
"multipleEffectNum":0,
"effectType":2,
"additional2":806
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":843,
"effectNum":843,
"multipleEffectNum":0,
"effectType":2,
"additional2":843
},
{
"additional":293,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":759,
"effectNum":759,
"multipleEffectNum":0,
"effectType":2,
"additional2":759
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":14,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":15,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":8,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":16,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201502,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8
[WARN:2023-4-25 17:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2023-4-25 17:12:22][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 8
[INFO:2023-4-25 17:12:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201502 , 大招:true 结束方式:闪光帧
[INFO:2023-4-25 17:12:22][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201502[10000409] 是aoe 干了 对面一堆人
[WARN:2023-4-25 17:12:22][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 2
[WARN:2023-4-25 17:12:22][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}食神的庇佑:减少80%受到的伤害
[INFO:2023-4-25 17:12:22][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:2, isTargetAttacker:true
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 744/1921 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:79/799 本段飘:79 本段扣血:79 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 665/1921 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 968/2148 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:80/806 本段飘:80 本段扣血:80 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 888/2148 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 770/1897 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:84/843 本段飘:84 本段扣血:84 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 686/1897 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1052/2158 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:75/759 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 977/2158 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 665/1921 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:158/799 本段飘:79 本段扣血:79 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 586/1921 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 888/2148 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:160/806 本段飘:80 本段扣血:80 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 808/2148 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 686/1897 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:168/843 本段飘:84 本段扣血:84 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 602/1897 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 977/2158 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:150/759 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 902/2158 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 586/1921 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:237/799 本段飘:79 本段扣血:79 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 507/1921 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 808/2148 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:240/806 本段飘:80 本段扣血:80 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 728/2148 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 602/1897 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:252/843 本段飘:84 本段扣血:84 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 518/1897 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 902/2158 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:225/759 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 827/2158 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 183
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 507/1921 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:316/799 本段飘:79 本段扣血:79 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 428/1921 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 728/2148 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:320/806 本段飘:80 本段扣血:80 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 648/2148 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 518/1897 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:336/843 本段飘:84 本段扣血:84 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 434/1897 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 827/2158 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:300/759 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 752/2158 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:3, isTargetAttacker:true
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 188
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 428/1921 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:395/799 本段飘:79 本段扣血:79 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 349/1921 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 648/2148 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:400/806 本段飘:80 本段扣血:80 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 568/2148 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 434/1897 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:420/843 本段飘:84 本段扣血:84 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 350/1897 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 752/2158 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:375/759 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 677/2158 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 192
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:23][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 349/1921 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:474/799 本段飘:79 本段扣血:79 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 270/1921 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 568/2148 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:480/806 本段飘:80 本段扣血:80 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 488/2148 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 350/1897 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:504/843 本段飘:84 本段扣血:84 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 266/1897 剩余盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 677/2158 原来有盾: 0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:450/759 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:12:23][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 602/2158 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 197
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 270/1921 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:553/799 本段飘:79 本段扣血:79 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 191/1921 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 488/2148 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:560/806 本段飘:80 本段扣血:80 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 408/2148 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 266/1897 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:588/843 本段飘:84 本段扣血:84 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 182/1897 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 602/2158 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:525/759 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 527/2158 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 202
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 191/1921 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:632/799 本段飘:79 本段扣血:79 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 112/1921 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 408/2148 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:640/806 本段飘:80 本段扣血:80 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 328/2148 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 182/1897 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:672/843 本段飘:84 本段扣血:84 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 98/1897 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 527/2158 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:600/759 本段飘:75 本段扣血:75 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 452/2158 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 207
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 112/1921 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:799/799 本段飘:167 本段扣血:167 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/1921 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 328/2148 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:806/806 本段飘:166 本段扣血:166 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 162/2148 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 98/1897 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:843/843 本段飘:171 本段扣血:171 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1897 剩余盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 452/2158 原来有盾: 0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:759/759 本段飘:159 本段扣血:159 本段扣盾:0
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 293/2158 剩余盾: 0
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 8
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201502 ,令到 6[Monster_6_2_120010423][2] 增加了一个 buff [301019]
[INFO:2023-4-25 17:12:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201502 ,令到 6[Monster_6_2_120010423][2] 增加了一个 buff [301019]
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201502 ,令到 8[Monster_8_4_120010423][4] 增加了一个 buff [301019]
[INFO:2023-4-25 17:12:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201502 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 8
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 213
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3207
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/6, next step
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/6
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":13,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_120010423][3] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:12:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:12:24][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/6, next step
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/6
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41200004,
"actEffect":
[
{
"additional":43,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":250,
"effectNum":250,
"multipleEffectNum":0,
"effectType":2,
"additional2":250
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:12:24][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:12:24][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 8[Monster_8_4_120010423][4] 一下
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 293/2158 原来有盾: 0
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:250/250 本段飘:250 本段扣血:250 本段扣盾:0
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 43/2158 剩余盾: 0
[WARN:2023-4-25 17:12:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/6, next step
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/6
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120010423
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ftq/ftq6
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120010423
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200402,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":1381,
"effectNum":1381,
"multipleEffectNum":0,
"effectType":3,
"additional2":1381
},
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":697,
"effectNum":697,
"multipleEffectNum":0,
"effectType":2,
"additional2":697
},
{
"additional":41200402,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:12:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:12:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 2
[WARN:2023-4-25 17:12:25][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 3 ~ 3
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200402 , 大招:true 结束方式:闪光帧
[INFO:2023-4-25 17:12:25][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200402[10000709] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 134
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 2
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 162/2148 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:207/1381 本段飘:207 本段扣血:207 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/2148 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 43/2158 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:104/697 本段飘:104 本段扣血:104 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2158 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/2148 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:414/1381 本段飘:207 本段扣血:207 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/2148 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/2158 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:208/697 本段飘:104 本段扣血:104 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2158 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 174
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/2148 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:621/1381 本段飘:207 本段扣血:207 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/2148 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/2158 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:312/697 本段飘:104 本段扣血:104 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2158 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/2148 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:828/1381 本段飘:207 本段扣血:207 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/2148 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/2158 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.15) -》 多段已飘:416/697 本段飘:104 本段扣血:104 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2158 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 182
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/2148 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:1104/1381 本段飘:276 本段扣血:276 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/2148 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/2158 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:555/697 本段飘:139 本段扣血:139 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2158 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 187
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:12:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 2
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/2148 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1381/1381 本段飘:277 本段扣血:277 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/2148 剩余盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 0/2158 原来有盾: 0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:697/697 本段飘:142 本段扣血:142 本段扣盾:0
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/2158 剩余盾: 0
[WARN:2023-4-25 17:12:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 2
[WARN:2023-4-25 17:12:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 3 3
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200402 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:12:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 3 3
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:12:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 2078
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/6, next step
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/6
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":14,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":15,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":16,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 5
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 5 ~ 5
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_2_120010423][2] 覆盖移除了一个 buff[301019],不提示id不需要播放效果
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_2_120010423][2] 覆盖移除了一个 buff[301019],不提示id不需要播放效果
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_120010423][4] 覆盖移除了一个 buff[301019],不提示id不需要播放效果
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 5 5
[WARN:2023-4-25 17:12:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 5 5
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:12:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:12:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:6/6, round done
[INFO:2023-4-25 17:12:28][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:12:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:12:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:12:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:28]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:12:28]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:28]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:12:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:12:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:12:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13398110121489 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 49 1
[INFO:2023-4-25 17:12:28][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:12:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:12:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:12:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:28]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:12:28]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:28]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:12:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 3
[INFO:2023-4-25 17:12:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:12:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13348389789462 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 50 1
[INFO:2023-4-25 17:12:28][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:12:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:12:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:12:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120010423
[INFO:2023-4-25 17:12:28]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:12:28]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_120010423
[INFO:2023-4-25 17:12:28]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17
[INFO:2023-4-25 17:12:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:29][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 6248
}
[INFO:2023-4-25 17:12:29][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:12:29][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 51 1
[INFO:2023-4-25 17:12:29][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:12:29]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:12:31]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=60
[INFO:2023-4-25 17:12:31]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:12:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 60000010
progress: 14
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 14
hasFinished: false
donCount: 0
}
taskInfos {
id: 61000007
progress: 32
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000001
progress: 14
hasFinished: false
donCount: 0
}
[INFO:2023-4-25 17:12:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-4-25 17:12:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 52 1
[INFO:2023-4-25 17:12:32][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11300011
count: 141
lastUseTime: 1651178869843
composeCount: 0
}
[INFO:2023-4-25 17:12:32][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:12:32][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 53 1
[INFO:2023-4-25 17:12:33]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:12:33]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=214
[INFO:2023-4-25 17:12:33]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 3
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 420400
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:12:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 54 1
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 3
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 420400
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:12:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 55 1
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 3
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101707
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:12:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 56 1
[INFO:2023-4-25 17:12:33]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:12:33]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=28
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 3
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101707
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:12:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 57 1
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 1
change: 1
count: 71
}
dataList {
currencyId: 2
change: 420
count: 99850820
}
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:12:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 58 1
[INFO:2023-4-25 17:12:33][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 1
[INFO:2023-4-25 17:12:33][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:12:33]<== Receiver Message, socketClient version=4,extId=20,cmd=42,status=0,size=12
[INFO:2023-4-25 17:12:33]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 1000119
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2023-4-25 17:12:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 59 1
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:12:33][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:12:33]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11300011
count: 157
lastUseTime: 1651178869843
composeCount: 0
}
[INFO:2023-4-25 17:12:33][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:12:33][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 60 1
[INFO:2023-4-25 17:12:35]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=182
[INFO:2023-4-25 17:12:35]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:12:35][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 60
heroExp: 0
heroExp: 0
heroExp: 190
heroExp: 190
firstBonus {
materilType: 1
materilId: 11300011
change: 20
}
dropBonus {
materilType: 1
materilId: 11300011
change: 16
}
dropBonus {
materilType: 2
materilId: 1
change: 1
}
dropBonus {
materilType: 2
materilId: 2
change: 420
}
newBarrier {
dungeonId: 120001
barrierId: 120001051
star: -1
hasGetBonus:
bestFightRound: 0
}
exExp: 760
hasGetBonus:
allDamage: 20598
itemAdditionShow {
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2000
num: 10
isRate: true
}
}
}
teamDamage {
teamTypeId: 1
teamDamage: 20598
teamGetDamage: 0
unitDamages {
position: 1
damage: 15063
getDamage: 0
unqiueId: 4200016
}
unitDamages {
position: 2
damage: 3207
getDamage: 0
unqiueId: 4000008
}
unitDamages {
position: 3
damage: 250
getDamage: 0
unqiueId: 4000005
}
unitDamages {
position: 4
damage: 2078
getDamage: 0
unqiueId: 4200011
}
}
[INFO:2023-4-25 17:12:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2023-4-25 17:12:35][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 61 1
[INFO:2023-4-25 17:12:35][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"20598",
"teamGetDamage":"0",
"unitDamages":
[
{
"position":1,
"damage":"15063",
"getDamage":"0",
"unqiueId":"4200016"
},
{
"position":2,
"damage":"3207",
"getDamage":"0",
"unqiueId":"4000008"
},
{
"position":3,
"damage":"250",
"getDamage":"0",
"unqiueId":"4000005"
},
{
"position":4,
"damage":"2078",
"getDamage":"0",
"unqiueId":"4200011"
}
]
}
[INFO:2023-4-25 17:12:35][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2023-4-25 17:12:35][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:35][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:12:35][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 6.4816314764321 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 62 1
[INFO:2023-4-25 17:12:35][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:12:35][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 3.2333569787443
[WARN:2023-4-25 17:12:35][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2023-4-25 17:12:36][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:12:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:12:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:12:36]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:12:36]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:36]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:12:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:12:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:12:36][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16705439612269 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 64 1
[INFO:2023-4-25 17:12:36][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:12:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:37][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:12:37][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:12:37][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 120001042 0
[INFO:2023-4-25 17:12:37][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:12:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:37][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-4-25 17:12:37][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-4-25 17:12:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:39][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:39][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-4-25 17:12:39][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-4-25 17:12:39][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-4-25 17:12:39][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-4-25 17:12:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2014
voiceId: 1013009
[INFO:2023-4-25 17:12:39]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-4-25 17:12:39]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:39]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=79
[INFO:2023-4-25 17:12:39]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2023-4-25 17:12:39][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2014
exp: 0
injuredNum: 0
voice: 1013006
voice: 1013004
voice: 1013003
voice: 1013015
voice: 1013014
voice: 1013013
voice: 1013012
voice: 1013009
infos: 1000090
unreadInfos: 1000090
usingSkinId: 100020
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 60
contractUnlockTime: 0
contractLevel: 0
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:12:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:12:39][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 65 1
[INFO:2023-4-25 17:12:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:12:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:12:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:12:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:12:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:12:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:12:39][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:12:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:12:39][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:12:39]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:12:39][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:39][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-4-25 17:12:39][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.42029419541359 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 66 1
[INFO:2023-4-25 17:12:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:43][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:43][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2023-4-25 17:12:43][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:12:43][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:12:43]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:12:43]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:12:43][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:12:43]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:12:43]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:12:43][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:12:43][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:12:43][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13255350291729 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 68 1
[INFO:2023-4-25 17:12:44][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 12; 120001042
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2023-4-25 17:12:44][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=11,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/config/FbExitConfig:158: in function
logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2023-4-25 17:12:44][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-4-25 17:12:44][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220003
[INFO:2023-4-25 17:12:44][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:12:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:44][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:12:44][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:12:44][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:12:44][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:12:44]DestroyUnusedResources:133,2,time=,paths:
[INFO:2023-4-25 17:12:45][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=11,id=107
[INFO:2023-4-25 17:12:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:45][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:12:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:12:45][@logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig.lua:311]:{closure}=============FbNotifyName.FirstPassBarrierSet
[WARN:2023-4-25 17:12:45][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:75]:{setCurPos}================ 12000104 5
[INFO:2023-4-25 17:12:45][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=11,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:43: in function 'onBackViewsLoaded'
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:235: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:12:45][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:12:45][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:46][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:12:46][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:12:46][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:12:46]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:12:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:12:48][@logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig.lua:345]:{closure}============_closeFbActivityBarrierSetView
[INFO:2023-4-25 17:12:48][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:12:49][@logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig.lua:360]:{closure}播放显示特效动画!! stack traceback:
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig:360: in function
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:278: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/core/unit/component/UnitCompFbCpu:53: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig:356: in function
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:278: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/view/FbBarrierSetInfoView:142: in function 'onExitFinished'
frameworkext/lmvc/view/ViewPresentor:167: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:361: in function '_org_onCloseAnimationDone'
logic/common/logic/FrameworkReLogicMgr:292: in function '_onCloseAnimationDone'
logic/common/logic/FrameworkReLogicMgr:324: in function
[WARN:2023-4-25 17:12:49][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:133]:{PlayAnimation}========playAnimation: 12000104 5
[INFO:2023-4-25 17:12:49][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:12:49][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:12:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:53][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:53][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:12:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2023-4-25 17:12:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-4-25 17:12:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 120001
barrierId: 120001051
formationId: 0
useDouble: false
isQuickBattle: false
[INFO:2023-4-25 17:12:54]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24
[INFO:2023-4-25 17:12:54]||||| Sender socketClient version=4
[INFO:2023-4-25 17:12:54][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:12:55]DestroyUnusedResources:10,2,time=,paths:
[INFO:2023-4-25 17:12:55]<== Receiver Message, socketClient version=4,extId=31,cmd=19,status=0,size=8
[INFO:2023-4-25 17:12:55][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:12:55][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-4-25 17:12:55][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.43413620814681 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 70 1
[INFO:2023-4-25 17:12:55][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:12:55][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:13:4][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 5 当前队列数量= 1
[INFO:2023-4-25 17:13:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SkipStoryLogRequest
[INFO:2023-4-25 17:13:4][framework/network/NetConnMgr.lua:219]:{_dumpMsg}storyId: 2000006
[INFO:2023-4-25 17:13:4]==> Sender Auto Serialize Message,extId=46,cmd=5,size=13
[INFO:2023-4-25 17:13:4]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:4][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:13:4][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 20 当前队列数量= 2
[INFO:2023-4-25 17:13:4][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndActivityStoryBarrierRequest
[INFO:2023-4-25 17:13:4][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:4]==> Sender Auto Serialize Message,extId=31,cmd=20,size=9
[INFO:2023-4-25 17:13:4]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:5]<== Receiver Message, socketClient version=4,extId=46,cmd=5,status=0,size=8
[INFO:2023-4-25 17:13:5][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SkipStoryLogReply <---
[INFO:2023-4-25 17:13:5][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 5 所需时间单位秒 = 0.16765340045094 移走了序号= 1 的消息,当前队列数量= 1 || 0 SkipStoryLogReply 71 1
[INFO:2023-4-25 17:13:5]<== Receiver Message, socketClient version=4,extId=31,cmd=20,status=0,size=36
[INFO:2023-4-25 17:13:5][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 0
newBarrier {
dungeonId: 120001
barrierId: 120001052
star: -1
hasGetBonus:
bestFightRound: 0
}
[INFO:2023-4-25 17:13:5][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndActivityStoryBarrierReply <---
[INFO:2023-4-25 17:13:5][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 20 所需时间单位秒 = 0.46843260154128 移走了序号= 1 的消息,当前队列数量= 1 || 0 EndActivityStoryBarrierReply 72 1
[INFO:2023-4-25 17:13:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:5][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:5][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:13:5][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:13:6][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:13:7]DestroyUnusedResources:13,2,time=,paths:
[INFO:2023-4-25 17:13:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-4-25 17:13:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-4-25 17:13:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3
id: 120001052
[INFO:2023-4-25 17:13:8]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-4-25 17:13:8]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:8]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=673
[INFO:2023-4-25 17:13:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: 13504
name: kom1
level: 60
type: 2
logoutTime: 1682712488369
cd: 0
hero {
heroId: 850006
heroTypeIdx: 2000
level: 100
rank: 5
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 161
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 30001
name: 伊若淇
level: 60
type: 2
logoutTime: 1679212019000
cd: 0
hero {
heroId: 2100038
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 22002
name: 小怪兽K
level: 60
type: 2
logoutTime: 1682568364000
cd: 0
hero {
heroId: 1250147
heroTypeIdx: 2029
level: 100
rank: 5
sks {
skillId: 41202907
strengthenLevel: 3
}
sks {
skillId: 41202908
strengthenLevel: 3
}
sks {
skillId: 41202909
strengthenLevel: 4
}
skinId: 140183
breakthroughCnt: 7
quality: 0
state: 389
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 29001
name: Maple Yi
level: 61
type: 2
logoutTime: 1678894990000
cd: 0
hero {
heroId: 2050002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 15008
name: 哈 哈
level: 61
type: 2
logoutTime: 1682712324955
cd: 0
hero {
heroId: 500065
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 43004
name: KW002
level: 60
type: 2
logoutTime: 1683648984821
cd: 0
hero {
heroId: 3600291
heroTypeIdx: 2000
level: 9
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 41506
name: tx007
level: 77
type: 2
logoutTime: 1683187196000
cd: 0
hero {
heroId: 3400259
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 2
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 14503
name: 伊莛菱
level: 77
type: 2
logoutTime: 1682497392000
cd: 0
hero {
heroId: 450003
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-4-25 17:13:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-4-25 17:13:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.16678049787879 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 74 1
[INFO:2023-4-25 17:13:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:9][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:13:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:9][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2023-4-25 17:13:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-4-25 17:13:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 120001
barrierId: 120001052
formationId: 1
useDouble: false
isQuickBattle: false
[INFO:2023-4-25 17:13:9]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24
[INFO:2023-4-25 17:13:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:9]<== Receiver Message, socketClient version=4,extId=31,cmd=19,status=0,size=27
[INFO:2023-4-25 17:13:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 120010521
battleId: 120010522
battleId: 120010523
triggerId: 89
triggerId: 28
[INFO:2023-4-25 17:13:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-4-25 17:13:9][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.33442090079188 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 75 1
[INFO:2023-4-25 17:13:9][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:13:9][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:13:9][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2023-4-25 17:13:9][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:9]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:13:9]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:9][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:13:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2023-4-25 17:13:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12228 isShaping:false skinId:130048 otherSkillId:nil skills:[42122281,42122282,0] otherSkills:null allSkillActions:[13004908,13004907] allNormalActions:{}
[INFO:2023-4-25 17:13:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2023-4-25 17:13:9][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12221 isShaping:false skinId:130029 otherSkillId:nil skills:[42122211,42122212,0] otherSkills:null allSkillActions:[13002907,13002908] allNormalActions:{}
[INFO:2023-4-25 17:13:9][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220003
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:334: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 17:13:9][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=11,id=107
[INFO:2023-4-25 17:13:9][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:13:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:13:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:13:9]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:13:9][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:13:9][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:13:9][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:13:9]DestroyUnusedResources:37,2,time=,paths:
[INFO:2023-4-25 17:13:9][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:9][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:13:10][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13466989994049 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 76 1
[INFO:2023-4-25 17:13:10][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220003
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2014_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2015_2,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_3,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2004_4,加载的特效[总数=]7,路径=["effect\/prefabs\/show_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010521_1_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010521_2_12228,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/show_thg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010521_3_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010521_999_12221,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:10][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-4-25 17:13:10][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 120001052 0
[INFO:2023-4-25 17:13:10][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220003
[INFO:2023-4-25 17:13:10][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2023-4-25 17:13:10][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22000301个地图区域]加载完毕!
[INFO:2023-4-25 17:13:10][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2014_1 ====== MyRole_2014_1 英雄的模型
[INFO:2023-4-25 17:13:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2014_1 ====== MyRole_2014_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab"]
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2014_1 ====== MyRole_2014_1 英雄的头顶ui
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2015_2 ====== MyRole_2015_2 英雄的头顶ui
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_3 ====== MyRole_2000_3 英雄的头顶ui
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2004_4 ====== MyRole_2004_4 英雄的头顶ui
[INFO:2023-4-25 17:13:10][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2015_2 ====== MyRole_2015_2 英雄的模型
[INFO:2023-4-25 17:13:11][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2015_2 ====== MyRole_2015_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab"]
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_3 ====== MyRole_2000_3 英雄的模型
[INFO:2023-4-25 17:13:11][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_3 ====== MyRole_2000_3 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"]
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2004_4 ====== MyRole_2004_4 英雄的模型
[INFO:2023-4-25 17:13:11][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill2.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2004_4 ====== MyRole_2004_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill2.prefab"]
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010521_1_12221 ====== Monster_120010521_1_12221 怪物的模型
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010521_3_12221 ====== Monster_120010521_3_12221 怪物的模型
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010521_999_12221 ====== Monster_120010521_999_12221 怪物的模型
[INFO:2023-4-25 17:13:11][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010521_1_12221 ====== Monster_120010521_1_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2023-4-25 17:13:11][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010521_3_12221 ====== Monster_120010521_3_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2023-4-25 17:13:11][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_lajiaochoudoufu_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_lajiaochoudoufu_skill2.prefab effect obj pool create effect/prefabs/show_lajiaochoudoufu_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010521_999_12221 ====== Monster_120010521_999_12221 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/hit_lajiaochoudoufu_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_lajiaochoudoufu_skill2.prefab","effect\/prefabs\/show_lajiaochoudoufu_skill2.prefab"]
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010521_1_12221 ====== Monster_120010521_1_12221 怪物的头顶ui
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010521_2_12228 ====== Monster_120010521_2_12228 怪物的头顶ui
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010521_3_12221 ====== Monster_120010521_3_12221 怪物的头顶ui
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010521_999_12221 ====== Monster_120010521_999_12221 怪物的头顶ui
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010521_2_12228 ====== Monster_120010521_2_12228 怪物的模型
[INFO:2023-4-25 17:13:11][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_thg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_thg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:11][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010521_2_12228 ====== Monster_120010521_2_12228 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_thg_skill2.prefab"]
[INFO:2023-4-25 17:13:11][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2023-4-25 17:13:11][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2023-4-25 17:13:11][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220003,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:13:11][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 120001052
[INFO:2023-4-25 17:13:11][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 2 zoneId: nil
[INFO:2023-4-25 17:13:11][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 89 找到: true
[INFO:2023-4-25 17:13:11][logic/scene/common/trigger/TriggerEntity.lua:16]:{ctor}trigger -> id: 28 找到: true
[INFO:2023-4-25 17:13:11][logic/scene/common/trigger/TriggerEntity.lua:236]:{tryInit}在场景中查找挂点 -> id: 28 挂点: zdcj_xiashi_npc_p zoneId: 22000301 zoneName: g-s27_hthy_p
[INFO:2023-4-25 17:13:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:11][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:11][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战前无story -> 120001052 0
[INFO:2023-4-25 17:13:11][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 12; 120001052
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:13:12][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:13:12][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2023-4-25 17:13:12][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 89 go: SceneTrigger_89_4
[INFO:2023-4-25 17:13:12][logic/scene/common/trigger/TriggerFactory.lua:144]:{callback}trigger创建成功 -》 id: 28 go: SceneTrigger_28_4
[INFO:2023-4-25 17:13:12][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:13][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:13:13]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:13:14][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 12 当前队列数量= 1
[INFO:2023-4-25 17:13:14][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetBarrierTriggerRequest
[INFO:2023-4-25 17:13:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 89
[INFO:2023-4-25 17:13:14]==> Sender Auto Serialize Message,extId=31,cmd=12,size=11
[INFO:2023-4-25 17:13:14]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:14]<== Receiver Message, socketClient version=4,extId=31,cmd=12,status=0,size=10
[INFO:2023-4-25 17:13:14][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:14][framework/network/NetConnMgr.lua:219]:{_dumpMsg}triggerId: 89
[INFO:2023-4-25 17:13:14][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetBarrierTriggerReply <---
[INFO:2023-4-25 17:13:14][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 12 所需时间单位秒 = 0.16722309961915 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetBarrierTriggerReply 77 1
[INFO:2023-4-25 17:13:15][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001052 1 0 -28.740251541138 0.019732968881726 -2.2999999523163 -30 0 -2 1.2597484588623
[INFO:2023-4-25 17:13:15][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001052 turnIndex: 1
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:13:15][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:13:15][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:15][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:16]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:13:16]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:16]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:13:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13333420082927 移走了序号= 1 的消息,当前队列数量= 1 || 0 StartBattleReply 78 1
[INFO:2023-4-25 17:13:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 2
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 3
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:13:16]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:13:16]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:13:16]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:13:16]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:13:16][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1041
[INFO:2023-4-25 17:13:16]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1041,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“︶ㄣ妳厾哪鲤ぅ?茵蒍想妳,我體禸dè焱魔都快抑制Ъú住了!”烤乳猪发来一段火星文,试图召唤你回来。","interval":432000000}
[INFO:2023-4-25 17:13:16]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=767
[INFO:2023-4-25 17:13:16]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2014
skinId: 100020
position: 1
baseAttributes {
hp: 4670
thp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201400
position: 1
CD: 0
}
skillInfo {
skillId: 41201401
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201402
position: 3
CD: 2
maxCD: 6
}
buffState {
buffId: 301033
duration: 1
id: 8
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2015
skinId: 100004
position: 2
baseAttributes {
hp: 5022
thp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 1
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 3695
thp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 10
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2004
skinId: 100007
position: 4
baseAttributes {
hp: 3802
thp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200400
position: 1
CD: 0
}
skillInfo {
skillId: 41200401
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200402
position: 3
CD: 1
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 11
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 5
modelId: 12221
skinId: 130029
position: 1
baseAttributes {
hp: 530
thp: 530
atk: 192
def: 208
critic: 140
critic_dmg: 650
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122211
position: 1
CD: 0
}
skillInfo {
skillId: 42122212
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12228
skinId: 130048
position: 2
baseAttributes {
hp: 397
thp: 397
atk: 192
def: 156
critic: 140
critic_dmg: 650
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122281
position: 1
CD: 0
}
skillInfo {
skillId: 42122282
position: 2
CD: 0
maxCD: 2
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 12221
skinId: 130029
position: 3
baseAttributes {
hp: 530
thp: 530
atk: 192
def: 208
critic: 140
critic_dmg: 650
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122211
position: 1
CD: 0
}
skillInfo {
skillId: 42122212
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 1
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:13:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.18992779776454 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 80 1
[INFO:2023-4-25 17:13:16][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2014,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4670,
"thp":4670,
"atk":605,
"def":555,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201400,
"position":1,
"CD":0
},
{
"skillId":41201401,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201402,
"position":3,
"CD":2,
"maxCD":6
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":8
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2015,
"skinId":100004,
"position":2,
"baseAttributes":
{
"hp":5022,
"thp":5022,
"atk":546,
"def":421,
"critic":145,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":9
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":3695,
"thp":3695,
"atk":379,
"def":300,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":10
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2004,
"skinId":100007,
"position":4,
"baseAttributes":
{
"hp":3802,
"thp":3802,
"atk":470,
"def":382,
"critic":165,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200400,
"position":1,
"CD":0
},
{
"skillId":41200401,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200402,
"position":3,
"CD":1,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":11
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":12221,
"skinId":130029,
"position":1,
"baseAttributes":
{
"hp":530,
"thp":530,
"atk":192,
"def":208,
"critic":140,
"critic_dmg":650,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122211,
"position":1,
"CD":0
},
{
"skillId":42122212,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12228,
"skinId":130048,
"position":2,
"baseAttributes":
{
"hp":397,
"thp":397,
"atk":192,
"def":156,
"critic":140,
"critic_dmg":650,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122281,
"position":1,
"CD":0
},
{
"skillId":42122282,
"position":2,
"CD":0,
"maxCD":2
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":12221,
"skinId":130029,
"position":3,
"baseAttributes":
{
"hp":530,
"thp":530,
"atk":192,
"def":208,
"critic":140,
"critic_dmg":650,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122211,
"position":1,
"CD":0
},
{
"skillId":42122212,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":1,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:13:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.18992779776454 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 81 1
[INFO:2023-4-25 17:13:16][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:13:16][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:13:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:13:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:13:16][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:13:16][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:13:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:16]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:13:16]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:16]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:13:16][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.11188149824739 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 82 1
[INFO:2023-4-25 17:13:16][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:13:16][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:16][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:13:16][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:16]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:13:16]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:17]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 1
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:13:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13333940505981 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 83 1
[INFO:2023-4-25 17:13:17][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:13:17][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:13:17][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:13:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:13:17]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:13:17]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:17]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=123
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201401
actEffect {
targetId: 5
effectType: 2
effectNum: 756
additional: 0
additional2: 756
additional3: 756
}
actEffect {
targetId: 6
effectType: 2
effectNum: 845
additional: 0
additional2: 845
additional3: 845
}
actEffect {
targetId: 7
effectType: 2
effectNum: 761
additional: 0
additional2: 761
additional3: 761
}
actEffect {
targetId: 1
effectType: 8
effectNum: 4
additional: 41201401
}
targetId: 6
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:13:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13367169722915 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 84 1
[INFO:2023-4-25 17:13:17][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201401,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":756,
"additional":0,
"additional2":756,
"additional3":756
},
{
"targetId":6,
"effectType":2,
"effectNum":845,
"additional":0,
"additional2":845,
"additional3":845
},
{
"targetId":7,
"effectType":2,
"effectNum":761,
"additional":0,
"additional2":761,
"additional3":761
},
{
"targetId":1,
"effectType":8,
"effectNum":4,
"additional":41201401
}
],
"targetId":6
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
},
{
"targetId":6,
"effectType":9,
"effectNum":0
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/2
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41201401,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":756,
"effectNum":756,
"multipleEffectNum":0,
"effectType":2,
"additional2":756
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":845,
"effectNum":845,
"multipleEffectNum":0,
"effectType":2,
"additional2":845
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":761,
"effectNum":761,
"multipleEffectNum":0,
"effectType":2,
"additional2":761
},
{
"additional":41201401,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 3
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 4 ~ 4
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201401 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41201401[10002208] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 39
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 3
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 530/530 原来有盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:226/756 本段飘:226 本段扣血:226 本段扣盾:0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 304/530 剩余盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 397/397 原来有盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:253/845 本段飘:253 本段扣血:253 本段扣盾:0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 144/397 剩余盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 530/530 原来有盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:228/761 本段飘:228 本段扣血:228 本段扣盾:0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 302/530 剩余盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 42
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 304/530 原来有盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:452/756 本段飘:226 本段扣血:226 本段扣盾:0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 78/530 剩余盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 144/397 原来有盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:506/845 本段飘:253 本段扣血:253 本段扣盾:0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/397 剩余盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 302/530 原来有盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:456/761 本段飘:228 本段扣血:228 本段扣盾:0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 74/530 剩余盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 3
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 78/530 原来有盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:756/756 本段飘:304 本段扣血:304 本段扣盾:0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/530 剩余盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/397 原来有盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:845/845 本段飘:339 本段扣血:339 本段扣盾:0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/397 剩余盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 74/530 原来有盾: 0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:761/761 本段飘:305 本段扣血:305 本段扣盾:0
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/530 剩余盾: 0
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 3
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 4 4
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201401 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 4 4
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 55
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/2, next step
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/2
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 3
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 3
[WARN:2023-4-25 17:13:17][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 3
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:13:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:13:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:13:17][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:2/2, round done
[INFO:2023-4-25 17:13:17][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:13:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:17]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:13:17]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:17]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:13:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13400429859757 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 85 1
[INFO:2023-4-25 17:13:17][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:13:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:17]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:13:17]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120010521
[INFO:2023-4-25 17:13:17]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 1
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:13:17][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1336740963161 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 86 1
[INFO:2023-4-25 17:13:17][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:13:17][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:17][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:13:17][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120010521
[INFO:2023-4-25 17:13:17]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:13:17]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:17][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120010521
[INFO:2023-4-25 17:13:18]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:13:18][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13333420455456 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 87 1
[INFO:2023-4-25 17:13:18][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:13:18][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:18]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:18]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:18]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16684119775891 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 88 1
[INFO:2023-4-25 17:13:18][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:13:18][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:18]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:18]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:18]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:18][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 2
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:18]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16700099781156 移走了序号= 1 的消息,当前队列数量= 1 || 0 GMReply 89 1
[INFO:2023-4-25 17:13:18]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:18][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:13:18]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:13:18][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:18][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16720009967685 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 90 1
[INFO:2023-4-25 17:13:18][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:13:19][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:13:19][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:19]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:19]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:19]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:19][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:13:19][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:19][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16682279855013 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 91 1
[INFO:2023-4-25 17:13:19][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:13:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:13:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:13:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:13:20][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12229 isShaping:false skinId:130049 otherSkillId:nil skills:[42122291,42122292,0] otherSkills:null allSkillActions:[13005007,13005008] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12226 isShaping:false skinId:130034 otherSkillId:nil skills:[42122261,42122262,0] otherSkills:null allSkillActions:[13003408,13003407] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12220 isShaping:false skinId:130037 otherSkillId:nil skills:[42122201,42122202,0] otherSkills:null allSkillActions:[13003707,13003708] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12229 isShaping:false skinId:130049 otherSkillId:nil skills:[42122291,42122292,0] otherSkills:null allSkillActions:[13005007,13005008] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010522_1_12229,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010522_1_12229 ====== Monster_120010522_1_12229 怪物的头顶ui
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010522_2_12226,加载的特效[总数=]5,路径=["effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010522_2_12226 ====== Monster_120010522_2_12226 怪物的头顶ui
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010522_3_12220,加载的特效[总数=]5,路径=["effect\/prefabs\/atk_huoguoguai_skill2.prefab","effect\/prefabs\/hit_huoguoguai_skill1.prefab","effect\/prefabs\/show_huoguoguai_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010522_3_12220 ====== Monster_120010522_3_12220 怪物的头顶ui
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010522_999_12229,加载的特效[总数=]4,路径=["effect\/prefabs\/show_xrg_skill2.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010522_999_12229 ====== Monster_120010522_999_12229 怪物的头顶ui
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010522_1_12229 ====== Monster_120010522_1_12229 怪物的模型
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010522_999_12229 ====== Monster_120010522_999_12229 怪物的模型
[INFO:2023-4-25 17:13:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_xrg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_xrg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010522_1_12229 ====== Monster_120010522_1_12229 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_xrg_skill2.prefab"]
[INFO:2023-4-25 17:13:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_xrg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_xrg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010522_999_12229 ====== Monster_120010522_999_12229 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_xrg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_xrg_skill2.prefab"]
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010522_2_12226 ====== Monster_120010522_2_12226 怪物的模型
[INFO:2023-4-25 17:13:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill1.prefab effect obj pool create effect/prefabs/show_zhenzhunaicha_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010522_2_12226 ====== Monster_120010522_2_12226 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/atk_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_zhenzhunaicha_skill1.prefab","effect\/prefabs\/show_zhenzhunaicha_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab"]
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010522_3_12220 ====== Monster_120010522_3_12220 怪物的模型
[INFO:2023-4-25 17:13:20][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_huoguoguai_skill2.prefab effect obj pool create effect/prefabs/hit_huoguoguai_skill1.prefab effect obj pool create effect/prefabs/show_huoguoguai_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:20][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010522_3_12220 ====== Monster_120010522_3_12220 怪物的特效总数[5],全部加载好的路径["effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_huoguoguai_skill2.prefab","effect\/prefabs\/hit_huoguoguai_skill1.prefab","effect\/prefabs\/show_huoguoguai_skill2.prefab"]
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:20][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:21][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-4-25 17:13:21][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:13:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:21][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:21][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-4-25 17:13:25][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001052 2 1 -60.1328125 0.019732968881726 -2.2999999523163 -61.5 0 -2 1.3671875
[INFO:2023-4-25 17:13:25][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001052 turnIndex: 2
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:13:25][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:13:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:25][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:26]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:13:26]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:26]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13353649899364 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 92 1
[INFO:2023-4-25 17:13:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:26]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:13:26]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:13:26]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:13:26]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:13:26][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1043
[INFO:2023-4-25 17:13:26]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1043,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“少主少主你到底什么时候回来呀我们都好想你大脑袋短尾巴都在想你!”双皮奶因为发送“想你”的消息太多太频繁,已经被认定成机器人刷屏暂时禁言。","interval":432000000}
[INFO:2023-4-25 17:13:26]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=767
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2014
skinId: 100020
position: 1
baseAttributes {
hp: 4670
thp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201400
position: 1
CD: 0
}
skillInfo {
skillId: 41201401
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41201402
position: 3
CD: 1
maxCD: 6
}
buffState {
buffId: 301033
duration: 1
id: 8
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2015
skinId: 100004
position: 2
baseAttributes {
hp: 5022
thp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 3695
thp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 10
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2004
skinId: 100007
position: 4
baseAttributes {
hp: 3802
thp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200400
position: 1
CD: 0
}
skillInfo {
skillId: 41200401
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200402
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 11
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 5
modelId: 12229
skinId: 130049
position: 1
baseAttributes {
hp: 530
thp: 530
atk: 192
def: 208
critic: 140
critic_dmg: 650
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122291
position: 1
CD: 0
}
skillInfo {
skillId: 42122292
position: 2
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 12226
skinId: 130034
position: 2
baseAttributes {
hp: 397
thp: 397
atk: 153
def: 260
critic: 140
critic_dmg: 650
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122261
position: 1
CD: 0
}
skillInfo {
skillId: 42122262
position: 2
CD: 2
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 12220
skinId: 130037
position: 3
baseAttributes {
hp: 530
thp: 530
atk: 192
def: 208
critic: 140
critic_dmg: 650
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 42122201
position: 1
CD: 0
}
skillInfo {
skillId: 42122202
position: 2
CD: 0
maxCD: 3
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 2
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.12415299937129 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 93 1
[INFO:2023-4-25 17:13:26][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2014,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4670,
"thp":4670,
"atk":605,
"def":555,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201400,
"position":1,
"CD":0
},
{
"skillId":41201401,
"position":2,
"CD":3,
"maxCD":4
},
{
"skillId":41201402,
"position":3,
"CD":1,
"maxCD":6
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":8
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2015,
"skinId":100004,
"position":2,
"baseAttributes":
{
"hp":5022,
"thp":5022,
"atk":546,
"def":421,
"critic":145,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":9
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":3695,
"thp":3695,
"atk":379,
"def":300,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":10
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2004,
"skinId":100007,
"position":4,
"baseAttributes":
{
"hp":3802,
"thp":3802,
"atk":470,
"def":382,
"critic":165,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200400,
"position":1,
"CD":0
},
{
"skillId":41200401,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200402,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":11
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":12229,
"skinId":130049,
"position":1,
"baseAttributes":
{
"hp":530,
"thp":530,
"atk":192,
"def":208,
"critic":140,
"critic_dmg":650,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122291,
"position":1,
"CD":0
},
{
"skillId":42122292,
"position":2,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":12226,
"skinId":130034,
"position":2,
"baseAttributes":
{
"hp":397,
"thp":397,
"atk":153,
"def":260,
"critic":140,
"critic_dmg":650,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122261,
"position":1,
"CD":0
},
{
"skillId":42122262,
"position":2,
"CD":2,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":12220,
"skinId":130037,
"position":3,
"baseAttributes":
{
"hp":530,
"thp":530,
"atk":192,
"def":208,
"critic":140,
"critic_dmg":650,
"dodge":0,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":42122201,
"position":1,
"CD":0
},
{
"skillId":42122202,
"position":2,
"CD":0,
"maxCD":3
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":2,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:13:26]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.22478049620986 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 94 1
[INFO:2023-4-25 17:13:26][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:13:26][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-4-25 17:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:13:26][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:13:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:26]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:13:26]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:26]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.18468780443072 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 95 1
[INFO:2023-4-25 17:13:26][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:13:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:26]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:13:26]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:26]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 2
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1339747980237 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 96 1
[INFO:2023-4-25 17:13:26][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:13:26][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:13:26][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:13:26][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":true,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:13:26][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:26][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:13:26][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: true
focusTeamMateId: 0
[INFO:2023-4-25 17:13:26]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:13:26]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:27]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=231
[INFO:2023-4-25 17:13:27][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201400
actEffect {
targetId: 6
effectType: 2
effectNum: 406
additional: 0
additional2: 406
additional3: 406
}
targetId: 6
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201501
actEffect {
targetId: 7
effectType: 3
effectNum: 1546
additional: 0
additional2: 1546
additional3: 1546
}
actEffect {
targetId: 2
effectType: 8
effectNum: 4
additional: 41201501
}
targetId: 7
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 5
effectType: 3
effectNum: 452
additional: 78
additional2: 452
additional3: 452
}
targetId: 5
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200401
actEffect {
targetId: 5
effectType: 2
effectNum: 604
additional: 0
additional2: 604
additional3: 604
}
actEffect {
targetId: 4
effectType: 5
effectNum: 1
buff {
buffId: 301001
duration: 1
id: 12
}
}
actEffect {
targetId: 4
effectType: 8
effectNum: 4
additional: 41200401
}
targetId: 5
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-4-25 17:13:27][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:13:27][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.13399780169129 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 97 1
[INFO:2023-4-25 17:13:27][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201400,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":406,
"additional":0,
"additional2":406,
"additional3":406
}
],
"targetId":6
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":6,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":2,
"actorId":41201501,
"actEffect":
[
{
"targetId":7,
"effectType":3,
"effectNum":1546,
"additional":0,
"additional2":1546,
"additional3":1546
},
{
"targetId":2,
"effectType":8,
"effectNum":4,
"additional":41201501
}
],
"targetId":7
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":5,
"effectType":3,
"effectNum":452,
"additional":78,
"additional2":452,
"additional3":452
}
],
"targetId":5
},
{
"actorType":1,
"castorId":4,
"actorId":41200401,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":604,
"additional":0,
"additional2":604,
"additional3":604
},
{
"targetId":4,
"effectType":5,
"effectNum":1,
"buff":
{
"buffId":301001,
"duration":1,
"id":12
}
},
{
"targetId":4,
"effectType":8,
"effectNum":4,
"additional":41200401
}
],
"targetId":5
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41201400,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":406,
"effectNum":406,
"multipleEffectNum":0,
"effectType":2,
"additional2":406
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201400 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}1[MyRole_1_1][1] 用 41201400[10002207] 不是aoe 干了 6[Monster_6_2_120010522][2] 一下
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 397/397 原来有盾: 0
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:406/406 本段飘:406 本段扣血:406 本段扣盾:0
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/397 剩余盾: 0
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:13:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":7,
"actorId":41201501,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":1546,
"effectNum":1546,
"multipleEffectNum":0,
"effectType":3,
"additional2":1546
},
{
"additional":41201501,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201501 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}2[MyRole_2_2][2] 用 41201501[10000408] 不是aoe 干了 7[Monster_7_3_120010522][3] 一下
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 30
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 530/530 原来有盾: 0
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1546/1546 本段飘:1546 本段扣血:1546 本段扣盾:0
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/530 剩余盾: 0
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201501 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 45
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120010522
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:13:27][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200004,
"actEffect":
[
{
"additional":78,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":452,
"effectNum":452,
"multipleEffectNum":0,
"effectType":3,
"additional2":452
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 5[Monster_5_1_120010522][1] 一下
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 530/530 原来有盾: 0
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:452/452 本段飘:452 本段扣血:452 本段扣盾:0
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 78/530 剩余盾: 0
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":5,
"actorId":41200401,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":604,
"effectNum":604,
"multipleEffectNum":0,
"effectType":2,
"additional2":604
},
{
"additional":0,
"targetId":4,
"effectNum":1,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":1,
"id":12,
"buffId":301001,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41200401,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":4,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:13:27][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 3
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200401 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}4[MyRole_4_4][4] 用 41200401[10000708] 不是aoe 干了 5[Monster_5_1_120010522][1] 一下
[INFO:2023-4-25 17:13:27][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120010522
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 19
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 78/530 原来有盾: 0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:120/604 本段飘:120 本段扣血:120 本段扣盾:0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/530 剩余盾: 0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 24
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/530 原来有盾: 0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:240/604 本段飘:120 本段扣血:120 本段扣盾:0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/530 剩余盾: 0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 28
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/530 原来有盾: 0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:360/604 本段飘:120 本段扣血:120 本段扣盾:0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/530 剩余盾: 0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 47
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/530 原来有盾: 0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:480/604 本段飘:120 本段扣血:120 本段扣盾:0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/530 剩余盾: 0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 53
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 0/530 原来有盾: 0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:604/604 本段飘:124 本段扣血:124 本段扣盾:0
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/530 剩余盾: 0
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}4[MyRole_4_4][4] 用 41200401 ,令到 4[MyRole_4_4][4] 增加了一个 buff [301001]
[INFO:2023-4-25 17:13:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_buff.prefab effect obj pool
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200401 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 3
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 57
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-4-25 17:13:28][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:13:28][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-4-25 17:13:28][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:13:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:28]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:13:28]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:28]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:13:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13333269953728 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 99 1
[INFO:2023-4-25 17:13:28][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:13:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:28]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:13:28]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:28][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120010522
[INFO:2023-4-25 17:13:28]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 2
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:13:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.1334538012743 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 100 1
[INFO:2023-4-25 17:13:28][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:13:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:28][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:28]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:13:28]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:28]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:28][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:13:28][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 0.13344930112362 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleResultReply 101 1
[INFO:2023-4-25 17:13:28][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:13:28][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:13:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:30]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:30]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:13:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:13:30][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:13:30][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:13:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2058 isShaping:false skinId:100059 otherSkillId:nil skills:[41205807,41205812,41205809] otherSkills:[41205808] allSkillActions:[10006307,10006309,10006308] allNormalActions:{}
[INFO:2023-4-25 17:13:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2057 isShaping:false skinId:100060 otherSkillId:nil skills:[41205707,41205708,41205709] otherSkills:null allSkillActions:[10006207,10006209,10006208] allNormalActions:{}
[INFO:2023-4-25 17:13:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2039 isShaping:false skinId:100041 otherSkillId:nil skills:[41203907,41203908,41203909] otherSkills:null allSkillActions:[10003408,10003409,10003407] allNormalActions:{}
[INFO:2023-4-25 17:13:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-4-25 17:13:30][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:2007 isShaping:false skinId:100005 otherSkillId:nil skills:[41200707,41200708,41200709] otherSkills:null allSkillActions:[10000508,10000509,10000507] allNormalActions:{}
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=5,已经加载过了的数量=0,检查后真正要加载的总数=5
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010523_1_2058,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_thz_skill3.prefab","effect\/prefabs\/hit_thz_skill1.prefab","effect\/prefabs\/show_thz_skill2.prefab","effect\/prefabs\/show_thz_skill1.prefab","effect\/prefabs\/show_thz_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010523_1_2058 ====== Monster_120010523_1_2058 怪物的头顶ui
[INFO:2023-4-25 17:13:30]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010523_2_2057,加载的特效[总数=]7,路径=["effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/show_zty_skill2.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010523_2_2057 ====== Monster_120010523_2_2057 怪物的头顶ui
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010523_3_2039,加载的特效[总数=]8,路径=["effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010523_3_2039 ====== Monster_120010523_3_2039 怪物的头顶ui
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010523_4_2007,加载的特效[总数=]7,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010523_4_2007 ====== Monster_120010523_4_2007 怪物的头顶ui
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010523_999_2007,加载的特效[总数=]7,路径=["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010523_999_2007 ====== Monster_120010523_999_2007 怪物的头顶ui
[INFO:2023-4-25 17:13:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:13:30][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:30][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.13375759869814 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 102 1
[INFO:2023-4-25 17:13:30][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:13:30][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010523_1_2058 ====== Monster_120010523_1_2058 怪物的模型
[INFO:2023-4-25 17:13:30][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:13:30][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:30][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:30]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:30]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:31]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:13:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16717249900103 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 103 1
[INFO:2023-4-25 17:13:31][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:13:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/atk_thz_skill3.prefab effect obj pool create effect/prefabs/hit_thz_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_thz_skill3.prefab effect obj pool create effect/prefabs/show_thz_skill1.prefab effect obj pool create effect/prefabs/show_thz_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:31][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010523_1_2058 ====== Monster_120010523_1_2058 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/atk_thz_skill3.prefab","effect\/prefabs\/hit_thz_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_thz_skill3.prefab","effect\/prefabs\/show_thz_skill1.prefab","effect\/prefabs\/show_thz_skill2.prefab"]
[INFO:2023-4-25 17:13:31][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010523_2_2057 ====== Monster_120010523_2_2057 怪物的模型
[INFO:2023-4-25 17:13:31][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:13:31][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:31]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:31]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:31]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:31][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 1
[INFO:2023-4-25 17:13:31][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:31][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.19423419982195 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 104 1
[INFO:2023-4-25 17:13:31][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:1
[INFO:2023-4-25 17:13:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_zty_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/atk_zty_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill1.prefab effect obj pool create effect/prefabs/show_zty_skill2.prefab effect obj pool
[INFO:2023-4-25 17:13:31][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010523_2_2057 ====== Monster_120010523_2_2057 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_zty_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/atk_zty_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_zty_skill1.prefab","effect\/prefabs\/show_zty_skill1.prefab","effect\/prefabs\/show_zty_skill2.prefab"]
[INFO:2023-4-25 17:13:31][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010523_3_2039 ====== Monster_120010523_3_2039 怪物的模型
[INFO:2023-4-25 17:13:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_baozaifan_skill3.prefab effect obj pool create effect/prefabs/atk_baozaifan_skill3.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill2.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_baozaifan_skill2.prefab effect obj pool create effect/prefabs/show_baozaifan_skill1.prefab effect obj pool create effect/prefabs/hit_baozaifan_skill1.prefab effect obj pool
[INFO:2023-4-25 17:13:31][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010523_3_2039 ====== Monster_120010523_3_2039 怪物的特效总数[8],全部加载好的路径["effect\/prefabs\/show_baozaifan_skill3.prefab","effect\/prefabs\/atk_baozaifan_skill3.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_baozaifan_skill2.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_baozaifan_skill2.prefab","effect\/prefabs\/show_baozaifan_skill1.prefab","effect\/prefabs\/hit_baozaifan_skill1.prefab"]
[INFO:2023-4-25 17:13:31][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010523_4_2007 ====== Monster_120010523_4_2007 怪物的模型
[INFO:2023-4-25 17:13:31][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010523_999_2007 ====== Monster_120010523_999_2007 怪物的模型
[INFO:2023-4-25 17:13:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool
[INFO:2023-4-25 17:13:31][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010523_4_2007 ====== Monster_120010523_4_2007 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab"]
[INFO:2023-4-25 17:13:31][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/atk_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/show_lonjingxiaren_skill3.prefab effect obj pool create effect/prefabs/hit_lonjingxiaren_skill1.prefab effect obj pool
[INFO:2023-4-25 17:13:31][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010523_999_2007 ====== Monster_120010523_999_2007 怪物的特效总数[7],全部加载好的路径["effect\/prefabs\/show_lonjingxiaren_skill2.prefab","effect\/prefabs\/atk_lonjingxiaren_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/atk_lonjingxiaren_skill3.prefab","effect\/prefabs\/show_lonjingxiaren_skill3.prefab","effect\/prefabs\/hit_lonjingxiaren_skill1.prefab"]
[INFO:2023-4-25 17:13:31][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:31][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:31][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:31][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:32][logic/extensions/fb/core/behavior/actionfight/BBPlayAfterBattleStory.lua:32]:{onStart}一波战斗结束,副本还没结束 -> 不播story
[INFO:2023-4-25 17:13:32][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:13:32][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:32][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:32][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:32][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:32][logic/extensions/fb/core/core/component/FbEndHandler.lua:132]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> no result,no abort
[INFO:2023-4-25 17:13:35][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:35][logic/extensions/fb/core/core/component/FbAutoFightHandler.lua:206]:{_onUpdate}队长碰到战斗点 -------------> barrierId,waveIndex,finishedWaveCount 120001052 3 2 -83.478530883789 0.019732968881726 -2.2999999523163 -84.9 0 -2 1.4214691162109
[INFO:2023-4-25 17:13:35][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:118]:{startFbEnter}startFbEnter ok-------> barrierId: 120001052 turnIndex: 3
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:13:35][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_jinruzhandou.prefab
[INFO:2023-4-25 17:13:35][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:35][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_monstshow.prefab effect obj pool
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:13:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 4 当前队列数量= 1
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartBattleRequest
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:36]==> Sender Auto Serialize Message,extId=31,cmd=4,size=9
[INFO:2023-4-25 17:13:36]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:36]<== Receiver Message, socketClient version=4,extId=31,cmd=4,status=0,size=8
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartBattleReply <---
[INFO:2023-4-25 17:13:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 4 所需时间单位秒 = 0.13373719528317 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartBattleReply 105 1
[INFO:2023-4-25 17:13:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 1 当前队列数量= 1
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EnterBattleRequest
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:36]==> Sender Auto Serialize Message,extId=4,cmd=1,size=9
[INFO:2023-4-25 17:13:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 2
[INFO:2023-4-25 17:13:36]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:13:36]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:13:36]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:13:36][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1042
[INFO:2023-4-25 17:13:36]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1042,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“最近怎么忙到没空打理空桑?你想要的,都已经购入到你的房间,回来看看吧。”葱烧海参表示这是让好秘书回心转意的必要支出。","interval":432000000}
[INFO:2023-4-25 17:13:36]<== Receiver Message, socketClient version=4,extId=4,cmd=1,status=0,size=909
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battle {
attacker {
units {
id: 1
modelId: 2014
skinId: 100020
position: 1
baseAttributes {
hp: 4670
thp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201400
position: 1
CD: 0
}
skillInfo {
skillId: 41201401
position: 2
CD: 2
maxCD: 4
}
skillInfo {
skillId: 41201402
position: 3
CD: 0
maxCD: 6
}
buffState {
buffId: 301033
duration: 1
id: 9
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 2
modelId: 2015
skinId: 100004
position: 2
baseAttributes {
hp: 5022
thp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41201500
position: 1
CD: 0
}
skillInfo {
skillId: 41201501
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41201502
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 10
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 3
modelId: 2000
skinId: 100001
position: 3
baseAttributes {
hp: 3695
thp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200004
position: 1
CD: 0
}
skillInfo {
skillId: 41200005
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41200006
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 11
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 4
modelId: 2004
skinId: 100007
position: 4
baseAttributes {
hp: 3802
thp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200400
position: 1
CD: 0
}
skillInfo {
skillId: 41200401
position: 2
CD: 3
maxCD: 4
}
skillInfo {
skillId: 41200402
position: 3
CD: 0
maxCD: 5
}
buffState {
buffId: 301033
duration: 1
id: 12
}
battleUnitType: 1
userId: 46501
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 4
remainReliveCount: 4
userIds: 46501
}
defender {
units {
id: 5
modelId: 2058
skinId: 100059
position: 1
baseAttributes {
hp: 1847
thp: 1847
atk: 204
def: 210
critic: 140
critic_dmg: 650
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41205807
position: 1
CD: 0
}
skillInfo {
skillId: 41205812
position: 2
CD: 0
maxCD: 1
}
skillInfo {
skillId: 41205809
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 6
modelId: 2057
skinId: 100060
position: 2
baseAttributes {
hp: 2222
thp: 2222
atk: 175
def: 228
critic: 140
critic_dmg: 650
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41205707
position: 1
CD: 0
}
skillInfo {
skillId: 41205708
position: 2
CD: 0
maxCD: 3
}
skillInfo {
skillId: 41205709
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 7
modelId: 2039
skinId: 100041
position: 3
baseAttributes {
hp: 1652
thp: 1652
atk: 229
def: 187
critic: 140
critic_dmg: 650
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41203907
position: 1
CD: 0
}
skillInfo {
skillId: 41203908
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41203909
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
units {
id: 8
modelId: 2007
skinId: 100005
position: 4
baseAttributes {
hp: 1953
thp: 1953
atk: 205
def: 185
critic: 140
critic_dmg: 650
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
sp: 0
max_sp: 0
}
skillInfo {
skillId: 41200707
position: 1
CD: 0
}
skillInfo {
skillId: 41200708
position: 2
CD: 0
maxCD: 4
}
skillInfo {
skillId: 41200709
position: 3
CD: 1
maxCD: 4
}
battleUnitType: 2
userId: 0
summonType: 0
isTransform: false
contractLevel: -1
isCopy: false
}
maxReliveCount: 0
remainReliveCount: 0
}
curRound: 3
maxRound: 30
isFinish: false
}
round0 {
isFinish: false
}
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EnterBattleReply <---
[INFO:2023-4-25 17:13:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 1 所需时间单位秒 = 0.12776599824429 移走了序号= 1 的消息,当前队列数量= 1 || 0 EnterBattleReply 106 1
[INFO:2023-4-25 17:13:36][logic/extensions/battle/data/Battlespace.lua:164]:{initialize}开始战斗----------------------
{
"attacker":
{
"units":
[
{
"id":1,
"modelId":2014,
"skinId":100020,
"position":1,
"baseAttributes":
{
"hp":4670,
"thp":4670,
"atk":605,
"def":555,
"critic":80,
"critic_dmg":780,
"dodge":80,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201400,
"position":1,
"CD":0
},
{
"skillId":41201401,
"position":2,
"CD":2,
"maxCD":4
},
{
"skillId":41201402,
"position":3,
"CD":0,
"maxCD":6
}
],
"buffState":
[
{
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"duration":1,
"id":9
}
],
"battleUnitType":1,
"userId":"46501",
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"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":2,
"modelId":2015,
"skinId":100004,
"position":2,
"baseAttributes":
{
"hp":5022,
"thp":5022,
"atk":546,
"def":421,
"critic":145,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
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"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41201500,
"position":1,
"CD":0
},
{
"skillId":41201501,
"position":2,
"CD":3,
"maxCD":4
},
{
"skillId":41201502,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":10
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":3,
"modelId":2000,
"skinId":100001,
"position":3,
"baseAttributes":
{
"hp":3695,
"thp":3695,
"atk":379,
"def":300,
"critic":80,
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"dodge":80,
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"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200004,
"position":1,
"CD":0
},
{
"skillId":41200005,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41200006,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":11
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":4,
"modelId":2004,
"skinId":100007,
"position":4,
"baseAttributes":
{
"hp":3802,
"thp":3802,
"atk":470,
"def":382,
"critic":165,
"critic_dmg":780,
"dodge":30,
"effect_hit":0,
"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41200400,
"position":1,
"CD":0
},
{
"skillId":41200401,
"position":2,
"CD":3,
"maxCD":4
},
{
"skillId":41200402,
"position":3,
"CD":0,
"maxCD":5
}
],
"buffState":
[
{
"buffId":301033,
"duration":1,
"id":12
}
],
"battleUnitType":1,
"userId":"46501",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":4,
"remainReliveCount":4,
"sceneSummons":
[],
"userIds":
[
"46501"
]
},
"defender":
{
"units":
[
{
"id":5,
"modelId":2058,
"skinId":100059,
"position":1,
"baseAttributes":
{
"hp":1847,
"thp":1847,
"atk":204,
"def":210,
"critic":140,
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"dodge":0,
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"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41205807,
"position":1,
"CD":0
},
{
"skillId":41205812,
"position":2,
"CD":0,
"maxCD":1
},
{
"skillId":41205809,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":6,
"modelId":2057,
"skinId":100060,
"position":2,
"baseAttributes":
{
"hp":2222,
"thp":2222,
"atk":175,
"def":228,
"critic":140,
"critic_dmg":650,
"dodge":0,
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"effect_resist":0,
"hit":0,
"sp":0,
"max_sp":0
},
"skillInfo":
[
{
"skillId":41205707,
"position":1,
"CD":0
},
{
"skillId":41205708,
"position":2,
"CD":0,
"maxCD":3
},
{
"skillId":41205709,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":7,
"modelId":2039,
"skinId":100041,
"position":3,
"baseAttributes":
{
"hp":1652,
"thp":1652,
"atk":229,
"def":187,
"critic":140,
"critic_dmg":650,
"dodge":0,
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"hit":0,
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},
"skillInfo":
[
{
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"position":1,
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},
{
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"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41203909,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
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"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
},
{
"id":8,
"modelId":2007,
"skinId":100005,
"position":4,
"baseAttributes":
{
"hp":1953,
"thp":1953,
"atk":205,
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"hit":0,
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"max_sp":0
},
"skillInfo":
[
{
"skillId":41200707,
"position":1,
"CD":0
},
{
"skillId":41200708,
"position":2,
"CD":0,
"maxCD":4
},
{
"skillId":41200709,
"position":3,
"CD":1,
"maxCD":4
}
],
"buffState":
[],
"battleUnitType":2,
"userId":"0",
"summonType":0,
"isTransform":false,
"contractLevel":-1,
"isCopy":false,
"accessoriesIds":
[]
}
],
"maxReliveCount":0,
"remainReliveCount":0,
"sceneSummons":
[]
},
"curRound":3,
"maxRound":30,
"isFinish":false
}
[INFO:2023-4-25 17:13:36]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:13:36][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.22854420170188 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 107 1
[INFO:2023-4-25 17:13:36][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:13:36][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[WARN:2023-4-25 17:13:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:13:36][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:13:36][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:13:36][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:36][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:13:36][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:36]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:13:36]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:36]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: false
}
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:13:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13364690169692 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 108 1
[INFO:2023-4-25 17:13:37][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":false
}
}
[INFO:2023-4-25 17:13:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:37]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:13:37]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:37]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: false
nextRoundId: 3
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:13:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.13361609727144 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 109 1
[INFO:2023-4-25 17:13:37][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:13:37][logic/extensions/battle/handler/BattleUnitReliveHandler.lua:78]:{endRoundRelive}救人成功,最后本战斗剩余救人次数 4
[WARN:2023-4-25 17:13:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:18]:{onStart}回合开始:请求---------------------->
[WARN:2023-4-25 17:13:37][@logic/extensions/battle/core/core/behavior/battleaction/BBCommonRequestBeginRound.lua:67]:{_tryBeginRound}回合开始:确认---------------------->
[INFO:2023-4-25 17:13:37][logic/extensions/battle/agent/BattleAgent.lua:65]:{sendSelectTarget}请求回合选择目标(单人)-------------------------------
{
"focusTargetId":0,
"forbidUseSkill3":false,
"focusTeamMateId":0
}
[INFO:2023-4-25 17:13:37][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:37][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 2 当前队列数量= 1
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SelectTargetRequest
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}focusTargetId: 0
forbidUseSkill3: false
focusTeamMateId: 0
[INFO:2023-4-25 17:13:37]==> Sender Auto Serialize Message,extId=4,cmd=2,size=15
[INFO:2023-4-25 17:13:37]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:37]<== Receiver Message, socketClient version=4,extId=4,cmd=2,status=0,size=511
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}roundData {
battleStep {
actorType: 1
castorId: 1
actorId: 41201402
actEffect {
targetId: 5
effectType: 2
effectNum: 1131
additional: 716
additional2: 1131
additional3: 1131
}
actEffect {
targetId: 6
effectType: 2
effectNum: 1082
additional: 1140
additional2: 1082
additional3: 1082
}
actEffect {
targetId: 7
effectType: 2
effectNum: 1200
additional: 452
additional2: 1200
additional3: 1200
}
actEffect {
targetId: 8
effectType: 2
effectNum: 1106
additional: 847
additional2: 1106
additional3: 1106
}
actEffect {
targetId: 6
effectType: 5
effectNum: 3
buff {
buffId: 301016
duration: 3
id: 13
}
}
actEffect {
targetId: 7
effectType: 5
effectNum: 3
buff {
buffId: 301016
duration: 3
id: 14
}
}
actEffect {
targetId: 8
effectType: 5
effectNum: 3
buff {
buffId: 301016
duration: 3
id: 15
}
}
actEffect {
targetId: 1
effectType: 8
effectNum: 6
additional: 41201402
}
targetId: 6
}
battleStep {
actorType: 1
castorId: 2
actorId: 41201502
actEffect {
targetId: 5
effectType: 2
effectNum: 824
additional: 0
additional2: 824
additional3: 824
}
actEffect {
targetId: 6
effectType: 2
effectNum: 767
additional: 373
additional2: 767
additional3: 767
}
actEffect {
targetId: 7
effectType: 2
effectNum: 775
additional: 0
additional2: 775
additional3: 775
}
actEffect {
targetId: 8
effectType: 2
effectNum: 779
additional: 68
additional2: 779
additional3: 779
}
actEffect {
targetId: 8
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 16
}
}
actEffect {
targetId: 6
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 17
}
}
actEffect {
targetId: 8
effectType: 5
effectNum: 2
buff {
buffId: 301019
duration: 2
id: 18
}
}
actEffect {
targetId: 2
effectType: 8
effectNum: 5
additional: 41201502
}
targetId: 8
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 5
effectType: 9
effectNum: 0
}
actEffect {
targetId: 7
effectType: 6
effectNum: 1
additional: 14
}
actEffect {
targetId: 7
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 3
actorId: 41200004
actEffect {
targetId: 8
effectType: 2
effectNum: 251
additional: 0
additional2: 251
additional3: 251
}
targetId: 8
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 8
effectType: 6
effectNum: 1
additional: 15
}
actEffect {
targetId: 8
effectType: 6
effectNum: 1
additional: 16
}
actEffect {
targetId: 8
effectType: 6
effectNum: 1
additional: 18
}
actEffect {
targetId: 8
effectType: 9
effectNum: 0
}
targetId: 0
}
battleStep {
actorType: 1
castorId: 4
actorId: 41200402
actEffect {
targetId: 6
effectType: 2
effectNum: 677
additional: 0
additional2: 677
additional3: 677
}
actEffect {
targetId: 4
effectType: 8
effectNum: 5
additional: 41200402
}
targetId: 6
}
battleStep {
actorType: 3
castorId: 0
actorId: 0
actEffect {
targetId: 6
effectType: 6
effectNum: 1
additional: 13
}
actEffect {
targetId: 6
effectType: 6
effectNum: 1
additional: 17
}
actEffect {
targetId: 6
effectType: 9
effectNum: 0
}
targetId: 0
}
isFinish: true
}
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleRoundResultReply <---
[INFO:2023-4-25 17:13:37][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 2 所需时间单位秒 = 0.1334547996521 移走了序号= 1 的消息,当前队列数量= 0 || 0 BattleRoundResultReply 110 1
[INFO:2023-4-25 17:13:37][logic/extensions/battle/controller/BattleController.lua:81]:{groupBuffAndSkillStep}收到回合数据(单人)-----------------------
{
"roundData":
{
"battleStep":
[
{
"actorType":1,
"castorId":1,
"actorId":41201402,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":1131,
"additional":716,
"additional2":1131,
"additional3":1131
},
{
"targetId":6,
"effectType":2,
"effectNum":1082,
"additional":1140,
"additional2":1082,
"additional3":1082
},
{
"targetId":7,
"effectType":2,
"effectNum":1200,
"additional":452,
"additional2":1200,
"additional3":1200
},
{
"targetId":8,
"effectType":2,
"effectNum":1106,
"additional":847,
"additional2":1106,
"additional3":1106
},
{
"targetId":6,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301016,
"duration":3,
"id":13
}
},
{
"targetId":7,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301016,
"duration":3,
"id":14
}
},
{
"targetId":8,
"effectType":5,
"effectNum":3,
"buff":
{
"buffId":301016,
"duration":3,
"id":15
}
},
{
"targetId":1,
"effectType":8,
"effectNum":6,
"additional":41201402
}
],
"targetId":6
},
{
"actorType":1,
"castorId":2,
"actorId":41201502,
"actEffect":
[
{
"targetId":5,
"effectType":2,
"effectNum":824,
"additional":0,
"additional2":824,
"additional3":824
},
{
"targetId":6,
"effectType":2,
"effectNum":767,
"additional":373,
"additional2":767,
"additional3":767
},
{
"targetId":7,
"effectType":2,
"effectNum":775,
"additional":0,
"additional2":775,
"additional3":775
},
{
"targetId":8,
"effectType":2,
"effectNum":779,
"additional":68,
"additional2":779,
"additional3":779
},
{
"targetId":8,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":16
}
},
{
"targetId":6,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":17
}
},
{
"targetId":8,
"effectType":5,
"effectNum":2,
"buff":
{
"buffId":301019,
"duration":2,
"id":18
}
},
{
"targetId":2,
"effectType":8,
"effectNum":5,
"additional":41201502
}
],
"targetId":8
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":5,
"effectType":9,
"effectNum":0
},
{
"targetId":7,
"effectType":6,
"effectNum":1,
"additional":14
},
{
"targetId":7,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":3,
"actorId":41200004,
"actEffect":
[
{
"targetId":8,
"effectType":2,
"effectNum":251,
"additional":0,
"additional2":251,
"additional3":251
}
],
"targetId":8
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":8,
"effectType":6,
"effectNum":1,
"additional":15
},
{
"targetId":8,
"effectType":6,
"effectNum":1,
"additional":16
},
{
"targetId":8,
"effectType":6,
"effectNum":1,
"additional":18
},
{
"targetId":8,
"effectType":9,
"effectNum":0
}
],
"targetId":0
},
{
"actorType":1,
"castorId":4,
"actorId":41200402,
"actEffect":
[
{
"targetId":6,
"effectType":2,
"effectNum":677,
"additional":0,
"additional2":677,
"additional3":677
},
{
"targetId":4,
"effectType":8,
"effectNum":5,
"additional":41200402
}
],
"targetId":6
},
{
"actorType":3,
"castorId":0,
"actorId":0,
"actEffect":
[
{
"targetId":6,
"effectType":6,
"effectNum":1,
"additional":13
},
{
"targetId":6,
"effectType":6,
"effectNum":1,
"additional":17
},
{
"targetId":6,
"effectType":9,
"effectNum":0
}
],
"targetId":0
}
],
"isFinish":true
}
}
[INFO:2023-4-25 17:13:37][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:1/7
[INFO:2023-4-25 17:13:37][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 1 audioPath: event:/language/zh/speech/character/audiogongyong/basis/bjky/bjky6
[INFO:2023-4-25 17:13:37][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:37][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:37]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:37]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41201402,
"actEffect":
[
{
"additional":716,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":1131,
"effectNum":1131,
"multipleEffectNum":0,
"effectType":2,
"additional2":1131
},
{
"additional":1140,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":1082,
"effectNum":1082,
"multipleEffectNum":0,
"effectType":2,
"additional2":1082
},
{
"additional":452,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":1200,
"effectNum":1200,
"multipleEffectNum":0,
"effectType":2,
"additional2":1200
},
{
"additional":847,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":1106,
"effectNum":1106,
"multipleEffectNum":0,
"effectType":2,
"additional2":1106
},
{
"additional":0,
"targetId":6,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":13,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":7,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":14,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":8,
"effectNum":3,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":3,
"id":15,
"buffId":301016,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201402,
"targetId":1,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":6,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":1,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8
[WARN:2023-4-25 17:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2023-4-25 17:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 8
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201402 , 大招:true 结束方式:闪光帧
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}1[MyRole_1_1][1] 用 41201402[10002209] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:13:38]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:13:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.17302029952407 移走了序号= 1 的消息,当前队列数量= 1 || 0 GMReply 111 1
[INFO:2023-4-25 17:13:38][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:13:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 2
[INFO:2023-4-25 17:13:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:38]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:38]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:38]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:13:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16708150133491 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 113 1
[INFO:2023-4-25 17:13:38][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:13:38][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:13:38][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:38]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:38]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 51
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1847/1847 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.2) -》 多段已飘:226/1131 本段飘:226 本段扣血:226 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1621/1847 剩余盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2222/2222 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:216/1082 本段飘:216 本段扣血:216 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 2006/2222 剩余盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1652/1652 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.2) -》 多段已飘:240/1200 本段飘:240 本段扣血:240 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1412/1652 剩余盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1953/1953 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.2) -》 多段已飘:221/1106 本段飘:221 本段扣血:221 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1732/1953 剩余盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 62
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1621/1847 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.3) -》 多段已飘:565/1131 本段飘:339 本段扣血:339 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 1282/1847 剩余盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 2006/2222 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.3) -》 多段已飘:540/1082 本段飘:324 本段扣血:324 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1682/2222 剩余盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1412/1652 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.3) -》 多段已飘:600/1200 本段飘:360 本段扣血:360 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 1052/1652 剩余盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1732/1953 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.3) -》 多段已飘:552/1106 本段飘:331 本段扣血:331 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 1401/1953 剩余盾: 0
[INFO:2023-4-25 17:13:38]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:38][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:13:38][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:38][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16712550073862 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 114 1
[INFO:2023-4-25 17:13:38][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 113
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 1282/1847 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:1131/1131 本段飘:566 本段扣血:566 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 716/1847 剩余盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1682/2222 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:1082/1082 本段飘:542 本段扣血:542 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1140/2222 剩余盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 1052/1652 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:1200/1200 本段飘:600 本段扣血:600 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 452/1652 剩余盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 1401/1953 原来有盾: 0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:1106/1106 本段飘:554 本段扣血:554 本段扣盾:0
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 847/1953 剩余盾: 0
[WARN:2023-4-25 17:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2023-4-25 17:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 8
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201402 ,令到 6[Monster_6_2_120010523][2] 增加了一个 buff [301016]
[INFO:2023-4-25 17:13:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201402 ,令到 7[Monster_7_3_120010523][3] 增加了一个 buff [301016]
[INFO:2023-4-25 17:13:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}1[MyRole_1_1][1] 用 41201402 ,令到 8[Monster_8_4_120010523][4] 增加了一个 buff [301016]
[INFO:2023-4-25 17:13:38][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_debuff.prefab effect obj pool
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}1[MyRole_1_1][1] 使用技能 41201402 ,令到 1[MyRole_1_1][1] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:13:38][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 8
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 118
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:321]:{func}震屏 来了,美术资源对了
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:327]:{func}震屏参数 1 2 1
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 120
[INFO:2023-4-25 17:13:38][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:13:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 180
[INFO:2023-4-25 17:13:39][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[WARN:2023-4-25 17:13:39][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 1
[WARN:2023-4-25 17:13:39][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}食神的庇佑:减少80%受到的伤害
[INFO:2023-4-25 17:13:39][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:1, isTargetAttacker:true
[INFO:2023-4-25 17:13:39][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 4519
[INFO:2023-4-25 17:13:39][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-4-25 17:13:39][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_zongshanghai.prefab
[INFO:2023-4-25 17:13:40][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:1/7, next step
[INFO:2023-4-25 17:13:40][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:2/7
[INFO:2023-4-25 17:13:40][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 2 audioPath: event:/language/zh/speech/character/audiogongyong/basis/dynr/dynr6
[INFO:2023-4-25 17:13:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41201502,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":824,
"effectNum":824,
"multipleEffectNum":0,
"effectType":2,
"additional2":824
},
{
"additional":373,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":767,
"effectNum":767,
"multipleEffectNum":0,
"effectType":2,
"additional2":767
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":775,
"effectNum":775,
"multipleEffectNum":0,
"effectType":2,
"additional2":775
},
{
"additional":68,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":779,
"effectNum":779,
"multipleEffectNum":0,
"effectType":2,
"additional2":779
},
{
"additional":0,
"targetId":8,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":16,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":6,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":17,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":0,
"targetId":8,
"effectNum":2,
"effectType":5,
"additional2":0,
"multipleEffectNumReal":0,
"buff":
{
"additional":0,
"duration":2,
"id":18,
"buffId":301019,
"additional2":0
},
"additional3":0,
"multipleEffectNum":0
},
{
"additional":41201502,
"targetId":2,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":2,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 8
[WARN:2023-4-25 17:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 4
[WARN:2023-4-25 17:13:40][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 5 ~ 8
[INFO:2023-4-25 17:13:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41201502 , 大招:true 结束方式:闪光帧
[INFO:2023-4-25 17:13:40][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}2[MyRole_2_2][2] 用 41201502[10000409] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:13:40][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:1, isTargetAttacker:true
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 95
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 716/1847 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:82/824 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 634/1847 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1140/2222 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:76/767 本段飘:76 本段扣血:76 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 1064/2222 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 452/1652 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:77/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 375/1652 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 847/1953 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:77/779 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 770/1953 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 102
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 634/1847 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:164/824 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 552/1847 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 1064/2222 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:152/767 本段飘:76 本段扣血:76 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 988/2222 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 375/1652 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:154/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 298/1652 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 770/1953 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:154/779 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 693/1953 剩余盾: 0
[WARN:2023-4-25 17:13:41][@logic/extensions/battle/view/BattleViewUnitDetailListener.lua:104]:{func}Delay unitId= 4
[WARN:2023-4-25 17:13:41][@logic/extensions/battle/view/BattleViewPresentor.lua:118]:{getInfoList}食神的庇佑:减少80%受到的伤害
[INFO:2023-4-25 17:13:41][logic/extensions/battle/view/BattleSelectHeroView.lua:286]:{func}----------------targetId:4, isTargetAttacker:true
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 552/1847 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:246/824 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 470/1847 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 988/2222 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:228/767 本段飘:76 本段扣血:76 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 912/2222 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 298/1652 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:231/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 221/1652 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 693/1953 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:231/779 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 616/1953 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 183
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:41][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 470/1847 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:328/824 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 388/1847 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 912/2222 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:304/767 本段飘:76 本段扣血:76 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 836/2222 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 221/1652 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:308/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 144/1652 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 616/1953 原来有盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:308/779 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 539/1953 剩余盾: 0
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 188
[INFO:2023-4-25 17:13:41][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 388/1847 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:410/824 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 306/1847 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 836/2222 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:380/767 本段飘:76 本段扣血:76 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 760/2222 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 144/1652 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:385/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 67/1652 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 539/1953 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:385/779 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 462/1953 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 192
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 306/1847 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:492/824 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 224/1847 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 760/2222 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:456/767 本段飘:76 本段扣血:76 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 684/2222 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 67/1652 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:462/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1652 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 462/1953 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:462/779 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 385/1953 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 197
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 224/1847 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:574/824 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 142/1847 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 684/2222 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:532/767 本段飘:76 本段扣血:76 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 608/2222 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/1652 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:539/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1652 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 385/1953 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:539/779 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 308/1953 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 202
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 142/1847 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:0.1) -》 多段已飘:656/824 本段飘:82 本段扣血:82 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 60/1847 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 608/2222 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.1) -》 多段已飘:608/767 本段飘:76 本段扣血:76 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 532/2222 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/1652 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:0.1) -》 多段已飘:616/775 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1652 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 308/1953 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:0.1) -》 多段已飘:616/779 本段飘:77 本段扣血:77 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 231/1953 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 207
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 4
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}5 -> 原来有血: 60/1847 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}5 受到攻击(比率:1) -》 多段已飘:824/824 本段飘:168 本段扣血:168 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}5 -> 剩余血: 0/1847 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 532/2222 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:767/767 本段飘:159 本段扣血:159 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 373/2222 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}7 -> 原来有血: 0/1652 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}7 受到攻击(比率:1) -》 多段已飘:775/775 本段飘:159 本段扣血:159 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}7 -> 剩余血: 0/1652 剩余盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 231/1953 原来有盾: 0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:779/779 本段飘:163 本段扣血:163 本段扣盾:0
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 68/1953 剩余盾: 0
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 4
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 5 8
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201502 ,令到 8[Monster_8_4_120010523][4] 增加了一个 buff [301019]
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201502 ,令到 6[Monster_6_2_120010523][2] 增加了一个 buff [301019]
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:127]:{_beginAddBuff}2[MyRole_2_2][2] 用 41201502 ,令到 8[Monster_8_4_120010523][4] 增加了一个 buff [301019]
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}2[MyRole_2_2][2] 使用技能 41201502 ,令到 2[MyRole_2_2][2] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 5 8
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 210
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 213
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:285]:{func}【开大】 干完了一个
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 3145
[INFO:2023-4-25 17:13:42][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:2/7, next step
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:3/7
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":0,
"targetId":5,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
},
{
"additional":14,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":7,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 1 ~ 1
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 1 1
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 1 1
[WARN:2023-4-25 17:13:42][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:13:42][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 7[Monster_7_3_120010523][3] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:13:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:13:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:3/7, next step
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:4/7
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":8,
"actorId":41200004,
"actEffect":
[
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":251,
"effectNum":251,
"multipleEffectNum":0,
"effectType":2,
"additional2":251
}
],
"castorId":3,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 1
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200004 , 大招:false 结束方式:攻击动作完成
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:157]:{_beginAttack}3[MyRole_3_3][3] 用 41200004[10000107] 不是aoe 干了 8[Monster_8_4_120010523][4] 一下
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 10
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}8 -> 原来有血: 68/1953 原来有盾: 0
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}8 受到攻击(比率:1) -》 多段已飘:251/251 本段飘:251 本段扣血:251 本段扣盾:0
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}8 -> 剩余血: 0/1953 剩余盾: 0
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 20
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:236]:{func}【普通技能】 干完了一个
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:4/7, next step
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:5/7
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":15,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":16,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":18,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":8,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 4
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 3
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 4 ~ 4
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 3
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_120010523][4] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_120010523][4] 覆盖移除了一个 buff[301019],不提示id不需要播放效果
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 8[Monster_8_4_120010523][4] 覆盖移除了一个 buff[301019],不提示id不需要播放效果
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 3
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 4 4
[WARN:2023-4-25 17:13:43][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 4 4
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:13:43][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:5/7, next step
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:6/7
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBShowPortrait.lua:190]:{_showEffect}unit play id: 4 audioPath: event:/language/zh/speech/character/audiogongyong/basis/ftq/ftq6
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_5_1_120010523
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_7_3_120010523
[INFO:2023-4-25 17:13:43][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_8_4_120010523
[INFO:2023-4-25 17:13:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:34]:{onStart}BattelStep:放招-----------------------------
{
"actorType":1,
"targetId":6,
"actorId":41200402,
"actEffect":
[
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":677,
"effectNum":677,
"multipleEffectNum":0,
"effectType":2,
"additional2":677
},
{
"additional":41200402,
"targetId":4,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":5,
"multipleEffectNum":0,
"effectType":8,
"additional2":0
}
],
"castorId":4,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 2
[WARN:2023-4-25 17:13:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDamage , Range: 1 ~ 1
[WARN:2023-4-25 17:13:44][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 2 ~ 2
[INFO:2023-4-25 17:13:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:127]:{_beginAttack}使用技能 -》 id:41200402 , 大招:true 结束方式:闪光帧
[INFO:2023-4-25 17:13:44][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:164]:{_beginAttack}4[MyRole_4_4][4] 用 41200402[10000709] 是aoe 干了 对面一堆人
[INFO:2023-4-25 17:13:44][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:13:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:44]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:44]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:44]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:13:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:44][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16700339689851 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 115 1
[INFO:2023-4-25 17:13:44][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:13:44][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 21 1 当前队列数量= 1
[INFO:2023-4-25 17:13:44][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GMRequest
[INFO:2023-4-25 17:13:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}commandText: battle win
[INFO:2023-4-25 17:13:44]==> Sender Auto Serialize Message,extId=21,cmd=1,size=21
[INFO:2023-4-25 17:13:44]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:44]<== Receiver Message, socketClient version=4,extId=21,cmd=1,status=0,size=10
[INFO:2023-4-25 17:13:44][framework/network/NetConnMgr.lua:219]:{_dumpMsg}result: 0
[INFO:2023-4-25 17:13:44][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GMReply <---
[INFO:2023-4-25 17:13:44][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 21 1 所需时间单位秒 = 0.16724159941077 移走了序号= 1 的消息,当前队列数量= 0 || 0 GMReply 116 1
[INFO:2023-4-25 17:13:44][logic/extensions/gm/agent/GMAgent.lua:105]:{func}handleGMReply, result:0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 134
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 373/2222 原来有盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:101/677 本段飘:101 本段扣血:101 本段扣盾:0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 272/2222 剩余盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 170
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 272/2222 原来有盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:202/677 本段飘:101 本段扣血:101 本段扣盾:0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 171/2222 剩余盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 174
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 171/2222 原来有盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:303/677 本段飘:101 本段扣血:101 本段扣盾:0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 70/2222 剩余盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 178
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 70/2222 原来有盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.15) -》 多段已飘:404/677 本段飘:101 本段扣血:101 本段扣盾:0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/2222 剩余盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 182
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/2222 原来有盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:0.2) -》 多段已飘:539/677 本段飘:135 本段扣血:135 本段扣盾:0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/2222 剩余盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 187
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:297]:{func}攻击帧来了,美术资源对了
[WARN:2023-4-25 17:13:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:288]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> requestExecuteHandler: StepActionDamage 1 1
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:279]:{func}6 -> 原来有血: 0/2222 原来有盾: 0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:306]:{func}6 受到攻击(比率:1) -》 多段已飘:677/677 本段飘:138 本段扣血:138 本段扣盾:0
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:315]:{func}6 -> 剩余血: 0/2222 剩余盾: 0
[WARN:2023-4-25 17:13:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDamage 1 1
[WARN:2023-4-25 17:13:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutor.lua:169]:{func}4[MyRole_4_4][4] 使用技能 41200402 ,令到 4[MyRole_4_4][4] 此技能进入 技能CD 等待
[WARN:2023-4-25 17:13:45][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 2 2
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:281]:{func}====第几帧==== 190
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:308]:{func}buff 来了,美术资源对了
[INFO:2023-4-25 17:13:45][logic/extensions/battle/core/core/behavior/action/BBReleaseSkill.lua:241]:{func}【开大】 攻击动作结束,没收到闪光帧,强制结束
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/action/BBShowBigSkillTotalDamage.lua:56]:{onStart}开大的总伤害值 677
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:52]:{callback}播报结束 -> step:6/7, next step
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:31]:{_doNextStep}播报开始 -> step:7/7
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/impl/SkillPureEffectFlow.lua:14]:{onStart}BattelStep:PureEfect-----------------------------
{
"actorType":3,
"targetId":0,
"actorId":0,
"actEffect":
[
{
"additional":13,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":17,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":1,
"multipleEffectNum":0,
"effectType":6,
"additional2":0
},
{
"additional":0,
"targetId":6,
"multipleEffectNumReal":0,
"additional3":0,
"effectNum":0,
"multipleEffectNum":0,
"effectType":9,
"additional2":0
}
],
"castorId":0,
"originalTargetId":0
}
[WARN:2023-4-25 17:13:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:179]:{enqueueBattleStep}===========================> enqueue and group battle step: 3
[WARN:2023-4-25 17:13:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:203]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionBuff , Range: 1 ~ 2
[WARN:2023-4-25 17:13:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:230]:{enqueueBattleStep}*********** BattleEffectGroup: StepActionDead , Range: 3 ~ 3
[WARN:2023-4-25 17:13:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionBuff 1 2
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_2_120010523][2] 覆盖移除了一个 buff[301016],不提示id不需要播放效果
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/impl/AddOrRemoveBuffHandler.lua:61]:{execute}0[none][0] 用 0 的带来了一个 ,令到 6[Monster_6_2_120010523][2] 覆盖移除了一个 buff[301019],不提示id不需要播放效果
[WARN:2023-4-25 17:13:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionBuff 1 2
[WARN:2023-4-25 17:13:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:292]:{_tryDoAction}SkillEffectExecutorBase._tryDoAction >>>>> beginHandler: StepActionDead 3 3
[WARN:2023-4-25 17:13:46][@logic/extensions/battle/core/core/behavior/impl/SkillEffectExecutorBase.lua:299]:{callback}SkillEffectExecutorBase._onActionDone <<<<< endHandler: StepActionDead 3 3
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:148]:{onStart}敌方发生了唯一召唤物重新召唤!
[INFO:2023-4-25 17:13:46][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_roledie.prefab effect obj pool
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:166]:{onStart}这步骤安全我方没人死
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/battleaction/BBCommonBattleRoundReport.lua:50]:{callback}播报结束 -> step:7/7, round done
[INFO:2023-4-25 17:13:46][logic/extensions/battle/agent/BattleAgent.lua:88]:{sendReliveBattleUnitsRequest}开始发送救人----------------------------
{}
[INFO:2023-4-25 17:13:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 5 当前队列数量= 1
[INFO:2023-4-25 17:13:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = ReliveBattleUnitsRequest
[INFO:2023-4-25 17:13:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:46]==> Sender Auto Serialize Message,extId=4,cmd=5,size=9
[INFO:2023-4-25 17:13:46]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:46]<== Receiver Message, socketClient version=4,extId=4,cmd=5,status=0,size=12
[INFO:2023-4-25 17:13:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}reliveData {
isFinish: true
}
[INFO:2023-4-25 17:13:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ReliveBattleUnitsReply <---
[INFO:2023-4-25 17:13:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 5 所需时间单位秒 = 0.13370260223746 移走了序号= 1 的消息,当前队列数量= 0 || 0 ReliveBattleUnitsReply 117 1
[INFO:2023-4-25 17:13:46][logic/extensions/battle/agent/BattleAgent.lua:96]:{func}返回发送救人(0)----------------------------
{
"reliveData":
{
"isFinish":true
}
}
[INFO:2023-4-25 17:13:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 9 当前队列数量= 1
[INFO:2023-4-25 17:13:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = EndRoundRequest
[INFO:2023-4-25 17:13:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:46]==> Sender Auto Serialize Message,extId=4,cmd=9,size=9
[INFO:2023-4-25 17:13:46]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:46][logic/extensions/battle/core/core/behavior/action/BBShowDie.lua:350]:{func}结束死亡动作: Monster_6_2_120010523
[INFO:2023-4-25 17:13:46]<== Receiver Message, socketClient version=4,extId=4,cmd=9,status=0,size=12
[INFO:2023-4-25 17:13:46][framework/network/NetConnMgr.lua:219]:{_dumpMsg}isFinish: true
nextRoundId: 3
[INFO:2023-4-25 17:13:46][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndRoundReply <---
[INFO:2023-4-25 17:13:46][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 9 所需时间单位秒 = 0.16698679700494 移走了序号= 1 的消息,当前队列数量= 0 || 0 EndRoundReply 118 1
[INFO:2023-4-25 17:13:46][logic/extensions/battle/handler/BattleFlowHandler.lua:556]:{endReport}回合播报完成,结束一回合===============
[INFO:2023-4-25 17:13:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:46][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 4 3 当前队列数量= 1
[INFO:2023-4-25 17:13:46][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = FinishBattleRequest
[INFO:2023-4-25 17:13:46][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:46]==> Sender Auto Serialize Message,extId=4,cmd=3,size=9
[INFO:2023-4-25 17:13:46]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:47]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=17
[INFO:2023-4-25 17:13:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 4
change: 6
count: 6242
}
[INFO:2023-4-25 17:13:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:13:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 119 1
[INFO:2023-4-25 17:13:47][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:13:47]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:13:47]<== Receiver Message, socketClient version=4,extId=45,cmd=3,status=0,size=60
[INFO:2023-4-25 17:13:47]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=27
[INFO:2023-4-25 17:13:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}taskInfos {
id: 60000010
progress: 20
hasFinished: false
donCount: 0
}
taskInfos {
id: 60000009
progress: 20
hasFinished: false
donCount: 0
}
taskInfos {
id: 61000007
progress: 38
hasFinished: false
donCount: 0
}
taskInfos {
id: 63000001
progress: 20
hasFinished: false
donCount: 0
}
[INFO:2023-4-25 17:13:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateTaskPush <---
[INFO:2023-4-25 17:13:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 45 3 || 0 UpdateTaskPush 120 1
[INFO:2023-4-25 17:13:47][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 11300011
count: 177
lastUseTime: 1651178869843
composeCount: 0
}
[INFO:2023-4-25 17:13:47][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:13:47][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 121 1
[INFO:2023-4-25 17:13:49]<== Receiver Message, socketClient version=4,extId=49,cmd=2,status=0,size=22
[INFO:2023-4-25 17:13:49]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:13:49]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=214
[INFO:2023-4-25 17:13:49]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=224
[INFO:2023-4-25 17:13:49]<== Receiver Message, socketClient version=4,extId=22,cmd=2,status=0,size=236
[INFO:2023-4-25 17:13:49]<== Receiver Message, socketClient version=4,extId=11,cmd=1,status=0,size=20
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}redDotInfos {
defineId: 62
infos {
id: 0
value: 1
time: 0
}
replaceAll: false
}
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = UpdateRedDotPush <---
[INFO:2023-4-25 17:13:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 49 2 || 0 UpdateRedDotPush 122 1
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200016
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2014
baseAttr {
hp: 4670
atk: 605
def: 555
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716176304
rank: 3
luck: 4
sks {
skillId: 41201400
strengthenLevel: 1
}
sks {
skillId: 41201401
strengthenLevel: 1
}
sks {
skillId: 41201402
strengthenLevel: 1
}
exp: 420400
state: 129
strengthenRate: 0
livingSks {
skillId: 40300036
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100020
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:13:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 123 1
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000008
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2015
baseAttr {
hp: 5022
atk: 546
def: 421
critic: 145
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682500087076
rank: 3
luck: 5
sks {
skillId: 41201500
strengthenLevel: 1
}
sks {
skillId: 41201501
strengthenLevel: 1
}
sks {
skillId: 41201502
strengthenLevel: 1
}
exp: 420400
state: 385
strengthenRate: 0
breakthroughCnt: 0
skinId: 100004
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:13:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 124 1
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4000005
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2000
baseAttr {
hp: 3695
atk: 379
def: 300
critic: 80
critic_dmg: 780
dodge: 80
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682498879263
rank: 3
luck: 6
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
exp: 101899
state: 385
strengthenRate: 0
livingSks {
skillId: 40300001
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 4
skinId: 100001
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:13:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 125 1
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}hero {
heroId: 4200011
isInFormation: true
masterPlayerID: 46501
heroTypeIdx: 2004
baseAttr {
hp: 3802
atk: 470
def: 382
critic: 165
critic_dmg: 780
dodge: 30
effect_hit: 0
effect_resist: 0
hit: 0
}
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
createTime: 1682716135347
rank: 3
luck: 2
sks {
skillId: 41200400
strengthenLevel: 1
}
sks {
skillId: 41200401
strengthenLevel: 1
}
sks {
skillId: 41200402
strengthenLevel: 1
}
exp: 101899
state: 129
strengthenRate: 0
livingSks {
skillId: 40300044
strengthenLevel: 0
maxStrengthenLevel: 1
}
livingSks {
skillId: 40300028
strengthenLevel: 1
maxStrengthenLevel: 1
}
breakthroughCnt: 0
skinId: 100007
quality: 0
equipAttrList {
sourceId: 1
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 2
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
equipAttrList {
sourceId: 3
equipAttr {
hp: 0
atk: 0
def: 0
critic: 0
critic_dmg: 0
dodge: 0
effect_hit: 0
effect_resist: 0
hit: 0
}
}
contractUnlock: false
contractLevel: 0
autoUpdateSkinTime: 0
loveLevel: 0
}
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroInfoUpdatePush <---
[INFO:2023-4-25 17:13:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 22 2 || 0 HeroInfoUpdatePush 126 1
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
currencyId: 2
change: 440
count: 99851260
}
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = CurrencyChangePush <---
[INFO:2023-4-25 17:13:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 11 1 || 0 CurrencyChangePush 127 1
[INFO:2023-4-25 17:13:49][logic/extensions/currency/model/CurrencyMO.lua:26]:{copyToSelf}no recover_limit, currencyId: 2
[INFO:2023-4-25 17:13:49]<== Receiver Message, socketClient version=4,extId=20,cmd=42,status=0,size=12
[INFO:2023-4-25 17:13:49]<== Receiver Message, socketClient version=4,extId=10,cmd=1,status=0,size=45
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}exp: 1000179
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = PlayerExpChangePush <---
[INFO:2023-4-25 17:13:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 20 42 || 0 PlayerExpChangePush 0 1
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:13:49][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:13:49]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dataList {
itemId: 10000008
count: 4
lastUseTime: 1650962958000
composeCount: 0
}
dataList {
itemId: 11300011
count: 194
lastUseTime: 1651178869843
composeCount: 0
}
[INFO:2023-4-25 17:13:49][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = ItemChangePush <---
[INFO:2023-4-25 17:13:49][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 10 1 || 0 ItemChangePush 1 1
[INFO:2023-4-25 17:13:54]<== Receiver Message, socketClient version=4,extId=31,cmd=5,status=0,size=185
[INFO:2023-4-25 17:13:54]<== Receiver Message, socketClient version=4,extId=4,cmd=3,status=0,size=8
[INFO:2023-4-25 17:13:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}star: 8
playerExp: 60
heroExp: 0
heroExp: 0
heroExp: 192
heroExp: 192
firstBonus {
materilType: 1
materilId: 11300011
change: 20
}
dropBonus {
materilType: 1
materilId: 11300011
change: 17
}
dropBonus {
materilType: 2
materilId: 2
change: 440
}
dropBonus {
materilType: 1
materilId: 10000008
change: 1
}
newBarrier {
dungeonId: 120001
barrierId: 120001061
star: -1
hasGetBonus:
bestFightRound: 0
}
exExp: 768
hasGetBonus:
allDamage: 21694
itemAdditionShow {
itemAdditionShowGroup {
groupId: 4
source {
isFromHero: true
id: 0
heroId: 2000
num: 10
isRate: true
}
}
}
teamDamage {
teamTypeId: 1
teamDamage: 21694
teamGetDamage: 0
unitDamages {
position: 1
damage: 12417
getDamage: 0
unqiueId: 4200016
}
unitDamages {
position: 2
damage: 6237
getDamage: 0
unqiueId: 4000008
}
unitDamages {
position: 3
damage: 1155
getDamage: 0
unqiueId: 4000005
}
unitDamages {
position: 4
damage: 1885
getDamage: 0
unqiueId: 4200011
}
}
[INFO:2023-4-25 17:13:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = EndBattleBarrierPush <---
[INFO:2023-4-25 17:13:54][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 31 5 || 0 EndBattleBarrierPush 2 1
[INFO:2023-4-25 17:13:54][logic/extensions/battle/model/CommonFightDataModel.lua:56]:{setStatistics}战斗伤害统计
{
"teamTypeId":1,
"teamDamage":"21694",
"teamGetDamage":"0",
"unitDamages":
[
{
"position":1,
"damage":"12417",
"getDamage":"0",
"unqiueId":"4200016"
},
{
"position":2,
"damage":"6237",
"getDamage":"0",
"unqiueId":"4000008"
},
{
"position":3,
"damage":"1155",
"getDamage":"0",
"unqiueId":"4000005"
},
{
"position":4,
"damage":"1885",
"getDamage":"0",
"unqiueId":"4200011"
}
]
}
[INFO:2023-4-25 17:13:54][logic/extensions/fb/core/core/component/FbEndHandler.lua:121]:{checkStartShowResult}FbEndHandler.checkStartShowResult -> in battle flow
[INFO:2023-4-25 17:13:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = BattleResultReply <---
[INFO:2023-4-25 17:13:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 4 3 所需时间单位秒 = 7.9755905792117 移走了序号= 1 的消息,当前队列数量= 1 || 0 BattleResultReply 3 1
[INFO:2023-4-25 17:13:54][logic/extensions/fb/core/behavior/actionfight/BBPlayBattleStep.lua:33]:{callback}BBPlayBattleStep:_onBattleDone -> status:1 isEnterFail:false isAbort:false
[INFO:2023-4-25 17:13:54][logic/common/state/net/ReConnectionMgr.lua:242]:{func}此消息配置了接收超时时间,达到了超时值,丢弃此数据包,不传到业务层==== 20 12 5.8710548840463
[WARN:2023-4-25 17:13:54][@logic/common/logic/FrameworkReLogicMgr.lua:390]:{func}[这是警告]ExtensionMgr业务层的收到的消息被丢弃了,大概率是配置了超时接收的数据包处理,请检查====== 20 12 0 GetServerTimeReply
[INFO:2023-4-25 17:13:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:13:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:13:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:13:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[WARN:2023-4-25 17:13:56][@logic/extensions/fb/core/behavior/actionfight/BBAfterBattleStepFinish.lua:123]:{func}一波结束,强制执行GC---------------------------------
[INFO:2023-4-25 17:13:56][logic/extensions/fb/core/core/util/FbUtil.lua:154]:{checkBarrierPlayStoryId}战后无story -> 120001052 0
[INFO:2023-4-25 17:13:56][logic/extensions/fb/core/core/component/FbSpaceTriggerHandler.lua:145]:{func}fb battle tree finish-------------
[INFO:2023-4-25 17:13:56][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:57][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-4-25 17:13:57][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbvictoryview.prefab
[INFO:2023-4-25 17:13:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:58][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:13:59][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-4-25 17:13:59][logic/common/ugui/UIEffect.lua:107]:{_load}使用UIParticle方式, effect/prefabs/ui_particle/ui_fbfightresultview.prefab
[INFO:2023-4-25 17:13:59][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 23 5 当前队列数量= 1
[INFO:2023-4-25 17:13:59][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = HeroCharacterVoiceUnlockRequest
[INFO:2023-4-25 17:13:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroId: 2004
voiceId: 1004009
[INFO:2023-4-25 17:13:59]==> Sender Auto Serialize Message,extId=23,cmd=5,size=16
[INFO:2023-4-25 17:13:59]||||| Sender socketClient version=4
[INFO:2023-4-25 17:13:59]<== Receiver Message, socketClient version=4,extId=23,cmd=2,status=0,size=93
[INFO:2023-4-25 17:13:59]<== Receiver Message, socketClient version=4,extId=23,cmd=5,status=0,size=8
[INFO:2023-4-25 17:13:59][framework/network/NetConnMgr.lua:219]:{_dumpMsg}heroCharacter {
heroId: 2004
exp: 0
injuredNum: 0
voice: 1004015
voice: 1004014
voice: 1004013
voice: 1004012
voice: 1004009
voice: 1004006
voice: 1004004
voice: 1004003
infos: 1000030
unreadInfos: 1000030
usingSkinId: 100007
hasShowInjureView: false
maxBreakthroughCount: 0
maxRank: 3
maxLevel: 40
contractUnlockTime: 0
contractLevel: 0
contractValues {
conditionId: 8
value: 1
}
contractValues {
conditionId: 9
value: 40
}
contractContent:
autoUpdateSkinTime: 0
}
[INFO:2023-4-25 17:13:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterInfoUpdatePush <---
[INFO:2023-4-25 17:13:59][logic/common/state/net/ReConnectionMgr.lua:246]:{func}有消息回来,但是没找到队列里面有发送过,要不就是服务器推送,ext=,cmd= 23 2 || 0 HeroCharacterInfoUpdatePush 5 1
[INFO:2023-4-25 17:13:59][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:13:59]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:13:59][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:13:59]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:13:59][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:13:59]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:13:59][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:13:59]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:13:59][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:13:59]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:13:59][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:13:59][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = HeroCharacterVoiceUnlockReply <---
[INFO:2023-4-25 17:13:59][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 23 5 所需时间单位秒 = 0.44175899028778 移走了序号= 1 的消息,当前队列数量= 0 || 0 HeroCharacterVoiceUnlockReply 6 1
[INFO:2023-4-25 17:14:7][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:8][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:8][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 50 1 当前队列数量= 1
[INFO:2023-4-25 17:14:8][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetActivityInfosRequest
[INFO:2023-4-25 17:14:8][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1001
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1002
[INFO:2023-4-25 17:14:8]==> Sender Auto Serialize Message,extId=50,cmd=1,size=9
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:364]:{_setEPowerFull}removepush id 1002
[INFO:2023-4-25 17:14:8]||||| Sender socketClient version=4
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1002}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1003
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 11 : 30 的推送 推送ID为 1003
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":11,"autoCancel":true,"notificationId":1003,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,今日午餐为您准备了蒸羊羔儿、蒸八宝猪、烩三鲜儿、烧花鸭、烧雏鸡、烧子鹅……您想先吃哪一样呢?","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1004
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 17 : 30 的推送 推送ID为 1004
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":17,"autoCancel":true,"notificationId":1004,"minute":30,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,晚餐已为您备好。即便工作学习繁忙,也不要忘记定时用膳哦~","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1005
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:428]:{_setExploreFinish}removepush id 1005
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1005}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1006
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:458]:{_setCookFinish}removepush id 1006
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1006}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1007
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 8 : 0 的推送 推送ID为 1007
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":8,"autoCancel":true,"notificationId":1007,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!请少主尽快处理哦~","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1008
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 12 : 0 的推送 推送ID为 1008
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":12,"autoCancel":true,"notificationId":1008,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!完成订单即可获得丰厚报酬~","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1009
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 16 : 0 的推送 推送ID为 1009
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":16,"autoCancel":true,"notificationId":1009,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!空桑口碑从宴会开始积累~","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1010
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1010
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1010,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【宴会】宴会订单送达!快来筹备菜品吧~","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1011
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 3 的 8 : 2 的推送 推送ID为 1011
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":8,"autoCancel":true,"notificationId":1011,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":3,"contentText":"【庙会】您有新的庙会订单!众食魂正于后厨等待您的指示~","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1012
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 5 的 16 : 2 的推送 推送ID为 1012
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":16,"autoCancel":true,"notificationId":1012,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":5,"contentText":"【庙会】您有新的庙会订单!庙会不是天天有,该出手时就出手~","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1013
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 2 的推送 推送ID为 1013
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1013,"minute":2,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【庙会】您有新的庙会订单!发财致富就看它,走过路过莫错过~","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1014
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1015
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1016
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 0 : 0 的推送 推送ID为 1016
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1016,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【童心周六】少主,奖励送达!登录即可领取周六福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1017
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 0 : 0 的推送 推送ID为 1017
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1017,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【惬意周日】少主,奖励送达!登录即可领取周日福利,明日登录同样可领取奖励哦!","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1018
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 2 的 0 : 0 的推送 推送ID为 1018
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":0,"autoCancel":true,"notificationId":1018,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":2,"contentText":"【活力周一】少主,奖励送达!登录即可领取周一福利,还有更多精彩活动期待你的体验哦!","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1019
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:268]:{_setEFixedTime}注册了本地时间每天的 20 : 0 的推送 推送ID为 1019
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyAtTime, [param]:{"hour":20,"autoCancel":true,"notificationId":1019,"minute":0,"isDaily":true,"sound":"1","contentTitle":"食物语","contentText":"【领取体力】少主,宵夜已为您备好。晚上记得定时用膳哦~","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1020
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 7 的 12 : 0 的推送 推送ID为 1020
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1020,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":7,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1021
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:289]:{_setEFixedTime}注册了本地时间每周的星期(1=星期天) 1 的 12 : 0 的推送 推送ID为 1021
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyWeekly, [param]:{"hour":12,"autoCancel":true,"notificationId":1021,"minute":0,"isWeekly":true,"contentTitle":"食物语","sound":"1","dayOfWeek":1,"contentText":"【绀珠虚影】少主,食魂们已经准备妥当,要去与绀珠虚影酣战一场!","number":1}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1022
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1023
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1024
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1025
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1026
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1027
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1028
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1029
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1030
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1031
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1032
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1033
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1034
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1035
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1036
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1037
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1038
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1039
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1040
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1041
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1042
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1043
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1044
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1045
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1046
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1047
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1048
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1049
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1050
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1051
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1052
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1053
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1054
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1055
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1056
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1057
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1058
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1059
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1060
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1061
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1062
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1063
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1064
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1065
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1066
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1067
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1068
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1069
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1070
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1071
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1072
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1073
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1074
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1075
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1076
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1077
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1078
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1079
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1080
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1081
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1082
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1083
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1084
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1085
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1086
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1087
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1088
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1089
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1090
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1091
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1092
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1093
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1094
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1095
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1096
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1097
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1098
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1099
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1100
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1101
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1102
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1103
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1104
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1105
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1106
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1107
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1108
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1109
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1110
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1111
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1112
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1113
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1114
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1115
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1116
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1117
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1118
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1119
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1120
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1121
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1122
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1123
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1124
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1125
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1126
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1127
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1128
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1129
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1130
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1131
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1132
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1133
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1134
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1135
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1136
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1137
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1138
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1139
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1140
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1141
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1142
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1143
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1144
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1145
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1146
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:35]:{_setPushOpen}setPush open 1147
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1001
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1001}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1041
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1041}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1042
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1042}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:300]:{_setENoLoginLongTime}removepush id 1043
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:removeNotification, [param]:{"notificationId":1043}
[INFO:2023-4-25 17:14:8][logic/common/state/notify/NotifyLocalState.lua:338]:{_setENoLoginLongTime}注册了 432000 秒之后的推送 推送ID为 1001
[INFO:2023-4-25 17:14:8]NativeMgr CallStatic by Editor -> [clazz]:com.baitian.wrap.NotificationLocalWrap, [method]:notifyInterval, [param]:{"notificationId":1001,"isRepeat":false,"contentTitle":"食物语","number":1,"sound":"1","autoCancel":true,"contentText":"“你怎么还不回来!是不是在外面玩嗨啦?!”阿符一口气给您发了66个表情包,您的手机快卡死了!","interval":432000000}
[INFO:2023-4-25 17:14:8]<== Receiver Message, socketClient version=4,extId=50,cmd=1,status=0,size=254
[INFO:2023-4-25 17:14:8][framework/network/NetConnMgr.lua:219]:{_dumpMsg}activityInfos {
id: 10001
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10003
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10004
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10005
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10007
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10011
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10014
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10018
startTime: 1681088400000
endTime: 0
}
activityInfos {
id: 10020
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10024
startTime: 1682474400000
endTime: 1683647999000
}
activityInfos {
id: 10027
startTime: 1682474400000
endTime: 1683820799000
}
activityInfos {
id: 10032
startTime: 1681819200000
endTime: 1683043199000
}
activityInfos {
id: 10035
startTime: 1682654400000
endTime: 1683086400000
}
activityInfos {
id: 10051
startTime: 1682474400000
endTime: 1682783999000
}
activityInfos {
id: 50001
startTime: 1677618000000
endTime: 1689282000000
}
[INFO:2023-4-25 17:14:8][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetActivityInfosReply <---
[INFO:2023-4-25 17:14:8][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 50 1 所需时间单位秒 = 0.13094890490174 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetActivityInfosReply 8 1
[INFO:2023-4-25 17:14:10][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:214: 【BattleSystem】 结束玩法 -》 ; 1; 12; 120001052
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:214: in function 'onDestroyCallback'
logic/extensions/battle/ecs/BattleContextBase:220: in function 'destroy'
logic/extensions/battle/context/BattleContext:61: in function 'destroy'
logic/extensions/battle/controller/BattleSystem:202: in function 'closeContext'
logic/extensions/fb/controller/FbController:220: in function 'exitFbSpace'
logic/extensions/fb/controller/FbController:225: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2023-4-25 17:14:10][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=11,id=107
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/config/FbExitConfig:158: in function
logic/extensions/fb/config/FbExitConfig:141: in function 'exitFbToScene'
logic/extensions/fb/controller/FbController:265: in function 'exitFbSceneAndGoToSelectScene'
logic/extensions/fb/controller/FbController:127: in function 'onFbFightResultViewClose'
logic/extensions/fb/core/core/impl/FbSpace:201: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/view/ViewComponent:111: in function 'notify'
logic/extensions/fb/view/FbFightResultView:75: in function 'closeSelf'
logic/extensions/fb/view/FbFightResultView:66: in function
[INFO:2023-4-25 17:14:10][logic/scene/common/trigger/TriggerCommonderBase.lua:22]:{onExitScene}退出场景移除监听触发器事件=====
[INFO:2023-4-25 17:14:10][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=2,id=220003
[INFO:2023-4-25 17:14:10][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:14:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:14:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:14:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:14:10][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:276: clear all effect object pool
[INFO:2023-4-25 17:14:10][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:14:10][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:14:10][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:14:10]DestroyUnusedResources:143,2,time=,paths:
[INFO:2023-4-25 17:14:11][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=11,id=107
[INFO:2023-4-25 17:14:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:11][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:14:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:14:11][@logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig.lua:311]:{closure}=============FbNotifyName.FirstPassBarrierSet
[WARN:2023-4-25 17:14:11][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:75]:{setCurPos}================ 12000105 6
[INFO:2023-4-25 17:14:11][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=11,id=107,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
frameworkext/scene/stage/SceneStageBase:27: in function '_onAllLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:32: in function '_onAllResLoaded'
logic/scene/fbactivity/stage/FbActivitySceneStage:43: in function 'onBackViewsLoaded'
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:235: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:14:11][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:14:11][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:11][logic/common/ugui/UIEffect.lua:94]:{_load}_load effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:14:11][logic/common/ugui/UIEffect.lua:113]:{_load}使用RT方式, effect/prefabs/ui_playermtrtakeview.prefab
[INFO:2023-4-25 17:14:12][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:14:12]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:14:46][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:14:47][@logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig.lua:345]:{closure}============_closeFbActivityBarrierSetView
[INFO:2023-4-25 17:14:47][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[WARN:2023-4-25 17:14:47][@logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig.lua:360]:{closure}播放显示特效动画!! stack traceback:
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig:360: in function
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:278: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/core/unit/component/UnitCompFbCpu:53: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewConfig:356: in function
logic/scene/fbactivity/viewhandler/FbActivitySceneBackViewHandler:278: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/lmvc/controller/BaseController:51: in function 'localNotify'
logic/extensions/fb/view/FbBarrierSetInfoView:142: in function 'onExitFinished'
frameworkext/lmvc/view/ViewPresentor:167: in function '_onVisualEvent'
frameworkext/lmvc/view/ViewPresentor:361: in function '_org_onCloseAnimationDone'
logic/common/logic/FrameworkReLogicMgr:292: in function '_onCloseAnimationDone'
logic/common/logic/FrameworkReLogicMgr:324: in function
[WARN:2023-4-25 17:14:47][@logic/extensions/fb/core/unit/component/UnitCompFbCpu.lua:133]:{PlayAnimation}========playAnimation: 12000105 6
[INFO:2023-4-25 17:14:47][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:14:48][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:14:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:50][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:50][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:14:51][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:14:51]DestroyUnusedResources:5,2,time=,paths:
[INFO:2023-4-25 17:14:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:52][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 52 2 当前队列数量= 1
[INFO:2023-4-25 17:14:52][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = GetAidInfoListRequest
[INFO:2023-4-25 17:14:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}type: 3
id: 120001061
[INFO:2023-4-25 17:14:52]==> Sender Auto Serialize Message,extId=52,cmd=2,size=16
[INFO:2023-4-25 17:14:52]||||| Sender socketClient version=4
[INFO:2023-4-25 17:14:52]<== Receiver Message, socketClient version=4,extId=52,cmd=2,status=0,size=670
[INFO:2023-4-25 17:14:52][framework/network/NetConnMgr.lua:219]:{_dumpMsg}aidInfos {
id: 15008
name: 哈 哈
level: 61
type: 2
logoutTime: 0
cd: 0
hero {
heroId: 500065
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 43004
name: KW002
level: 60
type: 2
logoutTime: 1683648984821
cd: 0
hero {
heroId: 3600291
heroTypeIdx: 2000
level: 9
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 17007
name: Blaise Yi
level: 67
type: 2
logoutTime: 0
cd: 0
hero {
heroId: 1250279
heroTypeIdx: 2000
level: 12
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 1
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 14506
name: 伊沛安
level: 61
type: 2
logoutTime: 1682710323805
cd: 0
hero {
heroId: 500064
heroTypeIdx: 2000
level: 7
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200003
strengthenLevel: 2
}
skinId: 100001
breakthroughCnt: 1
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 14503
name: 伊莛菱
level: 77
type: 2
logoutTime: 1682497392000
cd: 0
hero {
heroId: 450003
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200004
strengthenLevel: 2
}
sks {
skillId: 41200005
strengthenLevel: 2
}
sks {
skillId: 41200006
strengthenLevel: 3
}
skinId: 100001
breakthroughCnt: 4
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 33501
name: 이준서
level: 63
type: 2
logoutTime: 1680258037000
cd: 0
hero {
heroId: 2600003
heroTypeIdx: 2000
level: 100
rank: 5
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 385
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 30001
name: 伊若淇
level: 60
type: 2
logoutTime: 1679212019000
cd: 0
hero {
heroId: 2100038
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
aidInfos {
id: 29001
name: Maple Yi
level: 61
type: 2
logoutTime: 1678894990000
cd: 0
hero {
heroId: 2050002
heroTypeIdx: 2000
level: 1
rank: 1
sks {
skillId: 41200000
strengthenLevel: 1
}
sks {
skillId: 41200001
strengthenLevel: 1
}
sks {
skillId: 41200002
strengthenLevel: 1
}
skinId: 100001
breakthroughCnt: 0
quality: 0
state: 257
contractUnlock: false
contractLevel: 0
}
}
[INFO:2023-4-25 17:14:52][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = GetAidInfoListReply <---
[INFO:2023-4-25 17:14:52][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 52 2 所需时间单位秒 = 0.69321328401566 移走了序号= 1 的消息,当前队列数量= 0 || 0 GetAidInfoListReply 13 1
[INFO:2023-4-25 17:14:52][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:52][logic/common/logic/FrameworkReLogicMgr.lua:261]:{func}---------大内存设备且是销毁弹窗界面,不gc---------
[INFO:2023-4-25 17:14:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:54][logic/common/state/net/ReConnectionMgr.lua:176]:{func}发送 31 19 当前队列数量= 1
[INFO:2023-4-25 17:14:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = StartActivityBarrierRequest
[INFO:2023-4-25 17:14:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}dungeonId: 120001
barrierId: 120001061
formationId: 1
useDouble: false
isQuickBattle: false
[INFO:2023-4-25 17:14:54]==> Sender Auto Serialize Message,extId=31,cmd=19,size=24
[INFO:2023-4-25 17:14:54]||||| Sender socketClient version=4
[INFO:2023-4-25 17:14:54]<== Receiver Message, socketClient version=4,extId=31,cmd=19,status=0,size=23
[INFO:2023-4-25 17:14:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}battleId: 120010611
battleId: 120010612
battleId: 120010613
[INFO:2023-4-25 17:14:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = StartActivityBarrierReply <---
[INFO:2023-4-25 17:14:54][logic/common/state/net/ReConnectionMgr.lua:230]:{func}有消息回来 31 19 所需时间单位秒 = 0.46738610044122 移走了序号= 1 的消息,当前队列数量= 0 || 0 StartActivityBarrierReply 14 1
[INFO:2023-4-25 17:14:54][logic/common/state/net/ReConnectionMgr.lua:178]:{func}发送==[非重要消息]== 46 2 当前队列数量= 1
[INFO:2023-4-25 17:14:54][framework/network/NetConnMgr.lua:208]:{sendMsg}---> sendMsg,structName = SystemEnterLogRequest
[INFO:2023-4-25 17:14:54][framework/network/NetConnMgr.lua:219]:{_dumpMsg}systemTypeId: 7
time: 2000
[INFO:2023-4-25 17:14:54][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:54]==> Sender Auto Serialize Message,extId=46,cmd=2,size=14
[INFO:2023-4-25 17:14:54]||||| Sender socketClient version=4
[INFO:2023-4-25 17:14:54][logic/extensions/fbactivity/controller/FbActivityController.lua:266]:{isShowBtnByDungeonId}340001 =============不在开启时间
[INFO:2023-4-25 17:14:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:14:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:14:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:14:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:14:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12228 isShaping:false skinId:130048 otherSkillId:nil skills:[42122281,42122282,0] otherSkills:null allSkillActions:[13004908,13004907] allNormalActions:{}
[INFO:2023-4-25 17:14:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12218 isShaping:false skinId:130026 otherSkillId:nil skills:[42122181,42122182,0] otherSkills:null allSkillActions:[13002608,13002607] allNormalActions:{}
[INFO:2023-4-25 17:14:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12228 isShaping:false skinId:130048 otherSkillId:nil skills:[42122281,42122282,0] otherSkills:null allSkillActions:[13004908,13004907] allNormalActions:{}
[INFO:2023-4-25 17:14:54][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(monster) -> id:12228 isShaping:false skinId:130048 otherSkillId:nil skills:[42122281,42122282,0] otherSkills:null allSkillActions:[13004908,13004907] allNormalActions:{}
[INFO:2023-4-25 17:14:54][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:173: 准备进入一个新的场景,类型=2,id=220016
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:173: in function 'enter'
logic/extensions/fb/controller/FbSelectController:199: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/fb/agent/FbAgent:334: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
frameworkext/lmvc/ExtensionMgr:266: in function '_org_handleMsg'
logic/common/logic/FrameworkReLogicMgr:393: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/network/NetConnMgr:273: in function
[INFO:2023-4-25 17:14:54][logic/scene/SceneMgr.lua:219]:{_realEnter}成功退出了上一个场景,类型=11,id=107
[INFO:2023-4-25 17:14:54][logic/scene/SceneMgr.lua:223]:{_realEnter}======稍微等待一下,执行立即gc清理干净上一个场景,同时保证这时候没有做任何加载东西,不会有加的时候gc的问题=======
[INFO:2023-4-25 17:14:54][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:14:54][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:14:54]<== Receiver Message, socketClient version=4,extId=46,cmd=2,status=0,size=8
[INFO:2023-4-25 17:14:54][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:14:54][logic/common/logic/ResPreLoadMgr.lua:193]:{gc}================不延时,立即gc================
[INFO:2023-4-25 17:14:54][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:14:54]DestroyUnusedResources:37,2,time=,paths:
[INFO:2023-4-25 17:14:54][framework/network/NetConnMgr.lua:221]:{_dumpMsg}empty fields
[INFO:2023-4-25 17:14:54][framework/network/NetConnMgr.lua:248]:{closure}handleMsg,structName = SystemEnterLogReply <---
[INFO:2023-4-25 17:14:54][logic/common/state/net/ReConnectionMgr.lua:232]:{func}有==[非重要消息]==回来 46 2 所需时间单位秒 = 0.13909240067005 移走了序号= 1 的消息,当前队列数量= 0 || 0 SystemEnterLogReply 15 1
[INFO:2023-4-25 17:14:55][logic/scene/SceneMgr.lua:252]:{func}开始进入一个新的场景,类型=2,id=220016
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:54]:{beginCreate}开始加载全部英雄
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:148]:{_buildAllRole}外部传入需要加载的[英雄]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2014_1,加载的特效[总数=]12,路径=["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/battle_debuff.prefab"]
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2015_2,加载的特效[总数=]8,路径=["effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2000_3,加载的特效[总数=]9,路径=["effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:185]:{_buildAllRole}英雄id=2004_4,加载的特效[总数=]7,路径=["effect\/prefabs\/show_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:56]:{beginCreate}开始加载全部怪物
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:254]:{_buildAllMonster}外部传入需要加载的[怪物]总数=4,已经加载过了的数量=0,检查后真正要加载的总数=4
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010611_1_12228,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/show_thg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010611_2_12218,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_donsunji_skill1.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010611_3_12228,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/show_thg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:289]:{_buildAllMonster}怪物id=120010611_999_12228,加载的特效[总数=]4,路径=["effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/show_thg_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/battle_dizzy.prefab"]
[INFO:2023-4-25 17:14:55][logic/scene/common/trigger/TriggerCommonderBase.lua:11]:{onEnterScene}进入场景开始监听触发器事件=====
[INFO:2023-4-25 17:14:55][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 120001061 2000007
[INFO:2023-4-25 17:14:55][logic/scene/SceneMgr.lua:357]:{_stageLoadFinishedHandler}成功加载了一个新的场景的舞台,但当前场景还未进入完毕,类型=2,id=220016
[INFO:2023-4-25 17:14:55][logic/scene/battle/stage/BattleSceneStage.lua:98]:{closure}1 ====== 战斗场景[舞台]加载完毕
[INFO:2023-4-25 17:14:55][logic/scene/battle/stage/BattleSceneStage.lua:65]:{func} ====== 战斗场景[第22001601个地图区域]加载完毕!
[INFO:2023-4-25 17:14:55][logic/scene/battle/stage/BattleSceneStage.lua:59]:{func}2 ====== 战斗场景[第一个地图区域]加载完毕
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2014_1 ====== MyRole_2014_1 英雄的模型
[INFO:2023-4-25 17:14:55][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill2.prefab effect obj pool create effect/prefabs/battle_debuff.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_roledie.prefab effect obj pool create effect/prefabs/battle_monstshow.prefab effect obj pool create effect/prefabs/battle_buff.prefab effect obj pool create effect/prefabs/atk_beijingkaoya_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_beijingkaoya_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/hit_beijingkaoya_skill1.prefab effect obj pool
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2014_1 ====== MyRole_2014_1 英雄的特效总数[12],全部加载好的路径["effect\/prefabs\/show_beijingkaoya_skill2.prefab","effect\/prefabs\/atk_beijingkaoya_skill2.prefab","effect\/prefabs\/battle_debuff.prefab","effect\/prefabs\/show_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_roledie.prefab","effect\/prefabs\/battle_monstshow.prefab","effect\/prefabs\/battle_buff.prefab","effect\/prefabs\/atk_beijingkaoya_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_beijingkaoya_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/hit_beijingkaoya_skill1.prefab"]
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2014_1 ====== MyRole_2014_1 英雄的头顶ui
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2015_2 ====== MyRole_2015_2 英雄的头顶ui
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2000_3 ====== MyRole_2000_3 英雄的头顶ui
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:336]:{func}id 2004_4 ====== MyRole_2004_4 英雄的头顶ui
[INFO:2023-4-25 17:14:55][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2015_2 ====== MyRole_2015_2 英雄的模型
[INFO:2023-4-25 17:14:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_dengyingniurou_skill2.prefab effect obj pool create effect/prefabs/hit_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/atk_dengyingniurou_skill3.prefab effect obj pool create effect/prefabs/show_dengyingniurou_skill2.prefab effect obj pool
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2015_2 ====== MyRole_2015_2 英雄的特效总数[8],全部加载好的路径["effect\/prefabs\/hit_dengyingniurou_skill2.prefab","effect\/prefabs\/hit_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_dengyingniurou_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_dengyingniurou_skill3.prefab","effect\/prefabs\/atk_dengyingniurou_skill3.prefab","effect\/prefabs\/show_dengyingniurou_skill2.prefab"]
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2000_3 ====== MyRole_2000_3 英雄的模型
[INFO:2023-4-25 17:14:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/hit_hugen_skill3.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_hugen_skill3.prefab effect obj pool create effect/prefabs/hit_hugen_skill1.prefab effect obj pool create effect/prefabs/atk_hugen_skill1.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_nmbby_skill1.prefab effect obj pool create effect/prefabs/hit_hugen_skill2.prefab effect obj pool create effect/prefabs/show_hugen_skill2.prefab effect obj pool
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2000_3 ====== MyRole_2000_3 英雄的特效总数[9],全部加载好的路径["effect\/prefabs\/hit_hugen_skill3.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_hugen_skill3.prefab","effect\/prefabs\/hit_hugen_skill1.prefab","effect\/prefabs\/atk_hugen_skill1.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_nmbby_skill1.prefab","effect\/prefabs\/hit_hugen_skill2.prefab","effect\/prefabs\/show_hugen_skill2.prefab"]
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:319]:{func}id 2004_4 ====== MyRole_2004_4 英雄的模型
[INFO:2023-4-25 17:14:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/show_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/battle_heroact.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill3.prefab effect obj pool create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill2.prefab effect obj pool create effect/prefabs/hit_fotiaoqiang_skill1.prefab effect obj pool create effect/prefabs/show_fotiaoqiang_skill2.prefab effect obj pool
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:328]:{func}id 2004_4 ====== MyRole_2004_4 英雄的特效总数[7],全部加载好的路径["effect\/prefabs\/show_fotiaoqiang_skill1.prefab","effect\/prefabs\/battle_heroact.prefab","effect\/prefabs\/show_fotiaoqiang_skill3.prefab","effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_fotiaoqiang_skill2.prefab","effect\/prefabs\/hit_fotiaoqiang_skill1.prefab","effect\/prefabs\/show_fotiaoqiang_skill2.prefab"]
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010611_1_12228 ====== Monster_120010611_1_12228 怪物的模型
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010611_3_12228 ====== Monster_120010611_3_12228 怪物的模型
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010611_999_12228 ====== Monster_120010611_999_12228 怪物的模型
[INFO:2023-4-25 17:14:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_thg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_thg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010611_1_12228 ====== Monster_120010611_1_12228 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_thg_skill2.prefab"]
[INFO:2023-4-25 17:14:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_thg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_thg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010611_3_12228 ====== Monster_120010611_3_12228 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_thg_skill2.prefab"]
[INFO:2023-4-25 17:14:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/hit_thg_skill1.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/show_thg_skill2.prefab effect obj pool
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010611_999_12228 ====== Monster_120010611_999_12228 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/hit_thg_skill1.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/show_thg_skill2.prefab"]
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010611_1_12228 ====== Monster_120010611_1_12228 怪物的头顶ui
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010611_2_12218 ====== Monster_120010611_2_12218 怪物的头顶ui
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010611_3_12228 ====== Monster_120010611_3_12228 怪物的头顶ui
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:368]:{func}id 120010611_999_12228 ====== Monster_120010611_999_12228 怪物的头顶ui
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:352]:{func}id 120010611_2_12218 ====== Monster_120010611_2_12218 怪物的模型
[INFO:2023-4-25 17:14:56][logic/common/GameUtils.lua:1200]:{forcePrintWithBugly}priority@logic/extensions/battle/core/unit/component/UnitCompBattleEffectObjectPool:103: create effect/prefabs/battle_dizzy.prefab effect obj pool create effect/prefabs/show_donsunji_skill2.prefab effect obj pool create effect/prefabs/battle_chaofeng.prefab effect obj pool create effect/prefabs/hit_donsunji_skill1.prefab effect obj pool
[INFO:2023-4-25 17:14:56][logic/scene/battle/factory/BattleUnitFactory.lua:360]:{func}id 120010611_2_12218 ====== Monster_120010611_2_12218 怪物的特效总数[4],全部加载好的路径["effect\/prefabs\/battle_dizzy.prefab","effect\/prefabs\/show_donsunji_skill2.prefab","effect\/prefabs\/battle_chaofeng.prefab","effect\/prefabs\/hit_donsunji_skill1.prefab"]
[INFO:2023-4-25 17:14:56][logic/scene/battle/stage/BattleSceneStage.lua:47]:{func}3 ====== 战斗场景[所有unit]加载完毕
[INFO:2023-4-25 17:14:57][logic/scene/battle/stage/BattleSceneStage.lua:40]:{func}4 ====== 战斗场景[预热资源]加载完毕
[INFO:2023-4-25 17:14:57][logic/common/GameUtils.lua:1209]:{forcePrintStackTraceWithBugly}priority@logic/scene/SceneMgr:343: 成功进入了一个新的场景,类型=2,id=220016,当前堆积,需要再切换的场景数量=0
stack traceback:
logic/common/GameUtils:1208: in function 'forcePrintStackTraceWithBugly'
logic/scene/SceneMgr:343: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:14:57][logic/extensions/fb/controller/FbSelectController.lua:217]:{func}进入副本系统, barrierId: 120001061
[INFO:2023-4-25 17:14:57][logic/scene/common/trigger/TriggerFactory.lua:81]:{initTriggers}initTriggers: 0 zoneId: nil
[INFO:2023-4-25 17:14:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:14:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:14:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:14:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:14:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2014 isShaping:false skinId:100020 otherSkillId:nil skills:[41201400,41201401,41201402] otherSkills:null allSkillActions:[10002208,10002207,10002209] allNormalActions:{}
[INFO:2023-4-25 17:14:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2015 isShaping:false skinId:100004 otherSkillId:nil skills:[41201500,41201501,41201502] otherSkills:null allSkillActions:[10000408,10000407,10000409] allNormalActions:{}
[INFO:2023-4-25 17:14:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2000 isShaping:false skinId:100001 otherSkillId:nil skills:[41200004,41200005,41200006] otherSkills:[41200010] allSkillActions:[10000109,10000107,10000108] allNormalActions:{}
[INFO:2023-4-25 17:14:57][logic/extensions/hero/util/HeroUtility.lua:142]:{_createLoadMO}开始加载(hero) -> id:2004 isShaping:false skinId:100007 otherSkillId:nil skills:[41200400,41200401,41200402] otherSkills:null allSkillActions:[10000707,10000709,10000708] allNormalActions:{}
[INFO:2023-4-25 17:14:57][frameworkext/lmvc/view/ViewBlockMgr.lua:47]:{_tryCreateBlockClickMask}_tryCreateBlockClickMask
[INFO:2023-4-25 17:14:57][logic/extensions/fb/core/core/util/FbUtil.lua:172]:{checkBarrierPlayStoryId}未通关,一直播放story -> 120001061 2000007
[INFO:2023-4-25 17:14:57][logic/extensions/fb/core/core/component/FbPlayStoryHandler.lua:48]:{playStory}playStory storyId: 2000007
[INFO:2023-4-25 17:14:57][logic/common/GameUtils.lua:1195]:{forcePrintStackTrace}priority@logic/extensions/battle/controller/BattleSystem:245: 【BattleSystem】 开始玩法 -》 ; 1; 12; 120001061
stack traceback:
logic/common/GameUtils:1194: in function 'forcePrintStackTrace'
logic/extensions/battle/controller/BattleSystem:245: in function 'beginFB'
logic/extensions/fb/controller/FbSelectController:219: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/SceneMgr:344: in function '_enterFinishedHandler'
frameworkext/scene/SceneBase:94: in function 'onEnterFinished'
logic/scene/battle/stage/BattleSceneStage:108: in function '_onAllLoaded'
logic/scene/battle/stage/BattleSceneStage:53: in function '_checkAllLoaded'
logic/scene/battle/stage/BattleSceneStage:41: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/scene/battle/preload/BattlePreloader:91: in function '_finishCallback'
framework/resource/loader/MultiResLoader:114: in function
[INFO:2023-4-25 17:14:57][logic/common/logic/ResPreLoadMgr.lua:190]:{gc}================准备执行gc================
[INFO:2023-4-25 17:14:57][logic/scene/battle/stage/BattleSceneStage.lua:111]:{_onAllLoaded}4 ====== 战斗场景已经加载完毕,所有东西准备好,可以玩耍
[INFO:2023-4-25 17:14:58][logic/common/logic/ResPreLoadMgr.lua:224]:{_rgc}================真正执行gc================
[INFO:2023-4-25 17:14:58]DestroyUnusedResources:0,1,time=,paths:
[INFO:2023-4-25 17:15:5][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):huishanzi.mtn,default:nil
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:55: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
frameworkext/unit/component/live2D/UnitCompLive2D:54: in function 'tempHandler'
framework/resource/loader/PrefabLoader:82: in function
[INFO:2023-4-25 17:15:5][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: huishanzi.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:15:5][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:idle.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:15:6][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
...
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation'
logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish'
logic/extensions/story/view/StoryDialogView:1401: in function
[INFO:2023-4-25 17:15:6][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:96: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
...
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:1340: in function 'plaCloseAnimation'
logic/extensions/story/view/StoryDialogView:1295: in function '_onNodeFinish'
logic/extensions/story/view/StoryDialogView:1401: in function
[INFO:2023-4-25 17:15:6][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:137: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:122: in function
[INFO:2023-4-25 17:15:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):idle.mtn,default:idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-4-25 17:15:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils: end play motion: idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:180: in function '_playCurMotion'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:176: in function 'finishCallback'
logic/common/MultiResLoaderOptimize:71: in function 'invokeCallback'
logic/common/MultiResLoaderOptimize:96: in function 'load'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:150: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-4-25 17:15:8][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:表情:kaixin.exp
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:174: in function '_playCurExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:111: in function 'playExpression'
logic/extensions/common/unit/component/live2d/UnitCompLive2DExpression:98: in function 'addExpToPlayList'
logic/extensions/story/view/StoryDialogView:1085: in function '_playExp'
logic/extensions/story/view/StoryDialogView:1058: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function
[INFO:2023-4-25 17:15:16][logic/common/GameUtils.lua:1646]:{printStack}------Live2DUtils:begin play(mtn):huishanzi.mtn,default:idle.mtn
stack traceback:
logic/common/GameUtils:1645: in function 'printStack'
logic/extensions/common/unit/Live2DUtils:109: in function 'debug'
logic/extensions/common/unit/component/live2d/UnitCompLive2DMotion:134: in function 'playMotion'
logic/extensions/common/unit/impl/UnitLive2DPerson:91: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:1071: in function '_playMtn'
logic/extensions/story/view/StoryDialogView:1057: in function 'playMotion'
logic/extensions/story/view/StoryDialogView:256: in function 'func'
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
...
bootstrap/starter_lua.lua:30: in function
[C]: in function 'trycall'
framework/notify/NotifyDispatcher:210: in function 'dispatch'
logic/extensions/story/controller/StoryController:272: in function 'openStoryView'
logic/extensions/story/core/STFunction:11: in function '_actionFunc'
logic/extensions/story/core/STNode:37: in function 'execute'
logic/extensions/story/core/STree:208: in function '_nodeExecute'
logic/extensions/story/core/STree:195: in function 'execute'
logic/extensions/story/controller/StoryController:114: in function 'execute'
logic/extensions/story/view/StoryDialogView:434: in function